1#	NetHack Makefile.
2# Copyright (c) Kenneth Lorber, Bethesda, Maryland, 1991,1992,1993,1996.
3# NetHack may be freely redistributed.  See license for details.
4
5###
6### INTRODUCTION
7###
8
9# This makefile is arranged for compiling for the Amiga with SAS/C 6.51 but
10# can be configured for compiling with Manx C 5 or commercial DICE with
11# simple changes.  The appropriate changes are identified by #[compiler]
12# where compiler is one of: SAS6, MANX, or DICE; the options in this
13# makefile as should be set according to the compiler being used.  (But see
14# note 3 below.)
15
16# Note: When using the Manx compiler, an alternate make utility is
17# required. The bundled Aztec make is just too damaged.
18
19# Note 2: The #SFD_xxx lines are used with mkdmake to generate a DMake-
20# compatible makefile (DMakefile) from this file.  Any line beginning with
21# #SFD_INSTEAD replaces, in DMakefile, the following line from Makefile.ami.
22# #SFD_BEGIN, #SFD_ELSE, and #SFD_END bracket multi-line sections for the two
23# makefile formats.
24# When changing this file, #SFD_INSTEAD lines will need to be inserted for
25# the following cases:
26#	- Dependencies with different numbers of filenames (both > 1) on
27#	    either side.  The #SFD_INSTEAD line should immediately precede
28#	    the line with the colon, and should contain a double colon "::"
29#	    instead of a single colon.
30#	- Special command lists that override the default.  A line containing
31#	    "#SFD_INSTEAD #none" should precede such a rule.  If the rule is
32#	    more than one line long, precede it with "#SFD_BEGIN" and
33#	    "#SFD_ELSE", and follow it with "#SFD_END".
34#	- Files not in the src, sys/amiga, sys/share, or win/tty directories
35#	    that rely on the default ".c.o" rule.  Following the dependency
36#	    should be "#SFD_INSTEAD <default>" with the filename inserted
37#	    into the default rule where appropriate, then a line contianing
38#	    "#none".
39# In any SFD_BEGIN/ELSE/END block added, put a '##' before every line
40# between the BEGIN and ELSE.  Any line that's really a comment needs three
41# '#'s, e.g. "### DICE comment".
42
43# Note 2A: Whenever an SFD line/block is added, the appropriate repeat count
44#          in mkdmake must be changed.  (The repeat count "0" meaning "repeat
45#          until end of file" doesn't work as advertised.)
46
47# Note 3: mkdmake will automatically substitute DICE flags, etc. for SAS
48#         where appropriate.  Since the makefile is already set up for SAS,
49#         the only people who end up having to make changes here are Manx
50#         users (or people who want to change the defaults).
51
52###
53### DIRECTORY STRUCTURE
54###
55
56NH = NH:
57SBIN = $(NH)sbin/
58SLIB = $(NH)slib/
59NETHACK = $(NH)NetHack/
60HACKEXE = $(NH)HackExe/
61AMI = $(NH)sys/amiga/
62DAT = $(NH)dat/
63DOC = $(NH)doc/
64I = $(NH)include/
65SHARE = $(NH)sys/share/
66NHS = $(NH)src/
67TTY = $(NH)win/tty/
68WSHARE  = $(NH)win/share/
69UTIL = $(NH)util/
70O = $(NH)obj/
71OO = $(NH)objo/
72#	NB: O and OO MUST be different directories
73
74###
75### INVOCATION
76###
77
78#[SAS6]
79#MAKE = smake
80#[MANX]
81#MAKE = make
82#[DICE]
83#MAKE = dmake
84
85# Startup makefile with:
86#
87#[SAS6]
88#[MANX]
89#	$(MAKE) -f $(AMI)Makefile.ami
90#	$(MAKE) -f $(AMI)Makefile.ami install
91#
92#[DICE]
93#	$(MAKE) -f $(AMI)DMakefile
94#	$(MAKE) -f $(AMI)DMakefile install
95#
96#
97# You may use following targets on $(MAKE) command lines:
98#   all		do it all (default)
99#   link	just create binary from object files
100#   obj		just create common object files
101#   obja	just create amiga object files
102#   objs	just create shared object files
103#   clean	deletes the object files
104#   spotless	deletes the object files, main binary, and more
105#
106# Note:  We do not build the Guidebook here since it needs tbl
107# (See the file sys/unix/Makefile.doc for more information)
108
109#X# Precompiled header files:
110#X#   $(HDEP) should appear in any dependency list for an object file where
111#X#   we would want to make use of the precompiled version of $(I)hack.h,
112#X#   while $(CSYM) should appear in the C compiler command line that creates
113#X#   any such object file.  (Changes made here should agree with the $(HDEP):
114#X#   target that appears later in this makefile.)
115#X#
116
117#SFD_BEGIN
118##
119###[DICE]
120###   If we were compiling with DICE and wanted to use the symbol table
121###   pre-loading feature, we would uncomment these following two lines.
122##
123##HDEP	= $(I)hack.sym
124##CSYM	= -H$(I)hack.sym=hack.h
125##
126#SFD_ELSE
127
128#[SAS5]
129#   If we were to use the precompiled header file feature in a newer version
130#   of SAS/C, we would comment out these following two lines.
131#   If we don't use precompiled header files, we uncomment it as well.
132
133HDEP	= $(I)hack.h $(I)pm.h $(I)onames.h
134CSYM	=
135
136#[MANX]
137#   If we were compiling with Aztec, and wanted to use the symbol table
138#   pre-loading feature, we would uncomment these following two lines.
139
140#HDEP	= Ram:hack.sym
141#CSYM	= +IRam:hack.sym
142
143#SFD_END
144
145#Pathname for uudecode program:
146UUDEC	= uudecode
147
148# Flex/Bison command assignments -- Useful only if you have flex/bison
149FLEX	= flex
150BISON	= bison
151# FBFIL and FBLIB may be used, if required by your version of flex or bison,
152# to specify additional files or libraries to be linked with
153FBFIL	=
154FBLIB	= #lib lib:compat.lib
155
156# If you're compiling this on a 1.3 system, you'll have to uncomment the
157# following (for use with the ifchange script below).  Also useful instead of
158# "protect ifchange +s"
159EXECUTE = execute
160
161# Headers we depend on
162AMDEP = $(AMI)winproto.h $(AMI)winext.h $(AMI)windefs.h $(I)winami.h
163
164# Pathname for the C compiler being used.
165
166#SFD_BEGIN
167##
168###[DICE]
169##CC	= dcc
170##ASM	= das
171##
172#SFD_ELSE
173
174#[SAS6]
175CC	= sc
176ASM	= asm
177
178#[MANX]
179#CC	= cc
180
181#SFD_END
182
183# Compilation flags for selected C Compiler:
184#   $(CFLAGS) should appear before filename arguments of $(CC) command line.
185
186#SFD_BEGIN
187##
188###[DICE]
189##CFLAGS = -c -I$(I) -mC -mD -ms -//
190##CFLAGS2 =
191##WBCFLAGS = -c -I$(I) -mC -mD -ms -//
192##WBC2FLAGS = -DCLI
193##SPLFLAGS = -DSPLIT
194##
195#SFD_ELSE
196
197#[SAS6]
198#   Note: make sure your CLI stack size is large (at least 50K) or lev_comp
199#   and makedefs may fail terribly - stack checking is disabled.
200#
201#  **** WARNING ****	GST support is not fool proof.  You must make makedefs
202#			without a GST first so that the generated headers
203#			that are part of the GST can be made.
204#
205#GSTSRC=$(AMI)gst.c
206#
207#GSTHEAD=$(I)hack.h $(I)pm.h $(I)trap.h $(I)onames.h \
208#	$(AMI)winami.p $(AMI)amidos.p $(AMI)amiwind.p
209#
210#GSTFILE=$(O)NetHack.gst
211# undefine this to not compile with GSTs
212#GST=gst=$(GSTFILE)
213#
214DEBUG=debug=symbol
215CPU=cpu=68000
216#OPTFLAGS=opt opttime optpeep optgo optinl optsched optcomp=10 optdep=5 optrdep=5 #optalias +OPTTIME -OPTSIZE
217CFLAGS	= data=far nominc $(DEBUG) idir=$(I) $(CPU) nostkchk nover \
218	codename=nhcode dataname=nhdata strmerge $(OPTFLAGS) $(TILES) $(SAVEDS) \
219	afp $(ERRREXX) $(GST)
220# for files that are too large for the standard flags:
221CFLAGS2 = code=far strmerge $(SAVEDS)
222WBCFLAGS = ignore=217,62 data=far ansi nminc code=far idir=$(I) $(CPU) afp \
223	$(DEBUG) $(ERRREXX) define=AMIGA $(GST)
224XXX = data=far ansi nminc idir=$(I) $(CPU) afp opt optinline optinlocal \
225	optloop opttime
226WBC2FLAGS = define=CLI
227SPLFLAGS = define=SPLIT #dollarok
228#for amistack.c
229CFLAGS3	= data=near dataname=__MERGED nominc $(DEBUG) idir=$(I) $(CPU) nover nostkchk \
230	codename=nhcode strmerge $(OPTFLAGS) $(TILES) $(SAVEDS) \
231	afp $(ERRREXX) $(GST)
232
233#[MANX]
234#CFLAGS = -i$(I) -mc -md -ms -pa -ps -bs -wo -qq
235#WBCFLAGS = -mc -md -ms -pa -ps -bs -wo -qq -pp
236
237#SFD_END
238
239# Assembly flags:
240
241#SFD_BEGIN
242##
243###[DICE]
244##AFLAGS =
245##AOBJSPEC = -o
246##
247#SFD_ELSE
248
249#[SAS6]
250AFLAGS = #what to put here?
