1#	NetHack Makefile.
2# Copyright (c) Kenneth Lorber, Bethesda, Maryland, 1991,1992,1993,1996.
3# NetHack may be freely redistributed.  See license for details.
4
5###
6### modified for gcc by Teemu Suikki (zu@iki.fi)
7###
8### note: you need to use smake.. sorry
9###
10
11###
12### DIRECTORY STRUCTURE
13###
14
15NH = nh:
16
17SBIN = $(NH)sbin/
18SLIB = $(NH)slib/
19NETHACK = $(NH)NetHack/
20HACKEXE = $(NH)HackExe/
21AMI = $(NH)sys/amiga/
22DAT = $(NH)dat/
23DOC = $(NH)doc/
24I = $(NH)include/
25SHARE = $(NH)sys/share/
26NHS = $(NH)src/
27TTY = $(NH)win/tty/
28WSHARE  = $(NH)win/share/
29UTIL = $(NH)util/
30O = $(NH)obj/
31OO = $(NH)objo/
32#	NB: O and OO MUST be different directories
33
34###
35### INVOCATION
36###
37
38MAKE = smake
39
40# Startup makefile with:
41#
42#	$(MAKE) -f $(AMI)Makefile.amigcc
43#	$(MAKE) -f $(AMI)Makefile.amigcc install
44#
45# You may use following targets on $(MAKE) command lines:
46#   all		do it all (default)
47#   link	just create binary from object files
48#   obj		just create common object files
49#   obja	just create amiga object files
50#   objs	just create shared object files
51#   clean	deletes the object files
52#   spotless	deletes the object files, main binary, and more
53#
54# Note:  We do not build the Guidebook here since it needs tbl
55# (See the file sys/unix/Makefile.doc for more information)
56
57#[SAS5] [and gcc?]
58#   If we were to use the precompiled header file feature in a newer version
59#   of SAS/C, we would comment out these following two lines.
60#   If we don't use precompiled header files, we uncomment it as well.
61
62HDEP	= $(I)hack.h
63CSYM	=
64
65#Pathname for uudecode program:
66UUDEC	= uudecode
67
68# Flex/Bison command assignments -- Useful only if you have flex/bison
69FLEX	= flex
70BISON	= bison
71# FBFIL and FBLIB may be used, if required by your version of flex or bison,
72# to specify additional files or libraries to be linked with
73FBFIL	=
74FBLIB	= #lib lib:compat.lib
75
76# If you're compiling this on a 1.3 system, you'll have to uncomment the
77# following (for use with the ifchange script below).  Also useful instead of
78# "protect ifchange +s"
79EXECUTE = execute
80
81# Headers we depend on
82AMDEP = $(AMI)winproto.h $(AMI)winext.h $(AMI)windefs.h $(I)winami.h
83
84# Pathname for the C compiler being used.
85
86CC = gcc -c
87ASM = as
88
89# Compilation flags for selected C Compiler:
90#   $(CFLAGS) should appear before filename arguments of $(CC) command line.
91
92CFLAGS = -O3 -I $(I)
93
94# Components of various link command lines:
95#   $(LINK) should be the pathname of the linker being used (with any options
96#   that should appear at the beginning of the command line).  The name of the
97#   output file should appear immediately after $(LNSPEC).  $(LIN) should
98#   appear before the list of object files in each link command.  $(LLINK)
99#   should appear as the list of object files in the link command line that
100#   creates the NetHack executable.  $(LLIB) should appear at the end of each
101#   link command line.
102
103LINK = gcc -noixemul -O3
104LIN	 =
105LLINK	 =
106LLIB	 =
107FLLIB	 =
108OBJSPEC = -o
109PNSPEC	= -o
110LNSPEC = -o
111CCLINK	= gcc -noixemul
112CLFLAGS = -O3
113INCLSPEC = -I
114DEFSPEC = -D
115IGNSPEC = -j
116
117###
118### FILE LISTS
119###
120
121# A more reasonable random number generator (recommended for the Amiga):
122
123RANDOBJ	= $(O)random.o
124
125.PRECIOUS:  $(I)config.h $(I)decl.h $(I)hack.h $(I)permonst.h $(I)you.h
126
127# Almost nothing below this line should have to be changed.
128# (Exceptions are marked by [SAS6], [MANX], etc.)
129#
130# Other things that have to be reconfigured are in config.h,
131# (amiconf.h, pcconf.h), and possibly system.h, tradstdc.h.
132
133# Object files for makedefs:
134
135MAKEOBJS = \
136	$(OO)makedefs.o $(O)monst.o $(O)objects.o
137
138# Object files for special levels compiler:
139
140SPLEVOBJS = \
141	$(OO)lev_yacc.o $(OO)lev_lex.o	$(OO)lev_main.o \
142	$(O)decl.o 	$(O)drawing.o	$(O)monst.o \
143	$(O)objects.o	$(OO)panic.o
144
145# Object files for dungeon compiler
146
147DGNCOMPOBJS = \
148	$(OO)dgn_yacc.o	$(OO)dgn_lex.o	$(OO)dgn_main.o $(O)alloc.o $(OO)panic.o
149
150# Object files for NetHack:
151
152COMMOBJ = \
153	$(O)allmain.o	$(O)alloc.o	$(O)apply.o 	$(O)artifact.o	\
154	$(O)attrib.o	$(O)ball.o	$(O)bones.o	$(O)botl.o	\
155	$(O)cmd.o	$(O)dbridge.o	$(O)decl.o	$(O)detect.o	\
156	$(O)dig.o	$(O)display.o	$(O)dlb.o	$(O)do.o	\
157	$(O)do_name.o	$(O)do_wear.o	$(O)dog.o	$(O)dogmove.o	\
158	$(O)dokick.o	$(O)dothrow.o	$(O)drawing.o	$(O)dungeon.o	\
159	$(O)eat.o	$(O)end.o	$(O)engrave.o	$(O)exper.o	\
160	$(O)explode.o	$(O)files.o 	$(O)fountain.o	\
161	$(O)hack.o	$(O)hacklib.o	$(O)invent.o	$(O)light.o	\
162	$(O)lock.o	$(O)mail.o	$(O)makemon.o	$(O)mapglyph.o	\
163	$(O)mcastu.o	$(O)mhitm.o	$(O)mhitu.o	$(O)minion.o	\
164	$(O)mklev.o	$(O)mkmap.o	$(O)mkmaze.o	$(O)mkobj.o	\
165	$(O)mkroom.o	$(O)mon.o	$(O)mondata.o	$(O)monmove.o	\
166	$(O)monst.o	$(O)mplayer.o	$(O)mthrowu.o	$(O)muse.o	\
167	$(O)music.o	$(O)o_init.o	$(O)objects.o	$(O)objnam.o	\
168	$(O)options.o	$(O)pager.o	$(O)pickup.o	$(O)pline.o	\
169	$(O)polyself.o	$(O)potion.o	$(O)pray.o	$(O)priest.o	\
170	$(O)quest.o	$(O)questpgr.o	$(O)read.o	$(O)rect.o	\
171	$(O)region.o	$(O)restore.o	$(O)rnd.o	$(O)role.o	\
172	$(O)rumors.o	$(O)save.o	$(O)shk.o	$(O)shknam.o	\
173	$(O)sit.o	$(O)sounds.o	$(O)sp_lev.o	$(O)spell.o	\
174	$(O)steal.o	$(O)steed.o	$(O)sys.o	$(O)teleport.o	\
175	$(O)timeout.o	$(O)topten.o	$(O)track.o	$(O)trap.o	\
176	$(O)u_init.o	$(O)uhitm.o	$(O)vault.o	$(O)version.o	\
177	$(O)vision.o	$(O)weapon.o	$(O)were.o	$(O)wield.o	\
178	$(O)windows.o	$(O)wizard.o	$(O)worm.o	$(O)worn.o	\
179	$(O)write.o	$(O)zap.o
180
181MAKEDEFOBJ = \
182	$(O)monstr.o
183
184AMIGAOBJ = \
185	$(O)amidos.o	$(O)amirip.o 	$(O)amistack.o	\
186	$(O)amiwind.o	$(O)winami.o	$(O)winchar.o	$(O)winfuncs.o	\
187	$(O)winkey.o	$(O)winamenu.o	$(O)winreq.o	$(O)winstr.o
188
189# Objects from assembly sources (because DMake can't handle default rules)
190AMIGAOBJ2 = \
191#	$(O)dispmap.o
192
193SHAREOBJ = \
194	$(O)pcmain.o	$(RANDOBJ)
195
196TTYOBJ = \
197	$(O)getline.o $(O)termcap.o $(O)topl.o $(O)wintty.o $(O)amitty.o \
198	$(O)rip.o
199
200# Yuck yuck yuck.  Have to tell DMake where these are, since they're not
201# all in the same place.
