1# Possible parameters 2 3fps 4frame 5shutter_open (relative to frame) 6shutter_close (relative to frame) 7file_path (/path/to/foo.abc) 8shape_path (/path/to/myShape) 9clash_prefix (str) 10 11## References 12 13https://github.com/BlueBolt/bb_arnoldAlembicProcedural 14 15 16 17have a look at `read_key_framed_mesh_object()` in `meshobjectreader.cpp` 18this function uses `read_mesh_object()` to read a single "pose" (i.e. a single key frame) 19after loading each pose, it set the new vertex positions in the mesh using `set_vertex_poses()` 20you should also have a look at the `renderer::MeshObject` API 21in `meshobject.h` 22it should be decently self-explanatory 23