1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * Copyright 2016, Blender Foundation.
17  */
18 
19 /** \file
20  * \ingroup draw_engine
21  *
22  * All specific data handler for Objects, Lights, ViewLayers, ...
23  */
24 
25 #include "DRW_render.h"
26 
27 #include "BLI_ghash.h"
28 #include "BLI_memblock.h"
29 
30 #include "BKE_duplilist.h"
31 #include "BKE_modifier.h"
32 #include "BKE_object.h"
33 
34 #include "DEG_depsgraph_query.h"
35 
36 #include "GPU_vertex_buffer.h"
37 
38 #include "eevee_lightcache.h"
39 #include "eevee_private.h"
40 
41 /* Motion Blur data. */
42 
eevee_motion_blur_mesh_data_free(void * val)43 static void eevee_motion_blur_mesh_data_free(void *val)
44 {
45   EEVEE_GeometryMotionData *geom_mb = (EEVEE_GeometryMotionData *)val;
46   EEVEE_HairMotionData *hair_mb = (EEVEE_HairMotionData *)val;
47   switch (geom_mb->type) {
48     case EEVEE_MOTION_DATA_HAIR:
49       for (int j = 0; j < hair_mb->psys_len; j++) {
50         for (int i = 0; i < ARRAY_SIZE(hair_mb->psys[0].hair_pos); i++) {
51           GPU_VERTBUF_DISCARD_SAFE(hair_mb->psys[j].hair_pos[i]);
52         }
53         for (int i = 0; i < ARRAY_SIZE(hair_mb->psys[0].hair_pos); i++) {
54           DRW_TEXTURE_FREE_SAFE(hair_mb->psys[j].hair_pos_tx[i]);
55         }
56       }
57       break;
58 
59     case EEVEE_MOTION_DATA_MESH:
60       for (int i = 0; i < ARRAY_SIZE(geom_mb->vbo); i++) {
61         GPU_VERTBUF_DISCARD_SAFE(geom_mb->vbo[i]);
62       }
63       break;
64   }
65   MEM_freeN(val);
66 }
67 
eevee_object_key_hash(const void * key)68 static uint eevee_object_key_hash(const void *key)
69 {
70   EEVEE_ObjectKey *ob_key = (EEVEE_ObjectKey *)key;
71   uint hash = BLI_ghashutil_ptrhash(ob_key->ob);
72   hash = BLI_ghashutil_combine_hash(hash, BLI_ghashutil_ptrhash(ob_key->parent));
73   for (int i = 0; i < MAX_DUPLI_RECUR; i++) {
74     if (ob_key->id[i] != 0) {
75       hash = BLI_ghashutil_combine_hash(hash, BLI_ghashutil_inthash(ob_key->id[i]));
76     }
77     else {
78       break;
79     }
80   }
81   return hash;
82 }
83 
84 /* Return false if equal. */
eevee_object_key_cmp(const void * a,const void * b)85 static bool eevee_object_key_cmp(const void *a, const void *b)
86 {
87   EEVEE_ObjectKey *key_a = (EEVEE_ObjectKey *)a;
88   EEVEE_ObjectKey *key_b = (EEVEE_ObjectKey *)b;
89 
90   if (key_a->ob != key_b->ob) {
91     return true;
92   }
93   if (key_a->parent != key_b->parent) {
94     return true;
95   }
96   if (memcmp(key_a->id, key_b->id, sizeof(key_a->id)) != 0) {
97     return true;
98   }
99   return false;
100 }
101 
EEVEE_motion_blur_data_init(EEVEE_MotionBlurData * mb)102 void EEVEE_motion_blur_data_init(EEVEE_MotionBlurData *mb)
103 {
104   if (mb->object == NULL) {
105     mb->object = BLI_ghash_new(eevee_object_key_hash, eevee_object_key_cmp, "EEVEE Object Motion");
106   }
107   if (mb->geom == NULL) {
108     mb->geom = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "EEVEE Mesh Motion");
109   }
110 }
111 
EEVEE_motion_blur_data_free(EEVEE_MotionBlurData * mb)112 void EEVEE_motion_blur_data_free(EEVEE_MotionBlurData *mb)
113 {
114   if (mb->object) {
115     BLI_ghash_free(mb->object, MEM_freeN, MEM_freeN);
116     mb->object = NULL;
117   }
118   if (mb->geom) {
119     BLI_ghash_free(mb->geom, NULL, eevee_motion_blur_mesh_data_free);
120     mb->geom = NULL;
121   }
122 }
123 
EEVEE_motion_blur_object_data_get(EEVEE_MotionBlurData * mb,Object * ob,bool hair)124 EEVEE_ObjectMotionData *EEVEE_motion_blur_object_data_get(EEVEE_MotionBlurData *mb,