202TTYSRC = \
203	$(TTY)getline.c $(TTY)termcap.c $(TTY)topl.c $(TTY)wintty.c \
204	$(AMI)amitty.c $(NHS)rip.c
205
206# All the object files for NetHack:
207
208HOBJ = $(COMMOBJ) $(AMIGAOBJ) $(AMIGAOBJ2) $(SHAREOBJ) $(MAKEDEFOBJ) $(TTYOBJ)
209
210###
211### DATA FILES
212###
213
214# quest files
215ADFILES1= $(SLIB)Arc-fila.lev $(SLIB)Arc-filb.lev $(SLIB)Arc-loca.lev \
216	$(SLIB)Arc-strt.lev
217ADFILES= $(SLIB)Arc-goal.lev $(ADFILES1)
218
219BDFILES1= $(SLIB)Bar-fila.lev $(SLIB)Bar-filb.lev $(SLIB)Bar-loca.lev \
220	$(SLIB)Bar-strt.lev
221BDFILES= $(SLIB)Bar-goal.lev $(BDFILES1)
222
223CDFILES1= $(SLIB)Cav-fila.lev $(SLIB)Cav-filb.lev $(SLIB)Cav-loca.lev \
224	$(SLIB)Cav-strt.lev
225CDFILES= $(SLIB)Cav-goal.lev $(CDFILES1)
226
227HDFILES1= $(SLIB)Hea-fila.lev $(SLIB)Hea-filb.lev $(SLIB)Hea-loca.lev \
228	$(SLIB)Hea-strt.lev
229HDFILES= $(SLIB)Hea-goal.lev $(HDFILES1)
230
231KDFILES1= $(SLIB)Kni-fila.lev $(SLIB)Kni-filb.lev $(SLIB)Kni-loca.lev \
232	$(SLIB)Kni-strt.lev
233KDFILES= $(SLIB)Kni-goal.lev $(KDFILES1)
234
235MDFILES1= $(SLIB)Mon-fila.lev $(SLIB)Mon-filb.lev $(SLIB)Mon-loca.lev \
236	$(SLIB)Mon-strt.lev
237MDFILES= $(SLIB)Mon-goal.lev $(MDFILES1)
238
239PDFILES1= $(SLIB)Pri-fila.lev $(SLIB)Pri-filb.lev $(SLIB)Pri-loca.lev \
240	$(SLIB)Pri-strt.lev
241PDFILES= $(SLIB)Pri-goal.lev $(PDFILES1)
242
243RDFILES1= $(SLIB)Rog-fila.lev $(SLIB)Rog-filb.lev $(SLIB)Rog-loca.lev \
244	$(SLIB)Rog-strt.lev
245RDFILES= $(SLIB)Rog-goal.lev $(RDFILES1)
246
247RANFILES1= $(SLIB)Ran-fila.lev $(SLIB)Ran-filb.lev $(SLIB)Ran-loca.lev \
248	$(SLIB)Ran-strt.lev
249RANFILES= $(SLIB)Ran-goal.lev $(RANFILES1)
250
251SDFILES1= $(SLIB)Sam-fila.lev $(SLIB)Sam-filb.lev $(SLIB)Sam-loca.lev \
252	$(SLIB)Sam-strt.lev
253SDFILES= $(SLIB)Sam-goal.lev $(SDFILES1)
254
255TDFILES1= $(SLIB)Tou-fila.lev $(SLIB)Tou-filb.lev $(SLIB)Tou-loca.lev \
256	$(SLIB)Tou-strt.lev
257TDFILES= $(SLIB)Tou-goal.lev $(TDFILES1)
258
259VDFILES1= $(SLIB)Val-fila.lev $(SLIB)Val-filb.lev $(SLIB)Val-loca.lev \
260	$(SLIB)Val-strt.lev
261VDFILES= $(SLIB)Val-goal.lev $(VDFILES1)
262
263WDFILES1= $(SLIB)Wiz-fila.lev $(SLIB)Wiz-filb.lev $(SLIB)Wiz-loca.lev \
264	$(SLIB)Wiz-strt.lev
265WDFILES= $(SLIB)Wiz-goal.lev $(WDFILES1)
266
267XDFILES=	$(ADFILES) $(BDFILES) $(CDFILES) $(HDFILES) $(KDFILES) \
268		$(MDFILES) $(PDFILES) $(RDFILES) $(RANFILES) $(SDFILES) $(TDFILES) \
269		$(VDFILES) $(WDFILES)
270
271TILEFILES= \
272	$(SBIN)txt2iff \
273	$(NETHACK)tiles \
274	$(NETHACK)tiles/objects.iff \
275	$(NETHACK)tiles/monsters.iff \
276	$(NETHACK)tiles/other.iff
277
278INSTDUNGEONFILES1= \
279	$(SLIB)air.lev		$(SLIB)asmodeus.lev	$(SLIB)astral.lev \
280	$(SLIB)baalz.lev	$(SLIB)bigrm-1.lev	$(SLIB)bigrm-2.lev \
281	$(SLIB)bigrm-3.lev	$(SLIB)bigrm-4.lev	$(SLIB)bigrm-5.lev \
282	$(SLIB)castle.lev	$(SLIB)dungeon		$(SLIB)earth.lev \
283	$(SLIB)fakewiz1.lev	$(SLIB)fakewiz2.lev	$(SLIB)fire.lev \
284	$(SLIB)juiblex.lev	$(SLIB)knox.lev		$(SLIB)medusa-1.lev \
285	$(SLIB)medusa-2.lev	$(SLIB)minend-1.lev	$(SLIB)minend-2.lev \
286	$(SLIB)minetn-1.lev	$(SLIB)minetn-2.lev	$(SLIB)minefill.lev \
287	$(SLIB)options		$(SLIB)oracle.lev	$(SLIB)orcus.lev \
288	$(SLIB)sanctum.lev	$(SLIB)soko1-1.lev	$(SLIB)soko1-2.lev \
289	$(SLIB)soko2-1.lev	$(SLIB)soko2-2.lev	$(SLIB)soko3-1.lev \
290	$(SLIB)soko3-2.lev	$(SLIB)soko4-1.lev	$(SLIB)soko4-2.lev \
291	$(SLIB)tower1.lev	$(SLIB)tower2.lev	$(SLIB)tower3.lev \
292	$(SLIB)valley.lev	$(SLIB)water.lev	$(SLIB)wizard1.lev \
293	$(SLIB)wizard2.lev	$(SLIB)wizard3.lev \
294	$(XDFILES)
295
296INSTDUNGEONFILES= $(NETHACK)NetHack.cnf $(INSTDUNGEONFILES1)
297
298
299INSTDATAFILES= \
300	$(NETHACK)license	$(NETHACK)logfile	$(NETHACK)record \
301	$(NETHACK)tomb.iff	$(NETHACK)amii.hlp 	$(NETHACK)Recover.txt \
302	$(NETHACK)GuideBook.txt	$(NETHACK)NetHack.txt	$(NETHACK)Install.ami \
