1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /** \file
3  * LPE Curve Stitching implementation, used as an example for a base starting class
4  * when implementing new LivePathEffects.
5  *
6  */
7 /*
8  * Authors:
9  *   JF Barraud.
10  *
11  * Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
12  *
13  * Released under GNU GPL v2+, read the file 'COPYING' for more information.
14  */
15 
16 #include "ui/widget/scalar.h"
17 #include "live_effects/lpe-rough-hatches.h"
18 
19 #include "object/sp-item.h"
20 
21 #include "xml/repr.h"
22 
23 #include <2geom/sbasis-math.h>
24 #include <2geom/bezier-to-sbasis.h>
25 
26 // TODO due to internal breakage in glibmm headers, this must be last:
27 #include <glibmm/i18n.h>
28 
29 namespace Inkscape {
30 namespace LivePathEffect {
31 
32 using namespace Geom;
33 
34 //------------------------------------------------
35 // Some goodies to navigate through curve's levels.
36 //------------------------------------------------
37 struct LevelCrossing{
38     Point pt;
39     double t;
40     bool sign;
41     bool used;
42     std::pair<unsigned,unsigned> next_on_curve;
43     std::pair<unsigned,unsigned> prev_on_curve;
44 };
45 struct LevelCrossingOrder {
operator ()Inkscape::LivePathEffect::LevelCrossingOrder46     bool operator()(LevelCrossing a, LevelCrossing b) {
47         return ( a.pt[Y] < b.pt[Y] );// a.pt[X] == b.pt[X] since we are supposed to be on the same level...
48         //return ( a.pt[X] < b.pt[X] || ( a.pt[X] == b.pt[X]  && a.pt[Y] < b.pt[Y] ) );
49     }
50 };
51 struct LevelCrossingInfo{
52     double t;
53     unsigned level;
54     unsigned idx;
55 };
56 struct LevelCrossingInfoOrder {
operator ()Inkscape::LivePathEffect::LevelCrossingInfoOrder57     bool operator()(LevelCrossingInfo a, LevelCrossingInfo b) {
58         return a.t < b.t;
59     }
60 };
61 
62 typedef std::vector<LevelCrossing> LevelCrossings;
63 
64 static std::vector<double>
discontinuities(Piecewise<D2<SBasis>> const & f)65 discontinuities(Piecewise<D2<SBasis> > const &f){
66     std::vector<double> result;
67     if (f.size()==0) return result;
68     result.push_back(f.cuts[0]);
69     Point prev_pt = f.segs[0].at1();
70     //double old_t  = f.cuts[0];
71     for(unsigned i=1; i<f.size(); i++){
72         if ( f.segs[i].at0()!=prev_pt){
73             result.push_back(f.cuts[i]);
74             //old_t = f.cuts[i];
75             //assert(f.segs[i-1].at1()==f.valueAt(old_t));
76         }
77         prev_pt = f.segs[i].at1();
78     }
79     result.push_back(f.cuts.back());
80     //assert(f.segs.back().at1()==f.valueAt(old_t));
81     return result;
82 }
83 
84 class LevelsCrossings: public std::vector<LevelCrossings>{
85 public:
LevelsCrossings()86     LevelsCrossings():std::vector<LevelCrossings>(){};
LevelsCrossings(std::vector<std::vector<double>> const & times,Piecewise<D2<SBasis>> const & f,Piecewise<SBasis> const & dx)87     LevelsCrossings(std::vector<std::vector<double> > const &times,
88                     Piecewise<D2<SBasis> > const &f,
89                     Piecewise<SBasis> const &dx){
90 
91         for (const auto & time : times){
92             LevelCrossings lcs;
93             for (double j : time){
94                 LevelCrossing lc;
95                 lc.pt = f.valueAt(j);
96                 lc.t = j;
97                 lc.sign = ( dx.valueAt(j)>0 );
98                 lc.used = false;
99                 lcs.push_back(lc);
100             }
101             std::sort(lcs.begin(), lcs.end(), LevelCrossingOrder());
102             push_back(lcs);
103         }
104         //Now create time ordering.
