1 
2 /* Copyright (c) Mark J. Kilgard, 1994. */
3 
4 /*
5  * (c) Copyright 1993, Silicon Graphics, Inc.
6  * ALL RIGHTS RESERVED
7  * Permission to use, copy, modify, and distribute this software for
8  * any purpose and without fee is hereby granted, provided that the above
9  * copyright notice appear in all copies and that both the copyright notice
10  * and this permission notice appear in supporting documentation, and that
11  * the name of Silicon Graphics, Inc. not be used in advertising
12  * or publicity pertaining to distribution of the software without specific,
13  * written prior permission.
14  *
15  * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
16  * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
17  * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
18  * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
19  * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
20  * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
21  * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
22  * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
23  * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
24  * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
25  * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
26  * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
27  *
28  * US Government Users Restricted Rights
29  * Use, duplication, or disclosure by the Government is subject to
30  * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
31  * (c)(1)(ii) of the Rights in Technical Data and Computer Software
32  * clause at DFARS 252.227-7013 and/or in similar or successor
33  * clauses in the FAR or the DOD or NASA FAR Supplement.
34  * Unpublished-- rights reserved under the copyright laws of the
35  * United States.  Contractor/manufacturer is Silicon Graphics,
36  * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
37  *
38  * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
39  */
40 /*
41  *  fogindex.c
42  *  This program demonstrates fog in color index mode.
43  *  Three cones are drawn at different z values in a linear
44  *  fog.  32 contiguous colors (from 16 to 47) are loaded
45  *  with a color ramp.
46  */
47 #include <stdlib.h>
48 #include "glut_wrap.h"
49 
50 /*  Initialize color map and fog.  Set screen clear color
51  *  to end of color ramp.
52  */
53 #define NUM_COLORS 32
54 #define RAMPSTART 16
55 
56 static void
myinit(void)57 myinit(void)
58 {
59   int i;
60 
61   glEnable(GL_DEPTH_TEST);
62   glDepthFunc(GL_LESS);
63   for (i = 0; i < NUM_COLORS; i++) {
64     GLfloat shade;
65     shade = (GLfloat) (NUM_COLORS - i) / (GLfloat) NUM_COLORS;
66     glutSetColor(16 + i, shade, shade, shade);
67   }
68   glEnable(GL_FOG);
69 
70   glFogi(GL_FOG_MODE, GL_LINEAR);
71   glFogi(GL_FOG_INDEX, NUM_COLORS);
72   glFogf(GL_FOG_START, 0.0);
73   glFogf(GL_FOG_END, 4.0);
74   glHint(GL_FOG_HINT, GL_NICEST);
75   glClearIndex((GLfloat) (NUM_COLORS + RAMPSTART - 1));
76 }
77 
78 /*  display() renders 3 cones at different z positions.
79  */
80 static void
display(void)81 display(void)
82 {
83   glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
84   glPushMatrix();
85   glTranslatef(-1.0, -1.0, -1.0);
86   glRotatef(-90.0, 1.0, 0.0, 0.0);
87   glIndexi(RAMPSTART);
88   glutSolidCone(1.0, 2.0, 10, 10);
89   glPopMatrix();
90 
91   glPushMatrix();
92   glTranslatef(0.0, -1.0, -2.25);
93   glRotatef(-90.0, 1.0, 0.0, 0.0);
94   glIndexi(RAMPSTART);
95   glutSolidCone(1.0, 2.0, 10, 10);
96   glPopMatrix();
97 
98   glPushMatrix();
99   glTranslatef(1.0, -1.0, -3.5);
100   glRotatef(-90.0, 1.0, 0.0, 0.0);
101   glIndexi(RAMPSTART);
102   glutSolidCone(1.0, 2.0, 10, 10);
103   glPopMatrix();
104   glFlush();
105 }
106 
107 static void
myReshape(int w,int h)108 myReshape(int w, int h)
109 {
110   glViewport(0, 0, w, h);
111   glMatrixMode(GL_PROJECTION);
112   glLoadIdentity();
113   if (w <= h)
114     glOrtho(-2.0, 2.0, -2.0 * (GLfloat) h / (GLfloat) w,
115       2.0 * (GLfloat) h / (GLfloat) w, 0.0, 10.0);
116   else
117     glOrtho(-2.0 * (GLfloat) w / (GLfloat) h,
118       2.0 * (GLfloat) w / (GLfloat) h, -2.0, 2.0, 0.0, 10.0);
119   glMatrixMode(GL_MODELVIEW);
120   glLoadIdentity();
121 }
122 
123 static void
key(unsigned char k,int x,int y)124 key(unsigned char k, int x, int y)
125 {
126   switch (k) {
127   case 27:  /* Escape */
128     exit(0);
129     break;
130   default:
131     return;
132   }
133   glutPostRedisplay();
134 }
135 
136 /*  Main Loop
137  *  Open window with initial window size, title bar,
138  *  RGBA display mode, depth buffer, and handle input events.
139  */
140 int
main(int argc,char ** argv)141 main(int argc, char **argv)
142 {
143   glutInit(&argc, argv);
144   glutInitDisplayMode(GLUT_SINGLE | GLUT_INDEX | GLUT_DEPTH);
145   glutCreateWindow(argv[0]);
146   myinit();
147   glutReshapeFunc(myReshape);
148   glutDisplayFunc(display);
149   glutKeyboardFunc(key);
150   glutMainLoop();
151   return 0;             /* ANSI C requires main to return int. */
152 }
153