303#	$(NETHACK)HackWB.hlp	$(NETHACK)WBDefaults.def
304
305LIBFILES= \
306	$(INSTDUNGEONFILES1) \
307	$(SLIB)cmdhelp	 	$(SLIB)data		$(SLIB)dungeon \
308	$(SLIB)help		$(SLIB)hh		$(SLIB)history \
309	$(SLIB)opthelp		$(SLIB)oracles		$(SLIB)rumors \
310	$(SLIB)quest.dat	$(SLIB)wizhelp
311
312###
313### Getting down to business:
314###
315
316all:  $(COMPACT_HEADERS) $(SBIN)lev_comp $(SBIN)dgn_comp $(SBIN)NetHack \
317	$(SBIN)dlb $(NETHACK)recover #$(NETHACK)HackCli $(SBIN)splitter \
318#	$(NETHACK)HackWB
319
320install: inst-data inst-dungeon inst-fonts inst-tiles \
321	 $(NETHACK)recover $(NETHACK)NetHack $(NETHACK)nhdat
322	#$(NETHACK)NetHack.dir inst-icons
323
324$(SBIN)NetHack:  link
325
326$(NETHACK)NetHack: $(SBIN)NetHack
327	copy $(SBIN)NetHack $(NETHACK)NetHack
328
329## uuh this is messy.. smake has weird command line length limit
330link: $(HOBJ)
331	list to t:link lformat="$(O)%s" $(O)\#?.o QUICK NOHEAD
332	echo "\#sh" to t:cc
333	echo "$(LINK) $(LNSPEC) $(SBIN)NetHack $(LIN) $(LLIB) $(LLINK) " >>t:cc noline
334	fmt -u -w 2500 t:link >>t:cc
335	sh t:cc
336	delete t:cc t:link
337
338
339## dlb support
340$(OO)dlb_main.o:	$(UTIL)dlb_main.c $(HDEP) $(I)dlb.h $(I)date.h
341	$(CC) $(CFLAGS) $(OBJSPEC)$(OO)dlb_main.o $(UTIL)dlb_main.c
342
343$(SBIN)dlb:	$(OO)dlb_main.o $(O)dlb.o $(O)alloc.o $(OO)panic.o
344	$(LINK) $(PNSPEC) $(SBIN)dlb $(LIN) $(OO)dlb_main.o $(O)dlb.o \
345	  $(O)alloc.o $(OO)panic.o $(LLIB)
346
347obj:  $(HOBJ)
348
349obja:  $(AMIGAOBJ)
350
351objs:  $(SHAREOBJ)
352
353
354SUFFIXES = .lev .des
355.des.lev:
356	$(SBIN)lev_comp $<
357
358# The default method for creating object files:
359
360#$(O)%.o: $(NHS)%.c
361.c.o:
362	$(CC) $(CFLAGS) $(CSYM) $(OBJSPEC)$@ $<
363
364clean:
365	-delete $(O)\#?.o $(OO)\#?.o
366
367spotless:  clean
368	-delete $(SBIN)NetHack $(SBIN)lev_comp $(SBIN)makedefs $(SBIN)dgn_comp
369	-delete $(SBIN)dlb $(SBIN)txt2iff $(SBIN)splitter
370	-delete $(SBIN)tilemap
371	-delete $(SLIB)data $(SLIB)rumors
372	-delete $(SLIB)\#?.lev
373	-delete $(SLIB)dungeon
374	-delete $(SLIB)cmdhelp $(SLIB)help $(SLIB)hh $(SLIB)history
375	-delete $(SLIB)opthelp $(SLIB)options $(SLIB)oracles
376	-delete $(SLIB)quest.dat $(SLIB)wizhelp
377#	-delete $(SLIB)earth.lev $(SLIB)air.lev $(SLIB)fire.lev
378#	-delete $(SLIB)water.lev $(SLIB)astral.lev
379#	-delete $(SLIB)tower1.lev $(SLIB)tower2.lev $(SLIB)tower3.lev
380#	-delete $(SLIB)fakewiz1.lev $(SLIB)fakewiz2.lev
381#	-delete $(SLIB)medusa-1.lev $(SLIB)medusa-2.lev
382#	-delete $(SLIB)oracle.lev $(SLIB)wizard1.lev $(SLIB)wizard2.lev
383#	-delete $(SLIB)wizard3.lev $(DAT)dungeon.pdf $(SLIB)valley.lev
384#	-delete $(SLIB)minefill.lev
385#	-delete $(SLIB)minetn-1 $(SLIB)minetn-2 $(SLIB)minend-1 $(SLIB)minend-2
386#	-delete	$(SLIB)soko1-1.lev $(SLIB)soko1-2.lev $(SLIB)soko2-1.lev
387#	-delete $(SLIB)soko2-2.lev $(SLIB)soko3-1.lev $(SLIB)soko3-2.lev
388#	-delete $(SLIB)soko4-1.lev $(SLIB)soko4-2.lev
389#	-delete $(ADFILES)
390#	-delete $(BDFILES)
391#	-delete $(CDFILES)
392#	-delete $(HDFILES)
393#	-delete $(KDFILES)
394#	-delete $(MDFILES)
395#	-delete $(PDFILES)
396#	-delete $(RDFILES)
397#	-delete $(RANFILES)
398#	-delete $(SDFILES)
399#	-delete $(TDFILES)
400#	-delete $(VDFILES)
401#	-delete $(WDFILES)
402	-delete $(I)onames.h $(I)pm.h $(I)date.h
403	-delete $(NHS)tile.c $(NHS)monstr.c
404	-delete $(I)tile.h
405#	-echo to $(I)onames.h "" noline
406#	-c:wait 2
407#	-echo to $(I)pm.h "" noline
408#	-c:wait 2
409#	-setdate $(UTIL)makedefs.c
410#	-c:wait 2
411
412# Creating precompiled version of $(I)hack.h to save disk I/O.
413
414#
415#	Please note:	The dependency lines for the modules here are
416#			deliberately incorrect.  Including "hack.h" in
417#			the dependency list would cause a dependency
418#			loop.
