1 /*
2 
3     OpenGL, OpenGL ES loader generated by glad 0.1.11a0 on Fri Aug  5 11:30:20 2016.
4 
5     Language/Generator: C/C++
6     Specification: gl
7     APIs: gl=4.5, gles2=3.2, gles1=1.0
8     Profile: compatibility
9     Extensions:
10         GL_SGIX_pixel_tiles, GL_EXT_post_depth_coverage, GL_APPLE_element_array, GL_AMD_multi_draw_indirect, GL_EXT_blend_subtract, GL_SGIX_tag_sample_buffer, GL_NV_point_sprite, GL_IBM_texture_mirrored_repeat, GL_APPLE_transform_hint, GL_ATI_separate_stencil, GL_NV_shader_atomic_int64, GL_NV_vertex_program2_option, GL_EXT_texture_buffer_object, GL_ARB_vertex_blend, GL_OVR_multiview, GL_NV_vertex_program2, GL_ARB_program_interface_query, GL_EXT_misc_attribute, GL_NV_multisample_coverage, GL_ARB_shading_language_packing, GL_EXT_texture_cube_map, GL_NV_viewport_array2, GL_ARB_texture_stencil8, GL_EXT_index_func, GL_OES_compressed_paletted_texture, GL_NV_depth_clamp, GL_NV_shader_buffer_load, GL_EXT_color_subtable, GL_SUNX_constant_data, GL_EXT_texture_compression_s3tc, GL_EXT_multi_draw_arrays, GL_ARB_shader_atomic_counters, GL_ARB_arrays_of_arrays, GL_NV_conditional_render, GL_EXT_texture_env_combine, GL_NV_fog_distance, GL_SGIX_async_histogram, GL_MESA_resize_buffers, GL_NV_light_max_exponent, GL_NV_texture_env_combine4, GL_ARB_texture_view, GL_ARB_texture_env_combine, GL_ARB_map_buffer_range, GL_EXT_convolution, GL_NV_compute_program5, GL_NV_vertex_attrib_integer_64bit, GL_EXT_paletted_texture, GL_ARB_texture_buffer_object, GL_ATI_pn_triangles, GL_SGIX_resample, GL_SGIX_flush_raster, GL_EXT_light_texture, GL_ARB_point_sprite, GL_SUN_convolution_border_modes, GL_NV_parameter_buffer_object2, GL_ARB_half_float_pixel, GL_NV_tessellation_program5, GL_REND_screen_coordinates, GL_EXT_shared_texture_palette, GL_EXT_packed_float, GL_OML_subsample, GL_SGIX_vertex_preclip, GL_SGIX_texture_scale_bias, GL_AMD_draw_buffers_blend, GL_APPLE_texture_range, GL_EXT_texture_array, GL_NV_texture_barrier, GL_ARB_texture_query_levels, GL_NV_texgen_emboss, GL_EXT_texture_swizzle, GL_ARB_texture_rg, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_fragment_shader, GL_3DFX_tbuffer, GL_GREMEDY_frame_terminator, GL_ARB_blend_func_extended, GL_EXT_separate_shader_objects, GL_NV_texture_multisample, GL_ARB_shader_objects, GL_ARB_framebuffer_object, GL_ATI_envmap_bumpmap, GL_AMD_shader_explicit_vertex_parameter, GL_ARB_robust_buffer_access_behavior, GL_ARB_shader_stencil_export, GL_NV_texture_rectangle, GL_ARB_enhanced_layouts, GL_ARB_texture_rectangle, GL_SGI_texture_color_table, GL_NV_viewport_swizzle, GL_ATI_map_object_buffer, GL_ARB_robustness, GL_NV_pixel_data_range, GL_EXT_framebuffer_blit, GL_ARB_gpu_shader_fp64, GL_NV_command_list, GL_SGIX_depth_texture, GL_EXT_vertex_weighting, GL_GREMEDY_string_marker, GL_ARB_texture_compression_bptc, GL_EXT_subtexture, GL_EXT_pixel_transform_color_table, GL_EXT_texture_compression_rgtc, GL_ARB_shader_atomic_counter_ops, GL_SGIX_depth_pass_instrument, GL_EXT_gpu_program_parameters, GL_NV_evaluators, GL_SGIS_texture_filter4, GL_AMD_performance_monitor, GL_NV_geometry_shader4, GL_EXT_stencil_clear_tag, GL_NV_vertex_program1_1, GL_NV_present_video, GL_ARB_texture_compression_rgtc, GL_HP_convolution_border_modes, GL_EXT_shader_integer_mix, GL_SGIX_framezoom, GL_ARB_stencil_texturing, GL_ARB_shader_clock, GL_NV_shader_atomic_fp16_vector, GL_SGIX_fog_offset, GL_ARB_draw_elements_base_vertex, GL_INGR_interlace_read, GL_NV_transform_feedback, GL_NV_fragment_program, GL_AMD_stencil_operation_extended, GL_ARB_seamless_cubemap_per_texture, GL_ARB_instanced_arrays, GL_ARB_get_texture_sub_image, GL_NV_vertex_array_range2, GL_KHR_robustness, GL_AMD_sparse_texture, GL_ARB_clip_control, GL_NV_fragment_coverage_to_color, GL_NV_fence, GL_ARB_texture_buffer_range, GL_SUN_mesh_array, GL_ARB_vertex_attrib_binding, GL_ARB_framebuffer_no_attachments, GL_ARB_cl_event, GL_ARB_derivative_control, GL_NV_packed_depth_stencil, GL_OES_single_precision, GL_NV_primitive_restart, GL_SUN_global_alpha, GL_ARB_fragment_shader_interlock, GL_EXT_texture_object, GL_AMD_name_gen_delete, GL_NV_texture_compression_vtc, GL_NV_sample_mask_override_coverage, GL_NV_texture_shader3, GL_NV_texture_shader2, GL_EXT_texture, GL_ARB_buffer_storage, GL_AMD_shader_atomic_counter_ops, GL_APPLE_vertex_program_evaluators, GL_ARB_multi_bind, GL_ARB_explicit_uniform_location, GL_ARB_depth_buffer_float, GL_NV_path_rendering_shared_edge, GL_SGIX_shadow_ambient, GL_ARB_texture_cube_map, GL_AMD_vertex_shader_viewport_index, GL_SGIX_list_priority, GL_NV_vertex_buffer_unified_memory, GL_NV_uniform_buffer_unified_memory, GL_ARB_clear_texture, GL_ATI_texture_env_combine3, GL_ARB_map_buffer_alignment, GL_NV_blend_equation_advanced, GL_SGIS_sharpen_texture, GL_KHR_robust_buffer_access_behavior, GL_ARB_pipeline_statistics_query, GL_ARB_vertex_program, GL_ARB_texture_rgb10_a2ui, GL_OML_interlace, GL_ATI_pixel_format_float, GL_NV_clip_space_w_scaling, GL_ARB_vertex_buffer_object, GL_EXT_shadow_funcs, GL_ATI_text_fragment_shader, GL_NV_vertex_array_range, GL_SGIX_fragment_lighting, GL_NV_texture_expand_normal, GL_NV_framebuffer_multisample_coverage, GL_EXT_timer_query, GL_EXT_vertex_array_bgra, GL_NV_bindless_texture, GL_KHR_debug, GL_SGIS_texture_border_clamp, GL_ATI_vertex_attrib_array_object, GL_SGIX_clipmap, GL_EXT_geometry_shader4, GL_ARB_shader_texture_image_samples, GL_MESA_ycbcr_texture, GL_MESAX_texture_stack, GL_AMD_seamless_cubemap_per_texture, GL_EXT_bindable_uniform, GL_KHR_texture_compression_astc_hdr, GL_ARB_shader_ballot, GL_KHR_blend_equation_advanced, GL_ARB_fragment_program_shadow, GL_ATI_element_array, GL_AMD_texture_texture4, GL_SGIX_reference_plane, GL_EXT_stencil_two_side, GL_ARB_transform_feedback_overflow_query, GL_SGIX_texture_lod_bias, GL_KHR_no_error, GL_NV_explicit_multisample, GL_NV_stereo_view_rendering, GL_IBM_static_data, GL_EXT_clip_volume_hint, GL_EXT_texture_perturb_normal, GL_NV_fragment_program2, GL_NV_fragment_program4, GL_EXT_point_parameters, GL_PGI_misc_hints, GL_SGIX_subsample, GL_AMD_shader_stencil_export, GL_ARB_shader_texture_lod, GL_ARB_vertex_shader, GL_ARB_depth_clamp, GL_SGIS_texture_select, GL_NV_texture_shader, GL_ARB_tessellation_shader, GL_EXT_draw_buffers2, GL_ARB_vertex_attrib_64bit, GL_EXT_texture_filter_minmax, GL_WIN_specular_fog, GL_AMD_interleaved_elements, GL_ARB_fragment_program, GL_OML_resample, GL_APPLE_ycbcr_422, GL_SGIX_texture_add_env, GL_ARB_shadow_ambient, GL_ARB_texture_storage, GL_EXT_pixel_buffer_object, GL_ARB_copy_image, GL_SGIS_pixel_texture, GL_SGIS_generate_mipmap, GL_SGIX_instruments, GL_HP_texture_lighting, GL_ARB_shader_storage_buffer_object, GL_EXT_sparse_texture2, GL_EXT_blend_minmax, GL_MESA_pack_invert, GL_ARB_base_instance, GL_SGIX_convolution_accuracy, GL_PGI_vertex_hints, GL_AMD_transform_feedback4, GL_ARB_ES3_1_compatibility, GL_EXT_texture_integer, GL_ARB_texture_multisample, GL_AMD_gpu_shader_int64, GL_S3_s3tc, GL_ARB_query_buffer_object, GL_AMD_vertex_shader_tessellator, GL_ARB_invalidate_subdata, GL_EXT_index_material, GL_NV_blend_equation_advanced_coherent, GL_KHR_texture_compression_astc_sliced_3d, GL_INTEL_parallel_arrays, GL_ATI_draw_buffers, GL_EXT_cmyka, GL_SGIX_pixel_texture, GL_APPLE_specular_vector, GL_ARB_compatibility, GL_ARB_timer_query, GL_SGIX_interlace, GL_NV_parameter_buffer_object, GL_AMD_shader_trinary_minmax, GL_ARB_direct_state_access, GL_EXT_rescale_normal, GL_ARB_pixel_buffer_object, GL_ARB_uniform_buffer_object, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_texture_swizzle, GL_NV_transform_feedback2, GL_SGIX_async_pixel, GL_NV_fragment_program_option, GL_ARB_explicit_attrib_location, GL_EXT_blend_color, GL_NV_shader_thread_group, GL_EXT_stencil_wrap, GL_EXT_index_array_formats, GL_OVR_multiview2, GL_EXT_histogram, GL_EXT_polygon_offset, GL_SGIS_point_parameters, GL_SGIX_ycrcb, GL_EXT_direct_state_access, GL_ARB_cull_distance, GL_AMD_sample_positions, GL_NV_vertex_program, GL_NV_shader_thread_shuffle, GL_ARB_shader_precision, GL_EXT_vertex_shader, GL_EXT_blend_func_separate, GL_APPLE_fence, GL_OES_byte_coordinates, GL_ARB_transpose_matrix, GL_ARB_provoking_vertex, GL_EXT_fog_coord, GL_EXT_vertex_array, GL_ARB_half_float_vertex, GL_EXT_blend_equation_separate, GL_NV_framebuffer_mixed_samples, GL_NVX_conditional_render, GL_ARB_multi_draw_indirect, GL_EXT_raster_multisample, GL_NV_copy_image, GL_ARB_fragment_layer_viewport, GL_INTEL_framebuffer_CMAA, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_SGIX_ycrcba, GL_EXT_debug_marker, GL_EXT_bgra, GL_ARB_sparse_texture_clamp, GL_EXT_pixel_transform, GL_ARB_conservative_depth, GL_ATI_fragment_shader, GL_ARB_vertex_array_object, GL_SUN_triangle_list, GL_EXT_texture_env_add, GL_EXT_packed_depth_stencil, GL_EXT_texture_mirror_clamp, GL_NV_multisample_filter_hint, GL_APPLE_float_pixels, GL_ARB_transform_feedback_instanced, GL_SGIX_async, GL_EXT_texture_compression_latc, GL_NV_robustness_video_memory_purge, GL_ARB_shading_language_100, GL_INTEL_performance_query, GL_ARB_texture_mirror_clamp_to_edge, GL_NV_gpu_shader5, GL_NV_bindless_multi_draw_indirect_count, GL_ARB_ES2_compatibility, GL_ARB_indirect_parameters, GL_EXT_window_rectangles, GL_NV_half_float, GL_ARB_ES3_2_compatibility, GL_ATI_texture_mirror_once, GL_IBM_rasterpos_clip, GL_SGIX_shadow, GL_EXT_polygon_offset_clamp, GL_NV_deep_texture3D, GL_ARB_shader_draw_parameters, GL_SGIX_calligraphic_fragment, GL_ARB_shader_bit_encoding, GL_EXT_compiled_vertex_array, GL_NV_depth_buffer_float, GL_NV_occlusion_query, GL_APPLE_flush_buffer_range, GL_ARB_imaging, GL_NV_shader_atomic_float, GL_ARB_draw_buffers_blend, GL_AMD_gcn_shader, GL_AMD_blend_minmax_factor, GL_EXT_texture_sRGB_decode, GL_ARB_shading_language_420pack, GL_ARB_shader_viewport_layer_array, GL_ATI_meminfo, GL_EXT_abgr, GL_AMD_pinned_memory, GL_EXT_texture_snorm, GL_SGIX_texture_coordinate_clamp, GL_ARB_clear_buffer_object, GL_ARB_multisample, GL_EXT_debug_label, GL_ARB_sample_shading, GL_NV_internalformat_sample_query, GL_INTEL_map_texture, GL_ARB_texture_env_crossbar, GL_EXT_422_pixels, GL_NV_conservative_raster_pre_snap_triangles, GL_ARB_compute_shader, GL_EXT_blend_logic_op, GL_IBM_cull_vertex, GL_IBM_vertex_array_lists, GL_ARB_color_buffer_float, GL_ARB_bindless_texture, GL_ARB_window_pos, GL_ARB_internalformat_query, GL_ARB_shadow, GL_ARB_texture_mirrored_repeat, GL_EXT_shader_image_load_store, GL_EXT_copy_texture, GL_NV_register_combiners2, GL_SGIX_ycrcb_subsample, GL_SGIX_ir_instrument1, GL_NV_draw_texture, GL_EXT_texture_shared_exponent, GL_EXT_draw_instanced, GL_NV_copy_depth_to_color, GL_ARB_viewport_array, GL_ARB_separate_shader_objects, GL_EXT_depth_bounds_test, GL_HP_image_transform, GL_ARB_texture_env_add, GL_NV_video_capture, GL_ARB_sampler_objects, GL_ARB_matrix_palette, GL_SGIS_texture_color_mask, GL_EXT_packed_pixels, GL_EXT_coordinate_frame, GL_ARB_texture_compression, GL_APPLE_aux_depth_stencil, GL_ARB_shader_subroutine, GL_EXT_framebuffer_sRGB, GL_ARB_texture_storage_multisample, GL_KHR_blend_equation_advanced_coherent, GL_EXT_vertex_attrib_64bit, GL_NV_shader_atomic_float64, GL_ARB_depth_texture, GL_NV_shader_buffer_store, GL_OES_query_matrix, GL_MESA_window_pos, GL_NV_fill_rectangle, GL_NV_shader_storage_buffer_object, GL_ARB_texture_query_lod, GL_ARB_copy_buffer, GL_ARB_shader_image_size, GL_NV_shader_atomic_counters, GL_APPLE_object_purgeable, GL_ARB_occlusion_query, GL_INGR_color_clamp, GL_SGI_color_table, GL_NV_gpu_program5_mem_extended, GL_ARB_texture_cube_map_array, GL_SGIX_scalebias_hint, GL_EXT_gpu_shader4, GL_NV_geometry_program4, GL_EXT_framebuffer_multisample_blit_scaled, GL_AMD_debug_output, GL_ARB_texture_border_clamp, GL_ARB_fragment_coord_conventions, GL_ARB_multitexture, GL_SGIX_polynomial_ffd, GL_EXT_provoking_vertex, GL_ARB_point_parameters, GL_ARB_shader_image_load_store, GL_ARB_conditional_render_inverted, GL_HP_occlusion_test, GL_ARB_ES3_compatibility, GL_ARB_texture_barrier, GL_ARB_texture_buffer_object_rgb32, GL_NV_bindless_multi_draw_indirect, GL_SGIX_texture_multi_buffer, GL_EXT_transform_feedback, GL_KHR_texture_compression_astc_ldr, GL_3DFX_multisample, GL_INTEL_fragment_shader_ordering, GL_ARB_texture_env_dot3, GL_NV_gpu_program4, GL_NV_gpu_program5, GL_NV_float_buffer, GL_SGIS_texture_edge_clamp, GL_ARB_framebuffer_sRGB, GL_SUN_slice_accum, GL_EXT_index_texture, GL_EXT_shader_image_load_formatted, GL_ARB_geometry_shader4, GL_EXT_separate_specular_color, GL_AMD_depth_clamp_separate, GL_NV_conservative_raster, GL_ARB_sparse_texture2, GL_SGIX_sprite, GL_ARB_get_program_binary, GL_AMD_occlusion_query_event, GL_SGIS_multisample, GL_EXT_framebuffer_object, GL_ARB_robustness_isolation, GL_ARB_vertex_array_bgra, GL_APPLE_vertex_array_range, GL_AMD_query_buffer_object, GL_NV_register_combiners, GL_ARB_draw_buffers, GL_EXT_texture_env_dot3, GL_ARB_debug_output, GL_SGI_color_matrix, GL_EXT_cull_vertex, GL_EXT_texture_sRGB, GL_APPLE_row_bytes, GL_NV_texgen_reflection, GL_IBM_multimode_draw_arrays, GL_APPLE_vertex_array_object, GL_3DFX_texture_compression_FXT1, GL_NV_fragment_shader_interlock, GL_AMD_conservative_depth, GL_ARB_texture_float, GL_ARB_compressed_texture_pixel_storage, GL_SGIS_detail_texture, GL_NV_geometry_shader_passthrough, GL_ARB_draw_instanced, GL_OES_read_format, GL_ATI_texture_float, GL_ARB_texture_gather, GL_AMD_vertex_shader_layer, GL_ARB_shading_language_include, GL_APPLE_client_storage, GL_WIN_phong_shading, GL_INGR_blend_func_separate, GL_NV_path_rendering, GL_NV_conservative_raster_dilate, GL_ATI_vertex_streams, GL_ARB_post_depth_coverage, GL_ARB_texture_non_power_of_two, GL_APPLE_rgb_422, GL_EXT_texture_lod_bias, GL_ARB_gpu_shader_int64, GL_ARB_seamless_cube_map, GL_ARB_shader_group_vote, GL_NV_vdpau_interop, GL_ARB_occlusion_query2, GL_ARB_internalformat_query2, GL_EXT_texture_filter_anisotropic, GL_SUN_vertex, GL_SGIX_igloo_interface, GL_SGIS_texture_lod, GL_NV_vertex_program3, GL_ARB_draw_indirect, GL_NV_vertex_program4, GL_AMD_transform_feedback3_lines_triangles, GL_SGIS_fog_function, GL_EXT_x11_sync_object, GL_ARB_sync, GL_NV_sample_locations, GL_ARB_compute_variable_group_size, GL_OES_fixed_point, GL_NV_blend_square, GL_EXT_framebuffer_multisample, GL_ARB_gpu_shader5, GL_SGIS_texture4D, GL_EXT_texture3D, GL_EXT_multisample, GL_EXT_secondary_color, GL_INTEL_conservative_rasterization, GL_ARB_texture_filter_minmax, GL_ATI_vertex_array_object, GL_ARB_parallel_shader_compile, GL_NVX_gpu_memory_info, GL_ARB_sparse_texture, GL_SGIS_point_line_texgen, GL_ARB_sample_locations, GL_ARB_sparse_buffer, GL_EXT_draw_range_elements, GL_SGIX_blend_alpha_minmax, GL_KHR_context_flush_control, GL_NV_non_square_matrices, GL_OES_packed_depth_stencil, GL_QCOM_perfmon_global_mode, GL_EXT_sparse_texture, GL_NV_draw_instanced, GL_OES_texture_half_float_linear, GL_KHR_blend_equation_advanced_coherent, GL_NV_fragment_coverage_to_color, GL_NV_fence, GL_NV_texture_border_clamp, GL_IMG_texture_compression_pvrtc, GL_NV_sRGB_formats, GL_EXT_texture_compression_s3tc, GL_NV_sample_locations, GL_EXT_base_instance, GL_NV_depth_nonlinear, GL_EXT_instanced_arrays, GL_QCOM_writeonly_rendering, GL_DMP_program_binary, GL_EXT_draw_buffers_indexed, GL_NV_read_depth_stencil, GL_OVR_multiview, GL_ANGLE_translated_shader_source, GL_NV_fill_rectangle, GL_NV_coverage_sample, GL_EXT_shader_group_vote, GL_EXT_multisampled_compatibility, GL_ANGLE_framebuffer_multisample, GL_OES_vertex_array_object, GL_QCOM_tiled_rendering, GL_NV_sample_mask_override_coverage, GL_AMD_program_binary_Z400, GL_APPLE_color_buffer_packed_float, GL_EXT_robustness, GL_OES_fbo_render_mipmap, GL_NV_viewport_array2, GL_KHR_robustness, GL_OES_compressed_ETC1_RGB8_sub_texture, GL_ANGLE_texture_usage, GL_EXT_gpu_shader5, GL_OES_shader_io_blocks, GL_FJ_shader_binary_GCCSO, GL_EXT_disjoint_timer_query, GL_OES_compressed_paletted_texture, GL_EXT_shader_texture_lod, GL_NV_path_rendering_shared_edge, GL_OES_texture_float, GL_NV_conservative_raster, GL_NV_read_buffer_front, GL_NV_fbo_color_attachments, GL_EXT_primitive_bounding_box, GL_OES_stencil4, GL_IMG_read_format, GL_EXT_shader_integer_mix, GL_ANDROID_extension_pack_es31a, GL_NV_framebuffer_mixed_samples, GL_NV_texture_compression_s3tc_update, GL_OES_texture_float_linear, GL_OES_fragment_precision_high, GL_EXT_multi_draw_arrays, GL_EXT_raster_multisample, GL_EXT_texture_compression_dxt1, GL_EXT_texture_sRGB_RG8, GL_APPLE_clip_distance, GL_INTEL_framebuffer_CMAA, GL_QCOM_driver_control, GL_ANGLE_depth_texture, GL_KHR_robust_buffer_access_behavior, GL_EXT_render_snorm, GL_KHR_texture_compression_astc_ldr, GL_EXT_debug_marker, GL_OES_geometry_shader, GL_OES_tessellation_shader, GL_OES_texture_view, GL_EXT_multisampled_render_to_texture, GL_EXT_shader_pixel_local_storage2, GL_EXT_buffer_storage, GL_OES_texture_buffer, GL_NV_blend_equation_advanced_coherent, GL_EXT_post_depth_coverage, GL_NV_geometry_shader_passthrough, GL_EXT_tessellation_point_size, GL_EXT_color_buffer_half_float, GL_OES_get_program_binary, GL_OES_geometry_point_size, GL_APPLE_framebuffer_multisample, GL_NV_shader_atomic_fp16_vector, GL_NV_copy_buffer, GL_OES_texture_half_float, GL_EXT_texture_view, GL_IMG_texture_filter_cubic, GL_OES_vertex_half_float, GL_NV_framebuffer_blit, GL_OES_primitive_bounding_box, GL_OES_stencil1, GL_QCOM_alpha_test, GL_EXT_shader_implicit_conversions, GL_ARB_sparse_texture2, GL_KHR_debug, GL_EXT_sRGB, GL_EXT_polygon_offset_clamp, GL_ANGLE_pack_reverse_row_order, GL_EXT_occlusion_query_boolean, GL_NV_bindless_texture, GL_EXT_multi_draw_indirect, GL_OES_tessellation_point_size, GL_INTEL_performance_query, GL_OES_gpu_shader5, GL_KHR_no_error, GL_OES_depth_texture, GL_EXT_blend_func_extended, GL_QCOM_binning_control, GL_IMG_framebuffer_downsample, GL_KHR_texture_compression_astc_hdr, GL_EXT_color_buffer_float, GL_INTEL_conservative_rasterization, GL_KHR_blend_equation_advanced, GL_OES_surfaceless_context, GL_APPLE_sync, GL_EXT_window_rectangles, GL_EXT_geometry_point_size, GL_EXT_shader_framebuffer_fetch, GL_ANGLE_program_binary, GL_EXT_unpack_subimage, GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_OES_texture_npot, GL_EXT_read_format_bgra, GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_EXT_pvrtc_sRGB, GL_QCOM_extended_get2, GL_EXT_shader_pixel_local_storage, GL_NV_shadow_samplers_cube, GL_OES_texture_compression_astc, GL_OES_depth32, GL_APPLE_texture_max_level, GL_OES_shader_multisample_interpolation, GL_EXT_shadow_samplers, GL_IMG_shader_binary, GL_EXT_draw_elements_base_vertex, GL_NV_fragment_shader_interlock, GL_EXT_separate_shader_objects, GL_EXT_shader_io_blocks, GL_NV_framebuffer_multisample, GL_EXT_texture_filter_minmax, GL_ARM_shader_framebuffer_fetch, GL_NV_path_rendering, GL_OES_texture_storage_multisample_2d_array, GL_OES_draw_buffers_indexed, GL_OES_EGL_image, GL_NV_viewport_array, GL_NV_draw_buffers, GL_OVR_multiview_multisampled_render_to_texture, GL_OES_vertex_type_10_10_10_2, GL_APPLE_rgb_422, GL_EXT_texture_sRGB_decode, GL_NV_texture_npot_2D_mipmap, GL_OES_sample_variables, GL_NV_explicit_attrib_location, GL_NV_blend_equation_advanced, GL_OES_texture_border_clamp, GL_EXT_clip_cull_distance, GL_EXT_debug_label, GL_NV_read_stencil, GL_NV_conditional_render, GL_EXT_texture_filter_anisotropic, GL_EXT_blend_minmax, GL_NV_internalformat_sample_query, GL_OES_depth24, GL_NV_instanced_arrays, GL_EXT_texture_storage, GL_NV_gpu_shader5, GL_OES_required_internalformat, GL_EXT_sRGB_write_control, GL_EXT_copy_image, GL_NV_conservative_raster_pre_snap_triangles, GL_AMD_compressed_3DC_texture, GL_OES_element_index_uint, GL_OES_sample_shading, GL_IMG_texture_compression_pvrtc2, GL_EXT_protected_textures, GL_OES_rgb8_rgba8, GL_EXT_map_buffer_range, GL_OES_mapbuffer, GL_EXT_texture_cube_map_array, GL_EXT_float_blend, GL_NV_polygon_mode, GL_ARM_shader_framebuffer_fetch_depth_stencil, GL_NV_image_formats, GL_OES_EGL_image_external, GL_APPLE_texture_format_BGRA8888, GL_AMD_performance_monitor, GL_OES_texture_cube_map_array, GL_VIV_shader_binary, GL_NV_shadow_samplers_array, GL_OVR_multiview2, GL_IMG_multisampled_render_to_texture, GL_EXT_draw_buffers, GL_OES_draw_elements_base_vertex, GL_NV_shader_noperspective_interpolation, GL_EXT_texture_format_BGRA8888, GL_EXT_YUV_target, GL_APPLE_copy_texture_levels, GL_ARM_mali_shader_binary, GL_EXT_multiview_draw_buffers, GL_OES_texture_stencil8, GL_QCOM_extended_get, GL_EXT_geometry_shader, GL_NV_viewport_swizzle, GL_EXT_texture_norm16, GL_EXT_texture_rg, GL_OES_standard_derivatives, GL_EXT_shader_non_constant_global_initializers, GL_EXT_texture_border_clamp, GL_OES_shader_image_atomic, GL_ANGLE_framebuffer_blit, GL_EXT_draw_instanced, GL_OES_texture_3D, GL_ARM_rgba8, GL_KHR_texture_compression_astc_sliced_3d, GL_EXT_tessellation_shader, GL_IMG_program_binary, GL_EXT_texture_sRGB_R8, GL_NV_read_buffer, GL_NV_generate_mipmap_sRGB, GL_DMP_shader_binary, GL_OES_EGL_image_external_essl3, GL_KHR_context_flush_control, GL_EXT_texture_type_2_10_10_10_REV, GL_ANGLE_instanced_arrays, GL_EXT_discard_framebuffer, GL_NV_read_depth, GL_ARM_mali_program_binary, GL_AMD_compressed_ATC_texture, GL_APPLE_texture_packed_float, GL_EXT_texture_buffer, GL_OES_texture_mirrored_repeat, GL_EXT_multi_draw_arrays, GL_AMD_compressed_3DC_texture, GL_EXT_texture_compression_dxt1, GL_OES_single_precision, GL_OES_point_size_array, GL_OES_element_index_uint, GL_OES_texture_cube_map, GL_IMG_user_clip_plane, GL_NV_fence, GL_EXT_map_buffer_range, GL_OES_blend_subtract, GL_EXT_read_format_bgra, GL_OES_read_format, GL_OES_compressed_ETC1_RGB8_texture, GL_QCOM_extended_get2, GL_OES_EGL_image_external, GL_OES_required_internalformat, GL_OES_extended_matrix_palette, GL_APPLE_texture_max_level, GL_EXT_multisampled_render_to_texture, GL_QCOM_writeonly_rendering, GL_OES_packed_depth_stencil, GL_IMG_texture_env_enhanced_fixed_function, GL_APPLE_texture_format_BGRA8888, GL_EXT_discard_framebuffer, GL_OES_fixed_point, GL_QCOM_perfmon_global_mode, GL_OES_matrix_palette, GL_OES_mapbuffer, GL_IMG_multisampled_render_to_texture, GL_OES_depth32, GL_APPLE_framebuffer_multisample, GL_APPLE_copy_texture_levels, GL_EXT_texture_format_BGRA8888, GL_APPLE_texture_2D_limited_npot, GL_OES_EGL_image, GL_QCOM_extended_get, GL_OES_query_matrix, GL_OES_point_sprite, GL_QCOM_tiled_rendering, GL_OES_stencil8, GL_OES_blend_equation_separate, GL_OES_stencil4, GL_OES_framebuffer_object, GL_OES_stencil1, GL_ARM_rgba8, GL_EXT_robustness, GL_EXT_sRGB, GL_EXT_texture_lod_bias, GL_OES_compressed_ETC1_RGB8_sub_texture, GL_OES_draw_texture, GL_OES_blend_func_separate, GL_OES_texture_env_crossbar, GL_OES_rgb8_rgba8, GL_OES_fbo_render_mipmap, GL_OES_compressed_paletted_texture, GL_OES_vertex_array_object, GL_OES_matrix_get, GL_EXT_texture_filter_anisotropic, GL_EXT_blend_minmax, GL_OES_byte_coordinates, GL_IMG_read_format, GL_OES_depth24, GL_OES_stencil_wrap, GL_APPLE_sync, GL_EXT_texture_storage, GL_AMD_compressed_ATC_texture, GL_QCOM_driver_control, GL_IMG_texture_compression_pvrtc
11     Loader: True
12     Local files: False
13     Omit khrplatform: False
14 
15     Commandline:
16         --profile="compatibility" --api="gl=4.5,gles2=3.2,gles1=1.0" --generator="c" --spec="gl" --extensions="GL_SGIX_pixel_tiles,GL_EXT_post_depth_coverage,GL_APPLE_element_array,GL_AMD_multi_draw_indirect,GL_EXT_blend_subtract,GL_SGIX_tag_sample_buffer,GL_NV_point_sprite,GL_IBM_texture_mirrored_repeat,GL_APPLE_transform_hint,GL_ATI_separate_stencil,GL_NV_shader_atomic_int64,GL_NV_vertex_program2_option,GL_EXT_texture_buffer_object,GL_ARB_vertex_blend,GL_OVR_multiview,GL_NV_vertex_program2,GL_ARB_program_interface_query,GL_EXT_misc_attribute,GL_NV_multisample_coverage,GL_ARB_shading_language_packing,GL_EXT_texture_cube_map,GL_NV_viewport_array2,GL_ARB_texture_stencil8,GL_EXT_index_func,GL_OES_compressed_paletted_texture,GL_NV_depth_clamp,GL_NV_shader_buffer_load,GL_EXT_color_subtable,GL_SUNX_constant_data,GL_EXT_texture_compression_s3tc,GL_EXT_multi_draw_arrays,GL_ARB_shader_atomic_counters,GL_ARB_arrays_of_arrays,GL_NV_conditional_render,GL_EXT_texture_env_combine,GL_NV_fog_distance,GL_SGIX_async_histogram,GL_MESA_resize_buffers,GL_NV_light_max_exponent,GL_NV_texture_env_combine4,GL_ARB_texture_view,GL_ARB_texture_env_combine,GL_ARB_map_buffer_range,GL_EXT_convolution,GL_NV_compute_program5,GL_NV_vertex_attrib_integer_64bit,GL_EXT_paletted_texture,GL_ARB_texture_buffer_object,GL_ATI_pn_triangles,GL_SGIX_resample,GL_SGIX_flush_raster,GL_EXT_light_texture,GL_ARB_point_sprite,GL_SUN_convolution_border_modes,GL_NV_parameter_buffer_object2,GL_ARB_half_float_pixel,GL_NV_tessellation_program5,GL_REND_screen_coordinates,GL_EXT_shared_texture_palette,GL_EXT_packed_float,GL_OML_subsample,GL_SGIX_vertex_preclip,GL_SGIX_texture_scale_bias,GL_AMD_draw_buffers_blend,GL_APPLE_texture_range,GL_EXT_texture_array,GL_NV_texture_barrier,GL_ARB_texture_query_levels,GL_NV_texgen_emboss,GL_EXT_texture_swizzle,GL_ARB_texture_rg,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_fragment_shader,GL_3DFX_tbuffer,GL_GREMEDY_frame_terminator,GL_ARB_blend_func_extended,GL_EXT_separate_shader_objects,GL_NV_texture_multisample,GL_ARB_shader_objects,GL_ARB_framebuffer_object,GL_ATI_envmap_bumpmap,GL_AMD_shader_explicit_vertex_parameter,GL_ARB_robust_buffer_access_behavior,GL_ARB_shader_stencil_export,GL_NV_texture_rectangle,GL_ARB_enhanced_layouts,GL_ARB_texture_rectangle,GL_SGI_texture_color_table,GL_NV_viewport_swizzle,GL_ATI_map_object_buffer,GL_ARB_robustness,GL_NV_pixel_data_range,GL_EXT_framebuffer_blit,GL_ARB_gpu_shader_fp64,GL_NV_command_list,GL_SGIX_depth_texture,GL_EXT_vertex_weighting,GL_GREMEDY_string_marker,GL_ARB_texture_compression_bptc,GL_EXT_subtexture,GL_EXT_pixel_transform_color_table,GL_EXT_texture_compression_rgtc,GL_ARB_shader_atomic_counter_ops,GL_SGIX_depth_pass_instrument,GL_EXT_gpu_program_parameters,GL_NV_evaluators,GL_SGIS_texture_filter4,GL_AMD_performance_monitor,GL_NV_geometry_shader4,GL_EXT_stencil_clear_tag,GL_NV_vertex_program1_1,GL_NV_present_video,GL_ARB_texture_compression_rgtc,GL_HP_convolution_border_modes,GL_EXT_shader_integer_mix,GL_SGIX_framezoom,GL_ARB_stencil_texturing,GL_ARB_shader_clock,GL_NV_shader_atomic_fp16_vector,GL_SGIX_fog_offset,GL_ARB_draw_elements_base_vertex,GL_INGR_interlace_read,GL_NV_transform_feedback,GL_NV_fragment_program,GL_AMD_stencil_operation_extended,GL_ARB_seamless_cubemap_per_texture,GL_ARB_instanced_arrays,GL_ARB_get_texture_sub_image,GL_NV_vertex_array_range2,GL_KHR_robustness,GL_AMD_sparse_texture,GL_ARB_clip_control,GL_NV_fragment_coverage_to_color,GL_NV_fence,GL_ARB_texture_buffer_range,GL_SUN_mesh_array,GL_ARB_vertex_attrib_binding,GL_ARB_framebuffer_no_attachments,GL_ARB_cl_event,GL_ARB_derivative_control,GL_NV_packed_depth_stencil,GL_OES_single_precision,GL_NV_primitive_restart,GL_SUN_global_alpha,GL_ARB_fragment_shader_interlock,GL_EXT_texture_object,GL_AMD_name_gen_delete,GL_NV_texture_compression_vtc,GL_NV_sample_mask_override_coverage,GL_NV_texture_shader3,GL_NV_texture_shader2,GL_EXT_texture,GL_ARB_buffer_storage,GL_AMD_shader_atomic_counter_ops,GL_APPLE_vertex_program_evaluators,GL_ARB_multi_bind,GL_ARB_explicit_uniform_location,GL_ARB_depth_buffer_float,GL_NV_path_rendering_shared_edge,GL_SGIX_shadow_ambient,GL_ARB_texture_cube_map,GL_AMD_vertex_shader_viewport_index,GL_SGIX_list_priority,GL_NV_vertex_buffer_unified_memory,GL_NV_uniform_buffer_unified_memory,GL_ARB_clear_texture,GL_ATI_texture_env_combine3,GL_ARB_map_buffer_alignment,GL_NV_blend_equation_advanced,GL_SGIS_sharpen_texture,GL_KHR_robust_buffer_access_behavior,GL_ARB_pipeline_statistics_query,GL_ARB_vertex_program,GL_ARB_texture_rgb10_a2ui,GL_OML_interlace,GL_ATI_pixel_format_float,GL_NV_clip_space_w_scaling,GL_ARB_vertex_buffer_object,GL_EXT_shadow_funcs,GL_ATI_text_fragment_shader,GL_NV_vertex_array_range,GL_SGIX_fragment_lighting,GL_NV_texture_expand_normal,GL_NV_framebuffer_multisample_coverage,GL_EXT_timer_query,GL_EXT_vertex_array_bgra,GL_NV_bindless_texture,GL_KHR_debug,GL_SGIS_texture_border_clamp,GL_ATI_vertex_attrib_array_object,GL_SGIX_clipmap,GL_EXT_geometry_shader4,GL_ARB_shader_texture_image_samples,GL_MESA_ycbcr_texture,GL_MESAX_texture_stack,GL_AMD_seamless_cubemap_per_texture,GL_EXT_bindable_uniform,GL_KHR_texture_compression_astc_hdr,GL_ARB_shader_ballot,GL_KHR_blend_equation_advanced,GL_ARB_fragment_program_shadow,GL_ATI_element_array,GL_AMD_texture_texture4,GL_SGIX_reference_plane,GL_EXT_stencil_two_side,GL_ARB_transform_feedback_overflow_query,GL_SGIX_texture_lod_bias,GL_KHR_no_error,GL_NV_explicit_multisample,GL_NV_stereo_view_rendering,GL_IBM_static_data,GL_EXT_clip_volume_hint,GL_EXT_texture_perturb_normal,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_EXT_point_parameters,GL_PGI_misc_hints,GL_SGIX_subsample,GL_AMD_shader_stencil_export,GL_ARB_shader_texture_lod,GL_ARB_vertex_shader,GL_ARB_depth_clamp,GL_SGIS_texture_select,GL_NV_texture_shader,GL_ARB_tessellation_shader,GL_EXT_draw_buffers2,GL_ARB_vertex_attrib_64bit,GL_EXT_texture_filter_minmax,GL_WIN_specular_fog,GL_AMD_interleaved_elements,GL_ARB_fragment_program,GL_OML_resample,GL_APPLE_ycbcr_422,GL_SGIX_texture_add_env,GL_ARB_shadow_ambient,GL_ARB_texture_storage,GL_EXT_pixel_buffer_object,GL_ARB_copy_image,GL_SGIS_pixel_texture,GL_SGIS_generate_mipmap,GL_SGIX_instruments,GL_HP_texture_lighting,GL_ARB_shader_storage_buffer_object,GL_EXT_sparse_texture2,GL_EXT_blend_minmax,GL_MESA_pack_invert,GL_ARB_base_instance,GL_SGIX_convolution_accuracy,GL_PGI_vertex_hints,GL_AMD_transform_feedback4,GL_ARB_ES3_1_compatibility,GL_EXT_texture_integer,GL_ARB_texture_multisample,GL_AMD_gpu_shader_int64,GL_S3_s3tc,GL_ARB_query_buffer_object,GL_AMD_vertex_shader_tessellator,GL_ARB_invalidate_subdata,GL_EXT_index_material,GL_NV_blend_equation_advanced_coherent,GL_KHR_texture_compression_astc_sliced_3d,GL_INTEL_parallel_arrays,GL_ATI_draw_buffers,GL_EXT_cmyka,GL_SGIX_pixel_texture,GL_APPLE_specular_vector,GL_ARB_compatibility,GL_ARB_timer_query,GL_SGIX_interlace,GL_NV_parameter_buffer_object,GL_AMD_shader_trinary_minmax,GL_ARB_direct_state_access,GL_EXT_rescale_normal,GL_ARB_pixel_buffer_object,GL_ARB_uniform_buffer_object,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_texture_swizzle,GL_NV_transform_feedback2,GL_SGIX_async_pixel,GL_NV_fragment_program_option,GL_ARB_explicit_attrib_location,GL_EXT_blend_color,GL_NV_shader_thread_group,GL_EXT_stencil_wrap,GL_EXT_index_array_formats,GL_OVR_multiview2,GL_EXT_histogram,GL_EXT_polygon_offset,GL_SGIS_point_parameters,GL_SGIX_ycrcb,GL_EXT_direct_state_access,GL_ARB_cull_distance,GL_AMD_sample_positions,GL_NV_vertex_program,GL_NV_shader_thread_shuffle,GL_ARB_shader_precision,GL_EXT_vertex_shader,GL_EXT_blend_func_separate,GL_APPLE_fence,GL_OES_byte_coordinates,GL_ARB_transpose_matrix,GL_ARB_provoking_vertex,GL_EXT_fog_coord,GL_EXT_vertex_array,GL_ARB_half_float_vertex,GL_EXT_blend_equation_separate,GL_NV_framebuffer_mixed_samples,GL_NVX_conditional_render,GL_ARB_multi_draw_indirect,GL_EXT_raster_multisample,GL_NV_copy_image,GL_ARB_fragment_layer_viewport,GL_INTEL_framebuffer_CMAA,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_SGIX_ycrcba,GL_EXT_debug_marker,GL_EXT_bgra,GL_ARB_sparse_texture_clamp,GL_EXT_pixel_transform,GL_ARB_conservative_depth,GL_ATI_fragment_shader,GL_ARB_vertex_array_object,GL_SUN_triangle_list,GL_EXT_texture_env_add,GL_EXT_packed_depth_stencil,GL_EXT_texture_mirror_clamp,GL_NV_multisample_filter_hint,GL_APPLE_float_pixels,GL_ARB_transform_feedback_instanced,GL_SGIX_async,GL_EXT_texture_compression_latc,GL_NV_robustness_video_memory_purge,GL_ARB_shading_language_100,GL_INTEL_performance_query,GL_ARB_texture_mirror_clamp_to_edge,GL_NV_gpu_shader5,GL_NV_bindless_multi_draw_indirect_count,GL_ARB_ES2_compatibility,GL_ARB_indirect_parameters,GL_EXT_window_rectangles,GL_NV_half_float,GL_ARB_ES3_2_compatibility,GL_ATI_texture_mirror_once,GL_IBM_rasterpos_clip,GL_SGIX_shadow,GL_EXT_polygon_offset_clamp,GL_NV_deep_texture3D,GL_ARB_shader_draw_parameters,GL_SGIX_calligraphic_fragment,GL_ARB_shader_bit_encoding,GL_EXT_compiled_vertex_array,GL_NV_depth_buffer_float,GL_NV_occlusion_query,GL_APPLE_flush_buffer_range,GL_ARB_imaging,GL_NV_shader_atomic_float,GL_ARB_draw_buffers_blend,GL_AMD_gcn_shader,GL_AMD_blend_minmax_factor,GL_EXT_texture_sRGB_decode,GL_ARB_shading_language_420pack,GL_ARB_shader_viewport_layer_array,GL_ATI_meminfo,GL_EXT_abgr,GL_AMD_pinned_memory,GL_EXT_texture_snorm,GL_SGIX_texture_coordinate_clamp,GL_ARB_clear_buffer_object,GL_ARB_multisample,GL_EXT_debug_label,GL_ARB_sample_shading,GL_NV_internalformat_sample_query,GL_INTEL_map_texture,GL_ARB_texture_env_crossbar,GL_EXT_422_pixels,GL_NV_conservative_raster_pre_snap_triangles,GL_ARB_compute_shader,GL_EXT_blend_logic_op,GL_IBM_cull_vertex,GL_IBM_vertex_array_lists,GL_ARB_color_buffer_float,GL_ARB_bindless_texture,GL_ARB_window_pos,GL_ARB_internalformat_query,GL_ARB_shadow,GL_ARB_texture_mirrored_repeat,GL_EXT_shader_image_load_store,GL_EXT_copy_texture,GL_NV_register_combiners2,GL_SGIX_ycrcb_subsample,GL_SGIX_ir_instrument1,GL_NV_draw_texture,GL_EXT_texture_shared_exponent,GL_EXT_draw_instanced,GL_NV_copy_depth_to_color,GL_ARB_viewport_array,GL_ARB_separate_shader_objects,GL_EXT_depth_bounds_test,GL_HP_image_transform,GL_ARB_texture_env_add,GL_NV_video_capture,GL_ARB_sampler_objects,GL_ARB_matrix_palette,GL_SGIS_texture_color_mask,GL_EXT_packed_pixels,GL_EXT_coordinate_frame,GL_ARB_texture_compression,GL_APPLE_aux_depth_stencil,GL_ARB_shader_subroutine,GL_EXT_framebuffer_sRGB,GL_ARB_texture_storage_multisample,GL_KHR_blend_equation_advanced_coherent,GL_EXT_vertex_attrib_64bit,GL_NV_shader_atomic_float64,GL_ARB_depth_texture,GL_NV_shader_buffer_store,GL_OES_query_matrix,GL_MESA_window_pos,GL_NV_fill_rectangle,GL_NV_shader_storage_buffer_object,GL_ARB_texture_query_lod,GL_ARB_copy_buffer,GL_ARB_shader_image_size,GL_NV_shader_atomic_counters,GL_APPLE_object_purgeable,GL_ARB_occlusion_query,GL_INGR_color_clamp,GL_SGI_color_table,GL_NV_gpu_program5_mem_extended,GL_ARB_texture_cube_map_array,GL_SGIX_scalebias_hint,GL_EXT_gpu_shader4,GL_NV_geometry_program4,GL_EXT_framebuffer_multisample_blit_scaled,GL_AMD_debug_output,GL_ARB_texture_border_clamp,GL_ARB_fragment_coord_conventions,GL_ARB_multitexture,GL_SGIX_polynomial_ffd,GL_EXT_provoking_vertex,GL_ARB_point_parameters,GL_ARB_shader_image_load_store,GL_ARB_conditional_render_inverted,GL_HP_occlusion_test,GL_ARB_ES3_compatibility,GL_ARB_texture_barrier,GL_ARB_texture_buffer_object_rgb32,GL_NV_bindless_multi_draw_indirect,GL_SGIX_texture_multi_buffer,GL_EXT_transform_feedback,GL_KHR_texture_compression_astc_ldr,GL_3DFX_multisample,GL_INTEL_fragment_shader_ordering,GL_ARB_texture_env_dot3,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_float_buffer,GL_SGIS_texture_edge_clamp,GL_ARB_framebuffer_sRGB,GL_SUN_slice_accum,GL_EXT_index_texture,GL_EXT_shader_image_load_formatted,GL_ARB_geometry_shader4,GL_EXT_separate_specular_color,GL_AMD_depth_clamp_separate,GL_NV_conservative_raster,GL_ARB_sparse_texture2,GL_SGIX_sprite,GL_ARB_get_program_binary,GL_AMD_occlusion_query_event,GL_SGIS_multisample,GL_EXT_framebuffer_object,GL_ARB_robustness_isolation,GL_ARB_vertex_array_bgra,GL_APPLE_vertex_array_range,GL_AMD_query_buffer_object,GL_NV_register_combiners,GL_ARB_draw_buffers,GL_EXT_texture_env_dot3,GL_ARB_debug_output,GL_SGI_color_matrix,GL_EXT_cull_vertex,GL_EXT_texture_sRGB,GL_APPLE_row_bytes,GL_NV_texgen_reflection,GL_IBM_multimode_draw_arrays,GL_APPLE_vertex_array_object,GL_3DFX_texture_compression_FXT1,GL_NV_fragment_shader_interlock,GL_AMD_conservative_depth,GL_ARB_texture_float,GL_ARB_compressed_texture_pixel_storage,GL_SGIS_detail_texture,GL_NV_geometry_shader_passthrough,GL_ARB_draw_instanced,GL_OES_read_format,GL_ATI_texture_float,GL_ARB_texture_gather,GL_AMD_vertex_shader_layer,GL_ARB_shading_language_include,GL_APPLE_client_storage,GL_WIN_phong_shading,GL_INGR_blend_func_separate,GL_NV_path_rendering,GL_NV_conservative_raster_dilate,GL_ATI_vertex_streams,GL_ARB_post_depth_coverage,GL_ARB_texture_non_power_of_two,GL_APPLE_rgb_422,GL_EXT_texture_lod_bias,GL_ARB_gpu_shader_int64,GL_ARB_seamless_cube_map,GL_ARB_shader_group_vote,GL_NV_vdpau_interop,GL_ARB_occlusion_query2,GL_ARB_internalformat_query2,GL_EXT_texture_filter_anisotropic,GL_SUN_vertex,GL_SGIX_igloo_interface,GL_SGIS_texture_lod,GL_NV_vertex_program3,GL_ARB_draw_indirect,GL_NV_vertex_program4,GL_AMD_transform_feedback3_lines_triangles,GL_SGIS_fog_function,GL_EXT_x11_sync_object,GL_ARB_sync,GL_NV_sample_locations,GL_ARB_compute_variable_group_size,GL_OES_fixed_point,GL_NV_blend_square,GL_EXT_framebuffer_multisample,GL_ARB_gpu_shader5,GL_SGIS_texture4D,GL_EXT_texture3D,GL_EXT_multisample,GL_EXT_secondary_color,GL_INTEL_conservative_rasterization,GL_ARB_texture_filter_minmax,GL_ATI_vertex_array_object,GL_ARB_parallel_shader_compile,GL_NVX_gpu_memory_info,GL_ARB_sparse_texture,GL_SGIS_point_line_texgen,GL_ARB_sample_locations,GL_ARB_sparse_buffer,GL_EXT_draw_range_elements,GL_SGIX_blend_alpha_minmax,GL_KHR_context_flush_control,GL_NV_non_square_matrices,GL_OES_packed_depth_stencil,GL_QCOM_perfmon_global_mode,GL_EXT_sparse_texture,GL_NV_draw_instanced,GL_OES_texture_half_float_linear,GL_KHR_blend_equation_advanced_coherent,GL_NV_fragment_coverage_to_color,GL_NV_fence,GL_NV_texture_border_clamp,GL_IMG_texture_compression_pvrtc,GL_NV_sRGB_formats,GL_EXT_texture_compression_s3tc,GL_NV_sample_locations,GL_EXT_base_instance,GL_NV_depth_nonlinear,GL_EXT_instanced_arrays,GL_QCOM_writeonly_rendering,GL_DMP_program_binary,GL_EXT_draw_buffers_indexed,GL_NV_read_depth_stencil,GL_OVR_multiview,GL_ANGLE_translated_shader_source,GL_NV_fill_rectangle,GL_NV_coverage_sample,GL_EXT_shader_group_vote,GL_EXT_multisampled_compatibility,GL_ANGLE_framebuffer_multisample,GL_OES_vertex_array_object,GL_QCOM_tiled_rendering,GL_NV_sample_mask_override_coverage,GL_AMD_program_binary_Z400,GL_APPLE_color_buffer_packed_float,GL_EXT_robustness,GL_OES_fbo_render_mipmap,GL_NV_viewport_array2,GL_KHR_robustness,GL_OES_compressed_ETC1_RGB8_sub_texture,GL_ANGLE_texture_usage,GL_EXT_gpu_shader5,GL_OES_shader_io_blocks,GL_FJ_shader_binary_GCCSO,GL_EXT_disjoint_timer_query,GL_OES_compressed_paletted_texture,GL_EXT_shader_texture_lod,GL_NV_path_rendering_shared_edge,GL_OES_texture_float,GL_NV_conservative_raster,GL_NV_read_buffer_front,GL_NV_fbo_color_attachments,GL_EXT_primitive_bounding_box,GL_OES_stencil4,GL_IMG_read_format,GL_EXT_shader_integer_mix,GL_ANDROID_extension_pack_es31a,GL_NV_framebuffer_mixed_samples,GL_NV_texture_compression_s3tc_update,GL_OES_texture_float_linear,GL_OES_fragment_precision_high,GL_EXT_multi_draw_arrays,GL_EXT_raster_multisample,GL_EXT_texture_compression_dxt1,GL_EXT_texture_sRGB_RG8,GL_APPLE_clip_distance,GL_INTEL_framebuffer_CMAA,GL_QCOM_driver_control,GL_ANGLE_depth_texture,GL_KHR_robust_buffer_access_behavior,GL_EXT_render_snorm,GL_KHR_texture_compression_astc_ldr,GL_EXT_debug_marker,GL_OES_geometry_shader,GL_OES_tessellation_shader,GL_OES_texture_view,GL_EXT_multisampled_render_to_texture,GL_EXT_shader_pixel_local_storage2,GL_EXT_buffer_storage,GL_OES_texture_buffer,GL_NV_blend_equation_advanced_coherent,GL_EXT_post_depth_coverage,GL_NV_geometry_shader_passthrough,GL_EXT_tessellation_point_size,GL_EXT_color_buffer_half_float,GL_OES_get_program_binary,GL_OES_geometry_point_size,GL_APPLE_framebuffer_multisample,GL_NV_shader_atomic_fp16_vector,GL_NV_copy_buffer,GL_OES_texture_half_float,GL_EXT_texture_view,GL_IMG_texture_filter_cubic,GL_OES_vertex_half_float,GL_NV_framebuffer_blit,GL_OES_primitive_bounding_box,GL_OES_stencil1,GL_QCOM_alpha_test,GL_EXT_shader_implicit_conversions,GL_ARB_sparse_texture2,GL_KHR_debug,GL_EXT_sRGB,GL_EXT_polygon_offset_clamp,GL_ANGLE_pack_reverse_row_order,GL_EXT_occlusion_query_boolean,GL_NV_bindless_texture,GL_EXT_multi_draw_indirect,GL_OES_tessellation_point_size,GL_INTEL_performance_query,GL_OES_gpu_shader5,GL_KHR_no_error,GL_OES_depth_texture,GL_EXT_blend_func_extended,GL_QCOM_binning_control,GL_IMG_framebuffer_downsample,GL_KHR_texture_compression_astc_hdr,GL_EXT_color_buffer_float,GL_INTEL_conservative_rasterization,GL_KHR_blend_equation_advanced,GL_OES_surfaceless_context,GL_APPLE_sync,GL_EXT_window_rectangles,GL_EXT_geometry_point_size,GL_EXT_shader_framebuffer_fetch,GL_ANGLE_program_binary,GL_EXT_unpack_subimage,GL_ANGLE_texture_compression_dxt3,GL_ANGLE_texture_compression_dxt5,GL_OES_texture_npot,GL_EXT_read_format_bgra,GL_OES_compressed_ETC1_RGB8_texture,GL_OES_copy_image,GL_EXT_pvrtc_sRGB,GL_QCOM_extended_get2,GL_EXT_shader_pixel_local_storage,GL_NV_shadow_samplers_cube,GL_OES_texture_compression_astc,GL_OES_depth32,GL_APPLE_texture_max_level,GL_OES_shader_multisample_interpolation,GL_EXT_shadow_samplers,GL_IMG_shader_binary,GL_EXT_draw_elements_base_vertex,GL_NV_fragment_shader_interlock,GL_EXT_separate_shader_objects,GL_EXT_shader_io_blocks,GL_NV_framebuffer_multisample,GL_EXT_texture_filter_minmax,GL_ARM_shader_framebuffer_fetch,GL_NV_path_rendering,GL_OES_texture_storage_multisample_2d_array,GL_OES_draw_buffers_indexed,GL_OES_EGL_image,GL_NV_viewport_array,GL_NV_draw_buffers,GL_OVR_multiview_multisampled_render_to_texture,GL_OES_vertex_type_10_10_10_2,GL_APPLE_rgb_422,GL_EXT_texture_sRGB_decode,GL_NV_texture_npot_2D_mipmap,GL_OES_sample_variables,GL_NV_explicit_attrib_location,GL_NV_blend_equation_advanced,GL_OES_texture_border_clamp,GL_EXT_clip_cull_distance,GL_EXT_debug_label,GL_NV_read_stencil,GL_NV_conditional_render,GL_EXT_texture_filter_anisotropic,GL_EXT_blend_minmax,GL_NV_internalformat_sample_query,GL_OES_depth24,GL_NV_instanced_arrays,GL_EXT_texture_storage,GL_NV_gpu_shader5,GL_OES_required_internalformat,GL_EXT_sRGB_write_control,GL_EXT_copy_image,GL_NV_conservative_raster_pre_snap_triangles,GL_AMD_compressed_3DC_texture,GL_OES_element_index_uint,GL_OES_sample_shading,GL_IMG_texture_compression_pvrtc2,GL_EXT_protected_textures,GL_OES_rgb8_rgba8,GL_EXT_map_buffer_range,GL_OES_mapbuffer,GL_EXT_texture_cube_map_array,GL_EXT_float_blend,GL_NV_polygon_mode,GL_ARM_shader_framebuffer_fetch_depth_stencil,GL_NV_image_formats,GL_OES_EGL_image_external,GL_APPLE_texture_format_BGRA8888,GL_AMD_performance_monitor,GL_OES_texture_cube_map_array,GL_VIV_shader_binary,GL_NV_shadow_samplers_array,GL_OVR_multiview2,GL_IMG_multisampled_render_to_texture,GL_EXT_draw_buffers,GL_OES_draw_elements_base_vertex,GL_NV_shader_noperspective_interpolation,GL_EXT_texture_format_BGRA8888,GL_EXT_YUV_target,GL_APPLE_copy_texture_levels,GL_ARM_mali_shader_binary,GL_EXT_multiview_draw_buffers,GL_OES_texture_stencil8,GL_QCOM_extended_get,GL_EXT_geometry_shader,GL_NV_viewport_swizzle,GL_EXT_texture_norm16,GL_EXT_texture_rg,GL_OES_standard_derivatives,GL_EXT_shader_non_constant_global_initializers,GL_EXT_texture_border_clamp,GL_OES_shader_image_atomic,GL_ANGLE_framebuffer_blit,GL_EXT_draw_instanced,GL_OES_texture_3D,GL_ARM_rgba8,GL_KHR_texture_compression_astc_sliced_3d,GL_EXT_tessellation_shader,GL_IMG_program_binary,GL_EXT_texture_sRGB_R8,GL_NV_read_buffer,GL_NV_generate_mipmap_sRGB,GL_DMP_shader_binary,GL_OES_EGL_image_external_essl3,GL_KHR_context_flush_control,GL_EXT_texture_type_2_10_10_10_REV,GL_ANGLE_instanced_arrays,GL_EXT_discard_framebuffer,GL_NV_read_depth,GL_ARM_mali_program_binary,GL_AMD_compressed_ATC_texture,GL_APPLE_texture_packed_float,GL_EXT_texture_buffer,GL_OES_texture_mirrored_repeat,GL_EXT_multi_draw_arrays,GL_AMD_compressed_3DC_texture,GL_EXT_texture_compression_dxt1,GL_OES_single_precision,GL_OES_point_size_array,GL_OES_element_index_uint,GL_OES_texture_cube_map,GL_IMG_user_clip_plane,GL_NV_fence,GL_EXT_map_buffer_range,GL_OES_blend_subtract,GL_EXT_read_format_bgra,GL_OES_read_format,GL_OES_compressed_ETC1_RGB8_texture,GL_QCOM_extended_get2,GL_OES_EGL_image_external,GL_OES_required_internalformat,GL_OES_extended_matrix_palette,GL_APPLE_texture_max_level,GL_EXT_multisampled_render_to_texture,GL_QCOM_writeonly_rendering,GL_OES_packed_depth_stencil,GL_IMG_texture_env_enhanced_fixed_function,GL_APPLE_texture_format_BGRA8888,GL_EXT_discard_framebuffer,GL_OES_fixed_point,GL_QCOM_perfmon_global_mode,GL_OES_matrix_palette,GL_OES_mapbuffer,GL_IMG_multisampled_render_to_texture,GL_OES_depth32,GL_APPLE_framebuffer_multisample,GL_APPLE_copy_texture_levels,GL_EXT_texture_format_BGRA8888,GL_APPLE_texture_2D_limited_npot,GL_OES_EGL_image,GL_QCOM_extended_get,GL_OES_query_matrix,GL_OES_point_sprite,GL_QCOM_tiled_rendering,GL_OES_stencil8,GL_OES_blend_equation_separate,GL_OES_stencil4,GL_OES_framebuffer_object,GL_OES_stencil1,GL_ARM_rgba8,GL_EXT_robustness,GL_EXT_sRGB,GL_EXT_texture_lod_bias,GL_OES_compressed_ETC1_RGB8_sub_texture,GL_OES_draw_texture,GL_OES_blend_func_separate,GL_OES_texture_env_crossbar,GL_OES_rgb8_rgba8,GL_OES_fbo_render_mipmap,GL_OES_compressed_paletted_texture,GL_OES_vertex_array_object,GL_OES_matrix_get,GL_EXT_texture_filter_anisotropic,GL_EXT_blend_minmax,GL_OES_byte_coordinates,GL_IMG_read_format,GL_OES_depth24,GL_OES_stencil_wrap,GL_APPLE_sync,GL_EXT_texture_storage,GL_AMD_compressed_ATC_texture,GL_QCOM_driver_control,GL_IMG_texture_compression_pvrtc"
17     Online:
18         Too many extensions
19 */
20 
21 #include <stdio.h>
22 #include <stdlib.h>
23 #include <string.h>
24 #include <glad/glad.h>
25 
26 static void* get_proc(const char *namez);
27 
28 #ifdef _WIN32
29 #include <windows.h>
30 static HMODULE libGL;
31 
32 typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
33 PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
34 
35 static
open_gl(void)36 int open_gl(void) {
37     libGL = LoadLibraryW(L"opengl32.dll");
38     if(libGL != NULL) {
39         gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE)GetProcAddress(
40                 libGL, "wglGetProcAddress");
41         return gladGetProcAddressPtr != NULL;
42     }
43 
44     return 0;
45 }
46 
47 static
close_gl(void)48 void close_gl(void) {
49     if(libGL != NULL) {
50         FreeLibrary(libGL);
51         libGL = NULL;
52     }
53 }
54 #else
55 #include <dlfcn.h>
56 static void* libGL;
57 
58 #ifndef __APPLE__
59 typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
60 PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
61 #endif
62 
63 static
open_gl(void)64 int open_gl(void) {
65 #ifdef __APPLE__
66     static const char *NAMES[] = {
67         "../Frameworks/OpenGL.framework/OpenGL",
68         "/Library/Frameworks/OpenGL.framework/OpenGL",
69         "/System/Library/Frameworks/OpenGL.framework/OpenGL",
70         "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
71     };
72 #else
73     static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
74 #endif
75 
76     unsigned int index = 0;
77     for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
78         libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
79 
80         if(libGL != NULL) {
81 #ifdef __APPLE__
82             return 1;
83 #else
84             gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
85                 "glXGetProcAddressARB");
86             return gladGetProcAddressPtr != NULL;
87 #endif
88         }
89     }
90 
91     return 0;
92 }
93 
94 static
close_gl()95 void close_gl() {
96     if(libGL != NULL) {
97         dlclose(libGL);
98         libGL = NULL;
99     }
100 }
101 #endif
102 
103 static
get_proc(const char * namez)104 void* get_proc(const char *namez) {
105     void* result = NULL;
106     if(libGL == NULL) return NULL;
107 
108 #ifndef __APPLE__
109     if(gladGetProcAddressPtr != NULL) {
110         result = gladGetProcAddressPtr(namez);
111     }
112 #endif
113     if(result == NULL) {
114 #ifdef _WIN32
115         result = (void*)GetProcAddress(libGL, namez);
116 #else
117         result = dlsym(libGL, namez);
118 #endif
119     }
120 
121     return result;
122 }
123 
gladLoadGL(void)124 int gladLoadGL(void) {
125     int status = 0;
126 
127     if(open_gl()) {
128         status = gladLoadGLLoader(&get_proc);
129         close_gl();
130     }
131 
132     return status;
133 }
134 
135 struct gladGLversionStruct GLVersion;
136 
137 #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
138 #define _GLAD_IS_SOME_NEW_VERSION 1
139 #endif
140 
141 static int max_loaded_major;
142 static int max_loaded_minor;
143 
144 static const char *exts = NULL;
145 static int num_exts_i = 0;
146 static const char **exts_i = NULL;
147 
get_exts(void)148 static int get_exts(void) {
149 #ifdef _GLAD_IS_SOME_NEW_VERSION
150     if(max_loaded_major < 3) {
151 #endif
152         exts = (const char *)glGetString(GL_EXTENSIONS);
153 #ifdef _GLAD_IS_SOME_NEW_VERSION
154     } else {
155         int index;
156 
157         num_exts_i = 0;
158         glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
159         if (num_exts_i > 0) {
160             exts_i = (const char **)realloc((void *)exts_i, num_exts_i * sizeof *exts_i);
161         }
162 
163         if (exts_i == NULL) {
164             return 0;
165         }
166 
167         for(index = 0; index < num_exts_i; index++) {
168             exts_i[index] = (const char*)glGetStringi(GL_EXTENSIONS, index);
169         }
170     }
171 #endif
172     return 1;
173 }
174 
free_exts(void)175 static void free_exts(void) {
176     if (exts_i != NULL) {
177         free((char **)exts_i);
178         exts_i = NULL;
179     }
180 }
181 
has_ext(const char * ext)182 static int has_ext(const char *ext) {
183 #ifdef _GLAD_IS_SOME_NEW_VERSION
184     if(max_loaded_major < 3) {
185 #endif
186         const char *extensions;
187         const char *loc;
188         const char *terminator;
189         extensions = exts;
190         if(extensions == NULL || ext == NULL) {
191             return 0;
192         }
193 
194         while(1) {
195             loc = strstr(extensions, ext);
196             if(loc == NULL) {
197                 return 0;
198             }
199 
200             terminator = loc + strlen(ext);
201             if((loc == extensions || *(loc - 1) == ' ') &&
202                 (*terminator == ' ' || *terminator == '\0')) {
203                 return 1;
204             }
205             extensions = terminator;
206         }
207 #ifdef _GLAD_IS_SOME_NEW_VERSION
208     } else {
209         int index;
210 
211         for(index = 0; index < num_exts_i; index++) {
212             const char *e = exts_i[index];
213 
214             if(strcmp(e, ext) == 0) {
215                 return 1;
216             }
217         }
218     }
219 #endif
220 
221     return 0;
222 }
223 int GLAD_GL_VERSION_1_0;
224 int GLAD_GL_VERSION_1_1;
225 int GLAD_GL_VERSION_1_2;
226 int GLAD_GL_VERSION_1_3;
227 int GLAD_GL_VERSION_1_4;
228 int GLAD_GL_VERSION_1_5;
229 int GLAD_GL_VERSION_2_0;
230 int GLAD_GL_VERSION_2_1;
231 int GLAD_GL_VERSION_3_0;
232 int GLAD_GL_VERSION_3_1;
233 int GLAD_GL_VERSION_3_2;
234 int GLAD_GL_VERSION_3_3;
235 int GLAD_GL_VERSION_4_0;
236 int GLAD_GL_VERSION_4_1;
237 int GLAD_GL_VERSION_4_2;
238 int GLAD_GL_VERSION_4_3;
239 int GLAD_GL_VERSION_4_4;
240 int GLAD_GL_VERSION_4_5;
241 int GLAD_GL_ES_VERSION_2_0;
242 int GLAD_GL_ES_VERSION_3_0;
243 int GLAD_GL_ES_VERSION_3_1;
244 int GLAD_GL_ES_VERSION_3_2;
245 int GLAD_GL_VERSION_ES_CM_1_0;
246 PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
247 PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf;
248 PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui;
249 PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer;
250 PFNGLWINDOWPOS2SPROC glad_glWindowPos2s;
251 PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample;
252 PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv;
253 PFNGLWINDOWPOS2IPROC glad_glWindowPos2i;
254 PFNGLWINDOWPOS2FPROC glad_glWindowPos2f;
255 PFNGLWINDOWPOS2DPROC glad_glWindowPos2d;
256 PFNGLVERTEX2FVPROC glad_glVertex2fv;
257 PFNGLINDEXIPROC glad_glIndexi;
258 PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
259 PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv;
260 PFNGLRECTDVPROC glad_glRectdv;
261 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
262 PFNGLEVALCOORD2DPROC glad_glEvalCoord2d;
263 PFNGLEVALCOORD2FPROC glad_glEvalCoord2f;
264 PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v;
265 PFNGLINDEXDPROC glad_glIndexd;
266 PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
267 PFNGLINDEXFPROC glad_glIndexf;
268 PFNGLBINDSAMPLERPROC glad_glBindSampler;
269 PFNGLLINEWIDTHPROC glad_glLineWidth;
270 PFNGLCOLORP3UIVPROC glad_glColorP3uiv;
271 PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
272 PFNGLGETMAPFVPROC glad_glGetMapfv;
273 PFNGLINDEXSPROC glad_glIndexs;
274 PFNGLCOMPILESHADERPROC glad_glCompileShader;
275 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
276 PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv;
277 PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced;
278 PFNGLINDEXFVPROC glad_glIndexfv;
279 PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage;
280 PFNGLGETNMAPFVPROC glad_glGetnMapfv;
281 PFNGLFOGIVPROC glad_glFogiv;
282 PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
283 PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv;
284 PFNGLLIGHTMODELIVPROC glad_glLightModeliv;
285 PFNGLDEPTHRANGEFPROC glad_glDepthRangef;
286 PFNGLCOLOR4UIPROC glad_glColor4ui;
287 PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv;
288 PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui;
289 PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion;
290 PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv;
291 PFNGLFOGFVPROC glad_glFogfv;
292 PFNGLVERTEXP4UIPROC glad_glVertexP4ui;
293 PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance;
294 PFNGLENABLEIPROC glad_glEnablei;
295 PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv;
296 PFNGLVERTEX4IVPROC glad_glVertex4iv;
297 PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv;
298 PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv;
299 PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui;
300 PFNGLCREATESHADERPROC glad_glCreateShader;
301 PFNGLISBUFFERPROC glad_glIsBuffer;
302 PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
303 PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv;
304 PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
305 PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
306 PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
307 PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
308 PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
309 PFNGLVERTEX4FVPROC glad_glVertex4fv;
310 PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading;
311 PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi;
312 PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv;
313 PFNGLLIGHTMODELXPROC glad_glLightModelx;
314 PFNGLBINDTEXTUREPROC glad_glBindTexture;
315 PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
316 PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv;
317 PFNGLSAMPLEMASKIPROC glad_glSampleMaski;
318 PFNGLVERTEXP2UIPROC glad_glVertexP2ui;
319 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex;
320 PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv;
321 PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
322 PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl;
323 PFNGLLIGHTXPROC glad_glLightx;
324 PFNGLPOINTSIZEPROC glad_glPointSize;
325 PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit;
326 PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
327 PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
328 PFNGLCOLOR4BVPROC glad_glColor4bv;
329 PFNGLRASTERPOS2FPROC glad_glRasterPos2f;
330 PFNGLRASTERPOS2DPROC glad_glRasterPos2d;
331 PFNGLLOADIDENTITYPROC glad_glLoadIdentity;
332 PFNGLRASTERPOS2IPROC glad_glRasterPos2i;
333 PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect;
334 PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
335 PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
336 PFNGLCOLOR3BPROC glad_glColor3b;
337 PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
338 PFNGLEDGEFLAGPROC glad_glEdgeFlag;
339 PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers;
340 PFNGLVERTEX3DPROC glad_glVertex3d;
341 PFNGLVERTEX3FPROC glad_glVertex3f;
342 PFNGLGETNMAPIVPROC glad_glGetnMapiv;
343 PFNGLVERTEX3IPROC glad_glVertex3i;
344 PFNGLCOLOR3IPROC glad_glColor3i;
345 PFNGLUNIFORM3DPROC glad_glUniform3d;
346 PFNGLUNIFORM3FPROC glad_glUniform3f;
347 PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
348 PFNGLCOLOR3SPROC glad_glColor3s;
349 PFNGLVERTEX3SPROC glad_glVertex3s;
350 PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui;
351 PFNGLCOLORMASKIPROC glad_glColorMaski;
352 PFNGLGETCLIPPLANEFPROC glad_glGetClipPlanef;
353 PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
354 PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect;
355 PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv;
356 PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
357 PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback;
358 PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui;
359 PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv;
360 PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData;
361 PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture;
362 PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv;
363 PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv;
364 PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex;
365 PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d;
366 PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture;
367 PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
368 PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv;
369 PFNGLVERTEX2IVPROC glad_glVertex2iv;
370 PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v;
371 PFNGLCOLOR3SVPROC glad_glColor3sv;
372 PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
373 PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram;
374 PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
375 PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv;
376 PFNGLNORMALPOINTERPROC glad_glNormalPointer;
377 PFNGLGETMATERIALXVPROC glad_glGetMaterialxv;
378 PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv;
379 PFNGLVERTEX4SVPROC glad_glVertex4sv;
380 PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat;
381 PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData;
382 PFNGLPASSTHROUGHPROC glad_glPassThrough;
383 PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui;
384 PFNGLFOGIPROC glad_glFogi;
385 PFNGLBEGINPROC glad_glBegin;
386 PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv;
387 PFNGLCOLOR3UBVPROC glad_glColor3ubv;
388 PFNGLVERTEXPOINTERPROC glad_glVertexPointer;
389 PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv;
390 PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
391 PFNGLDRAWARRAYSPROC glad_glDrawArrays;
392 PFNGLUNIFORM1UIPROC glad_glUniform1ui;
393 PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv;
394 PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d;
395 PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f;
396 PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri;
397 PFNGLLIGHTFVPROC glad_glLightfv;
398 PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui;
399 PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
400 PFNGLCLEARPROC glad_glClear;
401 PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i;
402 PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName;
403 PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier;
404 PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus;
405 PFNGLTEXENVXPROC glad_glTexEnvx;
406 PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s;
407 PFNGLISENABLEDPROC glad_glIsEnabled;
408 PFNGLSTENCILOPPROC glad_glStencilOp;
409 PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
410 PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
411 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
412 PFNGLTRANSLATEFPROC glad_glTranslatef;
413 PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
414 PFNGLTRANSLATEDPROC glad_glTranslated;
415 PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv;
416 PFNGLMULTITEXCOORD4XPROC glad_glMultiTexCoord4x;
417 PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
418 PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv;
419 PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
420 PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D;
421 PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv;
422 PFNGLTEXPARAMETERXPROC glad_glTexParameterx;
423 PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
424 PFNGLTEXENVXVPROC glad_glTexEnvxv;
425 PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat;
426 PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv;
427 PFNGLGETMATERIALFVPROC glad_glGetMaterialfv;
428 PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
429 PFNGLFOGCOORDFVPROC glad_glFogCoordfv;
430 PFNGLTRANSLATEXPROC glad_glTranslatex;
431 PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv;
432 PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
433 PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v;
434 PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
435 PFNGLCREATETEXTURESPROC glad_glCreateTextures;
436 PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase;
437 PFNGLMATERIALXPROC glad_glMaterialx;
438 PFNGLINDEXSVPROC glad_glIndexsv;
439 PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage;
440 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv;
441 PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
442 PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
443 PFNGLVERTEX3IVPROC glad_glVertex3iv;
444 PFNGLBITMAPPROC glad_glBitmap;
445 PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog;
446 PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv;
447 PFNGLORTHOFPROC glad_glOrthof;
448 PFNGLMATERIALIPROC glad_glMateriali;
449 PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
450 PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
451 PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv;
452 PFNGLGETQUERYIVPROC glad_glGetQueryiv;
453 PFNGLTEXCOORD4FPROC glad_glTexCoord4f;
454 PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer;
455 PFNGLTEXCOORD4DPROC glad_glTexCoord4d;
456 PFNGLCREATEQUERIESPROC glad_glCreateQueries;
457 PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv;
458 PFNGLTEXCOORD4IPROC glad_glTexCoord4i;
459 PFNGLFRUSTUMFPROC glad_glFrustumf;
460 PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding;
461 PFNGLMATERIALFPROC glad_glMaterialf;
462 PFNGLTEXCOORD4SPROC glad_glTexCoord4s;
463 PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv;
464 PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
465 PFNGLISSHADERPROC glad_glIsShader;
466 PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s;
467 PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv;
468 PFNGLVERTEX3DVPROC glad_glVertex3dv;
469 PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
470 PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
471 PFNGLGETNMINMAXPROC glad_glGetnMinmax;
472 PFNGLENABLEPROC glad_glEnable;
473 PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
474 PFNGLCOLOR4FVPROC glad_glColor4fv;
475 PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv;
476 PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding;
477 PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D;
478 PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup;
479 PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi;
480 PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv;
481 PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
482 PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv;
483 PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv;
484 PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i;
485 PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv;
486 PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv;
487 PFNGLTEXGENFPROC glad_glTexGenf;
488 PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer;
489 PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv;
490 PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui;
491 PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv;
492 PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange;
493 PFNGLGETNUNIFORMDVPROC glad_glGetnUniformdv;
494 PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui;
495 PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui;
496 PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange;
497 PFNGLGETPOINTERVPROC glad_glGetPointerv;
498 PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor;
499 PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
500 PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
501 PFNGLNORMAL3FVPROC glad_glNormal3fv;
502 PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s;
503 PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers;
504 PFNGLDEPTHRANGEPROC glad_glDepthRange;
505 PFNGLFRUSTUMPROC glad_glFrustum;
506 PFNGLSCALEXPROC glad_glScalex;
507 PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv;
508 PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor;
509 PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
510 PFNGLPUSHMATRIXPROC glad_glPushMatrix;
511 PFNGLGETNPIXELMAPUSVPROC glad_glGetnPixelMapusv;
512 PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv;
513 PFNGLORTHOPROC glad_glOrtho;
514 PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
515 PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv;
516 PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv;
517 PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i;
518 PFNGLUNIFORM2DVPROC glad_glUniform2dv;
519 PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d;
520 PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f;
521 PFNGLCLEARINDEXPROC glad_glClearIndex;
522 PFNGLMAP1DPROC glad_glMap1d;
523 PFNGLMAP1FPROC glad_glMap1f;
524 PFNGLFLUSHPROC glad_glFlush;
525 PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
526 PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed;
527 PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv;
528 PFNGLINDEXIVPROC glad_glIndexiv;
529 PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage;
530 PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv;
531 PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
532 PFNGLPIXELZOOMPROC glad_glPixelZoom;
533 PFNGLFENCESYNCPROC glad_glFenceSync;
534 PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
535 PFNGLCOLORP3UIPROC glad_glColorP3ui;
536 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance;
537 PFNGLGETTEXPARAMETERXVPROC glad_glGetTexParameterxv;
538 PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample;
539 PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
540 PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
541 PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup;
542 PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat;
543 PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline;
544 PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
545 PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
546 PFNGLLIGHTIPROC glad_glLighti;
547 PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv;
548 PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer;
549 PFNGLLIGHTFPROC glad_glLightf;
550 PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers;
551 PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
552 PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample;
553 PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
554 PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib;
555 PFNGLGENSAMPLERSPROC glad_glGenSamplers;
556 PFNGLCLAMPCOLORPROC glad_glClampColor;
557 PFNGLUNIFORM4IVPROC glad_glUniform4iv;
558 PFNGLCLEARSTENCILPROC glad_glClearStencil;
559 PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv;
560 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv;
561 PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced;
562 PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv;
563 PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv;
564 PFNGLGENTEXTURESPROC glad_glGenTextures;
565 PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv;
566 PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback;
567 PFNGLUNIFORM1DVPROC glad_glUniform1dv;
568 PFNGLLIGHTMODELXVPROC glad_glLightModelxv;
569 PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
570 PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v;
571 PFNGLINDEXPOINTERPROC glad_glIndexPointer;
572 PFNGLGETNPOLYGONSTIPPLEPROC glad_glGetnPolygonStipple;
573 PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
574 PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv;
575 PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv;
576 PFNGLISSYNCPROC glad_glIsSync;
577 PFNGLVERTEX2FPROC glad_glVertex2f;
578 PFNGLVERTEX2DPROC glad_glVertex2d;
579 PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
580 PFNGLUNIFORM2IPROC glad_glUniform2i;
581 PFNGLMAPGRID2DPROC glad_glMapGrid2d;
582 PFNGLMAPGRID2FPROC glad_glMapGrid2f;
583 PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui;
584 PFNGLVERTEX2IPROC glad_glVertex2i;
585 PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
586 PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui;
587 PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
588 PFNGLVERTEX2SPROC glad_glVertex2s;
589 PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel;
590 PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri;
591 PFNGLNORMAL3BVPROC glad_glNormal3bv;
592 PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
593 PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
594 PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv;
595 PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv;
596 PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv;
597 PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv;
598 PFNGLCOLOR4XPROC glad_glColor4x;
599 PFNGLPRIMITIVEBOUNDINGBOXPROC glad_glPrimitiveBoundingBox;
600 PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv;
601 PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute;
602 PFNGLVERTEX3SVPROC glad_glVertex3sv;
603 PFNGLGENQUERIESPROC glad_glGenQueries;
604 PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv;
605 PFNGLTEXENVFPROC glad_glTexEnvf;
606 PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui;
607 PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
608 PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
609 PFNGLFOGCOORDDPROC glad_glFogCoordd;
610 PFNGLFOGCOORDFPROC glad_glFogCoordf;
611 PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
612 PFNGLTEXENVIPROC glad_glTexEnvi;
613 PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv;
614 PFNGLISENABLEDIPROC glad_glIsEnabledi;
615 PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange;
616 PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui;
617 PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i;
618 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed;
619 PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData;
620 PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv;
621 PFNGLUNIFORM2IVPROC glad_glUniform2iv;
622 PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
623 PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ;
624 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
625 PFNGLMATRIXMODEPROC glad_glMatrixMode;
626 PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage;
627 PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer;
628 PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv;
629 PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed;
630 PFNGLGETMAPIVPROC glad_glGetMapiv;
631 PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D;
632 PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
633 PFNGLUNIFORM4DPROC glad_glUniform4d;
634 PFNGLGETSHADERIVPROC glad_glGetShaderiv;
635 PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d;
636 PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f;
637 PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv;
638 PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel;
639 PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer;
640 PFNGLBINDTEXTURESPROC glad_glBindTextures;
641 PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation;
642 PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage;
643 PFNGLSCISSORARRAYVPROC glad_glScissorArrayv;
644 PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures;
645 PFNGLCALLLISTPROC glad_glCallList;
646 PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv;
647 PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv;
648 PFNGLGETDOUBLEVPROC glad_glGetDoublev;
649 PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv;
650 PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
651 PFNGLUNIFORM4DVPROC glad_glUniform4dv;
652 PFNGLLIGHTMODELFPROC glad_glLightModelf;
653 PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
654 PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData;
655 PFNGLVERTEX2SVPROC glad_glVertex2sv;
656 PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers;
657 PFNGLFOGXPROC glad_glFogx;
658 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D;
659 PFNGLLIGHTMODELIPROC glad_glLightModeli;
660 PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv;
661 PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv;
662 PFNGLUNIFORM3FVPROC glad_glUniform3fv;
663 PFNGLPIXELSTOREIPROC glad_glPixelStorei;
664 PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog;
665 PFNGLCALLLISTSPROC glad_glCallLists;
666 PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv;
667 PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer;
668 PFNGLMAPBUFFERPROC glad_glMapBuffer;
669 PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d;
670 PFNGLTEXCOORD3IPROC glad_glTexCoord3i;
671 PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv;
672 PFNGLRASTERPOS3IPROC glad_glRasterPos3i;
673 PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b;
674 PFNGLRASTERPOS3DPROC glad_glRasterPos3d;
675 PFNGLRASTERPOS3FPROC glad_glRasterPos3f;
676 PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
677 PFNGLTEXCOORD3FPROC glad_glTexCoord3f;
678 PFNGLDELETESYNCPROC glad_glDeleteSync;
679 PFNGLTEXCOORD3DPROC glad_glTexCoord3d;
680 PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v;
681 PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv;
682 PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
683 PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
684 PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv;
685 PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
686 PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
687 PFNGLTEXCOORD3SPROC glad_glTexCoord3s;
688 PFNGLUNIFORM3IVPROC glad_glUniform3iv;
689 PFNGLRASTERPOS3SPROC glad_glRasterPos3s;
690 PFNGLPOLYGONMODEPROC glad_glPolygonMode;
691 PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
692 PFNGLGETNHISTOGRAMPROC glad_glGetnHistogram;
693 PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
694 PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident;
695 PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d;
696 PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv;
697 PFNGLISLISTPROC glad_glIsList;
698 PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv;
699 PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv;
700 PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv;
701 PFNGLCOLOR4SPROC glad_glColor4s;
702 PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary;
703 PFNGLUSEPROGRAMPROC glad_glUseProgram;
704 PFNGLLINESTIPPLEPROC glad_glLineStipple;
705 PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv;
706 PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
707 PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage;
708 PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
709 PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv;
710 PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
711 PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
712 PFNGLCOLOR4BPROC glad_glColor4b;
713 PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f;
714 PFNGLCOLOR4FPROC glad_glColor4f;
715 PFNGLCOLOR4DPROC glad_glColor4d;
716 PFNGLCOLOR4IPROC glad_glColor4i;
717 PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv;
718 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
719 PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat;
720 PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv;
721 PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D;
722 PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap;
723 PFNGLVERTEX2DVPROC glad_glVertex2dv;
724 PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv;
725 PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
726 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
727 PFNGLFINISHPROC glad_glFinish;
728 PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed;
729 PFNGLLIGHTXVPROC glad_glLightxv;
730 PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
731 PFNGLLINEWIDTHXPROC glad_glLineWidthx;
732 PFNGLDELETESHADERPROC glad_glDeleteShader;
733 PFNGLDRAWELEMENTSPROC glad_glDrawElements;
734 PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v;
735 PFNGLRASTERPOS2SPROC glad_glRasterPos2s;
736 PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D;
737 PFNGLGETMAPDVPROC glad_glGetMapdv;
738 PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
739 PFNGLMATERIALFVPROC glad_glMaterialfv;
740 PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv;
741 PFNGLVIEWPORTPROC glad_glViewport;
742 PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
743 PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
744 PFNGLMATERIALXVPROC glad_glMaterialxv;
745 PFNGLINDEXDVPROC glad_glIndexdv;
746 PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
747 PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv;
748 PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback;
749 PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i;
750 PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage;
751 PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat;
752 PFNGLCLEARDEPTHPROC glad_glClearDepth;
753 PFNGLPOLYGONOFFSETXPROC glad_glPolygonOffsetx;
754 PFNGLPOINTPARAMETERXVPROC glad_glPointParameterxv;
755 PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv;
756 PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
757 PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding;
758 PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
759 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv;
760 PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
761 PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks;
762 PFNGLGETNTEXIMAGEPROC glad_glGetnTexImage;
763 PFNGLTEXBUFFERPROC glad_glTexBuffer;
764 PFNGLPOPNAMEPROC glad_glPopName;
765 PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
766 PFNGLPIXELSTOREFPROC glad_glPixelStoref;
767 PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
768 PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf;
769 PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv;
770 PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv;
771 PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv;
772 PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines;
773 PFNGLRECTIPROC glad_glRecti;
774 PFNGLCOLOR4UBPROC glad_glColor4ub;
775 PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf;
776 PFNGLRECTFPROC glad_glRectf;
777 PFNGLRECTDPROC glad_glRectd;
778 PFNGLNORMAL3SVPROC glad_glNormal3sv;
779 PFNGLNEWLISTPROC glad_glNewList;
780 PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv;
781 PFNGLCOLOR4USPROC glad_glColor4us;
782 PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv;
783 PFNGLLINKPROGRAMPROC glad_glLinkProgram;
784 PFNGLHINTPROC glad_glHint;
785 PFNGLRECTSPROC glad_glRects;
786 PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv;
787 PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv;
788 PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel;
789 PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f;
790 PFNGLGETSTRINGPROC glad_glGetString;
791 PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv;
792 PFNGLEDGEFLAGVPROC glad_glEdgeFlagv;
793 PFNGLDETACHSHADERPROC glad_glDetachShader;
794 PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i;
795 PFNGLSCALEFPROC glad_glScalef;
796 PFNGLENDQUERYPROC glad_glEndQuery;
797 PFNGLSCALEDPROC glad_glScaled;
798 PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer;
799 PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri;
800 PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName;
801 PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv;
802 PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv;
803 PFNGLPOINTSIZEXPROC glad_glPointSizex;
804 PFNGLCOPYPIXELSPROC glad_glCopyPixels;
805 PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
806 PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation;
807 PFNGLPOPATTRIBPROC glad_glPopAttrib;
808 PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
809 PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv;
810 PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
811 PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv;
812 PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
813 PFNGLNORMALP3UIVPROC glad_glNormalP3uiv;
814 PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
815 PFNGLALPHAFUNCXPROC glad_glAlphaFuncx;
816 PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
817 PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv;
818 PFNGLINITNAMESPROC glad_glInitNames;
819 PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
820 PFNGLCOLOR3DVPROC glad_glColor3dv;
821 PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
822 PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
823 PFNGLWAITSYNCPROC glad_glWaitSync;
824 PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays;
825 PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv;
826 PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
827 PFNGLCOLORMATERIALPROC glad_glColorMaterial;
828 PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
829 PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri;
830 PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData;
831 PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf;
832 PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D;
833 PFNGLUNIFORM1FPROC glad_glUniform1f;
834 PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
835 PFNGLUNIFORM1DPROC glad_glUniform1d;
836 PFNGLRENDERMODEPROC glad_glRenderMode;
837 PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
838 PFNGLGETNCOMPRESSEDTEXIMAGEPROC glad_glGetnCompressedTexImage;
839 PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv;
840 PFNGLUNIFORM1IPROC glad_glUniform1i;
841 PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
842 PFNGLUNIFORM3IPROC glad_glUniform3i;
843 PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi;
844 PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
845 PFNGLDISABLEPROC glad_glDisable;
846 PFNGLLOGICOPPROC glad_glLogicOp;
847 PFNGLEVALPOINT2PROC glad_glEvalPoint2;
848 PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf;
849 PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i;
850 PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv;
851 PFNGLUNIFORM4UIPROC glad_glUniform4ui;
852 PFNGLCOLOR3FPROC glad_glColor3f;
853 PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer;
854 PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
855 PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv;
856 PFNGLRECTFVPROC glad_glRectfv;
857 PFNGLCULLFACEPROC glad_glCullFace;
858 PFNGLGETLIGHTFVPROC glad_glGetLightfv;
859 PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv;
860 PFNGLCOLOR3DPROC glad_glColor3d;
861 PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i;
862 PFNGLTEXGENDPROC glad_glTexGend;
863 PFNGLPOINTPARAMETERXPROC glad_glPointParameterx;
864 PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f;
865 PFNGLTEXGENIPROC glad_glTexGeni;
866 PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d;
867 PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv;
868 PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s;
869 PFNGLGETSTRINGIPROC glad_glGetStringi;
870 PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv;
871 PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D;
872 PFNGLGETFIXEDVPROC glad_glGetFixedv;
873 PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i;
874 PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f;
875 PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream;
876 PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d;
877 PFNGLATTACHSHADERPROC glad_glAttachShader;
878 PFNGLFOGCOORDDVPROC glad_glFogCoorddv;
879 PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
880 PFNGLGETTEXGENFVPROC glad_glGetTexGenfv;
881 PFNGLQUERYCOUNTERPROC glad_glQueryCounter;
882 PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer;
883 PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv;
884 PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
885 PFNGLSHADERBINARYPROC glad_glShaderBinary;
886 PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer;
887 PFNGLGETNCOLORTABLEPROC glad_glGetnColorTable;
888 PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
889 PFNGLTEXGENIVPROC glad_glTexGeniv;
890 PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv;
891 PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv;
892 PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture;
893 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample;
894 PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
895 PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData;
896 PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us;
897 PFNGLNORMALP3UIPROC glad_glNormalP3ui;
898 PFNGLTEXENVFVPROC glad_glTexEnvfv;
899 PFNGLREADBUFFERPROC glad_glReadBuffer;
900 PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv;
901 PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
902 PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
903 PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
904 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D;
905 PFNGLSAMPLECOVERAGEXPROC glad_glSampleCoveragex;
906 PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv;
907 PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv;
908 PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv;
909 PFNGLLIGHTMODELFVPROC glad_glLightModelfv;
910 PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv;
911 PFNGLDELETELISTSPROC glad_glDeleteLists;
912 PFNGLGETCLIPPLANEPROC glad_glGetClipPlane;
913 PFNGLVERTEX4DVPROC glad_glVertex4dv;
914 PFNGLTEXCOORD2DPROC glad_glTexCoord2d;
915 PFNGLPOPMATRIXPROC glad_glPopMatrix;
916 PFNGLTEXCOORD2FPROC glad_glTexCoord2f;
917 PFNGLCOLOR4IVPROC glad_glColor4iv;
918 PFNGLINDEXUBVPROC glad_glIndexubv;
919 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus;
920 PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
921 PFNGLTEXCOORD2IPROC glad_glTexCoord2i;
922 PFNGLRASTERPOS4DPROC glad_glRasterPos4d;
923 PFNGLRASTERPOS4FPROC glad_glRasterPos4f;
924 PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv;
925 PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv;
926 PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D;
927 PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
928 PFNGLTEXCOORD2SPROC glad_glTexCoord2s;
929 PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
930 PFNGLVERTEX3FVPROC glad_glVertex3fv;
931 PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv;
932 PFNGLMATERIALIVPROC glad_glMaterialiv;
933 PFNGLORTHOXPROC glad_glOrthox;
934 PFNGLDEPTHRANGEXPROC glad_glDepthRangex;
935 PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv;
936 PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv;
937 PFNGLISPROGRAMPROC glad_glIsProgram;
938 PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
939 PFNGLVERTEX4SPROC glad_glVertex4s;
940 PFNGLROTATEXPROC glad_glRotatex;
941 PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv;
942 PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
943 PFNGLNORMAL3DVPROC glad_glNormal3dv;
944 PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback;
945 PFNGLUNIFORM4IPROC glad_glUniform4i;
946 PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
947 PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
948 PFNGLROTATEDPROC glad_glRotated;
949 PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline;
950 PFNGLROTATEFPROC glad_glRotatef;
951 PFNGLVERTEX4IPROC glad_glVertex4i;
952 PFNGLREADPIXELSPROC glad_glReadPixels;
953 PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
954 PFNGLLOADNAMEPROC glad_glLoadName;
955 PFNGLUNIFORM4FPROC glad_glUniform4f;
956 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
957 PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines;
958 PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
959 PFNGLSHADEMODELPROC glad_glShadeModel;
960 PFNGLMAPGRID1DPROC glad_glMapGrid1d;
961 PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
962 PFNGLMAPGRID1FPROC glad_glMapGrid1f;
963 PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv;
964 PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer;
965 PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState;
966 PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv;
967 PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv;
968 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex;
969 PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv;
970 PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect;
971 PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib;
972 PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer;
973 PFNGLALPHAFUNCPROC glad_glAlphaFunc;
974 PFNGLUNIFORM1IVPROC glad_glUniform1iv;
975 PFNGLGETCLIPPLANEXPROC glad_glGetClipPlanex;
976 PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv;
977 PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName;
978 PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv;
979 PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d;
980 PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
981 PFNGLSTENCILFUNCPROC glad_glStencilFunc;
982 PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData;
983 PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv;
984 PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
985 PFNGLCOLOR4UIVPROC glad_glColor4uiv;
986 PFNGLRECTIVPROC glad_glRectiv;
987 PFNGLCOLORP4UIPROC glad_glColorP4ui;
988 PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages;
989 PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv;
990 PFNGLEVALMESH2PROC glad_glEvalMesh2;
991 PFNGLEVALMESH1PROC glad_glEvalMesh1;
992 PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer;
993 PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f;
994 PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d;
995 PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
996 PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
997 PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv;
998 PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D;
999 PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv;
1000 PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer;
1001 PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv;
1002 PFNGLCOLOR4UBVPROC glad_glColor4ubv;
1003 PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd;
1004 PFNGLCLIPPLANEXPROC glad_glClipPlanex;
1005 PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf;
1006 PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv;
1007 PFNGLOBJECTLABELPROC glad_glObjectLabel;
1008 PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
1009 PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv;
1010 PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
1011 PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv;
1012 PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv;
1013 PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv;
1014 PFNGLTEXENVIVPROC glad_glTexEnviv;
1015 PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
1016 PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui;
1017 PFNGLGENBUFFERSPROC glad_glGenBuffers;
1018 PFNGLSELECTBUFFERPROC glad_glSelectBuffer;
1019 PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex;
