1#include "location.qh" 2#ifdef SVQC 3void target_push_init(entity this); 4 5spawnfunc(target_location) 6{ 7 this.classname = "target_location"; 8 // location name in netname 9 // eventually support: count, teamgame selectors, line of sight? 10 11 target_push_init(this); 12} 13 14spawnfunc(info_location) 15{ 16 this.classname = "target_location"; 17 this.message = this.netname; 18 19 target_push_init(this); 20} 21#endif 22