419#
420
421$(SBIN)makedefs: $(MAKEOBJS)
422	$(LINK) $(LNSPEC) $(SBIN)makedefs $(LIN) $(MAKEOBJS) $(LLIB)
423
424$(OO)makedefs.o:  $(UTIL)makedefs.c $(I)config.h $(I)permonst.h $(I)monsym.h \
425		$(I)objclass.h  $(I)patchlevel.h $(I)artilist.h
426	$(CC) $(DEFSPEC)MAKEDEFS_C $(CFLAGS) $(OBJSPEC)$@ $(UTIL)makedefs.c
427
428$(SBIN)lev_comp:  $(SPLEVOBJS)
429	$(LINK) $(LNSPEC) $(SBIN)lev_comp $(LIN) $(SPLEVOBJS) $(FBFIL) $(FLLIB)
430
431$(SBIN)dgn_comp:  $(DGNCOMPOBJS)
432	$(LINK) $(LNSPEC) $(SBIN)dgn_comp $(LIN) $(DGNCOMPOBJS) $(FBFIL) $(FLLIB)
433
434$(OO)lev_yacc.o:  $(UTIL)lev_yacc.c $(HDEP) $(I)sp_lev.h $(I)pm.h $(I)onames.h
435#	setdate $(UTIL)lev_yacc.c
436	$(CC) $(DEFSPEC)LEV_LEX_C $(DEFSPEC)PREFIX="NH:slib/" $(CFLAGS) \
437		$(DEFSPEC)alloca=malloc $(OBJSPEC)$@ $(UTIL)lev_yacc.c
438
439$(OO)lev_lex.o: $(UTIL)lev_lex.c $(HDEP) $(I)lev_comp.h $(I)sp_lev.h
440	$(CC) $(DEFSPEC)LEV_LEX_C $(CFLAGS) $(OBJSPEC)$@ $(UTIL)lev_lex.c
441
442$(OO)lev_main.o:  $(UTIL)lev_main.c $(HDEP) $(I)pm.h $(I)onames.h $(I)date.h
443	$(CC) $(DEFSPEC)LEV_LEX_C $(DEFSPEC)AMIGA $(CFLAGS) $(OBJSPEC)$@ \
444		$(UTIL)lev_main.c
445
446$(OO)dgn_yacc.o:  $(UTIL)dgn_yacc.c $(HDEP) $(I)dgn_file.h $(I)patchlevel.h
447	$(CC) $(DEFSPEC)LEV_LEX_C $(CFLAGS) $(DEFSPEC)alloca=malloc \
448		$(OBJSPEC)$@ $(UTIL)dgn_yacc.c
449
450$(OO)dgn_lex.o: $(UTIL)dgn_lex.c $(I)config.h $(I)dgn_comp.h $(I)dgn_file.h
451	$(CC) $(DEFSPEC)LEV_LEX_C $(CFLAGS) $(OBJSPEC)$@ $(UTIL)dgn_lex.c
452
453$(OO)dgn_main.o: $(UTIL)dgn_main.c $(I)config.h $(I)date.h
454	$(CC) $(DEFSPEC)LEV_LEX_C $(DEFSPEC)AMIGA $(CFLAGS) $(OBJSPEC)$@ \
455		$(UTIL)dgn_main.c
456
457$(OO)panic.o: $(UTIL)panic.c $(HDEP)
458
459$(OO)recover.o: $(UTIL)recover.c $(I)config.h $(I)date.h
460	$(CC) $(DEFSPEC)LEV_LEX_C $(DEFSPEC)AMIGA $(CFLAGS) $(OBJSPEC)$@ \
461		$(UTIL)recover.c
462
463$(NETHACK)recover: $(OO)recover.o
464	$(LINK) $(LNSPEC) $(NETHACK)recover $(LIN) $(OO)recover.o $(LLIB)
465
466# [OPTION] -- If you have flex/bison, leave these uncommented.  Otherwise,
467# comment them out and be careful! (You're not guaranteed to have the most
468# up to date *_comp.c, *_comp.h and *_lex.c)
469
470$(I)lev_comp.h: $(UTIL)lev_yacc.c $(I)patchlevel.h
471
472$(UTIL)lev_yacc.c:  $(UTIL)lev_comp.y $(I)patchlevel.h
473	$(BISON) -d $(UTIL)lev_comp.y
474#	copy y.tab.c $(UTIL)lev_yacc.c
475#	copy y.tab.h $(I)lev_comp.h
476	copy $(UTIL)lev_comp.tab.c $(UTIL)lev_yacc.c
477	copy $(UTIL)lev_comp.tab.h $(I)lev_comp.h
478#	delete y.tab.c
479#	delete y.tab.h
480	delete $(UTIL)lev_comp.tab.c
481	delete $(UTIL)lev_comp.tab.h
482
483$(UTIL)lev_lex.c:  $(UTIL)lev_comp.l $(I)patchlevel.h
484	$(FLEX) $(UTIL)lev_comp.l
485	copy lex.yy.c $(UTIL)lev_lex.c
486	delete lex.yy.c
487
488$(I)dgn_comp.h: $(UTIL)dgn_yacc.c $(I)patchlevel.h
489
490$(UTIL)dgn_yacc.c:  $(UTIL)dgn_comp.y $(I)patchlevel.h
491	$(BISON) -d $(UTIL)dgn_comp.y
492#	copy y.tab.c $(UTIL)dgn_yacc.c
493#	copy y.tab.h $(I)dgn_comp.h
494	copy $(UTIL)dgn_comp.tab.c $(UTIL)dgn_yacc.c
495	copy $(UTIL)dgn_comp.tab.h $(I)dgn_comp.h
496#	delete y.tab.c
497#	delete y.tab.h
498	delete $(UTIL)dgn_comp.tab.c
499	delete $(UTIL)dgn_comp.tab.h
500
501$(UTIL)dgn_lex.c:  $(UTIL)dgn_comp.l $(I)patchlevel.h
502	$(FLEX) $(UTIL)dgn_comp.l
503	copy lex.yy.c $(UTIL)dgn_lex.c
504	delete lex.yy.c
505
506#
507#	The following include files depend on makedefs to be created.
508#	As a result, they are not defined in HACKINCL, instead, their
509#	dependencies are explicitly outlined here.
510#
511
512#
513#	date.h should be remade any time any of the source or include code
514#	is modified.  Unfortunately, this would make the contents of this
515#	file far more complex.	Since "hack.h" depends on most of the include
516#	files, we kludge around this by making date.h dependent on hack.h,
517#	even though it doesn't include this file.
518#
519
520$(I)date.h $(DAT)options:  $(HDEP) $(SBIN)makedefs $(AMIGAOBJ) $(I)patchlevel.h
521	$(SBIN)makedefs -v
522	$(EXECUTE) ifchange MOVE $(I)t.date.h $(I)date.h
523	-c:wait 2
524
525$(I)onames.h:  $(SBIN)makedefs
526	$(SBIN)makedefs -o
527	$(EXECUTE) ifchange TOUCH $(I)t.onames.h $(I)onames.h $(I)decl.h
528	$(EXECUTE) ifchange MOVE $(I)t.onames.h $(I)onames.h
529	-c:wait 2
530
531$(I)pm.h:  $(SBIN)makedefs
532	$(SBIN)makedefs -p
533	$(EXECUTE) ifchange TOUCH $(I)t.pm.h $(I)pm.h $(I)decl.h $(I)youprop.h
534	$(EXECUTE) ifchange MOVE $(I)t.pm.h $(I)pm.h
535	-c:wait 2
536
537$(SLIB)quest.dat:	$(DAT)quest.txt $(SBIN)makedefs
538	$(SBIN)makedefs -q
539
540$(NHS)monstr.c:  $(HDEP) $(SBIN)makedefs
541	$(SBIN)makedefs -m
542	-c:wait 2
543
544$(SLIB)oracles:	$(DAT)oracles.txt $(SBIN)makedefs
545	$(SBIN)makedefs -h
546	-c:wait 2
547
548#
549#	The following programs vary depending on what OS you are using.
550#	As a result, they are not defined in HACKSRC and their dependencies
551#	are explicitly outlined here.
