1#pragma once 2 3#include "commandbutton.qh" 4CLASS(XonoticBigCommandButton, XonoticCommandButton) 5 METHOD(XonoticBigCommandButton, configureXonoticBigCommandButton, void(entity, string, vector, string, float, string)); 6 ATTRIB(XonoticBigCommandButton, image, string, SKINGFX_BUTTON_BIG); 7 ATTRIB(XonoticBigCommandButton, grayImage, string, SKINGFX_BUTTON_BIG_GRAY); 8ENDCLASS(XonoticBigCommandButton) 9entity makeXonoticBigCommandButton_T(string theText, vector theColor, string theCommand, float closesMenu, string theTooltip); 10entity makeXonoticBigCommandButton(string theText, vector theColor, string theCommand, float closesMenu); 11