1 /*
2  * Copyright (C) 2008  Brian Paul   All Rights Reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included
12  * in all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20  */
21 
22 /*
23  * Draw a triangle with X/EGL.
24  * Brian Paul
25  * 3 June 2008
26  */
27 
28 
29 #include <math.h>
30 #include <stdlib.h>
31 #include <string.h>
32 #include "gl_wrap.h"
33 
34 #include "eglut.h"
35 
36 
37 static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0;
38 
39 
40 static void
draw(void)41 draw(void)
42 {
43    static const GLfloat verts[3][2] = {
44       { -1, -1 },
45       {  1, -1 },
46       {  0,  1 }
47    };
48    static const GLfloat colors[3][3] = {
49       { 1, 0, 0 },
50       { 0, 1, 0 },
51       { 0, 0, 1 }
52    };
53 
54    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
55 
56    glPushMatrix();
57    glRotatef(view_rotx, 1, 0, 0);
58    glRotatef(view_roty, 0, 1, 0);
59    glRotatef(view_rotz, 0, 0, 1);
60 
61    {
62       glVertexPointer(2, GL_FLOAT, 0, verts);
63       glColorPointer(3, GL_FLOAT, 0, colors);
64       glEnableClientState(GL_VERTEX_ARRAY);
65       glEnableClientState(GL_COLOR_ARRAY);
66 
67       glDrawArrays(GL_TRIANGLES, 0, 3);
68 
69       glDisableClientState(GL_VERTEX_ARRAY);
70       glDisableClientState(GL_COLOR_ARRAY);
71    }
72 
73    glPopMatrix();
74 }
75 
76 
77 /* new window size or exposure */
78 static void
reshape(int width,int height)79 reshape(int width, int height)
80 {
81    GLfloat ar = (GLfloat) width / (GLfloat) height;
82 
83    glViewport(0, 0, (GLint) width, (GLint) height);
84 
85    glMatrixMode(GL_PROJECTION);
86    glLoadIdentity();
87    glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
88 
89    glMatrixMode(GL_MODELVIEW);
90    glLoadIdentity();
91    glTranslatef(0.0, 0.0, -10.0);
92 }
93 
94 
95 static void
init(void)96 init(void)
97 {
98    glClearColor(0.4, 0.4, 0.4, 0.0);
99 }
100 
101 
102 static void
special_key(int special)103 special_key(int special)
104 {
105    switch (special) {
106    case EGLUT_KEY_LEFT:
107       view_roty += 5.0;
108       break;
109    case EGLUT_KEY_RIGHT:
110       view_roty -= 5.0;
111       break;
112    case EGLUT_KEY_UP:
113       view_rotx += 5.0;
114       break;
115    case EGLUT_KEY_DOWN:
116       view_rotx -= 5.0;
117       break;
118    default:
119       break;
120    }
121 }
122 
123 int
main(int argc,char * argv[])124 main(int argc, char *argv[])
125 {
126    eglutInitWindowSize(300, 300);
127    eglutInitAPIMask(EGLUT_OPENGL_BIT);
128    eglutInit(argc, argv);
129 
130    eglutCreateWindow("egltri");
131 
132    eglutReshapeFunc(reshape);
133    eglutDisplayFunc(draw);
134    eglutSpecialFunc(special_key);
135 
136    init();
137 
138    eglutMainLoop();
139 
140    return 0;
141 }
142