1020 PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
1021 PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv;
1022 PFNGLPUSHATTRIBPROC glad_glPushAttrib;
1023 PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
1024 PFNGLBLENDFUNCPROC glad_glBlendFunc;
1025 PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
1026 PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData;
1027 PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
1028 PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
1029 PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv;
1030 PFNGLCLEARDEPTHXPROC glad_glClearDepthx;
1031 PFNGLLIGHTIVPROC glad_glLightiv;
1032 PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData;
1033 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D;
1034 PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
1035 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange;
1036 PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage;
1037 PFNGLTEXGENFVPROC glad_glTexGenfv;
1038 PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv;
1039 PFNGLGETNCONVOLUTIONFILTERPROC glad_glGetnConvolutionFilter;
1040 PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures;
1041 PFNGLNORMAL3XPROC glad_glNormal3x;
1042 PFNGLENDPROC glad_glEnd;
1043 PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
1044 PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline;
1045 PFNGLSCISSORPROC glad_glScissor;
1046 PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv;
1047 PFNGLCLIPPLANEPROC glad_glClipPlane;
1048 PFNGLPUSHNAMEPROC glad_glPushName;
1049 PFNGLTEXGENDVPROC glad_glTexGendv;
1050 PFNGLINDEXUBPROC glad_glIndexub;
1051 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv;
1052 PFNGLGETLIGHTXVPROC glad_glGetLightxv;
1053 PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer;
1054 PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv;
1055 PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv;
1056 PFNGLRASTERPOS4IPROC glad_glRasterPos4i;
1057 PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd;
1058 PFNGLCLEARCOLORPROC glad_glClearColor;
1059 PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
1060 PFNGLNORMAL3SPROC glad_glNormal3s;
1061 PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
1062 PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv;
1063 PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
1064 PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
1065 PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv;
1066 PFNGLCOLORP4UIVPROC glad_glColorP4uiv;
1067 PFNGLBLENDCOLORPROC glad_glBlendColor;
1068 PFNGLGETNPIXELMAPUIVPROC glad_glGetnPixelMapuiv;
1069 PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv;
1070 PFNGLWINDOWPOS3DPROC glad_glWindowPos3d;
1071 PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv;
1072 PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
1073 PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv;
1074 PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv;
1075 PFNGLUNIFORM3UIPROC glad_glUniform3ui;
1076 PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv;
1077 PFNGLGETTEXENVXVPROC glad_glGetTexEnvxv;
1078 PFNGLCOLOR4DVPROC glad_glColor4dv;
1079 PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
1080 PFNGLCLEARCOLORXPROC glad_glClearColorx;
1081 PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
1082 PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback;
1083 PFNGLUNIFORM2FVPROC glad_glUniform2fv;
1084 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName;
1085 PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex;
1086 PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub;
1087 PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect;
1088 PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv;
1089 PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui;
1090 PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv;
1091 PFNGLFOGXVPROC glad_glFogxv;
1092 PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv;
1093 PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect;
1094 PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData;
1095 PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv;
1096 PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
1097 PFNGLNORMAL3IVPROC glad_glNormal3iv;
1098 PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D;
1099 PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv;
1100 PFNGLGETUNIFORMDVPROC glad_glGetUniformdv;
1101 PFNGLWINDOWPOS3SPROC glad_glWindowPos3s;
1102 PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
1103 PFNGLCLEARDEPTHFPROC glad_glClearDepthf;
1104 PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
1105 PFNGLWINDOWPOS3IPROC glad_glWindowPos3i;
1106 PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s;
1107 PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage;
1108 PFNGLWINDOWPOS3FPROC glad_glWindowPos3f;
1109 PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks;
1110 PFNGLCOLOR3USPROC glad_glColor3us;
1111 PFNGLCOLOR3UIVPROC glad_glColor3uiv;
1112 PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
1113 PFNGLGETLIGHTIVPROC glad_glGetLightiv;
1114 PFNGLDEPTHFUNCPROC glad_glDepthFunc;
1115 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
1116 PFNGLLISTBASEPROC glad_glListBase;
1117 PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f;
1118 PFNGLCOLOR3UBPROC glad_glColor3ub;
1119 PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d;
1120 PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
1121 PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei;
1122 PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
1123 PFNGLCOLOR3UIPROC glad_glColor3ui;
1124 PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex;
1125 PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i;
1126 PFNGLBUFFERSTORAGEPROC glad_glBufferStorage;
1127 PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple;
1128 PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
1129 PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
1130 PFNGLGETFLOATI_VPROC glad_glGetFloati_v;
1131 PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv;
1132 PFNGLCOLORMASKPROC glad_glColorMask;
1133 PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer;
1134 PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
1135 PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
1136 PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
1137 PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv;
1138 PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat;
1139 PFNGLREADNPIXELSPROC glad_glReadnPixels;
1140 PFNGLRASTERPOS4SPROC glad_glRasterPos4s;
1141 PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
1142 PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
1143 PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv;
1144 PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv;
1145 PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer;
1146 PFNGLCOLOR4SVPROC glad_glColor4sv;
1147 PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert;
1148 PFNGLCREATESAMPLERSPROC glad_glCreateSamplers;
1149 PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib;
1150 PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData;
1151 PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
1152 PFNGLFOGFPROC glad_glFogf;
1153 PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv;
1154 PFNGLPROGRAMBINARYPROC glad_glProgramBinary;
1155 PFNGLISSAMPLERPROC glad_glIsSampler;
1156 PFNGLVERTEXP3UIPROC glad_glVertexP3ui;
1157 PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor;
1158 PFNGLBINDSAMPLERSPROC glad_glBindSamplers;
1159 PFNGLCOLOR3IVPROC glad_glColor3iv;
1160 PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
1161 PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks;
1162 PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
1163 PFNGLTEXCOORD1IPROC glad_glTexCoord1i;
1164 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
1165 PFNGLTEXCOORD1DPROC glad_glTexCoord1d;
1166 PFNGLTEXCOORD1FPROC glad_glTexCoord1f;
1167 PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D;
1168 PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender;
1169 PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState;
1170 PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
1171 PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
1172 PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv;
1173 PFNGLBLENDFUNCIPROC glad_glBlendFunci;
1174 PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv;
1175 PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
1176 PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
1177 PFNGLTEXCOORD1SPROC glad_glTexCoord1s;
1178 PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
1179 PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
1180 PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
1181 PFNGLGENLISTSPROC glad_glGenLists;
1182 PFNGLCOLOR3BVPROC glad_glColor3bv;
1183 PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
1184 PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture;
1185 PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei;
1186 PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv;
1187 PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d;
1188 PFNGLGETTEXGENDVPROC glad_glGetTexGendv;
1189 PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv;
1190 PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
1191 PFNGLENDLISTPROC glad_glEndList;
1192 PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed;
1193 PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv;
1194 PFNGLUNIFORM2UIPROC glad_glUniform2ui;
1195 PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
1196 PFNGLGETNMAPDVPROC glad_glGetnMapdv;
1197 PFNGLCOLOR3USVPROC glad_glColor3usv;
1198 PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv;
1199 PFNGLCLIPPLANEFPROC glad_glClipPlanef;
1200 PFNGLTEXTUREVIEWPROC glad_glTextureView;
1201 PFNGLDISABLEIPROC glad_glDisablei;
1202 PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv;
1203 PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers;
1204 PFNGLINDEXMASKPROC glad_glIndexMask;
1205 PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib;
1206 PFNGLSHADERSOURCEPROC glad_glShaderSource;
1207 PFNGLGETNSEPARABLEFILTERPROC glad_glGetnSeparableFilter;
1208 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
1209 PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
1210 PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler;
1211 PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat;
1212 PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers;
1213 PFNGLCLEARACCUMPROC glad_glClearAccum;
1214 PFNGLGETSYNCIVPROC glad_glGetSynciv;
1215 PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv;
1216 PFNGLGETNPIXELMAPFVPROC glad_glGetnPixelMapfv;
1217 PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv;
1218 PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri;
1219 PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i;
1220 PFNGLUNIFORM2FPROC glad_glUniform2f;
1221 PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v;
1222 PFNGLBEGINQUERYPROC glad_glBeginQuery;
1223 PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
1224 PFNGLBINDBUFFERPROC glad_glBindBuffer;
1225 PFNGLMAP2DPROC glad_glMap2d;
1226 PFNGLMAP2FPROC glad_glMap2f;
1227 PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample;
1228 PFNGLUNIFORM2DPROC glad_glUniform2d;
1229 PFNGLVERTEX4DPROC glad_glVertex4d;
1230 PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
1231 PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv;
1232 PFNGLBUFFERDATAPROC glad_glBufferData;
1233 PFNGLEVALPOINT1PROC glad_glEvalPoint1;
1234 PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
1235 PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v;
1236 PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv;
1237 PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui;
1238 PFNGLGETERRORPROC glad_glGetError;
1239 PFNGLGETTEXENVIVPROC glad_glGetTexEnviv;
1240 PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
1241 PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui;
1242 PFNGLGETFLOATVPROC glad_glGetFloatv;
1243 PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
1244 PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv;
1245 PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv;
1246 PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
1247 PFNGLEVALCOORD1DPROC glad_glEvalCoord1d;
1248 PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
1249 PFNGLEVALCOORD1FPROC glad_glEvalCoord1f;
1250 PFNGLPIXELMAPFVPROC glad_glPixelMapfv;
1251 PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv;
1252 PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv;
1253 PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv;
1254 PFNGLGETINTEGERVPROC glad_glGetIntegerv;
1255 PFNGLACCUMPROC glad_glAccum;
1256 PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv;
1257 PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
1258 PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
1259 PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv;
1260 PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv;
1261 PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv;
1262 PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier;
1263 PFNGLISQUERYPROC glad_glIsQuery;
1264 PFNGLBLENDBARRIERPROC glad_glBlendBarrier;
1265 PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui;
1266 PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui;
1267 PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
1268 PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv;
1269 PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
1270 PFNGLSTENCILMASKPROC glad_glStencilMask;
1271 PFNGLLOADMATRIXXPROC glad_glLoadMatrixx;
1272 PFNGLDRAWPIXELSPROC glad_glDrawPixels;
1273 PFNGLMULTMATRIXDPROC glad_glMultMatrixd;
1274 PFNGLMULTMATRIXFPROC glad_glMultMatrixf;
1275 PFNGLISTEXTUREPROC glad_glIsTexture;
1276 PFNGLGETMATERIALIVPROC glad_glGetMaterialiv;
1277 PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData;
1278 PFNGLUNIFORM1FVPROC glad_glUniform1fv;
1279 PFNGLLOADMATRIXFPROC glad_glLoadMatrixf;
1280 PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D;
1281 PFNGLLOADMATRIXDPROC glad_glLoadMatrixd;
1282 PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData;
1283 PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange;
1284 PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer;
1285 PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
1286 PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
1287 PFNGLFRUSTUMXPROC glad_glFrustumx;
1288 PFNGLVERTEX4FPROC glad_glVertex4f;
1289 PFNGLRECTSVPROC glad_glRectsv;
1290 PFNGLCOLOR4USVPROC glad_glColor4usv;
1291 PFNGLUNIFORM3DVPROC glad_glUniform3dv;
1292 PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv;
1293 PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple;
1294 PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase;
1295 PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays;
1296 PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation;
1297 PFNGLNORMAL3IPROC glad_glNormal3i;
1298 PFNGLNORMAL3FPROC glad_glNormal3f;
1299 PFNGLNORMAL3DPROC glad_glNormal3d;
1300 PFNGLNORMAL3BPROC glad_glNormal3b;
1301 PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv;
1302 PFNGLPIXELMAPUSVPROC glad_glPixelMapusv;
1303 PFNGLTEXPARAMETERXVPROC glad_glTexParameterxv;
1304 PFNGLGETTEXGENIVPROC glad_glGetTexGeniv;
1305 PFNGLARRAYELEMENTPROC glad_glArrayElement;
1306 PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage;
1307 PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
1308 PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
1309 PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
1310 PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback;
1311 PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
1312 PFNGLMULTMATRIXXPROC glad_glMultMatrixx;
1313 PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
1314 PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v;
1315 PFNGLDEPTHMASKPROC glad_glDepthMask;
1316 PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
1317 PFNGLCOLOR3FVPROC glad_glColor3fv;
1318 PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample;
1319 PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv;
1320 PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
1321 PFNGLUNIFORM4FVPROC glad_glUniform4fv;
1322 PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
1323 PFNGLCOLORPOINTERPROC glad_glColorPointer;
1324 PFNGLFRONTFACEPROC glad_glFrontFace;
1325 PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange;
1326 PFNGLCREATEBUFFERSPROC glad_glCreateBuffers;
1327 PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri;
1328 PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance;
1329 PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
1330 PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d;
1331 PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines;
1332 PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
1333 PFNGLCLIPCONTROLPROC glad_glClipControl;
1334 PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv;
1335 int GLAD_GL_SGIX_pixel_tiles;
1336 int GLAD_GL_NV_point_sprite;
1337 int GLAD_GL_NV_non_square_matrices;
1338 int GLAD_GL_APPLE_element_array;
1339 int GLAD_GL_OES_packed_depth_stencil;
1340 int GLAD_GL_AMD_multi_draw_indirect;
1341 int GLAD_GL_QCOM_tiled_rendering;
1342 int GLAD_GL_EXT_blend_subtract;
1343 int GLAD_GL_SGIX_tag_sample_buffer;
1344 int GLAD_GL_OES_standard_derivatives;
1345 int GLAD_GL_NV_texture_border_clamp;
1346 int GLAD_GL_IBM_texture_mirrored_repeat;
1347 int GLAD_GL_NV_sRGB_formats;
1348 int GLAD_GL_APPLE_transform_hint;
1349 int GLAD_GL_ATI_separate_stencil;
1350 int GLAD_GL_NV_shader_atomic_int64;
1351 int GLAD_GL_OES_get_program_binary;
1352 int GLAD_GL_NV_vertex_program2_option;
1353 int GLAD_GL_EXT_sRGB;
1354 int GLAD_GL_EXT_texture_buffer_object;
1355 int GLAD_GL_OES_geometry_shader;
1356 int GLAD_GL_NV_read_depth_stencil;
1357 int GLAD_GL_ARB_vertex_blend;
1358 int GLAD_GL_OVR_multiview;
1359 int GLAD_GL_EXT_multisampled_render_to_texture;
1360 int GLAD_GL_APPLE_framebuffer_multisample;
1361 int GLAD_GL_ARB_program_interface_query;
1362 int GLAD_GL_EXT_misc_attribute;
1363 int GLAD_GL_NV_multisample_coverage;
1364 int GLAD_GL_EXT_robustness;
1365 int GLAD_GL_ARB_shading_language_packing;
1366 int GLAD_GL_EXT_texture_cube_map;
1367 int GLAD_GL_OES_texture_half_float_linear;
1368 int GLAD_GL_NV_viewport_array2;
1369 int GLAD_GL_KHR_robustness;
1370 int GLAD_GL_EXT_index_func;
1371 int GLAD_GL_ANGLE_texture_usage;
1372 int GLAD_GL_OES_compressed_paletted_texture;
1373 int GLAD_GL_OES_vertex_array_object;
1374 int GLAD_GL_NV_depth_clamp;
1375 int GLAD_GL_NV_shader_buffer_load;
1376 int GLAD_GL_EXT_primitive_bounding_box;
1377 int GLAD_GL_EXT_color_subtable;
1378 int GLAD_GL_OES_vertex_half_float;
1379 int GLAD_GL_SUNX_constant_data;
1380 int GLAD_GL_OES_fragment_precision_high;
1381 int GLAD_GL_EXT_multi_draw_arrays;
1382 int GLAD_GL_ARB_shader_atomic_counters;
1383 int GLAD_GL_ARB_arrays_of_arrays;
1384 int GLAD_GL_NV_conditional_render;
1385 int GLAD_GL_EXT_texture_env_combine;
1386 int GLAD_GL_AMD_depth_clamp_separate;
1387 int GLAD_GL_ANGLE_depth_texture;
1388 int GLAD_GL_SGIX_async_histogram;
1389 int GLAD_GL_NV_explicit_attrib_location;
1390 int GLAD_GL_MESA_resize_buffers;
1391 int GLAD_GL_EXT_shader_io_blocks;
1392 int GLAD_GL_ARB_sample_shading;
1393 int GLAD_GL_NV_texture_env_combine4;
1394 int GLAD_GL_ARB_texture_view;
1395 int GLAD_GL_ARB_texture_env_combine;
1396 int GLAD_GL_OES_geometry_point_size;
1397 int GLAD_GL_ARB_map_buffer_range;
1398 int GLAD_GL_EXT_convolution;
1399 int GLAD_GL_NV_compute_program5;
1400 int GLAD_GL_EXT_paletted_texture;
1401 int GLAD_GL_ARB_texture_buffer_object;
1402 int GLAD_GL_SUN_triangle_list;
1403 int GLAD_GL_AMD_compressed_ATC_texture;
1404 int GLAD_GL_SGIX_resample;
1405 int GLAD_GL_SGIX_flush_raster;
1406 int GLAD_GL_EXT_shader_implicit_conversions;
1407 int GLAD_GL_EXT_light_texture;
1408 int GLAD_GL_ARB_point_sprite;
1409 int GLAD_GL_EXT_multi_draw_indirect;
1410 int GLAD_GL_ARB_sparse_texture2;
1411 int GLAD_GL_ARB_half_float_pixel;
1412 int GLAD_GL_EXT_color_buffer_float;
1413 int GLAD_GL_NV_tessellation_program5;
1414 int GLAD_GL_REND_screen_coordinates;
1415 int GLAD_GL_IMG_program_binary;
1416 int GLAD_GL_EXT_shared_texture_palette;
1417 int GLAD_GL_NV_shader_noperspective_interpolation;
1418 int GLAD_GL_EXT_packed_float;
1419 int GLAD_GL_ATI_vertex_attrib_array_object;
1420 int GLAD_GL_SGIX_vertex_preclip;
1421 int GLAD_GL_SGIX_texture_scale_bias;
1422 int GLAD_GL_AMD_draw_buffers_blend;
1423 int GLAD_GL_APPLE_texture_range;
1424 int GLAD_GL_OES_compressed_ETC1_RGB8_texture;
1425 int GLAD_GL_SGIX_framezoom;
1426 int GLAD_GL_NV_texture_barrier;
1427 int GLAD_GL_OES_copy_image;
1428 int GLAD_GL_QCOM_extended_get2;
1429 int GLAD_GL_ARB_texture_query_levels;
1430 int GLAD_GL_EXT_blend_logic_op;
1431 int GLAD_GL_EXT_texture_swizzle;
1432 int GLAD_GL_ARB_texture_rg;
1433 int GLAD_GL_ARB_vertex_type_2_10_10_10_rev;
1434 int GLAD_GL_EXT_shadow_samplers;
1435 int GLAD_GL_ARB_fragment_shader;
1436 int GLAD_GL_3DFX_tbuffer;
1437 int GLAD_GL_SGIX_ycrcb;
1438 int GLAD_GL_IBM_cull_vertex;
1439 int GLAD_GL_EXT_separate_shader_objects;
1440 int GLAD_GL_APPLE_texture_packed_float;
1441 int GLAD_GL_NV_texture_multisample;
1442 int GLAD_GL_ARB_shader_objects;
1443 int GLAD_GL_ARB_framebuffer_object;
1444 int GLAD_GL_OES_tessellation_point_size;
1445 int GLAD_GL_EXT_sRGB_write_control;
1446 int GLAD_GL_OES_draw_buffers_indexed;
1447 int GLAD_GL_ATI_envmap_bumpmap;
1448 int GLAD_GL_AMD_shader_explicit_vertex_parameter;
1449 int GLAD_GL_ARB_robust_buffer_access_behavior;
1450 int GLAD_GL_ARB_shader_stencil_export;
1451 int GLAD_GL_OES_sample_variables;
1452 int GLAD_GL_AMD_sample_positions;
1453 int GLAD_GL_ARB_enhanced_layouts;
1454 int GLAD_GL_OES_texture_env_crossbar;
1455 int GLAD_GL_ARB_texture_rectangle;
1456 int GLAD_GL_SGI_texture_color_table;
1457 int GLAD_GL_NV_viewport_swizzle;
1458 int GLAD_GL_ATI_map_object_buffer;
1459 int GLAD_GL_ARB_robustness;
1460 int GLAD_GL_NV_pixel_data_range;
1461 int GLAD_GL_ANGLE_framebuffer_multisample;
1462 int GLAD_GL_EXT_framebuffer_blit;
1463 int GLAD_GL_QCOM_binning_control;
1464 int GLAD_GL_ARB_gpu_shader_fp64;
1465 int GLAD_GL_NV_command_list;
1466 int GLAD_GL_EXT_copy_image;
1467 int GLAD_GL_ARB_window_pos;
1468 int GLAD_GL_AMD_compressed_3DC_texture;
1469 int GLAD_GL_ARB_robustness_isolation;
1470 int GLAD_GL_GREMEDY_string_marker;
1471 int GLAD_GL_ARB_texture_compression_bptc;
1472 int GLAD_GL_EXT_subtexture;
1473 int GLAD_GL_IMG_texture_compression_pvrtc2;
1474 int GLAD_GL_EXT_pixel_transform_color_table;
1475 int GLAD_GL_EXT_texture_compression_rgtc;
1476 int GLAD_GL_ARB_shadow;
1477 int GLAD_GL_SGIX_depth_pass_instrument;
1478 int GLAD_GL_NVX_conditional_render;
1479 int GLAD_GL_NV_image_formats;
1480 int GLAD_GL_NV_evaluators;
1481 int GLAD_GL_SGIS_texture_filter4;
1482 int GLAD_GL_AMD_performance_monitor;
1483 int GLAD_GL_NV_geometry_shader4;
1484 int GLAD_GL_EXT_stencil_clear_tag;
1485 int GLAD_GL_NV_vertex_program1_1;
1486 int GLAD_GL_NV_present_video;
1487 int GLAD_GL_ARB_texture_compression_rgtc;
1488 int GLAD_GL_EXT_YUV_target;
1489 int GLAD_GL_ARB_texture_filter_minmax;
1490 int GLAD_GL_HP_convolution_border_modes;
1491 int GLAD_GL_EXT_multiview_draw_buffers;
1492 int GLAD_GL_EXT_gpu_program_parameters;
1493 int GLAD_GL_QCOM_extended_get;
1494 int GLAD_GL_SGIX_list_priority;
1495 int GLAD_GL_ARB_stencil_texturing;
1496 int GLAD_GL_EXT_texture_norm16;
1497 int GLAD_GL_EXT_shader_non_constant_global_initializers;
1498 int GLAD_GL_ARB_shader_clock;
1499 int GLAD_GL_NV_shader_atomic_fp16_vector;
1500 int GLAD_GL_SGIX_fog_offset;
1501 int GLAD_GL_ARB_draw_elements_base_vertex;
1502 int GLAD_GL_EXT_tessellation_shader;
1503 int GLAD_GL_INGR_interlace_read;
1504 int GLAD_GL_NV_transform_feedback;
1505 int GLAD_GL_NV_generate_mipmap_sRGB;
1506 int GLAD_GL_EXT_geometry_point_size;
1507 int GLAD_GL_EXT_post_depth_coverage;
1508 int GLAD_GL_OES_EGL_image_external_essl3;
1509 int GLAD_GL_ARB_debug_output;
1510 int GLAD_GL_AMD_stencil_operation_extended;
1511 int GLAD_GL_EXT_texture_type_2_10_10_10_REV;
1512 int GLAD_GL_EXT_discard_framebuffer;
1513 int GLAD_GL_NV_read_depth;
1514 int GLAD_GL_OES_stencil_wrap;
1515 int GLAD_GL_ARB_compatibility;
1516 int GLAD_GL_EXT_texture_buffer;
1517 int GLAD_GL_ARB_instanced_arrays;
1518 int GLAD_GL_EXT_polygon_offset;
1519 int GLAD_GL_NV_vertex_array_range2;
1520 int GLAD_GL_ARB_texture_stencil8;
1521 int GLAD_GL_AMD_sparse_texture;
1522 int GLAD_GL_ARB_clip_control;
1523 int GLAD_GL_NV_fragment_coverage_to_color;
1524 int GLAD_GL_NV_fence;
1525 int GLAD_GL_ARB_texture_buffer_range;
1526 int GLAD_GL_SUN_mesh_array;
1527 int GLAD_GL_ARB_vertex_attrib_binding;
1528 int GLAD_GL_EXT_texture_compression_s3tc;
1529 int GLAD_GL_ARB_cl_event;
1530 int GLAD_GL_QCOM_writeonly_rendering;
1531 int GLAD_GL_OES_draw_elements_base_vertex;
1532 int GLAD_GL_ARB_derivative_control;
1533 int GLAD_GL_NV_packed_depth_stencil;
1534 int GLAD_GL_EXT_draw_buffers_indexed;
1535 int GLAD_GL_OES_single_precision;
1536 int GLAD_GL_OES_primitive_bounding_box;
1537 int GLAD_GL_NV_primitive_restart;
1538 int GLAD_GL_ARB_fragment_shader_interlock;
1539 int GLAD_GL_ANGLE_texture_compression_dxt3;
1540 int GLAD_GL_EXT_texture_object;
1541 int GLAD_GL_AMD_name_gen_delete;
1542 int GLAD_GL_NV_texture_compression_vtc;
1543 int GLAD_GL_NV_sample_mask_override_coverage;
1544 int GLAD_GL_NV_texture_shader3;
1545 int GLAD_GL_NV_texture_shader2;
1546 int GLAD_GL_APPLE_color_buffer_packed_float;
1547 int GLAD_GL_EXT_texture;
1548 int GLAD_GL_ARB_buffer_storage;
1549 int GLAD_GL_AMD_shader_atomic_counter_ops;
1550 int GLAD_GL_APPLE_vertex_program_evaluators;
1551 int GLAD_GL_ARB_multi_bind;
1552 int GLAD_GL_ARB_explicit_uniform_location;
1553 int GLAD_GL_FJ_shader_binary_GCCSO;
1554 int GLAD_GL_EXT_disjoint_timer_query;
1555 int GLAD_GL_ARB_depth_buffer_float;
1556 int GLAD_GL_NV_path_rendering_shared_edge;
1557 int GLAD_GL_SGIX_shadow_ambient;
1558 int GLAD_GL_NV_read_buffer;
1559 int GLAD_GL_ARB_texture_cube_map;
1560 int GLAD_GL_AMD_vertex_shader_viewport_index;
1561 int GLAD_GL_EXT_shader_integer_mix;
1562 int GLAD_GL_NV_vertex_buffer_unified_memory;
1563 int GLAD_GL_EXT_fog_coord;
1564 int GLAD_GL_ARB_clear_texture;
1565 int GLAD_GL_NV_texture_compression_s3tc_update;
1566 int GLAD_GL_ATI_texture_env_combine3;
1567 int GLAD_GL_OES_texture_float_linear;
1568 int GLAD_GL_ARB_map_buffer_alignment;
1569 int GLAD_GL_OES_point_size_array;
1570 int GLAD_GL_EXT_texture_sRGB_RG8;
1571 int GLAD_GL_NV_blend_equation_advanced;
1572 int GLAD_GL_SGIS_sharpen_texture;
1573 int GLAD_GL_KHR_robust_buffer_access_behavior;
1574 int GLAD_GL_ARB_pipeline_statistics_query;
1575 int GLAD_GL_ARB_vertex_program;
1576 int GLAD_GL_OES_tessellation_shader;
1577 int GLAD_GL_ARB_texture_rgb10_a2ui;
1578 int GLAD_GL_OML_interlace;
1579 int GLAD_GL_OES_texture_buffer;
1580 int GLAD_GL_ATI_pixel_format_float;
1581 int GLAD_GL_NV_clip_space_w_scaling;
1582 int GLAD_GL_ARB_vertex_buffer_object;
1583 int GLAD_GL_EXT_shadow_funcs;
1584 int GLAD_GL_ATI_text_fragment_shader;
1585 int GLAD_GL_NV_vertex_array_range;
1586 int GLAD_GL_SGIX_fragment_lighting;
1587 int GLAD_GL_NV_texture_expand_normal;
1588 int GLAD_GL_NV_framebuffer_multisample_coverage;
1589 int GLAD_GL_ARB_framebuffer_no_attachments;
1590 int GLAD_GL_EXT_timer_query;
1591 int GLAD_GL_ANGLE_framebuffer_blit;
1592 int GLAD_GL_EXT_vertex_array_bgra;
1593 int GLAD_GL_QCOM_alpha_test;
1594 int GLAD_GL_NV_bindless_texture;
1595 int GLAD_GL_KHR_debug;
1596 int GLAD_GL_SGIS_texture_border_clamp;
1597 int GLAD_GL_OML_subsample;
1598 int GLAD_GL_SGIX_clipmap;
1599 int GLAD_GL_EXT_geometry_shader4;
1600 int GLAD_GL_ARB_shader_texture_image_samples;
1601 int GLAD_GL_MESA_ycbcr_texture;
1602 int GLAD_GL_MESAX_texture_stack;
1603 int GLAD_GL_EXT_blend_func_extended;
1604 int GLAD_GL_AMD_seamless_cubemap_per_texture;
1605 int GLAD_GL_EXT_bindable_uniform;
1606 int GLAD_GL_KHR_texture_compression_astc_hdr;
1607 int GLAD_GL_ARB_shader_ballot;
1608 int GLAD_GL_KHR_blend_equation_advanced;
1609 int GLAD_GL_ARB_fragment_program_shadow;
1610 int GLAD_GL_OES_shader_image_atomic;
1611 int GLAD_GL_ATI_element_array;
1612 int GLAD_GL_ANGLE_instanced_arrays;
1613 int GLAD_GL_ARB_sparse_texture_clamp;
1614 int GLAD_GL_AMD_texture_texture4;
1615 int GLAD_GL_SGIX_reference_plane;
1616 int GLAD_GL_EXT_stencil_two_side;
1617 int GLAD_GL_OES_matrix_palette;
1618 int GLAD_GL_ARB_transform_feedback_overflow_query;
1619 int GLAD_GL_SGIX_texture_lod_bias;
1620 int GLAD_GL_KHR_no_error;
1621 int GLAD_GL_NV_explicit_multisample;
1622 int GLAD_GL_NV_stereo_view_rendering;
1623 int GLAD_GL_IBM_static_data;
1624 int GLAD_GL_EXT_clip_volume_hint;
1625 int GLAD_GL_EXT_texture_perturb_normal;
1626 int GLAD_GL_NV_fragment_program2;
1627 int GLAD_GL_NV_fragment_program4;
1628 int GLAD_GL_EXT_point_parameters;
1629 int GLAD_GL_PGI_misc_hints;
1630 int GLAD_GL_SGIX_subsample;
1631 int GLAD_GL_AMD_shader_stencil_export;
1632 int GLAD_GL_ARB_shader_texture_lod;
1633 int GLAD_GL_ARB_vertex_shader;
1634 int GLAD_GL_ARB_depth_clamp;
1635 int GLAD_GL_OES_mapbuffer;
1636 int GLAD_GL_SGIS_texture_select;
1637 int GLAD_GL_NV_texture_shader;
1638 int GLAD_GL_ARB_tessellation_shader;
1639 int GLAD_GL_EXT_draw_buffers2;
1640 int GLAD_GL_ARB_vertex_attrib_64bit;
1641 int GLAD_GL_EXT_texture_filter_minmax;
1642 int GLAD_GL_ARB_texture_gather;
1643 int GLAD_GL_NV_read_stencil;
1644 int GLAD_GL_AMD_interleaved_elements;
1645 int GLAD_GL_ARB_fragment_program;
1646 int GLAD_GL_NV_framebuffer_multisample;
1647 int GLAD_GL_OML_resample;
1648 int GLAD_GL_APPLE_ycbcr_422;
1649 int GLAD_GL_SGIX_texture_add_env;
1650 int GLAD_GL_ARB_shadow_ambient;
1651 int GLAD_GL_ARB_texture_storage;
1652 int GLAD_GL_EXT_pixel_buffer_object;
1653 int GLAD_GL_NV_vertex_program;
1654 int GLAD_GL_SGIS_pixel_texture;
1655 int GLAD_GL_SGIS_generate_mipmap;
1656 int GLAD_GL_SGIX_instruments;
1657 int GLAD_GL_ARB_fragment_layer_viewport;
1658 int GLAD_GL_ARB_shader_storage_buffer_object;
1659 int GLAD_GL_EXT_sparse_texture2;
1660 int GLAD_GL_EXT_blend_minmax;
1661 int GLAD_GL_MESA_pack_invert;
1662 int GLAD_GL_OES_point_sprite;
1663 int GLAD_GL_OES_required_internalformat;
1664 int GLAD_GL_ARB_base_instance;
1665 int GLAD_GL_SUN_global_alpha;
1666 int GLAD_GL_PGI_vertex_hints;
1667 int GLAD_GL_AMD_transform_feedback4;
1668 int GLAD_GL_ARB_ES3_1_compatibility;
1669 int GLAD_GL_EXT_texture_integer;
1670 int GLAD_GL_ARB_texture_multisample;
1671 int GLAD_GL_AMD_gpu_shader_int64;
1672 int GLAD_GL_S3_s3tc;
1673 int GLAD_GL_ARB_query_buffer_object;
1674 int GLAD_GL_IMG_multisampled_render_to_texture;
1675 int GLAD_GL_AMD_vertex_shader_tessellator;
1676 int GLAD_GL_ARB_invalidate_subdata;
1677 int GLAD_GL_EXT_texture_format_BGRA8888;
1678 int GLAD_GL_APPLE_copy_texture_levels;
1679 int GLAD_GL_OVR_multiview_multisampled_render_to_texture;
1680 int GLAD_GL_OES_texture_stencil8;
1681 int GLAD_GL_ARB_transform_feedback2;
1682 int GLAD_GL_EXT_index_material;
1683 int GLAD_GL_OES_stencil8;
1684 int GLAD_GL_OES_stencil4;
1685 int GLAD_GL_OES_stencil1;
1686 int GLAD_GL_NV_blend_equation_advanced_coherent;
1687 int GLAD_GL_OES_texture_3D;
1688 int GLAD_GL_ARB_texture_non_power_of_two;
1689 int GLAD_GL_KHR_texture_compression_astc_sliced_3d;
1690 int GLAD_GL_ATI_draw_buffers;
1691 int GLAD_GL_EXT_cmyka;
1692 int GLAD_GL_OES_extended_matrix_palette;
1693 int GLAD_GL_SGIX_pixel_texture;
1694 int GLAD_GL_APPLE_specular_vector;
1695 int GLAD_GL_DMP_shader_binary;
1696 int GLAD_GL_ARB_seamless_cubemap_per_texture;
1697 int GLAD_GL_EXT_texture_storage;
1698 int GLAD_GL_ARB_conservative_depth;
1699 int GLAD_GL_SGIX_interlace;
1700 int GLAD_GL_NV_parameter_buffer_object;
1701 int GLAD_GL_AMD_shader_trinary_minmax;
1702 int GLAD_GL_EXT_texture_lod_bias;
1703 int GLAD_GL_EXT_rescale_normal;
1704 int GLAD_GL_ARB_pixel_buffer_object;
1705 int GLAD_GL_ARB_uniform_buffer_object;
1706 int GLAD_GL_OES_framebuffer_object;
1707 int GLAD_GL_ARB_vertex_type_10f_11f_11f_rev;
1708 int GLAD_GL_ARB_texture_swizzle;
1709 int GLAD_GL_ARB_texture_compression;
1710 int GLAD_GL_SGIX_async_pixel;
1711 int GLAD_GL_NV_fragment_program_option;
1712 int GLAD_GL_ARB_explicit_attrib_location;
1713 int GLAD_GL_EXT_sparse_texture;
1714 int GLAD_GL_EXT_blend_color;
1715 int GLAD_GL_NV_shader_thread_group;
1716 int GLAD_GL_EXT_stencil_wrap;
1717 int GLAD_GL_EXT_index_array_formats;
1718 int GLAD_GL_IMG_texture_compression_pvrtc;
1719 int GLAD_GL_OVR_multiview2;
1720 int GLAD_GL_EXT_histogram;
1721 int GLAD_GL_ARB_get_texture_sub_image;
1722 int GLAD_GL_SGIS_point_parameters;
1723 int GLAD_GL_DMP_program_binary;
1724 int GLAD_GL_EXT_direct_state_access;
1725 int GLAD_GL_ARB_shader_group_vote;
1726 int GLAD_GL_NV_texture_rectangle;
1727 int GLAD_GL_ARB_copy_image;
1728 int GLAD_GL_NV_shader_thread_shuffle;
1729 int GLAD_GL_ARB_shader_precision;
1730 int GLAD_GL_EXT_vertex_shader;
1731 int GLAD_GL_EXT_blend_func_separate;
1732 int GLAD_GL_APPLE_fence;
1733 int GLAD_GL_OES_byte_coordinates;
1734 int GLAD_GL_NV_draw_instanced;
1735 int GLAD_GL_IMG_user_clip_plane;
1736 int GLAD_GL_ARB_transpose_matrix;
1737 int GLAD_GL_ARB_provoking_vertex;
1738 int GLAD_GL_OES_fbo_render_mipmap;
1739 int GLAD_GL_NV_uniform_buffer_unified_memory;
1740 int GLAD_GL_OES_element_index_uint;
1741 int GLAD_GL_NV_fragment_shader_interlock;
1742 int GLAD_GL_EXT_buffer_storage;
1743 int GLAD_GL_EXT_vertex_array;
1744 int GLAD_GL_ARB_half_float_vertex;
1745 int GLAD_GL_EXT_blend_equation_separate;
1746 int GLAD_GL_NV_framebuffer_mixed_samples;
1747 int GLAD_GL_ARB_multi_draw_indirect;
1748 int GLAD_GL_OES_texture_mirrored_repeat;
1749 int GLAD_GL_EXT_raster_multisample;
1750 int GLAD_GL_NV_copy_image;
1751 int GLAD_GL_HP_texture_lighting;
1752 int GLAD_GL_INTEL_framebuffer_CMAA;
1753 int GLAD_GL_EXT_texture_border_clamp;
1754 int GLAD_GL_EXT_draw_buffers;
1755 int GLAD_GL_SGIX_convolution_accuracy;
1756 int GLAD_GL_ARB_transform_feedback3;
1757 int GLAD_GL_SGIX_ycrcba;
1758 int GLAD_GL_NV_framebuffer_blit;
1759 int GLAD_GL_EXT_debug_marker;
1760 int GLAD_GL_EXT_bgra;
1761 int GLAD_GL_OES_texture_view;
1762 int GLAD_GL_INTEL_parallel_arrays;
1763 int GLAD_GL_EXT_pixel_transform;
1764 int GLAD_GL_NV_vertex_attrib_integer_64bit;
1765 int GLAD_GL_ATI_fragment_shader;
1766 int GLAD_GL_ARB_vertex_array_object;
1767 int GLAD_GL_EXT_tessellation_point_size;
1768 int GLAD_GL_EXT_color_buffer_half_float;
1769 int GLAD_GL_ATI_pn_triangles;
1770 int GLAD_GL_OES_texture_half_float;
1771 int GLAD_GL_EXT_texture_view;
1772 int GLAD_GL_EXT_texture_env_add;
1773 int GLAD_GL_EXT_packed_depth_stencil;
1774 int GLAD_GL_EXT_texture_mirror_clamp;
1775 int GLAD_GL_NV_multisample_filter_hint;
1776 int GLAD_GL_ANGLE_pack_reverse_row_order;
1777 int GLAD_GL_INTEL_performance_query;
1778 int GLAD_GL_OES_rgb8_rgba8;
1779 int GLAD_GL_ARB_transform_feedback_instanced;
1780 int GLAD_GL_SGIX_async;
1781 int GLAD_GL_EXT_texture_compression_latc;
1782 int GLAD_GL_NV_robustness_video_memory_purge;
1783 int GLAD_GL_ARB_shading_language_100;
1784 int GLAD_GL_APPLE_float_pixels;
1785 int GLAD_GL_ARB_texture_mirror_clamp_to_edge;
1786 int GLAD_GL_NV_vertex_program2;
1787 int GLAD_GL_NV_bindless_multi_draw_indirect_count;
1788 int GLAD_GL_ARB_draw_indirect;
1789 int GLAD_GL_ARB_ES2_compatibility;
1790 int GLAD_GL_ARB_indirect_parameters;
1791 int GLAD_GL_APPLE_sync;
1792 int GLAD_GL_EXT_window_rectangles;
1793 int GLAD_GL_NV_half_float;
1794 int GLAD_GL_QCOM_driver_control;
1795 int GLAD_GL_ARB_ES3_2_compatibility;
1796 int GLAD_GL_ATI_texture_mirror_once;
1797 int GLAD_GL_IBM_rasterpos_clip;
1798 int GLAD_GL_SGIX_shadow;
1799 int GLAD_GL_EXT_polygon_offset_clamp;
1800 int GLAD_GL_NV_deep_texture3D;
1801 int GLAD_GL_ARB_shader_draw_parameters;
1802 int GLAD_GL_SGIX_calligraphic_fragment;
1803 int GLAD_GL_ARB_shader_bit_encoding;
1804 int GLAD_GL_EXT_compiled_vertex_array;
1805 int GLAD_GL_EXT_pvrtc_sRGB;
1806 int GLAD_GL_NV_depth_buffer_float;
1807 int GLAD_GL_EXT_shader_pixel_local_storage;
1808 int GLAD_GL_APPLE_flush_buffer_range;
1809 int GLAD_GL_EXT_occlusion_query_boolean;
1810 int GLAD_GL_OES_depth32;
1811 int GLAD_GL_ARB_imaging;
1812 int GLAD_GL_NV_shader_atomic_float;
1813 int GLAD_GL_EXT_geometry_shader;
1814 int GLAD_GL_ARM_shader_framebuffer_fetch;
1815 int GLAD_GL_ARB_draw_buffers_blend;
1816 int GLAD_GL_AMD_gcn_shader;
1817 int GLAD_GL_AMD_blend_minmax_factor;
1818 int GLAD_GL_OES_vertex_type_10_10_10_2;
1819 int GLAD_GL_ANGLE_program_binary;
1820 int GLAD_GL_EXT_texture_sRGB_decode;
1821 int GLAD_GL_ARB_shading_language_420pack;
1822 int GLAD_GL_ARB_shader_viewport_layer_array;
1823 int GLAD_GL_ATI_meminfo;
1824 int GLAD_GL_EXT_abgr;
1825 int GLAD_GL_ARM_rgba8;
1826 int GLAD_GL_AMD_pinned_memory;
1827 int GLAD_GL_EXT_texture_snorm;
1828 int GLAD_GL_SGIX_texture_coordinate_clamp;
1829 int GLAD_GL_ARB_clear_buffer_object;
1830 int GLAD_GL_ARB_multisample;
1831 int GLAD_GL_EXT_debug_label;
1832 int GLAD_GL_EXT_map_buffer_range;
1833 int GLAD_GL_NV_light_max_exponent;
1834 int GLAD_GL_NV_internalformat_sample_query;
1835 int GLAD_GL_INTEL_map_texture;
1836 int GLAD_GL_ARB_texture_env_crossbar;
1837 int GLAD_GL_OES_gpu_shader5;
1838 int GLAD_GL_EXT_422_pixels;
1839 int GLAD_GL_NV_conservative_raster_pre_snap_triangles;
1840 int GLAD_GL_ARB_compute_shader;
1841 int GLAD_GL_NV_texgen_emboss;
1842 int GLAD_GL_ARB_blend_func_extended;
1843 int GLAD_GL_IBM_vertex_array_lists;
1844 int GLAD_GL_ARB_color_buffer_float;
1845 int GLAD_GL_ARB_bindless_texture;
1846 int GLAD_GL_SGIX_depth_texture;
1847 int GLAD_GL_EXT_texture_cube_map_array;
1848 int GLAD_GL_ARB_internalformat_query;
1849 int GLAD_GL_ARB_shader_atomic_counter_ops;
1850 int GLAD_GL_ARB_texture_mirrored_repeat;
1851 int GLAD_GL_EXT_shader_image_load_store;
1852 int GLAD_GL_OES_shader_multisample_interpolation;
1853 int GLAD_GL_EXT_copy_texture;
1854 int GLAD_GL_NV_register_combiners2;
1855 int GLAD_GL_SGIX_ycrcb_subsample;
1856 int GLAD_GL_NV_depth_nonlinear;
1857 int GLAD_GL_AMD_program_binary_Z400;
1858 int GLAD_GL_OES_texture_cube_map_array;
1859 int GLAD_GL_ARB_copy_buffer;
1860 int GLAD_GL_OES_sample_shading;
1861 int GLAD_GL_NV_draw_texture;
1862 int GLAD_GL_EXT_texture_shared_exponent;
1863 int GLAD_GL_IMG_framebuffer_downsample;
1864 int GLAD_GL_OES_texture_border_clamp;
1865 int GLAD_GL_EXT_draw_instanced;
1866 int GLAD_GL_NV_copy_depth_to_color;
1867 int GLAD_GL_ARB_viewport_array;
1868 int GLAD_GL_ARB_separate_shader_objects;
1869 int GLAD_GL_EXT_multisample;
1870 int GLAD_GL_EXT_depth_bounds_test;
1871 int GLAD_GL_HP_image_transform;
1872 int GLAD_GL_EXT_texture_sRGB_R8;
1873 int GLAD_GL_ARB_texture_env_add;
1874 int GLAD_GL_NV_instanced_arrays;
1875 int GLAD_GL_NV_video_capture;
1876 int GLAD_GL_ARB_sampler_objects;
1877 int GLAD_GL_ARB_matrix_palette;
1878 int GLAD_GL_SGIS_texture_color_mask;
1879 int GLAD_GL_ARM_mali_program_binary;
1880 int GLAD_GL_EXT_packed_pixels;
1881 int GLAD_GL_EXT_coordinate_frame;
1882 int GLAD_GL_NV_transform_feedback2;
1883 int GLAD_GL_APPLE_aux_depth_stencil;
1884 int GLAD_GL_QCOM_perfmon_global_mode;
1885 int GLAD_GL_ARB_shader_subroutine;
1886 int GLAD_GL_EXT_framebuffer_sRGB;
1887 int GLAD_GL_ARB_texture_storage_multisample;
1888 int GLAD_GL_KHR_blend_equation_advanced_coherent;
1889 int GLAD_GL_NV_viewport_array;
1890 int GLAD_GL_OES_blend_subtract;
1891 int GLAD_GL_EXT_vertex_attrib_64bit;
1892 int GLAD_GL_OES_compressed_ETC1_RGB8_sub_texture;
1893 int GLAD_GL_OES_texture_compression_astc;
1894 int GLAD_GL_EXT_base_instance;
1895 int GLAD_GL_EXT_instanced_arrays;
1896 int GLAD_GL_NV_shader_atomic_float64;
1897 int GLAD_GL_ARB_depth_texture;
1898 int GLAD_GL_NV_shader_buffer_store;
1899 int GLAD_GL_OES_query_matrix;
1900 int GLAD_GL_MESA_window_pos;
1901 int GLAD_GL_ANGLE_translated_shader_source;
1902 int GLAD_GL_NV_fill_rectangle;
1903 int GLAD_GL_NV_coverage_sample;
1904 int GLAD_GL_EXT_shader_group_vote;
1905 int GLAD_GL_EXT_multisampled_compatibility;
1906 int GLAD_GL_NV_shader_storage_buffer_object;
1907 int GLAD_GL_EXT_gpu_shader5;
1908 int GLAD_GL_ARB_texture_query_lod;
1909 int GLAD_GL_SGIX_ir_instrument1;
1910 int GLAD_GL_ARB_shader_image_size;
1911 int GLAD_GL_NV_shader_atomic_counters;
1912 int GLAD_GL_APPLE_object_purgeable;
1913 int GLAD_GL_ARB_occlusion_query;
1914 int GLAD_GL_INGR_color_clamp;
1915 int GLAD_GL_SGI_color_table;
1916 int GLAD_GL_EXT_framebuffer_multisample_blit_scaled;
1917 int GLAD_GL_ARB_texture_cube_map_array;
1918 int GLAD_GL_AMD_debug_output;
1919 int GLAD_GL_EXT_gpu_shader4;
1920 int GLAD_GL_NV_geometry_program4;
1921 int GLAD_GL_OES_shader_io_blocks;
1922 int GLAD_GL_NV_gpu_program5_mem_extended;
1923 int GLAD_GL_SGIX_scalebias_hint;
1924 int GLAD_GL_EXT_shader_texture_lod;
1925 int GLAD_GL_ARB_texture_border_clamp;
1926 int GLAD_GL_NV_read_buffer_front;
1927 int GLAD_GL_ARB_fragment_coord_conventions;
1928 int GLAD_GL_IMG_read_format;
1929 int GLAD_GL_ANDROID_extension_pack_es31a;
1930 int GLAD_GL_EXT_clip_cull_distance;
1931 int GLAD_GL_SGIX_polynomial_ffd;
1932 int GLAD_GL_EXT_provoking_vertex;
1933 int GLAD_GL_ARB_point_parameters;
1934 int GLAD_GL_ARB_shader_image_load_store;
1935 int GLAD_GL_ARB_conditional_render_inverted;
1936 int GLAD_GL_HP_occlusion_test;
1937 int GLAD_GL_ARB_ES3_compatibility;
1938 int GLAD_GL_EXT_texture_array;
1939 int GLAD_GL_ARB_texture_buffer_object_rgb32;
1940 int GLAD_GL_NV_bindless_multi_draw_indirect;
1941 int GLAD_GL_SGIX_texture_multi_buffer;
1942 int GLAD_GL_EXT_transform_feedback;
1943 int GLAD_GL_NV_fbo_color_attachments;
1944 int GLAD_GL_EXT_render_snorm;
1945 int GLAD_GL_EXT_texture_rg;
1946 int GLAD_GL_KHR_texture_compression_astc_ldr;
1947 int GLAD_GL_3DFX_multisample;
1948 int GLAD_GL_INTEL_fragment_shader_ordering;
1949 int GLAD_GL_ARB_texture_env_dot3;
1950 int GLAD_GL_NV_gpu_program4;
1951 int GLAD_GL_NV_gpu_program5;
1952 int GLAD_GL_NV_float_buffer;
1953 int GLAD_GL_SGIS_texture_edge_clamp;
1954 int GLAD_GL_ARB_framebuffer_sRGB;
1955 int GLAD_GL_SUN_slice_accum;
1956 int GLAD_GL_EXT_index_texture;
1957 int GLAD_GL_EXT_shader_image_load_formatted;
1958 int GLAD_GL_NV_copy_buffer;
1959 int GLAD_GL_ARB_geometry_shader4;
1960 int GLAD_GL_OES_texture_float;
1961 int GLAD_GL_IMG_texture_filter_cubic;
1962 int GLAD_GL_EXT_separate_specular_color;
1963 int GLAD_GL_NV_fog_distance;
1964 int GLAD_GL_OES_blend_equation_separate;
1965 int GLAD_GL_NV_shadow_samplers_cube;
1966 int GLAD_GL_NV_conservative_raster;
1967 int GLAD_GL_SUN_convolution_border_modes;
1968 int GLAD_GL_SGIX_sprite;
1969 int GLAD_GL_ARB_get_program_binary;
1970 int GLAD_GL_ARB_timer_query;
1971 int GLAD_GL_AMD_occlusion_query_event;
1972 int GLAD_GL_SGIS_multisample;
1973 int GLAD_GL_EXT_framebuffer_object;
1974 int GLAD_GL_OES_depth_texture;
1975 int GLAD_GL_EXT_vertex_weighting;
1976 int GLAD_GL_ARB_vertex_array_bgra;
1977 int GLAD_GL_APPLE_vertex_array_range;
1978 int GLAD_GL_AMD_query_buffer_object;
1979 int GLAD_GL_NV_register_combiners;
1980 int GLAD_GL_ARB_draw_buffers;
1981 int GLAD_GL_OES_surfaceless_context;
1982 int GLAD_GL_IMG_shader_binary;
1983 int GLAD_GL_EXT_texture_env_dot3;
1984 int GLAD_GL_NV_fragment_program;
1985 int GLAD_GL_EXT_shader_framebuffer_fetch;
1986 int GLAD_GL_SGI_color_matrix;
1987 int GLAD_GL_EXT_cull_vertex;
1988 int GLAD_GL_EXT_texture_sRGB;
1989 int GLAD_GL_EXT_unpack_subimage;
1990 int GLAD_GL_APPLE_row_bytes;
1991 int GLAD_GL_ANGLE_texture_compression_dxt5;
1992 int GLAD_GL_OES_texture_npot;
1993 int GLAD_GL_NV_texgen_reflection;
1994 int GLAD_GL_IBM_multimode_draw_arrays;
1995 int GLAD_GL_EXT_read_format_bgra;
1996 int GLAD_GL_EXT_draw_elements_base_vertex;
1997 int GLAD_GL_APPLE_vertex_array_object;
1998 int GLAD_GL_3DFX_texture_compression_FXT1;
1999 int GLAD_GL_GREMEDY_frame_terminator;
2000 int GLAD_GL_APPLE_texture_max_level;
2001 int GLAD_GL_AMD_conservative_depth;
2002 int GLAD_GL_ARB_texture_float;
2003 int GLAD_GL_ARB_compressed_texture_pixel_storage;
2004 int GLAD_GL_SGIS_detail_texture;
2005 int GLAD_GL_EXT_texture_compression_dxt1;
2006 int GLAD_GL_NV_geometry_shader_passthrough;
2007 int GLAD_GL_ARB_draw_instanced;
2008 int GLAD_GL_OES_read_format;
2009 int GLAD_GL_ATI_texture_float;
2010 int GLAD_GL_WIN_specular_fog;
2011 int GLAD_GL_AMD_vertex_shader_layer;
2012 int GLAD_GL_NV_draw_buffers;
2013 int GLAD_GL_ARB_shading_language_include;
2014 int GLAD_GL_APPLE_texture_2D_limited_npot;
2015 int GLAD_GL_APPLE_client_storage;
2016 int GLAD_GL_OES_EGL_image;
2017 int GLAD_GL_WIN_phong_shading;
2018 int GLAD_GL_INGR_blend_func_separate;
2019 int GLAD_GL_NV_path_rendering;
2020 int GLAD_GL_NV_conservative_raster_dilate;
2021 int GLAD_GL_ARB_texture_barrier;
2022 int GLAD_GL_ATI_vertex_streams;
2023 int GLAD_GL_VIV_shader_binary;
2024 int GLAD_GL_ARB_post_depth_coverage;
2025 int GLAD_GL_NV_occlusion_query;
2026 int GLAD_GL_APPLE_rgb_422;
2027 int GLAD_GL_ARB_direct_state_access;
2028 int GLAD_GL_ARB_gpu_shader_int64;
2029 int GLAD_GL_OES_blend_func_separate;
2030 int GLAD_GL_ARB_seamless_cube_map;
2031 int GLAD_GL_APPLE_clip_distance;
2032 int GLAD_GL_ARB_cull_distance;
2033 int GLAD_GL_NV_vdpau_interop;
2034 int GLAD_GL_ARB_occlusion_query2;
2035 int GLAD_GL_ARB_internalformat_query2;
2036 int GLAD_GL_EXT_texture_filter_anisotropic;
2037 int GLAD_GL_SUN_vertex;
2038 int GLAD_GL_OES_depth24;
2039 int GLAD_GL_ARB_sparse_texture;
2040 int GLAD_GL_SGIS_texture_lod;
2041 int GLAD_GL_NV_vertex_program3;
2042 int GLAD_GL_NV_gpu_shader5;
2043 int GLAD_GL_NV_vertex_program4;
2044 int GLAD_GL_AMD_transform_feedback3_lines_triangles;
2045 int GLAD_GL_SGIS_fog_function;
2046 int GLAD_GL_EXT_x11_sync_object;
2047 int GLAD_GL_ARB_sync;
2048 int GLAD_GL_OES_texture_cube_map;
2049 int GLAD_GL_EXT_protected_textures;
2050 int GLAD_GL_NV_sample_locations;
2051 int GLAD_GL_OES_texture_storage_multisample_2d_array;
2052 int GLAD_GL_EXT_float_blend;
2053 int GLAD_GL_NV_polygon_mode;
2054 int GLAD_GL_ARM_shader_framebuffer_fetch_depth_stencil;
2055 int GLAD_GL_ARB_compute_variable_group_size;
2056 int GLAD_GL_OES_EGL_image_external;
2057 int GLAD_GL_IMG_texture_env_enhanced_fixed_function;
2058 int GLAD_GL_APPLE_texture_format_BGRA8888;
2059 int GLAD_GL_OES_fixed_point;
2060 int GLAD_GL_NV_shadow_samplers_array;
2061 int GLAD_GL_NV_blend_square;
2062 int GLAD_GL_ARM_mali_shader_binary;
2063 int GLAD_GL_EXT_framebuffer_multisample;
2064 int GLAD_GL_ARB_gpu_shader5;
2065 int GLAD_GL_SGIS_texture4D;
2066 int GLAD_GL_EXT_texture3D;
2067 int GLAD_GL_ARB_multitexture;
2068 int GLAD_GL_EXT_secondary_color;
2069 int GLAD_GL_INTEL_conservative_rasterization;
2070 int GLAD_GL_NV_parameter_buffer_object2;
2071 int GLAD_GL_EXT_shader_pixel_local_storage2;
2072 int GLAD_GL_OES_draw_texture;
2073 int GLAD_GL_ATI_vertex_array_object;
2074 int GLAD_GL_ARB_parallel_shader_compile;
2075 int GLAD_GL_NVX_gpu_memory_info;
2076 int GLAD_GL_SGIX_igloo_interface;
2077 int GLAD_GL_SGIS_point_line_texgen;
2078 int GLAD_GL_ARB_sample_locations;
2079 int GLAD_GL_ARB_sparse_buffer;
2080 int GLAD_GL_OES_matrix_get;
2081 int GLAD_GL_NV_texture_npot_2D_mipmap;
2082 int GLAD_GL_EXT_draw_range_elements;
2083 int GLAD_GL_SGIX_blend_alpha_minmax;
2084 int GLAD_GL_KHR_context_flush_control;
2085 PFNGLELEMENTPOINTERAPPLEPROC glad_glElementPointerAPPLE;
2086 PFNGLDRAWELEMENTARRAYAPPLEPROC glad_glDrawElementArrayAPPLE;
2087 PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC glad_glDrawRangeElementArrayAPPLE;
2088 PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC glad_glMultiDrawElementArrayAPPLE;
2089 PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC glad_glMultiDrawRangeElementArrayAPPLE;
2090 PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC glad_glMultiDrawArraysIndirectAMD;
2091 PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC glad_glMultiDrawElementsIndirectAMD;
2092 PFNGLTAGSAMPLEBUFFERSGIXPROC glad_glTagSampleBufferSGIX;
2093 PFNGLPOINTPARAMETERINVPROC glad_glPointParameteriNV;
2094 PFNGLPOINTPARAMETERIVNVPROC glad_glPointParameterivNV;
2095 PFNGLSTENCILOPSEPARATEATIPROC glad_glStencilOpSeparateATI;
2096 PFNGLSTENCILFUNCSEPARATEATIPROC glad_glStencilFuncSeparateATI;
2097 PFNGLTEXBUFFEREXTPROC glad_glTexBufferEXT;
2098 PFNGLWEIGHTBVARBPROC glad_glWeightbvARB;
2099 PFNGLWEIGHTSVARBPROC glad_glWeightsvARB;
2100 PFNGLWEIGHTIVARBPROC glad_glWeightivARB;
2101 PFNGLWEIGHTFVARBPROC glad_glWeightfvARB;
2102 PFNGLWEIGHTDVARBPROC glad_glWeightdvARB;
2103 PFNGLWEIGHTUBVARBPROC glad_glWeightubvARB;
2104 PFNGLWEIGHTUSVARBPROC glad_glWeightusvARB;
2105 PFNGLWEIGHTUIVARBPROC glad_glWeightuivARB;
2106 PFNGLWEIGHTPOINTERARBPROC glad_glWeightPointerARB;
2107 PFNGLVERTEXBLENDARBPROC glad_glVertexBlendARB;
2108 PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glad_glFramebufferTextureMultiviewOVR;
2109 PFNGLINDEXFUNCEXTPROC glad_glIndexFuncEXT;
2110 PFNGLMAKEBUFFERRESIDENTNVPROC glad_glMakeBufferResidentNV;
2111 PFNGLMAKEBUFFERNONRESIDENTNVPROC glad_glMakeBufferNonResidentNV;
2112 PFNGLISBUFFERRESIDENTNVPROC glad_glIsBufferResidentNV;
2113 PFNGLMAKENAMEDBUFFERRESIDENTNVPROC glad_glMakeNamedBufferResidentNV;
2114 PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC glad_glMakeNamedBufferNonResidentNV;
2115 PFNGLISNAMEDBUFFERRESIDENTNVPROC glad_glIsNamedBufferResidentNV;
2116 PFNGLGETBUFFERPARAMETERUI64VNVPROC glad_glGetBufferParameterui64vNV;
2117 PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC glad_glGetNamedBufferParameterui64vNV;
2118 PFNGLGETINTEGERUI64VNVPROC glad_glGetIntegerui64vNV;
2119 PFNGLUNIFORMUI64NVPROC glad_glUniformui64NV;
2120 PFNGLUNIFORMUI64VNVPROC glad_glUniformui64vNV;
2121 PFNGLGETUNIFORMUI64VNVPROC glad_glGetUniformui64vNV;
2122 PFNGLPROGRAMUNIFORMUI64NVPROC glad_glProgramUniformui64NV;
2123 PFNGLPROGRAMUNIFORMUI64VNVPROC glad_glProgramUniformui64vNV;
2124 PFNGLCOLORSUBTABLEEXTPROC glad_glColorSubTableEXT;
2125 PFNGLCOPYCOLORSUBTABLEEXTPROC glad_glCopyColorSubTableEXT;
2126 PFNGLFINISHTEXTURESUNXPROC glad_glFinishTextureSUNX;
2127 PFNGLMULTIDRAWARRAYSEXTPROC glad_glMultiDrawArraysEXT;
2128 PFNGLMULTIDRAWELEMENTSEXTPROC glad_glMultiDrawElementsEXT;
2129 PFNGLBEGINCONDITIONALRENDERNVPROC glad_glBeginConditionalRenderNV;
2130 PFNGLENDCONDITIONALRENDERNVPROC glad_glEndConditionalRenderNV;
2131 PFNGLRESIZEBUFFERSMESAPROC glad_glResizeBuffersMESA;
2132 PFNGLCONVOLUTIONFILTER1DEXTPROC glad_glConvolutionFilter1DEXT;
2133 PFNGLCONVOLUTIONFILTER2DEXTPROC glad_glConvolutionFilter2DEXT;
2134 PFNGLCONVOLUTIONPARAMETERFEXTPROC glad_glConvolutionParameterfEXT;
2135 PFNGLCONVOLUTIONPARAMETERFVEXTPROC glad_glConvolutionParameterfvEXT;
2136 PFNGLCONVOLUTIONPARAMETERIEXTPROC glad_glConvolutionParameteriEXT;
2137 PFNGLCONVOLUTIONPARAMETERIVEXTPROC glad_glConvolutionParameterivEXT;
2138 PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC glad_glCopyConvolutionFilter1DEXT;
2139 PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC glad_glCopyConvolutionFilter2DEXT;
2140 PFNGLGETCONVOLUTIONFILTEREXTPROC glad_glGetConvolutionFilterEXT;
2141 PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC glad_glGetConvolutionParameterfvEXT;
2142 PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC glad_glGetConvolutionParameterivEXT;
2143 PFNGLGETSEPARABLEFILTEREXTPROC glad_glGetSeparableFilterEXT;
2144 PFNGLSEPARABLEFILTER2DEXTPROC glad_glSeparableFilter2DEXT;
2145 PFNGLVERTEXATTRIBL1I64NVPROC glad_glVertexAttribL1i64NV;
2146 PFNGLVERTEXATTRIBL2I64NVPROC glad_glVertexAttribL2i64NV;
2147 PFNGLVERTEXATTRIBL3I64NVPROC glad_glVertexAttribL3i64NV;
2148 PFNGLVERTEXATTRIBL4I64NVPROC glad_glVertexAttribL4i64NV;
2149 PFNGLVERTEXATTRIBL1I64VNVPROC glad_glVertexAttribL1i64vNV;
2150 PFNGLVERTEXATTRIBL2I64VNVPROC glad_glVertexAttribL2i64vNV;
2151 PFNGLVERTEXATTRIBL3I64VNVPROC glad_glVertexAttribL3i64vNV;
2152 PFNGLVERTEXATTRIBL4I64VNVPROC glad_glVertexAttribL4i64vNV;
2153 PFNGLVERTEXATTRIBL1UI64NVPROC glad_glVertexAttribL1ui64NV;
2154 PFNGLVERTEXATTRIBL2UI64NVPROC glad_glVertexAttribL2ui64NV;
2155 PFNGLVERTEXATTRIBL3UI64NVPROC glad_glVertexAttribL3ui64NV;
2156 PFNGLVERTEXATTRIBL4UI64NVPROC glad_glVertexAttribL4ui64NV;
2157 PFNGLVERTEXATTRIBL1UI64VNVPROC glad_glVertexAttribL1ui64vNV;
2158 PFNGLVERTEXATTRIBL2UI64VNVPROC glad_glVertexAttribL2ui64vNV;
2159 PFNGLVERTEXATTRIBL3UI64VNVPROC glad_glVertexAttribL3ui64vNV;
2160 PFNGLVERTEXATTRIBL4UI64VNVPROC glad_glVertexAttribL4ui64vNV;
2161 PFNGLGETVERTEXATTRIBLI64VNVPROC glad_glGetVertexAttribLi64vNV;
2162 PFNGLGETVERTEXATTRIBLUI64VNVPROC glad_glGetVertexAttribLui64vNV;
2163 PFNGLVERTEXATTRIBLFORMATNVPROC glad_glVertexAttribLFormatNV;
2164 PFNGLCOLORTABLEEXTPROC glad_glColorTableEXT;
2165 PFNGLGETCOLORTABLEEXTPROC glad_glGetColorTableEXT;
2166 PFNGLGETCOLORTABLEPARAMETERIVEXTPROC glad_glGetColorTableParameterivEXT;
2167 PFNGLGETCOLORTABLEPARAMETERFVEXTPROC glad_glGetColorTableParameterfvEXT;
2168 PFNGLTEXBUFFERARBPROC glad_glTexBufferARB;
2169 PFNGLPNTRIANGLESIATIPROC glad_glPNTrianglesiATI;
2170 PFNGLPNTRIANGLESFATIPROC glad_glPNTrianglesfATI;
2171 PFNGLFLUSHRASTERSGIXPROC glad_glFlushRasterSGIX;
2172 PFNGLAPPLYTEXTUREEXTPROC glad_glApplyTextureEXT;
2173 PFNGLTEXTURELIGHTEXTPROC glad_glTextureLightEXT;
2174 PFNGLTEXTUREMATERIALEXTPROC glad_glTextureMaterialEXT;
2175 PFNGLBLENDFUNCINDEXEDAMDPROC glad_glBlendFuncIndexedAMD;
2176 PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC glad_glBlendFuncSeparateIndexedAMD;
2177 PFNGLBLENDEQUATIONINDEXEDAMDPROC glad_glBlendEquationIndexedAMD;
2178 PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC glad_glBlendEquationSeparateIndexedAMD;
2179 PFNGLTEXTURERANGEAPPLEPROC glad_glTextureRangeAPPLE;
2180 PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC glad_glGetTexParameterPointervAPPLE;
2181 PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT;
2182 PFNGLTEXTUREBARRIERNVPROC glad_glTextureBarrierNV;
2183 PFNGLTBUFFERMASK3DFXPROC glad_glTbufferMask3DFX;
2184 PFNGLFRAMETERMINATORGREMEDYPROC glad_glFrameTerminatorGREMEDY;
2185 PFNGLUSESHADERPROGRAMEXTPROC glad_glUseShaderProgramEXT;
2186 PFNGLACTIVEPROGRAMEXTPROC glad_glActiveProgramEXT;
2187 PFNGLCREATESHADERPROGRAMEXTPROC glad_glCreateShaderProgramEXT;
2188 PFNGLACTIVESHADERPROGRAMEXTPROC glad_glActiveShaderProgramEXT;
2189 PFNGLBINDPROGRAMPIPELINEEXTPROC glad_glBindProgramPipelineEXT;
2190 PFNGLCREATESHADERPROGRAMVEXTPROC glad_glCreateShaderProgramvEXT;
2191 PFNGLDELETEPROGRAMPIPELINESEXTPROC glad_glDeleteProgramPipelinesEXT;
2192 PFNGLGENPROGRAMPIPELINESEXTPROC glad_glGenProgramPipelinesEXT;
2193 PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC glad_glGetProgramPipelineInfoLogEXT;
2194 PFNGLGETPROGRAMPIPELINEIVEXTPROC glad_glGetProgramPipelineivEXT;
2195 PFNGLISPROGRAMPIPELINEEXTPROC glad_glIsProgramPipelineEXT;
2196 PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT;
2197 PFNGLPROGRAMUNIFORM1FEXTPROC glad_glProgramUniform1fEXT;
2198 PFNGLPROGRAMUNIFORM1FVEXTPROC glad_glProgramUniform1fvEXT;
2199 PFNGLPROGRAMUNIFORM1IEXTPROC glad_glProgramUniform1iEXT;
2200 PFNGLPROGRAMUNIFORM1IVEXTPROC glad_glProgramUniform1ivEXT;
2201 PFNGLPROGRAMUNIFORM2FEXTPROC glad_glProgramUniform2fEXT;
2202 PFNGLPROGRAMUNIFORM2FVEXTPROC glad_glProgramUniform2fvEXT;
2203 PFNGLPROGRAMUNIFORM2IEXTPROC glad_glProgramUniform2iEXT;
2204 PFNGLPROGRAMUNIFORM2IVEXTPROC glad_glProgramUniform2ivEXT;
2205 PFNGLPROGRAMUNIFORM3FEXTPROC glad_glProgramUniform3fEXT;
2206 PFNGLPROGRAMUNIFORM3FVEXTPROC glad_glProgramUniform3fvEXT;
2207 PFNGLPROGRAMUNIFORM3IEXTPROC glad_glProgramUniform3iEXT;
2208 PFNGLPROGRAMUNIFORM3IVEXTPROC glad_glProgramUniform3ivEXT;
2209 PFNGLPROGRAMUNIFORM4FEXTPROC glad_glProgramUniform4fEXT;
2210 PFNGLPROGRAMUNIFORM4FVEXTPROC glad_glProgramUniform4fvEXT;
2211 PFNGLPROGRAMUNIFORM4IEXTPROC glad_glProgramUniform4iEXT;
2212 PFNGLPROGRAMUNIFORM4IVEXTPROC glad_glProgramUniform4ivEXT;
2213 PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC glad_glProgramUniformMatrix2fvEXT;
2214 PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC glad_glProgramUniformMatrix3fvEXT;
2215 PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC glad_glProgramUniformMatrix4fvEXT;
2216 PFNGLUSEPROGRAMSTAGESEXTPROC glad_glUseProgramStagesEXT;
2217 PFNGLVALIDATEPROGRAMPIPELINEEXTPROC glad_glValidateProgramPipelineEXT;
2218 PFNGLPROGRAMUNIFORM1UIEXTPROC glad_glProgramUniform1uiEXT;
2219 PFNGLPROGRAMUNIFORM2UIEXTPROC glad_glProgramUniform2uiEXT;
2220 PFNGLPROGRAMUNIFORM3UIEXTPROC glad_glProgramUniform3uiEXT;
2221 PFNGLPROGRAMUNIFORM4UIEXTPROC glad_glProgramUniform4uiEXT;
2222 PFNGLPROGRAMUNIFORM1UIVEXTPROC glad_glProgramUniform1uivEXT;
2223 PFNGLPROGRAMUNIFORM2UIVEXTPROC glad_glProgramUniform2uivEXT;
2224 PFNGLPROGRAMUNIFORM3UIVEXTPROC glad_glProgramUniform3uivEXT;
2225 PFNGLPROGRAMUNIFORM4UIVEXTPROC glad_glProgramUniform4uivEXT;
2226 PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC glad_glProgramUniformMatrix2x3fvEXT;
2227 PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC glad_glProgramUniformMatrix3x2fvEXT;
2228 PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC glad_glProgramUniformMatrix2x4fvEXT;
2229 PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC glad_glProgramUniformMatrix4x2fvEXT;
2230 PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC glad_glProgramUniformMatrix3x4fvEXT;
2231 PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC glad_glProgramUniformMatrix4x3fvEXT;
2232 PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTexImage2DMultisampleCoverageNV;
2233 PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTexImage3DMultisampleCoverageNV;
2234 PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC glad_glTextureImage2DMultisampleNV;
2235 PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC glad_glTextureImage3DMultisampleNV;
2236 PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTextureImage2DMultisampleCoverageNV;
2237 PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTextureImage3DMultisampleCoverageNV;
2238 PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB;
2239 PFNGLGETHANDLEARBPROC glad_glGetHandleARB;
2240 PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB;
2241 PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB;
2242 PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB;
2243 PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB;
2244 PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB;
2245 PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB;
2246 PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB;
2247 PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB;
2248 PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB;
2249 PFNGLUNIFORM1FARBPROC glad_glUniform1fARB;
2250 PFNGLUNIFORM2FARBPROC glad_glUniform2fARB;
2251 PFNGLUNIFORM3FARBPROC glad_glUniform3fARB;
2252 PFNGLUNIFORM4FARBPROC glad_glUniform4fARB;
2253 PFNGLUNIFORM1IARBPROC glad_glUniform1iARB;
2254 PFNGLUNIFORM2IARBPROC glad_glUniform2iARB;
2255 PFNGLUNIFORM3IARBPROC glad_glUniform3iARB;
2256 PFNGLUNIFORM4IARBPROC glad_glUniform4iARB;
2257 PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB;
2258 PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB;
2259 PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB;
2260 PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB;
2261 PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB;
2262 PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB;
2263 PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB;
2264 PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB;
2265 PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB;
2266 PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB;
2267 PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB;
2268 PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB;
2269 PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB;
2270 PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB;
2271 PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB;
2272 PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB;
2273 PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB;
2274 PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB;
2275 PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB;
2276 PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB;
2277 PFNGLTEXBUMPPARAMETERIVATIPROC glad_glTexBumpParameterivATI;
2278 PFNGLTEXBUMPPARAMETERFVATIPROC glad_glTexBumpParameterfvATI;
2279 PFNGLGETTEXBUMPPARAMETERIVATIPROC glad_glGetTexBumpParameterivATI;
2280 PFNGLGETTEXBUMPPARAMETERFVATIPROC glad_glGetTexBumpParameterfvATI;
2281 PFNGLVIEWPORTSWIZZLENVPROC glad_glViewportSwizzleNV;
2282 PFNGLMAPOBJECTBUFFERATIPROC glad_glMapObjectBufferATI;
2283 PFNGLUNMAPOBJECTBUFFERATIPROC glad_glUnmapObjectBufferATI;
2284 PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB;
2285 PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB;
2286 PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB;
2287 PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB;
2288 PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB;
2289 PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB;
2290 PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB;
2291 PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB;
2292 PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB;
2293 PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB;
2294 PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB;
2295 PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB;
2296 PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB;
2297 PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB;
2298 PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB;
2299 PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB;
2300 PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB;
2301 PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB;
2302 PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB;
2303 PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB;
2304 PFNGLPIXELDATARANGENVPROC glad_glPixelDataRangeNV;
2305 PFNGLFLUSHPIXELDATARANGENVPROC glad_glFlushPixelDataRangeNV;
2306 PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT;
2307 PFNGLCREATESTATESNVPROC glad_glCreateStatesNV;
2308 PFNGLDELETESTATESNVPROC glad_glDeleteStatesNV;
2309 PFNGLISSTATENVPROC glad_glIsStateNV;
2310 PFNGLSTATECAPTURENVPROC glad_glStateCaptureNV;
2311 PFNGLGETCOMMANDHEADERNVPROC glad_glGetCommandHeaderNV;
2312 PFNGLGETSTAGEINDEXNVPROC glad_glGetStageIndexNV;
2313 PFNGLDRAWCOMMANDSNVPROC glad_glDrawCommandsNV;
2314 PFNGLDRAWCOMMANDSADDRESSNVPROC glad_glDrawCommandsAddressNV;
2315 PFNGLDRAWCOMMANDSSTATESNVPROC glad_glDrawCommandsStatesNV;
2316 PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC glad_glDrawCommandsStatesAddressNV;
2317 PFNGLCREATECOMMANDLISTSNVPROC glad_glCreateCommandListsNV;
2318 PFNGLDELETECOMMANDLISTSNVPROC glad_glDeleteCommandListsNV;
2319 PFNGLISCOMMANDLISTNVPROC glad_glIsCommandListNV;
2320 PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC glad_glListDrawCommandsStatesClientNV;
2321 PFNGLCOMMANDLISTSEGMENTSNVPROC glad_glCommandListSegmentsNV;
2322 PFNGLCOMPILECOMMANDLISTNVPROC glad_glCompileCommandListNV;
2323 PFNGLCALLCOMMANDLISTNVPROC glad_glCallCommandListNV;
2324 PFNGLVERTEXWEIGHTFEXTPROC glad_glVertexWeightfEXT;
2325 PFNGLVERTEXWEIGHTFVEXTPROC glad_glVertexWeightfvEXT;
2326 PFNGLVERTEXWEIGHTPOINTEREXTPROC glad_glVertexWeightPointerEXT;
2327 PFNGLSTRINGMARKERGREMEDYPROC glad_glStringMarkerGREMEDY;
2328 PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT;
2329 PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT;
2330 PFNGLPROGRAMENVPARAMETERS4FVEXTPROC glad_glProgramEnvParameters4fvEXT;
2331 PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glProgramLocalParameters4fvEXT;
2332 PFNGLMAPCONTROLPOINTSNVPROC glad_glMapControlPointsNV;
2333 PFNGLMAPPARAMETERIVNVPROC glad_glMapParameterivNV;
2334 PFNGLMAPPARAMETERFVNVPROC glad_glMapParameterfvNV;
2335 PFNGLGETMAPCONTROLPOINTSNVPROC glad_glGetMapControlPointsNV;
2336 PFNGLGETMAPPARAMETERIVNVPROC glad_glGetMapParameterivNV;
2337 PFNGLGETMAPPARAMETERFVNVPROC glad_glGetMapParameterfvNV;
2338 PFNGLGETMAPATTRIBPARAMETERIVNVPROC glad_glGetMapAttribParameterivNV;
2339 PFNGLGETMAPATTRIBPARAMETERFVNVPROC glad_glGetMapAttribParameterfvNV;
2340 PFNGLEVALMAPSNVPROC glad_glEvalMapsNV;
2341 PFNGLGETTEXFILTERFUNCSGISPROC glad_glGetTexFilterFuncSGIS;
2342 PFNGLTEXFILTERFUNCSGISPROC glad_glTexFilterFuncSGIS;
2343 PFNGLGETPERFMONITORGROUPSAMDPROC glad_glGetPerfMonitorGroupsAMD;
2344 PFNGLGETPERFMONITORCOUNTERSAMDPROC glad_glGetPerfMonitorCountersAMD;
2345 PFNGLGETPERFMONITORGROUPSTRINGAMDPROC glad_glGetPerfMonitorGroupStringAMD;
2346 PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC glad_glGetPerfMonitorCounterStringAMD;
2347 PFNGLGETPERFMONITORCOUNTERINFOAMDPROC glad_glGetPerfMonitorCounterInfoAMD;
2348 PFNGLGENPERFMONITORSAMDPROC glad_glGenPerfMonitorsAMD;
2349 PFNGLDELETEPERFMONITORSAMDPROC glad_glDeletePerfMonitorsAMD;
2350 PFNGLSELECTPERFMONITORCOUNTERSAMDPROC glad_glSelectPerfMonitorCountersAMD;
2351 PFNGLBEGINPERFMONITORAMDPROC glad_glBeginPerfMonitorAMD;
2352 PFNGLENDPERFMONITORAMDPROC glad_glEndPerfMonitorAMD;
2353 PFNGLGETPERFMONITORCOUNTERDATAAMDPROC glad_glGetPerfMonitorCounterDataAMD;
2354 PFNGLSTENCILCLEARTAGEXTPROC glad_glStencilClearTagEXT;
2355 PFNGLPRESENTFRAMEKEYEDNVPROC glad_glPresentFrameKeyedNV;
2356 PFNGLPRESENTFRAMEDUALFILLNVPROC glad_glPresentFrameDualFillNV;
2357 PFNGLGETVIDEOIVNVPROC glad_glGetVideoivNV;
2358 PFNGLGETVIDEOUIVNVPROC glad_glGetVideouivNV;
2359 PFNGLGETVIDEOI64VNVPROC glad_glGetVideoi64vNV;
2360 PFNGLGETVIDEOUI64VNVPROC glad_glGetVideoui64vNV;
2361 PFNGLFRAMEZOOMSGIXPROC glad_glFrameZoomSGIX;
2362 PFNGLBEGINTRANSFORMFEEDBACKNVPROC glad_glBeginTransformFeedbackNV;
2363 PFNGLENDTRANSFORMFEEDBACKNVPROC glad_glEndTransformFeedbackNV;
2364 PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC glad_glTransformFeedbackAttribsNV;
2365 PFNGLBINDBUFFERRANGENVPROC glad_glBindBufferRangeNV;
2366 PFNGLBINDBUFFEROFFSETNVPROC glad_glBindBufferOffsetNV;
2367 PFNGLBINDBUFFERBASENVPROC glad_glBindBufferBaseNV;
2368 PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC glad_glTransformFeedbackVaryingsNV;
2369 PFNGLACTIVEVARYINGNVPROC glad_glActiveVaryingNV;
2370 PFNGLGETVARYINGLOCATIONNVPROC glad_glGetVaryingLocationNV;
2371 PFNGLGETACTIVEVARYINGNVPROC glad_glGetActiveVaryingNV;
2372 PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC glad_glGetTransformFeedbackVaryingNV;
2373 PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC glad_glTransformFeedbackStreamAttribsNV;
2374 PFNGLPROGRAMNAMEDPARAMETER4FNVPROC glad_glProgramNamedParameter4fNV;
2375 PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC glad_glProgramNamedParameter4fvNV;
2376 PFNGLPROGRAMNAMEDPARAMETER4DNVPROC glad_glProgramNamedParameter4dNV;
2377 PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC glad_glProgramNamedParameter4dvNV;
2378 PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC glad_glGetProgramNamedParameterfvNV;
2379 PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC glad_glGetProgramNamedParameterdvNV;
2380 PFNGLSTENCILOPVALUEAMDPROC glad_glStencilOpValueAMD;
2381 PFNGLVERTEXATTRIBDIVISORARBPROC glad_glVertexAttribDivisorARB;
2382 PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR;
2383 PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR;
2384 PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR;
2385 PFNGLGETNUNIFORMIVKHRPROC glad_glGetnUniformivKHR;
2386 PFNGLGETNUNIFORMUIVKHRPROC glad_glGetnUniformuivKHR;
2387 PFNGLTEXSTORAGESPARSEAMDPROC glad_glTexStorageSparseAMD;
2388 PFNGLTEXTURESTORAGESPARSEAMDPROC glad_glTextureStorageSparseAMD;
2389 PFNGLFRAGMENTCOVERAGECOLORNVPROC glad_glFragmentCoverageColorNV;
2390 PFNGLDELETEFENCESNVPROC glad_glDeleteFencesNV;
2391 PFNGLGENFENCESNVPROC glad_glGenFencesNV;
2392 PFNGLISFENCENVPROC glad_glIsFenceNV;
2393 PFNGLTESTFENCENVPROC glad_glTestFenceNV;
2394 PFNGLGETFENCEIVNVPROC glad_glGetFenceivNV;
2395 PFNGLFINISHFENCENVPROC glad_glFinishFenceNV;
2396 PFNGLSETFENCENVPROC glad_glSetFenceNV;
2397 PFNGLDRAWMESHARRAYSSUNPROC glad_glDrawMeshArraysSUN;
2398 PFNGLCREATESYNCFROMCLEVENTARBPROC glad_glCreateSyncFromCLeventARB;
2399 PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES;
2400 PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES;
2401 PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES;
2402 PFNGLFRUSTUMFOESPROC glad_glFrustumfOES;
2403 PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES;
2404 PFNGLORTHOFOESPROC glad_glOrthofOES;
2405 PFNGLPRIMITIVERESTARTNVPROC glad_glPrimitiveRestartNV;
2406 PFNGLPRIMITIVERESTARTINDEXNVPROC glad_glPrimitiveRestartIndexNV;
2407 PFNGLGLOBALALPHAFACTORBSUNPROC glad_glGlobalAlphaFactorbSUN;
2408 PFNGLGLOBALALPHAFACTORSSUNPROC glad_glGlobalAlphaFactorsSUN;
2409 PFNGLGLOBALALPHAFACTORISUNPROC glad_glGlobalAlphaFactoriSUN;
2410 PFNGLGLOBALALPHAFACTORFSUNPROC glad_glGlobalAlphaFactorfSUN;
2411 PFNGLGLOBALALPHAFACTORDSUNPROC glad_glGlobalAlphaFactordSUN;
2412 PFNGLGLOBALALPHAFACTORUBSUNPROC glad_glGlobalAlphaFactorubSUN;
2413 PFNGLGLOBALALPHAFACTORUSSUNPROC glad_glGlobalAlphaFactorusSUN;
2414 PFNGLGLOBALALPHAFACTORUISUNPROC glad_glGlobalAlphaFactoruiSUN;
2415 PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT;
2416 PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT;
2417 PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT;
2418 PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT;
2419 PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT;
2420 PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT;
2421 PFNGLGENNAMESAMDPROC glad_glGenNamesAMD;
2422 PFNGLDELETENAMESAMDPROC glad_glDeleteNamesAMD;
2423 PFNGLISNAMEAMDPROC glad_glIsNameAMD;
2424 PFNGLENABLEVERTEXATTRIBAPPLEPROC glad_glEnableVertexAttribAPPLE;
2425 PFNGLDISABLEVERTEXATTRIBAPPLEPROC glad_glDisableVertexAttribAPPLE;
2426 PFNGLISVERTEXATTRIBENABLEDAPPLEPROC glad_glIsVertexAttribEnabledAPPLE;
2427 PFNGLMAPVERTEXATTRIB1DAPPLEPROC glad_glMapVertexAttrib1dAPPLE;
2428 PFNGLMAPVERTEXATTRIB1FAPPLEPROC glad_glMapVertexAttrib1fAPPLE;
2429 PFNGLMAPVERTEXATTRIB2DAPPLEPROC glad_glMapVertexAttrib2dAPPLE;
2430 PFNGLMAPVERTEXATTRIB2FAPPLEPROC glad_glMapVertexAttrib2fAPPLE;
2431 PFNGLGETLISTPARAMETERFVSGIXPROC glad_glGetListParameterfvSGIX;
2432 PFNGLGETLISTPARAMETERIVSGIXPROC glad_glGetListParameterivSGIX;
2433 PFNGLLISTPARAMETERFSGIXPROC glad_glListParameterfSGIX;
2434 PFNGLLISTPARAMETERFVSGIXPROC glad_glListParameterfvSGIX;
2435 PFNGLLISTPARAMETERISGIXPROC glad_glListParameteriSGIX;
2436 PFNGLLISTPARAMETERIVSGIXPROC glad_glListParameterivSGIX;
2437 PFNGLBUFFERADDRESSRANGENVPROC glad_glBufferAddressRangeNV;
2438 PFNGLVERTEXFORMATNVPROC glad_glVertexFormatNV;
2439 PFNGLNORMALFORMATNVPROC glad_glNormalFormatNV;
2440 PFNGLCOLORFORMATNVPROC glad_glColorFormatNV;
2441 PFNGLINDEXFORMATNVPROC glad_glIndexFormatNV;
2442 PFNGLTEXCOORDFORMATNVPROC glad_glTexCoordFormatNV;
2443 PFNGLEDGEFLAGFORMATNVPROC glad_glEdgeFlagFormatNV;
2444 PFNGLSECONDARYCOLORFORMATNVPROC glad_glSecondaryColorFormatNV;
2445 PFNGLFOGCOORDFORMATNVPROC glad_glFogCoordFormatNV;
2446 PFNGLVERTEXATTRIBFORMATNVPROC glad_glVertexAttribFormatNV;
2447 PFNGLVERTEXATTRIBIFORMATNVPROC glad_glVertexAttribIFormatNV;
2448 PFNGLGETINTEGERUI64I_VNVPROC glad_glGetIntegerui64i_vNV;
2449 PFNGLBLENDPARAMETERINVPROC glad_glBlendParameteriNV;
2450 PFNGLBLENDBARRIERNVPROC glad_glBlendBarrierNV;
2451 PFNGLSHARPENTEXFUNCSGISPROC glad_glSharpenTexFuncSGIS;
2452 PFNGLGETSHARPENTEXFUNCSGISPROC glad_glGetSharpenTexFuncSGIS;
2453 PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB;
2454 PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB;
2455 PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB;
2456 PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB;
2457 PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB;
2458 PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB;
2459 PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB;
2460 PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB;
2461 PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB;
2462 PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB;
2463 PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB;
2464 PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB;
2465 PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB;
2466 PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB;
2467 PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB;
2468 PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB;
2469 PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB;
2470 PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB;
2471 PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB;
2472 PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB;
2473 PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB;
2474 PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB;
2475 PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB;
2476 PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB;
2477 PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB;
2478 PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB;
2479 PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB;
2480 PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB;
2481 PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB;
2482 PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB;
2483 PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB;
2484 PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB;
2485 PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB;
2486 PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB;
2487 PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB;
2488 PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB;
2489 PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB;
2490 PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB;
2491 PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB;
2492 PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB;
2493 PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB;
2494 PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB;
2495 PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB;
2496 PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB;
2497 PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB;
2498 PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB;
2499 PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB;
2500 PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB;
2501 PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB;
2502 PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB;
2503 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB;
2504 PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB;
2505 PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB;
2506 PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB;
2507 PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB;
2508 PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB;
2509 PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB;
2510 PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB;
2511 PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB;
2512 PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB;
2513 PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB;
2514 PFNGLISPROGRAMARBPROC glad_glIsProgramARB;
2515 PFNGLVIEWPORTPOSITIONWSCALENVPROC glad_glViewportPositionWScaleNV;
2516 PFNGLBINDBUFFERARBPROC glad_glBindBufferARB;
2517 PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB;
2518 PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB;
2519 PFNGLISBUFFERARBPROC glad_glIsBufferARB;
2520 PFNGLBUFFERDATAARBPROC glad_glBufferDataARB;
2521 PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB;
2522 PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB;
2523 PFNGLMAPBUFFERARBPROC glad_glMapBufferARB;
2524 PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB;
2525 PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB;
2526 PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB;
2527 PFNGLFLUSHVERTEXARRAYRANGENVPROC glad_glFlushVertexArrayRangeNV;
2528 PFNGLVERTEXARRAYRANGENVPROC glad_glVertexArrayRangeNV;
2529 PFNGLFRAGMENTCOLORMATERIALSGIXPROC glad_glFragmentColorMaterialSGIX;
2530 PFNGLFRAGMENTLIGHTFSGIXPROC glad_glFragmentLightfSGIX;
2531 PFNGLFRAGMENTLIGHTFVSGIXPROC glad_glFragmentLightfvSGIX;
2532 PFNGLFRAGMENTLIGHTISGIXPROC glad_glFragmentLightiSGIX;
2533 PFNGLFRAGMENTLIGHTIVSGIXPROC glad_glFragmentLightivSGIX;
2534 PFNGLFRAGMENTLIGHTMODELFSGIXPROC glad_glFragmentLightModelfSGIX;
2535 PFNGLFRAGMENTLIGHTMODELFVSGIXPROC glad_glFragmentLightModelfvSGIX;
2536 PFNGLFRAGMENTLIGHTMODELISGIXPROC glad_glFragmentLightModeliSGIX;
2537 PFNGLFRAGMENTLIGHTMODELIVSGIXPROC glad_glFragmentLightModelivSGIX;
2538 PFNGLFRAGMENTMATERIALFSGIXPROC glad_glFragmentMaterialfSGIX;
2539 PFNGLFRAGMENTMATERIALFVSGIXPROC glad_glFragmentMaterialfvSGIX;
2540 PFNGLFRAGMENTMATERIALISGIXPROC glad_glFragmentMaterialiSGIX;
2541 PFNGLFRAGMENTMATERIALIVSGIXPROC glad_glFragmentMaterialivSGIX;
2542 PFNGLGETFRAGMENTLIGHTFVSGIXPROC glad_glGetFragmentLightfvSGIX;
2543 PFNGLGETFRAGMENTLIGHTIVSGIXPROC glad_glGetFragmentLightivSGIX;
2544 PFNGLGETFRAGMENTMATERIALFVSGIXPROC glad_glGetFragmentMaterialfvSGIX;
2545 PFNGLGETFRAGMENTMATERIALIVSGIXPROC glad_glGetFragmentMaterialivSGIX;
2546 PFNGLLIGHTENVISGIXPROC glad_glLightEnviSGIX;
2547 PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC glad_glRenderbufferStorageMultisampleCoverageNV;
2548 PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT;
2549 PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT;
2550 PFNGLGETTEXTUREHANDLENVPROC glad_glGetTextureHandleNV;
2551 PFNGLGETTEXTURESAMPLERHANDLENVPROC glad_glGetTextureSamplerHandleNV;
2552 PFNGLMAKETEXTUREHANDLERESIDENTNVPROC glad_glMakeTextureHandleResidentNV;
2553 PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC glad_glMakeTextureHandleNonResidentNV;
2554 PFNGLGETIMAGEHANDLENVPROC glad_glGetImageHandleNV;
2555 PFNGLMAKEIMAGEHANDLERESIDENTNVPROC glad_glMakeImageHandleResidentNV;
2556 PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC glad_glMakeImageHandleNonResidentNV;
2557 PFNGLUNIFORMHANDLEUI64NVPROC glad_glUniformHandleui64NV;
2558 PFNGLUNIFORMHANDLEUI64VNVPROC glad_glUniformHandleui64vNV;
2559 PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC glad_glProgramUniformHandleui64NV;
2560 PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC glad_glProgramUniformHandleui64vNV;
2561 PFNGLISTEXTUREHANDLERESIDENTNVPROC glad_glIsTextureHandleResidentNV;
2562 PFNGLISIMAGEHANDLERESIDENTNVPROC glad_glIsImageHandleResidentNV;
2563 PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR;
2564 PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR;
2565 PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR;
2566 PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR;
2567 PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR;
2568 PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR;
2569 PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR;
2570 PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR;
2571 PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR;
2572 PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR;
2573 PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR;
2574 PFNGLVERTEXATTRIBARRAYOBJECTATIPROC glad_glVertexAttribArrayObjectATI;
2575 PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC glad_glGetVertexAttribArrayObjectfvATI;
2576 PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC glad_glGetVertexAttribArrayObjectivATI;
2577 PFNGLUNIFORMBUFFEREXTPROC glad_glUniformBufferEXT;
2578 PFNGLGETUNIFORMBUFFERSIZEEXTPROC glad_glGetUniformBufferSizeEXT;
2579 PFNGLGETUNIFORMOFFSETEXTPROC glad_glGetUniformOffsetEXT;
2580 PFNGLBLENDBARRIERKHRPROC glad_glBlendBarrierKHR;
2581 PFNGLELEMENTPOINTERATIPROC glad_glElementPointerATI;
2582 PFNGLDRAWELEMENTARRAYATIPROC glad_glDrawElementArrayATI;
2583 PFNGLDRAWRANGEELEMENTARRAYATIPROC glad_glDrawRangeElementArrayATI;
2584 PFNGLREFERENCEPLANESGIXPROC glad_glReferencePlaneSGIX;
2585 PFNGLACTIVESTENCILFACEEXTPROC glad_glActiveStencilFaceEXT;
2586 PFNGLGETMULTISAMPLEFVNVPROC glad_glGetMultisamplefvNV;
2587 PFNGLSAMPLEMASKINDEXEDNVPROC glad_glSampleMaskIndexedNV;
2588 PFNGLTEXRENDERBUFFERNVPROC glad_glTexRenderbufferNV;
2589 PFNGLFLUSHSTATICDATAIBMPROC glad_glFlushStaticDataIBM;
2590 PFNGLTEXTURENORMALEXTPROC glad_glTextureNormalEXT;
2591 PFNGLPOINTPARAMETERFEXTPROC glad_glPointParameterfEXT;
2592 PFNGLPOINTPARAMETERFVEXTPROC glad_glPointParameterfvEXT;
2593 PFNGLHINTPGIPROC glad_glHintPGI;
2594 PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB;
2595 PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB;
2596 PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB;
2597 PFNGLCOLORMASKINDEXEDEXTPROC glad_glColorMaskIndexedEXT;
2598 PFNGLGETBOOLEANINDEXEDVEXTPROC glad_glGetBooleanIndexedvEXT;
2599 PFNGLGETINTEGERINDEXEDVEXTPROC glad_glGetIntegerIndexedvEXT;
2600 PFNGLENABLEINDEXEDEXTPROC glad_glEnableIndexedEXT;
2601 PFNGLDISABLEINDEXEDEXTPROC glad_glDisableIndexedEXT;
2602 PFNGLISENABLEDINDEXEDEXTPROC glad_glIsEnabledIndexedEXT;
2603 PFNGLRASTERSAMPLESEXTPROC glad_glRasterSamplesEXT;
2604 PFNGLVERTEXATTRIBPARAMETERIAMDPROC glad_glVertexAttribParameteriAMD;
2605 PFNGLPIXELTEXGENPARAMETERISGISPROC glad_glPixelTexGenParameteriSGIS;
2606 PFNGLPIXELTEXGENPARAMETERIVSGISPROC glad_glPixelTexGenParameterivSGIS;
2607 PFNGLPIXELTEXGENPARAMETERFSGISPROC glad_glPixelTexGenParameterfSGIS;
2608 PFNGLPIXELTEXGENPARAMETERFVSGISPROC glad_glPixelTexGenParameterfvSGIS;
2609 PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC glad_glGetPixelTexGenParameterivSGIS;
2610 PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC glad_glGetPixelTexGenParameterfvSGIS;
2611 PFNGLGETINSTRUMENTSSGIXPROC glad_glGetInstrumentsSGIX;
2612 PFNGLINSTRUMENTSBUFFERSGIXPROC glad_glInstrumentsBufferSGIX;
2613 PFNGLPOLLINSTRUMENTSSGIXPROC glad_glPollInstrumentsSGIX;
2614 PFNGLREADINSTRUMENTSSGIXPROC glad_glReadInstrumentsSGIX;
2615 PFNGLSTARTINSTRUMENTSSGIXPROC glad_glStartInstrumentsSGIX;
2616 PFNGLSTOPINSTRUMENTSSGIXPROC glad_glStopInstrumentsSGIX;
2617 PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT;
2618 PFNGLTEXPARAMETERIIVEXTPROC glad_glTexParameterIivEXT;
2619 PFNGLTEXPARAMETERIUIVEXTPROC glad_glTexParameterIuivEXT;
2620 PFNGLGETTEXPARAMETERIIVEXTPROC glad_glGetTexParameterIivEXT;
2621 PFNGLGETTEXPARAMETERIUIVEXTPROC glad_glGetTexParameterIuivEXT;
2622 PFNGLCLEARCOLORIIEXTPROC glad_glClearColorIiEXT;
2623 PFNGLCLEARCOLORIUIEXTPROC glad_glClearColorIuiEXT;
2624 PFNGLUNIFORM1I64NVPROC glad_glUniform1i64NV;
2625 PFNGLUNIFORM2I64NVPROC glad_glUniform2i64NV;
2626 PFNGLUNIFORM3I64NVPROC glad_glUniform3i64NV;
2627 PFNGLUNIFORM4I64NVPROC glad_glUniform4i64NV;
2628 PFNGLUNIFORM1I64VNVPROC glad_glUniform1i64vNV;
2629 PFNGLUNIFORM2I64VNVPROC glad_glUniform2i64vNV;
2630 PFNGLUNIFORM3I64VNVPROC glad_glUniform3i64vNV;
2631 PFNGLUNIFORM4I64VNVPROC glad_glUniform4i64vNV;
2632 PFNGLUNIFORM1UI64NVPROC glad_glUniform1ui64NV;
2633 PFNGLUNIFORM2UI64NVPROC glad_glUniform2ui64NV;
2634 PFNGLUNIFORM3UI64NVPROC glad_glUniform3ui64NV;
2635 PFNGLUNIFORM4UI64NVPROC glad_glUniform4ui64NV;
2636 PFNGLUNIFORM1UI64VNVPROC glad_glUniform1ui64vNV;
2637 PFNGLUNIFORM2UI64VNVPROC glad_glUniform2ui64vNV;
2638 PFNGLUNIFORM3UI64VNVPROC glad_glUniform3ui64vNV;
2639 PFNGLUNIFORM4UI64VNVPROC glad_glUniform4ui64vNV;
2640 PFNGLGETUNIFORMI64VNVPROC glad_glGetUniformi64vNV;
2641 PFNGLPROGRAMUNIFORM1I64NVPROC glad_glProgramUniform1i64NV;
2642 PFNGLPROGRAMUNIFORM2I64NVPROC glad_glProgramUniform2i64NV;
2643 PFNGLPROGRAMUNIFORM3I64NVPROC glad_glProgramUniform3i64NV;
2644 PFNGLPROGRAMUNIFORM4I64NVPROC glad_glProgramUniform4i64NV;
2645 PFNGLPROGRAMUNIFORM1I64VNVPROC glad_glProgramUniform1i64vNV;
2646 PFNGLPROGRAMUNIFORM2I64VNVPROC glad_glProgramUniform2i64vNV;
2647 PFNGLPROGRAMUNIFORM3I64VNVPROC glad_glProgramUniform3i64vNV;
2648 PFNGLPROGRAMUNIFORM4I64VNVPROC glad_glProgramUniform4i64vNV;
2649 PFNGLPROGRAMUNIFORM1UI64NVPROC glad_glProgramUniform1ui64NV;
2650 PFNGLPROGRAMUNIFORM2UI64NVPROC glad_glProgramUniform2ui64NV;
2651 PFNGLPROGRAMUNIFORM3UI64NVPROC glad_glProgramUniform3ui64NV;
2652 PFNGLPROGRAMUNIFORM4UI64NVPROC glad_glProgramUniform4ui64NV;
2653 PFNGLPROGRAMUNIFORM1UI64VNVPROC glad_glProgramUniform1ui64vNV;
2654 PFNGLPROGRAMUNIFORM2UI64VNVPROC glad_glProgramUniform2ui64vNV;
2655 PFNGLPROGRAMUNIFORM3UI64VNVPROC glad_glProgramUniform3ui64vNV;
2656 PFNGLPROGRAMUNIFORM4UI64VNVPROC glad_glProgramUniform4ui64vNV;
2657 PFNGLTESSELLATIONFACTORAMDPROC glad_glTessellationFactorAMD;
2658 PFNGLTESSELLATIONMODEAMDPROC glad_glTessellationModeAMD;
2659 PFNGLINDEXMATERIALEXTPROC glad_glIndexMaterialEXT;
2660 PFNGLVERTEXPOINTERVINTELPROC glad_glVertexPointervINTEL;
2661 PFNGLNORMALPOINTERVINTELPROC glad_glNormalPointervINTEL;
2662 PFNGLCOLORPOINTERVINTELPROC glad_glColorPointervINTEL;
2663 PFNGLTEXCOORDPOINTERVINTELPROC glad_glTexCoordPointervINTEL;
2664 PFNGLDRAWBUFFERSATIPROC glad_glDrawBuffersATI;
2665 PFNGLPIXELTEXGENSGIXPROC glad_glPixelTexGenSGIX;
2666 PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC glad_glProgramBufferParametersfvNV;
2667 PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC glad_glProgramBufferParametersIivNV;
2668 PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC glad_glProgramBufferParametersIuivNV;
2669 PFNGLBINDTRANSFORMFEEDBACKNVPROC glad_glBindTransformFeedbackNV;
2670 PFNGLDELETETRANSFORMFEEDBACKSNVPROC glad_glDeleteTransformFeedbacksNV;
2671 PFNGLGENTRANSFORMFEEDBACKSNVPROC glad_glGenTransformFeedbacksNV;
2672 PFNGLISTRANSFORMFEEDBACKNVPROC glad_glIsTransformFeedbackNV;
2673 PFNGLPAUSETRANSFORMFEEDBACKNVPROC glad_glPauseTransformFeedbackNV;
2674 PFNGLRESUMETRANSFORMFEEDBACKNVPROC glad_glResumeTransformFeedbackNV;
2675 PFNGLDRAWTRANSFORMFEEDBACKNVPROC glad_glDrawTransformFeedbackNV;
2676 PFNGLBLENDCOLOREXTPROC glad_glBlendColorEXT;
2677 PFNGLGETHISTOGRAMEXTPROC glad_glGetHistogramEXT;
2678 PFNGLGETHISTOGRAMPARAMETERFVEXTPROC glad_glGetHistogramParameterfvEXT;
2679 PFNGLGETHISTOGRAMPARAMETERIVEXTPROC glad_glGetHistogramParameterivEXT;
2680 PFNGLGETMINMAXEXTPROC glad_glGetMinmaxEXT;
2681 PFNGLGETMINMAXPARAMETERFVEXTPROC glad_glGetMinmaxParameterfvEXT;
2682 PFNGLGETMINMAXPARAMETERIVEXTPROC glad_glGetMinmaxParameterivEXT;
2683 PFNGLHISTOGRAMEXTPROC glad_glHistogramEXT;
2684 PFNGLMINMAXEXTPROC glad_glMinmaxEXT;
2685 PFNGLRESETHISTOGRAMEXTPROC glad_glResetHistogramEXT;
2686 PFNGLRESETMINMAXEXTPROC glad_glResetMinmaxEXT;
2687 PFNGLPOLYGONOFFSETEXTPROC glad_glPolygonOffsetEXT;
2688 PFNGLPOINTPARAMETERFSGISPROC glad_glPointParameterfSGIS;
2689 PFNGLPOINTPARAMETERFVSGISPROC glad_glPointParameterfvSGIS;
2690 PFNGLMATRIXLOADFEXTPROC glad_glMatrixLoadfEXT;
2691 PFNGLMATRIXLOADDEXTPROC glad_glMatrixLoaddEXT;
2692 PFNGLMATRIXMULTFEXTPROC glad_glMatrixMultfEXT;
2693 PFNGLMATRIXMULTDEXTPROC glad_glMatrixMultdEXT;
2694 PFNGLMATRIXLOADIDENTITYEXTPROC glad_glMatrixLoadIdentityEXT;
2695 PFNGLMATRIXROTATEFEXTPROC glad_glMatrixRotatefEXT;
2696 PFNGLMATRIXROTATEDEXTPROC glad_glMatrixRotatedEXT;
2697 PFNGLMATRIXSCALEFEXTPROC glad_glMatrixScalefEXT;
2698 PFNGLMATRIXSCALEDEXTPROC glad_glMatrixScaledEXT;
2699 PFNGLMATRIXTRANSLATEFEXTPROC glad_glMatrixTranslatefEXT;
2700 PFNGLMATRIXTRANSLATEDEXTPROC glad_glMatrixTranslatedEXT;
2701 PFNGLMATRIXFRUSTUMEXTPROC glad_glMatrixFrustumEXT;
2702 PFNGLMATRIXORTHOEXTPROC glad_glMatrixOrthoEXT;
2703 PFNGLMATRIXPOPEXTPROC glad_glMatrixPopEXT;
2704 PFNGLMATRIXPUSHEXTPROC glad_glMatrixPushEXT;
2705 PFNGLCLIENTATTRIBDEFAULTEXTPROC glad_glClientAttribDefaultEXT;
2706 PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC glad_glPushClientAttribDefaultEXT;
2707 PFNGLTEXTUREPARAMETERFEXTPROC glad_glTextureParameterfEXT;
2708 PFNGLTEXTUREPARAMETERFVEXTPROC glad_glTextureParameterfvEXT;
2709 PFNGLTEXTUREPARAMETERIEXTPROC glad_glTextureParameteriEXT;
2710 PFNGLTEXTUREPARAMETERIVEXTPROC glad_glTextureParameterivEXT;
2711 PFNGLTEXTUREIMAGE1DEXTPROC glad_glTextureImage1DEXT;
2712 PFNGLTEXTUREIMAGE2DEXTPROC glad_glTextureImage2DEXT;
2713 PFNGLTEXTURESUBIMAGE1DEXTPROC glad_glTextureSubImage1DEXT;
2714 PFNGLTEXTURESUBIMAGE2DEXTPROC glad_glTextureSubImage2DEXT;
2715 PFNGLCOPYTEXTUREIMAGE1DEXTPROC glad_glCopyTextureImage1DEXT;
2716 PFNGLCOPYTEXTUREIMAGE2DEXTPROC glad_glCopyTextureImage2DEXT;
2717 PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC glad_glCopyTextureSubImage1DEXT;
2718 PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC glad_glCopyTextureSubImage2DEXT;
2719 PFNGLGETTEXTUREIMAGEEXTPROC glad_glGetTextureImageEXT;
2720 PFNGLGETTEXTUREPARAMETERFVEXTPROC glad_glGetTextureParameterfvEXT;
2721 PFNGLGETTEXTUREPARAMETERIVEXTPROC glad_glGetTextureParameterivEXT;
2722 PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC glad_glGetTextureLevelParameterfvEXT;
2723 PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC glad_glGetTextureLevelParameterivEXT;
2724 PFNGLTEXTUREIMAGE3DEXTPROC glad_glTextureImage3DEXT;
2725 PFNGLTEXTURESUBIMAGE3DEXTPROC glad_glTextureSubImage3DEXT;
2726 PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC glad_glCopyTextureSubImage3DEXT;
2727 PFNGLBINDMULTITEXTUREEXTPROC glad_glBindMultiTextureEXT;
2728 PFNGLMULTITEXCOORDPOINTEREXTPROC glad_glMultiTexCoordPointerEXT;
2729 PFNGLMULTITEXENVFEXTPROC glad_glMultiTexEnvfEXT;
2730 PFNGLMULTITEXENVFVEXTPROC glad_glMultiTexEnvfvEXT;
2731 PFNGLMULTITEXENVIEXTPROC glad_glMultiTexEnviEXT;
2732 PFNGLMULTITEXENVIVEXTPROC glad_glMultiTexEnvivEXT;
2733 PFNGLMULTITEXGENDEXTPROC glad_glMultiTexGendEXT;
2734 PFNGLMULTITEXGENDVEXTPROC glad_glMultiTexGendvEXT;
2735 PFNGLMULTITEXGENFEXTPROC glad_glMultiTexGenfEXT;
2736 PFNGLMULTITEXGENFVEXTPROC glad_glMultiTexGenfvEXT;
2737 PFNGLMULTITEXGENIEXTPROC glad_glMultiTexGeniEXT;
2738 PFNGLMULTITEXGENIVEXTPROC glad_glMultiTexGenivEXT;
2739 PFNGLGETMULTITEXENVFVEXTPROC glad_glGetMultiTexEnvfvEXT;
2740 PFNGLGETMULTITEXENVIVEXTPROC glad_glGetMultiTexEnvivEXT;
2741 PFNGLGETMULTITEXGENDVEXTPROC glad_glGetMultiTexGendvEXT;
2742 PFNGLGETMULTITEXGENFVEXTPROC glad_glGetMultiTexGenfvEXT;
2743 PFNGLGETMULTITEXGENIVEXTPROC glad_glGetMultiTexGenivEXT;
2744 PFNGLMULTITEXPARAMETERIEXTPROC glad_glMultiTexParameteriEXT;
2745 PFNGLMULTITEXPARAMETERIVEXTPROC glad_glMultiTexParameterivEXT;
2746 PFNGLMULTITEXPARAMETERFEXTPROC glad_glMultiTexParameterfEXT;
2747 PFNGLMULTITEXPARAMETERFVEXTPROC glad_glMultiTexParameterfvEXT;
2748 PFNGLMULTITEXIMAGE1DEXTPROC glad_glMultiTexImage1DEXT;
2749 PFNGLMULTITEXIMAGE2DEXTPROC glad_glMultiTexImage2DEXT;
2750 PFNGLMULTITEXSUBIMAGE1DEXTPROC glad_glMultiTexSubImage1DEXT;
2751 PFNGLMULTITEXSUBIMAGE2DEXTPROC glad_glMultiTexSubImage2DEXT;
2752 PFNGLCOPYMULTITEXIMAGE1DEXTPROC glad_glCopyMultiTexImage1DEXT;
2753 PFNGLCOPYMULTITEXIMAGE2DEXTPROC glad_glCopyMultiTexImage2DEXT;
2754 PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC glad_glCopyMultiTexSubImage1DEXT;
2755 PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC glad_glCopyMultiTexSubImage2DEXT;
2756 PFNGLGETMULTITEXIMAGEEXTPROC glad_glGetMultiTexImageEXT;
2757 PFNGLGETMULTITEXPARAMETERFVEXTPROC glad_glGetMultiTexParameterfvEXT;
2758 PFNGLGETMULTITEXPARAMETERIVEXTPROC glad_glGetMultiTexParameterivEXT;
2759 PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC glad_glGetMultiTexLevelParameterfvEXT;
2760 PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC glad_glGetMultiTexLevelParameterivEXT;
2761 PFNGLMULTITEXIMAGE3DEXTPROC glad_glMultiTexImage3DEXT;
2762 PFNGLMULTITEXSUBIMAGE3DEXTPROC glad_glMultiTexSubImage3DEXT;
2763 PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC glad_glCopyMultiTexSubImage3DEXT;
2764 PFNGLENABLECLIENTSTATEINDEXEDEXTPROC glad_glEnableClientStateIndexedEXT;
2765 PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC glad_glDisableClientStateIndexedEXT;
2766 PFNGLGETFLOATINDEXEDVEXTPROC glad_glGetFloatIndexedvEXT;
2767 PFNGLGETDOUBLEINDEXEDVEXTPROC glad_glGetDoubleIndexedvEXT;
2768 PFNGLGETPOINTERINDEXEDVEXTPROC glad_glGetPointerIndexedvEXT;
2769 PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC glad_glCompressedTextureImage3DEXT;
2770 PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC glad_glCompressedTextureImage2DEXT;