251AOBJSPEC = -o
252
253#SFD_END
254
255# Components of various link command lines:
256#   $(LINK) should be the pathname of the linker being used (with any options
257#   that should appear at the beginning of the command line).  The name of the
258#   output file should appear immediately after $(LNSPEC).  $(LIN) should
259#   appear before the list of object files in each link command.  $(LLINK)
260#   should appear as the list of object files in the link command line that
261#   creates the NetHack executable.  $(LLIB) should appear at the end of each
262#   link command line.
263
264# Note: amiga.lib added due to missing prototypes/pragmas.
265# Should be deleted when this is resolved.
266
267#SFD_BEGIN
268##
269###[DICE]
270### If you have flex/bison libraries, use the second definition of FLLIB
271### instead of the first.
272##
273##LINK	 = dcc -mD
274##LIN	 =
275##LLINK	 = @$(AMI)ami.lnk
276##LLIB	 =
277##FLLIB	 =
278###FLLIB	 = -l$(FBLIB)
279##OBJSPEC = -o
280##PNSPEC	= -o
281##LNSPEC = -o
282##CCLINK	= dcc
283##CLFLAGS = -I$(I) -mC -mD -ms -//
284##INCLSPEC = -I
285##DEFSPEC = -D
286##IGNSPEC = -j
287##
288#SFD_ELSE
289
290#[SAS6]
291
292LINK	= slink noicons verbose maxhunk 262144 stripdebug
293LIN	= from lib:catch.o
294LLINK	= with $(AMI)ami.lnk
295LLIB	= lib lib:scnb.lib BATCH #lib lib:amiga.lib BATCH #scnb.lib or sc.lib
296FLLIB	= $(FBLIB) lib Lib:sc.lib BATCH
297OBJSPEC = objname=
298PNSPEC = noicons to #pname=
299LNSPEC = to
300CCLINK =  sc link
301INCLSPEC = idir=
302DEFSPEC = define=
303IGNSPEC = ignore=
304COMPACT_HEADERS=$(GSTFILE)
305
306#[MANX]
307
308#LINK	= ln -g +q +ss -o
309#LIN	=
310#LLINK	= -f $(AMI)ami.lnk
311#LLIB	= -lcl16
312#FLLIB  = -lcl16
313#OBJSPEC = -o
314#PNSPEC = -o
315#LNSPEC = -o
316#CCLINK = cc
317#INCLSPEC = -i
318#DEFSPEC = -d
319#IGNSPEC = -j
320
321#SFD_END
322
323###
324### FILE LISTS
325###
326
327# A more reasonable random number generator (recommended for the Amiga):
328
329RANDOBJ	= $(O)random.o
330
331#SFD_INSTEAD #none
332.PRECIOUS:  $(I)config.h $(I)decl.h $(I)hack.h $(I)permonst.h $(I)you.h
333
334# Almost nothing below this line should have to be changed.
335# (Exceptions are marked by [SAS6], [MANX], etc.)
336#
337# Other things that have to be reconfigured are in config.h,
338# (amiconf.h, pcconf.h), and possibly system.h, tradstdc.h.
339
340# Object files for makedefs:
341
342MAKEOBJS = \
343	$(OO)makedefs.o $(O)monst.o $(O)objects.o
344
345# Object files for special levels compiler:
346
347SPLEVOBJS = \
348	$(OO)lev_yacc.o $(OO)lev_lex.o	$(OO)lev_main.o \
349	$(O)decl.o 	$(O)drawing.o	$(O)monst.o \
350	$(O)objects.o	$(OO)panic.o
351
352# Object files for dungeon compiler
353
354DGNCOMPOBJS = \
355	$(OO)dgn_yacc.o	$(OO)dgn_lex.o	$(OO)dgn_main.o $(O)alloc.o $(OO)panic.o
356
357# Object files for NetHack:
358
359COMMOBJ = \
360	$(O)allmain.o	$(O)alloc.o	$(O)apply.o 	$(O)artifact.o	\
361	$(O)attrib.o	$(O)ball.o	$(O)bones.o	$(O)botl.o	\
362	$(O)cmd.o	$(O)dbridge.o	$(O)decl.o	$(O)detect.o	\
363	$(O)dig.o	$(O)display.o	$(O)dlb.o	$(O)do.o	\
364	$(O)do_name.o	$(O)do_wear.o	$(O)dog.o	$(O)dogmove.o	\
365	$(O)dokick.o	$(O)dothrow.o	$(O)drawing.o	$(O)dungeon.o	\
366	$(O)eat.o	$(O)end.o	$(O)engrave.o	$(O)exper.o	\
367	$(O)explode.o	$(O)files.o 	$(O)fountain.o	\
368	$(O)hack.o	$(O)hacklib.o	$(O)invent.o	$(O)light.o	\
369	$(O)lock.o	$(O)mail.o	$(O)makemon.o	$(O)mapglyph.o  \
370	$(O)mcastu.o	$(O)mhitm.o	$(O)mhitu.o	$(O)minion.o	\
371	$(O)mklev.o	$(O)mkmap.o	$(O)mkmaze.o	$(O)mkobj.o	\
372	$(O)mkroom.o	$(O)mon.o	$(O)mondata.o	$(O)monmove.o	\
373	$(O)monst.o	$(O)mplayer.o	$(O)mthrowu.o	$(O)muse.o	\
374	$(O)music.o	$(O)o_init.o	$(O)objects.o	$(O)objnam.o	\
375	$(O)options.o	$(O)pager.o	$(O)pickup.o	$(O)pline.o	\
376	$(O)polyself.o	$(O)potion.o	$(O)pray.o	$(O)priest.o	\
377	$(O)quest.o	$(O)questpgr.o	$(O)read.o	$(O)rect.o	\
378	$(O)region.o	$(O)restore.o	$(O)rnd.o	$(O)role.o	\
379	$(O)rumors.o	$(O)save.o	$(O)shk.o	$(O)shknam.o	\
380	$(O)sit.o	$(O)sounds.o	$(O)sp_lev.o	$(O)spell.o	\
381	$(O)steal.o	$(O)steed.o	$(O)sys.o	$(O)teleport.o	\
382	$(O)timeout.o	$(O)topten.o	$(O)track.o	$(O)trap.o	\
383	$(O)u_init.o	$(O)uhitm.o	$(O)vault.o	$(O)version.o	\
384	(O)vision.o	$(O)weapon.o	$(O)were.o	$(O)wield.o	\
385	$(O)windows.o	$(O)wizard.o	$(O)worm.o	$(O)worn.o	\
386	$(O)write.o	$(O)zap.o
387
388MAKEDEFOBJ = \
389	$(O)monstr.o
390
391AMIGAOBJ = \
392	$(O)amidos.o	$(O)amirip.o 	$(O)amistack.o \
393	$(O)amiwind.o	$(O)winami.o	$(O)winchar.o	$(O)winfuncs.o	\
394	$(O)winkey.o	$(O)winamenu.o	$(O)winreq.o	$(O)winstr.o
395
396# Objects from assembly sources (because DMake can't handle default rules)
397AMIGAOBJ2 = \
398#	$(O)dispmap.o
399
400SHAREOBJ = \
401	$(O)pcmain.o	$(RANDOBJ)
402
403TTYOBJ = \
404	$(O)getline.o $(O)termcap.o $(O)topl.o $(O)wintty.o $(O)amitty.o \
405	$(O)rip.o
406
407# Yuck yuck yuck.  Have to tell DMake where these are, since they're not
408# all in the same place.