105         std::vector<LevelCrossingInfo>temp;
106         for (unsigned i=0; i<size(); i++){
107             for (unsigned j=0; j<(*this)[i].size(); j++){
108                 LevelCrossingInfo elem;
109                 elem.t = (*this)[i][j].t;
110                 elem.level = i;
111                 elem.idx = j;
112                 temp.push_back(elem);
113             }
114         }
115         std::sort(temp.begin(),temp.end(),LevelCrossingInfoOrder());
116         std::vector<double> jumps = discontinuities(f);
117         unsigned jump_idx = 0;
118         unsigned first_in_comp = 0;
119         for (unsigned i=0; i<temp.size(); i++){
120             unsigned lvl = temp[i].level, idx = temp[i].idx;
121             if ( i == temp.size()-1 || temp[i+1].t > jumps[jump_idx+1]){
122                 std::pair<unsigned,unsigned>next_data(temp[first_in_comp].level,temp[first_in_comp].idx);
123                 (*this)[lvl][idx].next_on_curve = next_data;
124                 first_in_comp = i+1;
125                 jump_idx += 1;
126             }else{
127                 std::pair<unsigned,unsigned> next_data(temp[i+1].level,temp[i+1].idx);
128                 (*this)[lvl][idx].next_on_curve = next_data;
129             }
130         }
131 
132         for (unsigned i=0; i<size(); i++){
133             for (unsigned j=0; j<(*this)[i].size(); j++){
134                 std::pair<unsigned,unsigned> next = (*this)[i][j].next_on_curve;
135                 (*this)[next.first][next.second].prev_on_curve = std::pair<unsigned,unsigned>(i,j);
136             }
137         }
138     }
139 
findFirstUnused(unsigned & level,unsigned & idx)140     void findFirstUnused(unsigned &level, unsigned &idx){
141         level = size();
142         idx = 0;
143         for (unsigned i=0; i<size(); i++){
144             for (unsigned j=0; j<(*this)[i].size(); j++){
145                 if (!(*this)[i][j].used){
146                     level = i;
147                     idx = j;
148                     return;
149                 }
150             }
151         }
152     }
153     //set indexes to point to the next point in the "snake walk"
154     //follow_level's meaning:
155     //  0=yes upward
156     //  1=no, last move was upward,
157     //  2=yes downward
158     //  3=no, last move was downward.
step(unsigned & level,unsigned & idx,int & direction)159     void step(unsigned &level, unsigned &idx, int &direction){
160         if ( direction % 2 == 0 ){
161             if (direction == 0) {
162                 if ( idx >= (*this)[level].size()-1 || (*this)[level][idx+1].used ) {
163                     level = size();
164                     return;
165                 }
166                 idx += 1;
167             }else{
168                 if ( idx <= 0  || (*this)[level][idx-1].used ) {
169                     level = size();
170                     return;
171                 }
172                 idx -= 1;
173             }
174             direction += 1;
175             return;
176         }
177         //double t = (*this)[level][idx].t;
178         double sign = ((*this)[level][idx].sign ? 1 : -1);
179         //---double next_t = t;
180         //level += 1;
181         direction = (direction + 1)%4;
182         if (level == size()){
183             return;
184         }
185 
186         std::pair<unsigned,unsigned> next;
187         if ( sign > 0 ){
188             next = (*this)[level][idx].next_on_curve;
189         }else{
190             next = (*this)[level][idx].prev_on_curve;
191         }
192 
193         if ( level+1 != next.first || (*this)[next.first][next.second].used ) {
194             level = size();
195             return;
196         }
197         level = next.first;
198         idx = next.second;
199         return;
200     }
201 };
202 
203 //-------------------------------------------------------
204 // Bend a path...
205 //-------------------------------------------------------
206 
bend(Piecewise<D2<SBasis>> const & f,Piecewise<SBasis> bending)207 static Piecewise<D2<SBasis> > bend(Piecewise<D2<SBasis> > const &f, Piecewise<SBasis> bending){
208     D2<Piecewise<SBasis> > ff = make_cuts_independent(f);
209     ff[X] += compose(bending, ff[Y]);
210     return sectionize(ff);
211 }
212 
213 //--------------------------------------------------------
214 // The RoughHatches lpe.