2771 PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC glad_glCompressedTextureImage1DEXT;
2772 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC glad_glCompressedTextureSubImage3DEXT;
2773 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC glad_glCompressedTextureSubImage2DEXT;
2774 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC glad_glCompressedTextureSubImage1DEXT;
2775 PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC glad_glGetCompressedTextureImageEXT;
2776 PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC glad_glCompressedMultiTexImage3DEXT;
2777 PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC glad_glCompressedMultiTexImage2DEXT;
2778 PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC glad_glCompressedMultiTexImage1DEXT;
2779 PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC glad_glCompressedMultiTexSubImage3DEXT;
2780 PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC glad_glCompressedMultiTexSubImage2DEXT;
2781 PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC glad_glCompressedMultiTexSubImage1DEXT;
2782 PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC glad_glGetCompressedMultiTexImageEXT;
2783 PFNGLMATRIXLOADTRANSPOSEFEXTPROC glad_glMatrixLoadTransposefEXT;
2784 PFNGLMATRIXLOADTRANSPOSEDEXTPROC glad_glMatrixLoadTransposedEXT;
2785 PFNGLMATRIXMULTTRANSPOSEFEXTPROC glad_glMatrixMultTransposefEXT;
2786 PFNGLMATRIXMULTTRANSPOSEDEXTPROC glad_glMatrixMultTransposedEXT;
2787 PFNGLNAMEDBUFFERDATAEXTPROC glad_glNamedBufferDataEXT;
2788 PFNGLNAMEDBUFFERSUBDATAEXTPROC glad_glNamedBufferSubDataEXT;
2789 PFNGLMAPNAMEDBUFFEREXTPROC glad_glMapNamedBufferEXT;
2790 PFNGLUNMAPNAMEDBUFFEREXTPROC glad_glUnmapNamedBufferEXT;
2791 PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC glad_glGetNamedBufferParameterivEXT;
2792 PFNGLGETNAMEDBUFFERPOINTERVEXTPROC glad_glGetNamedBufferPointervEXT;
2793 PFNGLGETNAMEDBUFFERSUBDATAEXTPROC glad_glGetNamedBufferSubDataEXT;
2794 PFNGLTEXTUREBUFFEREXTPROC glad_glTextureBufferEXT;
2795 PFNGLMULTITEXBUFFEREXTPROC glad_glMultiTexBufferEXT;
2796 PFNGLTEXTUREPARAMETERIIVEXTPROC glad_glTextureParameterIivEXT;
2797 PFNGLTEXTUREPARAMETERIUIVEXTPROC glad_glTextureParameterIuivEXT;
2798 PFNGLGETTEXTUREPARAMETERIIVEXTPROC glad_glGetTextureParameterIivEXT;
2799 PFNGLGETTEXTUREPARAMETERIUIVEXTPROC glad_glGetTextureParameterIuivEXT;
2800 PFNGLMULTITEXPARAMETERIIVEXTPROC glad_glMultiTexParameterIivEXT;
2801 PFNGLMULTITEXPARAMETERIUIVEXTPROC glad_glMultiTexParameterIuivEXT;
2802 PFNGLGETMULTITEXPARAMETERIIVEXTPROC glad_glGetMultiTexParameterIivEXT;
2803 PFNGLGETMULTITEXPARAMETERIUIVEXTPROC glad_glGetMultiTexParameterIuivEXT;
2804 PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glNamedProgramLocalParameters4fvEXT;
2805 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC glad_glNamedProgramLocalParameterI4iEXT;
2806 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC glad_glNamedProgramLocalParameterI4ivEXT;
2807 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC glad_glNamedProgramLocalParametersI4ivEXT;
2808 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC glad_glNamedProgramLocalParameterI4uiEXT;
2809 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC glad_glNamedProgramLocalParameterI4uivEXT;
2810 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC glad_glNamedProgramLocalParametersI4uivEXT;
2811 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC glad_glGetNamedProgramLocalParameterIivEXT;
2812 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC glad_glGetNamedProgramLocalParameterIuivEXT;
2813 PFNGLENABLECLIENTSTATEIEXTPROC glad_glEnableClientStateiEXT;
2814 PFNGLDISABLECLIENTSTATEIEXTPROC glad_glDisableClientStateiEXT;
2815 PFNGLGETFLOATI_VEXTPROC glad_glGetFloati_vEXT;
2816 PFNGLGETDOUBLEI_VEXTPROC glad_glGetDoublei_vEXT;
2817 PFNGLGETPOINTERI_VEXTPROC glad_glGetPointeri_vEXT;
2818 PFNGLNAMEDPROGRAMSTRINGEXTPROC glad_glNamedProgramStringEXT;
2819 PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC glad_glNamedProgramLocalParameter4dEXT;
2820 PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC glad_glNamedProgramLocalParameter4dvEXT;
2821 PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC glad_glNamedProgramLocalParameter4fEXT;
2822 PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC glad_glNamedProgramLocalParameter4fvEXT;
2823 PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC glad_glGetNamedProgramLocalParameterdvEXT;
2824 PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC glad_glGetNamedProgramLocalParameterfvEXT;
2825 PFNGLGETNAMEDPROGRAMIVEXTPROC glad_glGetNamedProgramivEXT;
2826 PFNGLGETNAMEDPROGRAMSTRINGEXTPROC glad_glGetNamedProgramStringEXT;
2827 PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC glad_glNamedRenderbufferStorageEXT;
2828 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC glad_glGetNamedRenderbufferParameterivEXT;
2829 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glNamedRenderbufferStorageMultisampleEXT;
2830 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC glad_glNamedRenderbufferStorageMultisampleCoverageEXT;
2831 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC glad_glCheckNamedFramebufferStatusEXT;
2832 PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC glad_glNamedFramebufferTexture1DEXT;
2833 PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC glad_glNamedFramebufferTexture2DEXT;
2834 PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC glad_glNamedFramebufferTexture3DEXT;
2835 PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC glad_glNamedFramebufferRenderbufferEXT;
2836 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetNamedFramebufferAttachmentParameterivEXT;
2837 PFNGLGENERATETEXTUREMIPMAPEXTPROC glad_glGenerateTextureMipmapEXT;
2838 PFNGLGENERATEMULTITEXMIPMAPEXTPROC glad_glGenerateMultiTexMipmapEXT;
2839 PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC glad_glFramebufferDrawBufferEXT;
2840 PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC glad_glFramebufferDrawBuffersEXT;
2841 PFNGLFRAMEBUFFERREADBUFFEREXTPROC glad_glFramebufferReadBufferEXT;
2842 PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetFramebufferParameterivEXT;
2843 PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC glad_glNamedCopyBufferSubDataEXT;
2844 PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC glad_glNamedFramebufferTextureEXT;
2845 PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC glad_glNamedFramebufferTextureLayerEXT;
2846 PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC glad_glNamedFramebufferTextureFaceEXT;
2847 PFNGLTEXTURERENDERBUFFEREXTPROC glad_glTextureRenderbufferEXT;
2848 PFNGLMULTITEXRENDERBUFFEREXTPROC glad_glMultiTexRenderbufferEXT;
2849 PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC glad_glVertexArrayVertexOffsetEXT;
2850 PFNGLVERTEXARRAYCOLOROFFSETEXTPROC glad_glVertexArrayColorOffsetEXT;
2851 PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC glad_glVertexArrayEdgeFlagOffsetEXT;
2852 PFNGLVERTEXARRAYINDEXOFFSETEXTPROC glad_glVertexArrayIndexOffsetEXT;
2853 PFNGLVERTEXARRAYNORMALOFFSETEXTPROC glad_glVertexArrayNormalOffsetEXT;
2854 PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC glad_glVertexArrayTexCoordOffsetEXT;
2855 PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC glad_glVertexArrayMultiTexCoordOffsetEXT;
2856 PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC glad_glVertexArrayFogCoordOffsetEXT;
2857 PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC glad_glVertexArraySecondaryColorOffsetEXT;
2858 PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC glad_glVertexArrayVertexAttribOffsetEXT;
2859 PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC glad_glVertexArrayVertexAttribIOffsetEXT;
2860 PFNGLENABLEVERTEXARRAYEXTPROC glad_glEnableVertexArrayEXT;
2861 PFNGLDISABLEVERTEXARRAYEXTPROC glad_glDisableVertexArrayEXT;
2862 PFNGLENABLEVERTEXARRAYATTRIBEXTPROC glad_glEnableVertexArrayAttribEXT;
2863 PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC glad_glDisableVertexArrayAttribEXT;
2864 PFNGLGETVERTEXARRAYINTEGERVEXTPROC glad_glGetVertexArrayIntegervEXT;
2865 PFNGLGETVERTEXARRAYPOINTERVEXTPROC glad_glGetVertexArrayPointervEXT;
2866 PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC glad_glGetVertexArrayIntegeri_vEXT;
2867 PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC glad_glGetVertexArrayPointeri_vEXT;
2868 PFNGLMAPNAMEDBUFFERRANGEEXTPROC glad_glMapNamedBufferRangeEXT;
2869 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC glad_glFlushMappedNamedBufferRangeEXT;
2870 PFNGLNAMEDBUFFERSTORAGEEXTPROC glad_glNamedBufferStorageEXT;
2871 PFNGLCLEARNAMEDBUFFERDATAEXTPROC glad_glClearNamedBufferDataEXT;
2872 PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC glad_glClearNamedBufferSubDataEXT;
2873 PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC glad_glNamedFramebufferParameteriEXT;
2874 PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetNamedFramebufferParameterivEXT;
2875 PFNGLPROGRAMUNIFORM1DEXTPROC glad_glProgramUniform1dEXT;
2876 PFNGLPROGRAMUNIFORM2DEXTPROC glad_glProgramUniform2dEXT;
2877 PFNGLPROGRAMUNIFORM3DEXTPROC glad_glProgramUniform3dEXT;
2878 PFNGLPROGRAMUNIFORM4DEXTPROC glad_glProgramUniform4dEXT;
2879 PFNGLPROGRAMUNIFORM1DVEXTPROC glad_glProgramUniform1dvEXT;
2880 PFNGLPROGRAMUNIFORM2DVEXTPROC glad_glProgramUniform2dvEXT;
2881 PFNGLPROGRAMUNIFORM3DVEXTPROC glad_glProgramUniform3dvEXT;
2882 PFNGLPROGRAMUNIFORM4DVEXTPROC glad_glProgramUniform4dvEXT;
2883 PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC glad_glProgramUniformMatrix2dvEXT;
2884 PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC glad_glProgramUniformMatrix3dvEXT;
2885 PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC glad_glProgramUniformMatrix4dvEXT;
2886 PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC glad_glProgramUniformMatrix2x3dvEXT;
2887 PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC glad_glProgramUniformMatrix2x4dvEXT;
2888 PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC glad_glProgramUniformMatrix3x2dvEXT;
2889 PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC glad_glProgramUniformMatrix3x4dvEXT;
2890 PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC glad_glProgramUniformMatrix4x2dvEXT;
2891 PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC glad_glProgramUniformMatrix4x3dvEXT;
2892 PFNGLTEXTUREBUFFERRANGEEXTPROC glad_glTextureBufferRangeEXT;
2893 PFNGLTEXTURESTORAGE1DEXTPROC glad_glTextureStorage1DEXT;
2894 PFNGLTEXTURESTORAGE2DEXTPROC glad_glTextureStorage2DEXT;
2895 PFNGLTEXTURESTORAGE3DEXTPROC glad_glTextureStorage3DEXT;
2896 PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC glad_glTextureStorage2DMultisampleEXT;
2897 PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC glad_glTextureStorage3DMultisampleEXT;
2898 PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC glad_glVertexArrayBindVertexBufferEXT;
2899 PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC glad_glVertexArrayVertexAttribFormatEXT;
2900 PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC glad_glVertexArrayVertexAttribIFormatEXT;
2901 PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC glad_glVertexArrayVertexAttribLFormatEXT;
2902 PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC glad_glVertexArrayVertexAttribBindingEXT;
2903 PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC glad_glVertexArrayVertexBindingDivisorEXT;
2904 PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC glad_glVertexArrayVertexAttribLOffsetEXT;
2905 PFNGLTEXTUREPAGECOMMITMENTEXTPROC glad_glTexturePageCommitmentEXT;
2906 PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC glad_glVertexArrayVertexAttribDivisorEXT;
2907 PFNGLSETMULTISAMPLEFVAMDPROC glad_glSetMultisamplefvAMD;
2908 PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV;
2909 PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV;
2910 PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV;
2911 PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV;
2912 PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV;
2913 PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV;
2914 PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV;
2915 PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV;
2916 PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV;
2917 PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV;
2918 PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV;
2919 PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV;
2920 PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV;
2921 PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV;
2922 PFNGLISPROGRAMNVPROC glad_glIsProgramNV;
2923 PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV;
2924 PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV;
2925 PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV;
2926 PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV;
2927 PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV;
2928 PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV;
2929 PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV;
2930 PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV;
2931 PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV;
2932 PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV;
2933 PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV;
2934 PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV;
2935 PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV;
2936 PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV;
2937 PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV;
2938 PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV;
2939 PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV;
2940 PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV;
2941 PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV;
2942 PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV;
2943 PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV;
2944 PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV;
2945 PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV;
2946 PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV;
2947 PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV;
2948 PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV;
2949 PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV;
2950 PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV;
2951 PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV;
2952 PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV;
2953 PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV;
2954 PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV;
2955 PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV;
2956 PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV;
2957 PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV;
2958 PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV;
2959 PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV;
2960 PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV;
2961 PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV;
2962 PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV;
2963 PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV;
2964 PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV;
2965 PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV;
2966 PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV;
2967 PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV;
2968 PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV;
2969 PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV;
2970 PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV;
2971 PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV;
2972 PFNGLBEGINVERTEXSHADEREXTPROC glad_glBeginVertexShaderEXT;
2973 PFNGLENDVERTEXSHADEREXTPROC glad_glEndVertexShaderEXT;
2974 PFNGLBINDVERTEXSHADEREXTPROC glad_glBindVertexShaderEXT;
2975 PFNGLGENVERTEXSHADERSEXTPROC glad_glGenVertexShadersEXT;
2976 PFNGLDELETEVERTEXSHADEREXTPROC glad_glDeleteVertexShaderEXT;
2977 PFNGLSHADEROP1EXTPROC glad_glShaderOp1EXT;
2978 PFNGLSHADEROP2EXTPROC glad_glShaderOp2EXT;
2979 PFNGLSHADEROP3EXTPROC glad_glShaderOp3EXT;
2980 PFNGLSWIZZLEEXTPROC glad_glSwizzleEXT;
2981 PFNGLWRITEMASKEXTPROC glad_glWriteMaskEXT;
2982 PFNGLINSERTCOMPONENTEXTPROC glad_glInsertComponentEXT;
2983 PFNGLEXTRACTCOMPONENTEXTPROC glad_glExtractComponentEXT;
2984 PFNGLGENSYMBOLSEXTPROC glad_glGenSymbolsEXT;
2985 PFNGLSETINVARIANTEXTPROC glad_glSetInvariantEXT;
2986 PFNGLSETLOCALCONSTANTEXTPROC glad_glSetLocalConstantEXT;
2987 PFNGLVARIANTBVEXTPROC glad_glVariantbvEXT;
2988 PFNGLVARIANTSVEXTPROC glad_glVariantsvEXT;
2989 PFNGLVARIANTIVEXTPROC glad_glVariantivEXT;
2990 PFNGLVARIANTFVEXTPROC glad_glVariantfvEXT;
2991 PFNGLVARIANTDVEXTPROC glad_glVariantdvEXT;
2992 PFNGLVARIANTUBVEXTPROC glad_glVariantubvEXT;
2993 PFNGLVARIANTUSVEXTPROC glad_glVariantusvEXT;
2994 PFNGLVARIANTUIVEXTPROC glad_glVariantuivEXT;
2995 PFNGLVARIANTPOINTEREXTPROC glad_glVariantPointerEXT;
2996 PFNGLENABLEVARIANTCLIENTSTATEEXTPROC glad_glEnableVariantClientStateEXT;
2997 PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC glad_glDisableVariantClientStateEXT;
2998 PFNGLBINDLIGHTPARAMETEREXTPROC glad_glBindLightParameterEXT;
2999 PFNGLBINDMATERIALPARAMETEREXTPROC glad_glBindMaterialParameterEXT;
3000 PFNGLBINDTEXGENPARAMETEREXTPROC glad_glBindTexGenParameterEXT;
3001 PFNGLBINDTEXTUREUNITPARAMETEREXTPROC glad_glBindTextureUnitParameterEXT;
3002 PFNGLBINDPARAMETEREXTPROC glad_glBindParameterEXT;
3003 PFNGLISVARIANTENABLEDEXTPROC glad_glIsVariantEnabledEXT;
3004 PFNGLGETVARIANTBOOLEANVEXTPROC glad_glGetVariantBooleanvEXT;
3005 PFNGLGETVARIANTINTEGERVEXTPROC glad_glGetVariantIntegervEXT;
3006 PFNGLGETVARIANTFLOATVEXTPROC glad_glGetVariantFloatvEXT;
3007 PFNGLGETVARIANTPOINTERVEXTPROC glad_glGetVariantPointervEXT;
3008 PFNGLGETINVARIANTBOOLEANVEXTPROC glad_glGetInvariantBooleanvEXT;
3009 PFNGLGETINVARIANTINTEGERVEXTPROC glad_glGetInvariantIntegervEXT;
3010 PFNGLGETINVARIANTFLOATVEXTPROC glad_glGetInvariantFloatvEXT;
3011 PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC glad_glGetLocalConstantBooleanvEXT;
3012 PFNGLGETLOCALCONSTANTINTEGERVEXTPROC glad_glGetLocalConstantIntegervEXT;
3013 PFNGLGETLOCALCONSTANTFLOATVEXTPROC glad_glGetLocalConstantFloatvEXT;
3014 PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT;
3015 PFNGLGENFENCESAPPLEPROC glad_glGenFencesAPPLE;
3016 PFNGLDELETEFENCESAPPLEPROC glad_glDeleteFencesAPPLE;
3017 PFNGLSETFENCEAPPLEPROC glad_glSetFenceAPPLE;
3018 PFNGLISFENCEAPPLEPROC glad_glIsFenceAPPLE;
3019 PFNGLTESTFENCEAPPLEPROC glad_glTestFenceAPPLE;
3020 PFNGLFINISHFENCEAPPLEPROC glad_glFinishFenceAPPLE;
3021 PFNGLTESTOBJECTAPPLEPROC glad_glTestObjectAPPLE;
3022 PFNGLFINISHOBJECTAPPLEPROC glad_glFinishObjectAPPLE;
3023 PFNGLMULTITEXCOORD1BOESPROC glad_glMultiTexCoord1bOES;
3024 PFNGLMULTITEXCOORD1BVOESPROC glad_glMultiTexCoord1bvOES;
3025 PFNGLMULTITEXCOORD2BOESPROC glad_glMultiTexCoord2bOES;
3026 PFNGLMULTITEXCOORD2BVOESPROC glad_glMultiTexCoord2bvOES;
3027 PFNGLMULTITEXCOORD3BOESPROC glad_glMultiTexCoord3bOES;
3028 PFNGLMULTITEXCOORD3BVOESPROC glad_glMultiTexCoord3bvOES;
3029 PFNGLMULTITEXCOORD4BOESPROC glad_glMultiTexCoord4bOES;
3030 PFNGLMULTITEXCOORD4BVOESPROC glad_glMultiTexCoord4bvOES;
3031 PFNGLTEXCOORD1BOESPROC glad_glTexCoord1bOES;
3032 PFNGLTEXCOORD1BVOESPROC glad_glTexCoord1bvOES;
3033 PFNGLTEXCOORD2BOESPROC glad_glTexCoord2bOES;
3034 PFNGLTEXCOORD2BVOESPROC glad_glTexCoord2bvOES;
3035 PFNGLTEXCOORD3BOESPROC glad_glTexCoord3bOES;
3036 PFNGLTEXCOORD3BVOESPROC glad_glTexCoord3bvOES;
3037 PFNGLTEXCOORD4BOESPROC glad_glTexCoord4bOES;
3038 PFNGLTEXCOORD4BVOESPROC glad_glTexCoord4bvOES;
3039 PFNGLVERTEX2BOESPROC glad_glVertex2bOES;
3040 PFNGLVERTEX2BVOESPROC glad_glVertex2bvOES;
3041 PFNGLVERTEX3BOESPROC glad_glVertex3bOES;
3042 PFNGLVERTEX3BVOESPROC glad_glVertex3bvOES;
3043 PFNGLVERTEX4BOESPROC glad_glVertex4bOES;
3044 PFNGLVERTEX4BVOESPROC glad_glVertex4bvOES;
3045 PFNGLLOADTRANSPOSEMATRIXFARBPROC glad_glLoadTransposeMatrixfARB;
3046 PFNGLLOADTRANSPOSEMATRIXDARBPROC glad_glLoadTransposeMatrixdARB;
3047 PFNGLMULTTRANSPOSEMATRIXFARBPROC glad_glMultTransposeMatrixfARB;
3048 PFNGLMULTTRANSPOSEMATRIXDARBPROC glad_glMultTransposeMatrixdARB;
3049 PFNGLFOGCOORDFEXTPROC glad_glFogCoordfEXT;
3050 PFNGLFOGCOORDFVEXTPROC glad_glFogCoordfvEXT;
3051 PFNGLFOGCOORDDEXTPROC glad_glFogCoorddEXT;
3052 PFNGLFOGCOORDDVEXTPROC glad_glFogCoorddvEXT;
3053 PFNGLFOGCOORDPOINTEREXTPROC glad_glFogCoordPointerEXT;
3054 PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT;
3055 PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT;
3056 PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT;
3057 PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT;
3058 PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT;
3059 PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT;
3060 PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT;
3061 PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT;
3062 PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT;
3063 PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT;
3064 PFNGLCOVERAGEMODULATIONTABLENVPROC glad_glCoverageModulationTableNV;
3065 PFNGLGETCOVERAGEMODULATIONTABLENVPROC glad_glGetCoverageModulationTableNV;
3066 PFNGLCOVERAGEMODULATIONNVPROC glad_glCoverageModulationNV;
3067 PFNGLBEGINCONDITIONALRENDERNVXPROC glad_glBeginConditionalRenderNVX;
3068 PFNGLENDCONDITIONALRENDERNVXPROC glad_glEndConditionalRenderNVX;
3069 PFNGLCOPYIMAGESUBDATANVPROC glad_glCopyImageSubDataNV;
3070 PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC glad_glApplyFramebufferAttachmentCMAAINTEL;
3071 PFNGLINSERTEVENTMARKEREXTPROC glad_glInsertEventMarkerEXT;
3072 PFNGLPUSHGROUPMARKEREXTPROC glad_glPushGroupMarkerEXT;
3073 PFNGLPOPGROUPMARKEREXTPROC glad_glPopGroupMarkerEXT;
3074 PFNGLPIXELTRANSFORMPARAMETERIEXTPROC glad_glPixelTransformParameteriEXT;
3075 PFNGLPIXELTRANSFORMPARAMETERFEXTPROC glad_glPixelTransformParameterfEXT;
3076 PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC glad_glPixelTransformParameterivEXT;
3077 PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC glad_glPixelTransformParameterfvEXT;
3078 PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC glad_glGetPixelTransformParameterivEXT;
3079 PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC glad_glGetPixelTransformParameterfvEXT;
3080 PFNGLGENFRAGMENTSHADERSATIPROC glad_glGenFragmentShadersATI;
3081 PFNGLBINDFRAGMENTSHADERATIPROC glad_glBindFragmentShaderATI;
3082 PFNGLDELETEFRAGMENTSHADERATIPROC glad_glDeleteFragmentShaderATI;
3083 PFNGLBEGINFRAGMENTSHADERATIPROC glad_glBeginFragmentShaderATI;
3084 PFNGLENDFRAGMENTSHADERATIPROC glad_glEndFragmentShaderATI;
3085 PFNGLPASSTEXCOORDATIPROC glad_glPassTexCoordATI;
3086 PFNGLSAMPLEMAPATIPROC glad_glSampleMapATI;
3087 PFNGLCOLORFRAGMENTOP1ATIPROC glad_glColorFragmentOp1ATI;
3088 PFNGLCOLORFRAGMENTOP2ATIPROC glad_glColorFragmentOp2ATI;
3089 PFNGLCOLORFRAGMENTOP3ATIPROC glad_glColorFragmentOp3ATI;
3090 PFNGLALPHAFRAGMENTOP1ATIPROC glad_glAlphaFragmentOp1ATI;
3091 PFNGLALPHAFRAGMENTOP2ATIPROC glad_glAlphaFragmentOp2ATI;
3092 PFNGLALPHAFRAGMENTOP3ATIPROC glad_glAlphaFragmentOp3ATI;
3093 PFNGLSETFRAGMENTSHADERCONSTANTATIPROC glad_glSetFragmentShaderConstantATI;
3094 PFNGLREPLACEMENTCODEUISUNPROC glad_glReplacementCodeuiSUN;
3095 PFNGLREPLACEMENTCODEUSSUNPROC glad_glReplacementCodeusSUN;
3096 PFNGLREPLACEMENTCODEUBSUNPROC glad_glReplacementCodeubSUN;
3097 PFNGLREPLACEMENTCODEUIVSUNPROC glad_glReplacementCodeuivSUN;
3098 PFNGLREPLACEMENTCODEUSVSUNPROC glad_glReplacementCodeusvSUN;
3099 PFNGLREPLACEMENTCODEUBVSUNPROC glad_glReplacementCodeubvSUN;
3100 PFNGLREPLACEMENTCODEPOINTERSUNPROC glad_glReplacementCodePointerSUN;
3101 PFNGLASYNCMARKERSGIXPROC glad_glAsyncMarkerSGIX;
3102 PFNGLFINISHASYNCSGIXPROC glad_glFinishAsyncSGIX;
3103 PFNGLPOLLASYNCSGIXPROC glad_glPollAsyncSGIX;
3104 PFNGLGENASYNCMARKERSSGIXPROC glad_glGenAsyncMarkersSGIX;
3105 PFNGLDELETEASYNCMARKERSSGIXPROC glad_glDeleteAsyncMarkersSGIX;
3106 PFNGLISASYNCMARKERSGIXPROC glad_glIsAsyncMarkerSGIX;
3107 PFNGLBEGINPERFQUERYINTELPROC glad_glBeginPerfQueryINTEL;
3108 PFNGLCREATEPERFQUERYINTELPROC glad_glCreatePerfQueryINTEL;
3109 PFNGLDELETEPERFQUERYINTELPROC glad_glDeletePerfQueryINTEL;
3110 PFNGLENDPERFQUERYINTELPROC glad_glEndPerfQueryINTEL;
3111 PFNGLGETFIRSTPERFQUERYIDINTELPROC glad_glGetFirstPerfQueryIdINTEL;
3112 PFNGLGETNEXTPERFQUERYIDINTELPROC glad_glGetNextPerfQueryIdINTEL;
3113 PFNGLGETPERFCOUNTERINFOINTELPROC glad_glGetPerfCounterInfoINTEL;
3114 PFNGLGETPERFQUERYDATAINTELPROC glad_glGetPerfQueryDataINTEL;
3115 PFNGLGETPERFQUERYIDBYNAMEINTELPROC glad_glGetPerfQueryIdByNameINTEL;
3116 PFNGLGETPERFQUERYINFOINTELPROC glad_glGetPerfQueryInfoINTEL;
3117 PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawArraysIndirectBindlessCountNV;
3118 PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawElementsIndirectBindlessCountNV;
3119 PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC glad_glMultiDrawArraysIndirectCountARB;
3120 PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC glad_glMultiDrawElementsIndirectCountARB;
3121 PFNGLWINDOWRECTANGLESEXTPROC glad_glWindowRectanglesEXT;
3122 PFNGLVERTEX2HNVPROC glad_glVertex2hNV;
3123 PFNGLVERTEX2HVNVPROC glad_glVertex2hvNV;
3124 PFNGLVERTEX3HNVPROC glad_glVertex3hNV;
3125 PFNGLVERTEX3HVNVPROC glad_glVertex3hvNV;
3126 PFNGLVERTEX4HNVPROC glad_glVertex4hNV;
3127 PFNGLVERTEX4HVNVPROC glad_glVertex4hvNV;
3128 PFNGLNORMAL3HNVPROC glad_glNormal3hNV;
3129 PFNGLNORMAL3HVNVPROC glad_glNormal3hvNV;
3130 PFNGLCOLOR3HNVPROC glad_glColor3hNV;
3131 PFNGLCOLOR3HVNVPROC glad_glColor3hvNV;
3132 PFNGLCOLOR4HNVPROC glad_glColor4hNV;
3133 PFNGLCOLOR4HVNVPROC glad_glColor4hvNV;
3134 PFNGLTEXCOORD1HNVPROC glad_glTexCoord1hNV;
3135 PFNGLTEXCOORD1HVNVPROC glad_glTexCoord1hvNV;
3136 PFNGLTEXCOORD2HNVPROC glad_glTexCoord2hNV;
3137 PFNGLTEXCOORD2HVNVPROC glad_glTexCoord2hvNV;
3138 PFNGLTEXCOORD3HNVPROC glad_glTexCoord3hNV;
3139 PFNGLTEXCOORD3HVNVPROC glad_glTexCoord3hvNV;
3140 PFNGLTEXCOORD4HNVPROC glad_glTexCoord4hNV;
3141 PFNGLTEXCOORD4HVNVPROC glad_glTexCoord4hvNV;
3142 PFNGLMULTITEXCOORD1HNVPROC glad_glMultiTexCoord1hNV;
3143 PFNGLMULTITEXCOORD1HVNVPROC glad_glMultiTexCoord1hvNV;
3144 PFNGLMULTITEXCOORD2HNVPROC glad_glMultiTexCoord2hNV;
3145 PFNGLMULTITEXCOORD2HVNVPROC glad_glMultiTexCoord2hvNV;
3146 PFNGLMULTITEXCOORD3HNVPROC glad_glMultiTexCoord3hNV;
3147 PFNGLMULTITEXCOORD3HVNVPROC glad_glMultiTexCoord3hvNV;
3148 PFNGLMULTITEXCOORD4HNVPROC glad_glMultiTexCoord4hNV;
3149 PFNGLMULTITEXCOORD4HVNVPROC glad_glMultiTexCoord4hvNV;
3150 PFNGLFOGCOORDHNVPROC glad_glFogCoordhNV;
3151 PFNGLFOGCOORDHVNVPROC glad_glFogCoordhvNV;
3152 PFNGLSECONDARYCOLOR3HNVPROC glad_glSecondaryColor3hNV;
3153 PFNGLSECONDARYCOLOR3HVNVPROC glad_glSecondaryColor3hvNV;
3154 PFNGLVERTEXWEIGHTHNVPROC glad_glVertexWeighthNV;
3155 PFNGLVERTEXWEIGHTHVNVPROC glad_glVertexWeighthvNV;
3156 PFNGLVERTEXATTRIB1HNVPROC glad_glVertexAttrib1hNV;
3157 PFNGLVERTEXATTRIB1HVNVPROC glad_glVertexAttrib1hvNV;
3158 PFNGLVERTEXATTRIB2HNVPROC glad_glVertexAttrib2hNV;
3159 PFNGLVERTEXATTRIB2HVNVPROC glad_glVertexAttrib2hvNV;
3160 PFNGLVERTEXATTRIB3HNVPROC glad_glVertexAttrib3hNV;
3161 PFNGLVERTEXATTRIB3HVNVPROC glad_glVertexAttrib3hvNV;
3162 PFNGLVERTEXATTRIB4HNVPROC glad_glVertexAttrib4hNV;
3163 PFNGLVERTEXATTRIB4HVNVPROC glad_glVertexAttrib4hvNV;
3164 PFNGLVERTEXATTRIBS1HVNVPROC glad_glVertexAttribs1hvNV;
3165 PFNGLVERTEXATTRIBS2HVNVPROC glad_glVertexAttribs2hvNV;
3166 PFNGLVERTEXATTRIBS3HVNVPROC glad_glVertexAttribs3hvNV;
3167 PFNGLVERTEXATTRIBS4HVNVPROC glad_glVertexAttribs4hvNV;
3168 PFNGLPRIMITIVEBOUNDINGBOXARBPROC glad_glPrimitiveBoundingBoxARB;
3169 PFNGLPOLYGONOFFSETCLAMPEXTPROC glad_glPolygonOffsetClampEXT;
3170 PFNGLLOCKARRAYSEXTPROC glad_glLockArraysEXT;
3171 PFNGLUNLOCKARRAYSEXTPROC glad_glUnlockArraysEXT;
3172 PFNGLDEPTHRANGEDNVPROC glad_glDepthRangedNV;
3173 PFNGLCLEARDEPTHDNVPROC glad_glClearDepthdNV;
3174 PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV;
3175 PFNGLGENOCCLUSIONQUERIESNVPROC glad_glGenOcclusionQueriesNV;
3176 PFNGLDELETEOCCLUSIONQUERIESNVPROC glad_glDeleteOcclusionQueriesNV;
3177 PFNGLISOCCLUSIONQUERYNVPROC glad_glIsOcclusionQueryNV;
3178 PFNGLBEGINOCCLUSIONQUERYNVPROC glad_glBeginOcclusionQueryNV;
3179 PFNGLENDOCCLUSIONQUERYNVPROC glad_glEndOcclusionQueryNV;
3180 PFNGLGETOCCLUSIONQUERYIVNVPROC glad_glGetOcclusionQueryivNV;
3181 PFNGLGETOCCLUSIONQUERYUIVNVPROC glad_glGetOcclusionQueryuivNV;
3182 PFNGLBUFFERPARAMETERIAPPLEPROC glad_glBufferParameteriAPPLE;
3183 PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glad_glFlushMappedBufferRangeAPPLE;
3184 PFNGLCOLORTABLEPROC glad_glColorTable;
3185 PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv;
3186 PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv;
3187 PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable;
3188 PFNGLGETCOLORTABLEPROC glad_glGetColorTable;
3189 PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv;
3190 PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv;
3191 PFNGLCOLORSUBTABLEPROC glad_glColorSubTable;
3192 PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable;
3193 PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D;
3194 PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D;
3195 PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf;
3196 PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv;
3197 PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri;
3198 PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv;
3199 PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D;
3200 PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D;
3201 PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter;
3202 PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv;
3203 PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv;
3204 PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter;
3205 PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D;
3206 PFNGLGETHISTOGRAMPROC glad_glGetHistogram;
3207 PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv;
3208 PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv;
3209 PFNGLGETMINMAXPROC glad_glGetMinmax;
3210 PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv;
3211 PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv;
3212 PFNGLHISTOGRAMPROC glad_glHistogram;
3213 PFNGLMINMAXPROC glad_glMinmax;
3214 PFNGLRESETHISTOGRAMPROC glad_glResetHistogram;
3215 PFNGLRESETMINMAXPROC glad_glResetMinmax;
3216 PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB;
3217 PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB;
3218 PFNGLBLENDFUNCIARBPROC glad_glBlendFunciARB;
3219 PFNGLBLENDFUNCSEPARATEIARBPROC glad_glBlendFuncSeparateiARB;
3220 PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB;
3221 PFNGLLABELOBJECTEXTPROC glad_glLabelObjectEXT;
3222 PFNGLGETOBJECTLABELEXTPROC glad_glGetObjectLabelEXT;
3223 PFNGLMINSAMPLESHADINGARBPROC glad_glMinSampleShadingARB;
3224 PFNGLGETINTERNALFORMATSAMPLEIVNVPROC glad_glGetInternalformatSampleivNV;
3225 PFNGLSYNCTEXTUREINTELPROC glad_glSyncTextureINTEL;
3226 PFNGLUNMAPTEXTURE2DINTELPROC glad_glUnmapTexture2DINTEL;
3227 PFNGLMAPTEXTURE2DINTELPROC glad_glMapTexture2DINTEL;
3228 PFNGLCONSERVATIVERASTERPARAMETERINVPROC glad_glConservativeRasterParameteriNV;
3229 PFNGLCOLORPOINTERLISTIBMPROC glad_glColorPointerListIBM;
3230 PFNGLSECONDARYCOLORPOINTERLISTIBMPROC glad_glSecondaryColorPointerListIBM;
3231 PFNGLEDGEFLAGPOINTERLISTIBMPROC glad_glEdgeFlagPointerListIBM;
3232 PFNGLFOGCOORDPOINTERLISTIBMPROC glad_glFogCoordPointerListIBM;
3233 PFNGLINDEXPOINTERLISTIBMPROC glad_glIndexPointerListIBM;
3234 PFNGLNORMALPOINTERLISTIBMPROC glad_glNormalPointerListIBM;
3235 PFNGLTEXCOORDPOINTERLISTIBMPROC glad_glTexCoordPointerListIBM;
3236 PFNGLVERTEXPOINTERLISTIBMPROC glad_glVertexPointerListIBM;
3237 PFNGLCLAMPCOLORARBPROC glad_glClampColorARB;
3238 PFNGLGETTEXTUREHANDLEARBPROC glad_glGetTextureHandleARB;
3239 PFNGLGETTEXTURESAMPLERHANDLEARBPROC glad_glGetTextureSamplerHandleARB;
3240 PFNGLMAKETEXTUREHANDLERESIDENTARBPROC glad_glMakeTextureHandleResidentARB;
3241 PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC glad_glMakeTextureHandleNonResidentARB;
3242 PFNGLGETIMAGEHANDLEARBPROC glad_glGetImageHandleARB;
3243 PFNGLMAKEIMAGEHANDLERESIDENTARBPROC glad_glMakeImageHandleResidentARB;
3244 PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC glad_glMakeImageHandleNonResidentARB;
3245 PFNGLUNIFORMHANDLEUI64ARBPROC glad_glUniformHandleui64ARB;
3246 PFNGLUNIFORMHANDLEUI64VARBPROC glad_glUniformHandleui64vARB;
3247 PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC glad_glProgramUniformHandleui64ARB;
3248 PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC glad_glProgramUniformHandleui64vARB;
3249 PFNGLISTEXTUREHANDLERESIDENTARBPROC glad_glIsTextureHandleResidentARB;
3250 PFNGLISIMAGEHANDLERESIDENTARBPROC glad_glIsImageHandleResidentARB;
3251 PFNGLVERTEXATTRIBL1UI64ARBPROC glad_glVertexAttribL1ui64ARB;
3252 PFNGLVERTEXATTRIBL1UI64VARBPROC glad_glVertexAttribL1ui64vARB;
3253 PFNGLGETVERTEXATTRIBLUI64VARBPROC glad_glGetVertexAttribLui64vARB;
3254 PFNGLWINDOWPOS2DARBPROC glad_glWindowPos2dARB;
3255 PFNGLWINDOWPOS2DVARBPROC glad_glWindowPos2dvARB;
3256 PFNGLWINDOWPOS2FARBPROC glad_glWindowPos2fARB;
3257 PFNGLWINDOWPOS2FVARBPROC glad_glWindowPos2fvARB;
3258 PFNGLWINDOWPOS2IARBPROC glad_glWindowPos2iARB;
3259 PFNGLWINDOWPOS2IVARBPROC glad_glWindowPos2ivARB;
3260 PFNGLWINDOWPOS2SARBPROC glad_glWindowPos2sARB;
3261 PFNGLWINDOWPOS2SVARBPROC glad_glWindowPos2svARB;
3262 PFNGLWINDOWPOS3DARBPROC glad_glWindowPos3dARB;
3263 PFNGLWINDOWPOS3DVARBPROC glad_glWindowPos3dvARB;
3264 PFNGLWINDOWPOS3FARBPROC glad_glWindowPos3fARB;
3265 PFNGLWINDOWPOS3FVARBPROC glad_glWindowPos3fvARB;
3266 PFNGLWINDOWPOS3IARBPROC glad_glWindowPos3iARB;
3267 PFNGLWINDOWPOS3IVARBPROC glad_glWindowPos3ivARB;
3268 PFNGLWINDOWPOS3SARBPROC glad_glWindowPos3sARB;
3269 PFNGLWINDOWPOS3SVARBPROC glad_glWindowPos3svARB;
3270 PFNGLBINDIMAGETEXTUREEXTPROC glad_glBindImageTextureEXT;
3271 PFNGLMEMORYBARRIEREXTPROC glad_glMemoryBarrierEXT;
3272 PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT;
3273 PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT;
3274 PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT;
3275 PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT;
3276 PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT;
3277 PFNGLCOMBINERSTAGEPARAMETERFVNVPROC glad_glCombinerStageParameterfvNV;
3278 PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC glad_glGetCombinerStageParameterfvNV;
3279 PFNGLDRAWTEXTURENVPROC glad_glDrawTextureNV;
3280 PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT;
3281 PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT;
3282 PFNGLDEPTHBOUNDSEXTPROC glad_glDepthBoundsEXT;
3283 PFNGLIMAGETRANSFORMPARAMETERIHPPROC glad_glImageTransformParameteriHP;
3284 PFNGLIMAGETRANSFORMPARAMETERFHPPROC glad_glImageTransformParameterfHP;
3285 PFNGLIMAGETRANSFORMPARAMETERIVHPPROC glad_glImageTransformParameterivHP;
3286 PFNGLIMAGETRANSFORMPARAMETERFVHPPROC glad_glImageTransformParameterfvHP;
3287 PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC glad_glGetImageTransformParameterivHP;
3288 PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC glad_glGetImageTransformParameterfvHP;
3289 PFNGLBEGINVIDEOCAPTURENVPROC glad_glBeginVideoCaptureNV;
3290 PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC glad_glBindVideoCaptureStreamBufferNV;
3291 PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC glad_glBindVideoCaptureStreamTextureNV;
3292 PFNGLENDVIDEOCAPTURENVPROC glad_glEndVideoCaptureNV;
3293 PFNGLGETVIDEOCAPTUREIVNVPROC glad_glGetVideoCaptureivNV;
3294 PFNGLGETVIDEOCAPTURESTREAMIVNVPROC glad_glGetVideoCaptureStreamivNV;
3295 PFNGLGETVIDEOCAPTURESTREAMFVNVPROC glad_glGetVideoCaptureStreamfvNV;
3296 PFNGLGETVIDEOCAPTURESTREAMDVNVPROC glad_glGetVideoCaptureStreamdvNV;
3297 PFNGLVIDEOCAPTURENVPROC glad_glVideoCaptureNV;
3298 PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC glad_glVideoCaptureStreamParameterivNV;
3299 PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC glad_glVideoCaptureStreamParameterfvNV;
3300 PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC glad_glVideoCaptureStreamParameterdvNV;
3301 PFNGLCURRENTPALETTEMATRIXARBPROC glad_glCurrentPaletteMatrixARB;
3302 PFNGLMATRIXINDEXUBVARBPROC glad_glMatrixIndexubvARB;
3303 PFNGLMATRIXINDEXUSVARBPROC glad_glMatrixIndexusvARB;
3304 PFNGLMATRIXINDEXUIVARBPROC glad_glMatrixIndexuivARB;
3305 PFNGLMATRIXINDEXPOINTERARBPROC glad_glMatrixIndexPointerARB;
3306 PFNGLTEXTURECOLORMASKSGISPROC glad_glTextureColorMaskSGIS;
3307 PFNGLTANGENT3BEXTPROC glad_glTangent3bEXT;
3308 PFNGLTANGENT3BVEXTPROC glad_glTangent3bvEXT;
3309 PFNGLTANGENT3DEXTPROC glad_glTangent3dEXT;
3310 PFNGLTANGENT3DVEXTPROC glad_glTangent3dvEXT;
3311 PFNGLTANGENT3FEXTPROC glad_glTangent3fEXT;
3312 PFNGLTANGENT3FVEXTPROC glad_glTangent3fvEXT;
3313 PFNGLTANGENT3IEXTPROC glad_glTangent3iEXT;
3314 PFNGLTANGENT3IVEXTPROC glad_glTangent3ivEXT;
3315 PFNGLTANGENT3SEXTPROC glad_glTangent3sEXT;
3316 PFNGLTANGENT3SVEXTPROC glad_glTangent3svEXT;
3317 PFNGLBINORMAL3BEXTPROC glad_glBinormal3bEXT;
3318 PFNGLBINORMAL3BVEXTPROC glad_glBinormal3bvEXT;
3319 PFNGLBINORMAL3DEXTPROC glad_glBinormal3dEXT;
3320 PFNGLBINORMAL3DVEXTPROC glad_glBinormal3dvEXT;
3321 PFNGLBINORMAL3FEXTPROC glad_glBinormal3fEXT;
3322 PFNGLBINORMAL3FVEXTPROC glad_glBinormal3fvEXT;
3323 PFNGLBINORMAL3IEXTPROC glad_glBinormal3iEXT;
3324 PFNGLBINORMAL3IVEXTPROC glad_glBinormal3ivEXT;
3325 PFNGLBINORMAL3SEXTPROC glad_glBinormal3sEXT;
3326 PFNGLBINORMAL3SVEXTPROC glad_glBinormal3svEXT;
3327 PFNGLTANGENTPOINTEREXTPROC glad_glTangentPointerEXT;
3328 PFNGLBINORMALPOINTEREXTPROC glad_glBinormalPointerEXT;
3329 PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB;
3330 PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB;
3331 PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glad_glCompressedTexImage1DARB;
3332 PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glad_glCompressedTexSubImage3DARB;
3333 PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glad_glCompressedTexSubImage2DARB;
3334 PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glad_glCompressedTexSubImage1DARB;
3335 PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glad_glGetCompressedTexImageARB;
3336 PFNGLVERTEXATTRIBL1DEXTPROC glad_glVertexAttribL1dEXT;
3337 PFNGLVERTEXATTRIBL2DEXTPROC glad_glVertexAttribL2dEXT;
3338 PFNGLVERTEXATTRIBL3DEXTPROC glad_glVertexAttribL3dEXT;
3339 PFNGLVERTEXATTRIBL4DEXTPROC glad_glVertexAttribL4dEXT;
3340 PFNGLVERTEXATTRIBL1DVEXTPROC glad_glVertexAttribL1dvEXT;
3341 PFNGLVERTEXATTRIBL2DVEXTPROC glad_glVertexAttribL2dvEXT;
3342 PFNGLVERTEXATTRIBL3DVEXTPROC glad_glVertexAttribL3dvEXT;
3343 PFNGLVERTEXATTRIBL4DVEXTPROC glad_glVertexAttribL4dvEXT;
3344 PFNGLVERTEXATTRIBLPOINTEREXTPROC glad_glVertexAttribLPointerEXT;
3345 PFNGLGETVERTEXATTRIBLDVEXTPROC glad_glGetVertexAttribLdvEXT;
3346 PFNGLQUERYMATRIXXOESPROC glad_glQueryMatrixxOES;
3347 PFNGLWINDOWPOS2DMESAPROC glad_glWindowPos2dMESA;
3348 PFNGLWINDOWPOS2DVMESAPROC glad_glWindowPos2dvMESA;
3349 PFNGLWINDOWPOS2FMESAPROC glad_glWindowPos2fMESA;
3350 PFNGLWINDOWPOS2FVMESAPROC glad_glWindowPos2fvMESA;
3351 PFNGLWINDOWPOS2IMESAPROC glad_glWindowPos2iMESA;
3352 PFNGLWINDOWPOS2IVMESAPROC glad_glWindowPos2ivMESA;
3353 PFNGLWINDOWPOS2SMESAPROC glad_glWindowPos2sMESA;
3354 PFNGLWINDOWPOS2SVMESAPROC glad_glWindowPos2svMESA;
3355 PFNGLWINDOWPOS3DMESAPROC glad_glWindowPos3dMESA;
3356 PFNGLWINDOWPOS3DVMESAPROC glad_glWindowPos3dvMESA;
3357 PFNGLWINDOWPOS3FMESAPROC glad_glWindowPos3fMESA;
3358 PFNGLWINDOWPOS3FVMESAPROC glad_glWindowPos3fvMESA;
3359 PFNGLWINDOWPOS3IMESAPROC glad_glWindowPos3iMESA;
3360 PFNGLWINDOWPOS3IVMESAPROC glad_glWindowPos3ivMESA;
3361 PFNGLWINDOWPOS3SMESAPROC glad_glWindowPos3sMESA;
3362 PFNGLWINDOWPOS3SVMESAPROC glad_glWindowPos3svMESA;
3363 PFNGLWINDOWPOS4DMESAPROC glad_glWindowPos4dMESA;
3364 PFNGLWINDOWPOS4DVMESAPROC glad_glWindowPos4dvMESA;
3365 PFNGLWINDOWPOS4FMESAPROC glad_glWindowPos4fMESA;
3366 PFNGLWINDOWPOS4FVMESAPROC glad_glWindowPos4fvMESA;
3367 PFNGLWINDOWPOS4IMESAPROC glad_glWindowPos4iMESA;
3368 PFNGLWINDOWPOS4IVMESAPROC glad_glWindowPos4ivMESA;
3369 PFNGLWINDOWPOS4SMESAPROC glad_glWindowPos4sMESA;
3370 PFNGLWINDOWPOS4SVMESAPROC glad_glWindowPos4svMESA;
3371 PFNGLOBJECTPURGEABLEAPPLEPROC glad_glObjectPurgeableAPPLE;
3372 PFNGLOBJECTUNPURGEABLEAPPLEPROC glad_glObjectUnpurgeableAPPLE;
3373 PFNGLGETOBJECTPARAMETERIVAPPLEPROC glad_glGetObjectParameterivAPPLE;
3374 PFNGLGENQUERIESARBPROC glad_glGenQueriesARB;
3375 PFNGLDELETEQUERIESARBPROC glad_glDeleteQueriesARB;
3376 PFNGLISQUERYARBPROC glad_glIsQueryARB;
3377 PFNGLBEGINQUERYARBPROC glad_glBeginQueryARB;
3378 PFNGLENDQUERYARBPROC glad_glEndQueryARB;
3379 PFNGLGETQUERYIVARBPROC glad_glGetQueryivARB;
3380 PFNGLGETQUERYOBJECTIVARBPROC glad_glGetQueryObjectivARB;
3381 PFNGLGETQUERYOBJECTUIVARBPROC glad_glGetQueryObjectuivARB;
3382 PFNGLCOLORTABLESGIPROC glad_glColorTableSGI;
3383 PFNGLCOLORTABLEPARAMETERFVSGIPROC glad_glColorTableParameterfvSGI;
3384 PFNGLCOLORTABLEPARAMETERIVSGIPROC glad_glColorTableParameterivSGI;
3385 PFNGLCOPYCOLORTABLESGIPROC glad_glCopyColorTableSGI;
3386 PFNGLGETCOLORTABLESGIPROC glad_glGetColorTableSGI;
3387 PFNGLGETCOLORTABLEPARAMETERFVSGIPROC glad_glGetColorTableParameterfvSGI;
3388 PFNGLGETCOLORTABLEPARAMETERIVSGIPROC glad_glGetColorTableParameterivSGI;
3389 PFNGLGETUNIFORMUIVEXTPROC glad_glGetUniformuivEXT;
3390 PFNGLBINDFRAGDATALOCATIONEXTPROC glad_glBindFragDataLocationEXT;
3391 PFNGLGETFRAGDATALOCATIONEXTPROC glad_glGetFragDataLocationEXT;
3392 PFNGLUNIFORM1UIEXTPROC glad_glUniform1uiEXT;
3393 PFNGLUNIFORM2UIEXTPROC glad_glUniform2uiEXT;
3394 PFNGLUNIFORM3UIEXTPROC glad_glUniform3uiEXT;
3395 PFNGLUNIFORM4UIEXTPROC glad_glUniform4uiEXT;
3396 PFNGLUNIFORM1UIVEXTPROC glad_glUniform1uivEXT;
3397 PFNGLUNIFORM2UIVEXTPROC glad_glUniform2uivEXT;
3398 PFNGLUNIFORM3UIVEXTPROC glad_glUniform3uivEXT;
3399 PFNGLUNIFORM4UIVEXTPROC glad_glUniform4uivEXT;
3400 PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV;
3401 PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT;
3402 PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT;
3403 PFNGLDEBUGMESSAGEENABLEAMDPROC glad_glDebugMessageEnableAMD;
3404 PFNGLDEBUGMESSAGEINSERTAMDPROC glad_glDebugMessageInsertAMD;
3405 PFNGLDEBUGMESSAGECALLBACKAMDPROC glad_glDebugMessageCallbackAMD;
3406 PFNGLGETDEBUGMESSAGELOGAMDPROC glad_glGetDebugMessageLogAMD;
3407 PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB;
3408 PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB;
3409 PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB;
3410 PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB;
3411 PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB;
3412 PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB;
3413 PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB;
3414 PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB;
3415 PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB;
3416 PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB;
3417 PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB;
3418 PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB;
3419 PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB;
3420 PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB;
3421 PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB;
3422 PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB;
3423 PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB;
3424 PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB;
3425 PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB;
3426 PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB;
3427 PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB;
3428 PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB;
3429 PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB;
3430 PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB;
3431 PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB;
3432 PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB;
3433 PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB;
3434 PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB;
3435 PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB;
3436 PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB;
3437 PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB;
3438 PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB;
3439 PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB;
3440 PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB;
3441 PFNGLDEFORMATIONMAP3DSGIXPROC glad_glDeformationMap3dSGIX;
3442 PFNGLDEFORMATIONMAP3FSGIXPROC glad_glDeformationMap3fSGIX;
3443 PFNGLDEFORMSGIXPROC glad_glDeformSGIX;
3444 PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC glad_glLoadIdentityDeformationMapSGIX;
3445 PFNGLPROVOKINGVERTEXEXTPROC glad_glProvokingVertexEXT;
3446 PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB;
3447 PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB;
3448 PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC glad_glMultiDrawArraysIndirectBindlessNV;
3449 PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC glad_glMultiDrawElementsIndirectBindlessNV;
3450 PFNGLBEGINTRANSFORMFEEDBACKEXTPROC glad_glBeginTransformFeedbackEXT;
3451 PFNGLENDTRANSFORMFEEDBACKEXTPROC glad_glEndTransformFeedbackEXT;
3452 PFNGLBINDBUFFERRANGEEXTPROC glad_glBindBufferRangeEXT;
3453 PFNGLBINDBUFFEROFFSETEXTPROC glad_glBindBufferOffsetEXT;
3454 PFNGLBINDBUFFERBASEEXTPROC glad_glBindBufferBaseEXT;
3455 PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC glad_glTransformFeedbackVaryingsEXT;
3456 PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC glad_glGetTransformFeedbackVaryingEXT;
3457 PFNGLPROGRAMLOCALPARAMETERI4INVPROC glad_glProgramLocalParameterI4iNV;
3458 PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC glad_glProgramLocalParameterI4ivNV;
3459 PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC glad_glProgramLocalParametersI4ivNV;
3460 PFNGLPROGRAMLOCALPARAMETERI4UINVPROC glad_glProgramLocalParameterI4uiNV;
3461 PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC glad_glProgramLocalParameterI4uivNV;
3462 PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC glad_glProgramLocalParametersI4uivNV;
3463 PFNGLPROGRAMENVPARAMETERI4INVPROC glad_glProgramEnvParameterI4iNV;
3464 PFNGLPROGRAMENVPARAMETERI4IVNVPROC glad_glProgramEnvParameterI4ivNV;
3465 PFNGLPROGRAMENVPARAMETERSI4IVNVPROC glad_glProgramEnvParametersI4ivNV;
3466 PFNGLPROGRAMENVPARAMETERI4UINVPROC glad_glProgramEnvParameterI4uiNV;
3467 PFNGLPROGRAMENVPARAMETERI4UIVNVPROC glad_glProgramEnvParameterI4uivNV;
3468 PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC glad_glProgramEnvParametersI4uivNV;
3469 PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC glad_glGetProgramLocalParameterIivNV;
3470 PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC glad_glGetProgramLocalParameterIuivNV;
3471 PFNGLGETPROGRAMENVPARAMETERIIVNVPROC glad_glGetProgramEnvParameterIivNV;
3472 PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC glad_glGetProgramEnvParameterIuivNV;
3473 PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC glad_glProgramSubroutineParametersuivNV;
3474 PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC glad_glGetProgramSubroutineParameteruivNV;
3475 PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB;
3476 PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB;
3477 PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB;
3478 PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB;
3479 PFNGLSUBPIXELPRECISIONBIASNVPROC glad_glSubpixelPrecisionBiasNV;
3480 PFNGLSPRITEPARAMETERFSGIXPROC glad_glSpriteParameterfSGIX;
3481 PFNGLSPRITEPARAMETERFVSGIXPROC glad_glSpriteParameterfvSGIX;
3482 PFNGLSPRITEPARAMETERISGIXPROC glad_glSpriteParameteriSGIX;
3483 PFNGLSPRITEPARAMETERIVSGIXPROC glad_glSpriteParameterivSGIX;
3484 PFNGLQUERYOBJECTPARAMETERUIAMDPROC glad_glQueryObjectParameteruiAMD;
3485 PFNGLSAMPLEMASKSGISPROC glad_glSampleMaskSGIS;
3486 PFNGLSAMPLEPATTERNSGISPROC glad_glSamplePatternSGIS;
3487 PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT;
3488 PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT;
3489 PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT;
3490 PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT;
3491 PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT;
3492 PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT;
3493 PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT;
3494 PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT;
3495 PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT;
3496 PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT;
3497 PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT;
3498 PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT;
3499 PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT;
3500 PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT;
3501 PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT;
3502 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT;
3503 PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT;
3504 PFNGLVERTEXARRAYRANGEAPPLEPROC glad_glVertexArrayRangeAPPLE;
3505 PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC glad_glFlushVertexArrayRangeAPPLE;
3506 PFNGLVERTEXARRAYPARAMETERIAPPLEPROC glad_glVertexArrayParameteriAPPLE;
3507 PFNGLCOMBINERPARAMETERFVNVPROC glad_glCombinerParameterfvNV;
3508 PFNGLCOMBINERPARAMETERFNVPROC glad_glCombinerParameterfNV;
3509 PFNGLCOMBINERPARAMETERIVNVPROC glad_glCombinerParameterivNV;
3510 PFNGLCOMBINERPARAMETERINVPROC glad_glCombinerParameteriNV;
3511 PFNGLCOMBINERINPUTNVPROC glad_glCombinerInputNV;
3512 PFNGLCOMBINEROUTPUTNVPROC glad_glCombinerOutputNV;
3513 PFNGLFINALCOMBINERINPUTNVPROC glad_glFinalCombinerInputNV;
3514 PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC glad_glGetCombinerInputParameterfvNV;
3515 PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC glad_glGetCombinerInputParameterivNV;
3516 PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC glad_glGetCombinerOutputParameterfvNV;
3517 PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC glad_glGetCombinerOutputParameterivNV;
3518 PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC glad_glGetFinalCombinerInputParameterfvNV;
3519 PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC glad_glGetFinalCombinerInputParameterivNV;
3520 PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB;
3521 PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB;
3522 PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB;
3523 PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB;
3524 PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB;
3525 PFNGLCULLPARAMETERDVEXTPROC glad_glCullParameterdvEXT;
3526 PFNGLCULLPARAMETERFVEXTPROC glad_glCullParameterfvEXT;
3527 PFNGLMULTIMODEDRAWARRAYSIBMPROC glad_glMultiModeDrawArraysIBM;
3528 PFNGLMULTIMODEDRAWELEMENTSIBMPROC glad_glMultiModeDrawElementsIBM;
3529 PFNGLBINDVERTEXARRAYAPPLEPROC glad_glBindVertexArrayAPPLE;
3530 PFNGLDELETEVERTEXARRAYSAPPLEPROC glad_glDeleteVertexArraysAPPLE;
3531 PFNGLGENVERTEXARRAYSAPPLEPROC glad_glGenVertexArraysAPPLE;
3532 PFNGLISVERTEXARRAYAPPLEPROC glad_glIsVertexArrayAPPLE;
3533 PFNGLDETAILTEXFUNCSGISPROC glad_glDetailTexFuncSGIS;
3534 PFNGLGETDETAILTEXFUNCSGISPROC glad_glGetDetailTexFuncSGIS;
3535 PFNGLDRAWARRAYSINSTANCEDARBPROC glad_glDrawArraysInstancedARB;
3536 PFNGLDRAWELEMENTSINSTANCEDARBPROC glad_glDrawElementsInstancedARB;
3537 PFNGLNAMEDSTRINGARBPROC glad_glNamedStringARB;
3538 PFNGLDELETENAMEDSTRINGARBPROC glad_glDeleteNamedStringARB;
3539 PFNGLCOMPILESHADERINCLUDEARBPROC glad_glCompileShaderIncludeARB;
3540 PFNGLISNAMEDSTRINGARBPROC glad_glIsNamedStringARB;
3541 PFNGLGETNAMEDSTRINGARBPROC glad_glGetNamedStringARB;
3542 PFNGLGETNAMEDSTRINGIVARBPROC glad_glGetNamedStringivARB;
3543 PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR;
3544 PFNGLGENPATHSNVPROC glad_glGenPathsNV;
3545 PFNGLDELETEPATHSNVPROC glad_glDeletePathsNV;
3546 PFNGLISPATHNVPROC glad_glIsPathNV;
3547 PFNGLPATHCOMMANDSNVPROC glad_glPathCommandsNV;
3548 PFNGLPATHCOORDSNVPROC glad_glPathCoordsNV;
3549 PFNGLPATHSUBCOMMANDSNVPROC glad_glPathSubCommandsNV;
3550 PFNGLPATHSUBCOORDSNVPROC glad_glPathSubCoordsNV;
3551 PFNGLPATHSTRINGNVPROC glad_glPathStringNV;
3552 PFNGLPATHGLYPHSNVPROC glad_glPathGlyphsNV;
3553 PFNGLPATHGLYPHRANGENVPROC glad_glPathGlyphRangeNV;
3554 PFNGLWEIGHTPATHSNVPROC glad_glWeightPathsNV;
3555 PFNGLCOPYPATHNVPROC glad_glCopyPathNV;
3556 PFNGLINTERPOLATEPATHSNVPROC glad_glInterpolatePathsNV;
3557 PFNGLTRANSFORMPATHNVPROC glad_glTransformPathNV;
3558 PFNGLPATHPARAMETERIVNVPROC glad_glPathParameterivNV;
3559 PFNGLPATHPARAMETERINVPROC glad_glPathParameteriNV;
3560 PFNGLPATHPARAMETERFVNVPROC glad_glPathParameterfvNV;
3561 PFNGLPATHPARAMETERFNVPROC glad_glPathParameterfNV;
3562 PFNGLPATHDASHARRAYNVPROC glad_glPathDashArrayNV;
3563 PFNGLPATHSTENCILFUNCNVPROC glad_glPathStencilFuncNV;
3564 PFNGLPATHSTENCILDEPTHOFFSETNVPROC glad_glPathStencilDepthOffsetNV;
3565 PFNGLSTENCILFILLPATHNVPROC glad_glStencilFillPathNV;
3566 PFNGLSTENCILSTROKEPATHNVPROC glad_glStencilStrokePathNV;
3567 PFNGLSTENCILFILLPATHINSTANCEDNVPROC glad_glStencilFillPathInstancedNV;
3568 PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC glad_glStencilStrokePathInstancedNV;
3569 PFNGLPATHCOVERDEPTHFUNCNVPROC glad_glPathCoverDepthFuncNV;
3570 PFNGLCOVERFILLPATHNVPROC glad_glCoverFillPathNV;
3571 PFNGLCOVERSTROKEPATHNVPROC glad_glCoverStrokePathNV;
3572 PFNGLCOVERFILLPATHINSTANCEDNVPROC glad_glCoverFillPathInstancedNV;
3573 PFNGLCOVERSTROKEPATHINSTANCEDNVPROC glad_glCoverStrokePathInstancedNV;
3574 PFNGLGETPATHPARAMETERIVNVPROC glad_glGetPathParameterivNV;
3575 PFNGLGETPATHPARAMETERFVNVPROC glad_glGetPathParameterfvNV;
3576 PFNGLGETPATHCOMMANDSNVPROC glad_glGetPathCommandsNV;
3577 PFNGLGETPATHCOORDSNVPROC glad_glGetPathCoordsNV;
3578 PFNGLGETPATHDASHARRAYNVPROC glad_glGetPathDashArrayNV;
3579 PFNGLGETPATHMETRICSNVPROC glad_glGetPathMetricsNV;
3580 PFNGLGETPATHMETRICRANGENVPROC glad_glGetPathMetricRangeNV;
3581 PFNGLGETPATHSPACINGNVPROC glad_glGetPathSpacingNV;
3582 PFNGLISPOINTINFILLPATHNVPROC glad_glIsPointInFillPathNV;
3583 PFNGLISPOINTINSTROKEPATHNVPROC glad_glIsPointInStrokePathNV;
3584 PFNGLGETPATHLENGTHNVPROC glad_glGetPathLengthNV;
3585 PFNGLPOINTALONGPATHNVPROC glad_glPointAlongPathNV;
3586 PFNGLMATRIXLOAD3X2FNVPROC glad_glMatrixLoad3x2fNV;
3587 PFNGLMATRIXLOAD3X3FNVPROC glad_glMatrixLoad3x3fNV;
3588 PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC glad_glMatrixLoadTranspose3x3fNV;
3589 PFNGLMATRIXMULT3X2FNVPROC glad_glMatrixMult3x2fNV;
3590 PFNGLMATRIXMULT3X3FNVPROC glad_glMatrixMult3x3fNV;
3591 PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC glad_glMatrixMultTranspose3x3fNV;
3592 PFNGLSTENCILTHENCOVERFILLPATHNVPROC glad_glStencilThenCoverFillPathNV;
3593 PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC glad_glStencilThenCoverStrokePathNV;
3594 PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC glad_glStencilThenCoverFillPathInstancedNV;
3595 PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC glad_glStencilThenCoverStrokePathInstancedNV;
3596 PFNGLPATHGLYPHINDEXRANGENVPROC glad_glPathGlyphIndexRangeNV;
3597 PFNGLPATHGLYPHINDEXARRAYNVPROC glad_glPathGlyphIndexArrayNV;
3598 PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC glad_glPathMemoryGlyphIndexArrayNV;
3599 PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC glad_glProgramPathFragmentInputGenNV;
3600 PFNGLGETPROGRAMRESOURCEFVNVPROC glad_glGetProgramResourcefvNV;
3601 PFNGLPATHCOLORGENNVPROC glad_glPathColorGenNV;
3602 PFNGLPATHTEXGENNVPROC glad_glPathTexGenNV;
3603 PFNGLPATHFOGGENNVPROC glad_glPathFogGenNV;
3604 PFNGLGETPATHCOLORGENIVNVPROC glad_glGetPathColorGenivNV;
3605 PFNGLGETPATHCOLORGENFVNVPROC glad_glGetPathColorGenfvNV;
3606 PFNGLGETPATHTEXGENIVNVPROC glad_glGetPathTexGenivNV;
3607 PFNGLGETPATHTEXGENFVNVPROC glad_glGetPathTexGenfvNV;
3608 PFNGLCONSERVATIVERASTERPARAMETERFNVPROC glad_glConservativeRasterParameterfNV;
3609 PFNGLVERTEXSTREAM1SATIPROC glad_glVertexStream1sATI;
3610 PFNGLVERTEXSTREAM1SVATIPROC glad_glVertexStream1svATI;
3611 PFNGLVERTEXSTREAM1IATIPROC glad_glVertexStream1iATI;
3612 PFNGLVERTEXSTREAM1IVATIPROC glad_glVertexStream1ivATI;
3613 PFNGLVERTEXSTREAM1FATIPROC glad_glVertexStream1fATI;
3614 PFNGLVERTEXSTREAM1FVATIPROC glad_glVertexStream1fvATI;
3615 PFNGLVERTEXSTREAM1DATIPROC glad_glVertexStream1dATI;
3616 PFNGLVERTEXSTREAM1DVATIPROC glad_glVertexStream1dvATI;
3617 PFNGLVERTEXSTREAM2SATIPROC glad_glVertexStream2sATI;
3618 PFNGLVERTEXSTREAM2SVATIPROC glad_glVertexStream2svATI;
3619 PFNGLVERTEXSTREAM2IATIPROC glad_glVertexStream2iATI;
3620 PFNGLVERTEXSTREAM2IVATIPROC glad_glVertexStream2ivATI;
3621 PFNGLVERTEXSTREAM2FATIPROC glad_glVertexStream2fATI;
3622 PFNGLVERTEXSTREAM2FVATIPROC glad_glVertexStream2fvATI;
3623 PFNGLVERTEXSTREAM2DATIPROC glad_glVertexStream2dATI;
3624 PFNGLVERTEXSTREAM2DVATIPROC glad_glVertexStream2dvATI;
3625 PFNGLVERTEXSTREAM3SATIPROC glad_glVertexStream3sATI;
3626 PFNGLVERTEXSTREAM3SVATIPROC glad_glVertexStream3svATI;
3627 PFNGLVERTEXSTREAM3IATIPROC glad_glVertexStream3iATI;
3628 PFNGLVERTEXSTREAM3IVATIPROC glad_glVertexStream3ivATI;
3629 PFNGLVERTEXSTREAM3FATIPROC glad_glVertexStream3fATI;
3630 PFNGLVERTEXSTREAM3FVATIPROC glad_glVertexStream3fvATI;
3631 PFNGLVERTEXSTREAM3DATIPROC glad_glVertexStream3dATI;
3632 PFNGLVERTEXSTREAM3DVATIPROC glad_glVertexStream3dvATI;
3633 PFNGLVERTEXSTREAM4SATIPROC glad_glVertexStream4sATI;
3634 PFNGLVERTEXSTREAM4SVATIPROC glad_glVertexStream4svATI;
3635 PFNGLVERTEXSTREAM4IATIPROC glad_glVertexStream4iATI;
3636 PFNGLVERTEXSTREAM4IVATIPROC glad_glVertexStream4ivATI;
3637 PFNGLVERTEXSTREAM4FATIPROC glad_glVertexStream4fATI;
3638 PFNGLVERTEXSTREAM4FVATIPROC glad_glVertexStream4fvATI;
3639 PFNGLVERTEXSTREAM4DATIPROC glad_glVertexStream4dATI;
3640 PFNGLVERTEXSTREAM4DVATIPROC glad_glVertexStream4dvATI;
3641 PFNGLNORMALSTREAM3BATIPROC glad_glNormalStream3bATI;
3642 PFNGLNORMALSTREAM3BVATIPROC glad_glNormalStream3bvATI;
3643 PFNGLNORMALSTREAM3SATIPROC glad_glNormalStream3sATI;
3644 PFNGLNORMALSTREAM3SVATIPROC glad_glNormalStream3svATI;
3645 PFNGLNORMALSTREAM3IATIPROC glad_glNormalStream3iATI;
3646 PFNGLNORMALSTREAM3IVATIPROC glad_glNormalStream3ivATI;
3647 PFNGLNORMALSTREAM3FATIPROC glad_glNormalStream3fATI;
3648 PFNGLNORMALSTREAM3FVATIPROC glad_glNormalStream3fvATI;
3649 PFNGLNORMALSTREAM3DATIPROC glad_glNormalStream3dATI;
3650 PFNGLNORMALSTREAM3DVATIPROC glad_glNormalStream3dvATI;
3651 PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC glad_glClientActiveVertexStreamATI;
3652 PFNGLVERTEXBLENDENVIATIPROC glad_glVertexBlendEnviATI;
3653 PFNGLVERTEXBLENDENVFATIPROC glad_glVertexBlendEnvfATI;
3654 PFNGLUNIFORM1I64ARBPROC glad_glUniform1i64ARB;
3655 PFNGLUNIFORM2I64ARBPROC glad_glUniform2i64ARB;
3656 PFNGLUNIFORM3I64ARBPROC glad_glUniform3i64ARB;
3657 PFNGLUNIFORM4I64ARBPROC glad_glUniform4i64ARB;
3658 PFNGLUNIFORM1I64VARBPROC glad_glUniform1i64vARB;
3659 PFNGLUNIFORM2I64VARBPROC glad_glUniform2i64vARB;
3660 PFNGLUNIFORM3I64VARBPROC glad_glUniform3i64vARB;
3661 PFNGLUNIFORM4I64VARBPROC glad_glUniform4i64vARB;
3662 PFNGLUNIFORM1UI64ARBPROC glad_glUniform1ui64ARB;
3663 PFNGLUNIFORM2UI64ARBPROC glad_glUniform2ui64ARB;
3664 PFNGLUNIFORM3UI64ARBPROC glad_glUniform3ui64ARB;
3665 PFNGLUNIFORM4UI64ARBPROC glad_glUniform4ui64ARB;
3666 PFNGLUNIFORM1UI64VARBPROC glad_glUniform1ui64vARB;
3667 PFNGLUNIFORM2UI64VARBPROC glad_glUniform2ui64vARB;
3668 PFNGLUNIFORM3UI64VARBPROC glad_glUniform3ui64vARB;
3669 PFNGLUNIFORM4UI64VARBPROC glad_glUniform4ui64vARB;
3670 PFNGLGETUNIFORMI64VARBPROC glad_glGetUniformi64vARB;
3671 PFNGLGETUNIFORMUI64VARBPROC glad_glGetUniformui64vARB;
3672 PFNGLGETNUNIFORMI64VARBPROC glad_glGetnUniformi64vARB;
3673 PFNGLGETNUNIFORMUI64VARBPROC glad_glGetnUniformui64vARB;
3674 PFNGLPROGRAMUNIFORM1I64ARBPROC glad_glProgramUniform1i64ARB;
3675 PFNGLPROGRAMUNIFORM2I64ARBPROC glad_glProgramUniform2i64ARB;
3676 PFNGLPROGRAMUNIFORM3I64ARBPROC glad_glProgramUniform3i64ARB;
3677 PFNGLPROGRAMUNIFORM4I64ARBPROC glad_glProgramUniform4i64ARB;
3678 PFNGLPROGRAMUNIFORM1I64VARBPROC glad_glProgramUniform1i64vARB;
3679 PFNGLPROGRAMUNIFORM2I64VARBPROC glad_glProgramUniform2i64vARB;
3680 PFNGLPROGRAMUNIFORM3I64VARBPROC glad_glProgramUniform3i64vARB;
3681 PFNGLPROGRAMUNIFORM4I64VARBPROC glad_glProgramUniform4i64vARB;
3682 PFNGLPROGRAMUNIFORM1UI64ARBPROC glad_glProgramUniform1ui64ARB;
3683 PFNGLPROGRAMUNIFORM2UI64ARBPROC glad_glProgramUniform2ui64ARB;
3684 PFNGLPROGRAMUNIFORM3UI64ARBPROC glad_glProgramUniform3ui64ARB;
3685 PFNGLPROGRAMUNIFORM4UI64ARBPROC glad_glProgramUniform4ui64ARB;
3686 PFNGLPROGRAMUNIFORM1UI64VARBPROC glad_glProgramUniform1ui64vARB;
3687 PFNGLPROGRAMUNIFORM2UI64VARBPROC glad_glProgramUniform2ui64vARB;
3688 PFNGLPROGRAMUNIFORM3UI64VARBPROC glad_glProgramUniform3ui64vARB;
3689 PFNGLPROGRAMUNIFORM4UI64VARBPROC glad_glProgramUniform4ui64vARB;
3690 PFNGLVDPAUINITNVPROC glad_glVDPAUInitNV;
3691 PFNGLVDPAUFININVPROC glad_glVDPAUFiniNV;
3692 PFNGLVDPAUREGISTERVIDEOSURFACENVPROC glad_glVDPAURegisterVideoSurfaceNV;
3693 PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC glad_glVDPAURegisterOutputSurfaceNV;
3694 PFNGLVDPAUISSURFACENVPROC glad_glVDPAUIsSurfaceNV;
3695 PFNGLVDPAUUNREGISTERSURFACENVPROC glad_glVDPAUUnregisterSurfaceNV;
3696 PFNGLVDPAUGETSURFACEIVNVPROC glad_glVDPAUGetSurfaceivNV;
3697 PFNGLVDPAUSURFACEACCESSNVPROC glad_glVDPAUSurfaceAccessNV;
3698 PFNGLVDPAUMAPSURFACESNVPROC glad_glVDPAUMapSurfacesNV;
3699 PFNGLVDPAUUNMAPSURFACESNVPROC glad_glVDPAUUnmapSurfacesNV;
3700 PFNGLCOLOR4UBVERTEX2FSUNPROC glad_glColor4ubVertex2fSUN;
3701 PFNGLCOLOR4UBVERTEX2FVSUNPROC glad_glColor4ubVertex2fvSUN;
3702 PFNGLCOLOR4UBVERTEX3FSUNPROC glad_glColor4ubVertex3fSUN;
3703 PFNGLCOLOR4UBVERTEX3FVSUNPROC glad_glColor4ubVertex3fvSUN;
3704 PFNGLCOLOR3FVERTEX3FSUNPROC glad_glColor3fVertex3fSUN;
3705 PFNGLCOLOR3FVERTEX3FVSUNPROC glad_glColor3fVertex3fvSUN;
3706 PFNGLNORMAL3FVERTEX3FSUNPROC glad_glNormal3fVertex3fSUN;
3707 PFNGLNORMAL3FVERTEX3FVSUNPROC glad_glNormal3fVertex3fvSUN;
3708 PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glColor4fNormal3fVertex3fSUN;
3709 PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glColor4fNormal3fVertex3fvSUN;
3710 PFNGLTEXCOORD2FVERTEX3FSUNPROC glad_glTexCoord2fVertex3fSUN;
3711 PFNGLTEXCOORD2FVERTEX3FVSUNPROC glad_glTexCoord2fVertex3fvSUN;
3712 PFNGLTEXCOORD4FVERTEX4FSUNPROC glad_glTexCoord4fVertex4fSUN;
3713 PFNGLTEXCOORD4FVERTEX4FVSUNPROC glad_glTexCoord4fVertex4fvSUN;
3714 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC glad_glTexCoord2fColor4ubVertex3fSUN;
3715 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC glad_glTexCoord2fColor4ubVertex3fvSUN;
3716 PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC glad_glTexCoord2fColor3fVertex3fSUN;
3717 PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC glad_glTexCoord2fColor3fVertex3fvSUN;
3718 PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fNormal3fVertex3fSUN;
3719 PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fNormal3fVertex3fvSUN;
3720 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fSUN;
3721 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fvSUN;
3722 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fSUN;
3723 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fvSUN;
3724 PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC glad_glReplacementCodeuiVertex3fSUN;
3725 PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC glad_glReplacementCodeuiVertex3fvSUN;
3726 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC glad_glReplacementCodeuiColor4ubVertex3fSUN;
3727 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4ubVertex3fvSUN;
3728 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor3fVertex3fSUN;
3729 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor3fVertex3fvSUN;
3730 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiNormal3fVertex3fSUN;
3731 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiNormal3fVertex3fvSUN;
3732 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN;
3733 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN;
3734 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fSUN;
3735 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fvSUN;
3736 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
3737 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
3738 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
3739 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
3740 PFNGLIGLOOINTERFACESGIXPROC glad_glIglooInterfaceSGIX;
3741 PFNGLVERTEXATTRIBI1IEXTPROC glad_glVertexAttribI1iEXT;
3742 PFNGLVERTEXATTRIBI2IEXTPROC glad_glVertexAttribI2iEXT;
3743 PFNGLVERTEXATTRIBI3IEXTPROC glad_glVertexAttribI3iEXT;
3744 PFNGLVERTEXATTRIBI4IEXTPROC glad_glVertexAttribI4iEXT;
3745 PFNGLVERTEXATTRIBI1UIEXTPROC glad_glVertexAttribI1uiEXT;
3746 PFNGLVERTEXATTRIBI2UIEXTPROC glad_glVertexAttribI2uiEXT;
3747 PFNGLVERTEXATTRIBI3UIEXTPROC glad_glVertexAttribI3uiEXT;
3748 PFNGLVERTEXATTRIBI4UIEXTPROC glad_glVertexAttribI4uiEXT;
3749 PFNGLVERTEXATTRIBI1IVEXTPROC glad_glVertexAttribI1ivEXT;
3750 PFNGLVERTEXATTRIBI2IVEXTPROC glad_glVertexAttribI2ivEXT;
3751 PFNGLVERTEXATTRIBI3IVEXTPROC glad_glVertexAttribI3ivEXT;
3752 PFNGLVERTEXATTRIBI4IVEXTPROC glad_glVertexAttribI4ivEXT;
3753 PFNGLVERTEXATTRIBI1UIVEXTPROC glad_glVertexAttribI1uivEXT;
3754 PFNGLVERTEXATTRIBI2UIVEXTPROC glad_glVertexAttribI2uivEXT;
3755 PFNGLVERTEXATTRIBI3UIVEXTPROC glad_glVertexAttribI3uivEXT;
3756 PFNGLVERTEXATTRIBI4UIVEXTPROC glad_glVertexAttribI4uivEXT;
3757 PFNGLVERTEXATTRIBI4BVEXTPROC glad_glVertexAttribI4bvEXT;
3758 PFNGLVERTEXATTRIBI4SVEXTPROC glad_glVertexAttribI4svEXT;
3759 PFNGLVERTEXATTRIBI4UBVEXTPROC glad_glVertexAttribI4ubvEXT;
3760 PFNGLVERTEXATTRIBI4USVEXTPROC glad_glVertexAttribI4usvEXT;
3761 PFNGLVERTEXATTRIBIPOINTEREXTPROC glad_glVertexAttribIPointerEXT;
3762 PFNGLGETVERTEXATTRIBIIVEXTPROC glad_glGetVertexAttribIivEXT;
3763 PFNGLGETVERTEXATTRIBIUIVEXTPROC glad_glGetVertexAttribIuivEXT;
3764 PFNGLFOGFUNCSGISPROC glad_glFogFuncSGIS;
3765 PFNGLGETFOGFUNCSGISPROC glad_glGetFogFuncSGIS;
3766 PFNGLIMPORTSYNCEXTPROC glad_glImportSyncEXT;
3767 PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glFramebufferSampleLocationsfvNV;
3768 PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glNamedFramebufferSampleLocationsfvNV;
3769 PFNGLRESOLVEDEPTHVALUESNVPROC glad_glResolveDepthValuesNV;
3770 PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC glad_glDispatchComputeGroupSizeARB;
3771 PFNGLALPHAFUNCXOESPROC glad_glAlphaFuncxOES;
3772 PFNGLCLEARCOLORXOESPROC glad_glClearColorxOES;
3773 PFNGLCLEARDEPTHXOESPROC glad_glClearDepthxOES;
3774 PFNGLCLIPPLANEXOESPROC glad_glClipPlanexOES;
3775 PFNGLCOLOR4XOESPROC glad_glColor4xOES;
3776 PFNGLDEPTHRANGEXOESPROC glad_glDepthRangexOES;
3777 PFNGLFOGXOESPROC glad_glFogxOES;
3778 PFNGLFOGXVOESPROC glad_glFogxvOES;
3779 PFNGLFRUSTUMXOESPROC glad_glFrustumxOES;
3780 PFNGLGETCLIPPLANEXOESPROC glad_glGetClipPlanexOES;
3781 PFNGLGETFIXEDVOESPROC glad_glGetFixedvOES;
3782 PFNGLGETTEXENVXVOESPROC glad_glGetTexEnvxvOES;
3783 PFNGLGETTEXPARAMETERXVOESPROC glad_glGetTexParameterxvOES;
3784 PFNGLLIGHTMODELXOESPROC glad_glLightModelxOES;
3785 PFNGLLIGHTMODELXVOESPROC glad_glLightModelxvOES;
3786 PFNGLLIGHTXOESPROC glad_glLightxOES;
3787 PFNGLLIGHTXVOESPROC glad_glLightxvOES;
3788 PFNGLLINEWIDTHXOESPROC glad_glLineWidthxOES;
3789 PFNGLLOADMATRIXXOESPROC glad_glLoadMatrixxOES;
3790 PFNGLMATERIALXOESPROC glad_glMaterialxOES;
3791 PFNGLMATERIALXVOESPROC glad_glMaterialxvOES;
3792 PFNGLMULTMATRIXXOESPROC glad_glMultMatrixxOES;
3793 PFNGLMULTITEXCOORD4XOESPROC glad_glMultiTexCoord4xOES;
3794 PFNGLNORMAL3XOESPROC glad_glNormal3xOES;
3795 PFNGLORTHOXOESPROC glad_glOrthoxOES;
3796 PFNGLPOINTPARAMETERXVOESPROC glad_glPointParameterxvOES;
3797 PFNGLPOINTSIZEXOESPROC glad_glPointSizexOES;
3798 PFNGLPOLYGONOFFSETXOESPROC glad_glPolygonOffsetxOES;
3799 PFNGLROTATEXOESPROC glad_glRotatexOES;
3800 PFNGLSCALEXOESPROC glad_glScalexOES;
3801 PFNGLTEXENVXOESPROC glad_glTexEnvxOES;
3802 PFNGLTEXENVXVOESPROC glad_glTexEnvxvOES;
3803 PFNGLTEXPARAMETERXOESPROC glad_glTexParameterxOES;
3804 PFNGLTEXPARAMETERXVOESPROC glad_glTexParameterxvOES;
3805 PFNGLTRANSLATEXOESPROC glad_glTranslatexOES;
3806 PFNGLGETLIGHTXVOESPROC glad_glGetLightxvOES;
3807 PFNGLGETMATERIALXVOESPROC glad_glGetMaterialxvOES;
3808 PFNGLPOINTPARAMETERXOESPROC glad_glPointParameterxOES;
3809 PFNGLSAMPLECOVERAGEXOESPROC glad_glSampleCoveragexOES;
3810 PFNGLACCUMXOESPROC glad_glAccumxOES;
3811 PFNGLBITMAPXOESPROC glad_glBitmapxOES;
3812 PFNGLBLENDCOLORXOESPROC glad_glBlendColorxOES;
3813 PFNGLCLEARACCUMXOESPROC glad_glClearAccumxOES;
3814 PFNGLCOLOR3XOESPROC glad_glColor3xOES;
3815 PFNGLCOLOR3XVOESPROC glad_glColor3xvOES;
3816 PFNGLCOLOR4XVOESPROC glad_glColor4xvOES;
3817 PFNGLCONVOLUTIONPARAMETERXOESPROC glad_glConvolutionParameterxOES;
3818 PFNGLCONVOLUTIONPARAMETERXVOESPROC glad_glConvolutionParameterxvOES;
3819 PFNGLEVALCOORD1XOESPROC glad_glEvalCoord1xOES;
3820 PFNGLEVALCOORD1XVOESPROC glad_glEvalCoord1xvOES;
3821 PFNGLEVALCOORD2XOESPROC glad_glEvalCoord2xOES;
3822 PFNGLEVALCOORD2XVOESPROC glad_glEvalCoord2xvOES;
3823 PFNGLFEEDBACKBUFFERXOESPROC glad_glFeedbackBufferxOES;
3824 PFNGLGETCONVOLUTIONPARAMETERXVOESPROC glad_glGetConvolutionParameterxvOES;
3825 PFNGLGETHISTOGRAMPARAMETERXVOESPROC glad_glGetHistogramParameterxvOES;
3826 PFNGLGETLIGHTXOESPROC glad_glGetLightxOES;
3827 PFNGLGETMAPXVOESPROC glad_glGetMapxvOES;
3828 PFNGLGETMATERIALXOESPROC glad_glGetMaterialxOES;
3829 PFNGLGETPIXELMAPXVPROC glad_glGetPixelMapxv;
3830 PFNGLGETTEXGENXVOESPROC glad_glGetTexGenxvOES;
3831 PFNGLGETTEXLEVELPARAMETERXVOESPROC glad_glGetTexLevelParameterxvOES;
3832 PFNGLINDEXXOESPROC glad_glIndexxOES;
3833 PFNGLINDEXXVOESPROC glad_glIndexxvOES;
3834 PFNGLLOADTRANSPOSEMATRIXXOESPROC glad_glLoadTransposeMatrixxOES;
3835 PFNGLMAP1XOESPROC glad_glMap1xOES;
3836 PFNGLMAP2XOESPROC glad_glMap2xOES;
3837 PFNGLMAPGRID1XOESPROC glad_glMapGrid1xOES;
3838 PFNGLMAPGRID2XOESPROC glad_glMapGrid2xOES;
3839 PFNGLMULTTRANSPOSEMATRIXXOESPROC glad_glMultTransposeMatrixxOES;
3840 PFNGLMULTITEXCOORD1XOESPROC glad_glMultiTexCoord1xOES;
3841 PFNGLMULTITEXCOORD1XVOESPROC glad_glMultiTexCoord1xvOES;
3842 PFNGLMULTITEXCOORD2XOESPROC glad_glMultiTexCoord2xOES;
3843 PFNGLMULTITEXCOORD2XVOESPROC glad_glMultiTexCoord2xvOES;
3844 PFNGLMULTITEXCOORD3XOESPROC glad_glMultiTexCoord3xOES;
3845 PFNGLMULTITEXCOORD3XVOESPROC glad_glMultiTexCoord3xvOES;
3846 PFNGLMULTITEXCOORD4XVOESPROC glad_glMultiTexCoord4xvOES;
3847 PFNGLNORMAL3XVOESPROC glad_glNormal3xvOES;
3848 PFNGLPASSTHROUGHXOESPROC glad_glPassThroughxOES;
3849 PFNGLPIXELMAPXPROC glad_glPixelMapx;
3850 PFNGLPIXELSTOREXPROC glad_glPixelStorex;
3851 PFNGLPIXELTRANSFERXOESPROC glad_glPixelTransferxOES;
3852 PFNGLPIXELZOOMXOESPROC glad_glPixelZoomxOES;
3853 PFNGLPRIORITIZETEXTURESXOESPROC glad_glPrioritizeTexturesxOES;
3854 PFNGLRASTERPOS2XOESPROC glad_glRasterPos2xOES;
3855 PFNGLRASTERPOS2XVOESPROC glad_glRasterPos2xvOES;
3856 PFNGLRASTERPOS3XOESPROC glad_glRasterPos3xOES;
3857 PFNGLRASTERPOS3XVOESPROC glad_glRasterPos3xvOES;
3858 PFNGLRASTERPOS4XOESPROC glad_glRasterPos4xOES;
3859 PFNGLRASTERPOS4XVOESPROC glad_glRasterPos4xvOES;
3860 PFNGLRECTXOESPROC glad_glRectxOES;
3861 PFNGLRECTXVOESPROC glad_glRectxvOES;
3862 PFNGLTEXCOORD1XOESPROC glad_glTexCoord1xOES;
3863 PFNGLTEXCOORD1XVOESPROC glad_glTexCoord1xvOES;
3864 PFNGLTEXCOORD2XOESPROC glad_glTexCoord2xOES;
3865 PFNGLTEXCOORD2XVOESPROC glad_glTexCoord2xvOES;
3866 PFNGLTEXCOORD3XOESPROC glad_glTexCoord3xOES;
3867 PFNGLTEXCOORD3XVOESPROC glad_glTexCoord3xvOES;
3868 PFNGLTEXCOORD4XOESPROC glad_glTexCoord4xOES;
3869 PFNGLTEXCOORD4XVOESPROC glad_glTexCoord4xvOES;
3870 PFNGLTEXGENXOESPROC glad_glTexGenxOES;
3871 PFNGLTEXGENXVOESPROC glad_glTexGenxvOES;
3872 PFNGLVERTEX2XOESPROC glad_glVertex2xOES;
3873 PFNGLVERTEX2XVOESPROC glad_glVertex2xvOES;
3874 PFNGLVERTEX3XOESPROC glad_glVertex3xOES;
3875 PFNGLVERTEX3XVOESPROC glad_glVertex3xvOES;
3876 PFNGLVERTEX4XOESPROC glad_glVertex4xOES;
3877 PFNGLVERTEX4XVOESPROC glad_glVertex4xvOES;
3878 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT;
3879 PFNGLTEXIMAGE4DSGISPROC glad_glTexImage4DSGIS;
3880 PFNGLTEXSUBIMAGE4DSGISPROC glad_glTexSubImage4DSGIS;
3881 PFNGLTEXIMAGE3DEXTPROC glad_glTexImage3DEXT;
3882 PFNGLTEXSUBIMAGE3DEXTPROC glad_glTexSubImage3DEXT;
3883 PFNGLSAMPLEMASKEXTPROC glad_glSampleMaskEXT;
3884 PFNGLSAMPLEPATTERNEXTPROC glad_glSamplePatternEXT;
3885 PFNGLSECONDARYCOLOR3BEXTPROC glad_glSecondaryColor3bEXT;
3886 PFNGLSECONDARYCOLOR3BVEXTPROC glad_glSecondaryColor3bvEXT;
3887 PFNGLSECONDARYCOLOR3DEXTPROC glad_glSecondaryColor3dEXT;
3888 PFNGLSECONDARYCOLOR3DVEXTPROC glad_glSecondaryColor3dvEXT;
3889 PFNGLSECONDARYCOLOR3FEXTPROC glad_glSecondaryColor3fEXT;
3890 PFNGLSECONDARYCOLOR3FVEXTPROC glad_glSecondaryColor3fvEXT;
3891 PFNGLSECONDARYCOLOR3IEXTPROC glad_glSecondaryColor3iEXT;
3892 PFNGLSECONDARYCOLOR3IVEXTPROC glad_glSecondaryColor3ivEXT;
3893 PFNGLSECONDARYCOLOR3SEXTPROC glad_glSecondaryColor3sEXT;
3894 PFNGLSECONDARYCOLOR3SVEXTPROC glad_glSecondaryColor3svEXT;
3895 PFNGLSECONDARYCOLOR3UBEXTPROC glad_glSecondaryColor3ubEXT;
3896 PFNGLSECONDARYCOLOR3UBVEXTPROC glad_glSecondaryColor3ubvEXT;
3897 PFNGLSECONDARYCOLOR3UIEXTPROC glad_glSecondaryColor3uiEXT;
3898 PFNGLSECONDARYCOLOR3UIVEXTPROC glad_glSecondaryColor3uivEXT;
3899 PFNGLSECONDARYCOLOR3USEXTPROC glad_glSecondaryColor3usEXT;
3900 PFNGLSECONDARYCOLOR3USVEXTPROC glad_glSecondaryColor3usvEXT;
3901 PFNGLSECONDARYCOLORPOINTEREXTPROC glad_glSecondaryColorPointerEXT;
3902 PFNGLNEWOBJECTBUFFERATIPROC glad_glNewObjectBufferATI;
3903 PFNGLISOBJECTBUFFERATIPROC glad_glIsObjectBufferATI;
3904 PFNGLUPDATEOBJECTBUFFERATIPROC glad_glUpdateObjectBufferATI;
3905 PFNGLGETOBJECTBUFFERFVATIPROC glad_glGetObjectBufferfvATI;
3906 PFNGLGETOBJECTBUFFERIVATIPROC glad_glGetObjectBufferivATI;
3907 PFNGLFREEOBJECTBUFFERATIPROC glad_glFreeObjectBufferATI;
3908 PFNGLARRAYOBJECTATIPROC glad_glArrayObjectATI;
3909 PFNGLGETARRAYOBJECTFVATIPROC glad_glGetArrayObjectfvATI;
3910 PFNGLGETARRAYOBJECTIVATIPROC glad_glGetArrayObjectivATI;
3911 PFNGLVARIANTARRAYOBJECTATIPROC glad_glVariantArrayObjectATI;
3912 PFNGLGETVARIANTARRAYOBJECTFVATIPROC glad_glGetVariantArrayObjectfvATI;
3913 PFNGLGETVARIANTARRAYOBJECTIVATIPROC glad_glGetVariantArrayObjectivATI;
3914 PFNGLMAXSHADERCOMPILERTHREADSARBPROC glad_glMaxShaderCompilerThreadsARB;
3915 PFNGLTEXPAGECOMMITMENTARBPROC glad_glTexPageCommitmentARB;
3916 PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glFramebufferSampleLocationsfvARB;
3917 PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glNamedFramebufferSampleLocationsfvARB;
3918 PFNGLEVALUATEDEPTHVALUESARBPROC glad_glEvaluateDepthValuesARB;
3919 PFNGLBUFFERPAGECOMMITMENTARBPROC glad_glBufferPageCommitmentARB;
3920 PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC glad_glNamedBufferPageCommitmentEXT;
3921 PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC glad_glNamedBufferPageCommitmentARB;
3922 PFNGLDRAWRANGEELEMENTSEXTPROC glad_glDrawRangeElementsEXT;
3923 PFNGLUNIFORMMATRIX2X3FVNVPROC glad_glUniformMatrix2x3fvNV;
3924 PFNGLUNIFORMMATRIX3X2FVNVPROC glad_glUniformMatrix3x2fvNV;
3925 PFNGLUNIFORMMATRIX2X4FVNVPROC glad_glUniformMatrix2x4fvNV;
3926 PFNGLUNIFORMMATRIX4X2FVNVPROC glad_glUniformMatrix4x2fvNV;
3927 PFNGLUNIFORMMATRIX3X4FVNVPROC glad_glUniformMatrix3x4fvNV;
3928 PFNGLUNIFORMMATRIX4X3FVNVPROC glad_glUniformMatrix4x3fvNV;
3929 PFNGLTEXPAGECOMMITMENTEXTPROC glad_glTexPageCommitmentEXT;
3930 PFNGLDRAWARRAYSINSTANCEDNVPROC glad_glDrawArraysInstancedNV;
3931 PFNGLDRAWELEMENTSINSTANCEDNVPROC glad_glDrawElementsInstancedNV;
3932 PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC glad_glDrawArraysInstancedBaseInstanceEXT;
3933 PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC glad_glDrawElementsInstancedBaseInstanceEXT;
3934 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC glad_glDrawElementsInstancedBaseVertexBaseInstanceEXT;
3935 PFNGLVERTEXATTRIBDIVISOREXTPROC glad_glVertexAttribDivisorEXT;
3936 PFNGLENABLEIEXTPROC glad_glEnableiEXT;
3937 PFNGLDISABLEIEXTPROC glad_glDisableiEXT;
3938 PFNGLBLENDEQUATIONIEXTPROC glad_glBlendEquationiEXT;
3939 PFNGLBLENDEQUATIONSEPARATEIEXTPROC glad_glBlendEquationSeparateiEXT;
3940 PFNGLBLENDFUNCIEXTPROC glad_glBlendFunciEXT;
3941 PFNGLBLENDFUNCSEPARATEIEXTPROC glad_glBlendFuncSeparateiEXT;
3942 PFNGLCOLORMASKIEXTPROC glad_glColorMaskiEXT;
3943 PFNGLISENABLEDIEXTPROC glad_glIsEnablediEXT;
3944 PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC glad_glGetTranslatedShaderSourceANGLE;
3945 PFNGLCOVERAGEMASKNVPROC glad_glCoverageMaskNV;
3946 PFNGLCOVERAGEOPERATIONNVPROC glad_glCoverageOperationNV;
3947 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC glad_glRenderbufferStorageMultisampleANGLE;
3948 PFNGLBINDVERTEXARRAYOESPROC glad_glBindVertexArrayOES;
3949 PFNGLDELETEVERTEXARRAYSOESPROC glad_glDeleteVertexArraysOES;
3950 PFNGLGENVERTEXARRAYSOESPROC glad_glGenVertexArraysOES;
3951 PFNGLISVERTEXARRAYOESPROC glad_glIsVertexArrayOES;
3952 PFNGLSTARTTILINGQCOMPROC glad_glStartTilingQCOM;
3953 PFNGLENDTILINGQCOMPROC glad_glEndTilingQCOM;
3954 PFNGLGETGRAPHICSRESETSTATUSEXTPROC glad_glGetGraphicsResetStatusEXT;
3955 PFNGLREADNPIXELSEXTPROC glad_glReadnPixelsEXT;
3956 PFNGLGETNUNIFORMFVEXTPROC glad_glGetnUniformfvEXT;
3957 PFNGLGETNUNIFORMIVEXTPROC glad_glGetnUniformivEXT;
3958 PFNGLGENQUERIESEXTPROC glad_glGenQueriesEXT;
3959 PFNGLDELETEQUERIESEXTPROC glad_glDeleteQueriesEXT;
3960 PFNGLISQUERYEXTPROC glad_glIsQueryEXT;
3961 PFNGLBEGINQUERYEXTPROC glad_glBeginQueryEXT;
3962 PFNGLENDQUERYEXTPROC glad_glEndQueryEXT;
3963 PFNGLQUERYCOUNTEREXTPROC glad_glQueryCounterEXT;
3964 PFNGLGETQUERYIVEXTPROC glad_glGetQueryivEXT;
3965 PFNGLGETQUERYOBJECTIVEXTPROC glad_glGetQueryObjectivEXT;
3966 PFNGLGETQUERYOBJECTUIVEXTPROC glad_glGetQueryObjectuivEXT;
3967 PFNGLPRIMITIVEBOUNDINGBOXEXTPROC glad_glPrimitiveBoundingBoxEXT;
3968 PFNGLGETDRIVERCONTROLSQCOMPROC glad_glGetDriverControlsQCOM;
3969 PFNGLGETDRIVERCONTROLSTRINGQCOMPROC glad_glGetDriverControlStringQCOM;
3970 PFNGLENABLEDRIVERCONTROLQCOMPROC glad_glEnableDriverControlQCOM;
3971 PFNGLDISABLEDRIVERCONTROLQCOMPROC glad_glDisableDriverControlQCOM;
3972 PFNGLFRAMEBUFFERTEXTUREOESPROC glad_glFramebufferTextureOES;
3973 PFNGLPATCHPARAMETERIOESPROC glad_glPatchParameteriOES;
3974 PFNGLTEXTUREVIEWOESPROC glad_glTextureViewOES;
3975 PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC glad_glFramebufferTexture2DMultisampleEXT;
3976 PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC glad_glFramebufferPixelLocalStorageSizeEXT;
3977 PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC glad_glGetFramebufferPixelLocalStorageSizeEXT;
3978 PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC glad_glClearPixelLocalStorageuiEXT;
3979 PFNGLBUFFERSTORAGEEXTPROC glad_glBufferStorageEXT;
3980 PFNGLTEXBUFFEROESPROC glad_glTexBufferOES;
3981 PFNGLTEXBUFFERRANGEOESPROC glad_glTexBufferRangeOES;
3982 PFNGLGETPROGRAMBINARYOESPROC glad_glGetProgramBinaryOES;
3983 PFNGLPROGRAMBINARYOESPROC glad_glProgramBinaryOES;
3984 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC glad_glRenderbufferStorageMultisampleAPPLE;
3985 PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC glad_glResolveMultisampleFramebufferAPPLE;
3986 PFNGLCOPYBUFFERSUBDATANVPROC glad_glCopyBufferSubDataNV;
3987 PFNGLTEXTUREVIEWEXTPROC glad_glTextureViewEXT;
3988 PFNGLBLITFRAMEBUFFERNVPROC glad_glBlitFramebufferNV;
3989 PFNGLPRIMITIVEBOUNDINGBOXOESPROC glad_glPrimitiveBoundingBoxOES;
3990 PFNGLALPHAFUNCQCOMPROC glad_glAlphaFuncQCOM;
3991 PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC glad_glMultiDrawArraysIndirectEXT;
3992 PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC glad_glMultiDrawElementsIndirectEXT;
3993 PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC glad_glBindFragDataLocationIndexedEXT;
3994 PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC glad_glGetProgramResourceLocationIndexEXT;
3995 PFNGLGETFRAGDATAINDEXEXTPROC glad_glGetFragDataIndexEXT;
3996 PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC glad_glFramebufferTexture2DDownsampleIMG;
3997 PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC glad_glFramebufferTextureLayerDownsampleIMG;
3998 PFNGLFENCESYNCAPPLEPROC glad_glFenceSyncAPPLE;
3999 PFNGLISSYNCAPPLEPROC glad_glIsSyncAPPLE;
4000 PFNGLDELETESYNCAPPLEPROC glad_glDeleteSyncAPPLE;
4001 PFNGLCLIENTWAITSYNCAPPLEPROC glad_glClientWaitSyncAPPLE;
4002 PFNGLWAITSYNCAPPLEPROC glad_glWaitSyncAPPLE;
4003 PFNGLGETINTEGER64VAPPLEPROC glad_glGetInteger64vAPPLE;
4004 PFNGLGETSYNCIVAPPLEPROC glad_glGetSyncivAPPLE;
4005 PFNGLCOPYIMAGESUBDATAOESPROC glad_glCopyImageSubDataOES;
4006 PFNGLEXTGETSHADERSQCOMPROC glad_glExtGetShadersQCOM;
4007 PFNGLEXTGETPROGRAMSQCOMPROC glad_glExtGetProgramsQCOM;
4008 PFNGLEXTISPROGRAMBINARYQCOMPROC glad_glExtIsProgramBinaryQCOM;
4009 PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC glad_glExtGetProgramBinarySourceQCOM;
4010 PFNGLDRAWELEMENTSBASEVERTEXEXTPROC glad_glDrawElementsBaseVertexEXT;
4011 PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC glad_glDrawRangeElementsBaseVertexEXT;
4012 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC glad_glDrawElementsInstancedBaseVertexEXT;
4013 PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC glad_glMultiDrawElementsBaseVertexEXT;
4014 PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC glad_glRenderbufferStorageMultisampleNV;
4015 PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC glad_glTexStorage3DMultisampleOES;
4016 PFNGLENABLEIOESPROC glad_glEnableiOES;
4017 PFNGLDISABLEIOESPROC glad_glDisableiOES;
4018 PFNGLBLENDEQUATIONIOESPROC glad_glBlendEquationiOES;
4019 PFNGLBLENDEQUATIONSEPARATEIOESPROC glad_glBlendEquationSeparateiOES;
4020 PFNGLBLENDFUNCIOESPROC glad_glBlendFunciOES;
4021 PFNGLBLENDFUNCSEPARATEIOESPROC glad_glBlendFuncSeparateiOES;
4022 PFNGLCOLORMASKIOESPROC glad_glColorMaskiOES;
4023 PFNGLISENABLEDIOESPROC glad_glIsEnablediOES;
4024 PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glad_glEGLImageTargetTexture2DOES;
4025 PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glad_glEGLImageTargetRenderbufferStorageOES;
4026 PFNGLVIEWPORTARRAYVNVPROC glad_glViewportArrayvNV;
4027 PFNGLVIEWPORTINDEXEDFNVPROC glad_glViewportIndexedfNV;
4028 PFNGLVIEWPORTINDEXEDFVNVPROC glad_glViewportIndexedfvNV;
4029 PFNGLSCISSORARRAYVNVPROC glad_glScissorArrayvNV;
4030 PFNGLSCISSORINDEXEDNVPROC glad_glScissorIndexedNV;
4031 PFNGLSCISSORINDEXEDVNVPROC glad_glScissorIndexedvNV;
4032 PFNGLDEPTHRANGEARRAYFVNVPROC glad_glDepthRangeArrayfvNV;
4033 PFNGLDEPTHRANGEINDEXEDFNVPROC glad_glDepthRangeIndexedfNV;
4034 PFNGLGETFLOATI_VNVPROC glad_glGetFloati_vNV;
4035 PFNGLENABLEINVPROC glad_glEnableiNV;
4036 PFNGLDISABLEINVPROC glad_glDisableiNV;
4037 PFNGLISENABLEDINVPROC glad_glIsEnablediNV;
4038 PFNGLDRAWBUFFERSNVPROC glad_glDrawBuffersNV;
4039 PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC glad_glFramebufferTextureMultisampleMultiviewOVR;
4040 PFNGLTEXPARAMETERIIVOESPROC glad_glTexParameterIivOES;
4041 PFNGLTEXPARAMETERIUIVOESPROC glad_glTexParameterIuivOES;
4042 PFNGLGETTEXPARAMETERIIVOESPROC glad_glGetTexParameterIivOES;
4043 PFNGLGETTEXPARAMETERIUIVOESPROC glad_glGetTexParameterIuivOES;
4044 PFNGLSAMPLERPARAMETERIIVOESPROC glad_glSamplerParameterIivOES;
4045 PFNGLSAMPLERPARAMETERIUIVOESPROC glad_glSamplerParameterIuivOES;
4046 PFNGLGETSAMPLERPARAMETERIIVOESPROC glad_glGetSamplerParameterIivOES;
4047 PFNGLGETSAMPLERPARAMETERIUIVOESPROC glad_glGetSamplerParameterIuivOES;
4048 PFNGLVERTEXATTRIBDIVISORNVPROC glad_glVertexAttribDivisorNV;
4049 PFNGLTEXSTORAGE1DEXTPROC glad_glTexStorage1DEXT;
4050 PFNGLTEXSTORAGE2DEXTPROC glad_glTexStorage2DEXT;
4051 PFNGLTEXSTORAGE3DEXTPROC glad_glTexStorage3DEXT;
4052 PFNGLCOPYIMAGESUBDATAEXTPROC glad_glCopyImageSubDataEXT;
4053 PFNGLMINSAMPLESHADINGOESPROC glad_glMinSampleShadingOES;
4054 PFNGLMAPBUFFERRANGEEXTPROC glad_glMapBufferRangeEXT;
4055 PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC glad_glFlushMappedBufferRangeEXT;
4056 PFNGLMAPBUFFEROESPROC glad_glMapBufferOES;
4057 PFNGLUNMAPBUFFEROESPROC glad_glUnmapBufferOES;
4058 PFNGLGETBUFFERPOINTERVOESPROC glad_glGetBufferPointervOES;
4059 PFNGLPOLYGONMODENVPROC glad_glPolygonModeNV;
4060 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC glad_glRenderbufferStorageMultisampleIMG;
4061 PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC glad_glFramebufferTexture2DMultisampleIMG;
4062 PFNGLDRAWBUFFERSEXTPROC glad_glDrawBuffersEXT;
4063 PFNGLDRAWELEMENTSBASEVERTEXOESPROC glad_glDrawElementsBaseVertexOES;
4064 PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC glad_glDrawRangeElementsBaseVertexOES;
4065 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC glad_glDrawElementsInstancedBaseVertexOES;
4066 PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC glad_glMultiDrawElementsBaseVertexOES;
4067 PFNGLCOPYTEXTURELEVELSAPPLEPROC glad_glCopyTextureLevelsAPPLE;
4068 PFNGLREADBUFFERINDEXEDEXTPROC glad_glReadBufferIndexedEXT;
4069 PFNGLDRAWBUFFERSINDEXEDEXTPROC glad_glDrawBuffersIndexedEXT;
4070 PFNGLGETINTEGERI_VEXTPROC glad_glGetIntegeri_vEXT;
4071 PFNGLEXTGETTEXTURESQCOMPROC glad_glExtGetTexturesQCOM;
4072 PFNGLEXTGETBUFFERSQCOMPROC glad_glExtGetBuffersQCOM;
4073 PFNGLEXTGETRENDERBUFFERSQCOMPROC glad_glExtGetRenderbuffersQCOM;
4074 PFNGLEXTGETFRAMEBUFFERSQCOMPROC glad_glExtGetFramebuffersQCOM;
4075 PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC glad_glExtGetTexLevelParameterivQCOM;
4076 PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC glad_glExtTexObjectStateOverrideiQCOM;
4077 PFNGLEXTGETTEXSUBIMAGEQCOMPROC glad_glExtGetTexSubImageQCOM;
4078 PFNGLEXTGETBUFFERPOINTERVQCOMPROC glad_glExtGetBufferPointervQCOM;
4079 PFNGLSAMPLERPARAMETERIIVEXTPROC glad_glSamplerParameterIivEXT;
4080 PFNGLSAMPLERPARAMETERIUIVEXTPROC glad_glSamplerParameterIuivEXT;
4081 PFNGLGETSAMPLERPARAMETERIIVEXTPROC glad_glGetSamplerParameterIivEXT;
4082 PFNGLGETSAMPLERPARAMETERIUIVEXTPROC glad_glGetSamplerParameterIuivEXT;
4083 PFNGLBLITFRAMEBUFFERANGLEPROC glad_glBlitFramebufferANGLE;
4084 PFNGLTEXIMAGE3DOESPROC glad_glTexImage3DOES;
4085 PFNGLTEXSUBIMAGE3DOESPROC glad_glTexSubImage3DOES;
4086 PFNGLCOPYTEXSUBIMAGE3DOESPROC glad_glCopyTexSubImage3DOES;
4087 PFNGLCOMPRESSEDTEXIMAGE3DOESPROC glad_glCompressedTexImage3DOES;
4088 PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC glad_glCompressedTexSubImage3DOES;
4089 PFNGLFRAMEBUFFERTEXTURE3DOESPROC glad_glFramebufferTexture3DOES;
4090 PFNGLPATCHPARAMETERIEXTPROC glad_glPatchParameteriEXT;
4091 PFNGLREADBUFFERNVPROC glad_glReadBufferNV;
4092 PFNGLDRAWARRAYSINSTANCEDANGLEPROC glad_glDrawArraysInstancedANGLE;
4093 PFNGLDRAWELEMENTSINSTANCEDANGLEPROC glad_glDrawElementsInstancedANGLE;
4094 PFNGLVERTEXATTRIBDIVISORANGLEPROC glad_glVertexAttribDivisorANGLE;
4095 PFNGLDISCARDFRAMEBUFFEREXTPROC glad_glDiscardFramebufferEXT;
4096 PFNGLTEXBUFFERRANGEEXTPROC glad_glTexBufferRangeEXT;
4097 PFNGLPOINTSIZEPOINTEROESPROC glad_glPointSizePointerOES;
4098 PFNGLTEXGENFOESPROC glad_glTexGenfOES;
4099 PFNGLTEXGENFVOESPROC glad_glTexGenfvOES;
4100 PFNGLTEXGENIOESPROC glad_glTexGeniOES;
4101 PFNGLTEXGENIVOESPROC glad_glTexGenivOES;
4102 PFNGLGETTEXGENFVOESPROC glad_glGetTexGenfvOES;
4103 PFNGLGETTEXGENIVOESPROC glad_glGetTexGenivOES;
4104 PFNGLCLIPPLANEFIMGPROC glad_glClipPlanefIMG;
4105 PFNGLCLIPPLANEXIMGPROC glad_glClipPlanexIMG;
4106 PFNGLBLENDEQUATIONOESPROC glad_glBlendEquationOES;
4107 PFNGLCURRENTPALETTEMATRIXOESPROC glad_glCurrentPaletteMatrixOES;
4108 PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC glad_glLoadPaletteFromModelViewMatrixOES;
4109 PFNGLMATRIXINDEXPOINTEROESPROC glad_glMatrixIndexPointerOES;
4110 PFNGLWEIGHTPOINTEROESPROC glad_glWeightPointerOES;
4111 PFNGLBLENDEQUATIONSEPARATEOESPROC glad_glBlendEquationSeparateOES;
4112 PFNGLISRENDERBUFFEROESPROC glad_glIsRenderbufferOES;
4113 PFNGLBINDRENDERBUFFEROESPROC glad_glBindRenderbufferOES;
4114 PFNGLDELETERENDERBUFFERSOESPROC glad_glDeleteRenderbuffersOES;
4115 PFNGLGENRENDERBUFFERSOESPROC glad_glGenRenderbuffersOES;
4116 PFNGLRENDERBUFFERSTORAGEOESPROC glad_glRenderbufferStorageOES;
4117 PFNGLGETRENDERBUFFERPARAMETERIVOESPROC glad_glGetRenderbufferParameterivOES;
4118 PFNGLISFRAMEBUFFEROESPROC glad_glIsFramebufferOES;
4119 PFNGLBINDFRAMEBUFFEROESPROC glad_glBindFramebufferOES;
4120 PFNGLDELETEFRAMEBUFFERSOESPROC glad_glDeleteFramebuffersOES;
4121 PFNGLGENFRAMEBUFFERSOESPROC glad_glGenFramebuffersOES;
4122 PFNGLCHECKFRAMEBUFFERSTATUSOESPROC glad_glCheckFramebufferStatusOES;
4123 PFNGLFRAMEBUFFERRENDERBUFFEROESPROC glad_glFramebufferRenderbufferOES;
4124 PFNGLFRAMEBUFFERTEXTURE2DOESPROC glad_glFramebufferTexture2DOES;
4125 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC glad_glGetFramebufferAttachmentParameterivOES;
4126 PFNGLGENERATEMIPMAPOESPROC glad_glGenerateMipmapOES;
4127 PFNGLDRAWTEXSOESPROC glad_glDrawTexsOES;
4128 PFNGLDRAWTEXIOESPROC glad_glDrawTexiOES;
4129 PFNGLDRAWTEXXOESPROC glad_glDrawTexxOES;
4130 PFNGLDRAWTEXSVOESPROC glad_glDrawTexsvOES;
4131 PFNGLDRAWTEXIVOESPROC glad_glDrawTexivOES;
4132 PFNGLDRAWTEXXVOESPROC glad_glDrawTexxvOES;
4133 PFNGLDRAWTEXFOESPROC glad_glDrawTexfOES;
4134 PFNGLDRAWTEXFVOESPROC glad_glDrawTexfvOES;
4135 PFNGLBLENDFUNCSEPARATEOESPROC glad_glBlendFuncSeparateOES;
load_GL_VERSION_1_0(GLADloadproc load)4136 static void load_GL_VERSION_1_0(GLADloadproc load) {
4137 	if(!GLAD_GL_VERSION_1_0) return;
4138 	glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
4139 	glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
4140 	glad_glHint = (PFNGLHINTPROC)load("glHint");
4141 	glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
4142 	glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
4143 	glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
4144 	glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
4145 	glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
4146 	glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
4147 	glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
4148 	glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
4149 	glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
4150 	glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
4151 	glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
4152 	glad_glClear = (PFNGLCLEARPROC)load("glClear");
4153 	glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
4154 	glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
4155 	glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
4156 	glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
4157 	glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
4158 	glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
4159 	glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
4160 	glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
4161 	glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
4162 	glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
4163 	glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
4164 	glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
4165 	glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
4166 	glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
4167 	glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
4168 	glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
4169 	glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
4170 	glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
4171 	glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
4172 	glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
4173 	glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
4174 	glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
4175 	glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
4176 	glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
4177 	glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
4178 	glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
4179 	glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
4180 	glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
4181 	glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
