1 static char *fallback_resources[] = {
2     "*connectLineColor: blue",
3     "*connectLineTime: 1200",
4     "*aboutString: Shisen-sho for X11 ver " XSHISEN_VERSION " \\n\\n"
5     " Shisen-sho for X11    by Masaoki Kobayashi <masaoki@techfirm.co.jp>\\n"
6     "   Shisen-sho for Win  by Shinji Ono <ono@urban.ne.jp>\\n"
7     "   Picture             by Takayuki Akiyama <taco3@ybb.ne.jp>",
8     "*tedumari: No pieces available to get",
9     "*timeFormat: Your time is %2.2d:%2.2d.",
10     "*displayFormat1: Pieces left: ",
11     "*displayFormat2: Time: ",
12     "*score*scoreTitle: Shisen-sho best scores\\n\\n",
13     "*score*strPeriod: Last %d days",
14     "*score*strPlayed: Played",
15     "*score*strCompleted: Completed",
16     "*score*strTedumari: Deadlocked",
17     "*score*strSearched: Search used",
18     "*score*strGames: games",
19     "*score*strAverage: Average",
20     "*score*strTotal: Total",
21     "*score*strGiveUp: Given up",
22     "*score*personalTitle: Personal Statistics (%s)\\n\\n",
23     "*score*averagePeriod: 14",
24 #if USE_MOTIF
25     "*form.label0.foreground: #f0f0f0",
26     "*form.label1.foreground: #f0f0f0",
27     "*form.label2.foreground: #f0f0f0",
28     "*form.label3.foreground: #f0f0f0",
29     "*form.label0.background: #004000",
30     "*form.label1.background: #004000",
31     "*form.label2.background: #004000",
32     "*form.label3.background: #004000",
33     "*fontList: -*-fixed-medium-r-normal--16-*-iso8859-1",
34     "*drawing.foreground: #f0f0f0",
35     "*drawing.background: #004000",
36     "*score.dialogTitle: XShisen Score",
37     "*message.dialogTitle: XShisen",
38     "*mdialog.dialogTitle: Warning",
39     "*mdialog.messageString: Cannot write to high-score file.",
40     "*mdialog.okLabelString: Retry",
41     "*mdialog.cancelLabelString: Abandon",
42     "*mb.button_0.labelString: Game",
43     "*mb.button_0.mnemonic: G",
44     "*mb.button_1.labelString: Operation",
45     "*mb.button_1.mnemonic: O",
46     "*mb.button_2.labelString: Configuration",
47     "*mb.button_2.mnemonic: C",
48     "*mb.button_3.labelString: Picture",
49     "*mb.button_3.mnemonic: P",
50     "*pd0.button_0.labelString: Start",
51     "*pd0.button_0.mnemonic: D",
52     "*pd0.button_0.accelerator: Ctrl<Key>D",
53     "*pd0.button_0.acceleratorText: Ctrl-D",
54     "*pd0.button_1.labelString: Restart",
55     "*pd0.button_1.mnemonic: R",
56     "*pd0.button_1.accelerator: Ctrl<Key>R",
57     "*pd0.button_1.acceleratorText: Ctrl-R",
58     "*pd0.button_2.labelString: Pause",
59     "*pd0.button_2.mnemonic: P",
60     "*pd0.button_2.accelerator: <Key>Escape",
61     "*pd0.button_2.acceleratorText: ESC",
62     "*pd0.button_3.labelString: Score",
63     "*pd0.button_3.mnemonic: S",
64     "*pd0.button_3.accelerator: Ctrl<Key>S",
65     "*pd0.button_3.acceleratorText: Ctrl-S",
66     "*pd0.button_4.labelString: Personal Score",
67     "*pd0.button_4.mnemonic: T",
68     "*pd0.button_4.accelerator: Ctrl<Key>T",
69     "*pd0.button_4.acceleratorText: Ctrl-T",
70     "*pd0.button_5.labelString: About",
71     "*pd0.button_5.mnemonic: A",
72     "*pd0.button_5.accelerator: Ctrl<Key>A",
