1#include "dialog_monstertools.qh"
2
3#include "textlabel.qh"
4#include "radiobutton.qh"
5#include "commandbutton.qh"
6#include "slider.qh"
7
8void XonoticMonsterToolsDialog_fill(entity me)
9{
10	entity e;
11
12	me.TR(me);
13		me.TD(me, 1, 0.25, e = makeXonoticTextLabel(0, _("Monster:")));
14	me.TR(me);
15		me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "zombie", _("Zombie")));
16		me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "spider", _("Spider")));
17		me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "shambler", _("Shambler")));
18		me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "mage", _("Mage")));
19		me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "wyvern", _("Wyvern")));
20	me.TR(me);
21		me.TDempty(me, 0.1);
22		me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Spawn"), '0 0 0', "spawnmob $menu_monsters_edit_spawn $menu_monsters_edit_movetarget", 0));
23		me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Remove"), '0 0 0', "killmob", 0));
24	me.TR(me);
25		me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Move target:"), '0 0 0', "editmob movetarget $menu_monsters_edit_movetarget", 0));
26		me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "menu_monsters_edit_movetarget", "1", _("Follow")));
27		me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "menu_monsters_edit_movetarget", "2", _("Wander")));
28		me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "menu_monsters_edit_movetarget", "3", _("Spawnpoint")));
29		me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "menu_monsters_edit_movetarget", "4", _("No moving")));
30	me.TR(me);
31	me.TD(me, 1, 1.5, e = makeXonoticTextLabel(0, _("Colors:")));
32	me.TR(me);
33		me.TD(me, 1, 0.5, e = makeXonoticCommandButton(_("Set skin:"), '0 0 0', "editmob skin $menu_monsters_edit_skin", 0));
34		me.TD(me, 1, 1.5, e = makeXonoticSlider(0, 99, 1, "menu_monsters_edit_skin"));
35	me.TR(me);
36
37	me.gotoRC(me, me.rows - 1, 0);
38		me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
39			e.onClick = Dialog_Close;
40			e.onClickEntity = me;
41}
42