4182 	glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
4183 	glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
4184 	glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
4185 	glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
4186 	glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList");
4187 	glad_glEndList = (PFNGLENDLISTPROC)load("glEndList");
4188 	glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList");
4189 	glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists");
4190 	glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists");
4191 	glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists");
4192 	glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase");
4193 	glad_glBegin = (PFNGLBEGINPROC)load("glBegin");
4194 	glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap");
4195 	glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b");
4196 	glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv");
4197 	glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d");
4198 	glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv");
4199 	glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f");
4200 	glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv");
4201 	glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i");
4202 	glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv");
4203 	glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s");
4204 	glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv");
4205 	glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub");
4206 	glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv");
4207 	glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui");
4208 	glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv");
4209 	glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us");
4210 	glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv");
4211 	glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b");
4212 	glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv");
4213 	glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d");
4214 	glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv");
4215 	glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f");
4216 	glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv");
4217 	glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i");
4218 	glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv");
4219 	glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s");
4220 	glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv");
4221 	glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub");
4222 	glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv");
4223 	glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui");
4224 	glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv");
4225 	glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us");
4226 	glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv");
4227 	glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag");
4228 	glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv");
4229 	glad_glEnd = (PFNGLENDPROC)load("glEnd");
4230 	glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd");
4231 	glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv");
4232 	glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf");
4233 	glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv");
4234 	glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi");
4235 	glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv");
4236 	glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs");
4237 	glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv");
4238 	glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b");
4239 	glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv");
4240 	glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d");
4241 	glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv");
4242 	glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f");
4243 	glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv");
4244 	glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i");
4245 	glad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv");
4246 	glad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s");
4247 	glad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv");
4248 	glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d");
4249 	glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv");
4250 	glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f");
4251 	glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv");
4252 	glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i");
4253 	glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv");
4254 	glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s");
4255 	glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv");
4256 	glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d");
4257 	glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv");
4258 	glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f");
4259 	glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv");
4260 	glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i");
4261 	glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv");
4262 	glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s");
4263 	glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv");
4264 	glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d");
4265 	glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv");
4266 	glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f");
4267 	glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv");
4268 	glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i");
4269 	glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv");
4270 	glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s");
4271 	glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv");
4272 	glad_glRectd = (PFNGLRECTDPROC)load("glRectd");
4273 	glad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv");
4274 	glad_glRectf = (PFNGLRECTFPROC)load("glRectf");
4275 	glad_glRectfv = (PFNGLRECTFVPROC)load("glRectfv");
4276 	glad_glRecti = (PFNGLRECTIPROC)load("glRecti");
4277 	glad_glRectiv = (PFNGLRECTIVPROC)load("glRectiv");
4278 	glad_glRects = (PFNGLRECTSPROC)load("glRects");
4279 	glad_glRectsv = (PFNGLRECTSVPROC)load("glRectsv");
4280 	glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC)load("glTexCoord1d");
4281 	glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)load("glTexCoord1dv");
4282 	glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC)load("glTexCoord1f");
4283 	glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)load("glTexCoord1fv");
4284 	glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC)load("glTexCoord1i");
4285 	glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)load("glTexCoord1iv");
4286 	glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC)load("glTexCoord1s");
4287 	glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)load("glTexCoord1sv");
4288 	glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC)load("glTexCoord2d");
4289 	glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)load("glTexCoord2dv");
4290 	glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC)load("glTexCoord2f");
4291 	glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)load("glTexCoord2fv");
4292 	glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC)load("glTexCoord2i");
4293 	glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)load("glTexCoord2iv");
4294 	glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC)load("glTexCoord2s");
4295 	glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)load("glTexCoord2sv");
4296 	glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC)load("glTexCoord3d");
4297 	glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)load("glTexCoord3dv");
4298 	glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC)load("glTexCoord3f");
4299 	glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC)load("glTexCoord3fv");
4300 	glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC)load("glTexCoord3i");
4301 	glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC)load("glTexCoord3iv");
4302 	glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC)load("glTexCoord3s");
4303 	glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC)load("glTexCoord3sv");
4304 	glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC)load("glTexCoord4d");
4305 	glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC)load("glTexCoord4dv");
4306 	glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC)load("glTexCoord4f");
4307 	glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC)load("glTexCoord4fv");
4308 	glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC)load("glTexCoord4i");
4309 	glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC)load("glTexCoord4iv");
4310 	glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC)load("glTexCoord4s");
4311 	glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC)load("glTexCoord4sv");
4312 	glad_glVertex2d = (PFNGLVERTEX2DPROC)load("glVertex2d");
4313 	glad_glVertex2dv = (PFNGLVERTEX2DVPROC)load("glVertex2dv");
4314 	glad_glVertex2f = (PFNGLVERTEX2FPROC)load("glVertex2f");
4315 	glad_glVertex2fv = (PFNGLVERTEX2FVPROC)load("glVertex2fv");
4316 	glad_glVertex2i = (PFNGLVERTEX2IPROC)load("glVertex2i");
4317 	glad_glVertex2iv = (PFNGLVERTEX2IVPROC)load("glVertex2iv");
4318 	glad_glVertex2s = (PFNGLVERTEX2SPROC)load("glVertex2s");
4319 	glad_glVertex2sv = (PFNGLVERTEX2SVPROC)load("glVertex2sv");
4320 	glad_glVertex3d = (PFNGLVERTEX3DPROC)load("glVertex3d");
4321 	glad_glVertex3dv = (PFNGLVERTEX3DVPROC)load("glVertex3dv");
4322 	glad_glVertex3f = (PFNGLVERTEX3FPROC)load("glVertex3f");
4323 	glad_glVertex3fv = (PFNGLVERTEX3FVPROC)load("glVertex3fv");
4324 	glad_glVertex3i = (PFNGLVERTEX3IPROC)load("glVertex3i");
4325 	glad_glVertex3iv = (PFNGLVERTEX3IVPROC)load("glVertex3iv");
4326 	glad_glVertex3s = (PFNGLVERTEX3SPROC)load("glVertex3s");
4327 	glad_glVertex3sv = (PFNGLVERTEX3SVPROC)load("glVertex3sv");
4328 	glad_glVertex4d = (PFNGLVERTEX4DPROC)load("glVertex4d");
4329 	glad_glVertex4dv = (PFNGLVERTEX4DVPROC)load("glVertex4dv");
4330 	glad_glVertex4f = (PFNGLVERTEX4FPROC)load("glVertex4f");
4331 	glad_glVertex4fv = (PFNGLVERTEX4FVPROC)load("glVertex4fv");
4332 	glad_glVertex4i = (PFNGLVERTEX4IPROC)load("glVertex4i");
4333 	glad_glVertex4iv = (PFNGLVERTEX4IVPROC)load("glVertex4iv");
4334 	glad_glVertex4s = (PFNGLVERTEX4SPROC)load("glVertex4s");
4335 	glad_glVertex4sv = (PFNGLVERTEX4SVPROC)load("glVertex4sv");
4336 	glad_glClipPlane = (PFNGLCLIPPLANEPROC)load("glClipPlane");
4337 	glad_glColorMaterial = (PFNGLCOLORMATERIALPROC)load("glColorMaterial");
4338 	glad_glFogf = (PFNGLFOGFPROC)load("glFogf");
4339 	glad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv");
4340 	glad_glFogi = (PFNGLFOGIPROC)load("glFogi");
4341 	glad_glFogiv = (PFNGLFOGIVPROC)load("glFogiv");
4342 	glad_glLightf = (PFNGLLIGHTFPROC)load("glLightf");
4343 	glad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv");
4344 	glad_glLighti = (PFNGLLIGHTIPROC)load("glLighti");
4345 	glad_glLightiv = (PFNGLLIGHTIVPROC)load("glLightiv");
4346 	glad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf");
4347 	glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv");
4348 	glad_glLightModeli = (PFNGLLIGHTMODELIPROC)load("glLightModeli");
4349 	glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC)load("glLightModeliv");
4350 	glad_glLineStipple = (PFNGLLINESTIPPLEPROC)load("glLineStipple");
4351 	glad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf");
4352 	glad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv");
4353 	glad_glMateriali = (PFNGLMATERIALIPROC)load("glMateriali");
4354 	glad_glMaterialiv = (PFNGLMATERIALIVPROC)load("glMaterialiv");
4355 	glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC)load("glPolygonStipple");
4356 	glad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel");
4357 	glad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf");
4358 	glad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv");
4359 	glad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi");
4360 	glad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv");
4361 	glad_glTexGend = (PFNGLTEXGENDPROC)load("glTexGend");
4362 	glad_glTexGendv = (PFNGLTEXGENDVPROC)load("glTexGendv");
4363 	glad_glTexGenf = (PFNGLTEXGENFPROC)load("glTexGenf");
4364 	glad_glTexGenfv = (PFNGLTEXGENFVPROC)load("glTexGenfv");
4365 	glad_glTexGeni = (PFNGLTEXGENIPROC)load("glTexGeni");
4366 	glad_glTexGeniv = (PFNGLTEXGENIVPROC)load("glTexGeniv");
4367 	glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)load("glFeedbackBuffer");
4368 	glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC)load("glSelectBuffer");
4369 	glad_glRenderMode = (PFNGLRENDERMODEPROC)load("glRenderMode");
4370 	glad_glInitNames = (PFNGLINITNAMESPROC)load("glInitNames");
4371 	glad_glLoadName = (PFNGLLOADNAMEPROC)load("glLoadName");
4372 	glad_glPassThrough = (PFNGLPASSTHROUGHPROC)load("glPassThrough");
4373 	glad_glPopName = (PFNGLPOPNAMEPROC)load("glPopName");
4374 	glad_glPushName = (PFNGLPUSHNAMEPROC)load("glPushName");
4375 	glad_glClearAccum = (PFNGLCLEARACCUMPROC)load("glClearAccum");
4376 	glad_glClearIndex = (PFNGLCLEARINDEXPROC)load("glClearIndex");
4377 	glad_glIndexMask = (PFNGLINDEXMASKPROC)load("glIndexMask");
4378 	glad_glAccum = (PFNGLACCUMPROC)load("glAccum");
4379 	glad_glPopAttrib = (PFNGLPOPATTRIBPROC)load("glPopAttrib");
4380 	glad_glPushAttrib = (PFNGLPUSHATTRIBPROC)load("glPushAttrib");
4381 	glad_glMap1d = (PFNGLMAP1DPROC)load("glMap1d");
4382 	glad_glMap1f = (PFNGLMAP1FPROC)load("glMap1f");
4383 	glad_glMap2d = (PFNGLMAP2DPROC)load("glMap2d");
4384 	glad_glMap2f = (PFNGLMAP2FPROC)load("glMap2f");
4385 	glad_glMapGrid1d = (PFNGLMAPGRID1DPROC)load("glMapGrid1d");
4386 	glad_glMapGrid1f = (PFNGLMAPGRID1FPROC)load("glMapGrid1f");
4387 	glad_glMapGrid2d = (PFNGLMAPGRID2DPROC)load("glMapGrid2d");
4388 	glad_glMapGrid2f = (PFNGLMAPGRID2FPROC)load("glMapGrid2f");
4389 	glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC)load("glEvalCoord1d");
4390 	glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC)load("glEvalCoord1dv");
4391 	glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC)load("glEvalCoord1f");
4392 	glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC)load("glEvalCoord1fv");
4393 	glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC)load("glEvalCoord2d");
4394 	glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC)load("glEvalCoord2dv");
4395 	glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC)load("glEvalCoord2f");
4396 	glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC)load("glEvalCoord2fv");
4397 	glad_glEvalMesh1 = (PFNGLEVALMESH1PROC)load("glEvalMesh1");
4398 	glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC)load("glEvalPoint1");
4399 	glad_glEvalMesh2 = (PFNGLEVALMESH2PROC)load("glEvalMesh2");
4400 	glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC)load("glEvalPoint2");
4401 	glad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc");
4402 	glad_glPixelZoom = (PFNGLPIXELZOOMPROC)load("glPixelZoom");
4403 	glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC)load("glPixelTransferf");
4404 	glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC)load("glPixelTransferi");
4405 	glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC)load("glPixelMapfv");
4406 	glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC)load("glPixelMapuiv");
4407 	glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC)load("glPixelMapusv");
4408 	glad_glCopyPixels = (PFNGLCOPYPIXELSPROC)load("glCopyPixels");
4409 	glad_glDrawPixels = (PFNGLDRAWPIXELSPROC)load("glDrawPixels");
4410 	glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC)load("glGetClipPlane");
4411 	glad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv");
4412 	glad_glGetLightiv = (PFNGLGETLIGHTIVPROC)load("glGetLightiv");
4413 	glad_glGetMapdv = (PFNGLGETMAPDVPROC)load("glGetMapdv");
4414 	glad_glGetMapfv = (PFNGLGETMAPFVPROC)load("glGetMapfv");
4415 	glad_glGetMapiv = (PFNGLGETMAPIVPROC)load("glGetMapiv");
4416 	glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv");
4417 	glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC)load("glGetMaterialiv");
4418 	glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC)load("glGetPixelMapfv");
4419 	glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC)load("glGetPixelMapuiv");
4420 	glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC)load("glGetPixelMapusv");
4421 	glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC)load("glGetPolygonStipple");
4422 	glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv");
4423 	glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv");
4424 	glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC)load("glGetTexGendv");
4425 	glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC)load("glGetTexGenfv");
4426 	glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC)load("glGetTexGeniv");
4427 	glad_glIsList = (PFNGLISLISTPROC)load("glIsList");
4428 	glad_glFrustum = (PFNGLFRUSTUMPROC)load("glFrustum");
4429 	glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity");
4430 	glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf");
4431 	glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC)load("glLoadMatrixd");
4432 	glad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode");
4433 	glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf");
4434 	glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC)load("glMultMatrixd");
4435 	glad_glOrtho = (PFNGLORTHOPROC)load("glOrtho");
4436 	glad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix");
4437 	glad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix");
4438 	glad_glRotated = (PFNGLROTATEDPROC)load("glRotated");
4439 	glad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef");
4440 	glad_glScaled = (PFNGLSCALEDPROC)load("glScaled");
4441 	glad_glScalef = (PFNGLSCALEFPROC)load("glScalef");
4442 	glad_glTranslated = (PFNGLTRANSLATEDPROC)load("glTranslated");
4443 	glad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef");
4444 }
load_GL_VERSION_1_1(GLADloadproc load)4445 static void load_GL_VERSION_1_1(GLADloadproc load) {
4446 	if(!GLAD_GL_VERSION_1_1) return;
4447 	glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
4448 	glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
4449 	glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
4450 	glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
4451 	glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
4452 	glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
4453 	glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
4454 	glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
4455 	glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
4456 	glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
4457 	glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
4458 	glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
4459 	glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
4460 	glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
4461 	glad_glArrayElement = (PFNGLARRAYELEMENTPROC)load("glArrayElement");
4462 	glad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer");
4463 	glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState");
4464 	glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC)load("glEdgeFlagPointer");
4465 	glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState");
4466 	glad_glIndexPointer = (PFNGLINDEXPOINTERPROC)load("glIndexPointer");
4467 	glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC)load("glInterleavedArrays");
4468 	glad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer");
4469 	glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer");
4470 	glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer");
4471 	glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC)load("glAreTexturesResident");
4472 	glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)load("glPrioritizeTextures");
4473 	glad_glIndexub = (PFNGLINDEXUBPROC)load("glIndexub");
4474 	glad_glIndexubv = (PFNGLINDEXUBVPROC)load("glIndexubv");
4475 	glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC)load("glPopClientAttrib");
4476 	glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC)load("glPushClientAttrib");
4477 }
load_GL_VERSION_1_2(GLADloadproc load)4478 static void load_GL_VERSION_1_2(GLADloadproc load) {
4479 	if(!GLAD_GL_VERSION_1_2) return;
4480 	glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
4481 	glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
4482 	glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
4483 	glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
4484 }
load_GL_VERSION_1_3(GLADloadproc load)4485 static void load_GL_VERSION_1_3(GLADloadproc load) {
4486 	if(!GLAD_GL_VERSION_1_3) return;
4487 	glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
4488 	glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
4489 	glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
4490 	glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
4491 	glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
4492 	glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
4493 	glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
4494 	glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
4495 	glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
4496 	glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture");
4497 	glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)load("glMultiTexCoord1d");
4498 	glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)load("glMultiTexCoord1dv");
4499 	glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)load("glMultiTexCoord1f");
4500 	glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)load("glMultiTexCoord1fv");
4501 	glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)load("glMultiTexCoord1i");
4502 	glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)load("glMultiTexCoord1iv");
4503 	glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)load("glMultiTexCoord1s");
4504 	glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)load("glMultiTexCoord1sv");
4505 	glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)load("glMultiTexCoord2d");
4506 	glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)load("glMultiTexCoord2dv");
4507 	glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)load("glMultiTexCoord2f");
4508 	glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)load("glMultiTexCoord2fv");
4509 	glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)load("glMultiTexCoord2i");
4510 	glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)load("glMultiTexCoord2iv");
4511 	glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)load("glMultiTexCoord2s");
4512 	glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)load("glMultiTexCoord2sv");
4513 	glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)load("glMultiTexCoord3d");
4514 	glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)load("glMultiTexCoord3dv");
4515 	glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)load("glMultiTexCoord3f");
4516 	glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)load("glMultiTexCoord3fv");
4517 	glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)load("glMultiTexCoord3i");
4518 	glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)load("glMultiTexCoord3iv");
4519 	glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)load("glMultiTexCoord3s");
4520 	glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)load("glMultiTexCoord3sv");
4521 	glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)load("glMultiTexCoord4d");
4522 	glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)load("glMultiTexCoord4dv");
4523 	glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f");
4524 	glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)load("glMultiTexCoord4fv");
4525 	glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)load("glMultiTexCoord4i");
4526 	glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)load("glMultiTexCoord4iv");
4527 	glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)load("glMultiTexCoord4s");
4528 	glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)load("glMultiTexCoord4sv");
4529 	glad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)load("glLoadTransposeMatrixf");
4530 	glad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)load("glLoadTransposeMatrixd");
4531 	glad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)load("glMultTransposeMatrixf");
4532 	glad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)load("glMultTransposeMatrixd");
4533 }
load_GL_VERSION_1_4(GLADloadproc load)4534 static void load_GL_VERSION_1_4(GLADloadproc load) {
4535 	if(!GLAD_GL_VERSION_1_4) return;
4536 	glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
4537 	glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
4538 	glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
4539 	glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
4540 	glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
4541 	glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
4542 	glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
4543 	glad_glFogCoordf = (PFNGLFOGCOORDFPROC)load("glFogCoordf");
4544 	glad_glFogCoordfv = (PFNGLFOGCOORDFVPROC)load("glFogCoordfv");
4545 	glad_glFogCoordd = (PFNGLFOGCOORDDPROC)load("glFogCoordd");
4546 	glad_glFogCoorddv = (PFNGLFOGCOORDDVPROC)load("glFogCoorddv");
4547 	glad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)load("glFogCoordPointer");
4548 	glad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)load("glSecondaryColor3b");
4549 	glad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)load("glSecondaryColor3bv");
4550 	glad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)load("glSecondaryColor3d");
4551 	glad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)load("glSecondaryColor3dv");
4552 	glad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)load("glSecondaryColor3f");
4553 	glad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)load("glSecondaryColor3fv");
4554 	glad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)load("glSecondaryColor3i");
4555 	glad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)load("glSecondaryColor3iv");
4556 	glad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)load("glSecondaryColor3s");
4557 	glad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)load("glSecondaryColor3sv");
4558 	glad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)load("glSecondaryColor3ub");
4559 	glad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)load("glSecondaryColor3ubv");
4560 	glad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)load("glSecondaryColor3ui");
4561 	glad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)load("glSecondaryColor3uiv");
4562 	glad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)load("glSecondaryColor3us");
4563 	glad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)load("glSecondaryColor3usv");
4564 	glad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)load("glSecondaryColorPointer");
4565 	glad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC)load("glWindowPos2d");
4566 	glad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)load("glWindowPos2dv");
4567 	glad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC)load("glWindowPos2f");
4568 	glad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)load("glWindowPos2fv");
4569 	glad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC)load("glWindowPos2i");
4570 	glad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)load("glWindowPos2iv");
4571 	glad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC)load("glWindowPos2s");
4572 	glad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)load("glWindowPos2sv");
4573 	glad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC)load("glWindowPos3d");
4574 	glad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)load("glWindowPos3dv");
4575 	glad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC)load("glWindowPos3f");
4576 	glad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)load("glWindowPos3fv");
4577 	glad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC)load("glWindowPos3i");
4578 	glad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)load("glWindowPos3iv");
4579 	glad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC)load("glWindowPos3s");
4580 	glad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)load("glWindowPos3sv");
4581 	glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
4582 	glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
4583 }
load_GL_VERSION_1_5(GLADloadproc load)4584 static void load_GL_VERSION_1_5(GLADloadproc load) {
4585 	if(!GLAD_GL_VERSION_1_5) return;
4586 	glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
4587 	glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
4588 	glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
4589 	glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
4590 	glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
4591 	glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
4592 	glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
4593 	glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
4594 	glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
4595 	glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
4596 	glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
4597 	glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
4598 	glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
4599 	glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
4600 	glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
4601 	glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
4602 	glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
4603 	glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
4604 	glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
4605 }
load_GL_VERSION_2_0(GLADloadproc load)4606 static void load_GL_VERSION_2_0(GLADloadproc load) {
4607 	if(!GLAD_GL_VERSION_2_0) return;
4608 	glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
4609 	glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
4610 	glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
4611 	glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
4612 	glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
4613 	glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
4614 	glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
4615 	glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
4616 	glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
4617 	glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
4618 	glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
4619 	glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
4620 	glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
4621 	glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
4622 	glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
4623 	glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
4624 	glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
4625 	glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
4626 	glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
4627 	glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
4628 	glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
4629 	glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
4630 	glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
4631 	glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
4632 	glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
4633 	glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
4634 	glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
4635 	glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
4636 	glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
4637 	glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
4638 	glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
4639 	glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
4640 	glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
4641 	glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
4642 	glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
4643 	glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
4644 	glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
4645 	glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
4646 	glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
4647 	glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
4648 	glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
4649 	glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
4650 	glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
4651 	glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
4652 	glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
4653 	glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
4654 	glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
4655 	glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
4656 	glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
4657 	glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
4658 	glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
4659 	glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
4660 	glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
4661 	glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
4662 	glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
4663 	glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
4664 	glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
4665 	glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
4666 	glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
4667 	glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
4668 	glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
4669 	glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
4670 	glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
4671 	glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
4672 	glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
4673 	glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
4674 	glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
4675 	glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
4676 	glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
4677 	glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
4678 	glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
4679 	glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
4680 	glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
4681 	glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
4682 	glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
4683 	glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
4684 	glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
4685 	glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
4686 	glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
4687 	glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
4688 	glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
4689 	glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
4690 	glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
4691 	glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
4692 	glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
4693 	glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
4694 	glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
4695 	glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
4696 	glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
4697 	glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
4698 	glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
4699 	glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
4700 	glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
4701 }
load_GL_VERSION_2_1(GLADloadproc load)4702 static void load_GL_VERSION_2_1(GLADloadproc load) {
4703 	if(!GLAD_GL_VERSION_2_1) return;
4704 	glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
4705 	glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
4706 	glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
4707 	glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
4708 	glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
4709 	glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
4710 }
load_GL_VERSION_3_0(GLADloadproc load)4711 static void load_GL_VERSION_3_0(GLADloadproc load) {
4712 	if(!GLAD_GL_VERSION_3_0) return;
4713 	glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
4714 	glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
4715 	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
4716 	glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
4717 	glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
4718 	glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
4719 	glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
4720 	glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
4721 	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
4722 	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
4723 	glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
4724 	glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
4725 	glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
4726 	glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
4727 	glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
4728 	glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
4729 	glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
4730 	glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
4731 	glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
4732 	glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
4733 	glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
4734 	glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
4735 	glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
4736 	glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
4737 	glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
4738 	glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
4739 	glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
4740 	glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
4741 	glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
4742 	glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
4743 	glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
4744 	glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
4745 	glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
4746 	glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
4747 	glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
4748 	glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
4749 	glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
4750 	glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
4751 	glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
4752 	glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
4753 	glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
4754 	glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
4755 	glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
4756 	glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
4757 	glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
4758 	glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
4759 	glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
4760 	glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
4761 	glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
4762 	glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
4763 	glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
4764 	glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
4765 	glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
4766 	glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
4767 	glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
4768 	glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
4769 	glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
4770 	glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
4771 	glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
4772 	glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
4773 	glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
4774 	glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
4775 	glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
4776 	glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
4777 	glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
4778 	glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
4779 	glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
4780 	glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
4781 	glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
4782 	glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
4783 	glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
4784 	glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
4785 	glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
4786 	glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
4787 	glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
4788 	glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
4789 	glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
4790 	glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
4791 	glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
4792 	glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
4793 	glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
4794 	glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
4795 	glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
4796 	glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
4797 }
load_GL_VERSION_3_1(GLADloadproc load)4798 static void load_GL_VERSION_3_1(GLADloadproc load) {
4799 	if(!GLAD_GL_VERSION_3_1) return;
4800 	glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
4801 	glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
4802 	glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
4803 	glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
4804 	glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
4805 	glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
4806 	glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
4807 	glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
4808 	glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
4809 	glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
4810 	glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
4811 	glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
4812 	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
4813 	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
4814 	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
4815 }
load_GL_VERSION_3_2(GLADloadproc load)4816 static void load_GL_VERSION_3_2(GLADloadproc load) {
4817 	if(!GLAD_GL_VERSION_3_2) return;
4818 	glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
4819 	glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
4820 	glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
4821 	glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
4822 	glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
4823 	glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
4824 	glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
4825 	glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
4826 	glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
4827 	glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
4828 	glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
4829 	glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
4830 	glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
4831 	glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
4832 	glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
4833 	glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
4834 	glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
4835 	glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
4836 	glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
4837 }
load_GL_VERSION_3_3(GLADloadproc load)4838 static void load_GL_VERSION_3_3(GLADloadproc load) {
4839 	if(!GLAD_GL_VERSION_3_3) return;
4840 	glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
4841 	glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
4842 	glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
4843 	glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
4844 	glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
4845 	glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
4846 	glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
4847 	glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
4848 	glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
4849 	glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
4850 	glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
4851 	glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
4852 	glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
4853 	glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
4854 	glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
4855 	glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
4856 	glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
4857 	glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
4858 	glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
4859 	glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
4860 	glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
4861 	glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
4862 	glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
4863 	glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
4864 	glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
4865 	glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
4866 	glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
4867 	glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
4868 	glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
4869 	glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
4870 	glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
4871 	glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
4872 	glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
4873 	glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
4874 	glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
4875 	glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
4876 	glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
4877 	glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
4878 	glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
4879 	glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
4880 	glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
4881 	glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
4882 	glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
4883 	glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
4884 	glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
4885 	glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
4886 	glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
4887 	glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
4888 	glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
4889 	glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
4890 	glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
4891 	glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
4892 	glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
4893 	glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
4894 	glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
4895 	glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
4896 	glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
4897 	glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
4898 }
load_GL_VERSION_4_0(GLADloadproc load)4899 static void load_GL_VERSION_4_0(GLADloadproc load) {
4900 	if(!GLAD_GL_VERSION_4_0) return;
4901 	glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading");
4902 	glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)load("glBlendEquationi");
4903 	glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)load("glBlendEquationSeparatei");
4904 	glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)load("glBlendFunci");
4905 	glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)load("glBlendFuncSeparatei");
4906 	glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect");
4907 	glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect");
4908 	glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d");
4909 	glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d");
4910 	glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d");
4911 	glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d");
4912 	glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv");
4913 	glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv");
4914 	glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv");
4915 	glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv");
4916 	glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv");
4917 	glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv");
4918 	glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv");
4919 	glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv");
4920 	glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv");
4921 	glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv");
4922 	glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv");
4923 	glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv");
4924 	glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv");
4925 	glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv");
4926 	glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation");
4927 	glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex");
4928 	glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv");
4929 	glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName");
4930 	glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName");
4931 	glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv");
4932 	glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv");
4933 	glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv");
4934 	glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri");
4935 	glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv");
4936 	glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback");
4937 	glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks");
4938 	glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks");
4939 	glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback");
4940 	glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback");
4941 	glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback");
4942 	glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback");
4943 	glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream");
4944 	glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed");
4945 	glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed");
4946 	glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv");
4947 }
load_GL_VERSION_4_1(GLADloadproc load)4948 static void load_GL_VERSION_4_1(GLADloadproc load) {
4949 	if(!GLAD_GL_VERSION_4_1) return;
4950 	glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler");
4951 	glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
4952 	glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
4953 	glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
4954 	glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
4955 	glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary");
4956 	glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary");
4957 	glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
4958 	glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages");
4959 	glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram");
4960 	glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv");
4961 	glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline");
4962 	glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines");
4963 	glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines");
4964 	glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline");
4965 	glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv");
4966 	glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i");
4967 	glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv");
4968 	glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f");
4969 	glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv");
4970 	glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d");
4971 	glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv");
4972 	glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui");
4973 	glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv");
4974 	glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i");
4975 	glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv");
4976 	glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f");
4977 	glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv");
4978 	glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d");
4979 	glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv");
4980 	glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui");
4981 	glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv");
4982 	glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i");
4983 	glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv");
4984 	glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f");
4985 	glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv");
4986 	glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d");
4987 	glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv");
4988 	glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui");
4989 	glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv");
4990 	glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i");
4991 	glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv");
4992 	glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f");
4993 	glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv");
4994 	glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d");
4995 	glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv");
4996 	glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui");
4997 	glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv");
4998 	glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv");
4999 	glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv");
5000 	glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv");
5001 	glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv");
5002 	glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv");
5003 	glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv");
5004 	glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv");
5005 	glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv");
5006 	glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv");
5007 	glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv");
5008 	glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv");
5009 	glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv");
5010 	glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv");
5011 	glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv");
5012 	glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv");
5013 	glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv");
5014 	glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv");
5015 	glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv");
5016 	glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline");
5017 	glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog");
5018 	glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d");
5019 	glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d");
5020 	glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d");
5021 	glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d");
5022 	glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv");
5023 	glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv");
5024 	glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv");
5025 	glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv");
5026 	glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer");
5027 	glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv");
5028 	glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv");
5029 	glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf");
5030 	glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv");
5031 	glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv");
5032 	glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed");
5033 	glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv");
5034 	glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv");
5035 	glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed");
5036 	glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v");
5037 	glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v");
5038 }
load_GL_VERSION_4_2(GLADloadproc load)5039 static void load_GL_VERSION_4_2(GLADloadproc load) {
5040 	if(!GLAD_GL_VERSION_4_2) return;
5041 	glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance");
5042 	glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance");
5043 	glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance");
5044 	glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ");
5045 	glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv");
5046 	glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture");
5047 	glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier");
5048 	glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D");
5049 	glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D");
5050 	glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D");
5051 	glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced");
5052 	glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced");
5053 }
load_GL_VERSION_4_3(GLADloadproc load)5054 static void load_GL_VERSION_4_3(GLADloadproc load) {
5055 	if(!GLAD_GL_VERSION_4_3) return;
5056 	glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData");
5057 	glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData");
5058 	glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute");
5059 	glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect");
5060 	glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData");
5061 	glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri");
5062 	glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv");
5063 	glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v");
5064 	glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage");
5065 	glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage");
5066 	glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData");
5067 	glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData");
5068 	glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer");
5069 	glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer");
5070 	glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect");
5071 	glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect");
5072 	glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv");
5073 	glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex");
5074 	glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName");
5075 	glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv");
5076 	glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation");
5077 	glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex");
5078 	glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding");
5079 	glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange");
5080 	glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample");
5081 	glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample");
5082 	glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView");
5083 	glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer");
5084 	glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat");
5085 	glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat");
5086 	glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat");
5087 	glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding");
5088 	glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor");
5089 	glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
5090 	glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
5091 	glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
5092 	glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
5093 	glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
5094 	glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
5095 	glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
5096 	glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
5097 	glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
5098 	glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
5099 	glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
5100 	glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
5101 }
load_GL_VERSION_4_4(GLADloadproc load)5102 static void load_GL_VERSION_4_4(GLADloadproc load) {
5103 	if(!GLAD_GL_VERSION_4_4) return;
5104 	glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage");
5105 	glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage");
5106 	glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage");
5107 	glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase");
5108 	glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange");
5109 	glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures");
5110 	glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers");
5111 	glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures");
5112 	glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers");
5113 }
load_GL_VERSION_4_5(GLADloadproc load)5114 static void load_GL_VERSION_4_5(GLADloadproc load) {
5115 	if(!GLAD_GL_VERSION_4_5) return;
5116 	glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl");
5117 	glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks");
5118 	glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase");
5119 	glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange");
5120 	glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv");
5121 	glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v");
5122 	glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v");
5123 	glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers");
5124 	glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage");
5125 	glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData");
5126 	glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData");
5127 	glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData");
5128 	glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData");
5129 	glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData");
5130 	glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer");
5131 	glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange");
5132 	glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer");
5133 	glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange");
5134 	glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv");
5135 	glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v");
5136 	glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv");
5137 	glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData");
5138 	glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers");
5139 	glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer");
5140 	glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri");
5141 	glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture");
5142 	glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer");
5143 	glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer");
5144 	glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers");
5145 	glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer");
5146 	glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData");
5147 	glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData");
5148 	glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv");
5149 	glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv");
5150 	glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv");
5151 	glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi");
5152 	glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer");
5153 	glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus");
5154 	glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv");
5155 	glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv");
5156 	glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers");
5157 	glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage");
5158 	glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample");
5159 	glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv");
5160 	glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures");
5161 	glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer");
5162 	glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange");
5163 	glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D");
5164 	glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D");
5165 	glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D");
5166 	glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample");
5167 	glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample");
5168 	glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D");
5169 	glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D");
5170 	glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D");
5171 	glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D");
5172 	glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D");
5173 	glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D");
5174 	glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D");
5175 	glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D");
5176 	glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D");
5177 	glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf");
5178 	glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv");
5179 	glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri");
5180 	glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv");
5181 	glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv");
5182 	glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv");
5183 	glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap");
5184 	glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit");
5185 	glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage");
5186 	glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage");
5187 	glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv");
5188 	glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv");
5189 	glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv");
5190 	glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv");
5191 	glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv");
5192 	glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv");
5193 	glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays");
5194 	glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib");
5195 	glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib");
5196 	glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer");
5197 	glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer");
5198 	glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers");
5199 	glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding");
5200 	glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat");
5201 	glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat");
5202 	glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat");
5203 	glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor");
5204 	glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv");
5205 	glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv");
5206 	glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv");
5207 	glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers");
5208 	glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines");
5209 	glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries");
5210 	glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v");
5211 	glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv");
5212 	glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v");
5213 	glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv");
5214 	glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion");
5215 	glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage");
5216 	glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage");
5217 	glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus");
5218 	glad_glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)load("glGetnCompressedTexImage");
5219 	glad_glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)load("glGetnTexImage");
5220 	glad_glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)load("glGetnUniformdv");
5221 	glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv");
5222 	glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv");
5223 	glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv");
5224 	glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels");
5225 	glad_glGetnMapdv = (PFNGLGETNMAPDVPROC)load("glGetnMapdv");
5226 	glad_glGetnMapfv = (PFNGLGETNMAPFVPROC)load("glGetnMapfv");
5227 	glad_glGetnMapiv = (PFNGLGETNMAPIVPROC)load("glGetnMapiv");
5228 	glad_glGetnPixelMapfv = (PFNGLGETNPIXELMAPFVPROC)load("glGetnPixelMapfv");
5229 	glad_glGetnPixelMapuiv = (PFNGLGETNPIXELMAPUIVPROC)load("glGetnPixelMapuiv");
5230 	glad_glGetnPixelMapusv = (PFNGLGETNPIXELMAPUSVPROC)load("glGetnPixelMapusv");
5231 	glad_glGetnPolygonStipple = (PFNGLGETNPOLYGONSTIPPLEPROC)load("glGetnPolygonStipple");
5232 	glad_glGetnColorTable = (PFNGLGETNCOLORTABLEPROC)load("glGetnColorTable");
5233 	glad_glGetnConvolutionFilter = (PFNGLGETNCONVOLUTIONFILTERPROC)load("glGetnConvolutionFilter");
5234 	glad_glGetnSeparableFilter = (PFNGLGETNSEPARABLEFILTERPROC)load("glGetnSeparableFilter");
5235 	glad_glGetnHistogram = (PFNGLGETNHISTOGRAMPROC)load("glGetnHistogram");
5236 	glad_glGetnMinmax = (PFNGLGETNMINMAXPROC)load("glGetnMinmax");
5237 	glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier");
5238 }
load_GL_APPLE_element_array(GLADloadproc load)5239 static void load_GL_APPLE_element_array(GLADloadproc load) {
5240 	if(!GLAD_GL_APPLE_element_array) return;
5241 	glad_glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)load("glElementPointerAPPLE");
5242 	glad_glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)load("glDrawElementArrayAPPLE");
5243 	glad_glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)load("glDrawRangeElementArrayAPPLE");
5244 	glad_glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)load("glMultiDrawElementArrayAPPLE");
5245 	glad_glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)load("glMultiDrawRangeElementArrayAPPLE");
5246 }
load_GL_AMD_multi_draw_indirect(GLADloadproc load)5247 static void load_GL_AMD_multi_draw_indirect(GLADloadproc load) {
5248 	if(!GLAD_GL_AMD_multi_draw_indirect) return;
5249 	glad_glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)load("glMultiDrawArraysIndirectAMD");
5250 	glad_glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)load("glMultiDrawElementsIndirectAMD");
5251 }
load_GL_SGIX_tag_sample_buffer(GLADloadproc load)5252 static void load_GL_SGIX_tag_sample_buffer(GLADloadproc load) {
5253 	if(!GLAD_GL_SGIX_tag_sample_buffer) return;
5254 	glad_glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)load("glTagSampleBufferSGIX");
5255 }
load_GL_NV_point_sprite(GLADloadproc load)5256 static void load_GL_NV_point_sprite(GLADloadproc load) {
5257 	if(!GLAD_GL_NV_point_sprite) return;
5258 	glad_glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)load("glPointParameteriNV");
5259 	glad_glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)load("glPointParameterivNV");
5260 }
load_GL_ATI_separate_stencil(GLADloadproc load)5261 static void load_GL_ATI_separate_stencil(GLADloadproc load) {
5262 	if(!GLAD_GL_ATI_separate_stencil) return;
5263 	glad_glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)load("glStencilOpSeparateATI");
5264 	glad_glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)load("glStencilFuncSeparateATI");
5265 }
load_GL_EXT_texture_buffer_object(GLADloadproc load)5266 static void load_GL_EXT_texture_buffer_object(GLADloadproc load) {
5267 	if(!GLAD_GL_EXT_texture_buffer_object) return;
5268 	glad_glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)load("glTexBufferEXT");
5269 }
load_GL_ARB_vertex_blend(GLADloadproc load)5270 static void load_GL_ARB_vertex_blend(GLADloadproc load) {
5271 	if(!GLAD_GL_ARB_vertex_blend) return;
5272 	glad_glWeightbvARB = (PFNGLWEIGHTBVARBPROC)load("glWeightbvARB");
5273 	glad_glWeightsvARB = (PFNGLWEIGHTSVARBPROC)load("glWeightsvARB");
5274 	glad_glWeightivARB = (PFNGLWEIGHTIVARBPROC)load("glWeightivARB");
5275 	glad_glWeightfvARB = (PFNGLWEIGHTFVARBPROC)load("glWeightfvARB");
5276 	glad_glWeightdvARB = (PFNGLWEIGHTDVARBPROC)load("glWeightdvARB");
5277 	glad_glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)load("glWeightubvARB");
5278 	glad_glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)load("glWeightusvARB");
5279 	glad_glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)load("glWeightuivARB");
5280 	glad_glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)load("glWeightPointerARB");
5281 	glad_glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)load("glVertexBlendARB");
5282 }
load_GL_OVR_multiview(GLADloadproc load)5283 static void load_GL_OVR_multiview(GLADloadproc load) {
5284 	if(!GLAD_GL_OVR_multiview) return;
5285 	glad_glFramebufferTextureMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)load("glFramebufferTextureMultiviewOVR");
5286 }
load_GL_ARB_program_interface_query(GLADloadproc load)5287 static void load_GL_ARB_program_interface_query(GLADloadproc load) {
5288 	if(!GLAD_GL_ARB_program_interface_query) return;
5289 	glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv");
5290 	glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex");
5291 	glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName");
5292 	glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv");
5293 	glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation");
5294 	glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex");
5295 }
load_GL_EXT_index_func(GLADloadproc load)5296 static void load_GL_EXT_index_func(GLADloadproc load) {
5297 	if(!GLAD_GL_EXT_index_func) return;
5298 	glad_glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)load("glIndexFuncEXT");
5299 }
load_GL_NV_shader_buffer_load(GLADloadproc load)5300 static void load_GL_NV_shader_buffer_load(GLADloadproc load) {
5301 	if(!GLAD_GL_NV_shader_buffer_load) return;
5302 	glad_glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)load("glMakeBufferResidentNV");
5303 	glad_glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)load("glMakeBufferNonResidentNV");
5304 	glad_glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)load("glIsBufferResidentNV");
5305 	glad_glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)load("glMakeNamedBufferResidentNV");
5306 	glad_glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)load("glMakeNamedBufferNonResidentNV");
5307 	glad_glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)load("glIsNamedBufferResidentNV");
5308 	glad_glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)load("glGetBufferParameterui64vNV");
5309 	glad_glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)load("glGetNamedBufferParameterui64vNV");
5310 	glad_glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)load("glGetIntegerui64vNV");
5311 	glad_glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)load("glUniformui64NV");
5312 	glad_glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)load("glUniformui64vNV");
5313 	glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV");
5314 	glad_glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)load("glProgramUniformui64NV");
5315 	glad_glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)load("glProgramUniformui64vNV");
5316 }
load_GL_EXT_color_subtable(GLADloadproc load)5317 static void load_GL_EXT_color_subtable(GLADloadproc load) {
5318 	if(!GLAD_GL_EXT_color_subtable) return;
5319 	glad_glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)load("glColorSubTableEXT");
5320 	glad_glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)load("glCopyColorSubTableEXT");
5321 }
load_GL_SUNX_constant_data(GLADloadproc load)5322 static void load_GL_SUNX_constant_data(GLADloadproc load) {
5323 	if(!GLAD_GL_SUNX_constant_data) return;
5324 	glad_glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)load("glFinishTextureSUNX");
5325 }
load_GL_EXT_multi_draw_arrays(GLADloadproc load)5326 static void load_GL_EXT_multi_draw_arrays(GLADloadproc load) {
5327 	if(!GLAD_GL_EXT_multi_draw_arrays) return;
5328 	glad_glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)load("glMultiDrawArraysEXT");
5329 	glad_glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)load("glMultiDrawElementsEXT");
5330 }
load_GL_ARB_shader_atomic_counters(GLADloadproc load)5331 static void load_GL_ARB_shader_atomic_counters(GLADloadproc load) {
5332 	if(!GLAD_GL_ARB_shader_atomic_counters) return;
5333 	glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv");
5334 }
load_GL_NV_conditional_render(GLADloadproc load)5335 static void load_GL_NV_conditional_render(GLADloadproc load) {
5336 	if(!GLAD_GL_NV_conditional_render) return;
5337 	glad_glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)load("glBeginConditionalRenderNV");
5338 	glad_glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)load("glEndConditionalRenderNV");
5339 }
load_GL_MESA_resize_buffers(GLADloadproc load)5340 static void load_GL_MESA_resize_buffers(GLADloadproc load) {
5341 	if(!GLAD_GL_MESA_resize_buffers) return;
5342 	glad_glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)load("glResizeBuffersMESA");
5343 }
load_GL_ARB_texture_view(GLADloadproc load)5344 static void load_GL_ARB_texture_view(GLADloadproc load) {
5345 	if(!GLAD_GL_ARB_texture_view) return;
5346 	glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView");
5347 }
load_GL_ARB_map_buffer_range(GLADloadproc load)5348 static void load_GL_ARB_map_buffer_range(GLADloadproc load) {
5349 	if(!GLAD_GL_ARB_map_buffer_range) return;
5350 	glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
5351 	glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
5352 }
load_GL_EXT_convolution(GLADloadproc load)5353 static void load_GL_EXT_convolution(GLADloadproc load) {
5354 	if(!GLAD_GL_EXT_convolution) return;
5355 	glad_glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)load("glConvolutionFilter1DEXT");
5356 	glad_glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)load("glConvolutionFilter2DEXT");
5357 	glad_glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)load("glConvolutionParameterfEXT");
5358 	glad_glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)load("glConvolutionParameterfvEXT");
5359 	glad_glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)load("glConvolutionParameteriEXT");
5360 	glad_glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)load("glConvolutionParameterivEXT");
5361 	glad_glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)load("glCopyConvolutionFilter1DEXT");
5362 	glad_glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)load("glCopyConvolutionFilter2DEXT");
5363 	glad_glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)load("glGetConvolutionFilterEXT");
5364 	glad_glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)load("glGetConvolutionParameterfvEXT");
5365 	glad_glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)load("glGetConvolutionParameterivEXT");
5366 	glad_glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)load("glGetSeparableFilterEXT");
5367 	glad_glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)load("glSeparableFilter2DEXT");
5368 }
load_GL_NV_vertex_attrib_integer_64bit(GLADloadproc load)5369 static void load_GL_NV_vertex_attrib_integer_64bit(GLADloadproc load) {
5370 	if(!GLAD_GL_NV_vertex_attrib_integer_64bit) return;
5371 	glad_glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)load("glVertexAttribL1i64NV");
5372 	glad_glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)load("glVertexAttribL2i64NV");
5373 	glad_glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)load("glVertexAttribL3i64NV");
5374 	glad_glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)load("glVertexAttribL4i64NV");
5375 	glad_glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)load("glVertexAttribL1i64vNV");
5376 	glad_glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)load("glVertexAttribL2i64vNV");
5377 	glad_glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)load("glVertexAttribL3i64vNV");
5378 	glad_glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)load("glVertexAttribL4i64vNV");
5379 	glad_glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)load("glVertexAttribL1ui64NV");
5380 	glad_glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)load("glVertexAttribL2ui64NV");
5381 	glad_glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)load("glVertexAttribL3ui64NV");
5382 	glad_glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)load("glVertexAttribL4ui64NV");
5383 	glad_glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)load("glVertexAttribL1ui64vNV");
5384 	glad_glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)load("glVertexAttribL2ui64vNV");
5385 	glad_glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)load("glVertexAttribL3ui64vNV");
5386 	glad_glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)load("glVertexAttribL4ui64vNV");
5387 	glad_glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)load("glGetVertexAttribLi64vNV");
5388 	glad_glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)load("glGetVertexAttribLui64vNV");
5389 	glad_glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)load("glVertexAttribLFormatNV");
5390 }
load_GL_EXT_paletted_texture(GLADloadproc load)5391 static void load_GL_EXT_paletted_texture(GLADloadproc load) {
5392 	if(!GLAD_GL_EXT_paletted_texture) return;
5393 	glad_glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)load("glColorTableEXT");
5394 	glad_glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)load("glGetColorTableEXT");
5395 	glad_glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)load("glGetColorTableParameterivEXT");
5396 	glad_glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)load("glGetColorTableParameterfvEXT");
5397 }
load_GL_ARB_texture_buffer_object(GLADloadproc load)5398 static void load_GL_ARB_texture_buffer_object(GLADloadproc load) {
5399 	if(!GLAD_GL_ARB_texture_buffer_object) return;
5400 	glad_glTexBufferARB = (PFNGLTEXBUFFERARBPROC)load("glTexBufferARB");
5401 }
load_GL_ATI_pn_triangles(GLADloadproc load)5402 static void load_GL_ATI_pn_triangles(GLADloadproc load) {
5403 	if(!GLAD_GL_ATI_pn_triangles) return;
5404 	glad_glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)load("glPNTrianglesiATI");
5405 	glad_glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)load("glPNTrianglesfATI");
5406 }
load_GL_SGIX_flush_raster(GLADloadproc load)5407 static void load_GL_SGIX_flush_raster(GLADloadproc load) {
5408 	if(!GLAD_GL_SGIX_flush_raster) return;
5409 	glad_glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)load("glFlushRasterSGIX");
5410 }
load_GL_EXT_light_texture(GLADloadproc load)5411 static void load_GL_EXT_light_texture(GLADloadproc load) {
5412 	if(!GLAD_GL_EXT_light_texture) return;
5413 	glad_glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)load("glApplyTextureEXT");
5414 	glad_glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)load("glTextureLightEXT");
5415 	glad_glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)load("glTextureMaterialEXT");
5416 }
load_GL_AMD_draw_buffers_blend(GLADloadproc load)5417 static void load_GL_AMD_draw_buffers_blend(GLADloadproc load) {
5418 	if(!GLAD_GL_AMD_draw_buffers_blend) return;
5419 	glad_glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)load("glBlendFuncIndexedAMD");
5420 	glad_glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)load("glBlendFuncSeparateIndexedAMD");
5421 	glad_glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)load("glBlendEquationIndexedAMD");
5422 	glad_glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)load("glBlendEquationSeparateIndexedAMD");
5423 }
load_GL_APPLE_texture_range(GLADloadproc load)5424 static void load_GL_APPLE_texture_range(GLADloadproc load) {
5425 	if(!GLAD_GL_APPLE_texture_range) return;
5426 	glad_glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)load("glTextureRangeAPPLE");
5427 	glad_glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)load("glGetTexParameterPointervAPPLE");
5428 }
load_GL_EXT_texture_array(GLADloadproc load)5429 static void load_GL_EXT_texture_array(GLADloadproc load) {
5430 	if(!GLAD_GL_EXT_texture_array) return;
5431 	glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT");
5432 }
load_GL_NV_texture_barrier(GLADloadproc load)5433 static void load_GL_NV_texture_barrier(GLADloadproc load) {
5434 	if(!GLAD_GL_NV_texture_barrier) return;
5435 	glad_glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)load("glTextureBarrierNV");
5436 }
load_GL_ARB_vertex_type_2_10_10_10_rev(GLADloadproc load)5437 static void load_GL_ARB_vertex_type_2_10_10_10_rev(GLADloadproc load) {
5438 	if(!GLAD_GL_ARB_vertex_type_2_10_10_10_rev) return;
5439 	glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
5440 	glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
5441 	glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
5442 	glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
5443 	glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
5444 	glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
5445 	glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
5446 	glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
5447 	glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
5448 	glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
5449 	glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
5450 	glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
5451 	glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
5452 	glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
5453 	glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
5454 	glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
5455 	glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
5456 	glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
5457 	glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
5458 	glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
5459 	glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
5460 	glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
5461 	glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
5462 	glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
5463 	glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
5464 	glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
5465 	glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
5466 	glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
5467 	glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
5468 	glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
5469 	glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
5470 	glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
5471 	glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
5472 	glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
5473 	glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
5474 	glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
5475 	glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
5476 	glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
5477 }
load_GL_3DFX_tbuffer(GLADloadproc load)5478 static void load_GL_3DFX_tbuffer(GLADloadproc load) {
5479 	if(!GLAD_GL_3DFX_tbuffer) return;
5480 	glad_glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)load("glTbufferMask3DFX");
5481 }
load_GL_GREMEDY_frame_terminator(GLADloadproc load)5482 static void load_GL_GREMEDY_frame_terminator(GLADloadproc load) {
5483 	if(!GLAD_GL_GREMEDY_frame_terminator) return;
5484 	glad_glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)load("glFrameTerminatorGREMEDY");
5485 }
load_GL_ARB_blend_func_extended(GLADloadproc load)5486 static void load_GL_ARB_blend_func_extended(GLADloadproc load) {
5487 	if(!GLAD_GL_ARB_blend_func_extended) return;
5488 	glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
5489 	glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
5490 }
load_GL_EXT_separate_shader_objects(GLADloadproc load)5491 static void load_GL_EXT_separate_shader_objects(GLADloadproc load) {
5492 	if(!GLAD_GL_EXT_separate_shader_objects) return;
5493 	glad_glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)load("glUseShaderProgramEXT");
5494 	glad_glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)load("glActiveProgramEXT");
5495 	glad_glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)load("glCreateShaderProgramEXT");
5496 	glad_glActiveShaderProgramEXT = (PFNGLACTIVESHADERPROGRAMEXTPROC)load("glActiveShaderProgramEXT");
5497 	glad_glBindProgramPipelineEXT = (PFNGLBINDPROGRAMPIPELINEEXTPROC)load("glBindProgramPipelineEXT");
5498 	glad_glCreateShaderProgramvEXT = (PFNGLCREATESHADERPROGRAMVEXTPROC)load("glCreateShaderProgramvEXT");
5499 	glad_glDeleteProgramPipelinesEXT = (PFNGLDELETEPROGRAMPIPELINESEXTPROC)load("glDeleteProgramPipelinesEXT");
5500 	glad_glGenProgramPipelinesEXT = (PFNGLGENPROGRAMPIPELINESEXTPROC)load("glGenProgramPipelinesEXT");
5501 	glad_glGetProgramPipelineInfoLogEXT = (PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC)load("glGetProgramPipelineInfoLogEXT");
5502 	glad_glGetProgramPipelineivEXT = (PFNGLGETPROGRAMPIPELINEIVEXTPROC)load("glGetProgramPipelineivEXT");
5503 	glad_glIsProgramPipelineEXT = (PFNGLISPROGRAMPIPELINEEXTPROC)load("glIsProgramPipelineEXT");
5504 	glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)load("glProgramParameteriEXT");
5505 	glad_glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)load("glProgramUniform1fEXT");
5506 	glad_glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)load("glProgramUniform1fvEXT");
5507 	glad_glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)load("glProgramUniform1iEXT");
5508 	glad_glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)load("glProgramUniform1ivEXT");
5509 	glad_glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)load("glProgramUniform2fEXT");
5510 	glad_glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)load("glProgramUniform2fvEXT");
5511 	glad_glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)load("glProgramUniform2iEXT");
5512 	glad_glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)load("glProgramUniform2ivEXT");
5513 	glad_glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)load("glProgramUniform3fEXT");
5514 	glad_glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)load("glProgramUniform3fvEXT");
5515 	glad_glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)load("glProgramUniform3iEXT");
5516 	glad_glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)load("glProgramUniform3ivEXT");
5517 	glad_glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)load("glProgramUniform4fEXT");