215 //--------------------------------------------------------
LPERoughHatches(LivePathEffectObject * lpeobject)216 LPERoughHatches::LPERoughHatches(LivePathEffectObject *lpeobject) :
217     Effect(lpeobject),
218     hatch_dist(0),
219     dist_rdm(_("Frequency randomness:"), _("Variation of distance between hatches, in %."), "dist_rdm", &wr, this, 75),
220     growth(_("Growth:"), _("Growth of distance between hatches."), "growth", &wr, this, 0.),
221 //FIXME: top/bottom names are inverted in the UI/svg and in the code!!
222     scale_tf(_("Half-turns smoothness: 1st side, in:"), _("Set smoothness/sharpness of path when reaching a 'bottom' half-turn. 0=sharp, 1=default"), "scale_bf", &wr, this, 1.),
223     scale_tb(_("1st side, out:"), _("Set smoothness/sharpness of path when leaving a 'bottom' half-turn. 0=sharp, 1=default"), "scale_bb", &wr, this, 1.),
224     scale_bf(_("2nd side, in:"), _("Set smoothness/sharpness of path when reaching a 'top' half-turn. 0=sharp, 1=default"), "scale_tf", &wr, this, 1.),
225     scale_bb(_("2nd side, out:"), _("Set smoothness/sharpness of path when leaving a 'top' half-turn. 0=sharp, 1=default"), "scale_tb", &wr, this, 1.),
226     top_edge_variation(_("Magnitude jitter: 1st side:"), _("Randomly moves 'bottom' half-turns to produce magnitude variations."), "bottom_edge_variation", &wr, this, 0),
227     bot_edge_variation(_("2nd side:"), _("Randomly moves 'top' half-turns to produce magnitude variations."), "top_edge_variation", &wr, this, 0),
228     top_tgt_variation(_("Parallelism jitter: 1st side:"), _("Add direction randomness by moving 'bottom' half-turns tangentially to the boundary."), "bottom_tgt_variation", &wr, this, 0),
229     bot_tgt_variation(_("2nd side:"), _("Add direction randomness by randomly moving 'top' half-turns tangentially to the boundary."), "top_tgt_variation", &wr, this, 0),
230     top_smth_variation(_("Variance: 1st side:"), _("Randomness of 'bottom' half-turns smoothness"), "top_smth_variation", &wr, this, 0),
231     bot_smth_variation(_("2nd side:"), _("Randomness of 'top' half-turns smoothness"), "bottom_smth_variation", &wr, this, 0),
232 //
233     fat_output(_("Generate thick/thin path"), _("Simulate a stroke of varying width"), "fat_output", &wr, this, true),
234     do_bend(_("Bend hatches"), _("Add a global bend to the hatches (slower)"), "do_bend", &wr, this, true),
235     stroke_width_top(_("Thickness: at 1st side:"), _("Width at 'bottom' half-turns"), "stroke_width_top", &wr, this, 1.),
236     stroke_width_bot(_("At 2nd side:"), _("Width at 'top' half-turns"), "stroke_width_bottom", &wr, this, 1.),
237 //
238     front_thickness(_("From 2nd to 1st side:"), _("Width from 'top' to 'bottom'"), "front_thickness", &wr, this, 1.),
239     back_thickness(_("From 1st to 2nd side:"), _("Width from 'bottom' to 'top'"), "back_thickness", &wr, this, .25),
240 
241     direction(_("Hatches width and dir"), _("Defines hatches frequency and direction"), "direction", &wr, this, Geom::Point(50,0)),
242 //
243     bender(_("Global bending"), _("Relative position to a reference point defines global bending direction and amount"), "bender", &wr, this, Geom::Point(-5,0))
244 {
245     registerParameter(&direction);
246     registerParameter(&dist_rdm);
247     registerParameter(&growth);
248     registerParameter(&do_bend);
249     registerParameter(&bender);
250     registerParameter(&top_edge_variation);
251     registerParameter(&bot_edge_variation);
252     registerParameter(&top_tgt_variation);
253     registerParameter(&bot_tgt_variation);
254     registerParameter(&scale_tf);
255     registerParameter(&scale_tb);
256     registerParameter(&scale_bf);
257     registerParameter(&scale_bb);
258     registerParameter(&top_smth_variation);
259     registerParameter(&bot_smth_variation);