409TTYSRC = \
410	$(TTY)getline.c $(TTY)termcap.c $(TTY)topl.c $(TTY)wintty.c \
411	$(AMI)amitty.c $(NHS)rip.c
412
413# All the object files for NetHack:
414
415HOBJ = $(COMMOBJ) $(AMIGAOBJ) $(AMIGAOBJ2) $(SHAREOBJ) $(MAKEDEFOBJ) $(TTYOBJ)
416
417###
418### DATA FILES
419###
420
421# quest files
422ADFILES1= $(SLIB)Arc-fila.lev $(SLIB)Arc-filb.lev $(SLIB)Arc-loca.lev \
423	$(SLIB)Arc-strt.lev
424ADFILES= $(SLIB)Arc-goal.lev $(ADFILES1)
425
426BDFILES1= $(SLIB)Bar-fila.lev $(SLIB)Bar-filb.lev $(SLIB)Bar-loca.lev \
427	$(SLIB)Bar-strt.lev
428BDFILES= $(SLIB)Bar-goal.lev $(BDFILES1)
429
430CDFILES1= $(SLIB)Cav-fila.lev $(SLIB)Cav-filb.lev $(SLIB)Cav-loca.lev \
431	$(SLIB)Cav-strt.lev
432CDFILES= $(SLIB)Cav-goal.lev $(CDFILES1)
433
434HDFILES1= $(SLIB)Hea-fila.lev $(SLIB)Hea-filb.lev $(SLIB)Hea-loca.lev \
435	$(SLIB)Hea-strt.lev
436HDFILES= $(SLIB)Hea-goal.lev $(HDFILES1)
437
438KDFILES1= $(SLIB)Kni-fila.lev $(SLIB)Kni-filb.lev $(SLIB)Kni-loca.lev \
439	$(SLIB)Kni-strt.lev
440KDFILES= $(SLIB)Kni-goal.lev $(KDFILES1)
441
442MDFILES1= $(SLIB)Mon-fila.lev $(SLIB)Mon-filb.lev $(SLIB)Mon-loca.lev \
443	$(SLIB)Mon-strt.lev
444MDFILES= $(SLIB)Mon-goal.lev $(MDFILES1)
445
446PDFILES1= $(SLIB)Pri-fila.lev $(SLIB)Pri-filb.lev $(SLIB)Pri-loca.lev \
447	$(SLIB)Pri-strt.lev
448PDFILES= $(SLIB)Pri-goal.lev $(PDFILES1)
449
450RDFILES1= $(SLIB)Rog-fila.lev $(SLIB)Rog-filb.lev $(SLIB)Rog-loca.lev \
451	$(SLIB)Rog-strt.lev
452RDFILES= $(SLIB)Rog-goal.lev $(RDFILES1)
453
454RANFILES1= $(SLIB)Ran-fila.lev $(SLIB)Ran-filb.lev $(SLIB)Ran-loca.lev \
455	$(SLIB)Ran-strt.lev
456RANFILES= $(SLIB)Ran-goal.lev $(RANFILES1)
457
458SDFILES1= $(SLIB)Sam-fila.lev $(SLIB)Sam-filb.lev $(SLIB)Sam-loca.lev \
459	$(SLIB)Sam-strt.lev
460SDFILES= $(SLIB)Sam-goal.lev $(SDFILES1)
461
462TDFILES1= $(SLIB)Tou-fila.lev $(SLIB)Tou-filb.lev $(SLIB)Tou-loca.lev \
463	$(SLIB)Tou-strt.lev
464TDFILES= $(SLIB)Tou-goal.lev $(TDFILES1)
465
466VDFILES1= $(SLIB)Val-fila.lev $(SLIB)Val-filb.lev $(SLIB)Val-loca.lev \
467	$(SLIB)Val-strt.lev
468VDFILES= $(SLIB)Val-goal.lev $(VDFILES1)
469
470WDFILES1= $(SLIB)Wiz-fila.lev $(SLIB)Wiz-filb.lev $(SLIB)Wiz-loca.lev \
471	$(SLIB)Wiz-strt.lev
472WDFILES= $(SLIB)Wiz-goal.lev $(WDFILES1)
473
474XDFILES=	$(ADFILES) $(BDFILES) $(CDFILES) $(HDFILES) $(KDFILES) \
475		$(MDFILES) $(PDFILES) $(RDFILES) $(RANFILES) $(SDFILES) $(TDFILES) \
476		$(VDFILES) $(WDFILES)
477
478TILEFILES= \
479	$(SBIN)txt2iff \
480	$(NETHACK)tiles \
481	$(NETHACK)tiles/objects.iff \
482	$(NETHACK)tiles/monsters.iff \
483	$(NETHACK)tiles/other.iff
484
485INSTDUNGEONFILES1= \
486	$(SLIB)air.lev		$(SLIB)asmodeus.lev	$(SLIB)astral.lev \
487	$(SLIB)baalz.lev	$(SLIB)bigrm-1.lev	$(SLIB)bigrm-2.lev \
488	$(SLIB)bigrm-3.lev	$(SLIB)bigrm-4.lev	$(SLIB)bigrm-5.lev \
489	$(SLIB)castle.lev	$(SLIB)dungeon		$(SLIB)earth.lev \
490	$(SLIB)fakewiz1.lev	$(SLIB)fakewiz2.lev	$(SLIB)fire.lev \
491	$(SLIB)juiblex.lev	$(SLIB)knox.lev		$(SLIB)medusa-1.lev \
492	$(SLIB)medusa-2.lev	$(SLIB)minend-1.lev	$(SLIB)minend-2.lev \
493	$(SLIB)minetn-1.lev	$(SLIB)minetn-2.lev	$(SLIB)minefill.lev \
494	$(SLIB)options		$(SLIB)oracle.lev	$(SLIB)orcus.lev \
495	$(SLIB)sanctum.lev	$(SLIB)soko1-1.lev	$(SLIB)soko1-2.lev \
496	$(SLIB)soko2-1.lev	$(SLIB)soko2-2.lev	$(SLIB)soko3-1.lev \
497	$(SLIB)soko3-2.lev	$(SLIB)soko4-1.lev	$(SLIB)soko4-2.lev \
498	$(SLIB)tower1.lev	$(SLIB)tower2.lev	$(SLIB)tower3.lev \
499	$(SLIB)valley.lev	$(SLIB)water.lev	$(SLIB)wizard1.lev \
500	$(SLIB)wizard2.lev	$(SLIB)wizard3.lev \
501	$(XDFILES)
502
503INSTDUNGEONFILES= $(NETHACK)NetHack.cnf $(INSTDUNGEONFILES1)
504
505
506INSTDATAFILES= \
507	$(NETHACK)license	$(NETHACK)logfile	$(NETHACK)record \
508	$(NETHACK)tomb.iff	$(NETHACK)amii.hlp 	$(NETHACK)Recover.txt \
509	$(NETHACK)GuideBook.txt	$(NETHACK)NetHack.txt	$(NETHACK)Install.ami
510
511LIBFILES= \
512	$(INSTDUNGEONFILES1) \
513	$(SLIB)cmdhelp	 	$(SLIB)data		$(SLIB)dungeon \
514	$(SLIB)help		$(SLIB)hh		$(SLIB)history \
515	$(SLIB)opthelp		$(SLIB)oracles		$(SLIB)rumors \
516	$(SLIB)quest.dat	$(SLIB)wizhelp
517
518###
519### Getting down to business:
520###
521
522#SFD_INSTEAD all:  $(SBIN)lev_comp $(SBIN)dgn_comp $(SBIN)NetHack \
523all:  $(COMPACT_HEADERS) $(SBIN)lev_comp $(SBIN)dgn_comp $(SBIN)NetHack \
524	$(SBIN)dlb $(NETHACK)recover
525
526install: all inst-data inst-dungeon inst-fonts inst-tiles \
527	$(NETHACK)nhdat $(NETHACK)NetHack
528
529$(SBIN)NetHack:  $(HOBJ) $(AMI)ami.lnk
530	$(LINK) $(LNSPEC) $(SBIN)NetHack $(LIN) $(LLINK) $(LLIB)
531
532$(NETHACK)NetHack: $(SBIN)NetHack
533	copy $(SBIN)NetHack $(NETHACK)NetHack
534
535link:
536	$(LINK) $(LNSPEC) $(SBIN)NetHack $(LIN) $(LLINK) $(LLIB)
537
538$(AMI)ami.lnk: $(AMI)Makefile.ami
539	list to $(AMI)ami.lnk lformat="$(O)%s" $(O)\#?.o QUICK NOHEAD
540
541## dlb support
542$(OO)dlb_main.o:	$(UTIL)dlb_main.c $(HDEP) $(I)dlb.h $(I)date.h
543	$(CC) $(CFLAGS) $(OBJSPEC)$(OO)dlb_main.o $(UTIL)dlb_main.c
544
545$(SBIN)dlb:	$(OO)dlb_main.o $(O)dlb.o $(O)alloc.o $(OO)panic.o
546	$(LINK) $(PNSPEC) $(SBIN)dlb $(LIN) $(OO)dlb_main.o $(O)dlb.o \
547	  $(O)alloc.o $(OO)panic.o $(LLIB)
548
549obj:  $(HOBJ)
550
551obja:  $(AMIGAOBJ)
552
553objs:  $(SHAREOBJ)
554
555
556#SFD_BEGIN
557#SFD_ELSE
558SUFFIXES = .lev .des
559.des.lev:
560	$(SBIN)lev_comp $<
561#SFD_END
562
563
564# The default method for creating object files:
565
566#SFD_BEGIN
567##
568###[DICE]
569##
570##$(COMMOBJ): $(COMMOBJ:"$(O)*.o":"$(NHS)%1.c")
571##	$(CC) $(CFLAGS) $(CSYM) $(OBJSPEC)%(left) %(right)
572##
573##$(AMIGAOBJ): $(AMIGAOBJ:"$(O)*.o":"$(AMI)%1.c")
574##	$(CC) $(CFLAGS) $(CSYM) $(OBJSPEC)%(left) %(right)
575##
576##$(SHAREOBJ): $(SHAREOBJ:"$(O)*.o":"$(SHARE)%1.c")
577##	$(CC) $(CFLAGS) $(CSYM) $(OBJSPEC)%(left) %(right)
578##
579##$(TTYOBJ): $(TTYSRC)
580##	$(CC) $(CFLAGS) $(CSYM) $(OBJSPEC)%(left) %(right)
581##
582#SFD_ELSE
583
584#[SAS6]
585
586.c.o:
587	$(CC) $(CFLAGS) $(CSYM) $(OBJSPEC)$@ $<
588
589#SFD_END
590
591
592clean:
593	-delete $(O)\#?.o $(OO)\#?.o
594
595spotless:  clean
596	-delete $(SBIN)NetHack $(SBIN)lev_comp $(SBIN)makedefs $(SBIN)dgn_comp
597	-delete $(SBIN)dlb $(SBIN)txt2iff $(SBIN)splitter
598	-delete $(SBIN)tilemap
599	-delete $(SLIB)data $(SLIB)rumors
600	-delete $(SLIB)\#?.lev
601	-delete $(SLIB)dungeon
602	-delete $(SLIB)cmdhelp $(SLIB)help $(SLIB)hh $(SLIB)history
603	-delete $(SLIB)opthelp $(SLIB)options $(SLIB)oracles
604	-delete $(SLIB)quest.dat $(SLIB)wizhelp
605#	-delete $(SLIB)earth.lev $(SLIB)air.lev $(SLIB)fire.lev
606#	-delete $(SLIB)water.lev $(SLIB)astral.lev
607#	-delete $(SLIB)tower1.lev $(SLIB)tower2.lev $(SLIB)tower3.lev
608#	-delete $(SLIB)fakewiz1.lev $(SLIB)fakewiz2.lev
609#	-delete $(SLIB)medusa-1.lev $(SLIB)medusa-2.lev
610#	-delete $(SLIB)oracle.lev $(SLIB)wizard1.lev $(SLIB)wizard2.lev
611#	-delete $(SLIB)wizard3.lev $(DAT)dungeon.pdf $(SLIB)valley.lev
612#	-delete $(SLIB)minefill.lev
613#	-delete $(SLIB)minetn-1 $(SLIB)minetn-2 $(SLIB)minend-1 $(SLIB)minend-2
614#	-delete	$(SLIB)soko1-1.lev $(SLIB)soko1-2.lev $(SLIB)soko2-1.lev
615#	-delete $(SLIB)soko2-2.lev $(SLIB)soko3-1.lev $(SLIB)soko3-2.lev
616#	-delete $(SLIB)soko4-1.lev $(SLIB)soko4-2.lev
617#	-delete $(ADFILES)
618#	-delete $(BDFILES)
619#	-delete $(CDFILES)
620#	-delete $(HDFILES)
621#	-delete $(KDFILES)
622#	-delete $(MDFILES)
623#	-delete $(PDFILES)
624#	-delete $(RDFILES)
625#	-delete $(RANFILES)
626#	-delete $(SDFILES)
627#	-delete $(TDFILES)
628#	-delete $(VDFILES)
629#	-delete $(WDFILES)
630	-delete $(I)onames.h $(I)pm.h $(I)date.h
631	-delete $(NHS)tile.c $(NHS)monstr.c
632	-delete $(I)tile.h
633#	-echo to $(I)onames.h "" noline
634#	-wait 2
635#	-echo to $(I)pm.h "" noline
636#	-wait 2
637#	-setdate $(UTIL)makedefs.c
638#	-wait 2
639
640# Creating precompiled version of $(I)hack.h to save disk I/O.
