1#pragma once
2
3#include "commandbutton.qh"
4CLASS(XonoticBigCommandButton, XonoticCommandButton)
5	METHOD(XonoticBigCommandButton, configureXonoticBigCommandButton, void(entity, string, vector, string, float, string));
6	ATTRIB(XonoticBigCommandButton, image, string, SKINGFX_BUTTON_BIG);
7	ATTRIB(XonoticBigCommandButton, grayImage, string, SKINGFX_BUTTON_BIG_GRAY);
8ENDCLASS(XonoticBigCommandButton)
9entity makeXonoticBigCommandButton_T(string theText, vector theColor, string theCommand, float closesMenu, string theTooltip);
10entity makeXonoticBigCommandButton(string theText, vector theColor, string theCommand, float closesMenu);
11