5518 	glad_glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)load("glProgramUniform4fvEXT");
5519 	glad_glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)load("glProgramUniform4iEXT");
5520 	glad_glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)load("glProgramUniform4ivEXT");
5521 	glad_glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)load("glProgramUniformMatrix2fvEXT");
5522 	glad_glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)load("glProgramUniformMatrix3fvEXT");
5523 	glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT");
5524 	glad_glUseProgramStagesEXT = (PFNGLUSEPROGRAMSTAGESEXTPROC)load("glUseProgramStagesEXT");
5525 	glad_glValidateProgramPipelineEXT = (PFNGLVALIDATEPROGRAMPIPELINEEXTPROC)load("glValidateProgramPipelineEXT");
5526 	glad_glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)load("glProgramUniform1uiEXT");
5527 	glad_glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)load("glProgramUniform2uiEXT");
5528 	glad_glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)load("glProgramUniform3uiEXT");
5529 	glad_glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)load("glProgramUniform4uiEXT");
5530 	glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)load("glProgramUniform1uivEXT");
5531 	glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT");
5532 	glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT");
5533 	glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT");
5534 	glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT");
5535 	glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)load("glProgramUniformMatrix2x3fvEXT");
5536 	glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)load("glProgramUniformMatrix3x2fvEXT");
5537 	glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)load("glProgramUniformMatrix2x4fvEXT");
5538 	glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)load("glProgramUniformMatrix4x2fvEXT");
5539 	glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)load("glProgramUniformMatrix3x4fvEXT");
5540 	glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)load("glProgramUniformMatrix4x3fvEXT");
5541 }
load_GL_NV_texture_multisample(GLADloadproc load)5542 static void load_GL_NV_texture_multisample(GLADloadproc load) {
5543 	if(!GLAD_GL_NV_texture_multisample) return;
5544 	glad_glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTexImage2DMultisampleCoverageNV");
5545 	glad_glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTexImage3DMultisampleCoverageNV");
5546 	glad_glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)load("glTextureImage2DMultisampleNV");
5547 	glad_glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)load("glTextureImage3DMultisampleNV");
5548 	glad_glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTextureImage2DMultisampleCoverageNV");
5549 	glad_glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTextureImage3DMultisampleCoverageNV");
5550 }
load_GL_ARB_shader_objects(GLADloadproc load)5551 static void load_GL_ARB_shader_objects(GLADloadproc load) {
5552 	if(!GLAD_GL_ARB_shader_objects) return;
5553 	glad_glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)load("glDeleteObjectARB");
5554 	glad_glGetHandleARB = (PFNGLGETHANDLEARBPROC)load("glGetHandleARB");
5555 	glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)load("glDetachObjectARB");
5556 	glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)load("glCreateShaderObjectARB");
5557 	glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)load("glShaderSourceARB");
5558 	glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)load("glCompileShaderARB");
5559 	glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)load("glCreateProgramObjectARB");
5560 	glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)load("glAttachObjectARB");
5561 	glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)load("glLinkProgramARB");
5562 	glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)load("glUseProgramObjectARB");
5563 	glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)load("glValidateProgramARB");
5564 	glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC)load("glUniform1fARB");
5565 	glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC)load("glUniform2fARB");
5566 	glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC)load("glUniform3fARB");
5567 	glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC)load("glUniform4fARB");
5568 	glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC)load("glUniform1iARB");
5569 	glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)load("glUniform2iARB");
5570 	glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB");
5571 	glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC)load("glUniform4iARB");
5572 	glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)load("glUniform1fvARB");
5573 	glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)load("glUniform2fvARB");
5574 	glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)load("glUniform3fvARB");
5575 	glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)load("glUniform4fvARB");
5576 	glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)load("glUniform1ivARB");
5577 	glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)load("glUniform2ivARB");
5578 	glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)load("glUniform3ivARB");
5579 	glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)load("glUniform4ivARB");
5580 	glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)load("glUniformMatrix2fvARB");
5581 	glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)load("glUniformMatrix3fvARB");
5582 	glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)load("glUniformMatrix4fvARB");
5583 	glad_glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)load("glGetObjectParameterfvARB");
5584 	glad_glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)load("glGetObjectParameterivARB");
5585 	glad_glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)load("glGetInfoLogARB");
5586 	glad_glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)load("glGetAttachedObjectsARB");
5587 	glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)load("glGetUniformLocationARB");
5588 	glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)load("glGetActiveUniformARB");
5589 	glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)load("glGetUniformfvARB");
5590 	glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)load("glGetUniformivARB");
5591 	glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)load("glGetShaderSourceARB");
5592 }
load_GL_ARB_framebuffer_object(GLADloadproc load)5593 static void load_GL_ARB_framebuffer_object(GLADloadproc load) {
5594 	if(!GLAD_GL_ARB_framebuffer_object) return;
5595 	glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
5596 	glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
5597 	glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
5598 	glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
5599 	glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
5600 	glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
5601 	glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
5602 	glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
5603 	glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
5604 	glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
5605 	glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
5606 	glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
5607 	glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
5608 	glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
5609 	glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
5610 	glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
5611 	glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
5612 	glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
5613 	glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
5614 	glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
5615 }
load_GL_ATI_envmap_bumpmap(GLADloadproc load)5616 static void load_GL_ATI_envmap_bumpmap(GLADloadproc load) {
5617 	if(!GLAD_GL_ATI_envmap_bumpmap) return;
5618 	glad_glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)load("glTexBumpParameterivATI");
5619 	glad_glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)load("glTexBumpParameterfvATI");
5620 	glad_glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)load("glGetTexBumpParameterivATI");
5621 	glad_glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)load("glGetTexBumpParameterfvATI");
5622 }
load_GL_NV_viewport_swizzle(GLADloadproc load)5623 static void load_GL_NV_viewport_swizzle(GLADloadproc load) {
5624 	if(!GLAD_GL_NV_viewport_swizzle) return;
5625 	glad_glViewportSwizzleNV = (PFNGLVIEWPORTSWIZZLENVPROC)load("glViewportSwizzleNV");
5626 }
load_GL_ATI_map_object_buffer(GLADloadproc load)5627 static void load_GL_ATI_map_object_buffer(GLADloadproc load) {
5628 	if(!GLAD_GL_ATI_map_object_buffer) return;
5629 	glad_glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)load("glMapObjectBufferATI");
5630 	glad_glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)load("glUnmapObjectBufferATI");
5631 }
load_GL_ARB_robustness(GLADloadproc load)5632 static void load_GL_ARB_robustness(GLADloadproc load) {
5633 	if(!GLAD_GL_ARB_robustness) return;
5634 	glad_glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)load("glGetGraphicsResetStatusARB");
5635 	glad_glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)load("glGetnTexImageARB");
5636 	glad_glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)load("glReadnPixelsARB");
5637 	glad_glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)load("glGetnCompressedTexImageARB");
5638 	glad_glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)load("glGetnUniformfvARB");
5639 	glad_glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)load("glGetnUniformivARB");
5640 	glad_glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)load("glGetnUniformuivARB");
5641 	glad_glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)load("glGetnUniformdvARB");
5642 	glad_glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)load("glGetnMapdvARB");
5643 	glad_glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)load("glGetnMapfvARB");
5644 	glad_glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)load("glGetnMapivARB");
5645 	glad_glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)load("glGetnPixelMapfvARB");
5646 	glad_glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)load("glGetnPixelMapuivARB");
5647 	glad_glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)load("glGetnPixelMapusvARB");
5648 	glad_glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)load("glGetnPolygonStippleARB");
5649 	glad_glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)load("glGetnColorTableARB");
5650 	glad_glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)load("glGetnConvolutionFilterARB");
5651 	glad_glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)load("glGetnSeparableFilterARB");
5652 	glad_glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)load("glGetnHistogramARB");
5653 	glad_glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)load("glGetnMinmaxARB");
5654 }
load_GL_NV_pixel_data_range(GLADloadproc load)5655 static void load_GL_NV_pixel_data_range(GLADloadproc load) {
5656 	if(!GLAD_GL_NV_pixel_data_range) return;
5657 	glad_glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)load("glPixelDataRangeNV");
5658 	glad_glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)load("glFlushPixelDataRangeNV");
5659 }
load_GL_EXT_framebuffer_blit(GLADloadproc load)5660 static void load_GL_EXT_framebuffer_blit(GLADloadproc load) {
5661 	if(!GLAD_GL_EXT_framebuffer_blit) return;
5662 	glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)load("glBlitFramebufferEXT");
5663 }
load_GL_ARB_gpu_shader_fp64(GLADloadproc load)5664 static void load_GL_ARB_gpu_shader_fp64(GLADloadproc load) {
5665 	if(!GLAD_GL_ARB_gpu_shader_fp64) return;
5666 	glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d");
5667 	glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d");
5668 	glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d");
5669 	glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d");
5670 	glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv");
5671 	glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv");
5672 	glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv");
5673 	glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv");
5674 	glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv");
5675 	glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv");
5676 	glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv");
5677 	glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv");
5678 	glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv");
5679 	glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv");
5680 	glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv");
5681 	glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv");
5682 	glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv");
5683 	glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv");
5684 }
load_GL_NV_command_list(GLADloadproc load)5685 static void load_GL_NV_command_list(GLADloadproc load) {
5686 	if(!GLAD_GL_NV_command_list) return;
5687 	glad_glCreateStatesNV = (PFNGLCREATESTATESNVPROC)load("glCreateStatesNV");
5688 	glad_glDeleteStatesNV = (PFNGLDELETESTATESNVPROC)load("glDeleteStatesNV");
5689 	glad_glIsStateNV = (PFNGLISSTATENVPROC)load("glIsStateNV");
5690 	glad_glStateCaptureNV = (PFNGLSTATECAPTURENVPROC)load("glStateCaptureNV");
5691 	glad_glGetCommandHeaderNV = (PFNGLGETCOMMANDHEADERNVPROC)load("glGetCommandHeaderNV");
5692 	glad_glGetStageIndexNV = (PFNGLGETSTAGEINDEXNVPROC)load("glGetStageIndexNV");
5693 	glad_glDrawCommandsNV = (PFNGLDRAWCOMMANDSNVPROC)load("glDrawCommandsNV");
5694 	glad_glDrawCommandsAddressNV = (PFNGLDRAWCOMMANDSADDRESSNVPROC)load("glDrawCommandsAddressNV");
5695 	glad_glDrawCommandsStatesNV = (PFNGLDRAWCOMMANDSSTATESNVPROC)load("glDrawCommandsStatesNV");
5696 	glad_glDrawCommandsStatesAddressNV = (PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)load("glDrawCommandsStatesAddressNV");
5697 	glad_glCreateCommandListsNV = (PFNGLCREATECOMMANDLISTSNVPROC)load("glCreateCommandListsNV");
5698 	glad_glDeleteCommandListsNV = (PFNGLDELETECOMMANDLISTSNVPROC)load("glDeleteCommandListsNV");
5699 	glad_glIsCommandListNV = (PFNGLISCOMMANDLISTNVPROC)load("glIsCommandListNV");
5700 	glad_glListDrawCommandsStatesClientNV = (PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)load("glListDrawCommandsStatesClientNV");
5701 	glad_glCommandListSegmentsNV = (PFNGLCOMMANDLISTSEGMENTSNVPROC)load("glCommandListSegmentsNV");
5702 	glad_glCompileCommandListNV = (PFNGLCOMPILECOMMANDLISTNVPROC)load("glCompileCommandListNV");
5703 	glad_glCallCommandListNV = (PFNGLCALLCOMMANDLISTNVPROC)load("glCallCommandListNV");
5704 }
load_GL_EXT_vertex_weighting(GLADloadproc load)5705 static void load_GL_EXT_vertex_weighting(GLADloadproc load) {
5706 	if(!GLAD_GL_EXT_vertex_weighting) return;
5707 	glad_glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)load("glVertexWeightfEXT");
5708 	glad_glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)load("glVertexWeightfvEXT");
5709 	glad_glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)load("glVertexWeightPointerEXT");
5710 }
load_GL_GREMEDY_string_marker(GLADloadproc load)5711 static void load_GL_GREMEDY_string_marker(GLADloadproc load) {
5712 	if(!GLAD_GL_GREMEDY_string_marker) return;
5713 	glad_glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)load("glStringMarkerGREMEDY");
5714 }
load_GL_EXT_subtexture(GLADloadproc load)5715 static void load_GL_EXT_subtexture(GLADloadproc load) {
5716 	if(!GLAD_GL_EXT_subtexture) return;
5717 	glad_glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)load("glTexSubImage1DEXT");
5718 	glad_glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)load("glTexSubImage2DEXT");
5719 }
load_GL_EXT_gpu_program_parameters(GLADloadproc load)5720 static void load_GL_EXT_gpu_program_parameters(GLADloadproc load) {
5721 	if(!GLAD_GL_EXT_gpu_program_parameters) return;
5722 	glad_glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)load("glProgramEnvParameters4fvEXT");
5723 	glad_glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)load("glProgramLocalParameters4fvEXT");
5724 }
load_GL_NV_evaluators(GLADloadproc load)5725 static void load_GL_NV_evaluators(GLADloadproc load) {
5726 	if(!GLAD_GL_NV_evaluators) return;
5727 	glad_glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)load("glMapControlPointsNV");
5728 	glad_glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)load("glMapParameterivNV");
5729 	glad_glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)load("glMapParameterfvNV");
5730 	glad_glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)load("glGetMapControlPointsNV");
5731 	glad_glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)load("glGetMapParameterivNV");
5732 	glad_glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)load("glGetMapParameterfvNV");
5733 	glad_glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)load("glGetMapAttribParameterivNV");
5734 	glad_glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)load("glGetMapAttribParameterfvNV");
5735 	glad_glEvalMapsNV = (PFNGLEVALMAPSNVPROC)load("glEvalMapsNV");
5736 }
load_GL_SGIS_texture_filter4(GLADloadproc load)5737 static void load_GL_SGIS_texture_filter4(GLADloadproc load) {
5738 	if(!GLAD_GL_SGIS_texture_filter4) return;
5739 	glad_glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)load("glGetTexFilterFuncSGIS");
5740 	glad_glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)load("glTexFilterFuncSGIS");
5741 }
load_GL_AMD_performance_monitor(GLADloadproc load)5742 static void load_GL_AMD_performance_monitor(GLADloadproc load) {
5743 	if(!GLAD_GL_AMD_performance_monitor) return;
5744 	glad_glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)load("glGetPerfMonitorGroupsAMD");
5745 	glad_glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)load("glGetPerfMonitorCountersAMD");
5746 	glad_glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)load("glGetPerfMonitorGroupStringAMD");
5747 	glad_glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)load("glGetPerfMonitorCounterStringAMD");
5748 	glad_glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)load("glGetPerfMonitorCounterInfoAMD");
5749 	glad_glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)load("glGenPerfMonitorsAMD");
5750 	glad_glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)load("glDeletePerfMonitorsAMD");
5751 	glad_glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)load("glSelectPerfMonitorCountersAMD");
5752 	glad_glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)load("glBeginPerfMonitorAMD");
5753 	glad_glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)load("glEndPerfMonitorAMD");
5754 	glad_glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)load("glGetPerfMonitorCounterDataAMD");
5755 }
load_GL_EXT_stencil_clear_tag(GLADloadproc load)5756 static void load_GL_EXT_stencil_clear_tag(GLADloadproc load) {
5757 	if(!GLAD_GL_EXT_stencil_clear_tag) return;
5758 	glad_glStencilClearTagEXT = (PFNGLSTENCILCLEARTAGEXTPROC)load("glStencilClearTagEXT");
5759 }
load_GL_NV_present_video(GLADloadproc load)5760 static void load_GL_NV_present_video(GLADloadproc load) {
5761 	if(!GLAD_GL_NV_present_video) return;
5762 	glad_glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)load("glPresentFrameKeyedNV");
5763 	glad_glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)load("glPresentFrameDualFillNV");
5764 	glad_glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)load("glGetVideoivNV");
5765 	glad_glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)load("glGetVideouivNV");
5766 	glad_glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)load("glGetVideoi64vNV");
5767 	glad_glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)load("glGetVideoui64vNV");
5768 }
load_GL_SGIX_framezoom(GLADloadproc load)5769 static void load_GL_SGIX_framezoom(GLADloadproc load) {
5770 	if(!GLAD_GL_SGIX_framezoom) return;
5771 	glad_glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)load("glFrameZoomSGIX");
5772 }
load_GL_ARB_draw_elements_base_vertex(GLADloadproc load)5773 static void load_GL_ARB_draw_elements_base_vertex(GLADloadproc load) {
5774 	if(!GLAD_GL_ARB_draw_elements_base_vertex) return;
5775 	glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
5776 	glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
5777 	glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
5778 	glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
5779 }
load_GL_NV_transform_feedback(GLADloadproc load)5780 static void load_GL_NV_transform_feedback(GLADloadproc load) {
5781 	if(!GLAD_GL_NV_transform_feedback) return;
5782 	glad_glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)load("glBeginTransformFeedbackNV");
5783 	glad_glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)load("glEndTransformFeedbackNV");
5784 	glad_glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)load("glTransformFeedbackAttribsNV");
5785 	glad_glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)load("glBindBufferRangeNV");
5786 	glad_glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)load("glBindBufferOffsetNV");
5787 	glad_glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)load("glBindBufferBaseNV");
5788 	glad_glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)load("glTransformFeedbackVaryingsNV");
5789 	glad_glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)load("glActiveVaryingNV");
5790 	glad_glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)load("glGetVaryingLocationNV");
5791 	glad_glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)load("glGetActiveVaryingNV");
5792 	glad_glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)load("glGetTransformFeedbackVaryingNV");
5793 	glad_glTransformFeedbackStreamAttribsNV = (PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)load("glTransformFeedbackStreamAttribsNV");
5794 }
load_GL_NV_fragment_program(GLADloadproc load)5795 static void load_GL_NV_fragment_program(GLADloadproc load) {
5796 	if(!GLAD_GL_NV_fragment_program) return;
5797 	glad_glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)load("glProgramNamedParameter4fNV");
5798 	glad_glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)load("glProgramNamedParameter4fvNV");
5799 	glad_glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)load("glProgramNamedParameter4dNV");
5800 	glad_glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)load("glProgramNamedParameter4dvNV");
5801 	glad_glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)load("glGetProgramNamedParameterfvNV");
5802 	glad_glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)load("glGetProgramNamedParameterdvNV");
5803 }
load_GL_AMD_stencil_operation_extended(GLADloadproc load)5804 static void load_GL_AMD_stencil_operation_extended(GLADloadproc load) {
5805 	if(!GLAD_GL_AMD_stencil_operation_extended) return;
5806 	glad_glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)load("glStencilOpValueAMD");
5807 }
load_GL_ARB_instanced_arrays(GLADloadproc load)5808 static void load_GL_ARB_instanced_arrays(GLADloadproc load) {
5809 	if(!GLAD_GL_ARB_instanced_arrays) return;
5810 	glad_glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)load("glVertexAttribDivisorARB");
5811 }
load_GL_ARB_get_texture_sub_image(GLADloadproc load)5812 static void load_GL_ARB_get_texture_sub_image(GLADloadproc load) {
5813 	if(!GLAD_GL_ARB_get_texture_sub_image) return;
5814 	glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage");
5815 	glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage");
5816 }
load_GL_KHR_robustness(GLADloadproc load)5817 static void load_GL_KHR_robustness(GLADloadproc load) {
5818 	if(!GLAD_GL_KHR_robustness) return;
5819 	glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus");
5820 	glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels");
5821 	glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv");
5822 	glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv");
5823 	glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv");
5824 	glad_glGetGraphicsResetStatusKHR = (PFNGLGETGRAPHICSRESETSTATUSKHRPROC)load("glGetGraphicsResetStatusKHR");
5825 	glad_glReadnPixelsKHR = (PFNGLREADNPIXELSKHRPROC)load("glReadnPixelsKHR");
5826 	glad_glGetnUniformfvKHR = (PFNGLGETNUNIFORMFVKHRPROC)load("glGetnUniformfvKHR");
5827 	glad_glGetnUniformivKHR = (PFNGLGETNUNIFORMIVKHRPROC)load("glGetnUniformivKHR");
5828 	glad_glGetnUniformuivKHR = (PFNGLGETNUNIFORMUIVKHRPROC)load("glGetnUniformuivKHR");
5829 }
load_GL_AMD_sparse_texture(GLADloadproc load)5830 static void load_GL_AMD_sparse_texture(GLADloadproc load) {
5831 	if(!GLAD_GL_AMD_sparse_texture) return;
5832 	glad_glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)load("glTexStorageSparseAMD");
5833 	glad_glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)load("glTextureStorageSparseAMD");
5834 }
load_GL_ARB_clip_control(GLADloadproc load)5835 static void load_GL_ARB_clip_control(GLADloadproc load) {
5836 	if(!GLAD_GL_ARB_clip_control) return;
5837 	glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl");
5838 }
load_GL_NV_fragment_coverage_to_color(GLADloadproc load)5839 static void load_GL_NV_fragment_coverage_to_color(GLADloadproc load) {
5840 	if(!GLAD_GL_NV_fragment_coverage_to_color) return;
5841 	glad_glFragmentCoverageColorNV = (PFNGLFRAGMENTCOVERAGECOLORNVPROC)load("glFragmentCoverageColorNV");
5842 }
load_GL_NV_fence(GLADloadproc load)5843 static void load_GL_NV_fence(GLADloadproc load) {
5844 	if(!GLAD_GL_NV_fence) return;
5845 	glad_glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)load("glDeleteFencesNV");
5846 	glad_glGenFencesNV = (PFNGLGENFENCESNVPROC)load("glGenFencesNV");
5847 	glad_glIsFenceNV = (PFNGLISFENCENVPROC)load("glIsFenceNV");
5848 	glad_glTestFenceNV = (PFNGLTESTFENCENVPROC)load("glTestFenceNV");
5849 	glad_glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)load("glGetFenceivNV");
5850 	glad_glFinishFenceNV = (PFNGLFINISHFENCENVPROC)load("glFinishFenceNV");
5851 	glad_glSetFenceNV = (PFNGLSETFENCENVPROC)load("glSetFenceNV");
5852 }
load_GL_ARB_texture_buffer_range(GLADloadproc load)5853 static void load_GL_ARB_texture_buffer_range(GLADloadproc load) {
5854 	if(!GLAD_GL_ARB_texture_buffer_range) return;
5855 	glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange");
5856 }
load_GL_SUN_mesh_array(GLADloadproc load)5857 static void load_GL_SUN_mesh_array(GLADloadproc load) {
5858 	if(!GLAD_GL_SUN_mesh_array) return;
5859 	glad_glDrawMeshArraysSUN = (PFNGLDRAWMESHARRAYSSUNPROC)load("glDrawMeshArraysSUN");
5860 }
load_GL_ARB_vertex_attrib_binding(GLADloadproc load)5861 static void load_GL_ARB_vertex_attrib_binding(GLADloadproc load) {
5862 	if(!GLAD_GL_ARB_vertex_attrib_binding) return;
5863 	glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer");
5864 	glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat");
5865 	glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat");
5866 	glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat");
5867 	glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding");
5868 	glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor");
5869 }
load_GL_ARB_framebuffer_no_attachments(GLADloadproc load)5870 static void load_GL_ARB_framebuffer_no_attachments(GLADloadproc load) {
5871 	if(!GLAD_GL_ARB_framebuffer_no_attachments) return;
5872 	glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri");
5873 	glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv");
5874 }
load_GL_ARB_cl_event(GLADloadproc load)5875 static void load_GL_ARB_cl_event(GLADloadproc load) {
5876 	if(!GLAD_GL_ARB_cl_event) return;
5877 	glad_glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)load("glCreateSyncFromCLeventARB");
5878 }
load_GL_OES_single_precision(GLADloadproc load)5879 static void load_GL_OES_single_precision(GLADloadproc load) {
5880 	if(!GLAD_GL_OES_single_precision) return;
5881 	glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)load("glClearDepthfOES");
5882 	glad_glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)load("glClipPlanefOES");
5883 	glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)load("glDepthRangefOES");
5884 	glad_glFrustumfOES = (PFNGLFRUSTUMFOESPROC)load("glFrustumfOES");
5885 	glad_glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)load("glGetClipPlanefOES");
5886 	glad_glOrthofOES = (PFNGLORTHOFOESPROC)load("glOrthofOES");
5887 }
load_GL_NV_primitive_restart(GLADloadproc load)5888 static void load_GL_NV_primitive_restart(GLADloadproc load) {
5889 	if(!GLAD_GL_NV_primitive_restart) return;
5890 	glad_glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)load("glPrimitiveRestartNV");
5891 	glad_glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)load("glPrimitiveRestartIndexNV");
5892 }
load_GL_SUN_global_alpha(GLADloadproc load)5893 static void load_GL_SUN_global_alpha(GLADloadproc load) {
5894 	if(!GLAD_GL_SUN_global_alpha) return;
5895 	glad_glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)load("glGlobalAlphaFactorbSUN");
5896 	glad_glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)load("glGlobalAlphaFactorsSUN");
5897 	glad_glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)load("glGlobalAlphaFactoriSUN");
5898 	glad_glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)load("glGlobalAlphaFactorfSUN");
5899 	glad_glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)load("glGlobalAlphaFactordSUN");
5900 	glad_glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)load("glGlobalAlphaFactorubSUN");
5901 	glad_glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)load("glGlobalAlphaFactorusSUN");
5902 	glad_glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)load("glGlobalAlphaFactoruiSUN");
5903 }
load_GL_EXT_texture_object(GLADloadproc load)5904 static void load_GL_EXT_texture_object(GLADloadproc load) {
5905 	if(!GLAD_GL_EXT_texture_object) return;
5906 	glad_glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)load("glAreTexturesResidentEXT");
5907 	glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)load("glBindTextureEXT");
5908 	glad_glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)load("glDeleteTexturesEXT");
5909 	glad_glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)load("glGenTexturesEXT");
5910 	glad_glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)load("glIsTextureEXT");
5911 	glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)load("glPrioritizeTexturesEXT");
5912 }
load_GL_AMD_name_gen_delete(GLADloadproc load)5913 static void load_GL_AMD_name_gen_delete(GLADloadproc load) {
5914 	if(!GLAD_GL_AMD_name_gen_delete) return;
5915 	glad_glGenNamesAMD = (PFNGLGENNAMESAMDPROC)load("glGenNamesAMD");
5916 	glad_glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)load("glDeleteNamesAMD");
5917 	glad_glIsNameAMD = (PFNGLISNAMEAMDPROC)load("glIsNameAMD");
5918 }
load_GL_ARB_buffer_storage(GLADloadproc load)5919 static void load_GL_ARB_buffer_storage(GLADloadproc load) {
5920 	if(!GLAD_GL_ARB_buffer_storage) return;
5921 	glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage");
5922 }
load_GL_APPLE_vertex_program_evaluators(GLADloadproc load)5923 static void load_GL_APPLE_vertex_program_evaluators(GLADloadproc load) {
5924 	if(!GLAD_GL_APPLE_vertex_program_evaluators) return;
5925 	glad_glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)load("glEnableVertexAttribAPPLE");
5926 	glad_glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)load("glDisableVertexAttribAPPLE");
5927 	glad_glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)load("glIsVertexAttribEnabledAPPLE");
5928 	glad_glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)load("glMapVertexAttrib1dAPPLE");
5929 	glad_glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)load("glMapVertexAttrib1fAPPLE");
5930 	glad_glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)load("glMapVertexAttrib2dAPPLE");
5931 	glad_glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)load("glMapVertexAttrib2fAPPLE");
5932 }
load_GL_ARB_multi_bind(GLADloadproc load)5933 static void load_GL_ARB_multi_bind(GLADloadproc load) {
5934 	if(!GLAD_GL_ARB_multi_bind) return;
5935 	glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase");
5936 	glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange");
5937 	glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures");
5938 	glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers");
5939 	glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures");
5940 	glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers");
5941 }
load_GL_SGIX_list_priority(GLADloadproc load)5942 static void load_GL_SGIX_list_priority(GLADloadproc load) {
5943 	if(!GLAD_GL_SGIX_list_priority) return;
5944 	glad_glGetListParameterfvSGIX = (PFNGLGETLISTPARAMETERFVSGIXPROC)load("glGetListParameterfvSGIX");
5945 	glad_glGetListParameterivSGIX = (PFNGLGETLISTPARAMETERIVSGIXPROC)load("glGetListParameterivSGIX");
5946 	glad_glListParameterfSGIX = (PFNGLLISTPARAMETERFSGIXPROC)load("glListParameterfSGIX");
5947 	glad_glListParameterfvSGIX = (PFNGLLISTPARAMETERFVSGIXPROC)load("glListParameterfvSGIX");
5948 	glad_glListParameteriSGIX = (PFNGLLISTPARAMETERISGIXPROC)load("glListParameteriSGIX");
5949 	glad_glListParameterivSGIX = (PFNGLLISTPARAMETERIVSGIXPROC)load("glListParameterivSGIX");
5950 }
load_GL_NV_vertex_buffer_unified_memory(GLADloadproc load)5951 static void load_GL_NV_vertex_buffer_unified_memory(GLADloadproc load) {
5952 	if(!GLAD_GL_NV_vertex_buffer_unified_memory) return;
5953 	glad_glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)load("glBufferAddressRangeNV");
5954 	glad_glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)load("glVertexFormatNV");
5955 	glad_glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)load("glNormalFormatNV");
5956 	glad_glColorFormatNV = (PFNGLCOLORFORMATNVPROC)load("glColorFormatNV");
5957 	glad_glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)load("glIndexFormatNV");
5958 	glad_glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)load("glTexCoordFormatNV");
5959 	glad_glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)load("glEdgeFlagFormatNV");
5960 	glad_glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)load("glSecondaryColorFormatNV");
5961 	glad_glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)load("glFogCoordFormatNV");
5962 	glad_glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)load("glVertexAttribFormatNV");
5963 	glad_glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)load("glVertexAttribIFormatNV");
5964 	glad_glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)load("glGetIntegerui64i_vNV");
5965 }
load_GL_ARB_clear_texture(GLADloadproc load)5966 static void load_GL_ARB_clear_texture(GLADloadproc load) {
5967 	if(!GLAD_GL_ARB_clear_texture) return;
5968 	glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage");
5969 	glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage");
5970 }
load_GL_NV_blend_equation_advanced(GLADloadproc load)5971 static void load_GL_NV_blend_equation_advanced(GLADloadproc load) {
5972 	if(!GLAD_GL_NV_blend_equation_advanced) return;
5973 	glad_glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)load("glBlendParameteriNV");
5974 	glad_glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)load("glBlendBarrierNV");
5975 }
load_GL_SGIS_sharpen_texture(GLADloadproc load)5976 static void load_GL_SGIS_sharpen_texture(GLADloadproc load) {
5977 	if(!GLAD_GL_SGIS_sharpen_texture) return;
5978 	glad_glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)load("glSharpenTexFuncSGIS");
5979 	glad_glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)load("glGetSharpenTexFuncSGIS");
5980 }
load_GL_ARB_vertex_program(GLADloadproc load)5981 static void load_GL_ARB_vertex_program(GLADloadproc load) {
5982 	if(!GLAD_GL_ARB_vertex_program) return;
5983 	glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB");
5984 	glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB");
5985 	glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB");
5986 	glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB");
5987 	glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB");
5988 	glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB");
5989 	glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB");
5990 	glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB");
5991 	glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB");
5992 	glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB");
5993 	glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB");
5994 	glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB");
5995 	glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB");
5996 	glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB");
5997 	glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB");
5998 	glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB");
5999 	glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB");
6000 	glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB");
6001 	glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB");
6002 	glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB");
6003 	glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB");
6004 	glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB");
6005 	glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB");
6006 	glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB");
6007 	glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB");
6008 	glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB");
6009 	glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB");
6010 	glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB");
6011 	glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB");
6012 	glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB");
6013 	glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB");
6014 	glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB");
6015 	glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB");
6016 	glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB");
6017 	glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB");
6018 	glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB");
6019 	glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB");
6020 	glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB");
6021 	glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB");
6022 	glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB");
6023 	glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB");
6024 	glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB");
6025 	glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB");
6026 	glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB");
6027 	glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB");
6028 	glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB");
6029 	glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB");
6030 	glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB");
6031 	glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB");
6032 	glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB");
6033 	glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB");
6034 	glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB");
6035 	glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB");
6036 	glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB");
6037 	glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB");
6038 	glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB");
6039 	glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB");
6040 	glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB");
6041 	glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB");
6042 	glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB");
6043 	glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB");
6044 	glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB");
6045 }
load_GL_NV_clip_space_w_scaling(GLADloadproc load)6046 static void load_GL_NV_clip_space_w_scaling(GLADloadproc load) {
6047 	if(!GLAD_GL_NV_clip_space_w_scaling) return;
6048 	glad_glViewportPositionWScaleNV = (PFNGLVIEWPORTPOSITIONWSCALENVPROC)load("glViewportPositionWScaleNV");
6049 }
load_GL_ARB_vertex_buffer_object(GLADloadproc load)6050 static void load_GL_ARB_vertex_buffer_object(GLADloadproc load) {
6051 	if(!GLAD_GL_ARB_vertex_buffer_object) return;
6052 	glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC)load("glBindBufferARB");
6053 	glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)load("glDeleteBuffersARB");
6054 	glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)load("glGenBuffersARB");
6055 	glad_glIsBufferARB = (PFNGLISBUFFERARBPROC)load("glIsBufferARB");
6056 	glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC)load("glBufferDataARB");
6057 	glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)load("glBufferSubDataARB");
6058 	glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)load("glGetBufferSubDataARB");
6059 	glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC)load("glMapBufferARB");
6060 	glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)load("glUnmapBufferARB");
6061 	glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)load("glGetBufferParameterivARB");
6062 	glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)load("glGetBufferPointervARB");
6063 }
load_GL_NV_vertex_array_range(GLADloadproc load)6064 static void load_GL_NV_vertex_array_range(GLADloadproc load) {
6065 	if(!GLAD_GL_NV_vertex_array_range) return;
6066 	glad_glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)load("glFlushVertexArrayRangeNV");
6067 	glad_glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)load("glVertexArrayRangeNV");
6068 }
load_GL_SGIX_fragment_lighting(GLADloadproc load)6069 static void load_GL_SGIX_fragment_lighting(GLADloadproc load) {
6070 	if(!GLAD_GL_SGIX_fragment_lighting) return;
6071 	glad_glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)load("glFragmentColorMaterialSGIX");
6072 	glad_glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)load("glFragmentLightfSGIX");
6073 	glad_glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)load("glFragmentLightfvSGIX");
6074 	glad_glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)load("glFragmentLightiSGIX");
6075 	glad_glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)load("glFragmentLightivSGIX");
6076 	glad_glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)load("glFragmentLightModelfSGIX");
6077 	glad_glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)load("glFragmentLightModelfvSGIX");
6078 	glad_glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)load("glFragmentLightModeliSGIX");
6079 	glad_glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)load("glFragmentLightModelivSGIX");
6080 	glad_glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)load("glFragmentMaterialfSGIX");
6081 	glad_glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)load("glFragmentMaterialfvSGIX");
6082 	glad_glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)load("glFragmentMaterialiSGIX");
6083 	glad_glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)load("glFragmentMaterialivSGIX");
6084 	glad_glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)load("glGetFragmentLightfvSGIX");
6085 	glad_glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)load("glGetFragmentLightivSGIX");
6086 	glad_glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)load("glGetFragmentMaterialfvSGIX");
6087 	glad_glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)load("glGetFragmentMaterialivSGIX");
6088 	glad_glLightEnviSGIX = (PFNGLLIGHTENVISGIXPROC)load("glLightEnviSGIX");
6089 }
load_GL_NV_framebuffer_multisample_coverage(GLADloadproc load)6090 static void load_GL_NV_framebuffer_multisample_coverage(GLADloadproc load) {
6091 	if(!GLAD_GL_NV_framebuffer_multisample_coverage) return;
6092 	glad_glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)load("glRenderbufferStorageMultisampleCoverageNV");
6093 }
load_GL_EXT_timer_query(GLADloadproc load)6094 static void load_GL_EXT_timer_query(GLADloadproc load) {
6095 	if(!GLAD_GL_EXT_timer_query) return;
6096 	glad_glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)load("glGetQueryObjecti64vEXT");
6097 	glad_glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)load("glGetQueryObjectui64vEXT");
6098 }
load_GL_NV_bindless_texture(GLADloadproc load)6099 static void load_GL_NV_bindless_texture(GLADloadproc load) {
6100 	if(!GLAD_GL_NV_bindless_texture) return;
6101 	glad_glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)load("glGetTextureHandleNV");
6102 	glad_glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)load("glGetTextureSamplerHandleNV");
6103 	glad_glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)load("glMakeTextureHandleResidentNV");
6104 	glad_glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)load("glMakeTextureHandleNonResidentNV");
6105 	glad_glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)load("glGetImageHandleNV");
6106 	glad_glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)load("glMakeImageHandleResidentNV");
6107 	glad_glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)load("glMakeImageHandleNonResidentNV");
6108 	glad_glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)load("glUniformHandleui64NV");
6109 	glad_glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)load("glUniformHandleui64vNV");
6110 	glad_glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)load("glProgramUniformHandleui64NV");
6111 	glad_glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)load("glProgramUniformHandleui64vNV");
6112 	glad_glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)load("glIsTextureHandleResidentNV");
6113 	glad_glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)load("glIsImageHandleResidentNV");
6114 }
load_GL_KHR_debug(GLADloadproc load)6115 static void load_GL_KHR_debug(GLADloadproc load) {
6116 	if(!GLAD_GL_KHR_debug) return;
6117 	glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
6118 	glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
6119 	glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
6120 	glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
6121 	glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
6122 	glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
6123 	glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
6124 	glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
6125 	glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
6126 	glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
6127 	glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
6128 	glad_glDebugMessageControlKHR = (PFNGLDEBUGMESSAGECONTROLKHRPROC)load("glDebugMessageControlKHR");
6129 	glad_glDebugMessageInsertKHR = (PFNGLDEBUGMESSAGEINSERTKHRPROC)load("glDebugMessageInsertKHR");
6130 	glad_glDebugMessageCallbackKHR = (PFNGLDEBUGMESSAGECALLBACKKHRPROC)load("glDebugMessageCallbackKHR");
6131 	glad_glGetDebugMessageLogKHR = (PFNGLGETDEBUGMESSAGELOGKHRPROC)load("glGetDebugMessageLogKHR");
6132 	glad_glPushDebugGroupKHR = (PFNGLPUSHDEBUGGROUPKHRPROC)load("glPushDebugGroupKHR");
6133 	glad_glPopDebugGroupKHR = (PFNGLPOPDEBUGGROUPKHRPROC)load("glPopDebugGroupKHR");
6134 	glad_glObjectLabelKHR = (PFNGLOBJECTLABELKHRPROC)load("glObjectLabelKHR");
6135 	glad_glGetObjectLabelKHR = (PFNGLGETOBJECTLABELKHRPROC)load("glGetObjectLabelKHR");
6136 	glad_glObjectPtrLabelKHR = (PFNGLOBJECTPTRLABELKHRPROC)load("glObjectPtrLabelKHR");
6137 	glad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR");
6138 	glad_glGetPointervKHR = (PFNGLGETPOINTERVKHRPROC)load("glGetPointervKHR");
6139 }
load_GL_ATI_vertex_attrib_array_object(GLADloadproc load)6140 static void load_GL_ATI_vertex_attrib_array_object(GLADloadproc load) {
6141 	if(!GLAD_GL_ATI_vertex_attrib_array_object) return;
6142 	glad_glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)load("glVertexAttribArrayObjectATI");
6143 	glad_glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)load("glGetVertexAttribArrayObjectfvATI");
6144 	glad_glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)load("glGetVertexAttribArrayObjectivATI");
6145 }
load_GL_EXT_geometry_shader4(GLADloadproc load)6146 static void load_GL_EXT_geometry_shader4(GLADloadproc load) {
6147 	if(!GLAD_GL_EXT_geometry_shader4) return;
6148 	glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)load("glProgramParameteriEXT");
6149 }
load_GL_EXT_bindable_uniform(GLADloadproc load)6150 static void load_GL_EXT_bindable_uniform(GLADloadproc load) {
6151 	if(!GLAD_GL_EXT_bindable_uniform) return;
6152 	glad_glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)load("glUniformBufferEXT");
6153 	glad_glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)load("glGetUniformBufferSizeEXT");
6154 	glad_glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)load("glGetUniformOffsetEXT");
6155 }
load_GL_KHR_blend_equation_advanced(GLADloadproc load)6156 static void load_GL_KHR_blend_equation_advanced(GLADloadproc load) {
6157 	if(!GLAD_GL_KHR_blend_equation_advanced) return;
6158 	glad_glBlendBarrierKHR = (PFNGLBLENDBARRIERKHRPROC)load("glBlendBarrierKHR");
6159 }
load_GL_ATI_element_array(GLADloadproc load)6160 static void load_GL_ATI_element_array(GLADloadproc load) {
6161 	if(!GLAD_GL_ATI_element_array) return;
6162 	glad_glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)load("glElementPointerATI");
6163 	glad_glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)load("glDrawElementArrayATI");
6164 	glad_glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)load("glDrawRangeElementArrayATI");
6165 }
load_GL_SGIX_reference_plane(GLADloadproc load)6166 static void load_GL_SGIX_reference_plane(GLADloadproc load) {
6167 	if(!GLAD_GL_SGIX_reference_plane) return;
6168 	glad_glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)load("glReferencePlaneSGIX");
6169 }
load_GL_EXT_stencil_two_side(GLADloadproc load)6170 static void load_GL_EXT_stencil_two_side(GLADloadproc load) {
6171 	if(!GLAD_GL_EXT_stencil_two_side) return;
6172 	glad_glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)load("glActiveStencilFaceEXT");
6173 }
load_GL_NV_explicit_multisample(GLADloadproc load)6174 static void load_GL_NV_explicit_multisample(GLADloadproc load) {
6175 	if(!GLAD_GL_NV_explicit_multisample) return;
6176 	glad_glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)load("glGetMultisamplefvNV");
6177 	glad_glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)load("glSampleMaskIndexedNV");
6178 	glad_glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)load("glTexRenderbufferNV");
6179 }
load_GL_IBM_static_data(GLADloadproc load)6180 static void load_GL_IBM_static_data(GLADloadproc load) {
6181 	if(!GLAD_GL_IBM_static_data) return;
6182 	glad_glFlushStaticDataIBM = (PFNGLFLUSHSTATICDATAIBMPROC)load("glFlushStaticDataIBM");
6183 }
load_GL_EXT_texture_perturb_normal(GLADloadproc load)6184 static void load_GL_EXT_texture_perturb_normal(GLADloadproc load) {
6185 	if(!GLAD_GL_EXT_texture_perturb_normal) return;
6186 	glad_glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)load("glTextureNormalEXT");
6187 }
load_GL_EXT_point_parameters(GLADloadproc load)6188 static void load_GL_EXT_point_parameters(GLADloadproc load) {
6189 	if(!GLAD_GL_EXT_point_parameters) return;
6190 	glad_glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)load("glPointParameterfEXT");
6191 	glad_glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)load("glPointParameterfvEXT");
6192 }
load_GL_PGI_misc_hints(GLADloadproc load)6193 static void load_GL_PGI_misc_hints(GLADloadproc load) {
6194 	if(!GLAD_GL_PGI_misc_hints) return;
6195 	glad_glHintPGI = (PFNGLHINTPGIPROC)load("glHintPGI");
6196 }
load_GL_ARB_vertex_shader(GLADloadproc load)6197 static void load_GL_ARB_vertex_shader(GLADloadproc load) {
6198 	if(!GLAD_GL_ARB_vertex_shader) return;
6199 	glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB");
6200 	glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB");
6201 	glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB");
6202 	glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB");
6203 	glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB");
6204 	glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB");
6205 	glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB");
6206 	glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB");
6207 	glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB");
6208 	glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB");
6209 	glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB");
6210 	glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB");
6211 	glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB");
6212 	glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB");
6213 	glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB");
6214 	glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB");
6215 	glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB");
6216 	glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB");
6217 	glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB");
6218 	glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB");
6219 	glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB");
6220 	glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB");
6221 	glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB");
6222 	glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB");
6223 	glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB");
6224 	glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB");
6225 	glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB");
6226 	glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB");
6227 	glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB");
6228 	glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB");
6229 	glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB");
6230 	glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB");
6231 	glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB");
6232 	glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB");
6233 	glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB");
6234 	glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB");
6235 	glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB");
6236 	glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB");
6237 	glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB");
6238 	glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)load("glBindAttribLocationARB");
6239 	glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)load("glGetActiveAttribARB");
6240 	glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)load("glGetAttribLocationARB");
6241 	glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB");
6242 	glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB");
6243 	glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB");
6244 	glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB");
6245 }
load_GL_ARB_tessellation_shader(GLADloadproc load)6246 static void load_GL_ARB_tessellation_shader(GLADloadproc load) {
6247 	if(!GLAD_GL_ARB_tessellation_shader) return;
6248 	glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri");
6249 	glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv");
6250 }
load_GL_EXT_draw_buffers2(GLADloadproc load)6251 static void load_GL_EXT_draw_buffers2(GLADloadproc load) {
6252 	if(!GLAD_GL_EXT_draw_buffers2) return;
6253 	glad_glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)load("glColorMaskIndexedEXT");
6254 	glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)load("glGetBooleanIndexedvEXT");
6255 	glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)load("glGetIntegerIndexedvEXT");
6256 	glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)load("glEnableIndexedEXT");
6257 	glad_glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)load("glDisableIndexedEXT");
6258 	glad_glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)load("glIsEnabledIndexedEXT");
6259 }
load_GL_ARB_vertex_attrib_64bit(GLADloadproc load)6260 static void load_GL_ARB_vertex_attrib_64bit(GLADloadproc load) {
6261 	if(!GLAD_GL_ARB_vertex_attrib_64bit) return;
6262 	glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d");
6263 	glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d");
6264 	glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d");
6265 	glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d");
6266 	glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv");
6267 	glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv");
6268 	glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv");
6269 	glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv");
6270 	glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer");
6271 	glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv");
6272 }
load_GL_EXT_texture_filter_minmax(GLADloadproc load)6273 static void load_GL_EXT_texture_filter_minmax(GLADloadproc load) {
6274 	if(!GLAD_GL_EXT_texture_filter_minmax) return;
6275 	glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT");
6276 }
load_GL_AMD_interleaved_elements(GLADloadproc load)6277 static void load_GL_AMD_interleaved_elements(GLADloadproc load) {
6278 	if(!GLAD_GL_AMD_interleaved_elements) return;
6279 	glad_glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)load("glVertexAttribParameteriAMD");
6280 }
load_GL_ARB_fragment_program(GLADloadproc load)6281 static void load_GL_ARB_fragment_program(GLADloadproc load) {
6282 	if(!GLAD_GL_ARB_fragment_program) return;
6283 	glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB");
6284 	glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB");
6285 	glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB");
6286 	glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB");
6287 	glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB");
6288 	glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB");
6289 	glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB");
6290 	glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB");
6291 	glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB");
6292 	glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB");
6293 	glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB");
6294 	glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB");
6295 	glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB");
6296 	glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB");
6297 	glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB");
6298 	glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB");
6299 	glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB");
6300 	glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB");
6301 	glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB");
6302 }
load_GL_ARB_texture_storage(GLADloadproc load)6303 static void load_GL_ARB_texture_storage(GLADloadproc load) {
6304 	if(!GLAD_GL_ARB_texture_storage) return;
6305 	glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D");
6306 	glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D");
6307 	glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D");
6308 }
load_GL_ARB_copy_image(GLADloadproc load)6309 static void load_GL_ARB_copy_image(GLADloadproc load) {
6310 	if(!GLAD_GL_ARB_copy_image) return;
6311 	glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData");
6312 }
load_GL_SGIS_pixel_texture(GLADloadproc load)6313 static void load_GL_SGIS_pixel_texture(GLADloadproc load) {
6314 	if(!GLAD_GL_SGIS_pixel_texture) return;
6315 	glad_glPixelTexGenParameteriSGIS = (PFNGLPIXELTEXGENPARAMETERISGISPROC)load("glPixelTexGenParameteriSGIS");
6316 	glad_glPixelTexGenParameterivSGIS = (PFNGLPIXELTEXGENPARAMETERIVSGISPROC)load("glPixelTexGenParameterivSGIS");
6317 	glad_glPixelTexGenParameterfSGIS = (PFNGLPIXELTEXGENPARAMETERFSGISPROC)load("glPixelTexGenParameterfSGIS");
6318 	glad_glPixelTexGenParameterfvSGIS = (PFNGLPIXELTEXGENPARAMETERFVSGISPROC)load("glPixelTexGenParameterfvSGIS");
6319 	glad_glGetPixelTexGenParameterivSGIS = (PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)load("glGetPixelTexGenParameterivSGIS");
6320 	glad_glGetPixelTexGenParameterfvSGIS = (PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)load("glGetPixelTexGenParameterfvSGIS");
6321 }
load_GL_SGIX_instruments(GLADloadproc load)6322 static void load_GL_SGIX_instruments(GLADloadproc load) {
6323 	if(!GLAD_GL_SGIX_instruments) return;
6324 	glad_glGetInstrumentsSGIX = (PFNGLGETINSTRUMENTSSGIXPROC)load("glGetInstrumentsSGIX");
6325 	glad_glInstrumentsBufferSGIX = (PFNGLINSTRUMENTSBUFFERSGIXPROC)load("glInstrumentsBufferSGIX");
6326 	glad_glPollInstrumentsSGIX = (PFNGLPOLLINSTRUMENTSSGIXPROC)load("glPollInstrumentsSGIX");
6327 	glad_glReadInstrumentsSGIX = (PFNGLREADINSTRUMENTSSGIXPROC)load("glReadInstrumentsSGIX");
6328 	glad_glStartInstrumentsSGIX = (PFNGLSTARTINSTRUMENTSSGIXPROC)load("glStartInstrumentsSGIX");
6329 	glad_glStopInstrumentsSGIX = (PFNGLSTOPINSTRUMENTSSGIXPROC)load("glStopInstrumentsSGIX");
6330 }
load_GL_ARB_shader_storage_buffer_object(GLADloadproc load)6331 static void load_GL_ARB_shader_storage_buffer_object(GLADloadproc load) {
6332 	if(!GLAD_GL_ARB_shader_storage_buffer_object) return;
6333 	glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding");
6334 }
load_GL_EXT_blend_minmax(GLADloadproc load)6335 static void load_GL_EXT_blend_minmax(GLADloadproc load) {
6336 	if(!GLAD_GL_EXT_blend_minmax) return;
6337 	glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)load("glBlendEquationEXT");
6338 }
load_GL_ARB_base_instance(GLADloadproc load)6339 static void load_GL_ARB_base_instance(GLADloadproc load) {
6340 	if(!GLAD_GL_ARB_base_instance) return;
6341 	glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance");
6342 	glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance");
6343 	glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance");
6344 }
load_GL_ARB_ES3_1_compatibility(GLADloadproc load)6345 static void load_GL_ARB_ES3_1_compatibility(GLADloadproc load) {
6346 	if(!GLAD_GL_ARB_ES3_1_compatibility) return;
6347 	glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion");
6348 }
load_GL_EXT_texture_integer(GLADloadproc load)6349 static void load_GL_EXT_texture_integer(GLADloadproc load) {
6350 	if(!GLAD_GL_EXT_texture_integer) return;
6351 	glad_glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)load("glTexParameterIivEXT");
6352 	glad_glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)load("glTexParameterIuivEXT");
6353 	glad_glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)load("glGetTexParameterIivEXT");
6354 	glad_glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)load("glGetTexParameterIuivEXT");
6355 	glad_glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)load("glClearColorIiEXT");
6356 	glad_glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)load("glClearColorIuiEXT");
6357 }
load_GL_ARB_texture_multisample(GLADloadproc load)6358 static void load_GL_ARB_texture_multisample(GLADloadproc load) {
6359 	if(!GLAD_GL_ARB_texture_multisample) return;
6360 	glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
6361 	glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
6362 	glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
6363 	glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
6364 }
load_GL_AMD_gpu_shader_int64(GLADloadproc load)6365 static void load_GL_AMD_gpu_shader_int64(GLADloadproc load) {
6366 	if(!GLAD_GL_AMD_gpu_shader_int64) return;
6367 	glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV");
6368 	glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV");
6369 	glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV");
6370 	glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV");
6371 	glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV");
6372 	glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV");
6373 	glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV");
6374 	glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV");
6375 	glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV");
6376 	glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV");
6377 	glad_glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)load("glUniform3ui64NV");
6378 	glad_glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)load("glUniform4ui64NV");
6379 	glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV");
6380 	glad_glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)load("glUniform2ui64vNV");
6381 	glad_glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)load("glUniform3ui64vNV");
6382 	glad_glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)load("glUniform4ui64vNV");
6383 	glad_glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)load("glGetUniformi64vNV");
6384 	glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV");
6385 	glad_glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)load("glProgramUniform1i64NV");
6386 	glad_glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)load("glProgramUniform2i64NV");
6387 	glad_glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)load("glProgramUniform3i64NV");
6388 	glad_glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)load("glProgramUniform4i64NV");
6389 	glad_glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)load("glProgramUniform1i64vNV");
6390 	glad_glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)load("glProgramUniform2i64vNV");
6391 	glad_glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)load("glProgramUniform3i64vNV");
6392 	glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV");
6393 	glad_glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)load("glProgramUniform1ui64NV");
6394 	glad_glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)load("glProgramUniform2ui64NV");
6395 	glad_glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)load("glProgramUniform3ui64NV");
6396 	glad_glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)load("glProgramUniform4ui64NV");
6397 	glad_glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)load("glProgramUniform1ui64vNV");
6398 	glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV");
6399 	glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV");
6400 	glad_glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)load("glProgramUniform4ui64vNV");
6401 }
load_GL_AMD_vertex_shader_tessellator(GLADloadproc load)6402 static void load_GL_AMD_vertex_shader_tessellator(GLADloadproc load) {
6403 	if(!GLAD_GL_AMD_vertex_shader_tessellator) return;
6404 	glad_glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)load("glTessellationFactorAMD");
6405 	glad_glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)load("glTessellationModeAMD");
6406 }
load_GL_ARB_invalidate_subdata(GLADloadproc load)6407 static void load_GL_ARB_invalidate_subdata(GLADloadproc load) {
6408 	if(!GLAD_GL_ARB_invalidate_subdata) return;
6409 	glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage");
6410 	glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage");
6411 	glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData");
6412 	glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData");
6413 	glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer");
6414 	glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer");
6415 }
load_GL_EXT_index_material(GLADloadproc load)6416 static void load_GL_EXT_index_material(GLADloadproc load) {
6417 	if(!GLAD_GL_EXT_index_material) return;
6418 	glad_glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)load("glIndexMaterialEXT");
6419 }
load_GL_INTEL_parallel_arrays(GLADloadproc load)6420 static void load_GL_INTEL_parallel_arrays(GLADloadproc load) {
6421 	if(!GLAD_GL_INTEL_parallel_arrays) return;
6422 	glad_glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)load("glVertexPointervINTEL");
6423 	glad_glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)load("glNormalPointervINTEL");
6424 	glad_glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)load("glColorPointervINTEL");
6425 	glad_glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)load("glTexCoordPointervINTEL");
6426 }
load_GL_ATI_draw_buffers(GLADloadproc load)6427 static void load_GL_ATI_draw_buffers(GLADloadproc load) {
6428 	if(!GLAD_GL_ATI_draw_buffers) return;
6429 	glad_glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)load("glDrawBuffersATI");
6430 }
load_GL_SGIX_pixel_texture(GLADloadproc load)6431 static void load_GL_SGIX_pixel_texture(GLADloadproc load) {
6432 	if(!GLAD_GL_SGIX_pixel_texture) return;
6433 	glad_glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)load("glPixelTexGenSGIX");
6434 }
load_GL_ARB_timer_query(GLADloadproc load)6435 static void load_GL_ARB_timer_query(GLADloadproc load) {
6436 	if(!GLAD_GL_ARB_timer_query) return;
6437 	glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
6438 	glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
6439 	glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
6440 }
load_GL_NV_parameter_buffer_object(GLADloadproc load)6441 static void load_GL_NV_parameter_buffer_object(GLADloadproc load) {
6442 	if(!GLAD_GL_NV_parameter_buffer_object) return;
6443 	glad_glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)load("glProgramBufferParametersfvNV");
6444 	glad_glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)load("glProgramBufferParametersIivNV");
6445 	glad_glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)load("glProgramBufferParametersIuivNV");
6446 }
load_GL_ARB_direct_state_access(GLADloadproc load)6447 static void load_GL_ARB_direct_state_access(GLADloadproc load) {
6448 	if(!GLAD_GL_ARB_direct_state_access) return;
6449 	glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks");
6450 	glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase");
6451 	glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange");
6452 	glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv");
6453 	glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v");
6454 	glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v");
6455 	glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers");
6456 	glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage");
6457 	glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData");
6458 	glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData");
6459 	glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData");
6460 	glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData");
6461 	glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData");
6462 	glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer");
6463 	glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange");
6464 	glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer");
6465 	glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange");
6466 	glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv");
6467 	glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v");
6468 	glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv");
6469 	glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData");
6470 	glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers");
6471 	glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer");
6472 	glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri");
6473 	glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture");
6474 	glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer");
6475 	glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer");
6476 	glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers");
6477 	glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer");
6478 	glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData");
6479 	glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData");
6480 	glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv");
6481 	glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv");
6482 	glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv");
6483 	glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi");
6484 	glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer");
6485 	glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus");
6486 	glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv");
6487 	glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv");
6488 	glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers");
6489 	glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage");
6490 	glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample");
6491 	glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv");
6492 	glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures");
6493 	glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer");
6494 	glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange");
6495 	glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D");
6496 	glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D");
6497 	glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D");
6498 	glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample");
6499 	glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample");
6500 	glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D");
6501 	glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D");
6502 	glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D");
6503 	glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D");
6504 	glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D");
6505 	glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D");
6506 	glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D");
6507 	glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D");
6508 	glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D");
6509 	glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf");
6510 	glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv");
6511 	glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri");
6512 	glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv");
6513 	glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv");
6514 	glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv");
6515 	glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap");
6516 	glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit");
6517 	glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage");
6518 	glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage");
6519 	glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv");
6520 	glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv");
6521 	glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv");
6522 	glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv");
6523 	glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv");
6524 	glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv");
6525 	glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays");
6526 	glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib");
6527 	glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib");
6528 	glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer");
6529 	glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer");
6530 	glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers");
6531 	glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding");
6532 	glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat");
6533 	glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat");
6534 	glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat");
6535 	glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor");
6536 	glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv");
6537 	glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv");
6538 	glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv");
6539 	glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers");
6540 	glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines");
6541 	glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries");
6542 	glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v");
6543 	glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv");
6544 	glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v");
6545 	glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv");
6546 }
load_GL_ARB_uniform_buffer_object(GLADloadproc load)6547 static void load_GL_ARB_uniform_buffer_object(GLADloadproc load) {
6548 	if(!GLAD_GL_ARB_uniform_buffer_object) return;
6549 	glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
6550 	glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
6551 	glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
6552 	glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
6553 	glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
6554 	glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
6555 	glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
6556 	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
6557 	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
6558 	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
6559 }
load_GL_NV_transform_feedback2(GLADloadproc load)6560 static void load_GL_NV_transform_feedback2(GLADloadproc load) {
6561 	if(!GLAD_GL_NV_transform_feedback2) return;
6562 	glad_glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)load("glBindTransformFeedbackNV");
6563 	glad_glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)load("glDeleteTransformFeedbacksNV");
6564 	glad_glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)load("glGenTransformFeedbacksNV");
6565 	glad_glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)load("glIsTransformFeedbackNV");
6566 	glad_glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)load("glPauseTransformFeedbackNV");
6567 	glad_glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)load("glResumeTransformFeedbackNV");
6568 	glad_glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)load("glDrawTransformFeedbackNV");
6569 }
load_GL_EXT_blend_color(GLADloadproc load)6570 static void load_GL_EXT_blend_color(GLADloadproc load) {
6571 	if(!GLAD_GL_EXT_blend_color) return;
6572 	glad_glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)load("glBlendColorEXT");
6573 }
load_GL_EXT_histogram(GLADloadproc load)6574 static void load_GL_EXT_histogram(GLADloadproc load) {
6575 	if(!GLAD_GL_EXT_histogram) return;
6576 	glad_glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)load("glGetHistogramEXT");
6577 	glad_glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)load("glGetHistogramParameterfvEXT");
6578 	glad_glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)load("glGetHistogramParameterivEXT");
6579 	glad_glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)load("glGetMinmaxEXT");
6580 	glad_glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)load("glGetMinmaxParameterfvEXT");
6581 	glad_glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)load("glGetMinmaxParameterivEXT");
6582 	glad_glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)load("glHistogramEXT");
6583 	glad_glMinmaxEXT = (PFNGLMINMAXEXTPROC)load("glMinmaxEXT");
6584 	glad_glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)load("glResetHistogramEXT");
6585 	glad_glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)load("glResetMinmaxEXT");
6586 }
load_GL_EXT_polygon_offset(GLADloadproc load)6587 static void load_GL_EXT_polygon_offset(GLADloadproc load) {
6588 	if(!GLAD_GL_EXT_polygon_offset) return;
6589 	glad_glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)load("glPolygonOffsetEXT");
6590 }
load_GL_SGIS_point_parameters(GLADloadproc load)6591 static void load_GL_SGIS_point_parameters(GLADloadproc load) {
6592 	if(!GLAD_GL_SGIS_point_parameters) return;
6593 	glad_glPointParameterfSGIS = (PFNGLPOINTPARAMETERFSGISPROC)load("glPointParameterfSGIS");
6594 	glad_glPointParameterfvSGIS = (PFNGLPOINTPARAMETERFVSGISPROC)load("glPointParameterfvSGIS");
6595 }
load_GL_EXT_direct_state_access(GLADloadproc load)6596 static void load_GL_EXT_direct_state_access(GLADloadproc load) {
6597 	if(!GLAD_GL_EXT_direct_state_access) return;
6598 	glad_glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)load("glMatrixLoadfEXT");
6599 	glad_glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)load("glMatrixLoaddEXT");
6600 	glad_glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)load("glMatrixMultfEXT");
6601 	glad_glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)load("glMatrixMultdEXT");
6602 	glad_glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)load("glMatrixLoadIdentityEXT");
6603 	glad_glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)load("glMatrixRotatefEXT");
6604 	glad_glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)load("glMatrixRotatedEXT");
6605 	glad_glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)load("glMatrixScalefEXT");
6606 	glad_glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)load("glMatrixScaledEXT");
6607 	glad_glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)load("glMatrixTranslatefEXT");
6608 	glad_glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)load("glMatrixTranslatedEXT");
6609 	glad_glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)load("glMatrixFrustumEXT");
6610 	glad_glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)load("glMatrixOrthoEXT");
6611 	glad_glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)load("glMatrixPopEXT");
6612 	glad_glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)load("glMatrixPushEXT");
6613 	glad_glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)load("glClientAttribDefaultEXT");
6614 	glad_glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)load("glPushClientAttribDefaultEXT");
6615 	glad_glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)load("glTextureParameterfEXT");
6616 	glad_glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)load("glTextureParameterfvEXT");
6617 	glad_glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)load("glTextureParameteriEXT");
6618 	glad_glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)load("glTextureParameterivEXT");
6619 	glad_glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)load("glTextureImage1DEXT");
6620 	glad_glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)load("glTextureImage2DEXT");
6621 	glad_glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)load("glTextureSubImage1DEXT");
6622 	glad_glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)load("glTextureSubImage2DEXT");
6623 	glad_glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)load("glCopyTextureImage1DEXT");
6624 	glad_glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)load("glCopyTextureImage2DEXT");
6625 	glad_glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)load("glCopyTextureSubImage1DEXT");
6626 	glad_glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)load("glCopyTextureSubImage2DEXT");
6627 	glad_glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)load("glGetTextureImageEXT");
6628 	glad_glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)load("glGetTextureParameterfvEXT");
6629 	glad_glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)load("glGetTextureParameterivEXT");
6630 	glad_glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)load("glGetTextureLevelParameterfvEXT");
6631 	glad_glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)load("glGetTextureLevelParameterivEXT");
6632 	glad_glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)load("glTextureImage3DEXT");
6633 	glad_glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)load("glTextureSubImage3DEXT");
6634 	glad_glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)load("glCopyTextureSubImage3DEXT");
6635 	glad_glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)load("glBindMultiTextureEXT");
6636 	glad_glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)load("glMultiTexCoordPointerEXT");
6637 	glad_glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)load("glMultiTexEnvfEXT");
6638 	glad_glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)load("glMultiTexEnvfvEXT");
6639 	glad_glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)load("glMultiTexEnviEXT");
6640 	glad_glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)load("glMultiTexEnvivEXT");
6641 	glad_glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)load("glMultiTexGendEXT");
6642 	glad_glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)load("glMultiTexGendvEXT");
6643 	glad_glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)load("glMultiTexGenfEXT");
6644 	glad_glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)load("glMultiTexGenfvEXT");
6645 	glad_glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)load("glMultiTexGeniEXT");
6646 	glad_glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)load("glMultiTexGenivEXT");
6647 	glad_glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)load("glGetMultiTexEnvfvEXT");
6648 	glad_glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)load("glGetMultiTexEnvivEXT");
6649 	glad_glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)load("glGetMultiTexGendvEXT");
6650 	glad_glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)load("glGetMultiTexGenfvEXT");
6651 	glad_glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)load("glGetMultiTexGenivEXT");
6652 	glad_glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)load("glMultiTexParameteriEXT");
6653 	glad_glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)load("glMultiTexParameterivEXT");
6654 	glad_glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)load("glMultiTexParameterfEXT");
6655 	glad_glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)load("glMultiTexParameterfvEXT");
6656 	glad_glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)load("glMultiTexImage1DEXT");
6657 	glad_glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)load("glMultiTexImage2DEXT");
6658 	glad_glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)load("glMultiTexSubImage1DEXT");
6659 	glad_glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)load("glMultiTexSubImage2DEXT");
6660 	glad_glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)load("glCopyMultiTexImage1DEXT");
6661 	glad_glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)load("glCopyMultiTexImage2DEXT");
6662 	glad_glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)load("glCopyMultiTexSubImage1DEXT");
6663 	glad_glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)load("glCopyMultiTexSubImage2DEXT");
6664 	glad_glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)load("glGetMultiTexImageEXT");
6665 	glad_glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)load("glGetMultiTexParameterfvEXT");
6666 	glad_glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)load("glGetMultiTexParameterivEXT");
6667 	glad_glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)load("glGetMultiTexLevelParameterfvEXT");
6668 	glad_glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)load("glGetMultiTexLevelParameterivEXT");
6669 	glad_glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)load("glMultiTexImage3DEXT");
6670 	glad_glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)load("glMultiTexSubImage3DEXT");
6671 	glad_glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)load("glCopyMultiTexSubImage3DEXT");
6672 	glad_glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)load("glEnableClientStateIndexedEXT");
6673 	glad_glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)load("glDisableClientStateIndexedEXT");
6674 	glad_glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)load("glGetFloatIndexedvEXT");
6675 	glad_glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)load("glGetDoubleIndexedvEXT");
6676 	glad_glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)load("glGetPointerIndexedvEXT");
6677 	glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)load("glEnableIndexedEXT");
6678 	glad_glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)load("glDisableIndexedEXT");
6679 	glad_glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)load("glIsEnabledIndexedEXT");
6680 	glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)load("glGetIntegerIndexedvEXT");
6681 	glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)load("glGetBooleanIndexedvEXT");
6682 	glad_glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)load("glCompressedTextureImage3DEXT");
6683 	glad_glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)load("glCompressedTextureImage2DEXT");
6684 	glad_glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)load("glCompressedTextureImage1DEXT");
6685 	glad_glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)load("glCompressedTextureSubImage3DEXT");
6686 	glad_glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)load("glCompressedTextureSubImage2DEXT");
6687 	glad_glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)load("glCompressedTextureSubImage1DEXT");
6688 	glad_glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)load("glGetCompressedTextureImageEXT");
6689 	glad_glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)load("glCompressedMultiTexImage3DEXT");
6690 	glad_glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)load("glCompressedMultiTexImage2DEXT");
6691 	glad_glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)load("glCompressedMultiTexImage1DEXT");
6692 	glad_glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)load("glCompressedMultiTexSubImage3DEXT");
6693 	glad_glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)load("glCompressedMultiTexSubImage2DEXT");
6694 	glad_glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)load("glCompressedMultiTexSubImage1DEXT");
6695 	glad_glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)load("glGetCompressedMultiTexImageEXT");
6696 	glad_glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)load("glMatrixLoadTransposefEXT");
6697 	glad_glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)load("glMatrixLoadTransposedEXT");
6698 	glad_glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)load("glMatrixMultTransposefEXT");
6699 	glad_glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)load("glMatrixMultTransposedEXT");
6700 	glad_glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)load("glNamedBufferDataEXT");
6701 	glad_glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)load("glNamedBufferSubDataEXT");
6702 	glad_glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)load("glMapNamedBufferEXT");
6703 	glad_glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)load("glUnmapNamedBufferEXT");
6704 	glad_glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)load("glGetNamedBufferParameterivEXT");
6705 	glad_glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)load("glGetNamedBufferPointervEXT");
6706 	glad_glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)load("glGetNamedBufferSubDataEXT");
6707 	glad_glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)load("glProgramUniform1fEXT");
6708 	glad_glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)load("glProgramUniform2fEXT");
6709 	glad_glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)load("glProgramUniform3fEXT");
6710 	glad_glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)load("glProgramUniform4fEXT");
6711 	glad_glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)load("glProgramUniform1iEXT");
6712 	glad_glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)load("glProgramUniform2iEXT");
6713 	glad_glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)load("glProgramUniform3iEXT");