641
642#SFD_BEGIN
643##
644###[DICE]
645###   If we were compiling with DICE and wanted to use the symbol table
646###   pre-loading feature, we would technically not need a rule to make the
647###   precompiled header file, because DCC handles this automatically;
648###   however, we must delete the precompiled header file if any of the
649###   includes change, and we need to create it manually because the
650###   sys/amiga sources, compiled first, define things differently than the
651###   main sources want them.
652##
653##$(HDEP):  $(I)hack.h $(I)pm.h $(I)onames.h
654##	-delete $(I)hack.sym
655##	echo to Ram:hackincl.c "#include <hack.h>"
656##	$(CC) $(CFLAGS) $(CSYM) $(OBJSPEC)Ram:hackincl.o Ram:hackincl.c
657##	-delete Ram:hackincl.c Ram:hackincl.o
658##
659#SFD_ELSE
660
661#X#[SAS5]
662#X#   If we were to use the precompiled header file feature of SAS/C, we
663#X#   would uncomment the following lines.  (Also see defines for HDEP and
664#X#   CSYM near the beginning of this file, as these should be appropriately
665#X#   defined.)
666
667#X#$(HDEP):  $(I)hack.h $(SBIN)makedefs
668#X#	echo to Ram:hackincl.c "#include <$(I)hack.h>"
669#X#	$(CC) $(CFLAGS) -ph $(OBJSPEC)$@ Ram:hackincl.c
670#X#	-delete Ram:hackincl.c
671
672#[MANX]
673#   If we were compiling with Aztec, and wanted to use the symbol table
674#   pre-loading feature, we would uncomment these following two lines.
675
676#$(HDEP):  $(I)hack.h $(SBIN)makedefs
677#	$(CC) $(CFLAGS) -a $(OBJSPEC)Ram:hack.asm +h$@ $(I)hack.h
678#	-delete Ram:hack.asm
679
680#SFD_END
681
682#
683#	Please note:	The dependency lines for the modules here are
684#			deliberately incorrect.  Including "hack.h" in
685#			the dependency list would cause a dependency
686#			loop.
687#
688
689$(SBIN)makedefs:  $(MAKEOBJS)
690	$(LINK) $(LNSPEC) $(SBIN)makedefs $(LIN) $(MAKEOBJS) $(LLIB)
691
692$(OO)makedefs.o:  $(UTIL)makedefs.c $(I)config.h $(I)permonst.h $(I)monsym.h \
693		$(I)objclass.h  $(I)patchlevel.h $(I)artilist.h
694	$(CC) $(DEFSPEC)MAKEDEFS_C $(CFLAGS) $(OBJSPEC)$@ $(UTIL)makedefs.c
695
696$(SBIN)lev_comp:  $(SPLEVOBJS)
697	$(LINK) $(LNSPEC) $(SBIN)lev_comp $(LIN) $(SPLEVOBJS) $(FBFIL) $(FLLIB)
698
699$(SBIN)dgn_comp:  $(DGNCOMPOBJS)
700	$(LINK) $(LNSPEC) $(SBIN)dgn_comp $(LIN) $(DGNCOMPOBJS) $(FBFIL) $(FLLIB)
701
702$(OO)lev_yacc.o:  $(UTIL)lev_yacc.c $(HDEP) $(I)sp_lev.h $(I)pm.h $(I)onames.h
703#	setdate $(UTIL)lev_yacc.c
704	$(CC) $(DEFSPEC)LEV_LEX_C $(DEFSPEC)PREFIX="NH:slib/" $(CFLAGS) \
705		$(DEFSPEC)alloca=malloc $(OBJSPEC)$@ $(UTIL)lev_yacc.c
706
707$(OO)lev_lex.o: $(UTIL)lev_lex.c $(HDEP) $(I)lev_comp.h $(I)sp_lev.h
708	$(CC) $(DEFSPEC)LEV_LEX_C $(CFLAGS) $(OBJSPEC)$@ $(UTIL)lev_lex.c
709
710$(OO)lev_main.o:  $(UTIL)lev_main.c $(HDEP) $(I)pm.h $(I)onames.h $(I)date.h
711	$(CC) $(DEFSPEC)LEV_LEX_C $(DEFSPEC)AMIGA $(CFLAGS) $(OBJSPEC)$@ \
712		$(UTIL)lev_main.c
713
714$(OO)dgn_yacc.o:  $(UTIL)dgn_yacc.c $(HDEP) $(I)dgn_file.h $(I)patchlevel.h
715	$(CC) $(DEFSPEC)LEV_LEX_C $(CFLAGS) $(DEFSPEC)alloca=malloc \
716		$(OBJSPEC)$@ $(UTIL)dgn_yacc.c
717
718$(OO)dgn_lex.o: $(UTIL)dgn_lex.c $(I)config.h $(I)dgn_comp.h $(I)dgn_file.h
719	$(CC) $(DEFSPEC)LEV_LEX_C $(CFLAGS) $(OBJSPEC)$@ $(UTIL)dgn_lex.c
720
721$(OO)dgn_main.o: $(UTIL)dgn_main.c $(I)config.h $(I)date.h
722	$(CC) $(DEFSPEC)LEV_LEX_C $(DEFSPEC)AMIGA $(CFLAGS) $(OBJSPEC)$@ \
723		$(UTIL)dgn_main.c
724
725$(OO)panic.o: $(UTIL)panic.c $(HDEP)
726#SFD_INSTEAD 	$(CC) $(CFLAGS) $(OBJSPEC)%(left) $(UTIL)panic.c
727#none
728
729$(OO)recover.o: $(UTIL)recover.c $(I)config.h $(I)date.h
730	$(CC) $(DEFSPEC)LEV_LEX_C $(DEFSPEC)AMIGA $(CFLAGS) $(OBJSPEC)$@ \
731		$(UTIL)recover.c
732
733$(NETHACK)recover: $(OO)recover.o
734	$(LINK) $(LNSPEC) $(NETHACK)recover $(LIN) $(OO)recover.o $(LLIB)
735
736# [OPTION] -- If you have flex/bison, leave these uncommented.  Otherwise,
737# comment them out and be careful! (You're not guaranteed to have the most
738# up to date *_comp.c, *_comp.h and *_lex.c)
739
740$(I)lev_comp.h: $(UTIL)lev_yacc.c $(I)patchlevel.h
741
742$(UTIL)lev_yacc.c:  $(UTIL)lev_comp.y $(I)patchlevel.h
743	$(BISON) -d $(UTIL)lev_comp.y
744#	copy y.tab.c $(UTIL)lev_yacc.c
745#	copy y.tab.h $(I)lev_comp.h
746	copy $(UTIL)lev_comp.tab.c $(UTIL)lev_yacc.c
747	copy $(UTIL)lev_comp.tab.h $(I)lev_comp.h
748#	delete y.tab.c
749#	delete y.tab.h
750	delete $(UTIL)lev_comp.tab.c
751	delete $(UTIL)lev_comp.tab.h
752
753$(UTIL)lev_lex.c:  $(UTIL)lev_comp.l $(I)patchlevel.h
754	$(FLEX) $(UTIL)lev_comp.l
755	copy lex.yy.c $(UTIL)lev_lex.c
756	delete lex.yy.c
757
758$(I)dgn_comp.h: $(UTIL)dgn_yacc.c $(I)patchlevel.h
759
760$(UTIL)dgn_yacc.c:  $(UTIL)dgn_comp.y $(I)patchlevel.h
761	$(BISON) -d $(UTIL)dgn_comp.y
762#	copy y.tab.c $(UTIL)dgn_yacc.c
763#	copy y.tab.h $(I)dgn_comp.h
764	copy $(UTIL)dgn_comp.tab.c $(UTIL)dgn_yacc.c
765	copy $(UTIL)dgn_comp.tab.h $(I)dgn_comp.h
766#	delete y.tab.c
767#	delete y.tab.h
768	delete $(UTIL)dgn_comp.tab.c
769	delete $(UTIL)dgn_comp.tab.h
770
771$(UTIL)dgn_lex.c:  $(UTIL)dgn_comp.l $(I)patchlevel.h
772	$(FLEX) $(UTIL)dgn_comp.l
773	copy lex.yy.c $(UTIL)dgn_lex.c
774	delete lex.yy.c
775
776#
777#	The following include files depend on makedefs to be created.
778#	As a result, they are not defined in HACKINCL, instead, their
779#	dependencies are explicitly outlined here.
780#
781
782#
783#	date.h should be remade any time any of the source or include code
784#	is modified.  Unfortunately, this would make the contents of this
785#	file far more complex.	Since "hack.h" depends on most of the include
786#	files, we kludge around this by making date.h dependent on hack.h,
787#	even though it doesn't include this file.
