1Xye 2=== 3 Víctor Hugo Solíz Kuncar (Vexorian) vexorian@gmail.com 4 5Author of Kye for windows 3.11 (1992) 6============================== 7 Colin Garbutt 8 9Levels 10====== 11- Víctor Hugo Solíz Kuncar : Most of the level files, except: 12- Colin Phipps : The kye levels included in Phipps.kye 13 14- David W. Skinner (http://users.bentonrea.com/~sasquatch/sokoban/index.html ) 15 microban.xsb 16 17- phyrex1an : pxlevels.xye 18- Mc ! : mic4.xye 19- Eilang: cracked.xye 20- Ironclash: xyester.xye 21 22Ancestral Xye Skin 23================== 24Miguel Angel Soliz Kuncar 25 26Base of build system 27==================== 28- David Philips (http://david.acz.org) 29 30Special thanks 31=========================== 32 - http://www.codeblocks.org/ - Code::blocks is a cross platform c++ IDE completelly free and also works like a charm! 33 - http://www.libsdl.org - SDL It is a wonderful cross platform library for game creation. 34 - Jim Babcock , the creator of SKye for helping with a lot of information about kye rules, specially timing and the rules for auto sliders/ rockies. 35- The Ultimate Packer for eXecutables : Copyright (c) 1996-2002 Markus Oberhumer & Laszlo Molnar http://upx.sourceforge.net Mantains the win32 executable small. 36- The "Inkscape" and "The Gimp" projects: Without these tools making the sprites could get hard or expensive. 37- Sourceforge.net for the hosting. 38