260     registerParameter(&fat_output);
261     registerParameter(&stroke_width_top);
262     registerParameter(&stroke_width_bot);
263     registerParameter(&front_thickness);
264     registerParameter(&back_thickness);
265 
266     //hatch_dist.param_set_range(0.1, Geom::infinity());
267     growth.param_set_range(0, std::numeric_limits<double>::max());
268     dist_rdm.param_set_range(0, 99.);
269     stroke_width_top.param_set_range(0, std::numeric_limits<double>::max());
270     stroke_width_bot.param_set_range(0, std::numeric_limits<double>::max());
271     front_thickness.param_set_range(0, std::numeric_limits<double>::max());
272     back_thickness.param_set_range(0, std::numeric_limits<double>::max());
273 
274     // hide the widgets for direction and bender vectorparams
275     direction.widget_is_visible = false;
276     bender.widget_is_visible = false;
277     // give distinguishing colors to direction and bender on-canvas params
278     direction.set_oncanvas_color(0x00ff7d00);
279     bender.set_oncanvas_color(0xffffb500);
280 
281     concatenate_before_pwd2 = false;
282     show_orig_path = true;
283 }
284 
285 LPERoughHatches::~LPERoughHatches()
286 = default;
287 
288 Geom::Piecewise<Geom::D2<Geom::SBasis> >
doEffect_pwd2(Geom::Piecewise<Geom::D2<Geom::SBasis>> const & pwd2_in)289 LPERoughHatches::doEffect_pwd2 (Geom::Piecewise<Geom::D2<Geom::SBasis> > const & pwd2_in){
290 
291     //std::cout<<"doEffect_pwd2:\n";
292 
293     Piecewise<D2<SBasis> > result;
294 
295     Piecewise<D2<SBasis> > transformed_pwd2_in = pwd2_in;
296     Point start = pwd2_in.segs.front().at0();
297     Point end = pwd2_in.segs.back().at1();
298     if (end != start ){
299         transformed_pwd2_in.push_cut( transformed_pwd2_in.cuts.back() + 1 );
300         D2<SBasis> stitch( SBasis( 1, Linear(end[X],start[X]) ), SBasis( 1, Linear(end[Y],start[Y]) ) );
301         transformed_pwd2_in.push_seg( stitch );
302     }
303     Point transformed_org = direction.getOrigin();
304     Piecewise<SBasis> tilter;//used to bend the hatches
305     Affine bend_mat;//used to bend the hatches
306 
307     if (do_bend.get_value()){
308         Point bend_dir = -rot90(unit_vector(bender.getVector()));
309         double bend_amount = L2(bender.getVector());
310         bend_mat = Affine(-bend_dir[Y], bend_dir[X], bend_dir[X], bend_dir[Y],0,0);
311         transformed_pwd2_in = transformed_pwd2_in * bend_mat;
312         tilter = Piecewise<SBasis>(shift(Linear(-bend_amount),1));
313         OptRect bbox = bounds_exact( transformed_pwd2_in );
314         if (!(bbox)) return pwd2_in;
315         tilter.setDomain((*bbox)[Y]);
316         transformed_pwd2_in = bend(transformed_pwd2_in, tilter);
317         transformed_pwd2_in = transformed_pwd2_in * bend_mat.inverse();
318     }
319     hatch_dist = Geom::L2(direction.getVector())/5;
320     Point hatches_dir = rot90(unit_vector(direction.getVector()));
321     Affine mat(-hatches_dir[Y], hatches_dir[X], hatches_dir[X], hatches_dir[Y],0,0);
322     transformed_pwd2_in = transformed_pwd2_in * mat;
323     transformed_org *= mat;
324 
325     std::vector<std::vector<Point> > snakePoints;
326     snakePoints = linearSnake(transformed_pwd2_in, transformed_org);
327     if (!snakePoints.empty()){
328         Piecewise<D2<SBasis> >smthSnake = smoothSnake(snakePoints);
329         smthSnake = smthSnake*mat.inverse();
330         if (do_bend.get_value()){
331             smthSnake = smthSnake*bend_mat;
332             smthSnake = bend(smthSnake, -tilter);
333             smthSnake = smthSnake*bend_mat.inverse();
334         }
335         return (smthSnake);
336     }
337     return pwd2_in;
338 }
339 
340 //------------------------------------------------
341 // Generate the levels with random, growth...
