1# Possible parameters
2
3fps
4frame
5shutter_open (relative to frame)
6shutter_close (relative to frame)
7file_path (/path/to/foo.abc)
8shape_path (/path/to/myShape)
9clash_prefix (str)
10
11## References
12
13https://github.com/BlueBolt/bb_arnoldAlembicProcedural
14
15
16
17have a look at `read_key_framed_mesh_object()` in `meshobjectreader.cpp`
18this function uses `read_mesh_object()` to read a single "pose" (i.e. a single key frame)
19after loading each pose, it set the new vertex positions in the mesh using `set_vertex_poses()`
20you should also have a look at the `renderer::MeshObject` API
21in `meshobject.h`
22it should be decently self-explanatory
23