1 #include <cogl/cogl.h>
2 #include <cogl/cogl-gles2.h>
3 #include <glib.h>
4 #include <stdio.h>
5 
6 #define OFFSCREEN_WIDTH 100
7 #define OFFSCREEN_HEIGHT 100
8 
9 typedef struct _Data
10 {
11     CoglContext *ctx;
12     CoglFramebuffer *fb;
13     CoglPrimitive *triangle;
14     CoglPipeline *pipeline;
15 
16     CoglTexture *offscreen_texture;
17     CoglOffscreen *offscreen;
18     CoglGLES2Context *gles2_ctx;
19     const CoglGLES2Vtable *gles2_vtable;
20 } Data;
21 
22 static gboolean
paint_cb(void * user_data)23 paint_cb (void *user_data)
24 {
25     Data *data = user_data;
26     CoglError *error = NULL;
27     const CoglGLES2Vtable *gles2 = data->gles2_vtable;
28 
29     /* Draw scene with GLES2 */
30     if (!cogl_push_gles2_context (data->ctx,
31                                   data->gles2_ctx,
32                                   data->fb,
33                                   data->fb,
34                                   &error))
35     {
36         g_error ("Failed to push gles2 context: %s\n", error->message);
37     }
38 
39     /* Clear offscreen framebuffer with a random color */
40     gles2->glClearColor (g_random_double (),
41                          g_random_double (),
42                          g_random_double (),
43                          1.0f);
44     gles2->glClear (GL_COLOR_BUFFER_BIT);
45 
46     cogl_pop_gles2_context (data->ctx);
47 
48     /* Draw scene with Cogl */
49     cogl_primitive_draw (data->triangle, data->fb, data->pipeline);
50 
51     cogl_onscreen_swap_buffers (COGL_ONSCREEN (data->fb));
52 
53     return FALSE; /* remove the callback */
54 }
55 
56 static void
frame_event_cb(CoglOnscreen * onscreen,CoglFrameEvent event,CoglFrameInfo * info,void * user_data)57 frame_event_cb (CoglOnscreen *onscreen,
58                 CoglFrameEvent event,
59                 CoglFrameInfo *info,
60                 void *user_data)
61 {
62     if (event == COGL_FRAME_EVENT_SYNC)
63         paint_cb (user_data);
64 }
65 
66 int
main(int argc,char ** argv)67 main (int argc, char **argv)
68 {
69     Data data;
70     CoglOnscreen *onscreen;
71     CoglError *error = NULL;
72     CoglVertexP2C4 triangle_vertices[] = {
73         {0, 0.7, 0xff, 0x00, 0x00, 0xff},
74         {-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},
75         {0.7, -0.7, 0x00, 0x00, 0xff, 0xff}
76     };
77     GSource *cogl_source;
78     GMainLoop *loop;
79     CoglRenderer *renderer;
80     CoglDisplay *display;
81 
82     renderer = cogl_renderer_new ();
83     cogl_renderer_add_constraint (renderer,
84                                   COGL_RENDERER_CONSTRAINT_SUPPORTS_COGL_GLES2);
85     display = cogl_display_new (renderer, NULL);
86     data.ctx = cogl_context_new (display, NULL);
87 
88     onscreen = cogl_onscreen_new (data.ctx, 640, 480);
89     cogl_onscreen_show (onscreen);
90     data.fb = onscreen;
91 
92     /* Prepare onscreen primitive */
93     data.triangle = cogl_primitive_new_p2c4 (data.ctx,
94                                              COGL_VERTICES_MODE_TRIANGLES,
95                                              3, triangle_vertices);
96     data.pipeline = cogl_pipeline_new (data.ctx);
97 
98     data.offscreen_texture =
99       cogl_texture_2d_new_with_size (data.ctx,
100                                      OFFSCREEN_WIDTH,
101                                      OFFSCREEN_HEIGHT);
102     data.offscreen = cogl_offscreen_new_with_texture (data.offscreen_texture);
103 
104     data.gles2_ctx = cogl_gles2_context_new (data.ctx, &error);
105     if (!data.gles2_ctx) {
106         g_error ("Failed to create GLES2 context: %s\n", error->message);
107     }
108 
109     data.gles2_vtable = cogl_gles2_context_get_vtable (data.gles2_ctx);
110 
111     /* Draw scene with GLES2 */
112     if (!cogl_push_gles2_context (data.ctx,
113                                   data.gles2_ctx,
114                                   data.fb,
115                                   data.fb,
116                                   &error))
117     {
118         g_error ("Failed to push gles2 context: %s\n", error->message);
119     }
120 
121     cogl_pop_gles2_context (data.ctx);
122 
123     cogl_source = cogl_glib_source_new (data.ctx, G_PRIORITY_DEFAULT);
124 
125     g_source_attach (cogl_source, NULL);
126 
127     cogl_onscreen_add_frame_callback (COGL_ONSCREEN (data.fb),
128                                       frame_event_cb,
129                                       &data,
130                                       NULL); /* destroy notify */
131 
132     g_idle_add (paint_cb, &data);
133 
134     loop = g_main_loop_new (NULL, TRUE);
135     g_main_loop_run (loop);
136 
137     return 0;
138 }
139