1*************************************************************** 2XorGramana Copyright 2009 by James W. Morris, james@jwm-art.net 3 4THIS SOFTWARE IS LICENSED UNDER THE GNU GPLv3 See COPYING FOR 5FULL DETAILS. 6*************************************************************** 7 8http://www.jwm-art.net/XorGramana 9 10XorGramana is a game which expands upon the game play of Xor, 11using a code-base from XorCurses (a remake by jwm-art.net of 12Xor for the linux console). 13 14XorGramana is a tile based logic puzzle set in a series of mazes 15where the object of each maze is to escape by re-arranging letters 16which might form words or might simply be 'just-puzzles-to-get-past'. 17 18XorGramana uses the SDL library and has nice enough graphics. 19 20What's not working yet? 21 22Replay load and save is not working. Some other things too. 23 24THE MAP IS WORKING NOW! 25 26---------------------------------- 27 28building 29 30 31tar -xjr XorGramana-0.0.8.tar.bz2 32cd XorGramana-0.0.8.tar.bz2 33make 34 35 36*** this game does not make install yet. please run from the src dir. 37 38if the build process fails you may need to install the SDL development 39packages and try again (SDL, SDL_image, SDL_gfx etc). 40 41 42once built: 43 44./xorgramana 45 46will run the game for you to play it. 47 48If you have problems building XorGramana on your Linux system and it is 49not due to missing dependancies (ie SDL development packages are 50installed) please contact james@jwm-art.net with details of the problems 51and we'll try and fix it. 52 53----------------------------------- 54 55Please note this is an early release, and a project with which i am 56learning to use SDL. It is only my second attempt at game programming. 57 58XorCurses is my first if I can bring myself to forget about 59"Lawn Mower Simulator", a game I wrote in Locomotive Basic on the 60Amstrad CPC 464 which appeared in Amstrad Action circa 1990. In Basic 61one of the best optimizations was to cram as much code into a 256 62character line as possible. Hehe. 63 64