788#
789
790#SFD_INSTEAD $(I)date.h $(DAT)options::  $(HDEP) $(SBIN)makedefs $(AMIGAOBJ)
791$(I)date.h $(DAT)options:  $(HDEP) $(SBIN)makedefs $(AMIGAOBJ) $(I)patchlevel.h
792	$(SBIN)makedefs -v
793	$(EXECUTE) $(AMI)ifchange MOVE $(I)t.date.h $(I)date.h
794	-wait 2
795
796$(I)onames.h:  $(SBIN)makedefs
797	$(SBIN)makedefs -o
798	$(EXECUTE) $(AMI)ifchange TOUCH $(I)t.onames.h $(I)onames.h $(I)decl.h
799	$(EXECUTE) $(AMI)ifchange MOVE $(I)t.onames.h $(I)onames.h
800	-wait 2
801
802$(I)pm.h:  $(SBIN)makedefs
803	$(SBIN)makedefs -p
804	$(EXECUTE) $(AMI)ifchange TOUCH $(I)t.pm.h $(I)pm.h $(I)decl.h $(I)youprop.h
805	$(EXECUTE) $(AMI)ifchange MOVE $(I)t.pm.h $(I)pm.h
806	-wait 2
807
808$(SLIB)quest.dat:	$(DAT)quest.txt $(SBIN)makedefs
809	$(SBIN)makedefs -q
810
811$(NHS)monstr.c:  $(HDEP) $(SBIN)makedefs
812	$(SBIN)makedefs -m
813	-wait 2
814
815$(SLIB)oracles:	$(DAT)oracles.txt $(SBIN)makedefs
816	$(SBIN)makedefs -h
817	-wait 2
818
819#
820#	The following programs vary depending on what OS you are using.
821#	As a result, they are not defined in HACKSRC and their dependencies
822#	are explicitly outlined here.
823#
824
825$(O)amidos.o:  $(AMI)amidos.c $(HDEP)
826
827$(O)amirip.o:  $(AMI)amirip.c $(HDEP)
828
829$(O)aglue.o:  $(AMI)aglue.a
830	$(ASM) $(AFLAGS) $(AOBJSPEC)$(O)aglue.o $(AMI)aglue.a
831
832$(O)winchar.o:	$(AMI)winchar.c $(NHS)tile.c $(HDEP)
833
834$(NHS)tile.c:	$(WSHARE)tilemap.c
835#SFD_INSTEAD 	$(CCLINK) $(CLFLAGS) $(PNSPEC) $(SBIN)tilemap $(WSHARE)tilemap.c
836	$(CCLINK) $(CFLAGS) $(PNSPEC) $(SBIN)tilemap $(WSHARE)tilemap.c
837	$(SBIN)tilemap
838
839$(O)winstr.o:	$(AMI)winstr.c $(HDEP) $(AMDEP)
840
841$(O)winreq.o:	$(AMI)winreq.c $(HDEP) $(AMDEP) $(AMI)colorwin.c $(AMI)clipwin.c
842
843$(O)winfuncs.o:	$(AMI)winfuncs.c $(HDEP) $(AMDEP) $(I)patchlevel.h
844
845$(O)winkey.o:	$(AMI)winkey.c $(HDEP) $(AMDEP)
846
847$(O)winamenu.o:	$(AMI)winamenu.c $(HDEP) $(AMDEP)
848
849$(O)winami.o:	$(AMI)winami.c $(HDEP) $(AMDEP) #$(AMI)char.c $(AMI)randwin.c
850
851#$(O)amilib.o:	$(AMI)amilib.c $(HDEP) $(AMDEP)
852
853$(O)amiwind.o:  $(AMI)amiwind.c $(AMI)amimenu.c $(HDEP) $(AMDEP)
854
855$(O)amiwbench.o:  $(AMI)amiwbench.c $(HDEP)
856
857$(O)random.o:  $(SHARE)random.c
858
859$(O)pcmain.o:  $(SHARE)pcmain.c $(HDEP) $(I)dlb.h
860
861$(O)dispmap.o:	$(AMI)dispmap.s
862	$(ASM) $(AFLAGS) $(AOBJSPEC)$@ $<
863
864# Stuff to build the front ends
865$(NETHACK)HackWB: $(OO)wb.o $(OO)wbx.o $(OO)loader.o $(OO)multi.o
866	$(LINK) $(LNSPEC) $(NETHACK)HackWB $(LIN) $(OO)wb.o $(OO)wbx.o \
867		$(OO)loader.o $(OO)multi.o $(LLIB)
868
869$(NETHACK)HackCli: $(OO)cli.o $(OO)loader.o $(OO)multi.o
870	$(LINK) $(LNSPEC) $(NETHACK)HackCli $(LIN) $(OO)cli.o $(OO)loader.o \
871		$(OO)multi.o $(LLIB)
872
873# This needs to exist to eliminate the HackWB startup message
874#SFD_INSTEAD $(NETHACK)WBDefaults.def: $(NETHACK)WBDefaults.def
875$(NETHACK)WBDefaults.def:
876	echo to $(NETHACK)WBDefaults.def
877
878WBH	= $(AMI)wbdefs.h $(AMI)wbstruct.h $(AMI)wbprotos.h
879ASP	= $(AMI)splitter
880$(OO)wb.o: $(WBH) $(AMI)wb.c $(AMI)wbwin.c $(AMI)wbdata.c $(AMI)wbgads.c \
881		$(I)patchlevel.h
882	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)wb.o $(AMI)wb.c
883
884$(OO)wbx.o: $(WBH) $(AMI)wbcli.c $(AMI)wbwin.c $(AMI)wbdata.c \
885		$(I)patchlevel.h $(I)date.h
886	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)wbx.o $(AMI)wbcli.c
887
888$(OO)loader.o: $(ASP)/loader.c $(ASP)/split.h $(ASP)/amiout.h $(ASP)/multi.h
889	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)loader.o $(ASP)/loader.c
890
891$(OO)multi.o: $(ASP)/multi.c $(ASP)/multi.h
892	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)multi.o $(ASP)/multi.c
893
894$(OO)cli.o: $(WBH) $(AMI)wbcli.c $(I)patchlevel.h $(I)date.h
895	$(CC) $(WBCFLAGS) $(WBC2FLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)cli.o \
896		$(AMI)wbcli.c
897
898####
899# splitter support
900$(SBIN)splitter:	$(OO)splitter.o $(OO)arg.o
901	$(LINK) $(LNSPEC) $(SBIN)splitter $(LIN) $(OO)splitter.o $(OO)arg.o \
902		$(LLIB)
903
904$(NETHACK)NetHack.dir:	$(SBIN)splitter $(SBIN)NetHack
905	$(SBIN)splitter $(SBIN)NetHack
906
907$(OO)splitter.o:	$(ASP)/splitter.c $(ASP)/split.h $(ASP)/amiout.h $(ASP)/arg.h
908	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)splitter.o \
909		$(ASP)/splitter.c
910
911$(OO)arg.o:	$(ASP)/arg.c $(ASP)/arg.h
912	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)arg.o $(ASP)/arg.c
913
914# Create/copy other stuff into NetHack: directory:
915
916$(NETHACK)tomb.iff:	$(SBIN)xpm2iff $(AMI)grave16.xpm
917	$(SBIN)xpm2iff $(AMI)grave16.xpm $(NETHACK)tomb.iff
918
919$(OO)xpm2iff.o:	$(AMI)xpm2iff.c
920	$(CC) $(CFLAGS) $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ $(AMI)xpm2iff.c
921
922$(SBIN)xpm2iff:	$(OO)xpm2iff.o
923	$(LINK) $(LNSPEC) $@ $(LIN) $(OO)xpm2iff.o $(FLLIB)
924
925# Tile installation for the tile version of the game
926inst-tiles: $(TILEFILES)
927
928#SFD_INSTEAD $(NETHACK)tiles: $(NETHACK)tiles
929$(NETHACK)tiles:
930	-makedir $(NETHACK)tiles
931
932$(OO)txt2iff.o:	$(AMI)txt2iff.c
933	$(CC) $(CFLAGS) $(CSYM) $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ \
934		$(AMI)txt2iff.c
935
936$(OO)ppmwrite.o: $(WSHARE)ppmwrite.c
937	$(CC) $(CFLAGS) $(CSYM) $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ $(WSHARE)ppmwrite.c
938
939$(OO)tiletext.o:	$(WSHARE)tiletext.c $(I)config.h $(WSHARE)tile.h
940	$(CC) $(CFLAGS) $(CSYM) $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ $(WSHARE)tiletext.c
941
942$(OO)tiletxt.o:	$(WSHARE)tilemap.c $(I)hack.h
943	$(CC) $(CFLAGS) $(CSYM) $(DEFSPEC)TILETEXT $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ $(WSHARE)tilemap.c
944
945NAMEOBJS = $(O)drawing.o $(O)decl.o $(O)monst.o $(O)objects.o
946
947$(SBIN)txt2ppm:	$(OO)ppmwrite.o $(NAMEOBJS) $(O)alloc.o $(OO)panic.o $(OO)tiletext.o $(OO)tiletxt.o
948	$(LINK) $(LNSPEC) $@ $(LIN) $(OO)ppmwrite.o $(NAMEOBJS) $(OO)tiletext.o $(OO)tiletxt.o $(O)alloc.o $(OO)panic.o $(FLLIB)
949