552#
553
554$(O)amidos.o:  $(AMI)amidos.c $(HDEP)
555
556$(O)amirip.o:  $(AMI)amirip.c $(HDEP)
557
558$(O)aglue.o:  $(AMI)aglue.a
559	$(ASM) $(AFLAGS) $(AOBJSPEC)$(O)aglue.o $(AMI)aglue.a
560
561$(O)winchar.o:	$(AMI)winchar.c $(NHS)tile.c $(HDEP)
562
563$(NHS)tile.c:	$(WSHARE)tilemap.c
564	$(CCLINK) $(CFLAGS) $(PNSPEC) $(SBIN)tilemap $(WSHARE)tilemap.c
565	$(SBIN)tilemap
566
567$(O)winstr.o:	$(AMI)winstr.c $(HDEP) $(AMDEP)
568
569$(O)winreq.o:	$(AMI)winreq.c $(HDEP) $(AMDEP) $(AMI)colorwin.c $(AMI)clipwin.c
570
571$(O)winfuncs.o:	$(AMI)winfuncs.c $(HDEP) $(AMDEP) $(I)patchlevel.h
572
573$(O)winkey.o:	$(AMI)winkey.c $(HDEP) $(AMDEP)
574
575$(O)winamenu.o:	$(AMI)winamenu.c $(HDEP) $(AMDEP)
576
577$(O)winami.o:	$(AMI)winami.c $(HDEP) $(AMDEP) #$(AMI)char.c $(AMI)randwin.c
578
579#$(O)amilib.o:	$(AMI)amilib.c $(HDEP) $(AMDEP)
580
581$(O)amiwind.o:  $(AMI)amiwind.c $(AMI)amimenu.c $(HDEP) $(AMDEP)
582
583$(O)amiwbench.o:  $(AMI)amiwbench.c $(HDEP)
584
585$(O)random.o:  $(SHARE)random.c
586
587$(O)pcmain.o:  $(SHARE)pcmain.c $(HDEP) $(I)dlb.h
588
589$(O)dispmap.o:	$(AMI)dispmap.s
590	$(ASM) $(AFLAGS) $(AOBJSPEC)$@ $<
591
592# Stuff to build the front ends
593$(NETHACK)HackWB: $(OO)wb.o $(OO)wbx.o $(OO)loader.o $(OO)multi.o
594	$(LINK) $(LNSPEC) $(NETHACK)HackWB $(LIN) $(OO)wb.o $(OO)wbx.o \
595		$(OO)loader.o $(OO)multi.o $(LLIB)
596
597$(NETHACK)HackCli: $(OO)cli.o $(OO)loader.o $(OO)multi.o
598	$(LINK) $(LNSPEC) $(NETHACK)HackCli $(LIN) $(OO)cli.o $(OO)loader.o \
599		$(OO)multi.o $(LLIB)
600
601# This needs to exist to eliminate the HackWB startup message
602$(NETHACK)WBDefaults.def:
603	echo to $(NETHACK)WBDefaults.def
604
605WBH	= $(AMI)wbdefs.h $(AMI)wbstruct.h $(AMI)wbprotos.h
606ASP	= $(AMI)splitter
607$(OO)wb.o: $(WBH) $(AMI)wb.c $(AMI)wbwin.c $(AMI)wbdata.c $(AMI)wbgads.c \
608		$(I)patchlevel.h
609	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)wb.o $(AMI)wb.c
610
611$(OO)wbx.o: $(WBH) $(AMI)wbcli.c $(AMI)wbwin.c $(AMI)wbdata.c \
612		$(I)patchlevel.h $(I)date.h
613	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)wbx.o $(AMI)wbcli.c
614
615$(OO)loader.o: $(ASP)/loader.c $(ASP)/split.h $(ASP)/amiout.h $(ASP)/multi.h
616	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)loader.o $(ASP)/loader.c
617
618$(OO)multi.o: $(ASP)/multi.c $(ASP)/multi.h
619	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)multi.o $(ASP)/multi.c
620
621$(OO)cli.o: $(WBH) $(AMI)wbcli.c $(I)patchlevel.h $(I)date.h
622	$(CC) $(WBCFLAGS) $(WBC2FLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)cli.o \
623		$(AMI)wbcli.c
624
625####
626# splitter support
627$(SBIN)splitter:	$(OO)splitter.o $(OO)arg.o
628	$(LINK) $(LNSPEC) $(SBIN)splitter $(LIN) $(OO)splitter.o $(OO)arg.o \
629		$(LLIB)
630
631$(NETHACK)NetHack.dir:	$(SBIN)splitter $(SBIN)NetHack
632	$(SBIN)splitter $(SBIN)NetHack
633
634$(OO)splitter.o:	$(ASP)/splitter.c $(ASP)/split.h $(ASP)/amiout.h $(ASP)/arg.h
635	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)splitter.o \
636		$(ASP)/splitter.c
637
638$(OO)arg.o:	$(ASP)/arg.c $(ASP)/arg.h
639	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)arg.o $(ASP)/arg.c
640
641# Create/copy other stuff into NetHack: directory:
642
643$(NETHACK)tomb.iff:	$(SBIN)xpm2iff $(AMI)grave16.xpm
644	$(SBIN)xpm2iff $(AMI)grave16.xpm $(NETHACK)tomb.iff
645
646$(OO)xpm2iff.o:	$(AMI)xpm2iff.c
647	$(CC) $(CFLAGS) $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ $(AMI)xpm2iff.c
648
649$(SBIN)xpm2iff:	$(OO)xpm2iff.o
650	$(LINK) $(LNSPEC) $@ $(LIN) $(OO)xpm2iff.o $(FLLIB)
651
652# Tile installation for the tile version of the game
653inst-tiles: $(TILEFILES)
654
655$(NETHACK)tiles:
656	-makedir $(NETHACK)tiles
657
658$(OO)txt2iff.o:	$(AMI)txt2iff.c
659	$(CC) $(CFLAGS) $(CSYM) $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ \
660		$(AMI)txt2iff.c
661
662$(OO)ppmwrite.o: $(WSHARE)ppmwrite.c
663	$(CC) $(CFLAGS) $(CSYM) $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ $(WSHARE)ppmwrite.c
664
665$(OO)tiletext.o:	$(WSHARE)tiletext.c $(I)config.h $(WSHARE)tile.h
666	$(CC) $(CFLAGS) $(CSYM) $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ $(WSHARE)tiletext.c
667
668$(OO)tiletxt.o:	$(WSHARE)tilemap.c $(I)hack.h
669	$(CC) $(CFLAGS) $(CSYM) $(DEFSPEC)TILETEXT $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ $(WSHARE)tilemap.c
670
671NAMEOBJS = $(O)drawing.o $(O)decl.o $(O)monst.o $(O)objects.o
672
673$(SBIN)txt2ppm:	$(OO)ppmwrite.o $(NAMEOBJS) $(O)alloc.o $(OO)panic.o $(OO)tiletext.o $(OO)tiletxt.o
674	$(LINK) $(LNSPEC) $@ $(LIN) $(OO)ppmwrite.o $(NAMEOBJS) $(OO)tiletext.o $(OO)tiletxt.o $(O)alloc.o $(OO)panic.o $(FLLIB)
675
676$(SBIN)txt2iff: $(OO)txt2iff.o $(NAMEOBJS) $(OO)tiletext.o $(OO)tiletxt.o
677	$(LINK) $(LNSPEC) $@ $(LIN) $(OO)txt2iff.o $(NAMEOBJS) $(OO)tiletext.o \
678		$(OO)tiletxt.o  $(FLLIB)
679
680$(NETHACK)tiles/objects.iff: $(WSHARE)objects.txt $(SBIN)txt2iff
681	$(SBIN)txt2iff $(WSHARE)objects.txt $(NETHACK)tiles/objects.iff
682
683$(NETHACK)tiles/monsters.iff: $(WSHARE)monsters.txt $(SBIN)txt2iff
684	$(SBIN)txt2iff $(WSHARE)monsters.txt $(NETHACK)tiles/monsters.iff
685
686$(NETHACK)tiles/other.iff: $(WSHARE)other.txt $(SBIN)txt2iff
687	$(SBIN)txt2iff $(WSHARE)other.txt $(NETHACK)tiles/other.iff
688
689inst-dungeon: $(INSTDUNGEONFILES)
690
691$(NETHACK)options : $(DAT)options
692	copy $(DAT)options $@
693
694# Create compiled dungeon files
695BGM= $(SLIB)bigrm-2.lev $(SLIB)bigrm-3.lev $(SLIB)bigrm-4.lev $(SLIB)bigrm-5.lev
696$(BGM):	$(SLIB)bigrm-1.lev
697
698$(SLIB)bigrm-1.lev: $(DAT)bigroom.des $(SBIN)lev_comp
699
700$(SLIB)castle.lev:  $(DAT)castle.des $(SBIN)lev_comp
701
702ENDGAME1= $(SLIB)air.lev $(SLIB)earth.lev $(SLIB)fire.lev $(SLIB)water.lev
703$(ENDGAME1):	$(SLIB)astral.lev
704