342 //------------------------------------------------
343 std::vector<double>
generateLevels(Interval const & domain,double x_org)344 LPERoughHatches::generateLevels(Interval const &domain, double x_org){
345     std::vector<double> result;
346     int n = int((domain.min()-x_org)/hatch_dist);
347     double x = x_org +  n * hatch_dist;
348     //double x = domain.min() + double(hatch_dist)/2.;
349     double step = double(hatch_dist);
350     double scale = 1+(hatch_dist*growth/domain.extent());
351     while (x < domain.max()){
352         result.push_back(x);
353         double rdm = 1;
354         if (dist_rdm.get_value() != 0)
355             rdm = 1.+ double((2*dist_rdm - dist_rdm.get_value()))/100.;
356         x+= step*rdm;
357         step*=scale;//(1.+double(growth));
358     }
359     return result;
360 }
361 
362 
363 //-------------------------------------------------------
364 // Walk through the intersections to create linear hatches
365 //-------------------------------------------------------
366 std::vector<std::vector<Point> >
linearSnake(Piecewise<D2<SBasis>> const & f,Point const & org)367 LPERoughHatches::linearSnake(Piecewise<D2<SBasis> > const &f, Point const &org){
368 
369     //std::cout<<"linearSnake:\n";
370     std::vector<std::vector<Point> > result;
371     Piecewise<SBasis> x = make_cuts_independent(f)[X];
372     //Remark: derivative is computed twice in the 2 lines below!!
373     Piecewise<SBasis> dx = derivative(x);
374     OptInterval range = bounds_exact(x);
375 
376     if (!range) return result;
377     std::vector<double> levels = generateLevels(*range, org[X]);
378     std::vector<std::vector<double> > times;
379     times = multi_roots(x,levels);
380 //TODO: fix multi_roots!!!*****************************************
381 //remove doubles :-(
382     std::vector<std::vector<double> > cleaned_times(levels.size(),std::vector<double>());
383     for (unsigned i=0; i<times.size(); i++){
384         if ( times[i].size()>0 ){
385             double last_t = times[i][0]-1;//ugly hack!!
386             for (unsigned j=0; j<times[i].size(); j++){
387                 if (times[i][j]-last_t >0.000001){
388                     last_t = times[i][j];
389                     cleaned_times[i].push_back(last_t);
390                 }
391             }
392         }
393     }
394     times = cleaned_times;
395 //*******************************************************************
396 
397     LevelsCrossings lscs(times,f,dx);
398 
399     unsigned i,j;
400     lscs.findFirstUnused(i,j);
401 
402     std::vector<Point> result_component;
403     int n = int((range->min()-org[X])/hatch_dist);
404 
405     while ( i < lscs.size() ){
406         int dir = 0;
407         //switch orientation of first segment according to starting point.
408         if ((static_cast<long long>(i) % 2 == n % 2) && ((j + 1) < lscs[i].size()) && !lscs[i][j].used){
409             j += 1;
410             dir = 2;
411         }
412 
413         while ( i < lscs.size() ){
414             result_component.push_back(lscs[i][j].pt);
415             lscs[i][j].used = true;
416             lscs.step(i,j, dir);
417         }
418         result.push_back(result_component);
419         result_component = std::vector<Point>();
420         lscs.findFirstUnused(i,j);
421     }
422     return result;
423 }
424 
425 //-------------------------------------------------------
426 // Smooth the linear hatches according to params...