125                                                           Object *ob,
126                                                           bool hair)
127 {
128   if (mb->object == NULL) {
129     return NULL;
130   }
131 
132   EEVEE_ObjectKey key, *key_p;
133   /* Small hack to avoid another comparisson. */
134   key.ob = (Object *)((char *)ob + hair);
135   DupliObject *dup = DRW_object_get_dupli(ob);
136   if (dup) {
137     key.parent = DRW_object_get_dupli_parent(ob);
138     memcpy(key.id, dup->persistent_id, sizeof(key.id));
139   }
140   else {
141     key.parent = key.ob;
142     memset(key.id, 0, sizeof(key.id));
143   }
144 
145   EEVEE_ObjectMotionData *ob_step = BLI_ghash_lookup(mb->object, &key);
146   if (ob_step == NULL) {
147     key_p = MEM_mallocN(sizeof(*key_p), __func__);
148     memcpy(key_p, &key, sizeof(*key_p));
149 
150     ob_step = MEM_callocN(sizeof(EEVEE_ObjectMotionData), __func__);
151 
152     BLI_ghash_insert(mb->object, key_p, ob_step);
153   }
154   return ob_step;
155 }
156 
motion_blur_deform_data_get(EEVEE_MotionBlurData * mb,Object * ob,bool hair)157 static void *motion_blur_deform_data_get(EEVEE_MotionBlurData *mb, Object *ob, bool hair)
158 {
159   if (mb->geom == NULL) {
160     return NULL;
161   }
162   DupliObject *dup = DRW_object_get_dupli(ob);
163   void *key;
164   if (dup) {
165     key = dup->ob;
166   }
167   else {
168     key = ob;
169   }
170   /* Only use data for object that have no modifiers. */
171   if (!BKE_object_is_modified(DRW_context_state_get()->scene, ob)) {
172     key = ob->data;
173   }
174   key = (char *)key + (int)hair;
175   EEVEE_GeometryMotionData *geom_step = BLI_ghash_lookup(mb->geom, key);
176   if (geom_step == NULL) {
177     if (hair) {
178       EEVEE_HairMotionData *hair_step;
179       /* Ugly, we allocate for each modifiers and just fill based on modifier index in the list. */
180       int psys_len = (ob->type != OB_HAIR) ? BLI_listbase_count(&ob->modifiers) : 1;
181       hair_step = MEM_callocN(sizeof(EEVEE_HairMotionData) + sizeof(hair_step->psys[0]) * psys_len,
182                               __func__);
183       hair_step->psys_len = psys_len;
184       geom_step = (EEVEE_GeometryMotionData *)hair_step;
185       geom_step->type = EEVEE_MOTION_DATA_HAIR;
186     }
187     else {
188       geom_step = MEM_callocN(sizeof(EEVEE_GeometryMotionData), __func__);
189       geom_step->type = EEVEE_MOTION_DATA_MESH;
190     }
191     BLI_ghash_insert(mb->geom, key, geom_step);
192   }
193   return geom_step;
194 }
195 
EEVEE_motion_blur_geometry_data_get(EEVEE_MotionBlurData * mb,Object * ob)196 EEVEE_GeometryMotionData *EEVEE_motion_blur_geometry_data_get(EEVEE_MotionBlurData *mb, Object *ob)
197 {
198   return motion_blur_deform_data_get(mb, ob, false);
199 }
200 
EEVEE_motion_blur_hair_data_get(EEVEE_MotionBlurData * mb,Object * ob)201 EEVEE_HairMotionData *EEVEE_motion_blur_hair_data_get(EEVEE_MotionBlurData *mb, Object *ob)
202 {
203   return motion_blur_deform_data_get(mb, ob, true);
204 }
205 
206 /* View Layer data. */
207 
EEVEE_view_layer_data_free(void * storage)208 void EEVEE_view_layer_data_free(void *storage)
209 {
210   EEVEE_ViewLayerData *sldata = (EEVEE_ViewLayerData *)storage;
211 
212   /* Lights */
213   MEM_SAFE_FREE(sldata->lights);
214   DRW_UBO_FREE_SAFE(sldata->light_ubo);
215   DRW_UBO_FREE_SAFE(sldata->shadow_ubo);
216   GPU_FRAMEBUFFER_FREE_SAFE(sldata->shadow_fb);
