1 
2 //
3 // This source file is part of appleseed.
4 // Visit https://appleseedhq.net/ for additional information and resources.
5 //
6 // This software is released under the MIT license.
7 //
8 // Copyright (c) 2014-2018 Esteban Tovagliari, The appleseedhq Organization
9 //
10 // Permission is hereby granted, free of charge, to any person obtaining a copy
11 // of this software and associated documentation files (the "Software"), to deal
12 // in the Software without restriction, including without limitation the rights
13 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
14 // copies of the Software, and to permit persons to whom the Software is
15 // furnished to do so, subject to the following conditions:
16 //
17 // The above copyright notice and this permission notice shall be included in
18 // all copies or substantial portions of the Software.
19 //
20 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
23 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
25 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
26 // THE SOFTWARE.
27 //
28 
29 #pragma once
30 
31 // appleseed.studio headers.
32 #include "mainwindow/project/fixedmodelentityitem.h"
33 
34 // appleseed.renderer headers.
35 #include "renderer/api/material.h"
36 
37 // Forward declarations.
38 namespace appleseed { namespace studio { class EntityEditorContext; } }
39 namespace appleseed { namespace studio { class MaterialCollectionItem; } }
40 namespace renderer  { class Assembly; }
41 
42 namespace appleseed {
43 namespace studio {
44 
45 class MaterialItem
46   : public FixedModelEntityItem<renderer::Material, renderer::Assembly, MaterialCollectionItem>
47 {
48     Q_OBJECT
49 
50   public:
51     MaterialItem(
52         EntityEditorContext&        editor_context,
53         renderer::Material*         entity,
54         renderer::Assembly&         parent,
55         MaterialCollectionItem*     collection_item);
56 
57     QMenu* get_single_item_context_menu() const override;
58 
59   public slots:
60     void slot_export();
61 
62   private:
63     void slot_edit(AttributeEditor* attribute_editor) override;
64 };
65 
66 }   // namespace studio
67 }   // namespace appleseed
68