705$(SLIB)astral.lev:	$(DAT)endgame.des $(SBIN)lev_comp
706
707GEHENNOM1= $(SLIB)asmodeus.lev $(SLIB)baalz.lev $(SLIB)juiblex.lev \
708  $(SLIB)orcus.lev $(SLIB)sanctum.lev
709$(GEHENNOM1):	$(SLIB)valley.lev
710
711$(SLIB)valley.lev:	$(DAT)gehennom.des $(SBIN)lev_comp
712
713$(SLIB)knox.lev: $(DAT)knox.des $(SBIN)lev_comp
714
715MINES1= $(SLIB)minend-1.lev $(SLIB)minend-2.lev $(SLIB)minetn-1.lev $(SLIB)minetn-2.lev
716$(MINES1): $(SLIB)minefill.lev
717
718$(SLIB)minefill.lev: $(DAT)mines.des $(SBIN)lev_comp
719
720$(SLIB)oracle.lev: $(DAT)oracle.des $(SBIN)lev_comp
721
722TOWER1= $(SLIB)tower1.lev $(SLIB)tower2.lev
723$(TOWER1): $(SLIB)tower3.lev
724
725$(SLIB)tower3.lev: $(DAT)tower.des $(SBIN)lev_comp
726
727WIZARD1= $(SLIB)wizard1.lev $(SLIB)wizard2.lev $(SLIB)wizard3.lev \
728	$(SLIB)fakewiz1.lev
729$(WIZARD1):  $(SLIB)fakewiz2.lev
730
731$(SLIB)fakewiz2.lev:  $(DAT)yendor.des $(SBIN)lev_comp
732
733MEDUSA1= $(SLIB)medusa-1.lev
734$(MEDUSA1): $(SLIB)medusa-2.lev
735
736$(SLIB)medusa-2.lev:	$(DAT)medusa.des $(SBIN)lev_comp
737
738SOKOBAN1= $(SLIB)soko1-1.lev $(SLIB)soko1-2.lev $(SLIB)soko2-1.lev \
739	$(SLIB)soko2-2.lev $(SLIB)soko3-1.lev $(SLIB)soko3-2.lev \
740	$(SLIB)soko4-1.lev
741$(SOKOBAN1): $(SLIB)soko4-2.lev
742
743$(SLIB)soko4-2.lev: $(DAT)sokoban.des $(SBIN)lev_comp
744
745$(ADFILES1):	$(SLIB)Arc-goal.lev
746
747$(SLIB)Arc-goal.lev:	$(DAT)Arch.des $(SBIN)lev_comp
748
749$(BDFILES1):	$(SLIB)Bar-goal.lev
750
751$(SLIB)Bar-goal.lev:	$(DAT)Barb.des $(SBIN)lev_comp
752
753$(CDFILES1):	$(SLIB)Cav-goal.lev
754
755$(SLIB)Cav-goal.lev:	$(DAT)Caveman.des $(SBIN)lev_comp
756
757$(HDFILES1):	$(SLIB)Hea-goal.lev
758
759$(SLIB)Hea-goal.lev:	$(DAT)Healer.des $(SBIN)lev_comp
760
761$(KDFILES1):	$(SLIB)Kni-goal.lev
762
763$(SLIB)Kni-goal.lev:	$(DAT)Knight.des $(SBIN)lev_comp
764
765$(MDFILES1):	$(SLIB)Mon-goal.lev
766
767$(SLIB)Mon-goal.lev:	$(DAT)Monk.des $(SBIN)lev_comp
768
769$(PDFILES1):	$(SLIB)Pri-goal.lev
770
771$(SLIB)Pri-goal.lev:	$(DAT)Priest.des $(SBIN)lev_comp
772
773$(RDFILES1):	$(SLIB)Rog-goal.lev
774
775$(SLIB)Rog-goal.lev:	$(DAT)Rogue.des $(SBIN)lev_comp
776
777$(RANFILES1):	$(SLIB)Ran-goal.lev
778
779$(SLIB)Ran-goal.lev:	$(DAT)Ranger.des $(SBIN)lev_comp
780
781$(SDFILES1):	$(SLIB)Sam-goal.lev
782
783$(SLIB)Sam-goal.lev:	$(DAT)Samurai.des $(SBIN)lev_comp
784
785$(TDFILES1):	$(SLIB)Tou-goal.lev
786
787$(SLIB)Tou-goal.lev:	$(DAT)Tourist.des $(SBIN)lev_comp
788
789$(VDFILES1):	$(SLIB)Val-goal.lev
790
791$(SLIB)Val-goal.lev:	$(DAT)Valkyrie.des $(SBIN)lev_comp
792
793$(WDFILES1):	$(SLIB)Wiz-goal.lev
794
795$(SLIB)Wiz-goal.lev:	$(DAT)Wizard.des $(SBIN)lev_comp
796
797$(SLIB)dungeon:  $(DAT)dungeon.def $(SBIN)makedefs $(SBIN)dgn_comp
798	$(SBIN)makedefs -e
799	$(SBIN)dgn_comp $(DAT)dungeon.pdf
800	copy $(DAT)dungeon $(SLIB)dungeon
801	delete $(DAT)dungeon
802
803inst-data: $(INSTDATAFILES)
804
805$(NETHACK)amii.hlp: $(AMI)amii.hlp
806	copy $(AMI)amii.hlp $@
807
808#$(NETHACK)data:  $(DAT)data
809#	copy $(DAT)data $@
810
811$(SLIB)data:  $(DAT)data.base $(I)config.h $(SBIN)makedefs
812	$(SBIN)makedefs -d
813
814#$(NETHACK)rumors:  $(DAT)rumors
815#	copy $(DAT)rumors $@
816
817$(SLIB)rumors:  $(DAT)rumors.tru $(DAT)rumors.fal $(SBIN)makedefs
818	$(SBIN)makedefs -r
819
820$(SLIB)cmdhelp:  $(DAT)cmdhelp
821	copy $(DAT)cmdhelp $@
822
823$(SLIB)help:  $(DAT)help
824	copy $(DAT)help $@
825
826$(SLIB)hh:  $(DAT)hh
827	copy $(DAT)hh $@
828
829$(NETHACK)HackWB.hlp: $(AMI)HackWB.hlp
830	copy $(AMI)HackWB.hlp $@
831
832$(SLIB)history:  $(DAT)history
833	copy $(DAT)history $@
834
835$(NETHACK)license:  $(DAT)license
836	copy $(DAT)license $@
837
838$(SLIB)opthelp:  $(DAT)opthelp
839	copy $(DAT)opthelp $@
840
841$(NETHACK)Recover.txt: $(DOC)Recover.txt
842	copy $(DOC)Recover.txt $@
843
844$(NETHACK)GuideBook.txt: $(DOC)GuideBook.txt
845	copy $(DOC)GuideBook.txt $@
846
847$(NETHACK)NetHack.txt: $(DOC)NetHack.txt
848	copy $(DOC)NetHack.txt $@
849
850$(NETHACK)Install.ami: $(AMI)Install.ami
851	copy $(AMI)Install.ami $@
852
853$(NETHACK)logfile:
854	echo to $@
855
856$(NETHACK)record:
857	echo to $@
858
859$(SLIB)wizhelp: $(DAT)wizhelp
860	copy $(DAT)wizhelp $@
861
862# Create the directories here because NetHack.cnf puts them there by default
863$(NETHACK)NetHack.cnf:  $(AMI)NetHack.cnf
864	copy $(AMI)NetHack.cnf $@
865	-makedir $(NETHACK)save
866	-makedir $(NETHACK)levels
867
868# Unpack and install fonts
869
870INSTFONTFILES= 	$(NETHACK)hack.font $(NETHACK)hack $(NETHACK)hack/8
871
872inst-fonts: $(INSTFONTFILES)
873
874$(NETHACK)hack/8:  $(AMI)amifont8.uu $(NETHACK)hack
875	$(UUDEC) $(AMI)amifont8.uu
876	copy 8 $(NETHACK)hack/8
877	delete 8
878
879$(NETHACK)hack.font:  $(AMI)amifont.uu
880	$(UUDEC) $(AMI)amifont.uu
881	copy hack.font $(NETHACK)hack.font
882	delete hack.font
883
884$(NETHACK)hack:
885	-makedir $@
886
887INSTICONFILES= \
888	$(NETHACK)default.icon $(NETHACK)NetHack.info $(NETHACK)NewGame.info \
889	$(NETHACK)HackWB.info
890
891inst-icons: $(INSTICONFILES)
892
893# Unpack the icons into place
894
895$(NETHACK)default.icon:  $(AMI)dflticon.uu
896	$(UUDEC) $(AMI)dflticon.uu
897#	copy default.icon $(NETHACK)default.icon
898#	delete default.icon
899
900$(NETHACK)NetHack.info:  $(AMI)NHinfo.uu
901	$(UUDEC) $(AMI)NHinfo.uu
902#	copy NetHack.info $(NETHACK)NetHack.info
903#	delete NetHack.info
904
905$(NETHACK)NewGame.info:  $(AMI)NewGame.uu
906	$(UUDEC) $(AMI)NewGame.uu
907#	copy NewGame.info $(NETHACK)NewGame.info
908#	delete NewGame.info
909
910$(NETHACK)HackWB.info:  $(AMI)HackWB.uu
911	$(UUDEC) $(AMI)HackWB.uu
912#	copy HackWB.info $(NETHACK)HackWB.info
913#	delete HackWB.info
914
915# If DLB is defined, create the nhdat library file in the playground
916# directory.  If not, move all the data files there.