217   DRW_TEXTURE_FREE_SAFE(sldata->shadow_cube_pool);
218   DRW_TEXTURE_FREE_SAFE(sldata->shadow_cascade_pool);
219   for (int i = 0; i < 2; i++) {
220     MEM_SAFE_FREE(sldata->shcasters_buffers[i].bbox);
221     MEM_SAFE_FREE(sldata->shcasters_buffers[i].update);
222   }
223 
224   if (sldata->fallback_lightcache) {
225     EEVEE_lightcache_free(sldata->fallback_lightcache);
226     sldata->fallback_lightcache = NULL;
227   }
228 
229   /* Probes */
230   MEM_SAFE_FREE(sldata->probes);
231   DRW_UBO_FREE_SAFE(sldata->probe_ubo);
232   DRW_UBO_FREE_SAFE(sldata->grid_ubo);
233   DRW_UBO_FREE_SAFE(sldata->planar_ubo);
234   DRW_UBO_FREE_SAFE(sldata->common_ubo);
235 
236   DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.combined);
237   DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.diff_color);
238   DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.diff_light);
239   DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.spec_color);
240   DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.spec_light);
241   DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.emit);
242   DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.environment);
243 
244   if (sldata->material_cache) {
245     BLI_memblock_destroy(sldata->material_cache, NULL);
246     sldata->material_cache = NULL;
247   }
248 }
249 
EEVEE_view_layer_data_get(void)250 EEVEE_ViewLayerData *EEVEE_view_layer_data_get(void)
251 {
252   return (EEVEE_ViewLayerData *)DRW_view_layer_engine_data_get(&draw_engine_eevee_type);
253 }
254 
eevee_view_layer_init(EEVEE_ViewLayerData * sldata)255 static void eevee_view_layer_init(EEVEE_ViewLayerData *sldata)
256 {
257   sldata->common_ubo = GPU_uniformbuf_create(sizeof(sldata->common_data));
258 }
259 
EEVEE_view_layer_data_ensure_ex(struct ViewLayer * view_layer)260 EEVEE_ViewLayerData *EEVEE_view_layer_data_ensure_ex(struct ViewLayer *view_layer)
261 {
262   EEVEE_ViewLayerData **sldata = (EEVEE_ViewLayerData **)DRW_view_layer_engine_data_ensure_ex(
263       view_layer, &draw_engine_eevee_type, &EEVEE_view_layer_data_free);
264 
265   if (*sldata == NULL) {
266     *sldata = MEM_callocN(sizeof(**sldata), "EEVEE_ViewLayerData");
267     eevee_view_layer_init(*sldata);
268   }
269 
270   return *sldata;
271 }
272 
EEVEE_view_layer_data_ensure(void)273 EEVEE_ViewLayerData *EEVEE_view_layer_data_ensure(void)
274 {
275   EEVEE_ViewLayerData **sldata = (EEVEE_ViewLayerData **)DRW_view_layer_engine_data_ensure(
276       &draw_engine_eevee_type, &EEVEE_view_layer_data_free);
277 
278   if (*sldata == NULL) {
279     *sldata = MEM_callocN(sizeof(**sldata), "EEVEE_ViewLayerData");
280     eevee_view_layer_init(*sldata);
281   }
282 
283   return *sldata;
284 }
285 
286 /* Object data. */
287 
eevee_object_data_init(DrawData * dd)288 static void eevee_object_data_init(DrawData *dd)
289 {
290   EEVEE_ObjectEngineData *eevee_data = (EEVEE_ObjectEngineData *)dd;
291   eevee_data->shadow_caster_id = -1;
292   eevee_data->need_update = false;
293   eevee_data->geom_update = false;
294 }
295 
EEVEE_object_data_get(Object * ob)296 EEVEE_ObjectEngineData *EEVEE_object_data_get(Object *ob)
297 {
298   if (ELEM(ob->type, OB_LIGHTPROBE, OB_LAMP)) {
299     return NULL;
300   }
301   return (EEVEE_ObjectEngineData *)DRW_drawdata_get(&ob->id, &draw_engine_eevee_type);
302 }
303 
EEVEE_object_data_ensure(Object * ob)304 EEVEE_ObjectEngineData *EEVEE_object_data_ensure(Object *ob)
305 {
306   BLI_assert(!ELEM(ob->type, OB_LIGHTPROBE, OB_LAMP));
