1 /*
2  * Copyright (c) 1993-1997, Silicon Graphics, Inc.
3  * ALL RIGHTS RESERVED
4  * Permission to use, copy, modify, and distribute this software for
5  * any purpose and without fee is hereby granted, provided that the above
6  * copyright notice appear in all copies and that both the copyright notice
7  * and this permission notice appear in supporting documentation, and that
8  * the name of Silicon Graphics, Inc. not be used in advertising
9  * or publicity pertaining to distribution of the software without specific,
10  * written prior permission.
11  *
12  * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13  * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14  * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15  * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
16  * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17  * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18  * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19  * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20  * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
21  * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22  * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23  * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24  *
25  * US Government Users Restricted Rights
26  * Use, duplication, or disclosure by the Government is subject to
27  * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28  * (c)(1)(ii) of the Rights in Technical Data and Computer Software
29  * clause at DFARS 252.227-7013 and/or in similar or successor
30  * clauses in the FAR or the DOD or NASA FAR Supplement.
31  * Unpublished-- rights reserved under the copyright laws of the
32  * United States.  Contractor/manufacturer is Silicon Graphics,
33  * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
34  *
35  * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36  */
37 
38 /*
39  *  model.c
40  *  This program demonstrates modeling transformations
41  */
42 #include "glut_wrap.h"
43 #include <stdlib.h>
44 
init(void)45 static void init(void)
46 {
47    glClearColor (0.0, 0.0, 0.0, 0.0);
48    glShadeModel (GL_FLAT);
49 }
50 
draw_triangle(void)51 static void draw_triangle(void)
52 {
53    glBegin (GL_LINE_LOOP);
54    glVertex2f(0.0, 25.0);
55    glVertex2f(25.0, -25.0);
56    glVertex2f(-25.0, -25.0);
57    glEnd();
58 }
59 
display(void)60 static void display(void)
61 {
62    glClear (GL_COLOR_BUFFER_BIT);
63    glColor3f (1.0, 1.0, 1.0);
64 
65    glLoadIdentity ();
66    glColor3f (1.0, 1.0, 1.0);
67    draw_triangle ();
68 
69    glEnable (GL_LINE_STIPPLE);
70    glLineStipple (1, 0xF0F0);
71    glLoadIdentity ();
72    glTranslatef (-20.0, 0.0, 0.0);
73    draw_triangle ();
74 
75    glLineStipple (1, 0xF00F);
76    glLoadIdentity ();
77    glScalef (1.5, 0.5, 1.0);
78    draw_triangle ();
79 
80    glLineStipple (1, 0x8888);
81    glLoadIdentity ();
82    glRotatef (90.0, 0.0, 0.0, 1.0);
83    draw_triangle ();
84    glDisable (GL_LINE_STIPPLE);
85 
86    glFlush ();
87 }
88 
reshape(int w,int h)89 static void reshape (int w, int h)
90 {
91    glViewport (0, 0, (GLsizei) w, (GLsizei) h);
92    glMatrixMode (GL_PROJECTION);
93    glLoadIdentity ();
94    if (w <= h)
95       glOrtho (-50.0, 50.0, -50.0*(GLfloat)h/(GLfloat)w,
96          50.0*(GLfloat)h/(GLfloat)w, -1.0, 1.0);
97    else
98       glOrtho (-50.0*(GLfloat)w/(GLfloat)h,
99          50.0*(GLfloat)w/(GLfloat)h, -50.0, 50.0, -1.0, 1.0);
100    glMatrixMode(GL_MODELVIEW);
101 }
102 
103 /* ARGSUSED1 */
keyboard(unsigned char key,int x,int y)104 static void keyboard(unsigned char key, int x, int y)
105 {
106    switch (key) {
107       case 27:
108          exit(0);
109          break;
110    }
111 }
112 
main(int argc,char ** argv)113 int main(int argc, char** argv)
114 {
115    glutInit(&argc, argv);
116    glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
117    glutInitWindowSize (500, 500);
118    glutInitWindowPosition (100, 100);
119    glutCreateWindow (argv[0]);
120    init ();
121    glutDisplayFunc(display);
122    glutReshapeFunc(reshape);
123    glutKeyboardFunc (keyboard);
124    glutMainLoop();
125    return 0;
126 }
127