917$(NETHACK)nhdat:  $(LIBFILES)
918	list to T:nhdat.lst $(SLIB) QUICK NOHEAD FILES
919	echo  >T:make-nhdat $(SBIN)dlb cCfI $(SLIB) $(NETHACK)nhdat T:nhdat.lst
920	echo >>T:make-nhdat if not exists $(NETHACK)nhdat
921	echo >>T:make-nhdat copy $(SLIB)\#? $(NETHACK)
922	echo >>T:make-nhdat endif
923	execute T:make-nhdat
924	-delete T:make-nhdat
925
926# DO NOT DELETE THIS LINE
927
928$(O)allmain.o:  $(NHS)allmain.c $(HDEP)
929
930$(O)alloc.o:  $(NHS)alloc.c $(I)config.h
931
932$(O)apply.o:  $(NHS)apply.c $(HDEP)
933	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)apply.c
934
935$(O)artifact.o:  $(NHS)artifact.c $(HDEP) $(I)artifact.h $(I)artilist.h
936
937$(O)attrib.o:  $(NHS)attrib.c $(HDEP) $(I)artifact.h
938
939$(O)ball.o: $(NHS)ball.c $(HDEP)
940
941$(O)bones.o:  $(NHS)bones.c $(HDEP)
942
943$(O)botl.o:	$(NHS)botl.c $(HDEP)
944
945$(O)cmd.o:  $(NHS)cmd.c $(HDEP) $(I)func_tab.h
946
947$(O)dbridge.o:  $(NHS)dbridge.c $(HDEP)
948
949$(O)decl.o:  $(NHS)decl.c $(HDEP) $(I)quest.h
950
951$(O)detect.o: $(NHS)detect.c $(HDEP) $(I)artifact.h
952
953$(O)dig.o: $(NHS)dig.c $(HDEP)
954
955$(O)display.o:  $(NHS)display.c $(HDEP)
956
957$(O)dlb.o: $(NHS)dlb.c $(HDEP) $(I)dlb.h
958
959$(O)do.o:  $(NHS)do.c $(HDEP)
960
961$(O)do_name.o:  $(NHS)do_name.c $(HDEP)
962
963$(O)do_wear.o:  $(NHS)do_wear.c $(HDEP)
964
965$(O)dog.o:  $(NHS)dog.c $(HDEP)
966
967$(O)dogmove.o:  $(NHS)dogmove.c $(HDEP) $(I)mfndpos.h
968
969$(O)dokick.o:  $(NHS)dokick.c $(HDEP)
970
971$(O)dothrow.o:  $(NHS)dothrow.c $(HDEP)
972
973$(O)drawing.o:  $(NHS)drawing.c $(HDEP) $(I)tcap.h
974	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)drawing.c
975
976$(O)dungeon.o:  $(NHS)dungeon.c $(HDEP) $(I)dgn_file.h $(I)dlb.h
977
978$(O)eat.o:  $(NHS)eat.c $(HDEP)
979
980$(O)end.o:  $(NHS)end.c $(HDEP) $(I)dlb.h
981
982$(O)engrave.o:  $(NHS)engrave.c $(HDEP)
983
984$(O)exper.o:  $(NHS)exper.c $(HDEP)
985
986$(O)explode.o:  $(NHS)explode.c $(HDEP)
987
988$(O)files.o:  $(NHS)files.c $(HDEP) $(I)dlb.h $(I)date.h
989
990$(O)fountain.o:  $(NHS)fountain.c $(HDEP)
991
992$(O)hack.o:  $(NHS)hack.c $(HDEP)
993
994$(O)hacklib.o:  $(NHS)hacklib.c $(HDEP)
995
996$(O)invent.o:  $(NHS)invent.c $(HDEP) $(I)artifact.h
997
998$(O)light.o:  $(NHS)light.c $(HDEP)
999
1000$(O)lock.o:  $(NHS)lock.c $(HDEP)
1001
1002$(O)mail.o:  $(NHS)mail.c $(HDEP) $(I)mail.h
1003
1004$(O)makemon.o:  $(NHS)makemon.c $(HDEP)
1005
1006$(O)mapglyph.o:  $(NHS)mapglyph.c $(HDEP)
1007
1008$(O)mcastu.o:  $(NHS)mcastu.c $(HDEP)
1009
1010$(O)mhitm.o:  $(NHS)mhitm.c $(HDEP) $(I)artifact.h
1011
1012$(O)mhitu.o:  $(NHS)mhitu.c $(HDEP) $(I)artifact.h
1013	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)mhitu.c
1014
1015$(O)minion.o:  $(NHS)minion.c $(HDEP)
1016
1017$(O)mklev.o:  $(NHS)mklev.c $(HDEP)
1018
1019$(O)mkmap.o:  $(NHS)mkmap.c $(HDEP) $(I)sp_lev.h
1020
1021$(O)mkmaze.o:  $(NHS)mkmaze.c $(HDEP) $(I)sp_lev.h
1022
1023$(O)mkobj.o:  $(NHS)mkobj.c $(HDEP) $(I)artifact.h $(I)prop.h
1024
1025$(O)mkroom.o:  $(NHS)mkroom.c $(HDEP)
1026
1027$(O)mon.o:  $(NHS)mon.c $(HDEP) $(I)mfndpos.h
1028
1029$(O)mondata.o:  $(NHS)mondata.c $(HDEP)
1030
1031$(O)monmove.o:  $(NHS)monmove.c $(HDEP) $(I)mfndpos.h $(I)artifact.h
1032
1033$(O)monst.o:  $(NHS)monst.c $(I)config.h $(I)permonst.h $(I)monsym.h \
1034		$(I)color.h
1035
1036$(O)monstr.o:  $(NHS)monstr.c $(HDEP)
1037
1038$(O)mplayer.o:	$(NHS)mplayer.c $(HDEP)
1039
1040$(O)mthrowu.o:  $(NHS)mthrowu.c $(HDEP)
1041
1042$(O)muse.o:	$(NHS)muse.c $(HDEP)
1043	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)muse.c
1044
1045$(O)music.o:  $(NHS)music.c $(HDEP) #interp.c
1046
1047$(O)o_init.o:  $(NHS)o_init.c $(HDEP)
1048
1049$(O)objects.o:  $(NHS)objects.c $(I)config.h $(I)obj.h $(I)objclass.h \
1050		$(I)prop.h $(I)skills.h $(I)color.h
1051	$(CC) $(CFLAGS) $(INCLSPEC)$(NHS) $(OBJSPEC)$@ $(NHS)objects.c
1052
1053$(O)objnam.o:  $(NHS)objnam.c $(HDEP)
1054
1055$(O)options.o:  $(NHS)options.c $(HDEP) $(I)tcap.h $(I)config.h \
1056		$(I)objclass.h $(I)flag.h
1057
1058$(O)pager.o:  $(NHS)pager.c $(HDEP) $(I)dlb.h
1059
1060$(O)pickup.o:  $(NHS)pickup.c $(HDEP)
1061
1062$(O)pline.o:	$(NHS)pline.c $(HDEP)
1063
1064$(O)polyself.o:  $(NHS)polyself.c $(HDEP)
1065
1066$(O)potion.o:  $(NHS)potion.c $(HDEP)
1067
1068$(O)pray.o:  $(NHS)pray.c $(HDEP)
1069
1070$(O)priest.o:  $(NHS)priest.c $(HDEP) $(I)mfndpos.h
1071
1072$(O)quest.o:	$(NHS)quest.c $(HDEP) $(I)quest.h
1073
1074$(O)questpgr.o: $(NHS)questpgr.c $(HDEP) $(I)dlb.h