6714 	glad_glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)load("glProgramUniform4iEXT");
6715 	glad_glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)load("glProgramUniform1fvEXT");
6716 	glad_glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)load("glProgramUniform2fvEXT");
6717 	glad_glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)load("glProgramUniform3fvEXT");
6718 	glad_glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)load("glProgramUniform4fvEXT");
6719 	glad_glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)load("glProgramUniform1ivEXT");
6720 	glad_glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)load("glProgramUniform2ivEXT");
6721 	glad_glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)load("glProgramUniform3ivEXT");
6722 	glad_glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)load("glProgramUniform4ivEXT");
6723 	glad_glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)load("glProgramUniformMatrix2fvEXT");
6724 	glad_glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)load("glProgramUniformMatrix3fvEXT");
6725 	glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT");
6726 	glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)load("glProgramUniformMatrix2x3fvEXT");
6727 	glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)load("glProgramUniformMatrix3x2fvEXT");
6728 	glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)load("glProgramUniformMatrix2x4fvEXT");
6729 	glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)load("glProgramUniformMatrix4x2fvEXT");
6730 	glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)load("glProgramUniformMatrix3x4fvEXT");
6731 	glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)load("glProgramUniformMatrix4x3fvEXT");
6732 	glad_glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)load("glTextureBufferEXT");
6733 	glad_glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)load("glMultiTexBufferEXT");
6734 	glad_glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)load("glTextureParameterIivEXT");
6735 	glad_glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)load("glTextureParameterIuivEXT");
6736 	glad_glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)load("glGetTextureParameterIivEXT");
6737 	glad_glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)load("glGetTextureParameterIuivEXT");
6738 	glad_glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)load("glMultiTexParameterIivEXT");
6739 	glad_glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)load("glMultiTexParameterIuivEXT");
6740 	glad_glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)load("glGetMultiTexParameterIivEXT");
6741 	glad_glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)load("glGetMultiTexParameterIuivEXT");
6742 	glad_glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)load("glProgramUniform1uiEXT");
6743 	glad_glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)load("glProgramUniform2uiEXT");
6744 	glad_glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)load("glProgramUniform3uiEXT");
6745 	glad_glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)load("glProgramUniform4uiEXT");
6746 	glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)load("glProgramUniform1uivEXT");
6747 	glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT");
6748 	glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT");
6749 	glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT");
6750 	glad_glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)load("glNamedProgramLocalParameters4fvEXT");
6751 	glad_glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)load("glNamedProgramLocalParameterI4iEXT");
6752 	glad_glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)load("glNamedProgramLocalParameterI4ivEXT");
6753 	glad_glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)load("glNamedProgramLocalParametersI4ivEXT");
6754 	glad_glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)load("glNamedProgramLocalParameterI4uiEXT");
6755 	glad_glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)load("glNamedProgramLocalParameterI4uivEXT");
6756 	glad_glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)load("glNamedProgramLocalParametersI4uivEXT");
6757 	glad_glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)load("glGetNamedProgramLocalParameterIivEXT");
6758 	glad_glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)load("glGetNamedProgramLocalParameterIuivEXT");
6759 	glad_glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)load("glEnableClientStateiEXT");
6760 	glad_glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)load("glDisableClientStateiEXT");
6761 	glad_glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)load("glGetFloati_vEXT");
6762 	glad_glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)load("glGetDoublei_vEXT");
6763 	glad_glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)load("glGetPointeri_vEXT");
6764 	glad_glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)load("glNamedProgramStringEXT");
6765 	glad_glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)load("glNamedProgramLocalParameter4dEXT");
6766 	glad_glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)load("glNamedProgramLocalParameter4dvEXT");
6767 	glad_glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)load("glNamedProgramLocalParameter4fEXT");
6768 	glad_glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)load("glNamedProgramLocalParameter4fvEXT");
6769 	glad_glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)load("glGetNamedProgramLocalParameterdvEXT");
6770 	glad_glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)load("glGetNamedProgramLocalParameterfvEXT");
6771 	glad_glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)load("glGetNamedProgramivEXT");
6772 	glad_glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)load("glGetNamedProgramStringEXT");
6773 	glad_glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)load("glNamedRenderbufferStorageEXT");
6774 	glad_glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)load("glGetNamedRenderbufferParameterivEXT");
6775 	glad_glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glNamedRenderbufferStorageMultisampleEXT");
6776 	glad_glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)load("glNamedRenderbufferStorageMultisampleCoverageEXT");
6777 	glad_glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)load("glCheckNamedFramebufferStatusEXT");
6778 	glad_glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)load("glNamedFramebufferTexture1DEXT");
6779 	glad_glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)load("glNamedFramebufferTexture2DEXT");
6780 	glad_glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)load("glNamedFramebufferTexture3DEXT");
6781 	glad_glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)load("glNamedFramebufferRenderbufferEXT");
6782 	glad_glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetNamedFramebufferAttachmentParameterivEXT");
6783 	glad_glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)load("glGenerateTextureMipmapEXT");
6784 	glad_glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)load("glGenerateMultiTexMipmapEXT");
6785 	glad_glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)load("glFramebufferDrawBufferEXT");
6786 	glad_glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)load("glFramebufferDrawBuffersEXT");
6787 	glad_glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)load("glFramebufferReadBufferEXT");
6788 	glad_glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)load("glGetFramebufferParameterivEXT");
6789 	glad_glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)load("glNamedCopyBufferSubDataEXT");
6790 	glad_glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)load("glNamedFramebufferTextureEXT");
6791 	glad_glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)load("glNamedFramebufferTextureLayerEXT");
6792 	glad_glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)load("glNamedFramebufferTextureFaceEXT");
6793 	glad_glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)load("glTextureRenderbufferEXT");
6794 	glad_glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)load("glMultiTexRenderbufferEXT");
6795 	glad_glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)load("glVertexArrayVertexOffsetEXT");
6796 	glad_glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)load("glVertexArrayColorOffsetEXT");
6797 	glad_glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)load("glVertexArrayEdgeFlagOffsetEXT");
6798 	glad_glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)load("glVertexArrayIndexOffsetEXT");
6799 	glad_glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)load("glVertexArrayNormalOffsetEXT");
6800 	glad_glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)load("glVertexArrayTexCoordOffsetEXT");
6801 	glad_glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)load("glVertexArrayMultiTexCoordOffsetEXT");
6802 	glad_glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)load("glVertexArrayFogCoordOffsetEXT");
6803 	glad_glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)load("glVertexArraySecondaryColorOffsetEXT");
6804 	glad_glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)load("glVertexArrayVertexAttribOffsetEXT");
6805 	glad_glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)load("glVertexArrayVertexAttribIOffsetEXT");
6806 	glad_glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)load("glEnableVertexArrayEXT");
6807 	glad_glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)load("glDisableVertexArrayEXT");
6808 	glad_glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)load("glEnableVertexArrayAttribEXT");
6809 	glad_glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)load("glDisableVertexArrayAttribEXT");
6810 	glad_glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)load("glGetVertexArrayIntegervEXT");
6811 	glad_glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)load("glGetVertexArrayPointervEXT");
6812 	glad_glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)load("glGetVertexArrayIntegeri_vEXT");
6813 	glad_glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)load("glGetVertexArrayPointeri_vEXT");
6814 	glad_glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)load("glMapNamedBufferRangeEXT");
6815 	glad_glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)load("glFlushMappedNamedBufferRangeEXT");
6816 	glad_glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)load("glNamedBufferStorageEXT");
6817 	glad_glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)load("glClearNamedBufferDataEXT");
6818 	glad_glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)load("glClearNamedBufferSubDataEXT");
6819 	glad_glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)load("glNamedFramebufferParameteriEXT");
6820 	glad_glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)load("glGetNamedFramebufferParameterivEXT");
6821 	glad_glProgramUniform1dEXT = (PFNGLPROGRAMUNIFORM1DEXTPROC)load("glProgramUniform1dEXT");
6822 	glad_glProgramUniform2dEXT = (PFNGLPROGRAMUNIFORM2DEXTPROC)load("glProgramUniform2dEXT");
6823 	glad_glProgramUniform3dEXT = (PFNGLPROGRAMUNIFORM3DEXTPROC)load("glProgramUniform3dEXT");
6824 	glad_glProgramUniform4dEXT = (PFNGLPROGRAMUNIFORM4DEXTPROC)load("glProgramUniform4dEXT");
6825 	glad_glProgramUniform1dvEXT = (PFNGLPROGRAMUNIFORM1DVEXTPROC)load("glProgramUniform1dvEXT");
6826 	glad_glProgramUniform2dvEXT = (PFNGLPROGRAMUNIFORM2DVEXTPROC)load("glProgramUniform2dvEXT");
6827 	glad_glProgramUniform3dvEXT = (PFNGLPROGRAMUNIFORM3DVEXTPROC)load("glProgramUniform3dvEXT");
6828 	glad_glProgramUniform4dvEXT = (PFNGLPROGRAMUNIFORM4DVEXTPROC)load("glProgramUniform4dvEXT");
6829 	glad_glProgramUniformMatrix2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)load("glProgramUniformMatrix2dvEXT");
6830 	glad_glProgramUniformMatrix3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)load("glProgramUniformMatrix3dvEXT");
6831 	glad_glProgramUniformMatrix4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)load("glProgramUniformMatrix4dvEXT");
6832 	glad_glProgramUniformMatrix2x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)load("glProgramUniformMatrix2x3dvEXT");
6833 	glad_glProgramUniformMatrix2x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)load("glProgramUniformMatrix2x4dvEXT");
6834 	glad_glProgramUniformMatrix3x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)load("glProgramUniformMatrix3x2dvEXT");
6835 	glad_glProgramUniformMatrix3x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)load("glProgramUniformMatrix3x4dvEXT");
6836 	glad_glProgramUniformMatrix4x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)load("glProgramUniformMatrix4x2dvEXT");
6837 	glad_glProgramUniformMatrix4x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)load("glProgramUniformMatrix4x3dvEXT");
6838 	glad_glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)load("glTextureBufferRangeEXT");
6839 	glad_glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)load("glTextureStorage1DEXT");
6840 	glad_glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)load("glTextureStorage2DEXT");
6841 	glad_glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)load("glTextureStorage3DEXT");
6842 	glad_glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)load("glTextureStorage2DMultisampleEXT");
6843 	glad_glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)load("glTextureStorage3DMultisampleEXT");
6844 	glad_glVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)load("glVertexArrayBindVertexBufferEXT");
6845 	glad_glVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)load("glVertexArrayVertexAttribFormatEXT");
6846 	glad_glVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)load("glVertexArrayVertexAttribIFormatEXT");
6847 	glad_glVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)load("glVertexArrayVertexAttribLFormatEXT");
6848 	glad_glVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)load("glVertexArrayVertexAttribBindingEXT");
6849 	glad_glVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)load("glVertexArrayVertexBindingDivisorEXT");
6850 	glad_glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)load("glVertexArrayVertexAttribLOffsetEXT");
6851 	glad_glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)load("glTexturePageCommitmentEXT");
6852 	glad_glVertexArrayVertexAttribDivisorEXT = (PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)load("glVertexArrayVertexAttribDivisorEXT");
6853 }
load_GL_AMD_sample_positions(GLADloadproc load)6854 static void load_GL_AMD_sample_positions(GLADloadproc load) {
6855 	if(!GLAD_GL_AMD_sample_positions) return;
6856 	glad_glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)load("glSetMultisamplefvAMD");
6857 }
load_GL_NV_vertex_program(GLADloadproc load)6858 static void load_GL_NV_vertex_program(GLADloadproc load) {
6859 	if(!GLAD_GL_NV_vertex_program) return;
6860 	glad_glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)load("glAreProgramsResidentNV");
6861 	glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)load("glBindProgramNV");
6862 	glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)load("glDeleteProgramsNV");
6863 	glad_glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)load("glExecuteProgramNV");
6864 	glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)load("glGenProgramsNV");
6865 	glad_glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)load("glGetProgramParameterdvNV");
6866 	glad_glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)load("glGetProgramParameterfvNV");
6867 	glad_glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)load("glGetProgramivNV");
6868 	glad_glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)load("glGetProgramStringNV");
6869 	glad_glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)load("glGetTrackMatrixivNV");
6870 	glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)load("glGetVertexAttribdvNV");
6871 	glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)load("glGetVertexAttribfvNV");
6872 	glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)load("glGetVertexAttribivNV");
6873 	glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)load("glGetVertexAttribPointervNV");
6874 	glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC)load("glIsProgramNV");
6875 	glad_glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)load("glLoadProgramNV");
6876 	glad_glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)load("glProgramParameter4dNV");
6877 	glad_glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)load("glProgramParameter4dvNV");
6878 	glad_glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)load("glProgramParameter4fNV");
6879 	glad_glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)load("glProgramParameter4fvNV");
6880 	glad_glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)load("glProgramParameters4dvNV");
6881 	glad_glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)load("glProgramParameters4fvNV");
6882 	glad_glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)load("glRequestResidentProgramsNV");
6883 	glad_glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)load("glTrackMatrixNV");
6884 	glad_glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)load("glVertexAttribPointerNV");
6885 	glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)load("glVertexAttrib1dNV");
6886 	glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)load("glVertexAttrib1dvNV");
6887 	glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)load("glVertexAttrib1fNV");
6888 	glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)load("glVertexAttrib1fvNV");
6889 	glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)load("glVertexAttrib1sNV");
6890 	glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)load("glVertexAttrib1svNV");
6891 	glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)load("glVertexAttrib2dNV");
6892 	glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)load("glVertexAttrib2dvNV");
6893 	glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)load("glVertexAttrib2fNV");
6894 	glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)load("glVertexAttrib2fvNV");
6895 	glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)load("glVertexAttrib2sNV");
6896 	glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)load("glVertexAttrib2svNV");
6897 	glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)load("glVertexAttrib3dNV");
6898 	glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)load("glVertexAttrib3dvNV");
6899 	glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)load("glVertexAttrib3fNV");
6900 	glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)load("glVertexAttrib3fvNV");
6901 	glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)load("glVertexAttrib3sNV");
6902 	glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)load("glVertexAttrib3svNV");
6903 	glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)load("glVertexAttrib4dNV");
6904 	glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)load("glVertexAttrib4dvNV");
6905 	glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)load("glVertexAttrib4fNV");
6906 	glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)load("glVertexAttrib4fvNV");
6907 	glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)load("glVertexAttrib4sNV");
6908 	glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)load("glVertexAttrib4svNV");
6909 	glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)load("glVertexAttrib4ubNV");
6910 	glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)load("glVertexAttrib4ubvNV");
6911 	glad_glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)load("glVertexAttribs1dvNV");
6912 	glad_glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)load("glVertexAttribs1fvNV");
6913 	glad_glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)load("glVertexAttribs1svNV");
6914 	glad_glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)load("glVertexAttribs2dvNV");
6915 	glad_glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)load("glVertexAttribs2fvNV");
6916 	glad_glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)load("glVertexAttribs2svNV");
6917 	glad_glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)load("glVertexAttribs3dvNV");
6918 	glad_glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)load("glVertexAttribs3fvNV");
6919 	glad_glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)load("glVertexAttribs3svNV");
6920 	glad_glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)load("glVertexAttribs4dvNV");
6921 	glad_glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)load("glVertexAttribs4fvNV");
6922 	glad_glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)load("glVertexAttribs4svNV");
6923 	glad_glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)load("glVertexAttribs4ubvNV");
6924 }
load_GL_EXT_vertex_shader(GLADloadproc load)6925 static void load_GL_EXT_vertex_shader(GLADloadproc load) {
6926 	if(!GLAD_GL_EXT_vertex_shader) return;
6927 	glad_glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)load("glBeginVertexShaderEXT");
6928 	glad_glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)load("glEndVertexShaderEXT");
6929 	glad_glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)load("glBindVertexShaderEXT");
6930 	glad_glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)load("glGenVertexShadersEXT");
6931 	glad_glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)load("glDeleteVertexShaderEXT");
6932 	glad_glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)load("glShaderOp1EXT");
6933 	glad_glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)load("glShaderOp2EXT");
6934 	glad_glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)load("glShaderOp3EXT");
6935 	glad_glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)load("glSwizzleEXT");
6936 	glad_glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)load("glWriteMaskEXT");
6937 	glad_glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)load("glInsertComponentEXT");
6938 	glad_glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)load("glExtractComponentEXT");
6939 	glad_glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)load("glGenSymbolsEXT");
6940 	glad_glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)load("glSetInvariantEXT");
6941 	glad_glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)load("glSetLocalConstantEXT");
6942 	glad_glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)load("glVariantbvEXT");
6943 	glad_glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)load("glVariantsvEXT");
6944 	glad_glVariantivEXT = (PFNGLVARIANTIVEXTPROC)load("glVariantivEXT");
6945 	glad_glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)load("glVariantfvEXT");
6946 	glad_glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)load("glVariantdvEXT");
6947 	glad_glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)load("glVariantubvEXT");
6948 	glad_glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)load("glVariantusvEXT");
6949 	glad_glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)load("glVariantuivEXT");
6950 	glad_glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)load("glVariantPointerEXT");
6951 	glad_glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)load("glEnableVariantClientStateEXT");
6952 	glad_glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)load("glDisableVariantClientStateEXT");
6953 	glad_glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)load("glBindLightParameterEXT");
6954 	glad_glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)load("glBindMaterialParameterEXT");
6955 	glad_glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)load("glBindTexGenParameterEXT");
6956 	glad_glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)load("glBindTextureUnitParameterEXT");
6957 	glad_glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)load("glBindParameterEXT");
6958 	glad_glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)load("glIsVariantEnabledEXT");
6959 	glad_glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)load("glGetVariantBooleanvEXT");
6960 	glad_glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)load("glGetVariantIntegervEXT");
6961 	glad_glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)load("glGetVariantFloatvEXT");
6962 	glad_glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)load("glGetVariantPointervEXT");
6963 	glad_glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)load("glGetInvariantBooleanvEXT");
6964 	glad_glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)load("glGetInvariantIntegervEXT");
6965 	glad_glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)load("glGetInvariantFloatvEXT");
6966 	glad_glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)load("glGetLocalConstantBooleanvEXT");
6967 	glad_glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)load("glGetLocalConstantIntegervEXT");
6968 	glad_glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)load("glGetLocalConstantFloatvEXT");
6969 }
load_GL_EXT_blend_func_separate(GLADloadproc load)6970 static void load_GL_EXT_blend_func_separate(GLADloadproc load) {
6971 	if(!GLAD_GL_EXT_blend_func_separate) return;
6972 	glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)load("glBlendFuncSeparateEXT");
6973 }
load_GL_APPLE_fence(GLADloadproc load)6974 static void load_GL_APPLE_fence(GLADloadproc load) {
6975 	if(!GLAD_GL_APPLE_fence) return;
6976 	glad_glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)load("glGenFencesAPPLE");
6977 	glad_glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)load("glDeleteFencesAPPLE");
6978 	glad_glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)load("glSetFenceAPPLE");
6979 	glad_glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)load("glIsFenceAPPLE");
6980 	glad_glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)load("glTestFenceAPPLE");
6981 	glad_glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)load("glFinishFenceAPPLE");
6982 	glad_glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)load("glTestObjectAPPLE");
6983 	glad_glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)load("glFinishObjectAPPLE");
6984 }
load_GL_OES_byte_coordinates(GLADloadproc load)6985 static void load_GL_OES_byte_coordinates(GLADloadproc load) {
6986 	if(!GLAD_GL_OES_byte_coordinates) return;
6987 	glad_glMultiTexCoord1bOES = (PFNGLMULTITEXCOORD1BOESPROC)load("glMultiTexCoord1bOES");
6988 	glad_glMultiTexCoord1bvOES = (PFNGLMULTITEXCOORD1BVOESPROC)load("glMultiTexCoord1bvOES");
6989 	glad_glMultiTexCoord2bOES = (PFNGLMULTITEXCOORD2BOESPROC)load("glMultiTexCoord2bOES");
6990 	glad_glMultiTexCoord2bvOES = (PFNGLMULTITEXCOORD2BVOESPROC)load("glMultiTexCoord2bvOES");
6991 	glad_glMultiTexCoord3bOES = (PFNGLMULTITEXCOORD3BOESPROC)load("glMultiTexCoord3bOES");
6992 	glad_glMultiTexCoord3bvOES = (PFNGLMULTITEXCOORD3BVOESPROC)load("glMultiTexCoord3bvOES");
6993 	glad_glMultiTexCoord4bOES = (PFNGLMULTITEXCOORD4BOESPROC)load("glMultiTexCoord4bOES");
6994 	glad_glMultiTexCoord4bvOES = (PFNGLMULTITEXCOORD4BVOESPROC)load("glMultiTexCoord4bvOES");
6995 	glad_glTexCoord1bOES = (PFNGLTEXCOORD1BOESPROC)load("glTexCoord1bOES");
6996 	glad_glTexCoord1bvOES = (PFNGLTEXCOORD1BVOESPROC)load("glTexCoord1bvOES");
6997 	glad_glTexCoord2bOES = (PFNGLTEXCOORD2BOESPROC)load("glTexCoord2bOES");
6998 	glad_glTexCoord2bvOES = (PFNGLTEXCOORD2BVOESPROC)load("glTexCoord2bvOES");
6999 	glad_glTexCoord3bOES = (PFNGLTEXCOORD3BOESPROC)load("glTexCoord3bOES");
7000 	glad_glTexCoord3bvOES = (PFNGLTEXCOORD3BVOESPROC)load("glTexCoord3bvOES");
7001 	glad_glTexCoord4bOES = (PFNGLTEXCOORD4BOESPROC)load("glTexCoord4bOES");
7002 	glad_glTexCoord4bvOES = (PFNGLTEXCOORD4BVOESPROC)load("glTexCoord4bvOES");
7003 	glad_glVertex2bOES = (PFNGLVERTEX2BOESPROC)load("glVertex2bOES");
7004 	glad_glVertex2bvOES = (PFNGLVERTEX2BVOESPROC)load("glVertex2bvOES");
7005 	glad_glVertex3bOES = (PFNGLVERTEX3BOESPROC)load("glVertex3bOES");
7006 	glad_glVertex3bvOES = (PFNGLVERTEX3BVOESPROC)load("glVertex3bvOES");
7007 	glad_glVertex4bOES = (PFNGLVERTEX4BOESPROC)load("glVertex4bOES");
7008 	glad_glVertex4bvOES = (PFNGLVERTEX4BVOESPROC)load("glVertex4bvOES");
7009 }
load_GL_ARB_transpose_matrix(GLADloadproc load)7010 static void load_GL_ARB_transpose_matrix(GLADloadproc load) {
7011 	if(!GLAD_GL_ARB_transpose_matrix) return;
7012 	glad_glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)load("glLoadTransposeMatrixfARB");
7013 	glad_glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)load("glLoadTransposeMatrixdARB");
7014 	glad_glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)load("glMultTransposeMatrixfARB");
7015 	glad_glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)load("glMultTransposeMatrixdARB");
7016 }
load_GL_ARB_provoking_vertex(GLADloadproc load)7017 static void load_GL_ARB_provoking_vertex(GLADloadproc load) {
7018 	if(!GLAD_GL_ARB_provoking_vertex) return;
7019 	glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
7020 }
load_GL_EXT_fog_coord(GLADloadproc load)7021 static void load_GL_EXT_fog_coord(GLADloadproc load) {
7022 	if(!GLAD_GL_EXT_fog_coord) return;
7023 	glad_glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)load("glFogCoordfEXT");
7024 	glad_glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)load("glFogCoordfvEXT");
7025 	glad_glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)load("glFogCoorddEXT");
7026 	glad_glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)load("glFogCoorddvEXT");
7027 	glad_glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)load("glFogCoordPointerEXT");
7028 }
load_GL_EXT_vertex_array(GLADloadproc load)7029 static void load_GL_EXT_vertex_array(GLADloadproc load) {
7030 	if(!GLAD_GL_EXT_vertex_array) return;
7031 	glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)load("glArrayElementEXT");
7032 	glad_glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)load("glColorPointerEXT");
7033 	glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)load("glDrawArraysEXT");
7034 	glad_glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)load("glEdgeFlagPointerEXT");
7035 	glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)load("glGetPointervEXT");
7036 	glad_glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)load("glIndexPointerEXT");
7037 	glad_glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)load("glNormalPointerEXT");
7038 	glad_glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)load("glTexCoordPointerEXT");
7039 	glad_glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)load("glVertexPointerEXT");
7040 }
load_GL_EXT_blend_equation_separate(GLADloadproc load)7041 static void load_GL_EXT_blend_equation_separate(GLADloadproc load) {
7042 	if(!GLAD_GL_EXT_blend_equation_separate) return;
7043 	glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)load("glBlendEquationSeparateEXT");
7044 }
load_GL_NV_framebuffer_mixed_samples(GLADloadproc load)7045 static void load_GL_NV_framebuffer_mixed_samples(GLADloadproc load) {
7046 	if(!GLAD_GL_NV_framebuffer_mixed_samples) return;
7047 	glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT");
7048 	glad_glCoverageModulationTableNV = (PFNGLCOVERAGEMODULATIONTABLENVPROC)load("glCoverageModulationTableNV");
7049 	glad_glGetCoverageModulationTableNV = (PFNGLGETCOVERAGEMODULATIONTABLENVPROC)load("glGetCoverageModulationTableNV");
7050 	glad_glCoverageModulationNV = (PFNGLCOVERAGEMODULATIONNVPROC)load("glCoverageModulationNV");
7051 }
load_GL_NVX_conditional_render(GLADloadproc load)7052 static void load_GL_NVX_conditional_render(GLADloadproc load) {
7053 	if(!GLAD_GL_NVX_conditional_render) return;
7054 	glad_glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)load("glBeginConditionalRenderNVX");
7055 	glad_glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)load("glEndConditionalRenderNVX");
7056 }
load_GL_ARB_multi_draw_indirect(GLADloadproc load)7057 static void load_GL_ARB_multi_draw_indirect(GLADloadproc load) {
7058 	if(!GLAD_GL_ARB_multi_draw_indirect) return;
7059 	glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect");
7060 	glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect");
7061 }
load_GL_EXT_raster_multisample(GLADloadproc load)7062 static void load_GL_EXT_raster_multisample(GLADloadproc load) {
7063 	if(!GLAD_GL_EXT_raster_multisample) return;
7064 	glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT");
7065 }
load_GL_NV_copy_image(GLADloadproc load)7066 static void load_GL_NV_copy_image(GLADloadproc load) {
7067 	if(!GLAD_GL_NV_copy_image) return;
7068 	glad_glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)load("glCopyImageSubDataNV");
7069 }
load_GL_INTEL_framebuffer_CMAA(GLADloadproc load)7070 static void load_GL_INTEL_framebuffer_CMAA(GLADloadproc load) {
7071 	if(!GLAD_GL_INTEL_framebuffer_CMAA) return;
7072 	glad_glApplyFramebufferAttachmentCMAAINTEL = (PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC)load("glApplyFramebufferAttachmentCMAAINTEL");
7073 }
load_GL_ARB_transform_feedback2(GLADloadproc load)7074 static void load_GL_ARB_transform_feedback2(GLADloadproc load) {
7075 	if(!GLAD_GL_ARB_transform_feedback2) return;
7076 	glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback");
7077 	glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks");
7078 	glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks");
7079 	glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback");
7080 	glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback");
7081 	glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback");
7082 	glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback");
7083 }
load_GL_ARB_transform_feedback3(GLADloadproc load)7084 static void load_GL_ARB_transform_feedback3(GLADloadproc load) {
7085 	if(!GLAD_GL_ARB_transform_feedback3) return;
7086 	glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream");
7087 	glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed");
7088 	glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed");
7089 	glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv");
7090 }
load_GL_EXT_debug_marker(GLADloadproc load)7091 static void load_GL_EXT_debug_marker(GLADloadproc load) {
7092 	if(!GLAD_GL_EXT_debug_marker) return;
7093 	glad_glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)load("glInsertEventMarkerEXT");
7094 	glad_glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)load("glPushGroupMarkerEXT");
7095 	glad_glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)load("glPopGroupMarkerEXT");
7096 }
load_GL_EXT_pixel_transform(GLADloadproc load)7097 static void load_GL_EXT_pixel_transform(GLADloadproc load) {
7098 	if(!GLAD_GL_EXT_pixel_transform) return;
7099 	glad_glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)load("glPixelTransformParameteriEXT");
7100 	glad_glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)load("glPixelTransformParameterfEXT");
7101 	glad_glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)load("glPixelTransformParameterivEXT");
7102 	glad_glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)load("glPixelTransformParameterfvEXT");
7103 	glad_glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)load("glGetPixelTransformParameterivEXT");
7104 	glad_glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)load("glGetPixelTransformParameterfvEXT");
7105 }
load_GL_ATI_fragment_shader(GLADloadproc load)7106 static void load_GL_ATI_fragment_shader(GLADloadproc load) {
7107 	if(!GLAD_GL_ATI_fragment_shader) return;
7108 	glad_glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)load("glGenFragmentShadersATI");
7109 	glad_glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)load("glBindFragmentShaderATI");
7110 	glad_glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)load("glDeleteFragmentShaderATI");
7111 	glad_glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)load("glBeginFragmentShaderATI");
7112 	glad_glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)load("glEndFragmentShaderATI");
7113 	glad_glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)load("glPassTexCoordATI");
7114 	glad_glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)load("glSampleMapATI");
7115 	glad_glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)load("glColorFragmentOp1ATI");
7116 	glad_glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)load("glColorFragmentOp2ATI");
7117 	glad_glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)load("glColorFragmentOp3ATI");
7118 	glad_glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)load("glAlphaFragmentOp1ATI");
7119 	glad_glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)load("glAlphaFragmentOp2ATI");
7120 	glad_glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)load("glAlphaFragmentOp3ATI");
7121 	glad_glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)load("glSetFragmentShaderConstantATI");
7122 }
load_GL_ARB_vertex_array_object(GLADloadproc load)7123 static void load_GL_ARB_vertex_array_object(GLADloadproc load) {
7124 	if(!GLAD_GL_ARB_vertex_array_object) return;
7125 	glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
7126 	glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
7127 	glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
7128 	glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
7129 }
load_GL_SUN_triangle_list(GLADloadproc load)7130 static void load_GL_SUN_triangle_list(GLADloadproc load) {
7131 	if(!GLAD_GL_SUN_triangle_list) return;
7132 	glad_glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)load("glReplacementCodeuiSUN");
7133 	glad_glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)load("glReplacementCodeusSUN");
7134 	glad_glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)load("glReplacementCodeubSUN");
7135 	glad_glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)load("glReplacementCodeuivSUN");
7136 	glad_glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)load("glReplacementCodeusvSUN");
7137 	glad_glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)load("glReplacementCodeubvSUN");
7138 	glad_glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)load("glReplacementCodePointerSUN");
7139 }
load_GL_ARB_transform_feedback_instanced(GLADloadproc load)7140 static void load_GL_ARB_transform_feedback_instanced(GLADloadproc load) {
7141 	if(!GLAD_GL_ARB_transform_feedback_instanced) return;
7142 	glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced");
7143 	glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced");
7144 }
load_GL_SGIX_async(GLADloadproc load)7145 static void load_GL_SGIX_async(GLADloadproc load) {
7146 	if(!GLAD_GL_SGIX_async) return;
7147 	glad_glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)load("glAsyncMarkerSGIX");
7148 	glad_glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)load("glFinishAsyncSGIX");
7149 	glad_glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)load("glPollAsyncSGIX");
7150 	glad_glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)load("glGenAsyncMarkersSGIX");
7151 	glad_glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)load("glDeleteAsyncMarkersSGIX");
7152 	glad_glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)load("glIsAsyncMarkerSGIX");
7153 }
load_GL_INTEL_performance_query(GLADloadproc load)7154 static void load_GL_INTEL_performance_query(GLADloadproc load) {
7155 	if(!GLAD_GL_INTEL_performance_query) return;
7156 	glad_glBeginPerfQueryINTEL = (PFNGLBEGINPERFQUERYINTELPROC)load("glBeginPerfQueryINTEL");
7157 	glad_glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)load("glCreatePerfQueryINTEL");
7158 	glad_glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)load("glDeletePerfQueryINTEL");
7159 	glad_glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)load("glEndPerfQueryINTEL");
7160 	glad_glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)load("glGetFirstPerfQueryIdINTEL");
7161 	glad_glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)load("glGetNextPerfQueryIdINTEL");
7162 	glad_glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)load("glGetPerfCounterInfoINTEL");
7163 	glad_glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)load("glGetPerfQueryDataINTEL");
7164 	glad_glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)load("glGetPerfQueryIdByNameINTEL");
7165 	glad_glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)load("glGetPerfQueryInfoINTEL");
7166 }
load_GL_NV_gpu_shader5(GLADloadproc load)7167 static void load_GL_NV_gpu_shader5(GLADloadproc load) {
7168 	if(!GLAD_GL_NV_gpu_shader5) return;
7169 	glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV");
7170 	glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV");
7171 	glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV");
7172 	glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV");
7173 	glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV");
7174 	glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV");
7175 	glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV");
7176 	glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV");
7177 	glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV");
7178 	glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV");
7179 	glad_glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)load("glUniform3ui64NV");
7180 	glad_glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)load("glUniform4ui64NV");
7181 	glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV");
7182 	glad_glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)load("glUniform2ui64vNV");
7183 	glad_glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)load("glUniform3ui64vNV");
7184 	glad_glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)load("glUniform4ui64vNV");
7185 	glad_glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)load("glGetUniformi64vNV");
7186 	glad_glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)load("glProgramUniform1i64NV");
7187 	glad_glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)load("glProgramUniform2i64NV");
7188 	glad_glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)load("glProgramUniform3i64NV");
7189 	glad_glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)load("glProgramUniform4i64NV");
7190 	glad_glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)load("glProgramUniform1i64vNV");
7191 	glad_glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)load("glProgramUniform2i64vNV");
7192 	glad_glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)load("glProgramUniform3i64vNV");
7193 	glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV");
7194 	glad_glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)load("glProgramUniform1ui64NV");
7195 	glad_glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)load("glProgramUniform2ui64NV");
7196 	glad_glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)load("glProgramUniform3ui64NV");
7197 	glad_glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)load("glProgramUniform4ui64NV");
7198 	glad_glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)load("glProgramUniform1ui64vNV");
7199 	glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV");
7200 	glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV");
7201 	glad_glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)load("glProgramUniform4ui64vNV");
7202 }
load_GL_NV_bindless_multi_draw_indirect_count(GLADloadproc load)7203 static void load_GL_NV_bindless_multi_draw_indirect_count(GLADloadproc load) {
7204 	if(!GLAD_GL_NV_bindless_multi_draw_indirect_count) return;
7205 	glad_glMultiDrawArraysIndirectBindlessCountNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawArraysIndirectBindlessCountNV");
7206 	glad_glMultiDrawElementsIndirectBindlessCountNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawElementsIndirectBindlessCountNV");
7207 }
load_GL_ARB_ES2_compatibility(GLADloadproc load)7208 static void load_GL_ARB_ES2_compatibility(GLADloadproc load) {
7209 	if(!GLAD_GL_ARB_ES2_compatibility) return;
7210 	glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler");
7211 	glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
7212 	glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
7213 	glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
7214 	glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
7215 }
load_GL_ARB_indirect_parameters(GLADloadproc load)7216 static void load_GL_ARB_indirect_parameters(GLADloadproc load) {
7217 	if(!GLAD_GL_ARB_indirect_parameters) return;
7218 	glad_glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)load("glMultiDrawArraysIndirectCountARB");
7219 	glad_glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)load("glMultiDrawElementsIndirectCountARB");
7220 }
load_GL_EXT_window_rectangles(GLADloadproc load)7221 static void load_GL_EXT_window_rectangles(GLADloadproc load) {
7222 	if(!GLAD_GL_EXT_window_rectangles) return;
7223 	glad_glWindowRectanglesEXT = (PFNGLWINDOWRECTANGLESEXTPROC)load("glWindowRectanglesEXT");
7224 }
load_GL_NV_half_float(GLADloadproc load)7225 static void load_GL_NV_half_float(GLADloadproc load) {
7226 	if(!GLAD_GL_NV_half_float) return;
7227 	glad_glVertex2hNV = (PFNGLVERTEX2HNVPROC)load("glVertex2hNV");
7228 	glad_glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)load("glVertex2hvNV");
7229 	glad_glVertex3hNV = (PFNGLVERTEX3HNVPROC)load("glVertex3hNV");
7230 	glad_glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)load("glVertex3hvNV");
7231 	glad_glVertex4hNV = (PFNGLVERTEX4HNVPROC)load("glVertex4hNV");
7232 	glad_glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)load("glVertex4hvNV");
7233 	glad_glNormal3hNV = (PFNGLNORMAL3HNVPROC)load("glNormal3hNV");
7234 	glad_glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)load("glNormal3hvNV");
7235 	glad_glColor3hNV = (PFNGLCOLOR3HNVPROC)load("glColor3hNV");
7236 	glad_glColor3hvNV = (PFNGLCOLOR3HVNVPROC)load("glColor3hvNV");
7237 	glad_glColor4hNV = (PFNGLCOLOR4HNVPROC)load("glColor4hNV");
7238 	glad_glColor4hvNV = (PFNGLCOLOR4HVNVPROC)load("glColor4hvNV");
7239 	glad_glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)load("glTexCoord1hNV");
7240 	glad_glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)load("glTexCoord1hvNV");
7241 	glad_glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)load("glTexCoord2hNV");
7242 	glad_glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)load("glTexCoord2hvNV");
7243 	glad_glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)load("glTexCoord3hNV");
7244 	glad_glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)load("glTexCoord3hvNV");
7245 	glad_glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)load("glTexCoord4hNV");
7246 	glad_glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)load("glTexCoord4hvNV");
7247 	glad_glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)load("glMultiTexCoord1hNV");
7248 	glad_glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)load("glMultiTexCoord1hvNV");
7249 	glad_glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)load("glMultiTexCoord2hNV");
7250 	glad_glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)load("glMultiTexCoord2hvNV");
7251 	glad_glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)load("glMultiTexCoord3hNV");
7252 	glad_glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)load("glMultiTexCoord3hvNV");
7253 	glad_glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)load("glMultiTexCoord4hNV");
7254 	glad_glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)load("glMultiTexCoord4hvNV");
7255 	glad_glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)load("glFogCoordhNV");
7256 	glad_glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)load("glFogCoordhvNV");
7257 	glad_glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)load("glSecondaryColor3hNV");
7258 	glad_glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)load("glSecondaryColor3hvNV");
7259 	glad_glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)load("glVertexWeighthNV");
7260 	glad_glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)load("glVertexWeighthvNV");
7261 	glad_glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)load("glVertexAttrib1hNV");
7262 	glad_glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)load("glVertexAttrib1hvNV");
7263 	glad_glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)load("glVertexAttrib2hNV");
7264 	glad_glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)load("glVertexAttrib2hvNV");
7265 	glad_glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)load("glVertexAttrib3hNV");
7266 	glad_glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)load("glVertexAttrib3hvNV");
7267 	glad_glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)load("glVertexAttrib4hNV");
7268 	glad_glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)load("glVertexAttrib4hvNV");
7269 	glad_glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)load("glVertexAttribs1hvNV");
7270 	glad_glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)load("glVertexAttribs2hvNV");
7271 	glad_glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)load("glVertexAttribs3hvNV");
7272 	glad_glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)load("glVertexAttribs4hvNV");
7273 }
load_GL_ARB_ES3_2_compatibility(GLADloadproc load)7274 static void load_GL_ARB_ES3_2_compatibility(GLADloadproc load) {
7275 	if(!GLAD_GL_ARB_ES3_2_compatibility) return;
7276 	glad_glPrimitiveBoundingBoxARB = (PFNGLPRIMITIVEBOUNDINGBOXARBPROC)load("glPrimitiveBoundingBoxARB");
7277 }
load_GL_EXT_polygon_offset_clamp(GLADloadproc load)7278 static void load_GL_EXT_polygon_offset_clamp(GLADloadproc load) {
7279 	if(!GLAD_GL_EXT_polygon_offset_clamp) return;
7280 	glad_glPolygonOffsetClampEXT = (PFNGLPOLYGONOFFSETCLAMPEXTPROC)load("glPolygonOffsetClampEXT");
7281 }
load_GL_EXT_compiled_vertex_array(GLADloadproc load)7282 static void load_GL_EXT_compiled_vertex_array(GLADloadproc load) {
7283 	if(!GLAD_GL_EXT_compiled_vertex_array) return;
7284 	glad_glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)load("glLockArraysEXT");
7285 	glad_glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)load("glUnlockArraysEXT");
7286 }
load_GL_NV_depth_buffer_float(GLADloadproc load)7287 static void load_GL_NV_depth_buffer_float(GLADloadproc load) {
7288 	if(!GLAD_GL_NV_depth_buffer_float) return;
7289 	glad_glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)load("glDepthRangedNV");
7290 	glad_glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)load("glClearDepthdNV");
7291 	glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV");
7292 }
load_GL_NV_occlusion_query(GLADloadproc load)7293 static void load_GL_NV_occlusion_query(GLADloadproc load) {
7294 	if(!GLAD_GL_NV_occlusion_query) return;
7295 	glad_glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)load("glGenOcclusionQueriesNV");
7296 	glad_glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)load("glDeleteOcclusionQueriesNV");
7297 	glad_glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)load("glIsOcclusionQueryNV");
7298 	glad_glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)load("glBeginOcclusionQueryNV");
7299 	glad_glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)load("glEndOcclusionQueryNV");
7300 	glad_glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)load("glGetOcclusionQueryivNV");
7301 	glad_glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)load("glGetOcclusionQueryuivNV");
7302 }
load_GL_APPLE_flush_buffer_range(GLADloadproc load)7303 static void load_GL_APPLE_flush_buffer_range(GLADloadproc load) {
7304 	if(!GLAD_GL_APPLE_flush_buffer_range) return;
7305 	glad_glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)load("glBufferParameteriAPPLE");
7306 	glad_glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)load("glFlushMappedBufferRangeAPPLE");
7307 }
load_GL_ARB_imaging(GLADloadproc load)7308 static void load_GL_ARB_imaging(GLADloadproc load) {
7309 	if(!GLAD_GL_ARB_imaging) return;
7310 	glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
7311 	glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
7312 	glad_glColorTable = (PFNGLCOLORTABLEPROC)load("glColorTable");
7313 	glad_glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)load("glColorTableParameterfv");
7314 	glad_glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)load("glColorTableParameteriv");
7315 	glad_glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)load("glCopyColorTable");
7316 	glad_glGetColorTable = (PFNGLGETCOLORTABLEPROC)load("glGetColorTable");
7317 	glad_glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)load("glGetColorTableParameterfv");
7318 	glad_glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)load("glGetColorTableParameteriv");
7319 	glad_glColorSubTable = (PFNGLCOLORSUBTABLEPROC)load("glColorSubTable");
7320 	glad_glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)load("glCopyColorSubTable");
7321 	glad_glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)load("glConvolutionFilter1D");
7322 	glad_glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)load("glConvolutionFilter2D");
7323 	glad_glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)load("glConvolutionParameterf");
7324 	glad_glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)load("glConvolutionParameterfv");
7325 	glad_glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)load("glConvolutionParameteri");
7326 	glad_glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)load("glConvolutionParameteriv");
7327 	glad_glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)load("glCopyConvolutionFilter1D");
7328 	glad_glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)load("glCopyConvolutionFilter2D");
7329 	glad_glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)load("glGetConvolutionFilter");
7330 	glad_glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)load("glGetConvolutionParameterfv");
7331 	glad_glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)load("glGetConvolutionParameteriv");
7332 	glad_glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)load("glGetSeparableFilter");
7333 	glad_glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)load("glSeparableFilter2D");
7334 	glad_glGetHistogram = (PFNGLGETHISTOGRAMPROC)load("glGetHistogram");
7335 	glad_glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)load("glGetHistogramParameterfv");
7336 	glad_glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)load("glGetHistogramParameteriv");
7337 	glad_glGetMinmax = (PFNGLGETMINMAXPROC)load("glGetMinmax");
7338 	glad_glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)load("glGetMinmaxParameterfv");
7339 	glad_glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)load("glGetMinmaxParameteriv");
7340 	glad_glHistogram = (PFNGLHISTOGRAMPROC)load("glHistogram");
7341 	glad_glMinmax = (PFNGLMINMAXPROC)load("glMinmax");
7342 	glad_glResetHistogram = (PFNGLRESETHISTOGRAMPROC)load("glResetHistogram");
7343 	glad_glResetMinmax = (PFNGLRESETMINMAXPROC)load("glResetMinmax");
7344 }
load_GL_ARB_draw_buffers_blend(GLADloadproc load)7345 static void load_GL_ARB_draw_buffers_blend(GLADloadproc load) {
7346 	if(!GLAD_GL_ARB_draw_buffers_blend) return;
7347 	glad_glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)load("glBlendEquationiARB");
7348 	glad_glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)load("glBlendEquationSeparateiARB");
7349 	glad_glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)load("glBlendFunciARB");
7350 	glad_glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)load("glBlendFuncSeparateiARB");
7351 }
load_GL_ARB_clear_buffer_object(GLADloadproc load)7352 static void load_GL_ARB_clear_buffer_object(GLADloadproc load) {
7353 	if(!GLAD_GL_ARB_clear_buffer_object) return;
7354 	glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData");
7355 	glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData");
7356 }
load_GL_ARB_multisample(GLADloadproc load)7357 static void load_GL_ARB_multisample(GLADloadproc load) {
7358 	if(!GLAD_GL_ARB_multisample) return;
7359 	glad_glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)load("glSampleCoverageARB");
7360 }
load_GL_EXT_debug_label(GLADloadproc load)7361 static void load_GL_EXT_debug_label(GLADloadproc load) {
7362 	if(!GLAD_GL_EXT_debug_label) return;
7363 	glad_glLabelObjectEXT = (PFNGLLABELOBJECTEXTPROC)load("glLabelObjectEXT");
7364 	glad_glGetObjectLabelEXT = (PFNGLGETOBJECTLABELEXTPROC)load("glGetObjectLabelEXT");
7365 }
load_GL_ARB_sample_shading(GLADloadproc load)7366 static void load_GL_ARB_sample_shading(GLADloadproc load) {
7367 	if(!GLAD_GL_ARB_sample_shading) return;
7368 	glad_glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)load("glMinSampleShadingARB");
7369 }
load_GL_NV_internalformat_sample_query(GLADloadproc load)7370 static void load_GL_NV_internalformat_sample_query(GLADloadproc load) {
7371 	if(!GLAD_GL_NV_internalformat_sample_query) return;
7372 	glad_glGetInternalformatSampleivNV = (PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)load("glGetInternalformatSampleivNV");
7373 }
load_GL_INTEL_map_texture(GLADloadproc load)7374 static void load_GL_INTEL_map_texture(GLADloadproc load) {
7375 	if(!GLAD_GL_INTEL_map_texture) return;
7376 	glad_glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)load("glSyncTextureINTEL");
7377 	glad_glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)load("glUnmapTexture2DINTEL");
7378 	glad_glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)load("glMapTexture2DINTEL");
7379 }
load_GL_NV_conservative_raster_pre_snap_triangles(GLADloadproc load)7380 static void load_GL_NV_conservative_raster_pre_snap_triangles(GLADloadproc load) {
7381 	if(!GLAD_GL_NV_conservative_raster_pre_snap_triangles) return;
7382 	glad_glConservativeRasterParameteriNV = (PFNGLCONSERVATIVERASTERPARAMETERINVPROC)load("glConservativeRasterParameteriNV");
7383 }
load_GL_ARB_compute_shader(GLADloadproc load)7384 static void load_GL_ARB_compute_shader(GLADloadproc load) {
7385 	if(!GLAD_GL_ARB_compute_shader) return;
7386 	glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute");
7387 	glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect");
7388 }
load_GL_IBM_vertex_array_lists(GLADloadproc load)7389 static void load_GL_IBM_vertex_array_lists(GLADloadproc load) {
7390 	if(!GLAD_GL_IBM_vertex_array_lists) return;
7391 	glad_glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)load("glColorPointerListIBM");
7392 	glad_glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)load("glSecondaryColorPointerListIBM");
7393 	glad_glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)load("glEdgeFlagPointerListIBM");
7394 	glad_glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)load("glFogCoordPointerListIBM");
7395 	glad_glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)load("glIndexPointerListIBM");
7396 	glad_glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)load("glNormalPointerListIBM");
7397 	glad_glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)load("glTexCoordPointerListIBM");
7398 	glad_glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)load("glVertexPointerListIBM");
7399 }
load_GL_ARB_color_buffer_float(GLADloadproc load)7400 static void load_GL_ARB_color_buffer_float(GLADloadproc load) {
7401 	if(!GLAD_GL_ARB_color_buffer_float) return;
7402 	glad_glClampColorARB = (PFNGLCLAMPCOLORARBPROC)load("glClampColorARB");
7403 }
load_GL_ARB_bindless_texture(GLADloadproc load)7404 static void load_GL_ARB_bindless_texture(GLADloadproc load) {
7405 	if(!GLAD_GL_ARB_bindless_texture) return;
7406 	glad_glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)load("glGetTextureHandleARB");
7407 	glad_glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)load("glGetTextureSamplerHandleARB");
7408 	glad_glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)load("glMakeTextureHandleResidentARB");
7409 	glad_glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)load("glMakeTextureHandleNonResidentARB");
7410 	glad_glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)load("glGetImageHandleARB");
7411 	glad_glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)load("glMakeImageHandleResidentARB");
7412 	glad_glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)load("glMakeImageHandleNonResidentARB");
7413 	glad_glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)load("glUniformHandleui64ARB");
7414 	glad_glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)load("glUniformHandleui64vARB");
7415 	glad_glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)load("glProgramUniformHandleui64ARB");
7416 	glad_glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)load("glProgramUniformHandleui64vARB");
7417 	glad_glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)load("glIsTextureHandleResidentARB");
7418 	glad_glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)load("glIsImageHandleResidentARB");
7419 	glad_glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)load("glVertexAttribL1ui64ARB");
7420 	glad_glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)load("glVertexAttribL1ui64vARB");
7421 	glad_glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)load("glGetVertexAttribLui64vARB");
7422 }
load_GL_ARB_window_pos(GLADloadproc load)7423 static void load_GL_ARB_window_pos(GLADloadproc load) {
7424 	if(!GLAD_GL_ARB_window_pos) return;
7425 	glad_glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)load("glWindowPos2dARB");
7426 	glad_glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)load("glWindowPos2dvARB");
7427 	glad_glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)load("glWindowPos2fARB");
7428 	glad_glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)load("glWindowPos2fvARB");
7429 	glad_glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)load("glWindowPos2iARB");
7430 	glad_glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)load("glWindowPos2ivARB");
7431 	glad_glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)load("glWindowPos2sARB");
7432 	glad_glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)load("glWindowPos2svARB");
7433 	glad_glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)load("glWindowPos3dARB");
7434 	glad_glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)load("glWindowPos3dvARB");
7435 	glad_glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)load("glWindowPos3fARB");
7436 	glad_glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)load("glWindowPos3fvARB");
7437 	glad_glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)load("glWindowPos3iARB");
7438 	glad_glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)load("glWindowPos3ivARB");
7439 	glad_glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)load("glWindowPos3sARB");
7440 	glad_glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)load("glWindowPos3svARB");
7441 }
load_GL_ARB_internalformat_query(GLADloadproc load)7442 static void load_GL_ARB_internalformat_query(GLADloadproc load) {
7443 	if(!GLAD_GL_ARB_internalformat_query) return;
7444 	glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ");
7445 }
load_GL_EXT_shader_image_load_store(GLADloadproc load)7446 static void load_GL_EXT_shader_image_load_store(GLADloadproc load) {
7447 	if(!GLAD_GL_EXT_shader_image_load_store) return;
7448 	glad_glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)load("glBindImageTextureEXT");
7449 	glad_glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)load("glMemoryBarrierEXT");
7450 }
load_GL_EXT_copy_texture(GLADloadproc load)7451 static void load_GL_EXT_copy_texture(GLADloadproc load) {
7452 	if(!GLAD_GL_EXT_copy_texture) return;
7453 	glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)load("glCopyTexImage1DEXT");
7454 	glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)load("glCopyTexImage2DEXT");
7455 	glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)load("glCopyTexSubImage1DEXT");
7456 	glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)load("glCopyTexSubImage2DEXT");
7457 	glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)load("glCopyTexSubImage3DEXT");
7458 }
load_GL_NV_register_combiners2(GLADloadproc load)7459 static void load_GL_NV_register_combiners2(GLADloadproc load) {
7460 	if(!GLAD_GL_NV_register_combiners2) return;
7461 	glad_glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)load("glCombinerStageParameterfvNV");
7462 	glad_glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)load("glGetCombinerStageParameterfvNV");
7463 }
load_GL_NV_draw_texture(GLADloadproc load)7464 static void load_GL_NV_draw_texture(GLADloadproc load) {
7465 	if(!GLAD_GL_NV_draw_texture) return;
7466 	glad_glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)load("glDrawTextureNV");
7467 }
load_GL_EXT_draw_instanced(GLADloadproc load)7468 static void load_GL_EXT_draw_instanced(GLADloadproc load) {
7469 	if(!GLAD_GL_EXT_draw_instanced) return;
7470 	glad_glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)load("glDrawArraysInstancedEXT");
7471 	glad_glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)load("glDrawElementsInstancedEXT");
7472 }
load_GL_ARB_viewport_array(GLADloadproc load)7473 static void load_GL_ARB_viewport_array(GLADloadproc load) {
7474 	if(!GLAD_GL_ARB_viewport_array) return;
7475 	glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv");
7476 	glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf");
7477 	glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv");
7478 	glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv");
7479 	glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed");
7480 	glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv");
7481 	glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv");
7482 	glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed");
7483 	glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v");
7484 	glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v");
7485 }
load_GL_ARB_separate_shader_objects(GLADloadproc load)7486 static void load_GL_ARB_separate_shader_objects(GLADloadproc load) {
7487 	if(!GLAD_GL_ARB_separate_shader_objects) return;
7488 	glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages");
7489 	glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram");
7490 	glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv");
7491 	glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline");
7492 	glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines");
7493 	glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines");
7494 	glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline");
7495 	glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv");
7496 	glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i");
7497 	glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv");
7498 	glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f");
7499 	glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv");
7500 	glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d");
7501 	glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv");
7502 	glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui");
7503 	glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv");
7504 	glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i");
7505 	glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv");
7506 	glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f");
7507 	glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv");
7508 	glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d");
7509 	glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv");
7510 	glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui");
7511 	glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv");
7512 	glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i");
7513 	glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv");
7514 	glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f");
7515 	glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv");
7516 	glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d");
7517 	glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv");
7518 	glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui");
7519 	glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv");
7520 	glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i");
7521 	glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv");
7522 	glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f");
7523 	glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv");
7524 	glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d");
7525 	glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv");
7526 	glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui");
7527 	glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv");
7528 	glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv");
7529 	glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv");
7530 	glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv");
7531 	glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv");
7532 	glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv");
7533 	glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv");
7534 	glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv");
7535 	glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv");
7536 	glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv");
7537 	glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv");
7538 	glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv");
7539 	glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv");
7540 	glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv");
7541 	glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv");
7542 	glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv");
7543 	glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv");
7544 	glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv");
7545 	glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv");
7546 	glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline");
7547 	glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog");
7548 }
load_GL_EXT_depth_bounds_test(GLADloadproc load)7549 static void load_GL_EXT_depth_bounds_test(GLADloadproc load) {
7550 	if(!GLAD_GL_EXT_depth_bounds_test) return;
7551 	glad_glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)load("glDepthBoundsEXT");
7552 }
load_GL_HP_image_transform(GLADloadproc load)7553 static void load_GL_HP_image_transform(GLADloadproc load) {
7554 	if(!GLAD_GL_HP_image_transform) return;
7555 	glad_glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)load("glImageTransformParameteriHP");
7556 	glad_glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)load("glImageTransformParameterfHP");
7557 	glad_glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)load("glImageTransformParameterivHP");
7558 	glad_glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)load("glImageTransformParameterfvHP");
7559 	glad_glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)load("glGetImageTransformParameterivHP");
7560 	glad_glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)load("glGetImageTransformParameterfvHP");
7561 }
load_GL_NV_video_capture(GLADloadproc load)7562 static void load_GL_NV_video_capture(GLADloadproc load) {
7563 	if(!GLAD_GL_NV_video_capture) return;
7564 	glad_glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)load("glBeginVideoCaptureNV");
7565 	glad_glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)load("glBindVideoCaptureStreamBufferNV");
7566 	glad_glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)load("glBindVideoCaptureStreamTextureNV");
7567 	glad_glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)load("glEndVideoCaptureNV");
7568 	glad_glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)load("glGetVideoCaptureivNV");
7569 	glad_glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)load("glGetVideoCaptureStreamivNV");
7570 	glad_glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)load("glGetVideoCaptureStreamfvNV");
7571 	glad_glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)load("glGetVideoCaptureStreamdvNV");
7572 	glad_glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)load("glVideoCaptureNV");
7573 	glad_glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)load("glVideoCaptureStreamParameterivNV");
7574 	glad_glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)load("glVideoCaptureStreamParameterfvNV");
7575 	glad_glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)load("glVideoCaptureStreamParameterdvNV");
7576 }
load_GL_ARB_sampler_objects(GLADloadproc load)7577 static void load_GL_ARB_sampler_objects(GLADloadproc load) {
7578 	if(!GLAD_GL_ARB_sampler_objects) return;
7579 	glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
7580 	glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
7581 	glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
7582 	glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
7583 	glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
7584 	glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
7585 	glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
7586 	glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
7587 	glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
7588 	glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
7589 	glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
7590 	glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
7591 	glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
7592 	glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
7593 }
load_GL_ARB_matrix_palette(GLADloadproc load)7594 static void load_GL_ARB_matrix_palette(GLADloadproc load) {
7595 	if(!GLAD_GL_ARB_matrix_palette) return;
7596 	glad_glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)load("glCurrentPaletteMatrixARB");
7597 	glad_glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)load("glMatrixIndexubvARB");
7598 	glad_glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)load("glMatrixIndexusvARB");
7599 	glad_glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)load("glMatrixIndexuivARB");
7600 	glad_glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)load("glMatrixIndexPointerARB");
7601 }
load_GL_SGIS_texture_color_mask(GLADloadproc load)7602 static void load_GL_SGIS_texture_color_mask(GLADloadproc load) {
7603 	if(!GLAD_GL_SGIS_texture_color_mask) return;
7604 	glad_glTextureColorMaskSGIS = (PFNGLTEXTURECOLORMASKSGISPROC)load("glTextureColorMaskSGIS");
7605 }
load_GL_EXT_coordinate_frame(GLADloadproc load)7606 static void load_GL_EXT_coordinate_frame(GLADloadproc load) {
7607 	if(!GLAD_GL_EXT_coordinate_frame) return;
7608 	glad_glTangent3bEXT = (PFNGLTANGENT3BEXTPROC)load("glTangent3bEXT");
7609 	glad_glTangent3bvEXT = (PFNGLTANGENT3BVEXTPROC)load("glTangent3bvEXT");
7610 	glad_glTangent3dEXT = (PFNGLTANGENT3DEXTPROC)load("glTangent3dEXT");
7611 	glad_glTangent3dvEXT = (PFNGLTANGENT3DVEXTPROC)load("glTangent3dvEXT");
7612 	glad_glTangent3fEXT = (PFNGLTANGENT3FEXTPROC)load("glTangent3fEXT");
7613 	glad_glTangent3fvEXT = (PFNGLTANGENT3FVEXTPROC)load("glTangent3fvEXT");
7614 	glad_glTangent3iEXT = (PFNGLTANGENT3IEXTPROC)load("glTangent3iEXT");
7615 	glad_glTangent3ivEXT = (PFNGLTANGENT3IVEXTPROC)load("glTangent3ivEXT");
7616 	glad_glTangent3sEXT = (PFNGLTANGENT3SEXTPROC)load("glTangent3sEXT");
7617 	glad_glTangent3svEXT = (PFNGLTANGENT3SVEXTPROC)load("glTangent3svEXT");
7618 	glad_glBinormal3bEXT = (PFNGLBINORMAL3BEXTPROC)load("glBinormal3bEXT");
7619 	glad_glBinormal3bvEXT = (PFNGLBINORMAL3BVEXTPROC)load("glBinormal3bvEXT");
7620 	glad_glBinormal3dEXT = (PFNGLBINORMAL3DEXTPROC)load("glBinormal3dEXT");
7621 	glad_glBinormal3dvEXT = (PFNGLBINORMAL3DVEXTPROC)load("glBinormal3dvEXT");
7622 	glad_glBinormal3fEXT = (PFNGLBINORMAL3FEXTPROC)load("glBinormal3fEXT");
7623 	glad_glBinormal3fvEXT = (PFNGLBINORMAL3FVEXTPROC)load("glBinormal3fvEXT");
7624 	glad_glBinormal3iEXT = (PFNGLBINORMAL3IEXTPROC)load("glBinormal3iEXT");
7625 	glad_glBinormal3ivEXT = (PFNGLBINORMAL3IVEXTPROC)load("glBinormal3ivEXT");
7626 	glad_glBinormal3sEXT = (PFNGLBINORMAL3SEXTPROC)load("glBinormal3sEXT");
7627 	glad_glBinormal3svEXT = (PFNGLBINORMAL3SVEXTPROC)load("glBinormal3svEXT");
7628 	glad_glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)load("glTangentPointerEXT");
7629 	glad_glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)load("glBinormalPointerEXT");
7630 }
load_GL_ARB_texture_compression(GLADloadproc load)7631 static void load_GL_ARB_texture_compression(GLADloadproc load) {
7632 	if(!GLAD_GL_ARB_texture_compression) return;
7633 	glad_glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)load("glCompressedTexImage3DARB");
7634 	glad_glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)load("glCompressedTexImage2DARB");
7635 	glad_glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)load("glCompressedTexImage1DARB");
7636 	glad_glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)load("glCompressedTexSubImage3DARB");
7637 	glad_glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)load("glCompressedTexSubImage2DARB");
7638 	glad_glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)load("glCompressedTexSubImage1DARB");
7639 	glad_glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)load("glGetCompressedTexImageARB");
7640 }
load_GL_ARB_shader_subroutine(GLADloadproc load)7641 static void load_GL_ARB_shader_subroutine(GLADloadproc load) {
7642 	if(!GLAD_GL_ARB_shader_subroutine) return;
7643 	glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation");
7644 	glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex");
7645 	glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv");
7646 	glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName");
7647 	glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName");
7648 	glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv");
7649 	glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv");
7650 	glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv");
7651 }
load_GL_ARB_texture_storage_multisample(GLADloadproc load)7652 static void load_GL_ARB_texture_storage_multisample(GLADloadproc load) {
7653 	if(!GLAD_GL_ARB_texture_storage_multisample) return;
7654 	glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample");
7655 	glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample");
7656 }
load_GL_EXT_vertex_attrib_64bit(GLADloadproc load)7657 static void load_GL_EXT_vertex_attrib_64bit(GLADloadproc load) {
7658 	if(!GLAD_GL_EXT_vertex_attrib_64bit) return;
7659 	glad_glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)load("glVertexAttribL1dEXT");
7660 	glad_glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)load("glVertexAttribL2dEXT");
7661 	glad_glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)load("glVertexAttribL3dEXT");
7662 	glad_glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)load("glVertexAttribL4dEXT");
7663 	glad_glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)load("glVertexAttribL1dvEXT");
7664 	glad_glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)load("glVertexAttribL2dvEXT");
7665 	glad_glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)load("glVertexAttribL3dvEXT");
7666 	glad_glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)load("glVertexAttribL4dvEXT");
7667 	glad_glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)load("glVertexAttribLPointerEXT");
7668 	glad_glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)load("glGetVertexAttribLdvEXT");
7669 }
load_GL_OES_query_matrix(GLADloadproc load)7670 static void load_GL_OES_query_matrix(GLADloadproc load) {
7671 	if(!GLAD_GL_OES_query_matrix) return;
7672 	glad_glQueryMatrixxOES = (PFNGLQUERYMATRIXXOESPROC)load("glQueryMatrixxOES");
7673 }
load_GL_MESA_window_pos(GLADloadproc load)7674 static void load_GL_MESA_window_pos(GLADloadproc load) {
7675 	if(!GLAD_GL_MESA_window_pos) return;
7676 	glad_glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)load("glWindowPos2dMESA");
7677 	glad_glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)load("glWindowPos2dvMESA");
7678 	glad_glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)load("glWindowPos2fMESA");
7679 	glad_glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)load("glWindowPos2fvMESA");
7680 	glad_glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)load("glWindowPos2iMESA");
7681 	glad_glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)load("glWindowPos2ivMESA");
7682 	glad_glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)load("glWindowPos2sMESA");
7683 	glad_glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)load("glWindowPos2svMESA");
7684 	glad_glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)load("glWindowPos3dMESA");
7685 	glad_glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)load("glWindowPos3dvMESA");
7686 	glad_glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)load("glWindowPos3fMESA");
7687 	glad_glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)load("glWindowPos3fvMESA");
7688 	glad_glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)load("glWindowPos3iMESA");
7689 	glad_glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)load("glWindowPos3ivMESA");
7690 	glad_glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)load("glWindowPos3sMESA");
7691 	glad_glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)load("glWindowPos3svMESA");
7692 	glad_glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)load("glWindowPos4dMESA");
7693 	glad_glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)load("glWindowPos4dvMESA");
7694 	glad_glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)load("glWindowPos4fMESA");
7695 	glad_glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)load("glWindowPos4fvMESA");
7696 	glad_glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)load("glWindowPos4iMESA");
7697 	glad_glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)load("glWindowPos4ivMESA");
7698 	glad_glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)load("glWindowPos4sMESA");
7699 	glad_glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)load("glWindowPos4svMESA");
7700 }
load_GL_ARB_copy_buffer(GLADloadproc load)7701 static void load_GL_ARB_copy_buffer(GLADloadproc load) {
7702 	if(!GLAD_GL_ARB_copy_buffer) return;
7703 	glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
7704 }
load_GL_APPLE_object_purgeable(GLADloadproc load)7705 static void load_GL_APPLE_object_purgeable(GLADloadproc load) {
7706 	if(!GLAD_GL_APPLE_object_purgeable) return;
7707 	glad_glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)load("glObjectPurgeableAPPLE");
7708 	glad_glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)load("glObjectUnpurgeableAPPLE");
7709 	glad_glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)load("glGetObjectParameterivAPPLE");
7710 }
load_GL_ARB_occlusion_query(GLADloadproc load)7711 static void load_GL_ARB_occlusion_query(GLADloadproc load) {
7712 	if(!GLAD_GL_ARB_occlusion_query) return;
7713 	glad_glGenQueriesARB = (PFNGLGENQUERIESARBPROC)load("glGenQueriesARB");
7714 	glad_glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)load("glDeleteQueriesARB");
7715 	glad_glIsQueryARB = (PFNGLISQUERYARBPROC)load("glIsQueryARB");
7716 	glad_glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)load("glBeginQueryARB");
7717 	glad_glEndQueryARB = (PFNGLENDQUERYARBPROC)load("glEndQueryARB");
7718 	glad_glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)load("glGetQueryivARB");
7719 	glad_glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)load("glGetQueryObjectivARB");
7720 	glad_glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)load("glGetQueryObjectuivARB");
7721 }
load_GL_SGI_color_table(GLADloadproc load)7722 static void load_GL_SGI_color_table(GLADloadproc load) {
7723 	if(!GLAD_GL_SGI_color_table) return;
7724 	glad_glColorTableSGI = (PFNGLCOLORTABLESGIPROC)load("glColorTableSGI");
7725 	glad_glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)load("glColorTableParameterfvSGI");
7726 	glad_glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)load("glColorTableParameterivSGI");
7727 	glad_glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)load("glCopyColorTableSGI");
7728 	glad_glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)load("glGetColorTableSGI");
7729 	glad_glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)load("glGetColorTableParameterfvSGI");
7730 	glad_glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)load("glGetColorTableParameterivSGI");
7731 }
load_GL_EXT_gpu_shader4(GLADloadproc load)7732 static void load_GL_EXT_gpu_shader4(GLADloadproc load) {
7733 	if(!GLAD_GL_EXT_gpu_shader4) return;
7734 	glad_glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)load("glGetUniformuivEXT");
7735 	glad_glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)load("glBindFragDataLocationEXT");
7736 	glad_glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)load("glGetFragDataLocationEXT");
7737 	glad_glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)load("glUniform1uiEXT");
7738 	glad_glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)load("glUniform2uiEXT");
7739 	glad_glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)load("glUniform3uiEXT");
7740 	glad_glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)load("glUniform4uiEXT");
7741 	glad_glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)load("glUniform1uivEXT");
7742 	glad_glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)load("glUniform2uivEXT");
7743 	glad_glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)load("glUniform3uivEXT");
7744 	glad_glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)load("glUniform4uivEXT");
7745 }
load_GL_NV_geometry_program4(GLADloadproc load)7746 static void load_GL_NV_geometry_program4(GLADloadproc load) {
7747 	if(!GLAD_GL_NV_geometry_program4) return;
7748 	glad_glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)load("glProgramVertexLimitNV");
7749 	glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)load("glFramebufferTextureEXT");
7750 	glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT");
7751 	glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)load("glFramebufferTextureFaceEXT");
7752 }
load_GL_AMD_debug_output(GLADloadproc load)7753 static void load_GL_AMD_debug_output(GLADloadproc load) {
7754 	if(!GLAD_GL_AMD_debug_output) return;
7755 	glad_glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)load("glDebugMessageEnableAMD");
7756 	glad_glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)load("glDebugMessageInsertAMD");
7757 	glad_glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)load("glDebugMessageCallbackAMD");
7758 	glad_glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)load("glGetDebugMessageLogAMD");
7759 }
load_GL_ARB_multitexture(GLADloadproc load)7760 static void load_GL_ARB_multitexture(GLADloadproc load) {
7761 	if(!GLAD_GL_ARB_multitexture) return;
7762 	glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)load("glActiveTextureARB");
7763 	glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)load("glClientActiveTextureARB");
7764 	glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)load("glMultiTexCoord1dARB");
7765 	glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)load("glMultiTexCoord1dvARB");
7766 	glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)load("glMultiTexCoord1fARB");
7767 	glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)load("glMultiTexCoord1fvARB");
7768 	glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)load("glMultiTexCoord1iARB");
7769 	glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)load("glMultiTexCoord1ivARB");
7770 	glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)load("glMultiTexCoord1sARB");
7771 	glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)load("glMultiTexCoord1svARB");
7772 	glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)load("glMultiTexCoord2dARB");
7773 	glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)load("glMultiTexCoord2dvARB");
7774 	glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)load("glMultiTexCoord2fARB");
7775 	glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)load("glMultiTexCoord2fvARB");
7776 	glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)load("glMultiTexCoord2iARB");
7777 	glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)load("glMultiTexCoord2ivARB");
7778 	glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)load("glMultiTexCoord2sARB");
7779 	glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)load("glMultiTexCoord2svARB");
7780 	glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)load("glMultiTexCoord3dARB");
7781 	glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)load("glMultiTexCoord3dvARB");
7782 	glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)load("glMultiTexCoord3fARB");
7783 	glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)load("glMultiTexCoord3fvARB");
7784 	glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)load("glMultiTexCoord3iARB");
7785 	glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)load("glMultiTexCoord3ivARB");
7786 	glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)load("glMultiTexCoord3sARB");
7787 	glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)load("glMultiTexCoord3svARB");
7788 	glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)load("glMultiTexCoord4dARB");
7789 	glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)load("glMultiTexCoord4dvARB");
7790 	glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)load("glMultiTexCoord4fARB");
7791 	glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)load("glMultiTexCoord4fvARB");
7792 	glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)load("glMultiTexCoord4iARB");
7793 	glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)load("glMultiTexCoord4ivARB");
7794 	glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)load("glMultiTexCoord4sARB");
7795 	glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)load("glMultiTexCoord4svARB");
7796 }
load_GL_SGIX_polynomial_ffd(GLADloadproc load)7797 static void load_GL_SGIX_polynomial_ffd(GLADloadproc load) {
7798 	if(!GLAD_GL_SGIX_polynomial_ffd) return;
7799 	glad_glDeformationMap3dSGIX = (PFNGLDEFORMATIONMAP3DSGIXPROC)load("glDeformationMap3dSGIX");
7800 	glad_glDeformationMap3fSGIX = (PFNGLDEFORMATIONMAP3FSGIXPROC)load("glDeformationMap3fSGIX");
7801 	glad_glDeformSGIX = (PFNGLDEFORMSGIXPROC)load("glDeformSGIX");
7802 	glad_glLoadIdentityDeformationMapSGIX = (PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)load("glLoadIdentityDeformationMapSGIX");
7803 }
load_GL_EXT_provoking_vertex(GLADloadproc load)7804 static void load_GL_EXT_provoking_vertex(GLADloadproc load) {
7805 	if(!GLAD_GL_EXT_provoking_vertex) return;
7806 	glad_glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)load("glProvokingVertexEXT");
7807 }
load_GL_ARB_point_parameters(GLADloadproc load)7808 static void load_GL_ARB_point_parameters(GLADloadproc load) {
7809 	if(!GLAD_GL_ARB_point_parameters) return;
7810 	glad_glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)load("glPointParameterfARB");
7811 	glad_glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)load("glPointParameterfvARB");
7812 }
load_GL_ARB_shader_image_load_store(GLADloadproc load)7813 static void load_GL_ARB_shader_image_load_store(GLADloadproc load) {
7814 	if(!GLAD_GL_ARB_shader_image_load_store) return;
7815 	glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture");
7816 	glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier");
7817 }
load_GL_ARB_texture_barrier(GLADloadproc load)7818 static void load_GL_ARB_texture_barrier(GLADloadproc load) {
