1 static char *fallback_resources[] = { 2 "*connectLineColor: blue", 3 "*connectLineTime: 1200", 4 "*aboutString: Shisen-sho for X11 ver " XSHISEN_VERSION " \\n\\n" 5 " Shisen-sho for X11 by Masaoki Kobayashi <masaoki@techfirm.co.jp>\\n" 6 " Shisen-sho for Win by Shinji Ono <ono@urban.ne.jp>\\n" 7 " Picture by Takayuki Akiyama <taco3@ybb.ne.jp>", 8 "*tedumari: No pieces available to get", 9 "*timeFormat: Your time is %2.2d:%2.2d.", 10 "*displayFormat1: Pieces left: ", 11 "*displayFormat2: Time: ", 12 "*score*scoreTitle: Shisen-sho best scores\\n\\n", 13 "*score*strPeriod: Last %d days", 14 "*score*strPlayed: Played", 15 "*score*strCompleted: Completed", 16 "*score*strTedumari: Deadlocked", 17 "*score*strSearched: Search used", 18 "*score*strGames: games", 19 "*score*strAverage: Average", 20 "*score*strTotal: Total", 21 "*score*strGiveUp: Given up", 22 "*score*personalTitle: Personal Statistics (%s)\\n\\n", 23 "*score*averagePeriod: 14", 24 #if USE_MOTIF 25 "*form.label0.foreground: #f0f0f0", 26 "*form.label1.foreground: #f0f0f0", 27 "*form.label2.foreground: #f0f0f0", 28 "*form.label3.foreground: #f0f0f0", 29 "*form.label0.background: #004000", 30 "*form.label1.background: #004000", 31 "*form.label2.background: #004000", 32 "*form.label3.background: #004000", 33 "*fontList: -*-fixed-medium-r-normal--16-*-iso8859-1", 34 "*drawing.foreground: #f0f0f0", 35 "*drawing.background: #004000", 36 "*score.dialogTitle: XShisen Score", 37 "*message.dialogTitle: XShisen", 38 "*mdialog.dialogTitle: Warning", 39 "*mdialog.messageString: Cannot write to high-score file.", 40 "*mdialog.okLabelString: Retry", 41 "*mdialog.cancelLabelString: Abandon", 42 "*mb.button_0.labelString: Game", 43 "*mb.button_0.mnemonic: G", 44 "*mb.button_1.labelString: Operation", 45 "*mb.button_1.mnemonic: O", 46 "*mb.button_2.labelString: Configuration", 47 "*mb.button_2.mnemonic: C", 48 "*mb.button_3.labelString: Picture", 49 "*mb.button_3.mnemonic: P", 50 "*pd0.button_0.labelString: Start", 51 "*pd0.button_0.mnemonic: D", 52 "*pd0.button_0.accelerator: Ctrl<Key>D", 53 "*pd0.button_0.acceleratorText: Ctrl-D", 54 "*pd0.button_1.labelString: Restart", 55 "*pd0.button_1.mnemonic: R", 56 "*pd0.button_1.accelerator: Ctrl<Key>R", 57 "*pd0.button_1.acceleratorText: Ctrl-R", 58 "*pd0.button_2.labelString: Pause", 59 "*pd0.button_2.mnemonic: P", 60 "*pd0.button_2.accelerator: <Key>Escape", 61 "*pd0.button_2.acceleratorText: ESC", 62 "*pd0.button_3.labelString: Score", 63 "*pd0.button_3.mnemonic: S", 64 "*pd0.button_3.accelerator: Ctrl<Key>S", 65 "*pd0.button_3.acceleratorText: Ctrl-S", 66 "*pd0.button_4.labelString: Personal Score", 67 "*pd0.button_4.mnemonic: T", 68 "*pd0.button_4.accelerator: Ctrl<Key>T", 69 "*pd0.button_4.acceleratorText: Ctrl-T", 70 "*pd0.button_5.labelString: About", 71 "*pd0.button_5.mnemonic: A", 72 "*pd0.button_5.accelerator: Ctrl<Key>A", 73 "*pd0.button_5.acceleratorText: Ctrl-A", 74 "*pd0.button_6.labelString: Exit", 75 "*pd0.button_6.mnemonic: x", 76 "*pd1.button_0.labelString: Search", 77 "*pd1.button_0.mnemonic: S", 78 "*pd1.button_0.accelerator: <Key>F1", 79 "*pd1.button_0.acceleratorText: F1", 80 "*pd1.button_1.labelString: Back", 81 "*pd1.button_1.mnemonic: B", 82 "*pd1.button_1.accelerator: <Key>F5", 83 "*pd1.button_1.acceleratorText: F5", 84 "*pd2.button_0.labelString: Regular (18x 8)", 85 "*pd2.button_1.labelString: Large (24x12)", 86 "*pd2.button_2.labelString: Huge (36x16)", 87 "*pd2.button_3.labelString: Click Trial", 88 "*pd2.button_4.labelString: Gravity", 89 "*pd3.button_0.labelString: Picture#1", 90 "*pd3.button_1.labelString: Picture#2", 91 "*drawing.translations: #replace <Btn1Down>: PickupPiece()\\n" 92 " <Btn2Down>(2): menu(0,0)\\n" 93 " <Btn3Down>: CancelPiece()", 94 #else /* USE_MOTIF */ 95 "*form.sform.label0.foreground: #f0f0f0", 96 "*form.sform.label1.foreground: #f0f0f0", 97 "*form.sform.label2.foreground: #f0f0f0", 98 "*form.sform.label3.foreground: #f0f0f0", 99 "*form.sform.label0.background: #004000", 100 "*form.sform.label1.background: #004000", 101 "*form.sform.label2.background: #004000", 102 "*form.sform.label3.background: #004000", 103 "*font: -*-fixed-medium-r-normal--16-*-iso8859-1", 104 "*simple.foreground: #f0f0f0", 105 "*sform*background: #004000", 106 "*score.title: XShisen Score", 107 "*message.title: XShisen", 108 "*mdialog.title: Warning", 109 "*mdialog.label.label: Cannot write to high-score file.", 110 "*mdialog.ok_button.label: Retry", 111 "*mdialog.cancel_button.label: Abandon", 112 "*mb.pd0.label: Game", 113 "*mb.pd1.label: Operation", 114 "*mb.pd2.label: Configuration", 115 "*mb.pd3.label: Picture", 116 "*pd0*button_0.label: Start Ctrl-D", 117 "*pd0*button_1.label: Restart Ctrl-R", 118 "*pd0*button_2.label: Pause ESC", 119 "*pd0*button_3.label: Score Ctrl-S", 120 "*pd0*button_4.label: Personal Score Ctrl-T", 121 "*pd0*button_5.label: About Ctrl-A", 122 "*pd0*button_6.label: Exit", 123 "*pd1*button_0.label: Search F1", 124 "*pd1*button_1.label: Back F5", 125 "*pd2*button_0.label: Regular (18x 8)", 126 "*pd2*button_1.label: Large (24x12)", 127 "*pd2*button_2.label: Huge (36x16)", 128 "*pd2*button_3.label: Click Trial", 129 "*pd2*button_4.label: Gravity", 130 "*pd3*button_0.label: Picture#1", 131 "*pd3*button_1.label: Picture#2", 132 "*sform*translations: #replace <Btn1Down>: PickupPiece()\\n" 133 " <Btn2Down>(2): menu(0,0)\\n" 134 " <Btn3Down>: CancelPiece()\\n" 135 " Ctrl<Key>D: menu(0,0)\\n" 136 " Ctrl<Key>R: menu(0,1)\\n" 137 " <Key>Escape: menu(0,2)\\n" 138 " Ctrl<Key>S: menu(0,3)\\n" 139 " Ctrl<Key>T: menu(0,4)\\n" 140 " Ctrl<Key>A: menu(0,5)\\n" 141 " <Key>F1: menu(1,0)\\n" 142 " <Key>F5: menu(1,1)", 143 #endif /* USE_MOTIF */ 144 NULL 145 }; 146