950$(SBIN)txt2iff: $(OO)txt2iff.o $(NAMEOBJS) $(OO)tiletext.o $(OO)tiletxt.o
951	$(LINK) $(LNSPEC) $@ $(LIN) $(OO)txt2iff.o $(NAMEOBJS) $(OO)tiletext.o \
952		$(OO)tiletxt.o  $(FLLIB)
953
954$(NETHACK)tiles/objects.iff: $(WSHARE)objects.txt $(SBIN)txt2iff
955	$(SBIN)txt2iff $(WSHARE)objects.txt $(NETHACK)tiles/objects.iff
956
957$(NETHACK)tiles/monsters.iff: $(WSHARE)monsters.txt $(SBIN)txt2iff
958	$(SBIN)txt2iff $(WSHARE)monsters.txt $(NETHACK)tiles/monsters.iff
959
960$(NETHACK)tiles/other.iff: $(WSHARE)other.txt $(SBIN)txt2iff
961	$(SBIN)txt2iff $(WSHARE)other.txt $(NETHACK)tiles/other.iff
962
963inst-dungeon: $(INSTDUNGEONFILES)
964
965$(NETHACK)options : $(DAT)options
966	copy $(DAT)options $@
967
968# Create compiled dungeon files
969BGM= $(SLIB)bigrm-2.lev $(SLIB)bigrm-3.lev $(SLIB)bigrm-4.lev $(SLIB)bigrm-5.lev
970$(BGM):	$(SLIB)bigrm-1.lev
971
972$(SLIB)bigrm-1.lev: $(DAT)bigroom.des $(SBIN)lev_comp
973#SFD_INSTEAD $(SBIN)lev_comp $(DAT)bigroom.des
974#none
975
976$(SLIB)castle.lev:  $(DAT)castle.des $(SBIN)lev_comp
977
978ENDGAME1= $(SLIB)air.lev $(SLIB)earth.lev $(SLIB)fire.lev $(SLIB)water.lev
979$(ENDGAME1):	$(SLIB)astral.lev
980
981$(SLIB)astral.lev:	$(DAT)endgame.des $(SBIN)lev_comp
982#SFD_INSTEAD $(SBIN)lev_comp $(DAT)endgame.des
983#none
984
985GEHENNOM1= $(SLIB)asmodeus.lev $(SLIB)baalz.lev $(SLIB)juiblex.lev \
986  $(SLIB)orcus.lev $(SLIB)sanctum.lev
987$(GEHENNOM1):	$(SLIB)valley.lev
988
989$(SLIB)valley.lev:	$(DAT)gehennom.des $(SBIN)lev_comp
990#SFD_INSTEAD $(SBIN)lev_comp $(DAT)gehennom.des
991#none
992
993$(SLIB)knox.lev: $(DAT)knox.des $(SBIN)lev_comp
994#SFD_INSTEAD $(SBIN)lev_comp $(DAT)knox.des
995#none
996
997MINES1= $(SLIB)minend-1.lev $(SLIB)minend-2.lev $(SLIB)minetn-1.lev $(SLIB)minetn-2.lev
998$(MINES1): $(SLIB)minefill.lev
999
1000$(SLIB)minefill.lev: $(DAT)mines.des $(SBIN)lev_comp
1001#SFD_INSTEAD $(SBIN)lev_comp $(DAT)mines.des
1002#none
1003
1004$(SLIB)oracle.lev: $(DAT)oracle.des $(SBIN)lev_comp
1005#SFD_INSTEAD $(SBIN)lev_comp $(DAT)oracle.des
1006#none
1007
1008TOWER1= $(SLIB)tower1.lev $(SLIB)tower2.lev
1009$(TOWER1): $(SLIB)tower3.lev
1010
1011$(SLIB)tower3.lev: $(DAT)tower.des $(SBIN)lev_comp
1012#SFD_INSTEAD $(SBIN)lev_comp $(DAT)tower.des
1013#none
1014
1015WIZARD1= $(SLIB)wizard1.lev $(SLIB)wizard2.lev $(SLIB)wizard3.lev \
1016	$(SLIB)fakewiz1.lev
1017$(WIZARD1):  $(SLIB)fakewiz2.lev
1018
1019$(SLIB)fakewiz2.lev:  $(DAT)yendor.des $(SBIN)lev_comp
1020#SFD_INSTEAD $(SBIN)lev_comp $(DAT)yendor.des
1021#none
1022
1023MEDUSA1= $(SLIB)medusa-1.lev
1024$(MEDUSA1): $(SLIB)medusa-2.lev
1025
1026$(SLIB)medusa-2.lev:	$(DAT)medusa.des $(SBIN)lev_comp
1027#SFD_INSTEAD $(SBIN)lev_comp $(DAT)medusa.des
1028#none
1029
1030SOKOBAN1= $(SLIB)soko1-1.lev $(SLIB)soko1-2.lev $(SLIB)soko2-1.lev \
1031	$(SLIB)soko2-2.lev $(SLIB)soko3-1.lev $(SLIB)soko3-2.lev \
1032	$(SLIB)soko4-1.lev
1033$(SOKOBAN1): $(SLIB)soko4-2.lev
1034
1035$(SLIB)soko4-2.lev: $(DAT)sokoban.des $(SBIN)lev_comp
1036#SFD_INSTEAD $(SBIN)lev_comp $(DAT)sokoban.des
1037#none
1038
1039$(ADFILES1):	$(SLIB)Arc-goal.lev
1040
1041$(SLIB)Arc-goal.lev:	$(DAT)Arch.des $(SBIN)lev_comp
1042#SFD_INSTEAD $(SBIN)lev_comp $(DAT)Arch.des
1043#none
1044
1045$(BDFILES1):	$(SLIB)Bar-goal.lev
1046
1047$(SLIB)Bar-goal.lev:	$(DAT)Barb.des $(SBIN)lev_comp
1048#SFD_INSTEAD $(SBIN)lev_comp $(DAT)Barb.des
1049#none
1050
1051$(CDFILES1):	$(SLIB)Cav-goal.lev
1052
1053$(SLIB)Cav-goal.lev:	$(DAT)Caveman.des $(SBIN)lev_comp
1054#SFD_INSTEAD $(SBIN)lev_comp $(DAT)Caveman.des
1055#none
1056
1057$(HDFILES1):	$(SLIB)Hea-goal.lev
1058
1059$(SLIB)Hea-goal.lev:	$(DAT)Healer.des $(SBIN)lev_comp
1060#SFD_INSTEAD $(SBIN)lev_comp $(DAT)Healer.des
1061#none
1062
1063$(KDFILES1):	$(SLIB)Kni-goal.lev
1064
1065$(SLIB)Kni-goal.lev:	$(DAT)Knight.des $(SBIN)lev_comp
1066#SFD_INSTEAD $(SBIN)lev_comp $(DAT)Knight.des
1067#none
1068
1069$(MDFILES1):	$(SLIB)Mon-goal.lev
1070
1071$(SLIB)Mon-goal.lev:	$(DAT)Monk.des $(SBIN)lev_comp
1072#SFD_INSTEAD $(SBIN)lev_comp $(DAT)Monk.des
1073#none
1074
1075$(PDFILES1):	$(SLIB)Pri-goal.lev
1076
1077$(SLIB)Pri-goal.lev:	$(DAT)Priest.des $(SBIN)lev_comp
1078#SFD_INSTEAD $(SBIN)lev_comp $(DAT)Priest.des
1079#none
1080
1081$(RDFILES1):	$(SLIB)Rog-goal.lev
1082
1083$(SLIB)Rog-goal.lev:	$(DAT)Rogue.des $(SBIN)lev_comp
1084#SFD_INSTEAD $(SBIN)lev_comp $(DAT)Rogue.des
1085#none
1086
1087$(RANFILES1):	$(SLIB)Ran-goal.lev
1088
1089$(SLIB)Ran-goal.lev:	$(DAT)Ranger.des $(SBIN)lev_comp
1090#SFD_INSTEAD $(SBIN)lev_comp $(DAT)Ranger.des
1091#none
1092
1093$(SDFILES1):	$(SLIB)Sam-goal.lev
1094
1095$(SLIB)Sam-goal.lev:	$(DAT)Samurai.des $(SBIN)lev_comp
1096#SFD_INSTEAD $(SBIN)lev_comp $(DAT)Samurai.des
1097#none
1098
1099$(TDFILES1):	$(SLIB)Tou-goal.lev
1100
1101$(SLIB)Tou-goal.lev:	$(DAT)Tourist.des $(SBIN)lev_comp
1102#SFD_INSTEAD $(SBIN)lev_comp $(DAT)Tourist.des
1103#none
1104
1105$(VDFILES1):	$(SLIB)Val-goal.lev
1106
1107$(SLIB)Val-goal.lev:	$(DAT)Valkyrie.des $(SBIN)lev_comp
1108#SFD_INSTEAD $(SBIN)lev_comp $(DAT)Valkyrie.des
1109#none
1110
1111$(WDFILES1):	$(SLIB)Wiz-goal.lev
1112
1113$(SLIB)Wiz-goal.lev:	$(DAT)Wizard.des $(SBIN)lev_comp
1114#SFD_INSTEAD $(SBIN)lev_comp $(DAT)Wizard.des
1115#none
1116
1117$(SLIB)dungeon:  $(DAT)dungeon.def $(SBIN)makedefs $(SBIN)dgn_comp
1118	$(SBIN)makedefs -e
1119	$(SBIN)dgn_comp $(DAT)dungeon.pdf
1120	copy $(DAT)dungeon $(SLIB)dungeon
1121	delete $(DAT)dungeon
1122
1123inst-data: $(INSTDATAFILES)
1124
1125$(NETHACK)amii.hlp: $(AMI)amii.hlp
1126	copy $(AMI)amii.hlp $@
1127
1128#$(NETHACK)data:  $(DAT)data
1129#	copy $(DAT)data $@
1130
1131$(SLIB)data:  $(DAT)data.base $(I)config.h $(SBIN)makedefs
1132	$(SBIN)makedefs -d
1133
1134#$(NETHACK)rumors:  $(DAT)rumors
1135#	copy $(DAT)rumors $@
1136
1137$(SLIB)rumors:  $(DAT)rumors.tru $(DAT)rumors.fal $(SBIN)makedefs
1138	$(SBIN)makedefs -r
1139
1140$(SLIB)cmdhelp:  $(DAT)cmdhelp
1141	copy $(DAT)cmdhelp $@
1142
1143$(SLIB)help:  $(DAT)help
1144	copy $(DAT)help $@
1145
1146$(SLIB)hh:  $(DAT)hh
1147	copy $(DAT)hh $@