307   return (EEVEE_ObjectEngineData *)DRW_drawdata_ensure(&ob->id,
308                                                        &draw_engine_eevee_type,
309                                                        sizeof(EEVEE_ObjectEngineData),
310                                                        eevee_object_data_init,
311                                                        NULL);
312 }
313 
314 /* Light probe data. */
315 
eevee_lightprobe_data_init(DrawData * dd)316 static void eevee_lightprobe_data_init(DrawData *dd)
317 {
318   EEVEE_LightProbeEngineData *ped = (EEVEE_LightProbeEngineData *)dd;
319   ped->need_update = false;
320 }
321 
EEVEE_lightprobe_data_get(Object * ob)322 EEVEE_LightProbeEngineData *EEVEE_lightprobe_data_get(Object *ob)
323 {
324   if (ob->type != OB_LIGHTPROBE) {
325     return NULL;
326   }
327   return (EEVEE_LightProbeEngineData *)DRW_drawdata_get(&ob->id, &draw_engine_eevee_type);
328 }
329 
EEVEE_lightprobe_data_ensure(Object * ob)330 EEVEE_LightProbeEngineData *EEVEE_lightprobe_data_ensure(Object *ob)
331 {
332   BLI_assert(ob->type == OB_LIGHTPROBE);
333   return (EEVEE_LightProbeEngineData *)DRW_drawdata_ensure(&ob->id,
334                                                            &draw_engine_eevee_type,
335                                                            sizeof(EEVEE_LightProbeEngineData),
336                                                            eevee_lightprobe_data_init,
337                                                            NULL);
338 }
339 
340 /* Light data. */
341 
eevee_light_data_init(DrawData * dd)342 static void eevee_light_data_init(DrawData *dd)
343 {
344   EEVEE_LightEngineData *led = (EEVEE_LightEngineData *)dd;
345   led->need_update = true;
346 }
347 
EEVEE_light_data_get(Object * ob)348 EEVEE_LightEngineData *EEVEE_light_data_get(Object *ob)
349 {
350   if (ob->type != OB_LAMP) {
351     return NULL;
352   }
353   return (EEVEE_LightEngineData *)DRW_drawdata_get(&ob->id, &draw_engine_eevee_type);
354 }
355 
EEVEE_light_data_ensure(Object * ob)356 EEVEE_LightEngineData *EEVEE_light_data_ensure(Object *ob)
357 {
358   BLI_assert(ob->type == OB_LAMP);
359   return (EEVEE_LightEngineData *)DRW_drawdata_ensure(&ob->id,
360                                                       &draw_engine_eevee_type,
361                                                       sizeof(EEVEE_LightEngineData),
362                                                       eevee_light_data_init,
363                                                       NULL);
364 }
365 
366 /* World data. */
367 
eevee_world_data_init(DrawData * dd)368 static void eevee_world_data_init(DrawData *dd)
369 {
370   EEVEE_WorldEngineData *wed = (EEVEE_WorldEngineData *)dd;
371   wed->dd.recalc |= 1;
372 }
373 
EEVEE_world_data_get(World * wo)374 EEVEE_WorldEngineData *EEVEE_world_data_get(World *wo)
375 {
376   return (EEVEE_WorldEngineData *)DRW_drawdata_get(&wo->id, &draw_engine_eevee_type);
377 }
378 
EEVEE_world_data_ensure(World * wo)379 EEVEE_WorldEngineData *EEVEE_world_data_ensure(World *wo)
380 {
381   return (EEVEE_WorldEngineData *)DRW_drawdata_ensure(&wo->id,
382                                                       &draw_engine_eevee_type,
383                                                       sizeof(EEVEE_WorldEngineData),
384                                                       eevee_world_data_init,
385                                                       NULL);
386 }
387