7819 	if(!GLAD_GL_ARB_texture_barrier) return;
7820 	glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier");
7821 }
load_GL_NV_bindless_multi_draw_indirect(GLADloadproc load)7822 static void load_GL_NV_bindless_multi_draw_indirect(GLADloadproc load) {
7823 	if(!GLAD_GL_NV_bindless_multi_draw_indirect) return;
7824 	glad_glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)load("glMultiDrawArraysIndirectBindlessNV");
7825 	glad_glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)load("glMultiDrawElementsIndirectBindlessNV");
7826 }
load_GL_EXT_transform_feedback(GLADloadproc load)7827 static void load_GL_EXT_transform_feedback(GLADloadproc load) {
7828 	if(!GLAD_GL_EXT_transform_feedback) return;
7829 	glad_glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)load("glBeginTransformFeedbackEXT");
7830 	glad_glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)load("glEndTransformFeedbackEXT");
7831 	glad_glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)load("glBindBufferRangeEXT");
7832 	glad_glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)load("glBindBufferOffsetEXT");
7833 	glad_glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)load("glBindBufferBaseEXT");
7834 	glad_glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)load("glTransformFeedbackVaryingsEXT");
7835 	glad_glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)load("glGetTransformFeedbackVaryingEXT");
7836 }
load_GL_NV_gpu_program4(GLADloadproc load)7837 static void load_GL_NV_gpu_program4(GLADloadproc load) {
7838 	if(!GLAD_GL_NV_gpu_program4) return;
7839 	glad_glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)load("glProgramLocalParameterI4iNV");
7840 	glad_glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)load("glProgramLocalParameterI4ivNV");
7841 	glad_glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)load("glProgramLocalParametersI4ivNV");
7842 	glad_glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)load("glProgramLocalParameterI4uiNV");
7843 	glad_glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)load("glProgramLocalParameterI4uivNV");
7844 	glad_glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)load("glProgramLocalParametersI4uivNV");
7845 	glad_glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)load("glProgramEnvParameterI4iNV");
7846 	glad_glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)load("glProgramEnvParameterI4ivNV");
7847 	glad_glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)load("glProgramEnvParametersI4ivNV");
7848 	glad_glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)load("glProgramEnvParameterI4uiNV");
7849 	glad_glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)load("glProgramEnvParameterI4uivNV");
7850 	glad_glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)load("glProgramEnvParametersI4uivNV");
7851 	glad_glGetProgramLocalParameterIivNV = (PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC)load("glGetProgramLocalParameterIivNV");
7852 	glad_glGetProgramLocalParameterIuivNV = (PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC)load("glGetProgramLocalParameterIuivNV");
7853 	glad_glGetProgramEnvParameterIivNV = (PFNGLGETPROGRAMENVPARAMETERIIVNVPROC)load("glGetProgramEnvParameterIivNV");
7854 	glad_glGetProgramEnvParameterIuivNV = (PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC)load("glGetProgramEnvParameterIuivNV");
7855 }
load_GL_NV_gpu_program5(GLADloadproc load)7856 static void load_GL_NV_gpu_program5(GLADloadproc load) {
7857 	if(!GLAD_GL_NV_gpu_program5) return;
7858 	glad_glProgramSubroutineParametersuivNV = (PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC)load("glProgramSubroutineParametersuivNV");
7859 	glad_glGetProgramSubroutineParameteruivNV = (PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC)load("glGetProgramSubroutineParameteruivNV");
7860 }
load_GL_ARB_geometry_shader4(GLADloadproc load)7861 static void load_GL_ARB_geometry_shader4(GLADloadproc load) {
7862 	if(!GLAD_GL_ARB_geometry_shader4) return;
7863 	glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)load("glProgramParameteriARB");
7864 	glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)load("glFramebufferTextureARB");
7865 	glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)load("glFramebufferTextureLayerARB");
7866 	glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)load("glFramebufferTextureFaceARB");
7867 }
load_GL_NV_conservative_raster(GLADloadproc load)7868 static void load_GL_NV_conservative_raster(GLADloadproc load) {
7869 	if(!GLAD_GL_NV_conservative_raster) return;
7870 	glad_glSubpixelPrecisionBiasNV = (PFNGLSUBPIXELPRECISIONBIASNVPROC)load("glSubpixelPrecisionBiasNV");
7871 }
load_GL_SGIX_sprite(GLADloadproc load)7872 static void load_GL_SGIX_sprite(GLADloadproc load) {
7873 	if(!GLAD_GL_SGIX_sprite) return;
7874 	glad_glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)load("glSpriteParameterfSGIX");
7875 	glad_glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)load("glSpriteParameterfvSGIX");
7876 	glad_glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)load("glSpriteParameteriSGIX");
7877 	glad_glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)load("glSpriteParameterivSGIX");
7878 }
load_GL_ARB_get_program_binary(GLADloadproc load)7879 static void load_GL_ARB_get_program_binary(GLADloadproc load) {
7880 	if(!GLAD_GL_ARB_get_program_binary) return;
7881 	glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary");
7882 	glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary");
7883 	glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
7884 }
load_GL_AMD_occlusion_query_event(GLADloadproc load)7885 static void load_GL_AMD_occlusion_query_event(GLADloadproc load) {
7886 	if(!GLAD_GL_AMD_occlusion_query_event) return;
7887 	glad_glQueryObjectParameteruiAMD = (PFNGLQUERYOBJECTPARAMETERUIAMDPROC)load("glQueryObjectParameteruiAMD");
7888 }
load_GL_SGIS_multisample(GLADloadproc load)7889 static void load_GL_SGIS_multisample(GLADloadproc load) {
7890 	if(!GLAD_GL_SGIS_multisample) return;
7891 	glad_glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)load("glSampleMaskSGIS");
7892 	glad_glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)load("glSamplePatternSGIS");
7893 }
load_GL_EXT_framebuffer_object(GLADloadproc load)7894 static void load_GL_EXT_framebuffer_object(GLADloadproc load) {
7895 	if(!GLAD_GL_EXT_framebuffer_object) return;
7896 	glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)load("glIsRenderbufferEXT");
7897 	glad_glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)load("glBindRenderbufferEXT");
7898 	glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)load("glDeleteRenderbuffersEXT");
7899 	glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)load("glGenRenderbuffersEXT");
7900 	glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)load("glRenderbufferStorageEXT");
7901 	glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)load("glGetRenderbufferParameterivEXT");
7902 	glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)load("glIsFramebufferEXT");
7903 	glad_glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)load("glBindFramebufferEXT");
7904 	glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)load("glDeleteFramebuffersEXT");
7905 	glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)load("glGenFramebuffersEXT");
7906 	glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)load("glCheckFramebufferStatusEXT");
7907 	glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)load("glFramebufferTexture1DEXT");
7908 	glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)load("glFramebufferTexture2DEXT");
7909 	glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)load("glFramebufferTexture3DEXT");
7910 	glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)load("glFramebufferRenderbufferEXT");
7911 	glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetFramebufferAttachmentParameterivEXT");
7912 	glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)load("glGenerateMipmapEXT");
7913 }
load_GL_APPLE_vertex_array_range(GLADloadproc load)7914 static void load_GL_APPLE_vertex_array_range(GLADloadproc load) {
7915 	if(!GLAD_GL_APPLE_vertex_array_range) return;
7916 	glad_glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)load("glVertexArrayRangeAPPLE");
7917 	glad_glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)load("glFlushVertexArrayRangeAPPLE");
7918 	glad_glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)load("glVertexArrayParameteriAPPLE");
7919 }
load_GL_NV_register_combiners(GLADloadproc load)7920 static void load_GL_NV_register_combiners(GLADloadproc load) {
7921 	if(!GLAD_GL_NV_register_combiners) return;
7922 	glad_glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)load("glCombinerParameterfvNV");
7923 	glad_glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)load("glCombinerParameterfNV");
7924 	glad_glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)load("glCombinerParameterivNV");
7925 	glad_glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)load("glCombinerParameteriNV");
7926 	glad_glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)load("glCombinerInputNV");
7927 	glad_glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)load("glCombinerOutputNV");
7928 	glad_glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)load("glFinalCombinerInputNV");
7929 	glad_glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)load("glGetCombinerInputParameterfvNV");
7930 	glad_glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)load("glGetCombinerInputParameterivNV");
7931 	glad_glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)load("glGetCombinerOutputParameterfvNV");
7932 	glad_glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)load("glGetCombinerOutputParameterivNV");
7933 	glad_glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)load("glGetFinalCombinerInputParameterfvNV");
7934 	glad_glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)load("glGetFinalCombinerInputParameterivNV");
7935 }
load_GL_ARB_draw_buffers(GLADloadproc load)7936 static void load_GL_ARB_draw_buffers(GLADloadproc load) {
7937 	if(!GLAD_GL_ARB_draw_buffers) return;
7938 	glad_glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)load("glDrawBuffersARB");
7939 }
load_GL_ARB_debug_output(GLADloadproc load)7940 static void load_GL_ARB_debug_output(GLADloadproc load) {
7941 	if(!GLAD_GL_ARB_debug_output) return;
7942 	glad_glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)load("glDebugMessageControlARB");
7943 	glad_glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)load("glDebugMessageInsertARB");
7944 	glad_glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)load("glDebugMessageCallbackARB");
7945 	glad_glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)load("glGetDebugMessageLogARB");
7946 }
load_GL_EXT_cull_vertex(GLADloadproc load)7947 static void load_GL_EXT_cull_vertex(GLADloadproc load) {
7948 	if(!GLAD_GL_EXT_cull_vertex) return;
7949 	glad_glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)load("glCullParameterdvEXT");
7950 	glad_glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)load("glCullParameterfvEXT");
7951 }
load_GL_IBM_multimode_draw_arrays(GLADloadproc load)7952 static void load_GL_IBM_multimode_draw_arrays(GLADloadproc load) {
7953 	if(!GLAD_GL_IBM_multimode_draw_arrays) return;
7954 	glad_glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)load("glMultiModeDrawArraysIBM");
7955 	glad_glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)load("glMultiModeDrawElementsIBM");
7956 }
load_GL_APPLE_vertex_array_object(GLADloadproc load)7957 static void load_GL_APPLE_vertex_array_object(GLADloadproc load) {
7958 	if(!GLAD_GL_APPLE_vertex_array_object) return;
7959 	glad_glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)load("glBindVertexArrayAPPLE");
7960 	glad_glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)load("glDeleteVertexArraysAPPLE");
7961 	glad_glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)load("glGenVertexArraysAPPLE");
7962 	glad_glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)load("glIsVertexArrayAPPLE");
7963 }
load_GL_SGIS_detail_texture(GLADloadproc load)7964 static void load_GL_SGIS_detail_texture(GLADloadproc load) {
7965 	if(!GLAD_GL_SGIS_detail_texture) return;
7966 	glad_glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)load("glDetailTexFuncSGIS");
7967 	glad_glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)load("glGetDetailTexFuncSGIS");
7968 }
load_GL_ARB_draw_instanced(GLADloadproc load)7969 static void load_GL_ARB_draw_instanced(GLADloadproc load) {
7970 	if(!GLAD_GL_ARB_draw_instanced) return;
7971 	glad_glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)load("glDrawArraysInstancedARB");
7972 	glad_glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)load("glDrawElementsInstancedARB");
7973 }
load_GL_ARB_shading_language_include(GLADloadproc load)7974 static void load_GL_ARB_shading_language_include(GLADloadproc load) {
7975 	if(!GLAD_GL_ARB_shading_language_include) return;
7976 	glad_glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)load("glNamedStringARB");
7977 	glad_glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)load("glDeleteNamedStringARB");
7978 	glad_glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)load("glCompileShaderIncludeARB");
7979 	glad_glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)load("glIsNamedStringARB");
7980 	glad_glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)load("glGetNamedStringARB");
7981 	glad_glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)load("glGetNamedStringivARB");
7982 }
load_GL_INGR_blend_func_separate(GLADloadproc load)7983 static void load_GL_INGR_blend_func_separate(GLADloadproc load) {
7984 	if(!GLAD_GL_INGR_blend_func_separate) return;
7985 	glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)load("glBlendFuncSeparateINGR");
7986 }
load_GL_NV_path_rendering(GLADloadproc load)7987 static void load_GL_NV_path_rendering(GLADloadproc load) {
7988 	if(!GLAD_GL_NV_path_rendering) return;
7989 	glad_glGenPathsNV = (PFNGLGENPATHSNVPROC)load("glGenPathsNV");
7990 	glad_glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)load("glDeletePathsNV");
7991 	glad_glIsPathNV = (PFNGLISPATHNVPROC)load("glIsPathNV");
7992 	glad_glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)load("glPathCommandsNV");
7993 	glad_glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)load("glPathCoordsNV");
7994 	glad_glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)load("glPathSubCommandsNV");
7995 	glad_glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)load("glPathSubCoordsNV");
7996 	glad_glPathStringNV = (PFNGLPATHSTRINGNVPROC)load("glPathStringNV");
7997 	glad_glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)load("glPathGlyphsNV");
7998 	glad_glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)load("glPathGlyphRangeNV");
7999 	glad_glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)load("glWeightPathsNV");
8000 	glad_glCopyPathNV = (PFNGLCOPYPATHNVPROC)load("glCopyPathNV");
8001 	glad_glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)load("glInterpolatePathsNV");
8002 	glad_glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)load("glTransformPathNV");
8003 	glad_glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)load("glPathParameterivNV");
8004 	glad_glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)load("glPathParameteriNV");
8005 	glad_glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)load("glPathParameterfvNV");
8006 	glad_glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)load("glPathParameterfNV");
8007 	glad_glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)load("glPathDashArrayNV");
8008 	glad_glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)load("glPathStencilFuncNV");
8009 	glad_glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)load("glPathStencilDepthOffsetNV");
8010 	glad_glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)load("glStencilFillPathNV");
8011 	glad_glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)load("glStencilStrokePathNV");
8012 	glad_glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)load("glStencilFillPathInstancedNV");
8013 	glad_glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)load("glStencilStrokePathInstancedNV");
8014 	glad_glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)load("glPathCoverDepthFuncNV");
8015 	glad_glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)load("glCoverFillPathNV");
8016 	glad_glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)load("glCoverStrokePathNV");
8017 	glad_glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)load("glCoverFillPathInstancedNV");
8018 	glad_glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)load("glCoverStrokePathInstancedNV");
8019 	glad_glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)load("glGetPathParameterivNV");
8020 	glad_glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)load("glGetPathParameterfvNV");
8021 	glad_glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)load("glGetPathCommandsNV");
8022 	glad_glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)load("glGetPathCoordsNV");
8023 	glad_glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)load("glGetPathDashArrayNV");
8024 	glad_glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)load("glGetPathMetricsNV");
8025 	glad_glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)load("glGetPathMetricRangeNV");
8026 	glad_glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)load("glGetPathSpacingNV");
8027 	glad_glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)load("glIsPointInFillPathNV");
8028 	glad_glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)load("glIsPointInStrokePathNV");
8029 	glad_glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)load("glGetPathLengthNV");
8030 	glad_glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)load("glPointAlongPathNV");
8031 	glad_glMatrixLoad3x2fNV = (PFNGLMATRIXLOAD3X2FNVPROC)load("glMatrixLoad3x2fNV");
8032 	glad_glMatrixLoad3x3fNV = (PFNGLMATRIXLOAD3X3FNVPROC)load("glMatrixLoad3x3fNV");
8033 	glad_glMatrixLoadTranspose3x3fNV = (PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)load("glMatrixLoadTranspose3x3fNV");
8034 	glad_glMatrixMult3x2fNV = (PFNGLMATRIXMULT3X2FNVPROC)load("glMatrixMult3x2fNV");
8035 	glad_glMatrixMult3x3fNV = (PFNGLMATRIXMULT3X3FNVPROC)load("glMatrixMult3x3fNV");
8036 	glad_glMatrixMultTranspose3x3fNV = (PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)load("glMatrixMultTranspose3x3fNV");
8037 	glad_glStencilThenCoverFillPathNV = (PFNGLSTENCILTHENCOVERFILLPATHNVPROC)load("glStencilThenCoverFillPathNV");
8038 	glad_glStencilThenCoverStrokePathNV = (PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)load("glStencilThenCoverStrokePathNV");
8039 	glad_glStencilThenCoverFillPathInstancedNV = (PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)load("glStencilThenCoverFillPathInstancedNV");
8040 	glad_glStencilThenCoverStrokePathInstancedNV = (PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)load("glStencilThenCoverStrokePathInstancedNV");
8041 	glad_glPathGlyphIndexRangeNV = (PFNGLPATHGLYPHINDEXRANGENVPROC)load("glPathGlyphIndexRangeNV");
8042 	glad_glPathGlyphIndexArrayNV = (PFNGLPATHGLYPHINDEXARRAYNVPROC)load("glPathGlyphIndexArrayNV");
8043 	glad_glPathMemoryGlyphIndexArrayNV = (PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)load("glPathMemoryGlyphIndexArrayNV");
8044 	glad_glProgramPathFragmentInputGenNV = (PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)load("glProgramPathFragmentInputGenNV");
8045 	glad_glGetProgramResourcefvNV = (PFNGLGETPROGRAMRESOURCEFVNVPROC)load("glGetProgramResourcefvNV");
8046 	glad_glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)load("glPathColorGenNV");
8047 	glad_glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)load("glPathTexGenNV");
8048 	glad_glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)load("glPathFogGenNV");
8049 	glad_glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)load("glGetPathColorGenivNV");
8050 	glad_glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)load("glGetPathColorGenfvNV");
8051 	glad_glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)load("glGetPathTexGenivNV");
8052 	glad_glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)load("glGetPathTexGenfvNV");
8053 }
load_GL_NV_conservative_raster_dilate(GLADloadproc load)8054 static void load_GL_NV_conservative_raster_dilate(GLADloadproc load) {
8055 	if(!GLAD_GL_NV_conservative_raster_dilate) return;
8056 	glad_glConservativeRasterParameterfNV = (PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)load("glConservativeRasterParameterfNV");
8057 }
load_GL_ATI_vertex_streams(GLADloadproc load)8058 static void load_GL_ATI_vertex_streams(GLADloadproc load) {
8059 	if(!GLAD_GL_ATI_vertex_streams) return;
8060 	glad_glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)load("glVertexStream1sATI");
8061 	glad_glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)load("glVertexStream1svATI");
8062 	glad_glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)load("glVertexStream1iATI");
8063 	glad_glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)load("glVertexStream1ivATI");
8064 	glad_glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)load("glVertexStream1fATI");
8065 	glad_glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)load("glVertexStream1fvATI");
8066 	glad_glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)load("glVertexStream1dATI");
8067 	glad_glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)load("glVertexStream1dvATI");
8068 	glad_glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)load("glVertexStream2sATI");
8069 	glad_glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)load("glVertexStream2svATI");
8070 	glad_glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)load("glVertexStream2iATI");
8071 	glad_glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)load("glVertexStream2ivATI");
8072 	glad_glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)load("glVertexStream2fATI");
8073 	glad_glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)load("glVertexStream2fvATI");
8074 	glad_glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)load("glVertexStream2dATI");
8075 	glad_glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)load("glVertexStream2dvATI");
8076 	glad_glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)load("glVertexStream3sATI");
8077 	glad_glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)load("glVertexStream3svATI");
8078 	glad_glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)load("glVertexStream3iATI");
8079 	glad_glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)load("glVertexStream3ivATI");
8080 	glad_glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)load("glVertexStream3fATI");
8081 	glad_glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)load("glVertexStream3fvATI");
8082 	glad_glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)load("glVertexStream3dATI");
8083 	glad_glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)load("glVertexStream3dvATI");
8084 	glad_glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)load("glVertexStream4sATI");
8085 	glad_glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)load("glVertexStream4svATI");
8086 	glad_glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)load("glVertexStream4iATI");
8087 	glad_glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)load("glVertexStream4ivATI");
8088 	glad_glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)load("glVertexStream4fATI");
8089 	glad_glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)load("glVertexStream4fvATI");
8090 	glad_glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)load("glVertexStream4dATI");
8091 	glad_glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)load("glVertexStream4dvATI");
8092 	glad_glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)load("glNormalStream3bATI");
8093 	glad_glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)load("glNormalStream3bvATI");
8094 	glad_glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)load("glNormalStream3sATI");
8095 	glad_glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)load("glNormalStream3svATI");
8096 	glad_glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)load("glNormalStream3iATI");
8097 	glad_glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)load("glNormalStream3ivATI");
8098 	glad_glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)load("glNormalStream3fATI");
8099 	glad_glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)load("glNormalStream3fvATI");
8100 	glad_glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)load("glNormalStream3dATI");
8101 	glad_glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)load("glNormalStream3dvATI");
8102 	glad_glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)load("glClientActiveVertexStreamATI");
8103 	glad_glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)load("glVertexBlendEnviATI");
8104 	glad_glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)load("glVertexBlendEnvfATI");
8105 }
load_GL_ARB_gpu_shader_int64(GLADloadproc load)8106 static void load_GL_ARB_gpu_shader_int64(GLADloadproc load) {
8107 	if(!GLAD_GL_ARB_gpu_shader_int64) return;
8108 	glad_glUniform1i64ARB = (PFNGLUNIFORM1I64ARBPROC)load("glUniform1i64ARB");
8109 	glad_glUniform2i64ARB = (PFNGLUNIFORM2I64ARBPROC)load("glUniform2i64ARB");
8110 	glad_glUniform3i64ARB = (PFNGLUNIFORM3I64ARBPROC)load("glUniform3i64ARB");
8111 	glad_glUniform4i64ARB = (PFNGLUNIFORM4I64ARBPROC)load("glUniform4i64ARB");
8112 	glad_glUniform1i64vARB = (PFNGLUNIFORM1I64VARBPROC)load("glUniform1i64vARB");
8113 	glad_glUniform2i64vARB = (PFNGLUNIFORM2I64VARBPROC)load("glUniform2i64vARB");
8114 	glad_glUniform3i64vARB = (PFNGLUNIFORM3I64VARBPROC)load("glUniform3i64vARB");
8115 	glad_glUniform4i64vARB = (PFNGLUNIFORM4I64VARBPROC)load("glUniform4i64vARB");
8116 	glad_glUniform1ui64ARB = (PFNGLUNIFORM1UI64ARBPROC)load("glUniform1ui64ARB");
8117 	glad_glUniform2ui64ARB = (PFNGLUNIFORM2UI64ARBPROC)load("glUniform2ui64ARB");
8118 	glad_glUniform3ui64ARB = (PFNGLUNIFORM3UI64ARBPROC)load("glUniform3ui64ARB");
8119 	glad_glUniform4ui64ARB = (PFNGLUNIFORM4UI64ARBPROC)load("glUniform4ui64ARB");
8120 	glad_glUniform1ui64vARB = (PFNGLUNIFORM1UI64VARBPROC)load("glUniform1ui64vARB");
8121 	glad_glUniform2ui64vARB = (PFNGLUNIFORM2UI64VARBPROC)load("glUniform2ui64vARB");
8122 	glad_glUniform3ui64vARB = (PFNGLUNIFORM3UI64VARBPROC)load("glUniform3ui64vARB");
8123 	glad_glUniform4ui64vARB = (PFNGLUNIFORM4UI64VARBPROC)load("glUniform4ui64vARB");
8124 	glad_glGetUniformi64vARB = (PFNGLGETUNIFORMI64VARBPROC)load("glGetUniformi64vARB");
8125 	glad_glGetUniformui64vARB = (PFNGLGETUNIFORMUI64VARBPROC)load("glGetUniformui64vARB");
8126 	glad_glGetnUniformi64vARB = (PFNGLGETNUNIFORMI64VARBPROC)load("glGetnUniformi64vARB");
8127 	glad_glGetnUniformui64vARB = (PFNGLGETNUNIFORMUI64VARBPROC)load("glGetnUniformui64vARB");
8128 	glad_glProgramUniform1i64ARB = (PFNGLPROGRAMUNIFORM1I64ARBPROC)load("glProgramUniform1i64ARB");
8129 	glad_glProgramUniform2i64ARB = (PFNGLPROGRAMUNIFORM2I64ARBPROC)load("glProgramUniform2i64ARB");
8130 	glad_glProgramUniform3i64ARB = (PFNGLPROGRAMUNIFORM3I64ARBPROC)load("glProgramUniform3i64ARB");
8131 	glad_glProgramUniform4i64ARB = (PFNGLPROGRAMUNIFORM4I64ARBPROC)load("glProgramUniform4i64ARB");
8132 	glad_glProgramUniform1i64vARB = (PFNGLPROGRAMUNIFORM1I64VARBPROC)load("glProgramUniform1i64vARB");
8133 	glad_glProgramUniform2i64vARB = (PFNGLPROGRAMUNIFORM2I64VARBPROC)load("glProgramUniform2i64vARB");
8134 	glad_glProgramUniform3i64vARB = (PFNGLPROGRAMUNIFORM3I64VARBPROC)load("glProgramUniform3i64vARB");
8135 	glad_glProgramUniform4i64vARB = (PFNGLPROGRAMUNIFORM4I64VARBPROC)load("glProgramUniform4i64vARB");
8136 	glad_glProgramUniform1ui64ARB = (PFNGLPROGRAMUNIFORM1UI64ARBPROC)load("glProgramUniform1ui64ARB");
8137 	glad_glProgramUniform2ui64ARB = (PFNGLPROGRAMUNIFORM2UI64ARBPROC)load("glProgramUniform2ui64ARB");
8138 	glad_glProgramUniform3ui64ARB = (PFNGLPROGRAMUNIFORM3UI64ARBPROC)load("glProgramUniform3ui64ARB");
8139 	glad_glProgramUniform4ui64ARB = (PFNGLPROGRAMUNIFORM4UI64ARBPROC)load("glProgramUniform4ui64ARB");
8140 	glad_glProgramUniform1ui64vARB = (PFNGLPROGRAMUNIFORM1UI64VARBPROC)load("glProgramUniform1ui64vARB");
8141 	glad_glProgramUniform2ui64vARB = (PFNGLPROGRAMUNIFORM2UI64VARBPROC)load("glProgramUniform2ui64vARB");
8142 	glad_glProgramUniform3ui64vARB = (PFNGLPROGRAMUNIFORM3UI64VARBPROC)load("glProgramUniform3ui64vARB");
8143 	glad_glProgramUniform4ui64vARB = (PFNGLPROGRAMUNIFORM4UI64VARBPROC)load("glProgramUniform4ui64vARB");
8144 }
load_GL_NV_vdpau_interop(GLADloadproc load)8145 static void load_GL_NV_vdpau_interop(GLADloadproc load) {
8146 	if(!GLAD_GL_NV_vdpau_interop) return;
8147 	glad_glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)load("glVDPAUInitNV");
8148 	glad_glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)load("glVDPAUFiniNV");
8149 	glad_glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)load("glVDPAURegisterVideoSurfaceNV");
8150 	glad_glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)load("glVDPAURegisterOutputSurfaceNV");
8151 	glad_glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)load("glVDPAUIsSurfaceNV");
8152 	glad_glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)load("glVDPAUUnregisterSurfaceNV");
8153 	glad_glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)load("glVDPAUGetSurfaceivNV");
8154 	glad_glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)load("glVDPAUSurfaceAccessNV");
8155 	glad_glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)load("glVDPAUMapSurfacesNV");
8156 	glad_glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)load("glVDPAUUnmapSurfacesNV");
8157 }
load_GL_ARB_internalformat_query2(GLADloadproc load)8158 static void load_GL_ARB_internalformat_query2(GLADloadproc load) {
8159 	if(!GLAD_GL_ARB_internalformat_query2) return;
8160 	glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v");
8161 }
load_GL_SUN_vertex(GLADloadproc load)8162 static void load_GL_SUN_vertex(GLADloadproc load) {
8163 	if(!GLAD_GL_SUN_vertex) return;
8164 	glad_glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)load("glColor4ubVertex2fSUN");
8165 	glad_glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)load("glColor4ubVertex2fvSUN");
8166 	glad_glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)load("glColor4ubVertex3fSUN");
8167 	glad_glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)load("glColor4ubVertex3fvSUN");
8168 	glad_glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)load("glColor3fVertex3fSUN");
8169 	glad_glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)load("glColor3fVertex3fvSUN");
8170 	glad_glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)load("glNormal3fVertex3fSUN");
8171 	glad_glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)load("glNormal3fVertex3fvSUN");
8172 	glad_glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glColor4fNormal3fVertex3fSUN");
8173 	glad_glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glColor4fNormal3fVertex3fvSUN");
8174 	glad_glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)load("glTexCoord2fVertex3fSUN");
8175 	glad_glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)load("glTexCoord2fVertex3fvSUN");
8176 	glad_glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)load("glTexCoord4fVertex4fSUN");
8177 	glad_glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)load("glTexCoord4fVertex4fvSUN");
8178 	glad_glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)load("glTexCoord2fColor4ubVertex3fSUN");
8179 	glad_glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)load("glTexCoord2fColor4ubVertex3fvSUN");
8180 	glad_glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)load("glTexCoord2fColor3fVertex3fSUN");
8181 	glad_glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)load("glTexCoord2fColor3fVertex3fvSUN");
8182 	glad_glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)load("glTexCoord2fNormal3fVertex3fSUN");
8183 	glad_glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)load("glTexCoord2fNormal3fVertex3fvSUN");
8184 	glad_glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glTexCoord2fColor4fNormal3fVertex3fSUN");
8185 	glad_glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glTexCoord2fColor4fNormal3fVertex3fvSUN");
8186 	glad_glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)load("glTexCoord4fColor4fNormal3fVertex4fSUN");
8187 	glad_glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)load("glTexCoord4fColor4fNormal3fVertex4fvSUN");
8188 	glad_glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)load("glReplacementCodeuiVertex3fSUN");
8189 	glad_glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)load("glReplacementCodeuiVertex3fvSUN");
8190 	glad_glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)load("glReplacementCodeuiColor4ubVertex3fSUN");
8191 	glad_glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)load("glReplacementCodeuiColor4ubVertex3fvSUN");
8192 	glad_glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)load("glReplacementCodeuiColor3fVertex3fSUN");
8193 	glad_glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)load("glReplacementCodeuiColor3fVertex3fvSUN");
8194 	glad_glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiNormal3fVertex3fSUN");
8195 	glad_glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiNormal3fVertex3fvSUN");
8196 	glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiColor4fNormal3fVertex3fSUN");
8197 	glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiColor4fNormal3fVertex3fvSUN");
8198 	glad_glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fVertex3fSUN");
8199 	glad_glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fVertex3fvSUN");
8200 	glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN");
8201 	glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN");
8202 	glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN");
8203 	glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN");
8204 }
load_GL_SGIX_igloo_interface(GLADloadproc load)8205 static void load_GL_SGIX_igloo_interface(GLADloadproc load) {
8206 	if(!GLAD_GL_SGIX_igloo_interface) return;
8207 	glad_glIglooInterfaceSGIX = (PFNGLIGLOOINTERFACESGIXPROC)load("glIglooInterfaceSGIX");
8208 }
load_GL_ARB_draw_indirect(GLADloadproc load)8209 static void load_GL_ARB_draw_indirect(GLADloadproc load) {
8210 	if(!GLAD_GL_ARB_draw_indirect) return;
8211 	glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect");
8212 	glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect");
8213 }
load_GL_NV_vertex_program4(GLADloadproc load)8214 static void load_GL_NV_vertex_program4(GLADloadproc load) {
8215 	if(!GLAD_GL_NV_vertex_program4) return;
8216 	glad_glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)load("glVertexAttribI1iEXT");
8217 	glad_glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)load("glVertexAttribI2iEXT");
8218 	glad_glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)load("glVertexAttribI3iEXT");
8219 	glad_glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)load("glVertexAttribI4iEXT");
8220 	glad_glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)load("glVertexAttribI1uiEXT");
8221 	glad_glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)load("glVertexAttribI2uiEXT");
8222 	glad_glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)load("glVertexAttribI3uiEXT");
8223 	glad_glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)load("glVertexAttribI4uiEXT");
8224 	glad_glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)load("glVertexAttribI1ivEXT");
8225 	glad_glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)load("glVertexAttribI2ivEXT");
8226 	glad_glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)load("glVertexAttribI3ivEXT");
8227 	glad_glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)load("glVertexAttribI4ivEXT");
8228 	glad_glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)load("glVertexAttribI1uivEXT");
8229 	glad_glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)load("glVertexAttribI2uivEXT");
8230 	glad_glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)load("glVertexAttribI3uivEXT");
8231 	glad_glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)load("glVertexAttribI4uivEXT");
8232 	glad_glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)load("glVertexAttribI4bvEXT");
8233 	glad_glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)load("glVertexAttribI4svEXT");
8234 	glad_glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)load("glVertexAttribI4ubvEXT");
8235 	glad_glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)load("glVertexAttribI4usvEXT");
8236 	glad_glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)load("glVertexAttribIPointerEXT");
8237 	glad_glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)load("glGetVertexAttribIivEXT");
8238 	glad_glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)load("glGetVertexAttribIuivEXT");
8239 }
load_GL_SGIS_fog_function(GLADloadproc load)8240 static void load_GL_SGIS_fog_function(GLADloadproc load) {
8241 	if(!GLAD_GL_SGIS_fog_function) return;
8242 	glad_glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)load("glFogFuncSGIS");
8243 	glad_glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)load("glGetFogFuncSGIS");
8244 }
load_GL_EXT_x11_sync_object(GLADloadproc load)8245 static void load_GL_EXT_x11_sync_object(GLADloadproc load) {
8246 	if(!GLAD_GL_EXT_x11_sync_object) return;
8247 	glad_glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)load("glImportSyncEXT");
8248 }
load_GL_ARB_sync(GLADloadproc load)8249 static void load_GL_ARB_sync(GLADloadproc load) {
8250 	if(!GLAD_GL_ARB_sync) return;
8251 	glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
8252 	glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
8253 	glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
8254 	glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
8255 	glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
8256 	glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
8257 	glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
8258 }
load_GL_NV_sample_locations(GLADloadproc load)8259 static void load_GL_NV_sample_locations(GLADloadproc load) {
8260 	if(!GLAD_GL_NV_sample_locations) return;
8261 	glad_glFramebufferSampleLocationsfvNV = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glFramebufferSampleLocationsfvNV");
8262 	glad_glNamedFramebufferSampleLocationsfvNV = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glNamedFramebufferSampleLocationsfvNV");
8263 	glad_glResolveDepthValuesNV = (PFNGLRESOLVEDEPTHVALUESNVPROC)load("glResolveDepthValuesNV");
8264 }
load_GL_ARB_compute_variable_group_size(GLADloadproc load)8265 static void load_GL_ARB_compute_variable_group_size(GLADloadproc load) {
8266 	if(!GLAD_GL_ARB_compute_variable_group_size) return;
8267 	glad_glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)load("glDispatchComputeGroupSizeARB");
8268 }
load_GL_OES_fixed_point(GLADloadproc load)8269 static void load_GL_OES_fixed_point(GLADloadproc load) {
8270 	if(!GLAD_GL_OES_fixed_point) return;
8271 	glad_glAlphaFuncxOES = (PFNGLALPHAFUNCXOESPROC)load("glAlphaFuncxOES");
8272 	glad_glClearColorxOES = (PFNGLCLEARCOLORXOESPROC)load("glClearColorxOES");
8273 	glad_glClearDepthxOES = (PFNGLCLEARDEPTHXOESPROC)load("glClearDepthxOES");
8274 	glad_glClipPlanexOES = (PFNGLCLIPPLANEXOESPROC)load("glClipPlanexOES");
8275 	glad_glColor4xOES = (PFNGLCOLOR4XOESPROC)load("glColor4xOES");
8276 	glad_glDepthRangexOES = (PFNGLDEPTHRANGEXOESPROC)load("glDepthRangexOES");
8277 	glad_glFogxOES = (PFNGLFOGXOESPROC)load("glFogxOES");
8278 	glad_glFogxvOES = (PFNGLFOGXVOESPROC)load("glFogxvOES");
8279 	glad_glFrustumxOES = (PFNGLFRUSTUMXOESPROC)load("glFrustumxOES");
8280 	glad_glGetClipPlanexOES = (PFNGLGETCLIPPLANEXOESPROC)load("glGetClipPlanexOES");
8281 	glad_glGetFixedvOES = (PFNGLGETFIXEDVOESPROC)load("glGetFixedvOES");
8282 	glad_glGetTexEnvxvOES = (PFNGLGETTEXENVXVOESPROC)load("glGetTexEnvxvOES");
8283 	glad_glGetTexParameterxvOES = (PFNGLGETTEXPARAMETERXVOESPROC)load("glGetTexParameterxvOES");
8284 	glad_glLightModelxOES = (PFNGLLIGHTMODELXOESPROC)load("glLightModelxOES");
8285 	glad_glLightModelxvOES = (PFNGLLIGHTMODELXVOESPROC)load("glLightModelxvOES");
8286 	glad_glLightxOES = (PFNGLLIGHTXOESPROC)load("glLightxOES");
8287 	glad_glLightxvOES = (PFNGLLIGHTXVOESPROC)load("glLightxvOES");
8288 	glad_glLineWidthxOES = (PFNGLLINEWIDTHXOESPROC)load("glLineWidthxOES");
8289 	glad_glLoadMatrixxOES = (PFNGLLOADMATRIXXOESPROC)load("glLoadMatrixxOES");
8290 	glad_glMaterialxOES = (PFNGLMATERIALXOESPROC)load("glMaterialxOES");
8291 	glad_glMaterialxvOES = (PFNGLMATERIALXVOESPROC)load("glMaterialxvOES");
8292 	glad_glMultMatrixxOES = (PFNGLMULTMATRIXXOESPROC)load("glMultMatrixxOES");
8293 	glad_glMultiTexCoord4xOES = (PFNGLMULTITEXCOORD4XOESPROC)load("glMultiTexCoord4xOES");
8294 	glad_glNormal3xOES = (PFNGLNORMAL3XOESPROC)load("glNormal3xOES");
8295 	glad_glOrthoxOES = (PFNGLORTHOXOESPROC)load("glOrthoxOES");
8296 	glad_glPointParameterxvOES = (PFNGLPOINTPARAMETERXVOESPROC)load("glPointParameterxvOES");
8297 	glad_glPointSizexOES = (PFNGLPOINTSIZEXOESPROC)load("glPointSizexOES");
8298 	glad_glPolygonOffsetxOES = (PFNGLPOLYGONOFFSETXOESPROC)load("glPolygonOffsetxOES");
8299 	glad_glRotatexOES = (PFNGLROTATEXOESPROC)load("glRotatexOES");
8300 	glad_glScalexOES = (PFNGLSCALEXOESPROC)load("glScalexOES");
8301 	glad_glTexEnvxOES = (PFNGLTEXENVXOESPROC)load("glTexEnvxOES");
8302 	glad_glTexEnvxvOES = (PFNGLTEXENVXVOESPROC)load("glTexEnvxvOES");
8303 	glad_glTexParameterxOES = (PFNGLTEXPARAMETERXOESPROC)load("glTexParameterxOES");
8304 	glad_glTexParameterxvOES = (PFNGLTEXPARAMETERXVOESPROC)load("glTexParameterxvOES");
8305 	glad_glTranslatexOES = (PFNGLTRANSLATEXOESPROC)load("glTranslatexOES");
8306 	glad_glGetLightxvOES = (PFNGLGETLIGHTXVOESPROC)load("glGetLightxvOES");
8307 	glad_glGetMaterialxvOES = (PFNGLGETMATERIALXVOESPROC)load("glGetMaterialxvOES");
8308 	glad_glPointParameterxOES = (PFNGLPOINTPARAMETERXOESPROC)load("glPointParameterxOES");
8309 	glad_glSampleCoveragexOES = (PFNGLSAMPLECOVERAGEXOESPROC)load("glSampleCoveragexOES");
8310 	glad_glAccumxOES = (PFNGLACCUMXOESPROC)load("glAccumxOES");
8311 	glad_glBitmapxOES = (PFNGLBITMAPXOESPROC)load("glBitmapxOES");
8312 	glad_glBlendColorxOES = (PFNGLBLENDCOLORXOESPROC)load("glBlendColorxOES");
8313 	glad_glClearAccumxOES = (PFNGLCLEARACCUMXOESPROC)load("glClearAccumxOES");
8314 	glad_glColor3xOES = (PFNGLCOLOR3XOESPROC)load("glColor3xOES");
8315 	glad_glColor3xvOES = (PFNGLCOLOR3XVOESPROC)load("glColor3xvOES");
8316 	glad_glColor4xvOES = (PFNGLCOLOR4XVOESPROC)load("glColor4xvOES");
8317 	glad_glConvolutionParameterxOES = (PFNGLCONVOLUTIONPARAMETERXOESPROC)load("glConvolutionParameterxOES");
8318 	glad_glConvolutionParameterxvOES = (PFNGLCONVOLUTIONPARAMETERXVOESPROC)load("glConvolutionParameterxvOES");
8319 	glad_glEvalCoord1xOES = (PFNGLEVALCOORD1XOESPROC)load("glEvalCoord1xOES");
8320 	glad_glEvalCoord1xvOES = (PFNGLEVALCOORD1XVOESPROC)load("glEvalCoord1xvOES");
8321 	glad_glEvalCoord2xOES = (PFNGLEVALCOORD2XOESPROC)load("glEvalCoord2xOES");
8322 	glad_glEvalCoord2xvOES = (PFNGLEVALCOORD2XVOESPROC)load("glEvalCoord2xvOES");
8323 	glad_glFeedbackBufferxOES = (PFNGLFEEDBACKBUFFERXOESPROC)load("glFeedbackBufferxOES");
8324 	glad_glGetConvolutionParameterxvOES = (PFNGLGETCONVOLUTIONPARAMETERXVOESPROC)load("glGetConvolutionParameterxvOES");
8325 	glad_glGetHistogramParameterxvOES = (PFNGLGETHISTOGRAMPARAMETERXVOESPROC)load("glGetHistogramParameterxvOES");
8326 	glad_glGetLightxOES = (PFNGLGETLIGHTXOESPROC)load("glGetLightxOES");
8327 	glad_glGetMapxvOES = (PFNGLGETMAPXVOESPROC)load("glGetMapxvOES");
8328 	glad_glGetMaterialxOES = (PFNGLGETMATERIALXOESPROC)load("glGetMaterialxOES");
8329 	glad_glGetPixelMapxv = (PFNGLGETPIXELMAPXVPROC)load("glGetPixelMapxv");
8330 	glad_glGetTexGenxvOES = (PFNGLGETTEXGENXVOESPROC)load("glGetTexGenxvOES");
8331 	glad_glGetTexLevelParameterxvOES = (PFNGLGETTEXLEVELPARAMETERXVOESPROC)load("glGetTexLevelParameterxvOES");
8332 	glad_glIndexxOES = (PFNGLINDEXXOESPROC)load("glIndexxOES");
8333 	glad_glIndexxvOES = (PFNGLINDEXXVOESPROC)load("glIndexxvOES");
8334 	glad_glLoadTransposeMatrixxOES = (PFNGLLOADTRANSPOSEMATRIXXOESPROC)load("glLoadTransposeMatrixxOES");
8335 	glad_glMap1xOES = (PFNGLMAP1XOESPROC)load("glMap1xOES");
8336 	glad_glMap2xOES = (PFNGLMAP2XOESPROC)load("glMap2xOES");
8337 	glad_glMapGrid1xOES = (PFNGLMAPGRID1XOESPROC)load("glMapGrid1xOES");
8338 	glad_glMapGrid2xOES = (PFNGLMAPGRID2XOESPROC)load("glMapGrid2xOES");
8339 	glad_glMultTransposeMatrixxOES = (PFNGLMULTTRANSPOSEMATRIXXOESPROC)load("glMultTransposeMatrixxOES");
8340 	glad_glMultiTexCoord1xOES = (PFNGLMULTITEXCOORD1XOESPROC)load("glMultiTexCoord1xOES");
8341 	glad_glMultiTexCoord1xvOES = (PFNGLMULTITEXCOORD1XVOESPROC)load("glMultiTexCoord1xvOES");
8342 	glad_glMultiTexCoord2xOES = (PFNGLMULTITEXCOORD2XOESPROC)load("glMultiTexCoord2xOES");
8343 	glad_glMultiTexCoord2xvOES = (PFNGLMULTITEXCOORD2XVOESPROC)load("glMultiTexCoord2xvOES");
8344 	glad_glMultiTexCoord3xOES = (PFNGLMULTITEXCOORD3XOESPROC)load("glMultiTexCoord3xOES");
8345 	glad_glMultiTexCoord3xvOES = (PFNGLMULTITEXCOORD3XVOESPROC)load("glMultiTexCoord3xvOES");
8346 	glad_glMultiTexCoord4xvOES = (PFNGLMULTITEXCOORD4XVOESPROC)load("glMultiTexCoord4xvOES");
8347 	glad_glNormal3xvOES = (PFNGLNORMAL3XVOESPROC)load("glNormal3xvOES");
8348 	glad_glPassThroughxOES = (PFNGLPASSTHROUGHXOESPROC)load("glPassThroughxOES");
8349 	glad_glPixelMapx = (PFNGLPIXELMAPXPROC)load("glPixelMapx");
8350 	glad_glPixelStorex = (PFNGLPIXELSTOREXPROC)load("glPixelStorex");
8351 	glad_glPixelTransferxOES = (PFNGLPIXELTRANSFERXOESPROC)load("glPixelTransferxOES");
8352 	glad_glPixelZoomxOES = (PFNGLPIXELZOOMXOESPROC)load("glPixelZoomxOES");
8353 	glad_glPrioritizeTexturesxOES = (PFNGLPRIORITIZETEXTURESXOESPROC)load("glPrioritizeTexturesxOES");
8354 	glad_glRasterPos2xOES = (PFNGLRASTERPOS2XOESPROC)load("glRasterPos2xOES");
8355 	glad_glRasterPos2xvOES = (PFNGLRASTERPOS2XVOESPROC)load("glRasterPos2xvOES");
8356 	glad_glRasterPos3xOES = (PFNGLRASTERPOS3XOESPROC)load("glRasterPos3xOES");
8357 	glad_glRasterPos3xvOES = (PFNGLRASTERPOS3XVOESPROC)load("glRasterPos3xvOES");
8358 	glad_glRasterPos4xOES = (PFNGLRASTERPOS4XOESPROC)load("glRasterPos4xOES");
8359 	glad_glRasterPos4xvOES = (PFNGLRASTERPOS4XVOESPROC)load("glRasterPos4xvOES");
8360 	glad_glRectxOES = (PFNGLRECTXOESPROC)load("glRectxOES");
8361 	glad_glRectxvOES = (PFNGLRECTXVOESPROC)load("glRectxvOES");
8362 	glad_glTexCoord1xOES = (PFNGLTEXCOORD1XOESPROC)load("glTexCoord1xOES");
8363 	glad_glTexCoord1xvOES = (PFNGLTEXCOORD1XVOESPROC)load("glTexCoord1xvOES");
8364 	glad_glTexCoord2xOES = (PFNGLTEXCOORD2XOESPROC)load("glTexCoord2xOES");
8365 	glad_glTexCoord2xvOES = (PFNGLTEXCOORD2XVOESPROC)load("glTexCoord2xvOES");
8366 	glad_glTexCoord3xOES = (PFNGLTEXCOORD3XOESPROC)load("glTexCoord3xOES");
8367 	glad_glTexCoord3xvOES = (PFNGLTEXCOORD3XVOESPROC)load("glTexCoord3xvOES");
8368 	glad_glTexCoord4xOES = (PFNGLTEXCOORD4XOESPROC)load("glTexCoord4xOES");
8369 	glad_glTexCoord4xvOES = (PFNGLTEXCOORD4XVOESPROC)load("glTexCoord4xvOES");
8370 	glad_glTexGenxOES = (PFNGLTEXGENXOESPROC)load("glTexGenxOES");
8371 	glad_glTexGenxvOES = (PFNGLTEXGENXVOESPROC)load("glTexGenxvOES");
8372 	glad_glVertex2xOES = (PFNGLVERTEX2XOESPROC)load("glVertex2xOES");
8373 	glad_glVertex2xvOES = (PFNGLVERTEX2XVOESPROC)load("glVertex2xvOES");
8374 	glad_glVertex3xOES = (PFNGLVERTEX3XOESPROC)load("glVertex3xOES");
8375 	glad_glVertex3xvOES = (PFNGLVERTEX3XVOESPROC)load("glVertex3xvOES");
8376 	glad_glVertex4xOES = (PFNGLVERTEX4XOESPROC)load("glVertex4xOES");
8377 	glad_glVertex4xvOES = (PFNGLVERTEX4XVOESPROC)load("glVertex4xvOES");
8378 }
load_GL_EXT_framebuffer_multisample(GLADloadproc load)8379 static void load_GL_EXT_framebuffer_multisample(GLADloadproc load) {
8380 	if(!GLAD_GL_EXT_framebuffer_multisample) return;
8381 	glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glRenderbufferStorageMultisampleEXT");
8382 }
load_GL_SGIS_texture4D(GLADloadproc load)8383 static void load_GL_SGIS_texture4D(GLADloadproc load) {
8384 	if(!GLAD_GL_SGIS_texture4D) return;
8385 	glad_glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)load("glTexImage4DSGIS");
8386 	glad_glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)load("glTexSubImage4DSGIS");
8387 }
load_GL_EXT_texture3D(GLADloadproc load)8388 static void load_GL_EXT_texture3D(GLADloadproc load) {
8389 	if(!GLAD_GL_EXT_texture3D) return;
8390 	glad_glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)load("glTexImage3DEXT");
8391 	glad_glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)load("glTexSubImage3DEXT");
8392 }
load_GL_EXT_multisample(GLADloadproc load)8393 static void load_GL_EXT_multisample(GLADloadproc load) {
8394 	if(!GLAD_GL_EXT_multisample) return;
8395 	glad_glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)load("glSampleMaskEXT");
8396 	glad_glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)load("glSamplePatternEXT");
8397 }
load_GL_EXT_secondary_color(GLADloadproc load)8398 static void load_GL_EXT_secondary_color(GLADloadproc load) {
8399 	if(!GLAD_GL_EXT_secondary_color) return;
8400 	glad_glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)load("glSecondaryColor3bEXT");
8401 	glad_glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)load("glSecondaryColor3bvEXT");
8402 	glad_glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)load("glSecondaryColor3dEXT");
8403 	glad_glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)load("glSecondaryColor3dvEXT");
8404 	glad_glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)load("glSecondaryColor3fEXT");
8405 	glad_glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)load("glSecondaryColor3fvEXT");
8406 	glad_glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)load("glSecondaryColor3iEXT");
8407 	glad_glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)load("glSecondaryColor3ivEXT");
8408 	glad_glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)load("glSecondaryColor3sEXT");
8409 	glad_glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)load("glSecondaryColor3svEXT");
8410 	glad_glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)load("glSecondaryColor3ubEXT");
8411 	glad_glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)load("glSecondaryColor3ubvEXT");
8412 	glad_glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)load("glSecondaryColor3uiEXT");
8413 	glad_glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)load("glSecondaryColor3uivEXT");
8414 	glad_glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)load("glSecondaryColor3usEXT");
8415 	glad_glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)load("glSecondaryColor3usvEXT");
8416 	glad_glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)load("glSecondaryColorPointerEXT");
8417 }
load_GL_ATI_vertex_array_object(GLADloadproc load)8418 static void load_GL_ATI_vertex_array_object(GLADloadproc load) {
8419 	if(!GLAD_GL_ATI_vertex_array_object) return;
8420 	glad_glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)load("glNewObjectBufferATI");
8421 	glad_glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)load("glIsObjectBufferATI");
8422 	glad_glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)load("glUpdateObjectBufferATI");
8423 	glad_glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)load("glGetObjectBufferfvATI");
8424 	glad_glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)load("glGetObjectBufferivATI");
8425 	glad_glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)load("glFreeObjectBufferATI");
8426 	glad_glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)load("glArrayObjectATI");
8427 	glad_glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)load("glGetArrayObjectfvATI");
8428 	glad_glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)load("glGetArrayObjectivATI");
8429 	glad_glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)load("glVariantArrayObjectATI");
8430 	glad_glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)load("glGetVariantArrayObjectfvATI");
8431 	glad_glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)load("glGetVariantArrayObjectivATI");
8432 }
load_GL_ARB_parallel_shader_compile(GLADloadproc load)8433 static void load_GL_ARB_parallel_shader_compile(GLADloadproc load) {
8434 	if(!GLAD_GL_ARB_parallel_shader_compile) return;
8435 	glad_glMaxShaderCompilerThreadsARB = (PFNGLMAXSHADERCOMPILERTHREADSARBPROC)load("glMaxShaderCompilerThreadsARB");
8436 }
load_GL_ARB_sparse_texture(GLADloadproc load)8437 static void load_GL_ARB_sparse_texture(GLADloadproc load) {
8438 	if(!GLAD_GL_ARB_sparse_texture) return;
8439 	glad_glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)load("glTexPageCommitmentARB");
8440 }
load_GL_ARB_sample_locations(GLADloadproc load)8441 static void load_GL_ARB_sample_locations(GLADloadproc load) {
8442 	if(!GLAD_GL_ARB_sample_locations) return;
8443 	glad_glFramebufferSampleLocationsfvARB = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glFramebufferSampleLocationsfvARB");
8444 	glad_glNamedFramebufferSampleLocationsfvARB = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glNamedFramebufferSampleLocationsfvARB");
8445 	glad_glEvaluateDepthValuesARB = (PFNGLEVALUATEDEPTHVALUESARBPROC)load("glEvaluateDepthValuesARB");
8446 }
load_GL_ARB_sparse_buffer(GLADloadproc load)8447 static void load_GL_ARB_sparse_buffer(GLADloadproc load) {
8448 	if(!GLAD_GL_ARB_sparse_buffer) return;
8449 	glad_glBufferPageCommitmentARB = (PFNGLBUFFERPAGECOMMITMENTARBPROC)load("glBufferPageCommitmentARB");
8450 	glad_glNamedBufferPageCommitmentEXT = (PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC)load("glNamedBufferPageCommitmentEXT");
8451 	glad_glNamedBufferPageCommitmentARB = (PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC)load("glNamedBufferPageCommitmentARB");
8452 }
load_GL_EXT_draw_range_elements(GLADloadproc load)8453 static void load_GL_EXT_draw_range_elements(GLADloadproc load) {
8454 	if(!GLAD_GL_EXT_draw_range_elements) return;
8455 	glad_glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)load("glDrawRangeElementsEXT");
8456 }
find_extensionsGL(void)8457 static int find_extensionsGL(void) {
8458 	if (!get_exts()) return 0;
8459 	GLAD_GL_SGIX_pixel_tiles = has_ext("GL_SGIX_pixel_tiles");
8460 	GLAD_GL_EXT_post_depth_coverage = has_ext("GL_EXT_post_depth_coverage");
8461 	GLAD_GL_APPLE_element_array = has_ext("GL_APPLE_element_array");
8462 	GLAD_GL_AMD_multi_draw_indirect = has_ext("GL_AMD_multi_draw_indirect");
8463 	GLAD_GL_EXT_blend_subtract = has_ext("GL_EXT_blend_subtract");
8464 	GLAD_GL_SGIX_tag_sample_buffer = has_ext("GL_SGIX_tag_sample_buffer");
8465 	GLAD_GL_NV_point_sprite = has_ext("GL_NV_point_sprite");
8466 	GLAD_GL_IBM_texture_mirrored_repeat = has_ext("GL_IBM_texture_mirrored_repeat");
8467 	GLAD_GL_APPLE_transform_hint = has_ext("GL_APPLE_transform_hint");
8468 	GLAD_GL_ATI_separate_stencil = has_ext("GL_ATI_separate_stencil");
8469 	GLAD_GL_NV_shader_atomic_int64 = has_ext("GL_NV_shader_atomic_int64");
8470 	GLAD_GL_NV_vertex_program2_option = has_ext("GL_NV_vertex_program2_option");
8471 	GLAD_GL_EXT_texture_buffer_object = has_ext("GL_EXT_texture_buffer_object");
8472 	GLAD_GL_ARB_vertex_blend = has_ext("GL_ARB_vertex_blend");
8473 	GLAD_GL_OVR_multiview = has_ext("GL_OVR_multiview");
8474 	GLAD_GL_NV_vertex_program2 = has_ext("GL_NV_vertex_program2");
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8950 	GLAD_GL_ARB_texture_float = has_ext("GL_ARB_texture_float");
8951 	GLAD_GL_ARB_compressed_texture_pixel_storage = has_ext("GL_ARB_compressed_texture_pixel_storage");
8952 	GLAD_GL_SGIS_detail_texture = has_ext("GL_SGIS_detail_texture");
8953 	GLAD_GL_NV_geometry_shader_passthrough = has_ext("GL_NV_geometry_shader_passthrough");
8954 	GLAD_GL_ARB_draw_instanced = has_ext("GL_ARB_draw_instanced");
8955 	GLAD_GL_OES_read_format = has_ext("GL_OES_read_format");
8956 	GLAD_GL_ATI_texture_float = has_ext("GL_ATI_texture_float");
8957 	GLAD_GL_ARB_texture_gather = has_ext("GL_ARB_texture_gather");
8958 	GLAD_GL_AMD_vertex_shader_layer = has_ext("GL_AMD_vertex_shader_layer");
8959 	GLAD_GL_ARB_shading_language_include = has_ext("GL_ARB_shading_language_include");
8960 	GLAD_GL_APPLE_client_storage = has_ext("GL_APPLE_client_storage");
8961 	GLAD_GL_WIN_phong_shading = has_ext("GL_WIN_phong_shading");
8962 	GLAD_GL_INGR_blend_func_separate = has_ext("GL_INGR_blend_func_separate");
8963 	GLAD_GL_NV_path_rendering = has_ext("GL_NV_path_rendering");
8964 	GLAD_GL_NV_conservative_raster_dilate = has_ext("GL_NV_conservative_raster_dilate");
8965 	GLAD_GL_ATI_vertex_streams = has_ext("GL_ATI_vertex_streams");
8966 	GLAD_GL_ARB_post_depth_coverage = has_ext("GL_ARB_post_depth_coverage");
8967 	GLAD_GL_ARB_texture_non_power_of_two = has_ext("GL_ARB_texture_non_power_of_two");
8968 	GLAD_GL_APPLE_rgb_422 = has_ext("GL_APPLE_rgb_422");
8969 	GLAD_GL_EXT_texture_lod_bias = has_ext("GL_EXT_texture_lod_bias");
8970 	GLAD_GL_ARB_gpu_shader_int64 = has_ext("GL_ARB_gpu_shader_int64");
8971 	GLAD_GL_ARB_seamless_cube_map = has_ext("GL_ARB_seamless_cube_map");
8972 	GLAD_GL_ARB_shader_group_vote = has_ext("GL_ARB_shader_group_vote");
8973 	GLAD_GL_NV_vdpau_interop = has_ext("GL_NV_vdpau_interop");
8974 	GLAD_GL_ARB_occlusion_query2 = has_ext("GL_ARB_occlusion_query2");
8975 	GLAD_GL_ARB_internalformat_query2 = has_ext("GL_ARB_internalformat_query2");
8976 	GLAD_GL_EXT_texture_filter_anisotropic = has_ext("GL_EXT_texture_filter_anisotropic");
8977 	GLAD_GL_SUN_vertex = has_ext("GL_SUN_vertex");
8978 	GLAD_GL_SGIX_igloo_interface = has_ext("GL_SGIX_igloo_interface");
8979 	GLAD_GL_SGIS_texture_lod = has_ext("GL_SGIS_texture_lod");
8980 	GLAD_GL_NV_vertex_program3 = has_ext("GL_NV_vertex_program3");
8981 	GLAD_GL_ARB_draw_indirect = has_ext("GL_ARB_draw_indirect");
8982 	GLAD_GL_NV_vertex_program4 = has_ext("GL_NV_vertex_program4");
8983 	GLAD_GL_AMD_transform_feedback3_lines_triangles = has_ext("GL_AMD_transform_feedback3_lines_triangles");
8984 	GLAD_GL_SGIS_fog_function = has_ext("GL_SGIS_fog_function");
8985 	GLAD_GL_EXT_x11_sync_object = has_ext("GL_EXT_x11_sync_object");
8986 	GLAD_GL_ARB_sync = has_ext("GL_ARB_sync");
8987 	GLAD_GL_NV_sample_locations = has_ext("GL_NV_sample_locations");
8988 	GLAD_GL_ARB_compute_variable_group_size = has_ext("GL_ARB_compute_variable_group_size");
8989 	GLAD_GL_OES_fixed_point = has_ext("GL_OES_fixed_point");
8990 	GLAD_GL_NV_blend_square = has_ext("GL_NV_blend_square");
8991 	GLAD_GL_EXT_framebuffer_multisample = has_ext("GL_EXT_framebuffer_multisample");
8992 	GLAD_GL_ARB_gpu_shader5 = has_ext("GL_ARB_gpu_shader5");
8993 	GLAD_GL_SGIS_texture4D = has_ext("GL_SGIS_texture4D");
8994 	GLAD_GL_EXT_texture3D = has_ext("GL_EXT_texture3D");
8995 	GLAD_GL_EXT_multisample = has_ext("GL_EXT_multisample");
8996 	GLAD_GL_EXT_secondary_color = has_ext("GL_EXT_secondary_color");
8997 	GLAD_GL_INTEL_conservative_rasterization = has_ext("GL_INTEL_conservative_rasterization");
8998 	GLAD_GL_ARB_texture_filter_minmax = has_ext("GL_ARB_texture_filter_minmax");
8999 	GLAD_GL_ATI_vertex_array_object = has_ext("GL_ATI_vertex_array_object");
9000 	GLAD_GL_ARB_parallel_shader_compile = has_ext("GL_ARB_parallel_shader_compile");
9001 	GLAD_GL_NVX_gpu_memory_info = has_ext("GL_NVX_gpu_memory_info");
9002 	GLAD_GL_ARB_sparse_texture = has_ext("GL_ARB_sparse_texture");
9003 	GLAD_GL_SGIS_point_line_texgen = has_ext("GL_SGIS_point_line_texgen");
9004 	GLAD_GL_ARB_sample_locations = has_ext("GL_ARB_sample_locations");
9005 	GLAD_GL_ARB_sparse_buffer = has_ext("GL_ARB_sparse_buffer");
9006 	GLAD_GL_EXT_draw_range_elements = has_ext("GL_EXT_draw_range_elements");
9007 	GLAD_GL_SGIX_blend_alpha_minmax = has_ext("GL_SGIX_blend_alpha_minmax");
9008 	GLAD_GL_KHR_context_flush_control = has_ext("GL_KHR_context_flush_control");
9009 	GLAD_GL_KHR_blend_equation_advanced_coherent = has_ext("GL_KHR_blend_equation_advanced_coherent");
9010 	GLAD_GL_NV_fragment_coverage_to_color = has_ext("GL_NV_fragment_coverage_to_color");
9011 	GLAD_GL_NV_fence = has_ext("GL_NV_fence");
9012 	GLAD_GL_EXT_texture_compression_s3tc = has_ext("GL_EXT_texture_compression_s3tc");
9013 	GLAD_GL_NV_sample_locations = has_ext("GL_NV_sample_locations");
9014 	GLAD_GL_OVR_multiview = has_ext("GL_OVR_multiview");
9015 	GLAD_GL_NV_fill_rectangle = has_ext("GL_NV_fill_rectangle");
9016 	GLAD_GL_NV_sample_mask_override_coverage = has_ext("GL_NV_sample_mask_override_coverage");
9017 	GLAD_GL_NV_viewport_array2 = has_ext("GL_NV_viewport_array2");
9018 	GLAD_GL_KHR_robustness = has_ext("GL_KHR_robustness");
9019 	GLAD_GL_OES_compressed_paletted_texture = has_ext("GL_OES_compressed_paletted_texture");
9020 	GLAD_GL_NV_path_rendering_shared_edge = has_ext("GL_NV_path_rendering_shared_edge");
9021 	GLAD_GL_NV_conservative_raster = has_ext("GL_NV_conservative_raster");
9022 	GLAD_GL_EXT_shader_integer_mix = has_ext("GL_EXT_shader_integer_mix");
9023 	GLAD_GL_NV_framebuffer_mixed_samples = has_ext("GL_NV_framebuffer_mixed_samples");
9024 	GLAD_GL_EXT_multi_draw_arrays = has_ext("GL_EXT_multi_draw_arrays");
9025 	GLAD_GL_EXT_raster_multisample = has_ext("GL_EXT_raster_multisample");
9026 	GLAD_GL_INTEL_framebuffer_CMAA = has_ext("GL_INTEL_framebuffer_CMAA");
9027 	GLAD_GL_KHR_robust_buffer_access_behavior = has_ext("GL_KHR_robust_buffer_access_behavior");
9028 	GLAD_GL_KHR_texture_compression_astc_ldr = has_ext("GL_KHR_texture_compression_astc_ldr");
9029 	GLAD_GL_EXT_debug_marker = has_ext("GL_EXT_debug_marker");
9030 	GLAD_GL_NV_blend_equation_advanced_coherent = has_ext("GL_NV_blend_equation_advanced_coherent");
9031 	GLAD_GL_EXT_post_depth_coverage = has_ext("GL_EXT_post_depth_coverage");
9032 	GLAD_GL_NV_geometry_shader_passthrough = has_ext("GL_NV_geometry_shader_passthrough");
9033 	GLAD_GL_NV_shader_atomic_fp16_vector = has_ext("GL_NV_shader_atomic_fp16_vector");
9034 	GLAD_GL_ARB_sparse_texture2 = has_ext("GL_ARB_sparse_texture2");
9035 	GLAD_GL_KHR_debug = has_ext("GL_KHR_debug");
9036 	GLAD_GL_EXT_polygon_offset_clamp = has_ext("GL_EXT_polygon_offset_clamp");
9037 	GLAD_GL_NV_bindless_texture = has_ext("GL_NV_bindless_texture");
9038 	GLAD_GL_INTEL_performance_query = has_ext("GL_INTEL_performance_query");
9039 	GLAD_GL_KHR_no_error = has_ext("GL_KHR_no_error");
9040 	GLAD_GL_KHR_texture_compression_astc_hdr = has_ext("GL_KHR_texture_compression_astc_hdr");
9041 	GLAD_GL_INTEL_conservative_rasterization = has_ext("GL_INTEL_conservative_rasterization");
9042 	GLAD_GL_KHR_blend_equation_advanced = has_ext("GL_KHR_blend_equation_advanced");
9043 	GLAD_GL_EXT_window_rectangles = has_ext("GL_EXT_window_rectangles");
9044 	GLAD_GL_NV_fragment_shader_interlock = has_ext("GL_NV_fragment_shader_interlock");
9045 	GLAD_GL_EXT_separate_shader_objects = has_ext("GL_EXT_separate_shader_objects");
9046 	GLAD_GL_EXT_texture_filter_minmax = has_ext("GL_EXT_texture_filter_minmax");
9047 	GLAD_GL_NV_path_rendering = has_ext("GL_NV_path_rendering");
9048 	GLAD_GL_APPLE_rgb_422 = has_ext("GL_APPLE_rgb_422");
9049 	GLAD_GL_EXT_texture_sRGB_decode = has_ext("GL_EXT_texture_sRGB_decode");
9050 	GLAD_GL_NV_blend_equation_advanced = has_ext("GL_NV_blend_equation_advanced");
9051 	GLAD_GL_EXT_debug_label = has_ext("GL_EXT_debug_label");
9052 	GLAD_GL_NV_conditional_render = has_ext("GL_NV_conditional_render");
9053 	GLAD_GL_EXT_texture_filter_anisotropic = has_ext("GL_EXT_texture_filter_anisotropic");
9054 	GLAD_GL_EXT_blend_minmax = has_ext("GL_EXT_blend_minmax");
9055 	GLAD_GL_NV_internalformat_sample_query = has_ext("GL_NV_internalformat_sample_query");
9056 	GLAD_GL_NV_gpu_shader5 = has_ext("GL_NV_gpu_shader5");
9057 	GLAD_GL_NV_conservative_raster_pre_snap_triangles = has_ext("GL_NV_conservative_raster_pre_snap_triangles");
9058 	GLAD_GL_AMD_performance_monitor = has_ext("GL_AMD_performance_monitor");
9059 	GLAD_GL_OVR_multiview2 = has_ext("GL_OVR_multiview2");
9060 	GLAD_GL_NV_viewport_swizzle = has_ext("GL_NV_viewport_swizzle");
9061 	GLAD_GL_EXT_draw_instanced = has_ext("GL_EXT_draw_instanced");
9062 	GLAD_GL_KHR_texture_compression_astc_sliced_3d = has_ext("GL_KHR_texture_compression_astc_sliced_3d");
9063 	GLAD_GL_KHR_context_flush_control = has_ext("GL_KHR_context_flush_control");
9064 	GLAD_GL_EXT_multi_draw_arrays = has_ext("GL_EXT_multi_draw_arrays");
9065 	GLAD_GL_OES_single_precision = has_ext("GL_OES_single_precision");
9066 	GLAD_GL_NV_fence = has_ext("GL_NV_fence");
9067 	GLAD_GL_OES_read_format = has_ext("GL_OES_read_format");
9068 	GLAD_GL_OES_fixed_point = has_ext("GL_OES_fixed_point");
9069 	GLAD_GL_OES_query_matrix = has_ext("GL_OES_query_matrix");
9070 	GLAD_GL_EXT_texture_lod_bias = has_ext("GL_EXT_texture_lod_bias");
9071 	GLAD_GL_OES_compressed_paletted_texture = has_ext("GL_OES_compressed_paletted_texture");
9072 	GLAD_GL_EXT_texture_filter_anisotropic = has_ext("GL_EXT_texture_filter_anisotropic");
9073 	GLAD_GL_EXT_blend_minmax = has_ext("GL_EXT_blend_minmax");
9074 	GLAD_GL_OES_byte_coordinates = has_ext("GL_OES_byte_coordinates");
9075 	free_exts();
9076 	return 1;
9077 }
9078 
find_coreGL(void)9079 static void find_coreGL(void) {
9080 
9081     /* Thank you @elmindreda
9082      * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
9083      * https://github.com/glfw/glfw/blob/master/src/context.c#L36
9084      */
9085     int i, major, minor;
9086 
9087     const char* version;
9088     const char* prefixes[] = {
9089         "OpenGL ES-CM ",
9090         "OpenGL ES-CL ",
9091         "OpenGL ES ",
9092         NULL
9093     };
9094 
9095     version = (const char*) glGetString(GL_VERSION);
9096     if (!version) return;
9097 
9098     for (i = 0;  prefixes[i];  i++) {
9099         const size_t length = strlen(prefixes[i]);
9100         if (strncmp(version, prefixes[i], length) == 0) {
9101             version += length;
9102             break;
9103         }
9104     }
9105 
9106 /* PR #18 */
9107 #ifdef _MSC_VER
9108     sscanf_s(version, "%d.%d", &major, &minor);
9109 #else
9110     sscanf(version, "%d.%d", &major, &minor);
9111 #endif
9112 
9113     GLVersion.major = major; GLVersion.minor = minor;
9114     max_loaded_major = major; max_loaded_minor = minor;
9115 	GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
9116 	GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
9117 	GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
9118 	GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
9119 	GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
9120 	GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
9121 	GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
9122 	GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
9123 	GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
9124 	GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
9125 	GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
9126 	GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
9127 	GLAD_GL_VERSION_4_0 = (major == 4 && minor >= 0) || major > 4;
9128 	GLAD_GL_VERSION_4_1 = (major == 4 && minor >= 1) || major > 4;
9129 	GLAD_GL_VERSION_4_2 = (major == 4 && minor >= 2) || major > 4;
9130 	GLAD_GL_VERSION_4_3 = (major == 4 && minor >= 3) || major > 4;
9131 	GLAD_GL_VERSION_4_4 = (major == 4 && minor >= 4) || major > 4;
9132 	GLAD_GL_VERSION_4_5 = (major == 4 && minor >= 5) || major > 4;
9133 	if (GLVersion.major > 4 || (GLVersion.major >= 4 && GLVersion.minor >= 5)) {
9134 		max_loaded_major = 4;
9135 		max_loaded_minor = 5;
9136 	}
9137 }
9138 
gladLoadGLLoader(GLADloadproc load)9139 int gladLoadGLLoader(GLADloadproc load) {
9140 	GLVersion.major = 0; GLVersion.minor = 0;
9141 	glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
9142 	if(glGetString == NULL) return 0;
9143 	if(glGetString(GL_VERSION) == NULL) return 0;
9144 	find_coreGL();
9145 	load_GL_VERSION_1_0(load);
9146 	load_GL_VERSION_1_1(load);
9147 	load_GL_VERSION_1_2(load);
9148 	load_GL_VERSION_1_3(load);
9149 	load_GL_VERSION_1_4(load);
9150 	load_GL_VERSION_1_5(load);
9151 	load_GL_VERSION_2_0(load);
9152 	load_GL_VERSION_2_1(load);
9153 	load_GL_VERSION_3_0(load);
9154 	load_GL_VERSION_3_1(load);
9155 	load_GL_VERSION_3_2(load);
9156 	load_GL_VERSION_3_3(load);
9157 	load_GL_VERSION_4_0(load);
9158 	load_GL_VERSION_4_1(load);
9159 	load_GL_VERSION_4_2(load);
9160 	load_GL_VERSION_4_3(load);
9161 	load_GL_VERSION_4_4(load);
9162 	load_GL_VERSION_4_5(load);
9163 
9164 	if (!find_extensionsGL()) return 0;
9165 	load_GL_APPLE_element_array(load);
9166 	load_GL_AMD_multi_draw_indirect(load);
9167 	load_GL_SGIX_tag_sample_buffer(load);
9168 	load_GL_NV_point_sprite(load);
9169 	load_GL_ATI_separate_stencil(load);
9170 	load_GL_EXT_texture_buffer_object(load);
9171 	load_GL_ARB_vertex_blend(load);
9172 	load_GL_OVR_multiview(load);
9173 	load_GL_ARB_program_interface_query(load);
9174 	load_GL_EXT_index_func(load);
9175 	load_GL_NV_shader_buffer_load(load);
9176 	load_GL_EXT_color_subtable(load);
9177 	load_GL_SUNX_constant_data(load);
9178 	load_GL_EXT_multi_draw_arrays(load);
9179 	load_GL_ARB_shader_atomic_counters(load);
9180 	load_GL_NV_conditional_render(load);
9181 	load_GL_MESA_resize_buffers(load);
9182 	load_GL_ARB_texture_view(load);
9183 	load_GL_ARB_map_buffer_range(load);
9184 	load_GL_EXT_convolution(load);
9185 	load_GL_NV_vertex_attrib_integer_64bit(load);
9186 	load_GL_EXT_paletted_texture(load);
9187 	load_GL_ARB_texture_buffer_object(load);
9188 	load_GL_ATI_pn_triangles(load);
9189 	load_GL_SGIX_flush_raster(load);
9190 	load_GL_EXT_light_texture(load);
9191 	load_GL_AMD_draw_buffers_blend(load);
9192 	load_GL_APPLE_texture_range(load);
9193 	load_GL_EXT_texture_array(load);
9194 	load_GL_NV_texture_barrier(load);
9195 	load_GL_ARB_vertex_type_2_10_10_10_rev(load);
9196 	load_GL_3DFX_tbuffer(load);
9197 	load_GL_GREMEDY_frame_terminator(load);
9198 	load_GL_ARB_blend_func_extended(load);
9199 	load_GL_EXT_separate_shader_objects(load);
9200 	load_GL_NV_texture_multisample(load);
9201 	load_GL_ARB_shader_objects(load);
9202 	load_GL_ARB_framebuffer_object(load);
9203 	load_GL_ATI_envmap_bumpmap(load);
9204 	load_GL_NV_viewport_swizzle(load);
9205 	load_GL_ATI_map_object_buffer(load);
9206 	load_GL_ARB_robustness(load);
9207 	load_GL_NV_pixel_data_range(load);
9208 	load_GL_EXT_framebuffer_blit(load);
9209 	load_GL_ARB_gpu_shader_fp64(load);
9210 	load_GL_NV_command_list(load);
9211 	load_GL_EXT_vertex_weighting(load);
9212 	load_GL_GREMEDY_string_marker(load);
9213 	load_GL_EXT_subtexture(load);
9214 	load_GL_EXT_gpu_program_parameters(load);
9215 	load_GL_NV_evaluators(load);
9216 	load_GL_SGIS_texture_filter4(load);
9217 	load_GL_AMD_performance_monitor(load);
9218 	load_GL_EXT_stencil_clear_tag(load);
9219 	load_GL_NV_present_video(load);
9220 	load_GL_SGIX_framezoom(load);
9221 	load_GL_ARB_draw_elements_base_vertex(load);
9222 	load_GL_NV_transform_feedback(load);
9223 	load_GL_NV_fragment_program(load);
9224 	load_GL_AMD_stencil_operation_extended(load);
9225 	load_GL_ARB_instanced_arrays(load);
9226 	load_GL_ARB_get_texture_sub_image(load);
9227 	load_GL_KHR_robustness(load);
9228 	load_GL_AMD_sparse_texture(load);
9229 	load_GL_ARB_clip_control(load);
9230 	load_GL_NV_fragment_coverage_to_color(load);
9231 	load_GL_NV_fence(load);
9232 	load_GL_ARB_texture_buffer_range(load);
9233 	load_GL_SUN_mesh_array(load);
9234 	load_GL_ARB_vertex_attrib_binding(load);
9235 	load_GL_ARB_framebuffer_no_attachments(load);
9236 	load_GL_ARB_cl_event(load);
9237 	load_GL_OES_single_precision(load);
9238 	load_GL_NV_primitive_restart(load);
9239 	load_GL_SUN_global_alpha(load);
9240 	load_GL_EXT_texture_object(load);
9241 	load_GL_AMD_name_gen_delete(load);
9242 	load_GL_ARB_buffer_storage(load);
9243 	load_GL_APPLE_vertex_program_evaluators(load);
9244 	load_GL_ARB_multi_bind(load);
9245 	load_GL_SGIX_list_priority(load);
9246 	load_GL_NV_vertex_buffer_unified_memory(load);
9247 	load_GL_ARB_clear_texture(load);
9248 	load_GL_NV_blend_equation_advanced(load);
9249 	load_GL_SGIS_sharpen_texture(load);
9250 	load_GL_ARB_vertex_program(load);
9251 	load_GL_NV_clip_space_w_scaling(load);
9252 	load_GL_ARB_vertex_buffer_object(load);
9253 	load_GL_NV_vertex_array_range(load);
9254 	load_GL_SGIX_fragment_lighting(load);
9255 	load_GL_NV_framebuffer_multisample_coverage(load);
9256 	load_GL_EXT_timer_query(load);
9257 	load_GL_NV_bindless_texture(load);
9258 	load_GL_KHR_debug(load);
9259 	load_GL_ATI_vertex_attrib_array_object(load);
9260 	load_GL_EXT_geometry_shader4(load);
9261 	load_GL_EXT_bindable_uniform(load);
9262 	load_GL_KHR_blend_equation_advanced(load);
9263 	load_GL_ATI_element_array(load);
9264 	load_GL_SGIX_reference_plane(load);
9265 	load_GL_EXT_stencil_two_side(load);
9266 	load_GL_NV_explicit_multisample(load);
9267 	load_GL_IBM_static_data(load);
9268 	load_GL_EXT_texture_perturb_normal(load);
9269 	load_GL_EXT_point_parameters(load);
9270 	load_GL_PGI_misc_hints(load);
9271 	load_GL_ARB_vertex_shader(load);
9272 	load_GL_ARB_tessellation_shader(load);
9273 	load_GL_EXT_draw_buffers2(load);
9274 	load_GL_ARB_vertex_attrib_64bit(load);
9275 	load_GL_EXT_texture_filter_minmax(load);
9276 	load_GL_AMD_interleaved_elements(load);
9277 	load_GL_ARB_fragment_program(load);
9278 	load_GL_ARB_texture_storage(load);
9279 	load_GL_ARB_copy_image(load);
9280 	load_GL_SGIS_pixel_texture(load);
9281 	load_GL_SGIX_instruments(load);
9282 	load_GL_ARB_shader_storage_buffer_object(load);
9283 	load_GL_EXT_blend_minmax(load);
9284 	load_GL_ARB_base_instance(load);
9285 	load_GL_ARB_ES3_1_compatibility(load);
9286 	load_GL_EXT_texture_integer(load);
9287 	load_GL_ARB_texture_multisample(load);
9288 	load_GL_AMD_gpu_shader_int64(load);
9289 	load_GL_AMD_vertex_shader_tessellator(load);
9290 	load_GL_ARB_invalidate_subdata(load);
9291 	load_GL_EXT_index_material(load);
9292 	load_GL_INTEL_parallel_arrays(load);
9293 	load_GL_ATI_draw_buffers(load);
9294 	load_GL_SGIX_pixel_texture(load);
9295 	load_GL_ARB_timer_query(load);
9296 	load_GL_NV_parameter_buffer_object(load);
9297 	load_GL_ARB_direct_state_access(load);
9298 	load_GL_ARB_uniform_buffer_object(load);
9299 	load_GL_NV_transform_feedback2(load);
9300 	load_GL_EXT_blend_color(load);
9301 	load_GL_EXT_histogram(load);
9302 	load_GL_EXT_polygon_offset(load);
9303 	load_GL_SGIS_point_parameters(load);
9304 	load_GL_EXT_direct_state_access(load);
9305 	load_GL_AMD_sample_positions(load);
9306 	load_GL_NV_vertex_program(load);
9307 	load_GL_EXT_vertex_shader(load);
9308 	load_GL_EXT_blend_func_separate(load);
9309 	load_GL_APPLE_fence(load);
9310 	load_GL_OES_byte_coordinates(load);
9311 	load_GL_ARB_transpose_matrix(load);
9312 	load_GL_ARB_provoking_vertex(load);
9313 	load_GL_EXT_fog_coord(load);
9314 	load_GL_EXT_vertex_array(load);
9315 	load_GL_EXT_blend_equation_separate(load);
9316 	load_GL_NV_framebuffer_mixed_samples(load);
9317 	load_GL_NVX_conditional_render(load);
9318 	load_GL_ARB_multi_draw_indirect(load);
9319 	load_GL_EXT_raster_multisample(load);
9320 	load_GL_NV_copy_image(load);
9321 	load_GL_INTEL_framebuffer_CMAA(load);
9322 	load_GL_ARB_transform_feedback2(load);
9323 	load_GL_ARB_transform_feedback3(load);
9324 	load_GL_EXT_debug_marker(load);
9325 	load_GL_EXT_pixel_transform(load);
9326 	load_GL_ATI_fragment_shader(load);
9327 	load_GL_ARB_vertex_array_object(load);
9328 	load_GL_SUN_triangle_list(load);
9329 	load_GL_ARB_transform_feedback_instanced(load);
9330 	load_GL_SGIX_async(load);
9331 	load_GL_INTEL_performance_query(load);
9332 	load_GL_NV_gpu_shader5(load);
9333 	load_GL_NV_bindless_multi_draw_indirect_count(load);
9334 	load_GL_ARB_ES2_compatibility(load);
9335 	load_GL_ARB_indirect_parameters(load);
9336 	load_GL_EXT_window_rectangles(load);
9337 	load_GL_NV_half_float(load);
9338 	load_GL_ARB_ES3_2_compatibility(load);
9339 	load_GL_EXT_polygon_offset_clamp(load);
9340 	load_GL_EXT_compiled_vertex_array(load);
9341 	load_GL_NV_depth_buffer_float(load);
9342 	load_GL_NV_occlusion_query(load);
9343 	load_GL_APPLE_flush_buffer_range(load);
9344 	load_GL_ARB_imaging(load);
9345 	load_GL_ARB_draw_buffers_blend(load);
9346 	load_GL_ARB_clear_buffer_object(load);
9347 	load_GL_ARB_multisample(load);
9348 	load_GL_EXT_debug_label(load);
9349 	load_GL_ARB_sample_shading(load);
9350 	load_GL_NV_internalformat_sample_query(load);
9351 	load_GL_INTEL_map_texture(load);
9352 	load_GL_NV_conservative_raster_pre_snap_triangles(load);
9353 	load_GL_ARB_compute_shader(load);
9354 	load_GL_IBM_vertex_array_lists(load);
9355 	load_GL_ARB_color_buffer_float(load);
9356 	load_GL_ARB_bindless_texture(load);
9357 	load_GL_ARB_window_pos(load);
9358 	load_GL_ARB_internalformat_query(load);
9359 	load_GL_EXT_shader_image_load_store(load);
9360 	load_GL_EXT_copy_texture(load);
9361 	load_GL_NV_register_combiners2(load);
9362 	load_GL_NV_draw_texture(load);
9363 	load_GL_EXT_draw_instanced(load);
9364 	load_GL_ARB_viewport_array(load);
9365 	load_GL_ARB_separate_shader_objects(load);
9366 	load_GL_EXT_depth_bounds_test(load);
9367 	load_GL_HP_image_transform(load);
9368 	load_GL_NV_video_capture(load);
9369 	load_GL_ARB_sampler_objects(load);
9370 	load_GL_ARB_matrix_palette(load);
9371 	load_GL_SGIS_texture_color_mask(load);
9372 	load_GL_EXT_coordinate_frame(load);
9373 	load_GL_ARB_texture_compression(load);
9374 	load_GL_ARB_shader_subroutine(load);
9375 	load_GL_ARB_texture_storage_multisample(load);
9376 	load_GL_EXT_vertex_attrib_64bit(load);
9377 	load_GL_OES_query_matrix(load);
9378 	load_GL_MESA_window_pos(load);
9379 	load_GL_ARB_copy_buffer(load);
9380 	load_GL_APPLE_object_purgeable(load);
9381 	load_GL_ARB_occlusion_query(load);
9382 	load_GL_SGI_color_table(load);
9383 	load_GL_EXT_gpu_shader4(load);
9384 	load_GL_NV_geometry_program4(load);
9385 	load_GL_AMD_debug_output(load);
9386 	load_GL_ARB_multitexture(load);
9387 	load_GL_SGIX_polynomial_ffd(load);
9388 	load_GL_EXT_provoking_vertex(load);
9389 	load_GL_ARB_point_parameters(load);
9390 	load_GL_ARB_shader_image_load_store(load);
9391 	load_GL_ARB_texture_barrier(load);
9392 	load_GL_NV_bindless_multi_draw_indirect(load);
9393 	load_GL_EXT_transform_feedback(load);
9394 	load_GL_NV_gpu_program4(load);
9395 	load_GL_NV_gpu_program5(load);
9396 	load_GL_ARB_geometry_shader4(load);
9397 	load_GL_NV_conservative_raster(load);
9398 	load_GL_SGIX_sprite(load);
9399 	load_GL_ARB_get_program_binary(load);
9400 	load_GL_AMD_occlusion_query_event(load);
9401 	load_GL_SGIS_multisample(load);
9402 	load_GL_EXT_framebuffer_object(load);
9403 	load_GL_APPLE_vertex_array_range(load);
9404 	load_GL_NV_register_combiners(load);
9405 	load_GL_ARB_draw_buffers(load);
9406 	load_GL_ARB_debug_output(load);
9407 	load_GL_EXT_cull_vertex(load);
9408 	load_GL_IBM_multimode_draw_arrays(load);
9409 	load_GL_APPLE_vertex_array_object(load);
9410 	load_GL_SGIS_detail_texture(load);
9411 	load_GL_ARB_draw_instanced(load);
9412 	load_GL_ARB_shading_language_include(load);
9413 	load_GL_INGR_blend_func_separate(load);
9414 	load_GL_NV_path_rendering(load);
9415 	load_GL_NV_conservative_raster_dilate(load);
9416 	load_GL_ATI_vertex_streams(load);
9417 	load_GL_ARB_gpu_shader_int64(load);
9418 	load_GL_NV_vdpau_interop(load);
9419 	load_GL_ARB_internalformat_query2(load);
9420 	load_GL_SUN_vertex(load);
9421 	load_GL_SGIX_igloo_interface(load);
9422 	load_GL_ARB_draw_indirect(load);
9423 	load_GL_NV_vertex_program4(load);
9424 	load_GL_SGIS_fog_function(load);
9425 	load_GL_EXT_x11_sync_object(load);
9426 	load_GL_ARB_sync(load);
9427 	load_GL_NV_sample_locations(load);
9428 	load_GL_ARB_compute_variable_group_size(load);
9429 	load_GL_OES_fixed_point(load);
9430 	load_GL_EXT_framebuffer_multisample(load);
9431 	load_GL_SGIS_texture4D(load);
9432 	load_GL_EXT_texture3D(load);
9433 	load_GL_EXT_multisample(load);
9434 	load_GL_EXT_secondary_color(load);
9435 	load_GL_ATI_vertex_array_object(load);
9436 	load_GL_ARB_parallel_shader_compile(load);
9437 	load_GL_ARB_sparse_texture(load);
9438 	load_GL_ARB_sample_locations(load);
9439 	load_GL_ARB_sparse_buffer(load);
9440 	load_GL_EXT_draw_range_elements(load);
9441 	load_GL_NV_fragment_coverage_to_color(load);
9442 	load_GL_NV_fence(load);
9443 	load_GL_NV_sample_locations(load);
9444 	load_GL_OVR_multiview(load);
9445 	load_GL_KHR_robustness(load);
9446 	load_GL_NV_conservative_raster(load);
9447 	load_GL_NV_framebuffer_mixed_samples(load);
9448 	load_GL_EXT_multi_draw_arrays(load);
9449 	load_GL_EXT_raster_multisample(load);
9450 	load_GL_INTEL_framebuffer_CMAA(load);
9451 	load_GL_EXT_debug_marker(load);
9452 	load_GL_KHR_debug(load);
9453 	load_GL_EXT_polygon_offset_clamp(load);
9454 	load_GL_NV_bindless_texture(load);
9455 	load_GL_INTEL_performance_query(load);
9456 	load_GL_KHR_blend_equation_advanced(load);
9457 	load_GL_EXT_window_rectangles(load);
9458 	load_GL_EXT_separate_shader_objects(load);
9459 	load_GL_EXT_texture_filter_minmax(load);
9460 	load_GL_NV_path_rendering(load);
9461 	load_GL_NV_blend_equation_advanced(load);
9462 	load_GL_EXT_debug_label(load);
9463 	load_GL_NV_conditional_render(load);
9464 	load_GL_EXT_blend_minmax(load);
9465 	load_GL_NV_internalformat_sample_query(load);
9466 	load_GL_NV_gpu_shader5(load);
9467 	load_GL_NV_conservative_raster_pre_snap_triangles(load);
9468 	load_GL_AMD_performance_monitor(load);
9469 	load_GL_NV_viewport_swizzle(load);
9470 	load_GL_EXT_draw_instanced(load);
9471 	load_GL_EXT_multi_draw_arrays(load);
9472 	load_GL_OES_single_precision(load);
9473 	load_GL_NV_fence(load);
9474 	load_GL_OES_fixed_point(load);
9475 	load_GL_OES_query_matrix(load);
9476 	load_GL_EXT_blend_minmax(load);
9477 	load_GL_OES_byte_coordinates(load);
9478 	return GLVersion.major != 0 || GLVersion.minor != 0;
9479 }
9480 
load_GL_ES_VERSION_2_0(GLADloadproc load)9481 static void load_GL_ES_VERSION_2_0(GLADloadproc load) {
9482 	if(!GLAD_GL_ES_VERSION_2_0) return;
9483 	glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
9484 	glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
9485 	glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
9486 	glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
9487 	glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
9488 	glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
9489 	glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
9490 	glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
9491 	glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
9492 	glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
9493 	glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
9494 	glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
9495 	glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
9496 	glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
9497 	glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
9498 	glad_glClear = (PFNGLCLEARPROC)load("glClear");
9499 	glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
9500 	glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
9501 	glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
9502 	glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
9503 	glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
9504 	glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
9505 	glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
9506 	glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
9507 	glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
9508 	glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
9509 	glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
9510 	glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
9511 	glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
9512 	glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
9513 	glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
9514 	glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
9515 	glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
9516 	glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
9517 	glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
9518 	glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
9519 	glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
9520 	glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
9521 	glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
9522 	glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
9523 	glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
9524 	glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
9525 	glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
9526 	glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
9527 	glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
9528 	glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
9529 	glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
9530 	glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
9531 	glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
9532 	glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
9533 	glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
9534 	glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
9535 	glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
9536 	glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
9537 	glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
9538 	glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
9539 	glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
9540 	glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
9541 	glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
9542 	glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
9543 	glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
9544 	glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
9545 	glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
9546 	glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
9547 	glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
9548 	glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
9549 	glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
9550 	glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
9551 	glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
9552 	glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
9553 	glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
9554 	glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
9555 	glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
9556 	glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
9557 	glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
9558 	glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
9559 	glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
9560 	glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
9561 	glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
9562 	glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
9563 	glad_glHint = (PFNGLHINTPROC)load("glHint");
9564 	glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
9565 	glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
9566 	glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
9567 	glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
9568 	glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
9569 	glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
9570 	glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
9571 	glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
9572 	glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
9573 	glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
9574 	glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
9575 	glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
9576 	glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler");
9577 	glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
9578 	glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
9579 	glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
9580 	glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
9581 	glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
9582 	glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
9583 	glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
9584 	glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
9585 	glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
9586 	glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
9587 	glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
9588 	glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
9589 	glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
9590 	glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
9591 	glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
9592 	glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
9593 	glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
9594 	glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
9595 	glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
9596 	glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
9597 	glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
9598 	glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
9599 	glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
9600 	glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
9601 	glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
9602 	glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
9603 	glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
9604 	glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
9605 	glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
9606 	glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
9607 	glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
9608 	glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
9609 	glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
9610 	glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
9611 	glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
9612 	glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
9613 	glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
9614 	glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
9615 	glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
9616 	glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
9617 	glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
9618 	glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
9619 	glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
9620 	glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
9621 	glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
9622 	glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
9623 	glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
9624 	glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
9625 }
load_GL_ES_VERSION_3_0(GLADloadproc load)9626 static void load_GL_ES_VERSION_3_0(GLADloadproc load) {
9627 	if(!GLAD_GL_ES_VERSION_3_0) return;
9628 	glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
9629 	glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
9630 	glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
9631 	glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
9632 	glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
9633 	glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
9634 	glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
9635 	glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
9636 	glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
9637 	glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
9638 	glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
9639 	glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
9640 	glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