73     "*pd0.button_5.acceleratorText: Ctrl-A",
74     "*pd0.button_6.labelString: Exit",
75     "*pd0.button_6.mnemonic: x",
76     "*pd1.button_0.labelString: Search",
77     "*pd1.button_0.mnemonic: S",
78     "*pd1.button_0.accelerator: <Key>F1",
79     "*pd1.button_0.acceleratorText: F1",
80     "*pd1.button_1.labelString: Back",
81     "*pd1.button_1.mnemonic: B",
82     "*pd1.button_1.accelerator: <Key>F5",
83     "*pd1.button_1.acceleratorText: F5",
84     "*pd2.button_0.labelString: Regular (18x 8)",
85     "*pd2.button_1.labelString: Large   (24x12)",
86     "*pd2.button_2.labelString: Huge    (36x16)",
87     "*pd2.button_3.labelString: Click Trial",
88     "*pd2.button_4.labelString: Gravity",
89     "*pd3.button_0.labelString: Picture#1",
90     "*pd3.button_1.labelString: Picture#2",
91     "*drawing.translations: #replace <Btn1Down>: PickupPiece()\\n"
92     "  <Btn2Down>(2): menu(0,0)\\n"
93     "  <Btn3Down>: CancelPiece()",
94 #else /* USE_MOTIF */
95     "*form.sform.label0.foreground: #f0f0f0",
96     "*form.sform.label1.foreground: #f0f0f0",
97     "*form.sform.label2.foreground: #f0f0f0",
98     "*form.sform.label3.foreground: #f0f0f0",
99     "*form.sform.label0.background: #004000",
100     "*form.sform.label1.background: #004000",
101     "*form.sform.label2.background: #004000",
102     "*form.sform.label3.background: #004000",
103     "*font: -*-fixed-medium-r-normal--16-*-iso8859-1",
104     "*simple.foreground: #f0f0f0",
105     "*sform*background: #004000",
106     "*score.title: XShisen Score",
107     "*message.title: XShisen",
108     "*mdialog.title: Warning",
109     "*mdialog.label.label: Cannot write to high-score file.",
110     "*mdialog.ok_button.label: Retry",
111     "*mdialog.cancel_button.label: Abandon",
112     "*mb.pd0.label: Game",
113     "*mb.pd1.label: Operation",
114     "*mb.pd2.label: Configuration",
115     "*mb.pd3.label: Picture",
116     "*pd0*button_0.label: Start          Ctrl-D",
117     "*pd0*button_1.label: Restart        Ctrl-R",
118     "*pd0*button_2.label: Pause          ESC",
119     "*pd0*button_3.label: Score          Ctrl-S",
120     "*pd0*button_4.label: Personal Score Ctrl-T",
121     "*pd0*button_5.label: About          Ctrl-A",
122     "*pd0*button_6.label: Exit",
123     "*pd1*button_0.label: Search  F1",
124     "*pd1*button_1.label: Back    F5",
125     "*pd2*button_0.label: Regular (18x 8)",
126     "*pd2*button_1.label: Large   (24x12)",
127     "*pd2*button_2.label: Huge    (36x16)",
128     "*pd2*button_3.label: Click Trial",
129     "*pd2*button_4.label: Gravity",
130     "*pd3*button_0.label: Picture#1",
131     "*pd3*button_1.label: Picture#2",
132     "*sform*translations: #replace <Btn1Down>: PickupPiece()\\n"
133     "  <Btn2Down>(2): menu(0,0)\\n"
134     "  <Btn3Down>: CancelPiece()\\n"
135     "  Ctrl<Key>D: menu(0,0)\\n"
136     "  Ctrl<Key>R: menu(0,1)\\n"
137     "  <Key>Escape: menu(0,2)\\n"
138     "  Ctrl<Key>S: menu(0,3)\\n"
139     "  Ctrl<Key>T: menu(0,4)\\n"
140     "  Ctrl<Key>A: menu(0,5)\\n"
141     "  <Key>F1: menu(1,0)\\n"
142     "  <Key>F5: menu(1,1)",
143 #endif /* USE_MOTIF */
144     NULL
145 };
146