1 #include <ft2build.h> 2 #include FT_FREETYPE_H 3 #include FT_GLYPH_H 4 5 extern int visible; 6 7 void shadow_render(gfxstate *gfx); 8 void shadow_clear_lines(int first, int last); 9 void shadow_clear(void); 10 void shadow_set_dirty(void); 11 void shadow_set_palette(int fd); 12 void shadow_init(gfxstate *gfx); 13 void shadow_fini(void); 14 15 void shadow_draw_line(int x1, int x2, int y1,int y2); 16 void shadow_draw_rect(int x1, int x2, int y1,int y2); 17 void shadow_draw_rgbdata(int x, int y, int pixels, 18 unsigned char *rgb); 19 void shadow_merge_rgbdata(int x, int y, int pixels, int weight, 20 unsigned char *rgb); 21 void shadow_darkify(int x1, int x2, int y1,int y2, int percent); 22 void shadow_reverse(int x1, int x2, int y1,int y2); 23 24 int shadow_draw_string(FT_Face face, int x, int y, wchar_t *str, int align); 25 void shadow_draw_string_cursor(FT_Face face, int x, int y, wchar_t *str, int pos); 26 void shadow_draw_text_box(FT_Face face, int x, int y, int percent, 27 wchar_t *lines[], unsigned int count); 28 29 void font_init(void); 30 FT_Face font_open(char *fcname); 31