1075
1076$(O)read.o:  $(NHS)read.c $(HDEP)
1077
1078$(O)rect.o:	$(NHS)rect.c $(HDEP)
1079
1080$(O)region.o:	$(NHS)region.c $(HDEP)
1081
1082$(O)restore.o:  $(NHS)restore.c $(HDEP) $(I)tcap.h $(I)quest.h
1083
1084$(O)rnd.o:  $(NHS)rnd.c $(HDEP)
1085
1086$(O)role.o:	$(NHS)role.c $(HDEP)
1087
1088$(O)rumors.o:  $(NHS)rumors.c $(HDEP) $(I)dlb.h
1089
1090$(O)save.o:  $(NHS)save.c $(HDEP) $(I)quest.h
1091
1092$(O)shk.o:  $(NHS)shk.c $(HDEP)
1093	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)shk.c
1094
1095$(O)shknam.o:  $(NHS)shknam.c $(HDEP)
1096
1097$(O)sit.o:  $(NHS)sit.c $(HDEP) $(I)artifact.h
1098
1099$(O)sounds.o:  $(NHS)sounds.c $(HDEP)
1100
1101$(O)sp_lev.o:  $(NHS)sp_lev.c $(HDEP) $(I)sp_lev.h $(I)rect.h $(I)dlb.h
1102
1103$(O)spell.o:  $(NHS)spell.c $(HDEP)
1104
1105$(O)steal.o:  $(NHS)steal.c $(HDEP)
1106
1107$(O)steed.o:	$(NHS)steed.c $(HDEP)
1108
1109$(O)sys.o:	$(NHS)sys.c $(HDEP)
1110
1111$(O)teleport.o:	$(NHS)teleport.c $(HDEP)
1112
1113$(O)timeout.o:  $(NHS)timeout.c $(HDEP)
1114
1115$(O)topten.o:  $(NHS)topten.c $(HDEP) $(I)dlb.h
1116
1117$(O)track.o:  $(NHS)track.c $(HDEP)
1118
1119$(O)trap.o:  $(NHS)trap.c $(HDEP)
1120	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)trap.c
1121
1122$(O)u_init.o:  $(NHS)u_init.c $(HDEP)
1123
1124$(O)uhitm.o:  $(NHS)uhitm.c $(HDEP)
1125	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)uhitm.c
1126
1127$(O)vault.o:  $(NHS)vault.c $(HDEP)
1128
1129$(O)version.o:  $(NHS)version.c $(HDEP) $(I)date.h $(I)patchlevel.h
1130
1131$(O)vision.o:  $(NHS)vision.c $(HDEP) #$(I)vis_tab.h
1132
1133$(O)weapon.o:  $(NHS)weapon.c $(HDEP)
1134
1135$(O)were.o:  $(NHS)were.c $(HDEP)
1136
1137$(O)wield.o:  $(NHS)wield.c $(HDEP)
1138
1139$(O)windows.o:  $(NHS)windows.c $(HDEP) $(I)wintty.h
1140
1141$(O)wizard.o:  $(NHS)wizard.c $(HDEP)
1142
1143$(O)worm.o:  $(NHS)worm.c $(HDEP)
1144
1145$(O)worn.o:  $(NHS)worn.c $(HDEP)
1146
1147$(O)write.o:  $(NHS)write.c $(HDEP)
1148
1149$(O)zap.o:  $(NHS)zap.c $(HDEP)
1150	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)zap.c
1151
1152$(O)getline.o:	$(TTY)getline.c $(HDEP) $(I)wintty.h
1153
1154$(O)termcap.o:	$(TTY)termcap.c $(HDEP) $(I)wintty.h $(I)tcap.h
1155
1156$(O)topl.o:	$(TTY)topl.c $(HDEP) $(I)wintty.h $(I)tcap.h
1157
1158$(O)wintty.o:	$(TTY)wintty.c $(HDEP) $(I)wintty.h $(I)tcap.h \
1159		$(I)date.h $(I)patchlevel.h
1160
1161$(O)amitty.o:	$(AMI)amitty.c $(HDEP)
1162
1163$(O)amistack.o:	$(AMI)amistack.c
1164	$(CC) $(CFLAGS3) $(CSYM) $(OBJSPEC)$@ $(AMI)amistack.c
1165
1166$(O)rip.o:	$(NHS)rip.c $(HDEP)
1167
1168
1169$(I)config.h:  $(I)config1.h $(I)tradstdc.h $(I)global.h
1170	-setdate $(I)config.h
1171	-c:wait 2
1172
1173# onames.h handled at onames.h target, pm.h
1174
1175$(I)decl.h:  $(I)quest.h $(I)spell.h $(I)color.h $(I)obj.h $(I)you.h
1176	-setdate $(I)decl.h
1177	-c:wait 2
1178
1179$(I)global.h:  $(I)coord.h $(I)pcconf.h $(I)amiconf.h
1180	-setdate $(I)global.h
1181	-c:wait 2
1182
1183$(I)hack.h:  $(I)config.h $(I)context.h $(I)trap.h $(I)decl.h $(I)dungeon.h
1184		$(I)monsym.h $(I)mkroom.h $(I)objclass.h $(I)flag.h $(I)rm.h
1185		$(I)vision.h $(I)display.h $(I)wintype.h $(I)engrave.h
1186		$(I)rect.h $(I)region.h $(I)sys.h
1187	-setdate $(I)hack.h
1188	-c:wait 2
1189
1190$(I)permonst.h:  $(I)monattk.h $(I)monflag.h $(I)align.h
1191	-setdate $(I)permonst.h
1192	-c:wait 2
1193
1194$(I)you.h:  $(I)align.h $(I)attrib.h $(I)monst.h $(I)mextra.h $(I)youprop.h $(I)skills.h
1195	-setdate $(I)you.h
1196	-c:wait 2
1197
1198# pm.h handled at target
1199
1200$(I)youprop.h:  $(I)prop.h $(I)permonst.h $(I)mondata.h
1201	-setdate $(I)youprop.h
1202	-c:wait 2
1203
1204$(I)display.h: $(I)vision.h $(I)mondata.h
1205	-setdate $(I)display.h
1206	-c:wait 2
1207
1208$(I)dungeon.h: $(I)align.h
1209	-setdate $(I)dungeon.h
1210	-c:wait 2
1211
1212$(I)engrave.h: $(I)rect.h
1213	-setdate $(I)engrave.h
1214	-c:wait 2
1215
1216$(I)mextra.h: $(I)align.h
1217	-setdate $(I)mextra.h
1218	-c:wait 2
1219
1220$(I)mondata.h: $(I)align.h
1221	-setdate $(I)mondata.h
1222	-c:wait 2
1223
1224$(I)monst.h: $(I)align.h $(I)mextra.h
1225	-setdate $(I)monst.h
1226	-c:wait 2
1227
1228$(I)pcconf.h: $(I)micro.h $(I)system.h
1229	-setdate $(I)pcconf.h
1230	-c:wait 2
1231
1232$(I)rm.h: $(I)align.h
1233	-setdate $(I)rm.h
1234	-c:wait 2
1235
1236
1237#notes
1238#  install keeps doing re-install because it keeps rebuilding lev_comp???
1239#  fixed(?) - deleted setdate
1240