1148
1149$(NETHACK)HackWB.hlp: $(AMI)HackWB.hlp
1150	copy $(AMI)HackWB.hlp $@
1151
1152$(SLIB)history:  $(DAT)history
1153	copy $(DAT)history $@
1154
1155$(NETHACK)license:  $(DAT)license
1156	copy $(DAT)license $@
1157
1158$(SLIB)opthelp:  $(DAT)opthelp
1159	copy $(DAT)opthelp $@
1160
1161$(NETHACK)Recover.txt: $(DOC)Recover.txt
1162	copy $(DOC)Recover.txt $@
1163
1164$(NETHACK)GuideBook.txt: $(DOC)GuideBook.txt
1165	copy $(DOC)GuideBook.txt $@
1166
1167$(NETHACK)NetHack.txt: $(DOC)NetHack.txt
1168	copy $(DOC)NetHack.txt $@
1169
1170$(NETHACK)Install.ami: $(AMI)Install.ami
1171	copy $(AMI)Install.ami $@
1172
1173#SFD_INSTEAD $(NETHACK)logfile: $(NETHACK)logfile
1174$(NETHACK)logfile:
1175	echo to $@
1176
1177#SFD_INSTEAD $(NETHACK)record: $(NETHACK)record
1178$(NETHACK)record:
1179	echo to $@
1180
1181$(SLIB)wizhelp: $(DAT)wizhelp
1182	copy $(DAT)wizhelp $@
1183
1184# Create the directories here because NetHack.cnf puts them there by default
1185$(NETHACK)NetHack.cnf:  $(AMI)NetHack.cnf
1186	copy $(AMI)NetHack.cnf $@
1187	-makedir $(NETHACK)save
1188	-makedir $(NETHACK)levels
1189
1190#SFD_BEGIN
1191#SFD_ELSE
1192$(O)NetHack.gst: $(GSTSRC) $(I)hack.h
1193	sc makegst=$(GSTFILE) $(CFLAGS) $(GSTSRC)
1194#SFD_END
1195
1196# Unpack and install fonts
1197
1198INSTFONTFILES= 	$(NETHACK)hack.font $(NETHACK)hack $(NETHACK)hack/8
1199
1200inst-fonts: $(INSTFONTFILES)
1201
1202$(NETHACK)hack/8:  $(AMI)amifont8.uu $(NETHACK)hack
1203	$(UUDEC) $(AMI)amifont8.uu
1204	copy 8 $(NETHACK)hack/8
1205	delete 8
1206
1207$(NETHACK)hack.font:  $(AMI)amifont.uu
1208	$(UUDEC) $(AMI)amifont.uu
1209	copy hack.font $(NETHACK)hack.font
1210	delete hack.font
1211
1212#SFD_INSTEAD $(NETHACK)hack: $(NETHACK)hack
1213$(NETHACK)hack:
1214	-makedir $@
1215
1216INSTICONFILES= \
1217	$(NETHACK)default.icon $(NETHACK)NetHack.info $(NETHACK)NewGame.info \
1218	$(NETHACK)HackWB.info
1219
1220inst-icons: $(INSTICONFILES)
1221
1222# Unpack the icons into place
1223
1224$(NETHACK)default.icon:  $(AMI)dflticon.uu
1225	$(UUDEC) $(AMI)dflticon.uu
1226#	copy default.icon $(NETHACK)default.icon
1227#	delete default.icon
1228
1229$(NETHACK)NetHack.info:  $(AMI)NHinfo.uu
1230	$(UUDEC) $(AMI)NHinfo.uu
1231#	copy NetHack.info $(NETHACK)NetHack.info
1232#	delete NetHack.info
1233
1234$(NETHACK)NewGame.info:  $(AMI)NewGame.uu
1235	$(UUDEC) $(AMI)NewGame.uu
1236#	copy NewGame.info $(NETHACK)NewGame.info
1237#	delete NewGame.info
1238
1239$(NETHACK)HackWB.info:  $(AMI)HackWB.uu
1240	$(UUDEC) $(AMI)HackWB.uu
1241#	copy HackWB.info $(NETHACK)HackWB.info
1242#	delete HackWB.info
1243
1244# If DLB is defined, create the nhdat library file in the playground
1245# directory.  If not, move all the data files there.
1246$(NETHACK)nhdat:  $(LIBFILES) $(SBIN)dlb
1247	list to T:nhdat.lst $(SLIB) QUICK NOHEAD FILES
1248	echo  >T:make-nhdat $(SBIN)dlb cCfI $(SLIB) $(NETHACK)nhdat T:nhdat.lst
1249	echo >>T:make-nhdat if not exists $(NETHACK)nhdat
1250	echo >>T:make-nhdat copy $(SLIB)\#? $(NETHACK)
1251	echo >>T:make-nhdat endif
1252	execute T:make-nhdat
1253	-delete T:make-nhdat
1254
1255# DO NOT DELETE THIS LINE
1256
1257$(O)allmain.o:  $(NHS)allmain.c $(HDEP)
1258
1259$(O)alloc.o:  $(NHS)alloc.c $(I)config.h
1260
1261$(O)apply.o:  $(NHS)apply.c $(HDEP)
1262#SFD_INSTEAD #none
1263	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)apply.c
1264
1265$(O)artifact.o:  $(NHS)artifact.c $(HDEP) $(I)artifact.h $(I)artilist.h
1266
1267$(O)attrib.o:  $(NHS)attrib.c $(HDEP) $(I)artifact.h
1268
1269$(O)ball.o: $(NHS)ball.c $(HDEP)
1270
1271$(O)bones.o:  $(NHS)bones.c $(HDEP)
1272
1273$(O)botl.o:	$(NHS)botl.c $(HDEP)
1274
1275$(O)cmd.o:  $(NHS)cmd.c $(HDEP) $(I)func_tab.h
1276
1277$(O)dbridge.o:  $(NHS)dbridge.c $(HDEP)
1278
1279$(O)decl.o:  $(NHS)decl.c $(HDEP) $(I)quest.h
1280
1281$(O)detect.o: $(NHS)detect.c $(HDEP) $(I)artifact.h
1282
1283$(O)dig.o: $(NHS)dig.c $(HDEP)
1284
1285$(O)display.o:  $(NHS)display.c $(HDEP)
1286
1287$(O)dlb.o: $(NHS)dlb.c $(HDEP) $(I)dlb.h
1288
1289$(O)do.o:  $(NHS)do.c $(HDEP)
1290
1291$(O)do_name.o:  $(NHS)do_name.c $(HDEP)
1292
1293$(O)do_wear.o:  $(NHS)do_wear.c $(HDEP)
1294
1295$(O)dog.o:  $(NHS)dog.c $(HDEP)
1296
1297$(O)dogmove.o:  $(NHS)dogmove.c $(HDEP) $(I)mfndpos.h
1298
1299$(O)dokick.o:  $(NHS)dokick.c $(HDEP)
1300
1301$(O)dothrow.o:  $(NHS)dothrow.c $(HDEP)
1302
1303$(O)drawing.o:  $(NHS)drawing.c $(HDEP) $(I)tcap.h
1304	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)drawing.c
1305
1306$(O)dungeon.o:  $(NHS)dungeon.c $(HDEP) $(I)dgn_file.h $(I)dlb.h
1307
1308$(O)eat.o:  $(NHS)eat.c $(HDEP)
1309
1310$(O)end.o:  $(NHS)end.c $(HDEP) $(I)dlb.h
1311
1312$(O)engrave.o:  $(NHS)engrave.c $(HDEP)
1313
1314$(O)exper.o:  $(NHS)exper.c $(HDEP)
1315
1316$(O)explode.o:  $(NHS)explode.c $(HDEP)
1317
1318$(O)files.o:  $(NHS)files.c $(HDEP) $(I)dlb.h $(I)date.h
1319
1320$(O)fountain.o:  $(NHS)fountain.c $(HDEP)
1321
1322$(O)hack.o:  $(NHS)hack.c $(HDEP)
1323
1324$(O)hacklib.o:  $(NHS)hacklib.c $(HDEP)
1325
1326$(O)invent.o:  $(NHS)invent.c $(HDEP) $(I)artifact.h
1327
1328$(O)light.o:  $(NHS)light.c $(HDEP)
1329
1330$(O)lock.o:  $(NHS)lock.c $(HDEP)
1331
1332$(O)mail.o:  $(NHS)mail.c $(HDEP) $(I)mail.h
1333
1334$(O)makemon.o:  $(NHS)makemon.c $(HDEP)
1335
1336$(O)mapglyph.o:  $(NHS)mapglyph.c $(HDEP)
1337
1338$(O)mcastu.o:  $(NHS)mcastu.c $(HDEP)
1339
1340$(O)mhitm.o:  $(NHS)mhitm.c $(HDEP) $(I)artifact.h
1341
1342$(O)mhitu.o:  $(NHS)mhitu.c $(HDEP) $(I)artifact.h
1343	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)mhitu.c
1344
1345$(O)minion.o:  $(NHS)minion.c $(HDEP)
1346
1347$(O)mklev.o:  $(NHS)mklev.c $(HDEP)
1348
1349$(O)mkmap.o:  $(NHS)mkmap.c $(HDEP) $(I)sp_lev.h
1350
1351$(O)mkmaze.o:  $(NHS)mkmaze.c $(HDEP) $(I)sp_lev.h
1352
1353$(O)mkobj.o:  $(NHS)mkobj.c $(HDEP) $(I)artifact.h $(I)prop.h
1354
1355$(O)mkroom.o:  $(NHS)mkroom.c $(HDEP)
1356
1357$(O)mon.o:  $(NHS)mon.c $(HDEP) $(I)mfndpos.h
1358
1359$(O)mondata.o:  $(NHS)mondata.c $(HDEP)
1360
