1#include "location.qh"
2#ifdef SVQC
3void target_push_init(entity this);
4
5spawnfunc(target_location)
6{
7    this.classname = "target_location";
8    // location name in netname
9    // eventually support: count, teamgame selectors, line of sight?
10
11    target_push_init(this);
12}
13
14spawnfunc(info_location)
15{
16    this.classname = "target_location";
17    this.message = this.netname;
18
19    target_push_init(this);
20}
21#endif
22