1 // -*- C++ -*-
2 // --------------------------------------------------------------------
3 // The reference object
4 // --------------------------------------------------------------------
5 /*
6 
7     This file is part of the extensible drawing editor Ipe.
8     Copyright (c) 1993-2020 Otfried Cheong
9 
10     Ipe is free software; you can redistribute it and/or modify it
11     under the terms of the GNU General Public License as published by
12     the Free Software Foundation; either version 3 of the License, or
13     (at your option) any later version.
14 
15     As a special exception, you have permission to link Ipe with the
16     CGAL library and distribute executables, as long as you follow the
17     requirements of the Gnu General Public License in regard to all of
18     the software in the executable aside from CGAL.
19 
20     Ipe is distributed in the hope that it will be useful, but WITHOUT
21     ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
22     or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public
23     License for more details.
24 
25     You should have received a copy of the GNU General Public License
26     along with Ipe; if not, you can find it at
27     "http://www.gnu.org/copyleft/gpl.html", or write to the Free
28     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
29 
30 */
31 
32 #ifndef IPEREF_H
33 #define IPEREF_H
34 
35 #include "ipeobject.h"
36 
37 // --------------------------------------------------------------------
38 
39 namespace ipe {
40 
41   class Cascade;
42 
43   class Reference : public Object {
44   public:
45     enum { EHasStroke = 0x001, EHasFill = 0x002,
46 	   EHasPen = 0x004, EHasSize = 0x008,
47 	   EIsMark = 0x010, EIsArrow = 0x020 };
48 
49     explicit Reference(const AllAttributes &attr, Attribute name, Vector pos);
50 
51     explicit Reference(const XmlAttributes &attr, String data);
52 
53     virtual Object *clone() const;
54 
55     virtual Reference *asReference();
56 
57     virtual Type type() const;
58 
59     virtual void accept(Visitor &visitor) const;
60 
61     virtual void saveAsXml(Stream &stream, String layer) const;
62     virtual void draw(Painter &painter) const;
63     virtual void drawSimple(Painter &painter) const;
64     virtual void addToBBox(Rect &box, const Matrix &m, bool cp) const;
65     virtual double distance(const Vector &v, const Matrix &m,
66 			    double bound) const;
67     virtual void snapVtx(const Vector &mouse, const Matrix &m,
68 			 Vector &pos, double &bound) const;
69     virtual void snapBnd(const Vector &mouse, const Matrix &m,
70 			 Vector &pos, double &bound) const;
71 
72     virtual void checkStyle(const Cascade *sheet, AttributeSeq &seq) const;
73 
74     void setName(Attribute name);
75     //! Return symbolic name.
name()76     inline Attribute name() const { return iName; }
77 
78     void setStroke(Attribute color);
79     //! Return stroke color.
stroke()80     inline Attribute stroke() const { return iStroke; }
81     void setFill(Attribute color);
82     //! Return fill color.
fill()83     inline Attribute fill() const { return iFill; }
84     //! Return pen.
pen()85     inline Attribute pen() const { return iPen; }
86     void setPen(Attribute pen);
87     void setSize(Attribute size);
88     //! Return symbol size.
size()89     inline Attribute size() const { return iSize; }
90     //! Return position of symbol on page.
position()91     inline Vector position() const { return iPos; }
92 
93     virtual bool setAttribute(Property prop, Attribute value);
94     virtual Attribute getAttribute(Property prop) const noexcept;
95 
flags()96     inline uint32_t flags() const { return iFlags; }
97     static uint32_t flagsFromName(String name);
98 
99   private:
100     Attribute iName;
101     Vector iPos;
102     Attribute iSize;
103     Attribute iStroke;
104     Attribute iFill;
105     Attribute iPen;
106     uint32_t iFlags;
107     mutable std::vector<Vector> iSnap;   // caching info from the symbol itself
108   };
109 
110 } // namespace
111 
112 // --------------------------------------------------------------------
113 #endif
114