427 //-------------------------------------------------------
428 Piecewise<D2<SBasis> >
smoothSnake(std::vector<std::vector<Point>> const & linearSnake)429 LPERoughHatches::smoothSnake(std::vector<std::vector<Point> > const &linearSnake){
430 
431     Piecewise<D2<SBasis> > result;
432     for (const auto & comp : linearSnake){
433         if (comp.size()>=2){
434             Point last_pt = comp[0];
435             //Point last_top = linearSnake[comp][0];
436             //Point last_bot = linearSnake[comp][0];
437             Point last_hdle = comp[0];
438             Point last_top_hdle = comp[0];
439             Point last_bot_hdle = comp[0];
440             Geom::Path res_comp(last_pt);
441             Geom::Path res_comp_top(last_pt);
442             Geom::Path res_comp_bot(last_pt);
443             unsigned i=1;
444             //bool is_top = true;//Inversion here; due to downward y?
445             bool is_top = ( comp[0][Y] < comp[1][Y] );
446 
447             while( i+1<comp.size() ){
448                 Point pt0 = comp[i];
449                 Point pt1 = comp[i+1];
450                 Point new_pt = (pt0+pt1)/2;
451                 double scale_in = (is_top ? scale_tf : scale_bf );
452                 double scale_out = (is_top ? scale_tb : scale_bb );
453                 if (is_top){
454                     if (top_edge_variation.get_value() != 0)
455                         new_pt[Y] += double(top_edge_variation)-top_edge_variation.get_value()/2.;
456                     if (top_tgt_variation.get_value() != 0)
457                         new_pt[X] += double(top_tgt_variation)-top_tgt_variation.get_value()/2.;
458                     if (top_smth_variation.get_value() != 0) {
459                         scale_in*=(100.-double(top_smth_variation))/100.;
460                         scale_out*=(100.-double(top_smth_variation))/100.;
461                     }
462                 }else{
463                     if (bot_edge_variation.get_value() != 0)
464                         new_pt[Y] += double(bot_edge_variation)-bot_edge_variation.get_value()/2.;
465                     if (bot_tgt_variation.get_value() != 0)
466                         new_pt[X] += double(bot_tgt_variation)-bot_tgt_variation.get_value()/2.;
467                     if (bot_smth_variation.get_value() != 0) {
468                         scale_in*=(100.-double(bot_smth_variation))/100.;
469                         scale_out*=(100.-double(bot_smth_variation))/100.;
470                     }
471                 }
472                 Point new_hdle_in  = new_pt + (pt0-pt1) * (scale_in /2.);
473                 Point new_hdle_out = new_pt - (pt0-pt1) * (scale_out/2.);
474 
475                 if ( fat_output.get_value() ){
476                     //double scaled_width = double((is_top ? stroke_width_top : stroke_width_bot))/(pt1[X]-pt0[X]);
477                     //double scaled_width = 1./(pt1[X]-pt0[X]);
478                     //Point hdle_offset = (pt1-pt0)*scaled_width;
479                     Point inside = new_pt;
480                     Point inside_hdle_in;
481                     Point inside_hdle_out;
482                     inside[Y]+= double((is_top ? -stroke_width_top : stroke_width_bot));
483                     inside_hdle_in  = inside + (new_hdle_in -new_pt);// + hdle_offset * double((is_top ? front_thickness : back_thickness));
484                     inside_hdle_out = inside + (new_hdle_out-new_pt);// - hdle_offset * double((is_top ? back_thickness : front_thickness));
485 
486                     inside_hdle_in  +=  (pt1-pt0)/2*( double((is_top ? front_thickness : back_thickness)) / (pt1[X]-pt0[X]) );
487                     inside_hdle_out -=  (pt1-pt0)/2*( double((is_top ? back_thickness : front_thickness)) / (pt1[X]-pt0[X]) );
488 
489                     new_hdle_in  -=  (pt1-pt0)/2*( double((is_top ? front_thickness : back_thickness)) / (pt1[X]-pt0[X]) );
490                     new_hdle_out +=  (pt1-pt0)/2*( double((is_top ? back_thickness : front_thickness)) / (pt1[X]-pt0[X]) );
491                     //TODO: find a good way to handle limit cases (small smoothness, large stroke).
