1Xye
2===
3  Víctor Hugo Solíz Kuncar (Vexorian) vexorian@gmail.com
4
5Author of Kye for windows 3.11 (1992)
6==============================
7 Colin Garbutt
8
9Levels
10======
11- Víctor Hugo Solíz Kuncar : Most of the level files, except:
12- Colin Phipps : The kye levels included in Phipps.kye
13
14- David W. Skinner (http://users.bentonrea.com/~sasquatch/sokoban/index.html )
15      microban.xsb
16
17- phyrex1an : pxlevels.xye
18- Mc ! : mic4.xye
19- Eilang: cracked.xye
20- Ironclash: xyester.xye
21
22Ancestral Xye Skin
23==================
24Miguel Angel Soliz Kuncar
25
26Base of build system
27====================
28- David Philips (http://david.acz.org)
29
30Special thanks
31===========================
32 - http://www.codeblocks.org/ - Code::blocks is a cross platform c++ IDE completelly free and also works like a charm!
33 - http://www.libsdl.org - SDL It is a wonderful cross platform library for game creation.
34 - Jim Babcock , the creator of SKye for helping with a lot of information about kye rules, specially timing and the rules for auto sliders/ rockies.
35- The Ultimate Packer for eXecutables : Copyright (c) 1996-2002 Markus Oberhumer & Laszlo Molnar  http://upx.sourceforge.net Mantains the win32 executable small.
36- The "Inkscape" and "The Gimp" projects: Without these tools making the sprites could get hard or expensive.
37- Sourceforge.net for the hosting.
38