9641 	glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
9642 	glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
9643 	glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
9644 	glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
9645 	glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
9646 	glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
9647 	glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
9648 	glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
9649 	glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
9650 	glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
9651 	glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
9652 	glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
9653 	glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
9654 	glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
9655 	glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
9656 	glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
9657 	glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
9658 	glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
9659 	glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
9660 	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
9661 	glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
9662 	glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
9663 	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
9664 	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
9665 	glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
9666 	glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
9667 	glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
9668 	glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
9669 	glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
9670 	glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
9671 	glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
9672 	glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
9673 	glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
9674 	glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
9675 	glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
9676 	glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
9677 	glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
9678 	glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
9679 	glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
9680 	glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
9681 	glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
9682 	glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
9683 	glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
9684 	glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
9685 	glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
9686 	glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
9687 	glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
9688 	glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
9689 	glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
9690 	glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
9691 	glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
9692 	glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
9693 	glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
9694 	glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
9695 	glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
9696 	glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
9697 	glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
9698 	glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
9699 	glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
9700 	glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
9701 	glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
9702 	glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
9703 	glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
9704 	glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
9705 	glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
9706 	glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
9707 	glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
9708 	glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
9709 	glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
9710 	glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
9711 	glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
9712 	glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
9713 	glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
9714 	glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
9715 	glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
9716 	glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
9717 	glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
9718 	glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback");
9719 	glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks");
9720 	glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks");
9721 	glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback");
9722 	glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback");
9723 	glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback");
9724 	glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary");
9725 	glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary");
9726 	glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
9727 	glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer");
9728 	glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer");
9729 	glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D");
9730 	glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D");
9731 	glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ");
9732 }
load_GL_ES_VERSION_3_1(GLADloadproc load)9733 static void load_GL_ES_VERSION_3_1(GLADloadproc load) {
9734 	if(!GLAD_GL_ES_VERSION_3_1) return;
9735 	glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute");
9736 	glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect");
9737 	glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect");
9738 	glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect");
9739 	glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri");
9740 	glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv");
9741 	glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv");
9742 	glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex");
9743 	glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName");
9744 	glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv");
9745 	glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation");
9746 	glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages");
9747 	glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram");
9748 	glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv");
9749 	glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline");
9750 	glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines");
9751 	glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines");
9752 	glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline");
9753 	glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv");
9754 	glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i");
9755 	glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i");
9756 	glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i");
9757 	glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i");
9758 	glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui");
9759 	glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui");
9760 	glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui");
9761 	glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui");
9762 	glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f");
9763 	glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f");
9764 	glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f");
9765 	glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f");
9766 	glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv");
9767 	glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv");
9768 	glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv");
9769 	glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv");
9770 	glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv");
9771 	glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv");
9772 	glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv");
9773 	glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv");
9774 	glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv");
9775 	glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv");
9776 	glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv");
9777 	glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv");
9778 	glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv");
9779 	glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv");
9780 	glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv");
9781 	glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv");
9782 	glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv");
9783 	glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv");
9784 	glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv");
9785 	glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv");
9786 	glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv");
9787 	glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline");
9788 	glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog");
9789 	glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture");
9790 	glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
9791 	glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier");
9792 	glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion");
9793 	glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample");
9794 	glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
9795 	glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
9796 	glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
9797 	glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
9798 	glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer");
9799 	glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat");
9800 	glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat");
9801 	glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding");
9802 	glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor");
9803 }
load_GL_ES_VERSION_3_2(GLADloadproc load)9804 static void load_GL_ES_VERSION_3_2(GLADloadproc load) {
9805 	if(!GLAD_GL_ES_VERSION_3_2) return;
9806 	glad_glBlendBarrier = (PFNGLBLENDBARRIERPROC)load("glBlendBarrier");
9807 	glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData");
9808 	glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
9809 	glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
9810 	glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
9811 	glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
9812 	glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
9813 	glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
9814 	glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
9815 	glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
9816 	glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
9817 	glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
9818 	glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
9819 	glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
9820 	glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
9821 	glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)load("glBlendEquationi");
9822 	glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)load("glBlendEquationSeparatei");
9823 	glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)load("glBlendFunci");
9824 	glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)load("glBlendFuncSeparatei");
9825 	glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
9826 	glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
9827 	glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
9828 	glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
9829 	glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
9830 	glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
9831 	glad_glPrimitiveBoundingBox = (PFNGLPRIMITIVEBOUNDINGBOXPROC)load("glPrimitiveBoundingBox");
9832 	glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus");
9833 	glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels");
9834 	glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv");
9835 	glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv");
9836 	glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv");
9837 	glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading");
9838 	glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri");
9839 	glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
9840 	glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
9841 	glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
9842 	glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
9843 	glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
9844 	glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
9845 	glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
9846 	glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
9847 	glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
9848 	glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange");
9849 	glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample");
9850 }
load_GL_NV_non_square_matrices(GLADloadproc load)9851 static void load_GL_NV_non_square_matrices(GLADloadproc load) {
9852 	if(!GLAD_GL_NV_non_square_matrices) return;
9853 	glad_glUniformMatrix2x3fvNV = (PFNGLUNIFORMMATRIX2X3FVNVPROC)load("glUniformMatrix2x3fvNV");
9854 	glad_glUniformMatrix3x2fvNV = (PFNGLUNIFORMMATRIX3X2FVNVPROC)load("glUniformMatrix3x2fvNV");
9855 	glad_glUniformMatrix2x4fvNV = (PFNGLUNIFORMMATRIX2X4FVNVPROC)load("glUniformMatrix2x4fvNV");
9856 	glad_glUniformMatrix4x2fvNV = (PFNGLUNIFORMMATRIX4X2FVNVPROC)load("glUniformMatrix4x2fvNV");
9857 	glad_glUniformMatrix3x4fvNV = (PFNGLUNIFORMMATRIX3X4FVNVPROC)load("glUniformMatrix3x4fvNV");
9858 	glad_glUniformMatrix4x3fvNV = (PFNGLUNIFORMMATRIX4X3FVNVPROC)load("glUniformMatrix4x3fvNV");
9859 }
load_GL_EXT_sparse_texture(GLADloadproc load)9860 static void load_GL_EXT_sparse_texture(GLADloadproc load) {
9861 	if(!GLAD_GL_EXT_sparse_texture) return;
9862 	glad_glTexPageCommitmentEXT = (PFNGLTEXPAGECOMMITMENTEXTPROC)load("glTexPageCommitmentEXT");
9863 }
load_GL_NV_draw_instanced(GLADloadproc load)9864 static void load_GL_NV_draw_instanced(GLADloadproc load) {
9865 	if(!GLAD_GL_NV_draw_instanced) return;
9866 	glad_glDrawArraysInstancedNV = (PFNGLDRAWARRAYSINSTANCEDNVPROC)load("glDrawArraysInstancedNV");
9867 	glad_glDrawElementsInstancedNV = (PFNGLDRAWELEMENTSINSTANCEDNVPROC)load("glDrawElementsInstancedNV");
9868 }
load_GL_EXT_base_instance(GLADloadproc load)9869 static void load_GL_EXT_base_instance(GLADloadproc load) {
9870 	if(!GLAD_GL_EXT_base_instance) return;
9871 	glad_glDrawArraysInstancedBaseInstanceEXT = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC)load("glDrawArraysInstancedBaseInstanceEXT");
9872 	glad_glDrawElementsInstancedBaseInstanceEXT = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC)load("glDrawElementsInstancedBaseInstanceEXT");
9873 	glad_glDrawElementsInstancedBaseVertexBaseInstanceEXT = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC)load("glDrawElementsInstancedBaseVertexBaseInstanceEXT");
9874 }
load_GL_EXT_instanced_arrays(GLADloadproc load)9875 static void load_GL_EXT_instanced_arrays(GLADloadproc load) {
9876 	if(!GLAD_GL_EXT_instanced_arrays) return;
9877 	glad_glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)load("glDrawArraysInstancedEXT");
9878 	glad_glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)load("glDrawElementsInstancedEXT");
9879 	glad_glVertexAttribDivisorEXT = (PFNGLVERTEXATTRIBDIVISOREXTPROC)load("glVertexAttribDivisorEXT");
9880 }
load_GL_EXT_draw_buffers_indexed(GLADloadproc load)9881 static void load_GL_EXT_draw_buffers_indexed(GLADloadproc load) {
9882 	if(!GLAD_GL_EXT_draw_buffers_indexed) return;
9883 	glad_glEnableiEXT = (PFNGLENABLEIEXTPROC)load("glEnableiEXT");
9884 	glad_glDisableiEXT = (PFNGLDISABLEIEXTPROC)load("glDisableiEXT");
9885 	glad_glBlendEquationiEXT = (PFNGLBLENDEQUATIONIEXTPROC)load("glBlendEquationiEXT");
9886 	glad_glBlendEquationSeparateiEXT = (PFNGLBLENDEQUATIONSEPARATEIEXTPROC)load("glBlendEquationSeparateiEXT");
9887 	glad_glBlendFunciEXT = (PFNGLBLENDFUNCIEXTPROC)load("glBlendFunciEXT");
9888 	glad_glBlendFuncSeparateiEXT = (PFNGLBLENDFUNCSEPARATEIEXTPROC)load("glBlendFuncSeparateiEXT");
9889 	glad_glColorMaskiEXT = (PFNGLCOLORMASKIEXTPROC)load("glColorMaskiEXT");
9890 	glad_glIsEnablediEXT = (PFNGLISENABLEDIEXTPROC)load("glIsEnablediEXT");
9891 }
load_GL_ANGLE_translated_shader_source(GLADloadproc load)9892 static void load_GL_ANGLE_translated_shader_source(GLADloadproc load) {
9893 	if(!GLAD_GL_ANGLE_translated_shader_source) return;
9894 	glad_glGetTranslatedShaderSourceANGLE = (PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)load("glGetTranslatedShaderSourceANGLE");
9895 }
load_GL_NV_coverage_sample(GLADloadproc load)9896 static void load_GL_NV_coverage_sample(GLADloadproc load) {
9897 	if(!GLAD_GL_NV_coverage_sample) return;
9898 	glad_glCoverageMaskNV = (PFNGLCOVERAGEMASKNVPROC)load("glCoverageMaskNV");
9899 	glad_glCoverageOperationNV = (PFNGLCOVERAGEOPERATIONNVPROC)load("glCoverageOperationNV");
9900 }
load_GL_ANGLE_framebuffer_multisample(GLADloadproc load)9901 static void load_GL_ANGLE_framebuffer_multisample(GLADloadproc load) {
9902 	if(!GLAD_GL_ANGLE_framebuffer_multisample) return;
9903 	glad_glRenderbufferStorageMultisampleANGLE = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)load("glRenderbufferStorageMultisampleANGLE");
9904 }
load_GL_OES_vertex_array_object(GLADloadproc load)9905 static void load_GL_OES_vertex_array_object(GLADloadproc load) {
9906 	if(!GLAD_GL_OES_vertex_array_object) return;
9907 	glad_glBindVertexArrayOES = (PFNGLBINDVERTEXARRAYOESPROC)load("glBindVertexArrayOES");
9908 	glad_glDeleteVertexArraysOES = (PFNGLDELETEVERTEXARRAYSOESPROC)load("glDeleteVertexArraysOES");
9909 	glad_glGenVertexArraysOES = (PFNGLGENVERTEXARRAYSOESPROC)load("glGenVertexArraysOES");
9910 	glad_glIsVertexArrayOES = (PFNGLISVERTEXARRAYOESPROC)load("glIsVertexArrayOES");
9911 }
load_GL_QCOM_tiled_rendering(GLADloadproc load)9912 static void load_GL_QCOM_tiled_rendering(GLADloadproc load) {
9913 	if(!GLAD_GL_QCOM_tiled_rendering) return;
9914 	glad_glStartTilingQCOM = (PFNGLSTARTTILINGQCOMPROC)load("glStartTilingQCOM");
9915 	glad_glEndTilingQCOM = (PFNGLENDTILINGQCOMPROC)load("glEndTilingQCOM");
9916 }
load_GL_EXT_robustness(GLADloadproc load)9917 static void load_GL_EXT_robustness(GLADloadproc load) {
9918 	if(!GLAD_GL_EXT_robustness) return;
9919 	glad_glGetGraphicsResetStatusEXT = (PFNGLGETGRAPHICSRESETSTATUSEXTPROC)load("glGetGraphicsResetStatusEXT");
9920 	glad_glReadnPixelsEXT = (PFNGLREADNPIXELSEXTPROC)load("glReadnPixelsEXT");
9921 	glad_glGetnUniformfvEXT = (PFNGLGETNUNIFORMFVEXTPROC)load("glGetnUniformfvEXT");
9922 	glad_glGetnUniformivEXT = (PFNGLGETNUNIFORMIVEXTPROC)load("glGetnUniformivEXT");
9923 }
load_GL_EXT_disjoint_timer_query(GLADloadproc load)9924 static void load_GL_EXT_disjoint_timer_query(GLADloadproc load) {
9925 	if(!GLAD_GL_EXT_disjoint_timer_query) return;
9926 	glad_glGenQueriesEXT = (PFNGLGENQUERIESEXTPROC)load("glGenQueriesEXT");
9927 	glad_glDeleteQueriesEXT = (PFNGLDELETEQUERIESEXTPROC)load("glDeleteQueriesEXT");
9928 	glad_glIsQueryEXT = (PFNGLISQUERYEXTPROC)load("glIsQueryEXT");
9929 	glad_glBeginQueryEXT = (PFNGLBEGINQUERYEXTPROC)load("glBeginQueryEXT");
9930 	glad_glEndQueryEXT = (PFNGLENDQUERYEXTPROC)load("glEndQueryEXT");
9931 	glad_glQueryCounterEXT = (PFNGLQUERYCOUNTEREXTPROC)load("glQueryCounterEXT");
9932 	glad_glGetQueryivEXT = (PFNGLGETQUERYIVEXTPROC)load("glGetQueryivEXT");
9933 	glad_glGetQueryObjectivEXT = (PFNGLGETQUERYOBJECTIVEXTPROC)load("glGetQueryObjectivEXT");
9934 	glad_glGetQueryObjectuivEXT = (PFNGLGETQUERYOBJECTUIVEXTPROC)load("glGetQueryObjectuivEXT");
9935 	glad_glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)load("glGetQueryObjecti64vEXT");
9936 	glad_glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)load("glGetQueryObjectui64vEXT");
9937 }
load_GL_EXT_primitive_bounding_box(GLADloadproc load)9938 static void load_GL_EXT_primitive_bounding_box(GLADloadproc load) {
9939 	if(!GLAD_GL_EXT_primitive_bounding_box) return;
9940 	glad_glPrimitiveBoundingBoxEXT = (PFNGLPRIMITIVEBOUNDINGBOXEXTPROC)load("glPrimitiveBoundingBoxEXT");
9941 }
load_GL_QCOM_driver_control(GLADloadproc load)9942 static void load_GL_QCOM_driver_control(GLADloadproc load) {
9943 	if(!GLAD_GL_QCOM_driver_control) return;
9944 	glad_glGetDriverControlsQCOM = (PFNGLGETDRIVERCONTROLSQCOMPROC)load("glGetDriverControlsQCOM");
9945 	glad_glGetDriverControlStringQCOM = (PFNGLGETDRIVERCONTROLSTRINGQCOMPROC)load("glGetDriverControlStringQCOM");
9946 	glad_glEnableDriverControlQCOM = (PFNGLENABLEDRIVERCONTROLQCOMPROC)load("glEnableDriverControlQCOM");
9947 	glad_glDisableDriverControlQCOM = (PFNGLDISABLEDRIVERCONTROLQCOMPROC)load("glDisableDriverControlQCOM");
9948 }
load_GL_OES_geometry_shader(GLADloadproc load)9949 static void load_GL_OES_geometry_shader(GLADloadproc load) {
9950 	if(!GLAD_GL_OES_geometry_shader) return;
9951 	glad_glFramebufferTextureOES = (PFNGLFRAMEBUFFERTEXTUREOESPROC)load("glFramebufferTextureOES");
9952 }
load_GL_OES_tessellation_shader(GLADloadproc load)9953 static void load_GL_OES_tessellation_shader(GLADloadproc load) {
9954 	if(!GLAD_GL_OES_tessellation_shader) return;
9955 	glad_glPatchParameteriOES = (PFNGLPATCHPARAMETERIOESPROC)load("glPatchParameteriOES");
9956 }
load_GL_OES_texture_view(GLADloadproc load)9957 static void load_GL_OES_texture_view(GLADloadproc load) {
9958 	if(!GLAD_GL_OES_texture_view) return;
9959 	glad_glTextureViewOES = (PFNGLTEXTUREVIEWOESPROC)load("glTextureViewOES");
9960 }
load_GL_EXT_multisampled_render_to_texture(GLADloadproc load)9961 static void load_GL_EXT_multisampled_render_to_texture(GLADloadproc load) {
9962 	if(!GLAD_GL_EXT_multisampled_render_to_texture) return;
9963 	glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glRenderbufferStorageMultisampleEXT");
9964 	glad_glFramebufferTexture2DMultisampleEXT = (PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC)load("glFramebufferTexture2DMultisampleEXT");
9965 }
load_GL_EXT_shader_pixel_local_storage2(GLADloadproc load)9966 static void load_GL_EXT_shader_pixel_local_storage2(GLADloadproc load) {
9967 	if(!GLAD_GL_EXT_shader_pixel_local_storage2) return;
9968 	glad_glFramebufferPixelLocalStorageSizeEXT = (PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC)load("glFramebufferPixelLocalStorageSizeEXT");
9969 	glad_glGetFramebufferPixelLocalStorageSizeEXT = (PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC)load("glGetFramebufferPixelLocalStorageSizeEXT");
9970 	glad_glClearPixelLocalStorageuiEXT = (PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC)load("glClearPixelLocalStorageuiEXT");
9971 }
load_GL_EXT_buffer_storage(GLADloadproc load)9972 static void load_GL_EXT_buffer_storage(GLADloadproc load) {
9973 	if(!GLAD_GL_EXT_buffer_storage) return;
9974 	glad_glBufferStorageEXT = (PFNGLBUFFERSTORAGEEXTPROC)load("glBufferStorageEXT");
9975 }
load_GL_OES_texture_buffer(GLADloadproc load)9976 static void load_GL_OES_texture_buffer(GLADloadproc load) {
9977 	if(!GLAD_GL_OES_texture_buffer) return;
9978 	glad_glTexBufferOES = (PFNGLTEXBUFFEROESPROC)load("glTexBufferOES");
9979 	glad_glTexBufferRangeOES = (PFNGLTEXBUFFERRANGEOESPROC)load("glTexBufferRangeOES");
9980 }
load_GL_OES_get_program_binary(GLADloadproc load)9981 static void load_GL_OES_get_program_binary(GLADloadproc load) {
9982 	if(!GLAD_GL_OES_get_program_binary) return;
9983 	glad_glGetProgramBinaryOES = (PFNGLGETPROGRAMBINARYOESPROC)load("glGetProgramBinaryOES");
9984 	glad_glProgramBinaryOES = (PFNGLPROGRAMBINARYOESPROC)load("glProgramBinaryOES");
9985 }
load_GL_APPLE_framebuffer_multisample(GLADloadproc load)9986 static void load_GL_APPLE_framebuffer_multisample(GLADloadproc load) {
9987 	if(!GLAD_GL_APPLE_framebuffer_multisample) return;
9988 	glad_glRenderbufferStorageMultisampleAPPLE = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC)load("glRenderbufferStorageMultisampleAPPLE");
9989 	glad_glResolveMultisampleFramebufferAPPLE = (PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC)load("glResolveMultisampleFramebufferAPPLE");
9990 }
load_GL_NV_copy_buffer(GLADloadproc load)9991 static void load_GL_NV_copy_buffer(GLADloadproc load) {
9992 	if(!GLAD_GL_NV_copy_buffer) return;
9993 	glad_glCopyBufferSubDataNV = (PFNGLCOPYBUFFERSUBDATANVPROC)load("glCopyBufferSubDataNV");
9994 }
load_GL_EXT_texture_view(GLADloadproc load)9995 static void load_GL_EXT_texture_view(GLADloadproc load) {
9996 	if(!GLAD_GL_EXT_texture_view) return;
9997 	glad_glTextureViewEXT = (PFNGLTEXTUREVIEWEXTPROC)load("glTextureViewEXT");
9998 }
load_GL_NV_framebuffer_blit(GLADloadproc load)9999 static void load_GL_NV_framebuffer_blit(GLADloadproc load) {
10000 	if(!GLAD_GL_NV_framebuffer_blit) return;
10001 	glad_glBlitFramebufferNV = (PFNGLBLITFRAMEBUFFERNVPROC)load("glBlitFramebufferNV");
10002 }
load_GL_OES_primitive_bounding_box(GLADloadproc load)10003 static void load_GL_OES_primitive_bounding_box(GLADloadproc load) {
10004 	if(!GLAD_GL_OES_primitive_bounding_box) return;
10005 	glad_glPrimitiveBoundingBoxOES = (PFNGLPRIMITIVEBOUNDINGBOXOESPROC)load("glPrimitiveBoundingBoxOES");
10006 }
load_GL_QCOM_alpha_test(GLADloadproc load)10007 static void load_GL_QCOM_alpha_test(GLADloadproc load) {
10008 	if(!GLAD_GL_QCOM_alpha_test) return;
10009 	glad_glAlphaFuncQCOM = (PFNGLALPHAFUNCQCOMPROC)load("glAlphaFuncQCOM");
10010 }
load_GL_EXT_occlusion_query_boolean(GLADloadproc load)10011 static void load_GL_EXT_occlusion_query_boolean(GLADloadproc load) {
10012 	if(!GLAD_GL_EXT_occlusion_query_boolean) return;
10013 	glad_glGenQueriesEXT = (PFNGLGENQUERIESEXTPROC)load("glGenQueriesEXT");
10014 	glad_glDeleteQueriesEXT = (PFNGLDELETEQUERIESEXTPROC)load("glDeleteQueriesEXT");
10015 	glad_glIsQueryEXT = (PFNGLISQUERYEXTPROC)load("glIsQueryEXT");
10016 	glad_glBeginQueryEXT = (PFNGLBEGINQUERYEXTPROC)load("glBeginQueryEXT");
10017 	glad_glEndQueryEXT = (PFNGLENDQUERYEXTPROC)load("glEndQueryEXT");
10018 	glad_glGetQueryivEXT = (PFNGLGETQUERYIVEXTPROC)load("glGetQueryivEXT");
10019 	glad_glGetQueryObjectuivEXT = (PFNGLGETQUERYOBJECTUIVEXTPROC)load("glGetQueryObjectuivEXT");
10020 }
load_GL_EXT_multi_draw_indirect(GLADloadproc load)10021 static void load_GL_EXT_multi_draw_indirect(GLADloadproc load) {
10022 	if(!GLAD_GL_EXT_multi_draw_indirect) return;
10023 	glad_glMultiDrawArraysIndirectEXT = (PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC)load("glMultiDrawArraysIndirectEXT");
10024 	glad_glMultiDrawElementsIndirectEXT = (PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC)load("glMultiDrawElementsIndirectEXT");
10025 }
load_GL_EXT_blend_func_extended(GLADloadproc load)10026 static void load_GL_EXT_blend_func_extended(GLADloadproc load) {
10027 	if(!GLAD_GL_EXT_blend_func_extended) return;
10028 	glad_glBindFragDataLocationIndexedEXT = (PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC)load("glBindFragDataLocationIndexedEXT");
10029 	glad_glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)load("glBindFragDataLocationEXT");
10030 	glad_glGetProgramResourceLocationIndexEXT = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC)load("glGetProgramResourceLocationIndexEXT");
10031 	glad_glGetFragDataIndexEXT = (PFNGLGETFRAGDATAINDEXEXTPROC)load("glGetFragDataIndexEXT");
10032 }
load_GL_IMG_framebuffer_downsample(GLADloadproc load)10033 static void load_GL_IMG_framebuffer_downsample(GLADloadproc load) {
10034 	if(!GLAD_GL_IMG_framebuffer_downsample) return;
10035 	glad_glFramebufferTexture2DDownsampleIMG = (PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC)load("glFramebufferTexture2DDownsampleIMG");
10036 	glad_glFramebufferTextureLayerDownsampleIMG = (PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC)load("glFramebufferTextureLayerDownsampleIMG");
10037 }
load_GL_APPLE_sync(GLADloadproc load)10038 static void load_GL_APPLE_sync(GLADloadproc load) {
10039 	if(!GLAD_GL_APPLE_sync) return;
10040 	glad_glFenceSyncAPPLE = (PFNGLFENCESYNCAPPLEPROC)load("glFenceSyncAPPLE");
10041 	glad_glIsSyncAPPLE = (PFNGLISSYNCAPPLEPROC)load("glIsSyncAPPLE");
10042 	glad_glDeleteSyncAPPLE = (PFNGLDELETESYNCAPPLEPROC)load("glDeleteSyncAPPLE");
10043 	glad_glClientWaitSyncAPPLE = (PFNGLCLIENTWAITSYNCAPPLEPROC)load("glClientWaitSyncAPPLE");
10044 	glad_glWaitSyncAPPLE = (PFNGLWAITSYNCAPPLEPROC)load("glWaitSyncAPPLE");
10045 	glad_glGetInteger64vAPPLE = (PFNGLGETINTEGER64VAPPLEPROC)load("glGetInteger64vAPPLE");
10046 	glad_glGetSyncivAPPLE = (PFNGLGETSYNCIVAPPLEPROC)load("glGetSyncivAPPLE");
10047 }
load_GL_OES_copy_image(GLADloadproc load)10048 static void load_GL_OES_copy_image(GLADloadproc load) {
10049 	if(!GLAD_GL_OES_copy_image) return;
10050 	glad_glCopyImageSubDataOES = (PFNGLCOPYIMAGESUBDATAOESPROC)load("glCopyImageSubDataOES");
10051 }
load_GL_QCOM_extended_get2(GLADloadproc load)10052 static void load_GL_QCOM_extended_get2(GLADloadproc load) {
10053 	if(!GLAD_GL_QCOM_extended_get2) return;
10054 	glad_glExtGetShadersQCOM = (PFNGLEXTGETSHADERSQCOMPROC)load("glExtGetShadersQCOM");
10055 	glad_glExtGetProgramsQCOM = (PFNGLEXTGETPROGRAMSQCOMPROC)load("glExtGetProgramsQCOM");
10056 	glad_glExtIsProgramBinaryQCOM = (PFNGLEXTISPROGRAMBINARYQCOMPROC)load("glExtIsProgramBinaryQCOM");
10057 	glad_glExtGetProgramBinarySourceQCOM = (PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC)load("glExtGetProgramBinarySourceQCOM");
10058 }
load_GL_EXT_draw_elements_base_vertex(GLADloadproc load)10059 static void load_GL_EXT_draw_elements_base_vertex(GLADloadproc load) {
10060 	if(!GLAD_GL_EXT_draw_elements_base_vertex) return;
10061 	glad_glDrawElementsBaseVertexEXT = (PFNGLDRAWELEMENTSBASEVERTEXEXTPROC)load("glDrawElementsBaseVertexEXT");
10062 	glad_glDrawRangeElementsBaseVertexEXT = (PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC)load("glDrawRangeElementsBaseVertexEXT");
10063 	glad_glDrawElementsInstancedBaseVertexEXT = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC)load("glDrawElementsInstancedBaseVertexEXT");
10064 	glad_glMultiDrawElementsBaseVertexEXT = (PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC)load("glMultiDrawElementsBaseVertexEXT");
10065 }
load_GL_NV_framebuffer_multisample(GLADloadproc load)10066 static void load_GL_NV_framebuffer_multisample(GLADloadproc load) {
10067 	if(!GLAD_GL_NV_framebuffer_multisample) return;
10068 	glad_glRenderbufferStorageMultisampleNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC)load("glRenderbufferStorageMultisampleNV");
10069 }
load_GL_OES_texture_storage_multisample_2d_array(GLADloadproc load)10070 static void load_GL_OES_texture_storage_multisample_2d_array(GLADloadproc load) {
10071 	if(!GLAD_GL_OES_texture_storage_multisample_2d_array) return;
10072 	glad_glTexStorage3DMultisampleOES = (PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC)load("glTexStorage3DMultisampleOES");
10073 }
load_GL_OES_draw_buffers_indexed(GLADloadproc load)10074 static void load_GL_OES_draw_buffers_indexed(GLADloadproc load) {
10075 	if(!GLAD_GL_OES_draw_buffers_indexed) return;
10076 	glad_glEnableiOES = (PFNGLENABLEIOESPROC)load("glEnableiOES");
10077 	glad_glDisableiOES = (PFNGLDISABLEIOESPROC)load("glDisableiOES");
10078 	glad_glBlendEquationiOES = (PFNGLBLENDEQUATIONIOESPROC)load("glBlendEquationiOES");
10079 	glad_glBlendEquationSeparateiOES = (PFNGLBLENDEQUATIONSEPARATEIOESPROC)load("glBlendEquationSeparateiOES");
10080 	glad_glBlendFunciOES = (PFNGLBLENDFUNCIOESPROC)load("glBlendFunciOES");
10081 	glad_glBlendFuncSeparateiOES = (PFNGLBLENDFUNCSEPARATEIOESPROC)load("glBlendFuncSeparateiOES");
10082 	glad_glColorMaskiOES = (PFNGLCOLORMASKIOESPROC)load("glColorMaskiOES");
10083 	glad_glIsEnablediOES = (PFNGLISENABLEDIOESPROC)load("glIsEnablediOES");
10084 }
load_GL_OES_EGL_image(GLADloadproc load)10085 static void load_GL_OES_EGL_image(GLADloadproc load) {
10086 	if(!GLAD_GL_OES_EGL_image) return;
10087 	glad_glEGLImageTargetTexture2DOES = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)load("glEGLImageTargetTexture2DOES");
10088 	glad_glEGLImageTargetRenderbufferStorageOES = (PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)load("glEGLImageTargetRenderbufferStorageOES");
10089 }
load_GL_NV_viewport_array(GLADloadproc load)10090 static void load_GL_NV_viewport_array(GLADloadproc load) {
10091 	if(!GLAD_GL_NV_viewport_array) return;
10092 	glad_glViewportArrayvNV = (PFNGLVIEWPORTARRAYVNVPROC)load("glViewportArrayvNV");
10093 	glad_glViewportIndexedfNV = (PFNGLVIEWPORTINDEXEDFNVPROC)load("glViewportIndexedfNV");
10094 	glad_glViewportIndexedfvNV = (PFNGLVIEWPORTINDEXEDFVNVPROC)load("glViewportIndexedfvNV");
10095 	glad_glScissorArrayvNV = (PFNGLSCISSORARRAYVNVPROC)load("glScissorArrayvNV");
10096 	glad_glScissorIndexedNV = (PFNGLSCISSORINDEXEDNVPROC)load("glScissorIndexedNV");
10097 	glad_glScissorIndexedvNV = (PFNGLSCISSORINDEXEDVNVPROC)load("glScissorIndexedvNV");
10098 	glad_glDepthRangeArrayfvNV = (PFNGLDEPTHRANGEARRAYFVNVPROC)load("glDepthRangeArrayfvNV");
10099 	glad_glDepthRangeIndexedfNV = (PFNGLDEPTHRANGEINDEXEDFNVPROC)load("glDepthRangeIndexedfNV");
10100 	glad_glGetFloati_vNV = (PFNGLGETFLOATI_VNVPROC)load("glGetFloati_vNV");
10101 	glad_glEnableiNV = (PFNGLENABLEINVPROC)load("glEnableiNV");
10102 	glad_glDisableiNV = (PFNGLDISABLEINVPROC)load("glDisableiNV");
10103 	glad_glIsEnablediNV = (PFNGLISENABLEDINVPROC)load("glIsEnablediNV");
10104 }
load_GL_NV_draw_buffers(GLADloadproc load)10105 static void load_GL_NV_draw_buffers(GLADloadproc load) {
10106 	if(!GLAD_GL_NV_draw_buffers) return;
10107 	glad_glDrawBuffersNV = (PFNGLDRAWBUFFERSNVPROC)load("glDrawBuffersNV");
10108 }
load_GL_OVR_multiview_multisampled_render_to_texture(GLADloadproc load)10109 static void load_GL_OVR_multiview_multisampled_render_to_texture(GLADloadproc load) {
10110 	if(!GLAD_GL_OVR_multiview_multisampled_render_to_texture) return;
10111 	glad_glFramebufferTextureMultisampleMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC)load("glFramebufferTextureMultisampleMultiviewOVR");
10112 }
load_GL_OES_texture_border_clamp(GLADloadproc load)10113 static void load_GL_OES_texture_border_clamp(GLADloadproc load) {
10114 	if(!GLAD_GL_OES_texture_border_clamp) return;
10115 	glad_glTexParameterIivOES = (PFNGLTEXPARAMETERIIVOESPROC)load("glTexParameterIivOES");
10116 	glad_glTexParameterIuivOES = (PFNGLTEXPARAMETERIUIVOESPROC)load("glTexParameterIuivOES");
10117 	glad_glGetTexParameterIivOES = (PFNGLGETTEXPARAMETERIIVOESPROC)load("glGetTexParameterIivOES");
10118 	glad_glGetTexParameterIuivOES = (PFNGLGETTEXPARAMETERIUIVOESPROC)load("glGetTexParameterIuivOES");
10119 	glad_glSamplerParameterIivOES = (PFNGLSAMPLERPARAMETERIIVOESPROC)load("glSamplerParameterIivOES");
10120 	glad_glSamplerParameterIuivOES = (PFNGLSAMPLERPARAMETERIUIVOESPROC)load("glSamplerParameterIuivOES");
10121 	glad_glGetSamplerParameterIivOES = (PFNGLGETSAMPLERPARAMETERIIVOESPROC)load("glGetSamplerParameterIivOES");
10122 	glad_glGetSamplerParameterIuivOES = (PFNGLGETSAMPLERPARAMETERIUIVOESPROC)load("glGetSamplerParameterIuivOES");
10123 }
load_GL_NV_instanced_arrays(GLADloadproc load)10124 static void load_GL_NV_instanced_arrays(GLADloadproc load) {
10125 	if(!GLAD_GL_NV_instanced_arrays) return;
10126 	glad_glVertexAttribDivisorNV = (PFNGLVERTEXATTRIBDIVISORNVPROC)load("glVertexAttribDivisorNV");
10127 }
load_GL_EXT_texture_storage(GLADloadproc load)10128 static void load_GL_EXT_texture_storage(GLADloadproc load) {
10129 	if(!GLAD_GL_EXT_texture_storage) return;
10130 	glad_glTexStorage1DEXT = (PFNGLTEXSTORAGE1DEXTPROC)load("glTexStorage1DEXT");
10131 	glad_glTexStorage2DEXT = (PFNGLTEXSTORAGE2DEXTPROC)load("glTexStorage2DEXT");
10132 	glad_glTexStorage3DEXT = (PFNGLTEXSTORAGE3DEXTPROC)load("glTexStorage3DEXT");
10133 	glad_glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)load("glTextureStorage1DEXT");
10134 	glad_glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)load("glTextureStorage2DEXT");
10135 	glad_glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)load("glTextureStorage3DEXT");
10136 }
load_GL_EXT_copy_image(GLADloadproc load)10137 static void load_GL_EXT_copy_image(GLADloadproc load) {
10138 	if(!GLAD_GL_EXT_copy_image) return;
10139 	glad_glCopyImageSubDataEXT = (PFNGLCOPYIMAGESUBDATAEXTPROC)load("glCopyImageSubDataEXT");
10140 }
load_GL_OES_sample_shading(GLADloadproc load)10141 static void load_GL_OES_sample_shading(GLADloadproc load) {
10142 	if(!GLAD_GL_OES_sample_shading) return;
10143 	glad_glMinSampleShadingOES = (PFNGLMINSAMPLESHADINGOESPROC)load("glMinSampleShadingOES");
10144 }
load_GL_EXT_map_buffer_range(GLADloadproc load)10145 static void load_GL_EXT_map_buffer_range(GLADloadproc load) {
10146 	if(!GLAD_GL_EXT_map_buffer_range) return;
10147 	glad_glMapBufferRangeEXT = (PFNGLMAPBUFFERRANGEEXTPROC)load("glMapBufferRangeEXT");
10148 	glad_glFlushMappedBufferRangeEXT = (PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC)load("glFlushMappedBufferRangeEXT");
10149 }
load_GL_OES_mapbuffer(GLADloadproc load)10150 static void load_GL_OES_mapbuffer(GLADloadproc load) {
10151 	if(!GLAD_GL_OES_mapbuffer) return;
10152 	glad_glMapBufferOES = (PFNGLMAPBUFFEROESPROC)load("glMapBufferOES");
10153 	glad_glUnmapBufferOES = (PFNGLUNMAPBUFFEROESPROC)load("glUnmapBufferOES");
10154 	glad_glGetBufferPointervOES = (PFNGLGETBUFFERPOINTERVOESPROC)load("glGetBufferPointervOES");
10155 }
load_GL_NV_polygon_mode(GLADloadproc load)10156 static void load_GL_NV_polygon_mode(GLADloadproc load) {
10157 	if(!GLAD_GL_NV_polygon_mode) return;
10158 	glad_glPolygonModeNV = (PFNGLPOLYGONMODENVPROC)load("glPolygonModeNV");
10159 }
load_GL_IMG_multisampled_render_to_texture(GLADloadproc load)10160 static void load_GL_IMG_multisampled_render_to_texture(GLADloadproc load) {
10161 	if(!GLAD_GL_IMG_multisampled_render_to_texture) return;
10162 	glad_glRenderbufferStorageMultisampleIMG = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC)load("glRenderbufferStorageMultisampleIMG");
10163 	glad_glFramebufferTexture2DMultisampleIMG = (PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC)load("glFramebufferTexture2DMultisampleIMG");
10164 }
load_GL_EXT_draw_buffers(GLADloadproc load)10165 static void load_GL_EXT_draw_buffers(GLADloadproc load) {
10166 	if(!GLAD_GL_EXT_draw_buffers) return;
10167 	glad_glDrawBuffersEXT = (PFNGLDRAWBUFFERSEXTPROC)load("glDrawBuffersEXT");
10168 }
load_GL_OES_draw_elements_base_vertex(GLADloadproc load)10169 static void load_GL_OES_draw_elements_base_vertex(GLADloadproc load) {
10170 	if(!GLAD_GL_OES_draw_elements_base_vertex) return;
10171 	glad_glDrawElementsBaseVertexOES = (PFNGLDRAWELEMENTSBASEVERTEXOESPROC)load("glDrawElementsBaseVertexOES");
10172 	glad_glDrawRangeElementsBaseVertexOES = (PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC)load("glDrawRangeElementsBaseVertexOES");
10173 	glad_glDrawElementsInstancedBaseVertexOES = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC)load("glDrawElementsInstancedBaseVertexOES");
10174 	glad_glMultiDrawElementsBaseVertexOES = (PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC)load("glMultiDrawElementsBaseVertexOES");
10175 }
load_GL_APPLE_copy_texture_levels(GLADloadproc load)10176 static void load_GL_APPLE_copy_texture_levels(GLADloadproc load) {
10177 	if(!GLAD_GL_APPLE_copy_texture_levels) return;
10178 	glad_glCopyTextureLevelsAPPLE = (PFNGLCOPYTEXTURELEVELSAPPLEPROC)load("glCopyTextureLevelsAPPLE");
10179 }
load_GL_EXT_multiview_draw_buffers(GLADloadproc load)10180 static void load_GL_EXT_multiview_draw_buffers(GLADloadproc load) {
10181 	if(!GLAD_GL_EXT_multiview_draw_buffers) return;
10182 	glad_glReadBufferIndexedEXT = (PFNGLREADBUFFERINDEXEDEXTPROC)load("glReadBufferIndexedEXT");
10183 	glad_glDrawBuffersIndexedEXT = (PFNGLDRAWBUFFERSINDEXEDEXTPROC)load("glDrawBuffersIndexedEXT");
10184 	glad_glGetIntegeri_vEXT = (PFNGLGETINTEGERI_VEXTPROC)load("glGetIntegeri_vEXT");
10185 }
load_GL_QCOM_extended_get(GLADloadproc load)10186 static void load_GL_QCOM_extended_get(GLADloadproc load) {
10187 	if(!GLAD_GL_QCOM_extended_get) return;
10188 	glad_glExtGetTexturesQCOM = (PFNGLEXTGETTEXTURESQCOMPROC)load("glExtGetTexturesQCOM");
10189 	glad_glExtGetBuffersQCOM = (PFNGLEXTGETBUFFERSQCOMPROC)load("glExtGetBuffersQCOM");
10190 	glad_glExtGetRenderbuffersQCOM = (PFNGLEXTGETRENDERBUFFERSQCOMPROC)load("glExtGetRenderbuffersQCOM");
10191 	glad_glExtGetFramebuffersQCOM = (PFNGLEXTGETFRAMEBUFFERSQCOMPROC)load("glExtGetFramebuffersQCOM");
10192 	glad_glExtGetTexLevelParameterivQCOM = (PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC)load("glExtGetTexLevelParameterivQCOM");
10193 	glad_glExtTexObjectStateOverrideiQCOM = (PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC)load("glExtTexObjectStateOverrideiQCOM");
10194 	glad_glExtGetTexSubImageQCOM = (PFNGLEXTGETTEXSUBIMAGEQCOMPROC)load("glExtGetTexSubImageQCOM");
10195 	glad_glExtGetBufferPointervQCOM = (PFNGLEXTGETBUFFERPOINTERVQCOMPROC)load("glExtGetBufferPointervQCOM");
10196 }
load_GL_EXT_geometry_shader(GLADloadproc load)10197 static void load_GL_EXT_geometry_shader(GLADloadproc load) {
10198 	if(!GLAD_GL_EXT_geometry_shader) return;
10199 	glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)load("glFramebufferTextureEXT");
10200 }
load_GL_EXT_texture_border_clamp(GLADloadproc load)10201 static void load_GL_EXT_texture_border_clamp(GLADloadproc load) {
10202 	if(!GLAD_GL_EXT_texture_border_clamp) return;
10203 	glad_glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)load("glTexParameterIivEXT");
10204 	glad_glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)load("glTexParameterIuivEXT");
10205 	glad_glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)load("glGetTexParameterIivEXT");
10206 	glad_glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)load("glGetTexParameterIuivEXT");
10207 	glad_glSamplerParameterIivEXT = (PFNGLSAMPLERPARAMETERIIVEXTPROC)load("glSamplerParameterIivEXT");
10208 	glad_glSamplerParameterIuivEXT = (PFNGLSAMPLERPARAMETERIUIVEXTPROC)load("glSamplerParameterIuivEXT");
10209 	glad_glGetSamplerParameterIivEXT = (PFNGLGETSAMPLERPARAMETERIIVEXTPROC)load("glGetSamplerParameterIivEXT");
10210 	glad_glGetSamplerParameterIuivEXT = (PFNGLGETSAMPLERPARAMETERIUIVEXTPROC)load("glGetSamplerParameterIuivEXT");
10211 }
load_GL_ANGLE_framebuffer_blit(GLADloadproc load)10212 static void load_GL_ANGLE_framebuffer_blit(GLADloadproc load) {
10213 	if(!GLAD_GL_ANGLE_framebuffer_blit) return;
10214 	glad_glBlitFramebufferANGLE = (PFNGLBLITFRAMEBUFFERANGLEPROC)load("glBlitFramebufferANGLE");
10215 }
load_GL_OES_texture_3D(GLADloadproc load)10216 static void load_GL_OES_texture_3D(GLADloadproc load) {
10217 	if(!GLAD_GL_OES_texture_3D) return;
10218 	glad_glTexImage3DOES = (PFNGLTEXIMAGE3DOESPROC)load("glTexImage3DOES");
10219 	glad_glTexSubImage3DOES = (PFNGLTEXSUBIMAGE3DOESPROC)load("glTexSubImage3DOES");
10220 	glad_glCopyTexSubImage3DOES = (PFNGLCOPYTEXSUBIMAGE3DOESPROC)load("glCopyTexSubImage3DOES");
10221 	glad_glCompressedTexImage3DOES = (PFNGLCOMPRESSEDTEXIMAGE3DOESPROC)load("glCompressedTexImage3DOES");
10222 	glad_glCompressedTexSubImage3DOES = (PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC)load("glCompressedTexSubImage3DOES");
10223 	glad_glFramebufferTexture3DOES = (PFNGLFRAMEBUFFERTEXTURE3DOESPROC)load("glFramebufferTexture3DOES");
10224 }
load_GL_EXT_tessellation_shader(GLADloadproc load)10225 static void load_GL_EXT_tessellation_shader(GLADloadproc load) {
10226 	if(!GLAD_GL_EXT_tessellation_shader) return;
10227 	glad_glPatchParameteriEXT = (PFNGLPATCHPARAMETERIEXTPROC)load("glPatchParameteriEXT");
10228 }
load_GL_NV_read_buffer(GLADloadproc load)10229 static void load_GL_NV_read_buffer(GLADloadproc load) {
10230 	if(!GLAD_GL_NV_read_buffer) return;
10231 	glad_glReadBufferNV = (PFNGLREADBUFFERNVPROC)load("glReadBufferNV");
10232 }
load_GL_ANGLE_instanced_arrays(GLADloadproc load)10233 static void load_GL_ANGLE_instanced_arrays(GLADloadproc load) {
10234 	if(!GLAD_GL_ANGLE_instanced_arrays) return;
10235 	glad_glDrawArraysInstancedANGLE = (PFNGLDRAWARRAYSINSTANCEDANGLEPROC)load("glDrawArraysInstancedANGLE");
10236 	glad_glDrawElementsInstancedANGLE = (PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)load("glDrawElementsInstancedANGLE");
10237 	glad_glVertexAttribDivisorANGLE = (PFNGLVERTEXATTRIBDIVISORANGLEPROC)load("glVertexAttribDivisorANGLE");
10238 }
load_GL_EXT_discard_framebuffer(GLADloadproc load)10239 static void load_GL_EXT_discard_framebuffer(GLADloadproc load) {
10240 	if(!GLAD_GL_EXT_discard_framebuffer) return;
10241 	glad_glDiscardFramebufferEXT = (PFNGLDISCARDFRAMEBUFFEREXTPROC)load("glDiscardFramebufferEXT");
10242 }
load_GL_EXT_texture_buffer(GLADloadproc load)10243 static void load_GL_EXT_texture_buffer(GLADloadproc load) {
10244 	if(!GLAD_GL_EXT_texture_buffer) return;
10245 	glad_glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)load("glTexBufferEXT");
10246 	glad_glTexBufferRangeEXT = (PFNGLTEXBUFFERRANGEEXTPROC)load("glTexBufferRangeEXT");
10247 }
find_extensionsGLES2(void)10248 static int find_extensionsGLES2(void) {
10249 	if (!get_exts()) return 0;
10250 	GLAD_GL_EXT_post_depth_coverage = has_ext("GL_EXT_post_depth_coverage");
10251 	GLAD_GL_OVR_multiview = has_ext("GL_OVR_multiview");
10252 	GLAD_GL_NV_viewport_array2 = has_ext("GL_NV_viewport_array2");
10253 	GLAD_GL_OES_compressed_paletted_texture = has_ext("GL_OES_compressed_paletted_texture");
10254 	GLAD_GL_EXT_texture_compression_s3tc = has_ext("GL_EXT_texture_compression_s3tc");
10255 	GLAD_GL_EXT_multi_draw_arrays = has_ext("GL_EXT_multi_draw_arrays");
10256 	GLAD_GL_NV_conditional_render = has_ext("GL_NV_conditional_render");
10257 	GLAD_GL_EXT_separate_shader_objects = has_ext("GL_EXT_separate_shader_objects");
10258 	GLAD_GL_NV_viewport_swizzle = has_ext("GL_NV_viewport_swizzle");
10259 	GLAD_GL_AMD_performance_monitor = has_ext("GL_AMD_performance_monitor");
10260 	GLAD_GL_EXT_shader_integer_mix = has_ext("GL_EXT_shader_integer_mix");
10261 	GLAD_GL_NV_shader_atomic_fp16_vector = has_ext("GL_NV_shader_atomic_fp16_vector");
10262 	GLAD_GL_KHR_robustness = has_ext("GL_KHR_robustness");
10263 	GLAD_GL_NV_fragment_coverage_to_color = has_ext("GL_NV_fragment_coverage_to_color");
10264 	GLAD_GL_NV_fence = has_ext("GL_NV_fence");
10265 	GLAD_GL_NV_sample_mask_override_coverage = has_ext("GL_NV_sample_mask_override_coverage");
10266 	GLAD_GL_NV_path_rendering_shared_edge = has_ext("GL_NV_path_rendering_shared_edge");
10267 	GLAD_GL_NV_blend_equation_advanced = has_ext("GL_NV_blend_equation_advanced");
10268 	GLAD_GL_KHR_robust_buffer_access_behavior = has_ext("GL_KHR_robust_buffer_access_behavior");
10269 	GLAD_GL_NV_bindless_texture = has_ext("GL_NV_bindless_texture");
10270 	GLAD_GL_KHR_debug = has_ext("GL_KHR_debug");
10271 	GLAD_GL_KHR_texture_compression_astc_hdr = has_ext("GL_KHR_texture_compression_astc_hdr");
10272 	GLAD_GL_KHR_blend_equation_advanced = has_ext("GL_KHR_blend_equation_advanced");
10273 	GLAD_GL_KHR_no_error = has_ext("GL_KHR_no_error");
10274 	GLAD_GL_EXT_texture_filter_minmax = has_ext("GL_EXT_texture_filter_minmax");
10275 	GLAD_GL_EXT_blend_minmax = has_ext("GL_EXT_blend_minmax");
10276 	GLAD_GL_NV_blend_equation_advanced_coherent = has_ext("GL_NV_blend_equation_advanced_coherent");
10277 	GLAD_GL_KHR_texture_compression_astc_sliced_3d = has_ext("GL_KHR_texture_compression_astc_sliced_3d");
10278 	GLAD_GL_OVR_multiview2 = has_ext("GL_OVR_multiview2");
10279 	GLAD_GL_NV_framebuffer_mixed_samples = has_ext("GL_NV_framebuffer_mixed_samples");
10280 	GLAD_GL_EXT_raster_multisample = has_ext("GL_EXT_raster_multisample");
10281 	GLAD_GL_INTEL_framebuffer_CMAA = has_ext("GL_INTEL_framebuffer_CMAA");
10282 	GLAD_GL_EXT_debug_marker = has_ext("GL_EXT_debug_marker");
10283 	GLAD_GL_INTEL_performance_query = has_ext("GL_INTEL_performance_query");
10284 	GLAD_GL_NV_gpu_shader5 = has_ext("GL_NV_gpu_shader5");
10285 	GLAD_GL_EXT_window_rectangles = has_ext("GL_EXT_window_rectangles");
10286 	GLAD_GL_EXT_polygon_offset_clamp = has_ext("GL_EXT_polygon_offset_clamp");
10287 	GLAD_GL_EXT_texture_sRGB_decode = has_ext("GL_EXT_texture_sRGB_decode");
10288 	GLAD_GL_EXT_debug_label = has_ext("GL_EXT_debug_label");
10289 	GLAD_GL_NV_internalformat_sample_query = has_ext("GL_NV_internalformat_sample_query");
10290 	GLAD_GL_NV_conservative_raster_pre_snap_triangles = has_ext("GL_NV_conservative_raster_pre_snap_triangles");
10291 	GLAD_GL_EXT_draw_instanced = has_ext("GL_EXT_draw_instanced");
10292 	GLAD_GL_KHR_blend_equation_advanced_coherent = has_ext("GL_KHR_blend_equation_advanced_coherent");
10293 	GLAD_GL_NV_fill_rectangle = has_ext("GL_NV_fill_rectangle");
10294 	GLAD_GL_KHR_texture_compression_astc_ldr = has_ext("GL_KHR_texture_compression_astc_ldr");
10295 	GLAD_GL_NV_conservative_raster = has_ext("GL_NV_conservative_raster");
10296 	GLAD_GL_ARB_sparse_texture2 = has_ext("GL_ARB_sparse_texture2");
10297 	GLAD_GL_NV_fragment_shader_interlock = has_ext("GL_NV_fragment_shader_interlock");
10298 	GLAD_GL_NV_geometry_shader_passthrough = has_ext("GL_NV_geometry_shader_passthrough");
10299 	GLAD_GL_NV_path_rendering = has_ext("GL_NV_path_rendering");
10300 	GLAD_GL_APPLE_rgb_422 = has_ext("GL_APPLE_rgb_422");
10301 	GLAD_GL_EXT_texture_filter_anisotropic = has_ext("GL_EXT_texture_filter_anisotropic");
10302 	GLAD_GL_NV_sample_locations = has_ext("GL_NV_sample_locations");
10303 	GLAD_GL_INTEL_conservative_rasterization = has_ext("GL_INTEL_conservative_rasterization");
10304 	GLAD_GL_KHR_context_flush_control = has_ext("GL_KHR_context_flush_control");
10305 	GLAD_GL_NV_non_square_matrices = has_ext("GL_NV_non_square_matrices");
10306 	GLAD_GL_OES_packed_depth_stencil = has_ext("GL_OES_packed_depth_stencil");
10307 	GLAD_GL_QCOM_perfmon_global_mode = has_ext("GL_QCOM_perfmon_global_mode");
10308 	GLAD_GL_EXT_sparse_texture = has_ext("GL_EXT_sparse_texture");
10309 	GLAD_GL_NV_draw_instanced = has_ext("GL_NV_draw_instanced");
10310 	GLAD_GL_OES_texture_half_float_linear = has_ext("GL_OES_texture_half_float_linear");
10311 	GLAD_GL_KHR_blend_equation_advanced_coherent = has_ext("GL_KHR_blend_equation_advanced_coherent");
10312 	GLAD_GL_NV_fragment_coverage_to_color = has_ext("GL_NV_fragment_coverage_to_color");
10313 	GLAD_GL_NV_fence = has_ext("GL_NV_fence");
10314 	GLAD_GL_NV_texture_border_clamp = has_ext("GL_NV_texture_border_clamp");
10315 	GLAD_GL_IMG_texture_compression_pvrtc = has_ext("GL_IMG_texture_compression_pvrtc");
10316 	GLAD_GL_NV_sRGB_formats = has_ext("GL_NV_sRGB_formats");
10317 	GLAD_GL_EXT_texture_compression_s3tc = has_ext("GL_EXT_texture_compression_s3tc");
10318 	GLAD_GL_NV_sample_locations = has_ext("GL_NV_sample_locations");
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10549 	GLAD_GL_OES_compressed_ETC1_RGB8_texture = has_ext("GL_OES_compressed_ETC1_RGB8_texture");
10550 	GLAD_GL_QCOM_extended_get2 = has_ext("GL_QCOM_extended_get2");
10551 	GLAD_GL_OES_EGL_image_external = has_ext("GL_OES_EGL_image_external");
10552 	GLAD_GL_OES_required_internalformat = has_ext("GL_OES_required_internalformat");
10553 	GLAD_GL_APPLE_texture_max_level = has_ext("GL_APPLE_texture_max_level");
10554 	GLAD_GL_EXT_multisampled_render_to_texture = has_ext("GL_EXT_multisampled_render_to_texture");
10555 	GLAD_GL_QCOM_writeonly_rendering = has_ext("GL_QCOM_writeonly_rendering");
10556 	GLAD_GL_OES_packed_depth_stencil = has_ext("GL_OES_packed_depth_stencil");
10557 	GLAD_GL_APPLE_texture_format_BGRA8888 = has_ext("GL_APPLE_texture_format_BGRA8888");
10558 	GLAD_GL_EXT_discard_framebuffer = has_ext("GL_EXT_discard_framebuffer");
10559 	GLAD_GL_QCOM_perfmon_global_mode = has_ext("GL_QCOM_perfmon_global_mode");
10560 	GLAD_GL_OES_mapbuffer = has_ext("GL_OES_mapbuffer");
10561 	GLAD_GL_IMG_multisampled_render_to_texture = has_ext("GL_IMG_multisampled_render_to_texture");
10562 	GLAD_GL_OES_depth32 = has_ext("GL_OES_depth32");
10563 	GLAD_GL_APPLE_framebuffer_multisample = has_ext("GL_APPLE_framebuffer_multisample");
10564 	GLAD_GL_APPLE_copy_texture_levels = has_ext("GL_APPLE_copy_texture_levels");
10565 	GLAD_GL_EXT_texture_format_BGRA8888 = has_ext("GL_EXT_texture_format_BGRA8888");
10566 	GLAD_GL_OES_EGL_image = has_ext("GL_OES_EGL_image");
10567 	GLAD_GL_QCOM_extended_get = has_ext("GL_QCOM_extended_get");
10568 	GLAD_GL_QCOM_tiled_rendering = has_ext("GL_QCOM_tiled_rendering");
10569 	GLAD_GL_OES_stencil4 = has_ext("GL_OES_stencil4");
10570 	GLAD_GL_OES_stencil1 = has_ext("GL_OES_stencil1");
10571 	GLAD_GL_ARM_rgba8 = has_ext("GL_ARM_rgba8");
10572 	GLAD_GL_EXT_robustness = has_ext("GL_EXT_robustness");
10573 	GLAD_GL_EXT_sRGB = has_ext("GL_EXT_sRGB");
10574 	GLAD_GL_OES_compressed_ETC1_RGB8_sub_texture = has_ext("GL_OES_compressed_ETC1_RGB8_sub_texture");
10575 	GLAD_GL_OES_rgb8_rgba8 = has_ext("GL_OES_rgb8_rgba8");
10576 	GLAD_GL_OES_fbo_render_mipmap = has_ext("GL_OES_fbo_render_mipmap");
10577 	GLAD_GL_OES_compressed_paletted_texture = has_ext("GL_OES_compressed_paletted_texture");
10578 	GLAD_GL_OES_vertex_array_object = has_ext("GL_OES_vertex_array_object");
10579 	GLAD_GL_EXT_texture_filter_anisotropic = has_ext("GL_EXT_texture_filter_anisotropic");
10580 	GLAD_GL_EXT_blend_minmax = has_ext("GL_EXT_blend_minmax");
10581 	GLAD_GL_IMG_read_format = has_ext("GL_IMG_read_format");
10582 	GLAD_GL_OES_depth24 = has_ext("GL_OES_depth24");
10583 	GLAD_GL_APPLE_sync = has_ext("GL_APPLE_sync");
10584 	GLAD_GL_EXT_texture_storage = has_ext("GL_EXT_texture_storage");
10585 	GLAD_GL_AMD_compressed_ATC_texture = has_ext("GL_AMD_compressed_ATC_texture");
10586 	GLAD_GL_QCOM_driver_control = has_ext("GL_QCOM_driver_control");
10587 	GLAD_GL_IMG_texture_compression_pvrtc = has_ext("GL_IMG_texture_compression_pvrtc");
10588 	free_exts();
10589 	return 1;
10590 }
10591 
find_coreGLES2(void)10592 static void find_coreGLES2(void) {
10593 
10594     /* Thank you @elmindreda
10595      * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
10596      * https://github.com/glfw/glfw/blob/master/src/context.c#L36
10597      */
10598     int i, major, minor;
10599 
10600     const char* version;
10601     const char* prefixes[] = {
10602         "OpenGL ES-CM ",
10603         "OpenGL ES-CL ",
10604         "OpenGL ES ",
10605         NULL
10606     };
10607 
10608     version = (const char*) glGetString(GL_VERSION);
10609     if (!version) return;
10610 
10611     for (i = 0;  prefixes[i];  i++) {
10612         const size_t length = strlen(prefixes[i]);
10613         if (strncmp(version, prefixes[i], length) == 0) {
10614             version += length;
10615             break;
10616         }
10617     }
10618 
10619 /* PR #18 */
10620 #ifdef _MSC_VER
10621     sscanf_s(version, "%d.%d", &major, &minor);
10622 #else
10623     sscanf(version, "%d.%d", &major, &minor);
10624 #endif
10625 
10626     GLVersion.major = major; GLVersion.minor = minor;
10627     max_loaded_major = major; max_loaded_minor = minor;
10628 	GLAD_GL_ES_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
10629 	GLAD_GL_ES_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
10630 	GLAD_GL_ES_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
10631 	GLAD_GL_ES_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
10632 	if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 2)) {
10633 		max_loaded_major = 3;
10634 		max_loaded_minor = 2;
10635 	}
10636 }
10637 
gladLoadGLES2Loader(GLADloadproc load)10638 int gladLoadGLES2Loader(GLADloadproc load) {
10639 	GLVersion.major = 0; GLVersion.minor = 0;
10640 	glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
10641 	if(glGetString == NULL) return 0;
10642 	if(glGetString(GL_VERSION) == NULL) return 0;
10643 	find_coreGLES2();
10644 	load_GL_ES_VERSION_2_0(load);
10645 	load_GL_ES_VERSION_3_0(load);
10646 	load_GL_ES_VERSION_3_1(load);
10647 	load_GL_ES_VERSION_3_2(load);
10648 
10649 	if (!find_extensionsGLES2()) return 0;
10650 	load_GL_OVR_multiview(load);
10651 	load_GL_EXT_multi_draw_arrays(load);
10652 	load_GL_NV_conditional_render(load);
10653 	load_GL_EXT_separate_shader_objects(load);
10654 	load_GL_NV_viewport_swizzle(load);
10655 	load_GL_AMD_performance_monitor(load);
10656 	load_GL_KHR_robustness(load);
10657 	load_GL_NV_fragment_coverage_to_color(load);
10658 	load_GL_NV_fence(load);
10659 	load_GL_NV_blend_equation_advanced(load);
10660 	load_GL_NV_bindless_texture(load);
10661 	load_GL_KHR_debug(load);
10662 	load_GL_KHR_blend_equation_advanced(load);
10663 	load_GL_EXT_texture_filter_minmax(load);
10664 	load_GL_EXT_blend_minmax(load);
10665 	load_GL_NV_framebuffer_mixed_samples(load);
10666 	load_GL_EXT_raster_multisample(load);
10667 	load_GL_INTEL_framebuffer_CMAA(load);
10668 	load_GL_EXT_debug_marker(load);
10669 	load_GL_INTEL_performance_query(load);
10670 	load_GL_NV_gpu_shader5(load);
10671 	load_GL_EXT_window_rectangles(load);
10672 	load_GL_EXT_polygon_offset_clamp(load);
10673 	load_GL_EXT_debug_label(load);
10674 	load_GL_NV_internalformat_sample_query(load);
10675 	load_GL_NV_conservative_raster_pre_snap_triangles(load);
10676 	load_GL_EXT_draw_instanced(load);
10677 	load_GL_NV_conservative_raster(load);
10678 	load_GL_NV_path_rendering(load);
10679 	load_GL_NV_sample_locations(load);
10680 	load_GL_NV_non_square_matrices(load);
10681 	load_GL_EXT_sparse_texture(load);
10682 	load_GL_NV_draw_instanced(load);
10683 	load_GL_NV_fragment_coverage_to_color(load);
10684 	load_GL_NV_fence(load);
10685 	load_GL_NV_sample_locations(load);
10686 	load_GL_EXT_base_instance(load);
10687 	load_GL_EXT_instanced_arrays(load);
10688 	load_GL_EXT_draw_buffers_indexed(load);
10689 	load_GL_OVR_multiview(load);
10690 	load_GL_ANGLE_translated_shader_source(load);
10691 	load_GL_NV_coverage_sample(load);
10692 	load_GL_ANGLE_framebuffer_multisample(load);
10693 	load_GL_OES_vertex_array_object(load);
10694 	load_GL_QCOM_tiled_rendering(load);
10695 	load_GL_EXT_robustness(load);
10696 	load_GL_KHR_robustness(load);
10697 	load_GL_EXT_disjoint_timer_query(load);
10698 	load_GL_NV_conservative_raster(load);
10699 	load_GL_EXT_primitive_bounding_box(load);
10700 	load_GL_NV_framebuffer_mixed_samples(load);
10701 	load_GL_EXT_multi_draw_arrays(load);
10702 	load_GL_EXT_raster_multisample(load);
10703 	load_GL_INTEL_framebuffer_CMAA(load);
10704 	load_GL_QCOM_driver_control(load);
10705 	load_GL_EXT_debug_marker(load);
10706 	load_GL_OES_geometry_shader(load);
10707 	load_GL_OES_tessellation_shader(load);
10708 	load_GL_OES_texture_view(load);
10709 	load_GL_EXT_multisampled_render_to_texture(load);
10710 	load_GL_EXT_shader_pixel_local_storage2(load);
10711 	load_GL_EXT_buffer_storage(load);
10712 	load_GL_OES_texture_buffer(load);
10713 	load_GL_OES_get_program_binary(load);
10714 	load_GL_APPLE_framebuffer_multisample(load);
10715 	load_GL_NV_copy_buffer(load);
10716 	load_GL_EXT_texture_view(load);
10717 	load_GL_NV_framebuffer_blit(load);
10718 	load_GL_OES_primitive_bounding_box(load);
10719 	load_GL_QCOM_alpha_test(load);
10720 	load_GL_KHR_debug(load);
10721 	load_GL_EXT_polygon_offset_clamp(load);
10722 	load_GL_EXT_occlusion_query_boolean(load);
10723 	load_GL_NV_bindless_texture(load);
10724 	load_GL_EXT_multi_draw_indirect(load);
10725 	load_GL_INTEL_performance_query(load);
10726 	load_GL_EXT_blend_func_extended(load);
10727 	load_GL_IMG_framebuffer_downsample(load);
10728 	load_GL_KHR_blend_equation_advanced(load);
10729 	load_GL_APPLE_sync(load);
10730 	load_GL_EXT_window_rectangles(load);
10731 	load_GL_OES_copy_image(load);
10732 	load_GL_QCOM_extended_get2(load);
10733 	load_GL_EXT_draw_elements_base_vertex(load);
10734 	load_GL_EXT_separate_shader_objects(load);
10735 	load_GL_NV_framebuffer_multisample(load);
10736 	load_GL_EXT_texture_filter_minmax(load);
10737 	load_GL_NV_path_rendering(load);
10738 	load_GL_OES_texture_storage_multisample_2d_array(load);
10739 	load_GL_OES_draw_buffers_indexed(load);
10740 	load_GL_OES_EGL_image(load);
10741 	load_GL_NV_viewport_array(load);
10742 	load_GL_NV_draw_buffers(load);
10743 	load_GL_OVR_multiview_multisampled_render_to_texture(load);
10744 	load_GL_NV_blend_equation_advanced(load);
10745 	load_GL_OES_texture_border_clamp(load);
10746 	load_GL_EXT_debug_label(load);
10747 	load_GL_NV_conditional_render(load);
10748 	load_GL_EXT_blend_minmax(load);
10749 	load_GL_NV_internalformat_sample_query(load);
10750 	load_GL_NV_instanced_arrays(load);
10751 	load_GL_EXT_texture_storage(load);
10752 	load_GL_NV_gpu_shader5(load);
10753 	load_GL_EXT_copy_image(load);
10754 	load_GL_NV_conservative_raster_pre_snap_triangles(load);
10755 	load_GL_OES_sample_shading(load);
10756 	load_GL_EXT_map_buffer_range(load);
10757 	load_GL_OES_mapbuffer(load);
10758 	load_GL_NV_polygon_mode(load);
10759 	load_GL_AMD_performance_monitor(load);
10760 	load_GL_IMG_multisampled_render_to_texture(load);
10761 	load_GL_EXT_draw_buffers(load);
10762 	load_GL_OES_draw_elements_base_vertex(load);
10763 	load_GL_APPLE_copy_texture_levels(load);
10764 	load_GL_EXT_multiview_draw_buffers(load);
10765 	load_GL_QCOM_extended_get(load);
10766 	load_GL_EXT_geometry_shader(load);
10767 	load_GL_NV_viewport_swizzle(load);
10768 	load_GL_EXT_texture_border_clamp(load);
10769 	load_GL_ANGLE_framebuffer_blit(load);
10770 	load_GL_EXT_draw_instanced(load);
10771 	load_GL_OES_texture_3D(load);
10772 	load_GL_EXT_tessellation_shader(load);
10773 	load_GL_NV_read_buffer(load);
10774 	load_GL_ANGLE_instanced_arrays(load);
10775 	load_GL_EXT_discard_framebuffer(load);
10776 	load_GL_EXT_texture_buffer(load);
10777 	load_GL_EXT_multi_draw_arrays(load);
10778 	load_GL_NV_fence(load);
10779 	load_GL_EXT_map_buffer_range(load);
10780 	load_GL_QCOM_extended_get2(load);
10781 	load_GL_EXT_multisampled_render_to_texture(load);
10782 	load_GL_EXT_discard_framebuffer(load);
10783 	load_GL_OES_mapbuffer(load);
10784 	load_GL_IMG_multisampled_render_to_texture(load);
10785 	load_GL_APPLE_framebuffer_multisample(load);
10786 	load_GL_APPLE_copy_texture_levels(load);
10787 	load_GL_OES_EGL_image(load);
10788 	load_GL_QCOM_extended_get(load);
10789 	load_GL_QCOM_tiled_rendering(load);
10790 	load_GL_EXT_robustness(load);
10791 	load_GL_OES_vertex_array_object(load);
10792 	load_GL_EXT_blend_minmax(load);
10793 	load_GL_APPLE_sync(load);
10794 	load_GL_EXT_texture_storage(load);
10795 	load_GL_QCOM_driver_control(load);
10796 	return GLVersion.major != 0 || GLVersion.minor != 0;
10797 }
10798 
load_GL_VERSION_ES_CM_1_0(GLADloadproc load)10799 static void load_GL_VERSION_ES_CM_1_0(GLADloadproc load) {
10800 	if(!GLAD_GL_VERSION_ES_CM_1_0) return;
10801 	glad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc");
10802 	glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
10803 	glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
10804 	glad_glClipPlanef = (PFNGLCLIPPLANEFPROC)load("glClipPlanef");
10805 	glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f");
10806 	glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
10807 	glad_glFogf = (PFNGLFOGFPROC)load("glFogf");
10808 	glad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv");
10809 	glad_glFrustumf = (PFNGLFRUSTUMFPROC)load("glFrustumf");
10810 	glad_glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC)load("glGetClipPlanef");
10811 	glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
10812 	glad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv");
10813 	glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv");
10814 	glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv");
10815 	glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
10816 	glad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf");
10817 	glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv");
10818 	glad_glLightf = (PFNGLLIGHTFPROC)load("glLightf");
10819 	glad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv");
10820 	glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
10821 	glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf");
10822 	glad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf");
10823 	glad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv");
10824 	glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf");
10825 	glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f");
10826 	glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f");
10827 	glad_glOrthof = (PFNGLORTHOFPROC)load("glOrthof");
10828 	glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
10829 	glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
10830 	glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
10831 	glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
10832 	glad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef");
10833 	glad_glScalef = (PFNGLSCALEFPROC)load("glScalef");
10834 	glad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf");
10835 	glad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv");
10836 	glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
10837 	glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
10838 	glad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef");
10839 	glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
10840 	glad_glAlphaFuncx = (PFNGLALPHAFUNCXPROC)load("glAlphaFuncx");
10841 	glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
10842 	glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
10843 	glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
10844 	glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
10845 	glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
10846 	glad_glClear = (PFNGLCLEARPROC)load("glClear");
10847 	glad_glClearColorx = (PFNGLCLEARCOLORXPROC)load("glClearColorx");
10848 	glad_glClearDepthx = (PFNGLCLEARDEPTHXPROC)load("glClearDepthx");
10849 	glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
10850 	glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture");
10851 	glad_glClipPlanex = (PFNGLCLIPPLANEXPROC)load("glClipPlanex");
10852 	glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub");
10853 	glad_glColor4x = (PFNGLCOLOR4XPROC)load("glColor4x");
10854 	glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
10855 	glad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer");
10856 	glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
10857 	glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
10858 	glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
10859 	glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
10860 	glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
10861 	glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
10862 	glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
10863 	glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
10864 	glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
10865 	glad_glDepthRangex = (PFNGLDEPTHRANGEXPROC)load("glDepthRangex");
10866 	glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
10867 	glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState");
10868 	glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
10869 	glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
10870 	glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
10871 	glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState");
10872 	glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
10873 	glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
10874 	glad_glFogx = (PFNGLFOGXPROC)load("glFogx");
10875 	glad_glFogxv = (PFNGLFOGXVPROC)load("glFogxv");
10876 	glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
10877 	glad_glFrustumx = (PFNGLFRUSTUMXPROC)load("glFrustumx");
10878 	glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
10879 	glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
10880 	glad_glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC)load("glGetClipPlanex");
10881 	glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
10882 	glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
10883 	glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
10884 	glad_glGetFixedv = (PFNGLGETFIXEDVPROC)load("glGetFixedv");
10885 	glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
10886 	glad_glGetLightxv = (PFNGLGETLIGHTXVPROC)load("glGetLightxv");
10887 	glad_glGetMaterialxv = (PFNGLGETMATERIALXVPROC)load("glGetMaterialxv");
10888 	glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
10889 	glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
10890 	glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv");
10891 	glad_glGetTexEnvxv = (PFNGLGETTEXENVXVPROC)load("glGetTexEnvxv");
10892 	glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
10893 	glad_glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC)load("glGetTexParameterxv");
10894 	glad_glHint = (PFNGLHINTPROC)load("glHint");
10895 	glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
10896 	glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
10897 	glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
10898 	glad_glLightModelx = (PFNGLLIGHTMODELXPROC)load("glLightModelx");
10899 	glad_glLightModelxv = (PFNGLLIGHTMODELXVPROC)load("glLightModelxv");
10900 	glad_glLightx = (PFNGLLIGHTXPROC)load("glLightx");
10901 	glad_glLightxv = (PFNGLLIGHTXVPROC)load("glLightxv");
10902 	glad_glLineWidthx = (PFNGLLINEWIDTHXPROC)load("glLineWidthx");
10903 	glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity");
10904 	glad_glLoadMatrixx = (PFNGLLOADMATRIXXPROC)load("glLoadMatrixx");
10905 	glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
10906 	glad_glMaterialx = (PFNGLMATERIALXPROC)load("glMaterialx");
10907 	glad_glMaterialxv = (PFNGLMATERIALXVPROC)load("glMaterialxv");
10908 	glad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode");
10909 	glad_glMultMatrixx = (PFNGLMULTMATRIXXPROC)load("glMultMatrixx");
10910 	glad_glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC)load("glMultiTexCoord4x");
10911 	glad_glNormal3x = (PFNGLNORMAL3XPROC)load("glNormal3x");
10912 	glad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer");
10913 	glad_glOrthox = (PFNGLORTHOXPROC)load("glOrthox");
10914 	glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
10915 	glad_glPointParameterx = (PFNGLPOINTPARAMETERXPROC)load("glPointParameterx");
10916 	glad_glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC)load("glPointParameterxv");
10917 	glad_glPointSizex = (PFNGLPOINTSIZEXPROC)load("glPointSizex");
10918 	glad_glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC)load("glPolygonOffsetx");
10919 	glad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix");
10920 	glad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix");
10921 	glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
10922 	glad_glRotatex = (PFNGLROTATEXPROC)load("glRotatex");
10923 	glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
10924 	glad_glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC)load("glSampleCoveragex");
10925 	glad_glScalex = (PFNGLSCALEXPROC)load("glScalex");
10926 	glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
10927 	glad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel");
10928 	glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
10929 	glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
10930 	glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
10931 	glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer");
10932 	glad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi");
10933 	glad_glTexEnvx = (PFNGLTEXENVXPROC)load("glTexEnvx");
10934 	glad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv");
10935 	glad_glTexEnvxv = (PFNGLTEXENVXVPROC)load("glTexEnvxv");
10936 	glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
10937 	glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
10938 	glad_glTexParameterx = (PFNGLTEXPARAMETERXPROC)load("glTexParameterx");
10939 	glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
10940 	glad_glTexParameterxv = (PFNGLTEXPARAMETERXVPROC)load("glTexParameterxv");
10941 	glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
10942 	glad_glTranslatex = (PFNGLTRANSLATEXPROC)load("glTranslatex");
10943 	glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer");
10944 	glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
10945 }
load_GL_OES_point_size_array(GLADloadproc load)10946 static void load_GL_OES_point_size_array(GLADloadproc load) {
10947 	if(!GLAD_GL_OES_point_size_array) return;
10948 	glad_glPointSizePointerOES = (PFNGLPOINTSIZEPOINTEROESPROC)load("glPointSizePointerOES");
10949 }
load_GL_OES_texture_cube_map(GLADloadproc load)10950 static void load_GL_OES_texture_cube_map(GLADloadproc load) {
10951 	if(!GLAD_GL_OES_texture_cube_map) return;
10952 	glad_glTexGenfOES = (PFNGLTEXGENFOESPROC)load("glTexGenfOES");
10953 	glad_glTexGenfvOES = (PFNGLTEXGENFVOESPROC)load("glTexGenfvOES");
10954 	glad_glTexGeniOES = (PFNGLTEXGENIOESPROC)load("glTexGeniOES");
10955 	glad_glTexGenivOES = (PFNGLTEXGENIVOESPROC)load("glTexGenivOES");
10956 	glad_glTexGenxOES = (PFNGLTEXGENXOESPROC)load("glTexGenxOES");
10957 	glad_glTexGenxvOES = (PFNGLTEXGENXVOESPROC)load("glTexGenxvOES");
10958 	glad_glGetTexGenfvOES = (PFNGLGETTEXGENFVOESPROC)load("glGetTexGenfvOES");
10959 	glad_glGetTexGenivOES = (PFNGLGETTEXGENIVOESPROC)load("glGetTexGenivOES");
10960 	glad_glGetTexGenxvOES = (PFNGLGETTEXGENXVOESPROC)load("glGetTexGenxvOES");
10961 }
load_GL_IMG_user_clip_plane(GLADloadproc load)10962 static void load_GL_IMG_user_clip_plane(GLADloadproc load) {
10963 	if(!GLAD_GL_IMG_user_clip_plane) return;
10964 	glad_glClipPlanefIMG = (PFNGLCLIPPLANEFIMGPROC)load("glClipPlanefIMG");
10965 	glad_glClipPlanexIMG = (PFNGLCLIPPLANEXIMGPROC)load("glClipPlanexIMG");
10966 }
load_GL_OES_blend_subtract(GLADloadproc load)10967 static void load_GL_OES_blend_subtract(GLADloadproc load) {
10968 	if(!GLAD_GL_OES_blend_subtract) return;
10969 	glad_glBlendEquationOES = (PFNGLBLENDEQUATIONOESPROC)load("glBlendEquationOES");
10970 }
load_GL_OES_matrix_palette(GLADloadproc load)10971 static void load_GL_OES_matrix_palette(GLADloadproc load) {
10972 	if(!GLAD_GL_OES_matrix_palette) return;
10973 	glad_glCurrentPaletteMatrixOES = (PFNGLCURRENTPALETTEMATRIXOESPROC)load("glCurrentPaletteMatrixOES");
10974 	glad_glLoadPaletteFromModelViewMatrixOES = (PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC)load("glLoadPaletteFromModelViewMatrixOES");
10975 	glad_glMatrixIndexPointerOES = (PFNGLMATRIXINDEXPOINTEROESPROC)load("glMatrixIndexPointerOES");
10976 	glad_glWeightPointerOES = (PFNGLWEIGHTPOINTEROESPROC)load("glWeightPointerOES");
10977 }
load_GL_OES_blend_equation_separate(GLADloadproc load)10978 static void load_GL_OES_blend_equation_separate(GLADloadproc load) {
10979 	if(!GLAD_GL_OES_blend_equation_separate) return;
10980 	glad_glBlendEquationSeparateOES = (PFNGLBLENDEQUATIONSEPARATEOESPROC)load("glBlendEquationSeparateOES");
10981 }
load_GL_OES_framebuffer_object(GLADloadproc load)10982 static void load_GL_OES_framebuffer_object(GLADloadproc load) {
10983 	if(!GLAD_GL_OES_framebuffer_object) return;
10984 	glad_glIsRenderbufferOES = (PFNGLISRENDERBUFFEROESPROC)load("glIsRenderbufferOES");
10985 	glad_glBindRenderbufferOES = (PFNGLBINDRENDERBUFFEROESPROC)load("glBindRenderbufferOES");
10986 	glad_glDeleteRenderbuffersOES = (PFNGLDELETERENDERBUFFERSOESPROC)load("glDeleteRenderbuffersOES");
10987 	glad_glGenRenderbuffersOES = (PFNGLGENRENDERBUFFERSOESPROC)load("glGenRenderbuffersOES");
10988 	glad_glRenderbufferStorageOES = (PFNGLRENDERBUFFERSTORAGEOESPROC)load("glRenderbufferStorageOES");
10989 	glad_glGetRenderbufferParameterivOES = (PFNGLGETRENDERBUFFERPARAMETERIVOESPROC)load("glGetRenderbufferParameterivOES");
10990 	glad_glIsFramebufferOES = (PFNGLISFRAMEBUFFEROESPROC)load("glIsFramebufferOES");
10991 	glad_glBindFramebufferOES = (PFNGLBINDFRAMEBUFFEROESPROC)load("glBindFramebufferOES");
10992 	glad_glDeleteFramebuffersOES = (PFNGLDELETEFRAMEBUFFERSOESPROC)load("glDeleteFramebuffersOES");
10993 	glad_glGenFramebuffersOES = (PFNGLGENFRAMEBUFFERSOESPROC)load("glGenFramebuffersOES");
10994 	glad_glCheckFramebufferStatusOES = (PFNGLCHECKFRAMEBUFFERSTATUSOESPROC)load("glCheckFramebufferStatusOES");
10995 	glad_glFramebufferRenderbufferOES = (PFNGLFRAMEBUFFERRENDERBUFFEROESPROC)load("glFramebufferRenderbufferOES");
10996 	glad_glFramebufferTexture2DOES = (PFNGLFRAMEBUFFERTEXTURE2DOESPROC)load("glFramebufferTexture2DOES");
10997 	glad_glGetFramebufferAttachmentParameterivOES = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC)load("glGetFramebufferAttachmentParameterivOES");
10998 	glad_glGenerateMipmapOES = (PFNGLGENERATEMIPMAPOESPROC)load("glGenerateMipmapOES");
10999 }
load_GL_OES_draw_texture(GLADloadproc load)11000 static void load_GL_OES_draw_texture(GLADloadproc load) {
11001 	if(!GLAD_GL_OES_draw_texture) return;
11002 	glad_glDrawTexsOES = (PFNGLDRAWTEXSOESPROC)load("glDrawTexsOES");
11003 	glad_glDrawTexiOES = (PFNGLDRAWTEXIOESPROC)load("glDrawTexiOES");
11004 	glad_glDrawTexxOES = (PFNGLDRAWTEXXOESPROC)load("glDrawTexxOES");
11005 	glad_glDrawTexsvOES = (PFNGLDRAWTEXSVOESPROC)load("glDrawTexsvOES");
11006 	glad_glDrawTexivOES = (PFNGLDRAWTEXIVOESPROC)load("glDrawTexivOES");
11007 	glad_glDrawTexxvOES = (PFNGLDRAWTEXXVOESPROC)load("glDrawTexxvOES");
11008 	glad_glDrawTexfOES = (PFNGLDRAWTEXFOESPROC)load("glDrawTexfOES");
11009 	glad_glDrawTexfvOES = (PFNGLDRAWTEXFVOESPROC)load("glDrawTexfvOES");
11010 }
load_GL_OES_blend_func_separate(GLADloadproc load)11011 static void load_GL_OES_blend_func_separate(GLADloadproc load) {
11012 	if(!GLAD_GL_OES_blend_func_separate) return;
11013 	glad_glBlendFuncSeparateOES = (PFNGLBLENDFUNCSEPARATEOESPROC)load("glBlendFuncSeparateOES");
11014 }
find_extensionsGLES1(void)11015 static int find_extensionsGLES1(void) {
11016 	if (!get_exts()) return 0;
11017 	GLAD_GL_OES_compressed_paletted_texture = has_ext("GL_OES_compressed_paletted_texture");
11018 	GLAD_GL_EXT_multi_draw_arrays = has_ext("GL_EXT_multi_draw_arrays");
11019 	GLAD_GL_NV_fence = has_ext("GL_NV_fence");
11020 	GLAD_GL_OES_single_precision = has_ext("GL_OES_single_precision");
11021 	GLAD_GL_EXT_blend_minmax = has_ext("GL_EXT_blend_minmax");
11022 	GLAD_GL_OES_byte_coordinates = has_ext("GL_OES_byte_coordinates");
11023 	GLAD_GL_OES_query_matrix = has_ext("GL_OES_query_matrix");
11024 	GLAD_GL_OES_read_format = has_ext("GL_OES_read_format");
11025 	GLAD_GL_EXT_texture_lod_bias = has_ext("GL_EXT_texture_lod_bias");
11026 	GLAD_GL_EXT_texture_filter_anisotropic = has_ext("GL_EXT_texture_filter_anisotropic");
11027 	GLAD_GL_OES_fixed_point = has_ext("GL_OES_fixed_point");
11028 	GLAD_GL_OES_packed_depth_stencil = has_ext("GL_OES_packed_depth_stencil");
11029 	GLAD_GL_QCOM_perfmon_global_mode = has_ext("GL_QCOM_perfmon_global_mode");
11030 	GLAD_GL_NV_fence = has_ext("GL_NV_fence");
11031 	GLAD_GL_IMG_texture_compression_pvrtc = has_ext("GL_IMG_texture_compression_pvrtc");
11032 	GLAD_GL_QCOM_writeonly_rendering = has_ext("GL_QCOM_writeonly_rendering");
11033 	GLAD_GL_OES_vertex_array_object = has_ext("GL_OES_vertex_array_object");
11034 	GLAD_GL_QCOM_tiled_rendering = has_ext("GL_QCOM_tiled_rendering");
11035 	GLAD_GL_EXT_robustness = has_ext("GL_EXT_robustness");
11036 	GLAD_GL_OES_fbo_render_mipmap = has_ext("GL_OES_fbo_render_mipmap");
11037 	GLAD_GL_OES_compressed_ETC1_RGB8_sub_texture = has_ext("GL_OES_compressed_ETC1_RGB8_sub_texture");
11038 	GLAD_GL_OES_compressed_paletted_texture = has_ext("GL_OES_compressed_paletted_texture");
11039 	GLAD_GL_OES_stencil4 = has_ext("GL_OES_stencil4");
11040 	GLAD_GL_IMG_read_format = has_ext("GL_IMG_read_format");
11041 	GLAD_GL_EXT_multi_draw_arrays = has_ext("GL_EXT_multi_draw_arrays");
11042 	GLAD_GL_EXT_texture_compression_dxt1 = has_ext("GL_EXT_texture_compression_dxt1");
11043 	GLAD_GL_QCOM_driver_control = has_ext("GL_QCOM_driver_control");
11044 	GLAD_GL_EXT_multisampled_render_to_texture = has_ext("GL_EXT_multisampled_render_to_texture");
11045 	GLAD_GL_APPLE_framebuffer_multisample = has_ext("GL_APPLE_framebuffer_multisample");
11046 	GLAD_GL_OES_stencil1 = has_ext("GL_OES_stencil1");
11047 	GLAD_GL_EXT_sRGB = has_ext("GL_EXT_sRGB");
11048 	GLAD_GL_APPLE_sync = has_ext("GL_APPLE_sync");
11049 	GLAD_GL_EXT_read_format_bgra = has_ext("GL_EXT_read_format_bgra");
11050 	GLAD_GL_OES_compressed_ETC1_RGB8_texture = has_ext("GL_OES_compressed_ETC1_RGB8_texture");
11051 	GLAD_GL_QCOM_extended_get2 = has_ext("GL_QCOM_extended_get2");
11052 	GLAD_GL_OES_depth32 = has_ext("GL_OES_depth32");
11053 	GLAD_GL_APPLE_texture_max_level = has_ext("GL_APPLE_texture_max_level");
11054 	GLAD_GL_OES_EGL_image = has_ext("GL_OES_EGL_image");
11055 	GLAD_GL_EXT_texture_filter_anisotropic = has_ext("GL_EXT_texture_filter_anisotropic");
11056 	GLAD_GL_EXT_blend_minmax = has_ext("GL_EXT_blend_minmax");
11057 	GLAD_GL_OES_depth24 = has_ext("GL_OES_depth24");
11058 	GLAD_GL_EXT_texture_storage = has_ext("GL_EXT_texture_storage");
11059 	GLAD_GL_OES_required_internalformat = has_ext("GL_OES_required_internalformat");
11060 	GLAD_GL_AMD_compressed_3DC_texture = has_ext("GL_AMD_compressed_3DC_texture");
11061 	GLAD_GL_OES_element_index_uint = has_ext("GL_OES_element_index_uint");
11062 	GLAD_GL_OES_rgb8_rgba8 = has_ext("GL_OES_rgb8_rgba8");
11063 	GLAD_GL_EXT_map_buffer_range = has_ext("GL_EXT_map_buffer_range");
11064 	GLAD_GL_OES_mapbuffer = has_ext("GL_OES_mapbuffer");
11065 	GLAD_GL_OES_EGL_image_external = has_ext("GL_OES_EGL_image_external");
11066 	GLAD_GL_APPLE_texture_format_BGRA8888 = has_ext("GL_APPLE_texture_format_BGRA8888");
11067 	GLAD_GL_IMG_multisampled_render_to_texture = has_ext("GL_IMG_multisampled_render_to_texture");
11068 	GLAD_GL_EXT_texture_format_BGRA8888 = has_ext("GL_EXT_texture_format_BGRA8888");
11069 	GLAD_GL_APPLE_copy_texture_levels = has_ext("GL_APPLE_copy_texture_levels");
11070 	GLAD_GL_QCOM_extended_get = has_ext("GL_QCOM_extended_get");
11071 	GLAD_GL_ARM_rgba8 = has_ext("GL_ARM_rgba8");
11072 	GLAD_GL_EXT_discard_framebuffer = has_ext("GL_EXT_discard_framebuffer");
11073 	GLAD_GL_AMD_compressed_ATC_texture = has_ext("GL_AMD_compressed_ATC_texture");
11074 	GLAD_GL_OES_texture_mirrored_repeat = has_ext("GL_OES_texture_mirrored_repeat");
11075 	GLAD_GL_EXT_multi_draw_arrays = has_ext("GL_EXT_multi_draw_arrays");
11076 	GLAD_GL_AMD_compressed_3DC_texture = has_ext("GL_AMD_compressed_3DC_texture");
11077 	GLAD_GL_EXT_texture_compression_dxt1 = has_ext("GL_EXT_texture_compression_dxt1");
11078 	GLAD_GL_OES_single_precision = has_ext("GL_OES_single_precision");
11079 	GLAD_GL_OES_point_size_array = has_ext("GL_OES_point_size_array");
11080 	GLAD_GL_OES_element_index_uint = has_ext("GL_OES_element_index_uint");
11081 	GLAD_GL_OES_texture_cube_map = has_ext("GL_OES_texture_cube_map");
11082 	GLAD_GL_IMG_user_clip_plane = has_ext("GL_IMG_user_clip_plane");
11083 	GLAD_GL_NV_fence = has_ext("GL_NV_fence");
11084 	GLAD_GL_EXT_map_buffer_range = has_ext("GL_EXT_map_buffer_range");
11085 	GLAD_GL_OES_blend_subtract = has_ext("GL_OES_blend_subtract");
11086 	GLAD_GL_EXT_read_format_bgra = has_ext("GL_EXT_read_format_bgra");
11087 	GLAD_GL_OES_read_format = has_ext("GL_OES_read_format");
11088 	GLAD_GL_OES_compressed_ETC1_RGB8_texture = has_ext("GL_OES_compressed_ETC1_RGB8_texture");
11089 	GLAD_GL_QCOM_extended_get2 = has_ext("GL_QCOM_extended_get2");
11090 	GLAD_GL_OES_EGL_image_external = has_ext("GL_OES_EGL_image_external");
11091 	GLAD_GL_OES_required_internalformat = has_ext("GL_OES_required_internalformat");
11092 	GLAD_GL_OES_extended_matrix_palette = has_ext("GL_OES_extended_matrix_palette");
11093 	GLAD_GL_APPLE_texture_max_level = has_ext("GL_APPLE_texture_max_level");
11094 	GLAD_GL_EXT_multisampled_render_to_texture = has_ext("GL_EXT_multisampled_render_to_texture");
11095 	GLAD_GL_QCOM_writeonly_rendering = has_ext("GL_QCOM_writeonly_rendering");
11096 	GLAD_GL_OES_packed_depth_stencil = has_ext("GL_OES_packed_depth_stencil");
11097 	GLAD_GL_IMG_texture_env_enhanced_fixed_function = has_ext("GL_IMG_texture_env_enhanced_fixed_function");
11098 	GLAD_GL_APPLE_texture_format_BGRA8888 = has_ext("GL_APPLE_texture_format_BGRA8888");
11099 	GLAD_GL_EXT_discard_framebuffer = has_ext("GL_EXT_discard_framebuffer");
11100 	GLAD_GL_OES_fixed_point = has_ext("GL_OES_fixed_point");
11101 	GLAD_GL_QCOM_perfmon_global_mode = has_ext("GL_QCOM_perfmon_global_mode");
11102 	GLAD_GL_OES_matrix_palette = has_ext("GL_OES_matrix_palette");
11103 	GLAD_GL_OES_mapbuffer = has_ext("GL_OES_mapbuffer");
11104 	GLAD_GL_IMG_multisampled_render_to_texture = has_ext("GL_IMG_multisampled_render_to_texture");
11105 	GLAD_GL_OES_depth32 = has_ext("GL_OES_depth32");
11106 	GLAD_GL_APPLE_framebuffer_multisample = has_ext("GL_APPLE_framebuffer_multisample");
11107 	GLAD_GL_APPLE_copy_texture_levels = has_ext("GL_APPLE_copy_texture_levels");
11108 	GLAD_GL_EXT_texture_format_BGRA8888 = has_ext("GL_EXT_texture_format_BGRA8888");
11109 	GLAD_GL_APPLE_texture_2D_limited_npot = has_ext("GL_APPLE_texture_2D_limited_npot");
11110 	GLAD_GL_OES_EGL_image = has_ext("GL_OES_EGL_image");
11111 	GLAD_GL_QCOM_extended_get = has_ext("GL_QCOM_extended_get");
11112 	GLAD_GL_OES_query_matrix = has_ext("GL_OES_query_matrix");
11113 	GLAD_GL_OES_point_sprite = has_ext("GL_OES_point_sprite");
11114 	GLAD_GL_QCOM_tiled_rendering = has_ext("GL_QCOM_tiled_rendering");
11115 	GLAD_GL_OES_stencil8 = has_ext("GL_OES_stencil8");
11116 	GLAD_GL_OES_blend_equation_separate = has_ext("GL_OES_blend_equation_separate");
11117 	GLAD_GL_OES_stencil4 = has_ext("GL_OES_stencil4");
11118 	GLAD_GL_OES_framebuffer_object = has_ext("GL_OES_framebuffer_object");
11119 	GLAD_GL_OES_stencil1 = has_ext("GL_OES_stencil1");
11120 	GLAD_GL_ARM_rgba8 = has_ext("GL_ARM_rgba8");
11121 	GLAD_GL_EXT_robustness = has_ext("GL_EXT_robustness");
11122 	GLAD_GL_EXT_sRGB = has_ext("GL_EXT_sRGB");
11123 	GLAD_GL_EXT_texture_lod_bias = has_ext("GL_EXT_texture_lod_bias");
11124 	GLAD_GL_OES_compressed_ETC1_RGB8_sub_texture = has_ext("GL_OES_compressed_ETC1_RGB8_sub_texture");
11125 	GLAD_GL_OES_draw_texture = has_ext("GL_OES_draw_texture");
11126 	GLAD_GL_OES_blend_func_separate = has_ext("GL_OES_blend_func_separate");
11127 	GLAD_GL_OES_texture_env_crossbar = has_ext("GL_OES_texture_env_crossbar");
11128 	GLAD_GL_OES_rgb8_rgba8 = has_ext("GL_OES_rgb8_rgba8");
11129 	GLAD_GL_OES_fbo_render_mipmap = has_ext("GL_OES_fbo_render_mipmap");
11130 	GLAD_GL_OES_compressed_paletted_texture = has_ext("GL_OES_compressed_paletted_texture");
11131 	GLAD_GL_OES_vertex_array_object = has_ext("GL_OES_vertex_array_object");
11132 	GLAD_GL_OES_matrix_get = has_ext("GL_OES_matrix_get");
11133 	GLAD_GL_EXT_texture_filter_anisotropic = has_ext("GL_EXT_texture_filter_anisotropic");
11134 	GLAD_GL_EXT_blend_minmax = has_ext("GL_EXT_blend_minmax");
11135 	GLAD_GL_OES_byte_coordinates = has_ext("GL_OES_byte_coordinates");
11136 	GLAD_GL_IMG_read_format = has_ext("GL_IMG_read_format");
11137 	GLAD_GL_OES_depth24 = has_ext("GL_OES_depth24");
11138 	GLAD_GL_OES_stencil_wrap = has_ext("GL_OES_stencil_wrap");
11139 	GLAD_GL_APPLE_sync = has_ext("GL_APPLE_sync");
11140 	GLAD_GL_EXT_texture_storage = has_ext("GL_EXT_texture_storage");
11141 	GLAD_GL_AMD_compressed_ATC_texture = has_ext("GL_AMD_compressed_ATC_texture");
11142 	GLAD_GL_QCOM_driver_control = has_ext("GL_QCOM_driver_control");
11143 	GLAD_GL_IMG_texture_compression_pvrtc = has_ext("GL_IMG_texture_compression_pvrtc");
11144 	free_exts();
11145 	return 1;
11146 }
11147 
find_coreGLES1(void)11148 static void find_coreGLES1(void) {
11149 
11150     /* Thank you @elmindreda
11151      * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
11152      * https://github.com/glfw/glfw/blob/master/src/context.c#L36
11153      */
11154     int i, major, minor;
11155 
11156     const char* version;
11157     const char* prefixes[] = {
11158         "OpenGL ES-CM ",
11159         "OpenGL ES-CL ",
11160         "OpenGL ES ",
11161         NULL
11162     };
11163 
11164     version = (const char*) glGetString(GL_VERSION);
11165     if (!version) return;
11166 
11167     for (i = 0;  prefixes[i];  i++) {
11168         const size_t length = strlen(prefixes[i]);
11169         if (strncmp(version, prefixes[i], length) == 0) {
11170             version += length;
11171             break;
11172         }
11173     }
11174 
11175 /* PR #18 */
11176 #ifdef _MSC_VER
11177     sscanf_s(version, "%d.%d", &major, &minor);
11178 #else
11179     sscanf(version, "%d.%d", &major, &minor);
11180 #endif
11181 
11182     GLVersion.major = major; GLVersion.minor = minor;
11183     max_loaded_major = major; max_loaded_minor = minor;
11184 	GLAD_GL_VERSION_ES_CM_1_0 = (major == 1 && minor >= 0) || major > 1;
11185 	if (GLVersion.major > 1 || (GLVersion.major >= 1 && GLVersion.minor >= 0)) {
11186 		max_loaded_major = 1;
11187 		max_loaded_minor = 0;
11188 	}
11189 }
11190 
gladLoadGLES1Loader(GLADloadproc load)11191 int gladLoadGLES1Loader(GLADloadproc load) {
11192 	GLVersion.major = 0; GLVersion.minor = 0;
11193 	glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
11194 	if(glGetString == NULL) return 0;
11195 	if(glGetString(GL_VERSION) == NULL) return 0;
11196 	find_coreGLES1();
11197 	load_GL_VERSION_ES_CM_1_0(load);
11198 
11199 	if (!find_extensionsGLES1()) return 0;
11200 	load_GL_EXT_multi_draw_arrays(load);
11201 	load_GL_NV_fence(load);
11202 	load_GL_OES_single_precision(load);
11203 	load_GL_EXT_blend_minmax(load);
11204 	load_GL_OES_byte_coordinates(load);
11205 	load_GL_OES_query_matrix(load);
11206 	load_GL_OES_fixed_point(load);
11207 	load_GL_NV_fence(load);
11208 	load_GL_OES_vertex_array_object(load);
11209 	load_GL_QCOM_tiled_rendering(load);
11210 	load_GL_EXT_robustness(load);
11211 	load_GL_EXT_multi_draw_arrays(load);
11212 	load_GL_QCOM_driver_control(load);
11213 	load_GL_EXT_multisampled_render_to_texture(load);
11214 	load_GL_APPLE_framebuffer_multisample(load);
11215 	load_GL_APPLE_sync(load);
11216 	load_GL_QCOM_extended_get2(load);
11217 	load_GL_OES_EGL_image(load);
11218 	load_GL_EXT_blend_minmax(load);
11219 	load_GL_EXT_texture_storage(load);
11220 	load_GL_EXT_map_buffer_range(load);
11221 	load_GL_OES_mapbuffer(load);
11222 	load_GL_IMG_multisampled_render_to_texture(load);
11223 	load_GL_APPLE_copy_texture_levels(load);
11224 	load_GL_QCOM_extended_get(load);
11225 	load_GL_EXT_discard_framebuffer(load);
11226 	load_GL_EXT_multi_draw_arrays(load);
11227 	load_GL_OES_single_precision(load);
11228 	load_GL_OES_point_size_array(load);
11229 	load_GL_OES_texture_cube_map(load);
11230 	load_GL_IMG_user_clip_plane(load);
11231 	load_GL_NV_fence(load);
11232 	load_GL_EXT_map_buffer_range(load);
11233 	load_GL_OES_blend_subtract(load);
11234 	load_GL_QCOM_extended_get2(load);
11235 	load_GL_EXT_multisampled_render_to_texture(load);
11236 	load_GL_EXT_discard_framebuffer(load);
11237 	load_GL_OES_fixed_point(load);
11238 	load_GL_OES_matrix_palette(load);
11239 	load_GL_OES_mapbuffer(load);
11240 	load_GL_IMG_multisampled_render_to_texture(load);
11241 	load_GL_APPLE_framebuffer_multisample(load);
11242 	load_GL_APPLE_copy_texture_levels(load);
11243 	load_GL_OES_EGL_image(load);
11244 	load_GL_QCOM_extended_get(load);
11245 	load_GL_OES_query_matrix(load);
11246 	load_GL_QCOM_tiled_rendering(load);
11247 	load_GL_OES_blend_equation_separate(load);
11248 	load_GL_OES_framebuffer_object(load);
11249 	load_GL_EXT_robustness(load);
11250 	load_GL_OES_draw_texture(load);
11251 	load_GL_OES_blend_func_separate(load);
11252 	load_GL_OES_vertex_array_object(load);
11253 	load_GL_EXT_blend_minmax(load);
11254 	load_GL_OES_byte_coordinates(load);
11255 	load_GL_APPLE_sync(load);
11256 	load_GL_EXT_texture_storage(load);
11257 	load_GL_QCOM_driver_control(load);
11258 	return GLVersion.major != 0 || GLVersion.minor != 0;
11259 }
11260 
11261