1 2 // 3 // This source file is part of appleseed. 4 // Visit https://appleseedhq.net/ for additional information and resources. 5 // 6 // This software is released under the MIT license. 7 // 8 // Copyright (c) 2010-2013 Francois Beaune, Jupiter Jazz Limited 9 // Copyright (c) 2014-2018 Francois Beaune, The appleseedhq Organization 10 // 11 // Permission is hereby granted, free of charge, to any person obtaining a copy 12 // of this software and associated documentation files (the "Software"), to deal 13 // in the Software without restriction, including without limitation the rights 14 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 15 // copies of the Software, and to permit persons to whom the Software is 16 // furnished to do so, subject to the following conditions: 17 // 18 // The above copyright notice and this permission notice shall be included in 19 // all copies or substantial portions of the Software. 20 // 21 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 22 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 23 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 24 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 25 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 26 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 27 // THE SOFTWARE. 28 // 29 30 #pragma once 31 32 // appleseed.studio headers. 33 #include "mainwindow/project/customentityui.h" 34 #include "mainwindow/project/entityeditor.h" 35 #include "utility/windowbase.h" 36 37 // appleseed.foundation headers. 38 #include "foundation/utility/containers/dictionary.h" 39 40 // Qt headers. 41 #include <QObject> 42 43 // Standard headers. 44 #include <memory> 45 #include <string> 46 47 // Forward declarations. 48 namespace renderer { class ParamArray; } 49 namespace renderer { class Project; } 50 namespace Ui { class EntityEditorWindow; } 51 class QWidget; 52 53 namespace appleseed { 54 namespace studio { 55 56 class EntityEditorWindow 57 : public WindowBase 58 { 59 Q_OBJECT 60 61 public: 62 // Constructor. 63 EntityEditorWindow( 64 QWidget* parent, 65 const std::string& window_title, 66 const renderer::Project& project, 67 renderer::ParamArray& settings, 68 std::unique_ptr<EntityEditor::IFormFactory> form_factory, 69 std::unique_ptr<EntityEditor::IEntityBrowser> entity_browser, 70 std::unique_ptr<CustomEntityUI> custom_entity_ui, 71 const foundation::Dictionary& values = foundation::Dictionary()); 72 73 // Destructor. 74 ~EntityEditorWindow() override; 75 76 signals: 77 void signal_applied(foundation::Dictionary values); 78 void signal_accepted(foundation::Dictionary values); 79 void signal_canceled(foundation::Dictionary values); 80 81 private: 82 // Not wrapped in std::unique_ptr<> to avoid pulling in the UI definition code. 83 Ui::EntityEditorWindow* m_ui; 84 85 std::unique_ptr<EntityEditor> m_entity_editor; 86 foundation::Dictionary m_initial_values; 87 88 void create_connections(); 89 90 private slots: 91 void slot_accept(); 92 void slot_cancel(); 93 }; 94 95 } // namespace studio 96 } // namespace appleseed 97