1361$(O)monmove.o:  $(NHS)monmove.c $(HDEP) $(I)mfndpos.h $(I)artifact.h
1362
1363$(O)monst.o:  $(NHS)monst.c $(I)config.h $(I)permonst.h $(I)monsym.h $(I)color.h
1364
1365$(O)monstr.o:  $(NHS)monstr.c $(HDEP)
1366#SFD_INSTEAD 	$(CC) $(CFLAGS) $(OBJSPEC)%(left) $(NHS)monstr.c
1367#none
1368
1369$(O)mplayer.o:	$(NHS)mplayer.c $(HDEP)
1370
1371$(O)mthrowu.o:  $(NHS)mthrowu.c $(HDEP)
1372
1373$(O)muse.o:	$(NHS)muse.c $(HDEP)
1374	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)muse.c
1375
1376$(O)music.o:  $(NHS)music.c $(HDEP) #interp.c
1377
1378$(O)o_init.o:  $(NHS)o_init.c $(HDEP)
1379
1380$(O)objects.o:  $(NHS)objects.c $(I)config.h $(I)obj.h $(I)objclass.h \
1381		$(I)prop.h $(I)skills.h $(I)color.h
1382#SFD_INSTEAD #none
1383	$(CC) $(CFLAGS) $(INCLSPEC)$(NHS) $(OBJSPEC)$@ $(NHS)objects.c
1384
1385$(O)objnam.o:  $(NHS)objnam.c $(HDEP)
1386
1387$(O)options.o:  $(NHS)options.c $(HDEP) $(I)tcap.h $(I)config.h \
1388		$(I)objclass.h $(I)flag.h
1389
1390$(O)pager.o:  $(NHS)pager.c $(HDEP) $(I)dlb.h
1391
1392$(O)pickup.o:  $(NHS)pickup.c $(HDEP)
1393
1394$(O)pline.o:	$(NHS)pline.c $(HDEP)
1395
1396$(O)polyself.o:  $(NHS)polyself.c $(HDEP)
1397
1398$(O)potion.o:  $(NHS)potion.c $(HDEP)
1399
1400$(O)pray.o:  $(NHS)pray.c $(HDEP)
1401
1402$(O)priest.o:  $(NHS)priest.c $(HDEP) $(I)mfndpos.h
1403
1404$(O)quest.o:	$(NHS)quest.c $(HDEP) $(I)quest.h
1405
1406$(O)questpgr.o: $(NHS)questpgr.c $(HDEP) $(I)dlb.h
1407
1408$(O)read.o:  $(NHS)read.c $(HDEP)
1409
1410$(O)rect.o:	$(NHS)rect.c $(HDEP)
1411
1412$(O)region.o:	$(NHS)region.c $(HDEP)
1413
1414$(O)restore.o:  $(NHS)restore.c $(HDEP) $(I)tcap.h $(I)quest.h
1415
1416$(O)rnd.o:  $(NHS)rnd.c $(HDEP)
1417
1418$(O)role.o:	$(NHS)role.c $(HDEP)
1419
1420$(O)rumors.o:  $(NHS)rumors.c $(HDEP) $(I)dlb.h
1421
1422$(O)save.o:  $(NHS)save.c $(HDEP) $(I)quest.h
1423
1424$(O)shk.o:  $(NHS)shk.c $(HDEP)
1425#SFD_INSTEAD #none
1426	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)shk.c
1427
1428$(O)shknam.o:  $(NHS)shknam.c $(HDEP)
1429
1430$(O)sit.o:  $(NHS)sit.c $(HDEP) $(I)artifact.h
1431
1432$(O)sounds.o:  $(NHS)sounds.c $(HDEP)
1433
1434$(O)sp_lev.o:  $(NHS)sp_lev.c $(HDEP) $(I)sp_lev.h $(I)rect.h $(I)dlb.h
1435
1436$(O)spell.o:  $(NHS)spell.c $(HDEP)
1437
1438$(O)steal.o:  $(NHS)steal.c $(HDEP)
1439
1440$(O)steed.o:	$(NHS)steed.c $(HDEP)
1441
1442$(O)sys.o:	$(NHS)sys.c $(HDEP)
1443
1444$(O)teleport.o:	$(NHS)teleport.c $(HDEP)
1445
1446$(O)timeout.o:  $(NHS)timeout.c $(HDEP)
1447
1448$(O)topten.o:  $(NHS)topten.c $(HDEP) $(I)dlb.h
1449
1450$(O)track.o:  $(NHS)track.c $(HDEP)
1451
1452$(O)trap.o:  $(NHS)trap.c $(HDEP)
1453#SFD_INSTEAD #none
1454	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)trap.c
1455
1456$(O)u_init.o:  $(NHS)u_init.c $(HDEP)
1457
1458$(O)uhitm.o:  $(NHS)uhitm.c $(HDEP)
1459	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)uhitm.c
1460
1461$(O)vault.o:  $(NHS)vault.c $(HDEP)
1462
1463$(O)version.o:  $(NHS)version.c $(HDEP) $(I)date.h $(I)patchlevel.h
1464
1465# DMake doesn't grok mid-line comments
1466#SFD_INSTEAD $(O)vision.o:  $(NHS)vision.c $(HDEP)
1467$(O)vision.o:  $(NHS)vision.c $(HDEP) #$(I)vis_tab.h
1468
1469$(O)weapon.o:  $(NHS)weapon.c $(HDEP)
1470
1471$(O)were.o:  $(NHS)were.c $(HDEP)
1472
1473$(O)wield.o:  $(NHS)wield.c $(HDEP)
1474
1475$(O)windows.o:  $(NHS)windows.c $(HDEP) $(I)wintty.h
1476
1477$(O)wizard.o:  $(NHS)wizard.c $(HDEP)
1478
1479$(O)worm.o:  $(NHS)worm.c $(HDEP)
1480
1481$(O)worn.o:  $(NHS)worn.c $(HDEP)
1482
1483$(O)write.o:  $(NHS)write.c $(HDEP)
1484
1485$(O)zap.o:  $(NHS)zap.c $(HDEP)
1486	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)zap.c
1487
1488$(O)getline.o:	$(TTY)getline.c $(HDEP) $(I)wintty.h
1489
1490$(O)termcap.o:	$(TTY)termcap.c $(HDEP) $(I)wintty.h $(I)tcap.h
1491
1492$(O)topl.o:	$(TTY)topl.c $(HDEP) $(I)wintty.h $(I)tcap.h
1493
1494$(O)wintty.o:	$(TTY)wintty.c $(HDEP) $(I)wintty.h $(I)tcap.h \
1495		$(I)date.h $(I)patchlevel.h
1496
1497$(O)amitty.o:	$(AMI)amitty.c $(HDEP)
1498
1499$(O)amistack.o:	$(AMI)amistack.c
1500	$(CC) $(CFLAGS3) $(CSYM) $(OBJSPEC)$@ $(AMI)amistack.c
1501
1502$(O)rip.o:	$(NHS)rip.c $(HDEP)
1503
1504
1505$(I)config.h:  $(I)config1.h $(I)tradstdc.h $(I)global.h
1506	-setdate $(I)config.h
1507	-wait 2
1508
1509# onames.h handled at onames.h target, pm.h
1510
1511$(I)decl.h:  $(I)quest.h $(I)spell.h $(I)color.h $(I)obj.h $(I)you.h
1512	-setdate $(I)decl.h
1513	-wait 2
1514
1515$(I)global.h:  $(I)coord.h $(I)pcconf.h $(I)amiconf.h
1516	-setdate $(I)global.h
1517	-wait 2
1518
1519$(I)hack.h:  $(I)config.h $(I)context.h $(I)trap.h $(I)decl.h $(I)dungeon.h \
1520		$(I)monsym.h $(I)mkroom.h $(I)objclass.h $(I)flag.h $(I)rm.h \
1521		$(I)vision.h $(I)display.h $(I)wintype.h $(I)engrave.h \
1522		$(I)rect.h $(I)region.h $(I)sys.h
1523	-setdate $(I)hack.h
1524	-wait 2
1525
1526$(I)permonst.h:  $(I)monattk.h $(I)monflag.h $(I)align.h
1527	-setdate $(I)permonst.h
1528	-wait 2
1529
1530$(I)you.h:  $(I)align.h $(I)attrib.h $(I)monst.h $(I)mextra.h $(I)youprop.h $(I)skills.h
1531	-setdate $(I)you.h
1532	-wait 2
1533
1534# pm.h handled at target
1535
1536$(I)youprop.h:  $(I)prop.h $(I)permonst.h $(I)mondata.h
1537	-setdate $(I)youprop.h
1538	-wait 2
1539
1540$(I)display.h: $(I)vision.h $(I)mondata.h
1541	-setdate $(I)display.h
1542	-wait 2
1543
1544$(I)dungeon.h: $(I)align.h
1545	-setdate $(I)dungeon.h
1546	-wait 2
1547
1548$(I)engrave.h: $(I)rect.h
1549	-setdate $(I)engrave.h
1550	-wait 2
1551
1552$(I)mextra.h: $(I)align.h
1553	-setdate $(I)mextra.h
1554	-wait 2
1555
1556$(I)mondata.h: $(I)align.h
1557	-setdate $(I)mondata.h
1558	-wait 2
1559
1560$(I)monst.h: $(I)align.h $(I)mextra.h
1561	-setdate $(I)monst.h
1562	-wait 2
1563
1564$(I)pcconf.h: $(I)micro.h $(I)system.h
1565	-setdate $(I)pcconf.h
1566	-wait 2
1567
1568$(I)rm.h: $(I)align.h
1569	-setdate $(I)rm.h
1570	-wait 2
1571
1572
1573#notes
1574#  install keeps doing re-install because it keeps rebuilding lev_comp???
1575#  fixed(?) - deleted setdate
1576#  make nhdat rebuils sys/amiga objects
1577