492                     //if (inside_hdle_in[X]  > inside[X]) inside_hdle_in = inside;
493                     //if (inside_hdle_out[X] < inside[X]) inside_hdle_out = inside;
494 
495                     if (is_top){
496                         res_comp_top.appendNew<CubicBezier>(last_top_hdle,new_hdle_in,new_pt);
497                         res_comp_bot.appendNew<CubicBezier>(last_bot_hdle,inside_hdle_in,inside);
498                         last_top_hdle = new_hdle_out;
499                         last_bot_hdle = inside_hdle_out;
500                     }else{
501                         res_comp_top.appendNew<CubicBezier>(last_top_hdle,inside_hdle_in,inside);
502                         res_comp_bot.appendNew<CubicBezier>(last_bot_hdle,new_hdle_in,new_pt);
503                         last_top_hdle = inside_hdle_out;
504                         last_bot_hdle = new_hdle_out;
505                     }
506                 }else{
507                     res_comp.appendNew<CubicBezier>(last_hdle,new_hdle_in,new_pt);
508                 }
509 
510                 last_hdle = new_hdle_out;
511                 i+=2;
512                 is_top = !is_top;
513             }
514             if ( i<comp.size() ){
515                 if ( fat_output.get_value() ){
516                     res_comp_top.appendNew<CubicBezier>(last_top_hdle,comp[i],comp[i]);
517                     res_comp_bot.appendNew<CubicBezier>(last_bot_hdle,comp[i],comp[i]);
518                 }else{
519                     res_comp.appendNew<CubicBezier>(last_hdle,comp[i],comp[i]);
520                 }
521             }
522             if ( fat_output.get_value() ){
523                 res_comp = res_comp_bot;
524                 res_comp.setStitching(true);
525                 res_comp.append(res_comp_top.reversed());
526             }
527             result.concat(res_comp.toPwSb());
528         }
529     }
530     return result;
531 }
532 
533 void
doBeforeEffect(SPLPEItem const *)534 LPERoughHatches::doBeforeEffect (SPLPEItem const*/*lpeitem*/)
535 {
536     using namespace Geom;
537     top_edge_variation.resetRandomizer();
538     bot_edge_variation.resetRandomizer();
539     top_tgt_variation.resetRandomizer();
540     bot_tgt_variation.resetRandomizer();
541     top_smth_variation.resetRandomizer();
542     bot_smth_variation.resetRandomizer();
543     dist_rdm.resetRandomizer();
544 
545     //original_bbox(lpeitem);
546 }
547 
548 
549 void
resetDefaults(SPItem const * item)550 LPERoughHatches::resetDefaults(SPItem const* item)
551 {
552     Effect::resetDefaults(item);
553 
554     Geom::OptRect bbox = item->geometricBounds();
555     Geom::Point origin(0.,0.);
556     Geom::Point vector(50.,0.);
557     if (bbox) {
558         origin = bbox->midpoint();
559         vector = Geom::Point((*bbox)[X].extent()/4, 0.);
560         top_edge_variation.param_set_value( (*bbox)[Y].extent()/10, 0 );
561         bot_edge_variation.param_set_value( (*bbox)[Y].extent()/10, 0 );
562         top_edge_variation.write_to_SVG();
563         bot_edge_variation.write_to_SVG();
564     }
565     //direction.set_and_write_new_values(origin, vector);
566     //bender.param_set_and_write_new_value( origin + Geom::Point(5,0) );
567     direction.set_and_write_new_values(origin + Geom::Point(0,-5), vector);
568     bender.set_and_write_new_values( origin, Geom::Point(5,0) );
569     hatch_dist = Geom::L2(vector)/2;
570 }
571 
572 
573 } //namespace LivePathEffect
574 } /* namespace Inkscape */
575 
576 /*
577   Local Variables:
578   mode:c++
579   c-file-style:"stroustrup"
580   c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
581   indent-tabs-mode:nil
582   fill-column:99
583   End:
584 */
585 // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :
586