1 /* -*- c -*- */ 2 #ifndef INCLUDED_LIB3DS_BACKGROUND_H 3 #define INCLUDED_LIB3DS_BACKGROUND_H 4 /* 5 * The 3D Studio File Format Library 6 * Copyright (C) 1996-2007 by Jan Eric Kyprianidis <www.kyprianidis.com> 7 * All rights reserved. 8 * 9 * This program is free software; you can redistribute it and/or modify it 10 * under the terms of the GNU Lesser General Public License as published by 11 * the Free Software Foundation; either version 2.1 of the License, or (at 12 * your option) any later version. 13 * 14 * This program is distributed in the hope that it will be useful, but 15 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 16 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public 17 * License for more details. 18 * 19 * You should have received a copy of the GNU Lesser General Public License 20 * along with this program; if not, write to the Free Software Foundation, 21 * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 22 * 23 * $Id: background.h,v 1.8 2007/06/20 17:04:08 jeh Exp $ 24 */ 25 26 #ifndef INCLUDED_LIB3DS_TYPES_H 27 #include <lib3ds/types.h> 28 #endif 29 30 #ifdef __cplusplus 31 extern "C" { 32 #endif 33 34 /** 35 * Bitmap background settings 36 * \ingroup background 37 */ 38 typedef struct Lib3dsBitmap { 39 Lib3dsBool use; 40 char name[64]; 41 } Lib3dsBitmap; 42 43 /** 44 * Solid color background settings 45 * \ingroup background 46 */ 47 typedef struct Lib3dsSolid { 48 Lib3dsBool use; 49 Lib3dsRgb col; 50 } Lib3dsSolid; 51 52 /** 53 * Gradient background settings 54 * \ingroup background 55 */ 56 typedef struct Lib3dsGradient { 57 Lib3dsBool use; 58 Lib3dsFloat percent; 59 Lib3dsRgb top; 60 Lib3dsRgb middle; 61 Lib3dsRgb bottom; 62 } Lib3dsGradient; 63 64 /** 65 * Background settings 66 * \ingroup background 67 */ 68 struct Lib3dsBackground { 69 Lib3dsBitmap bitmap; 70 Lib3dsSolid solid; 71 Lib3dsGradient gradient; 72 }; 73 74 extern LIB3DSAPI Lib3dsBool lib3ds_background_read(Lib3dsBackground *background, Lib3dsIo *io); 75 extern LIB3DSAPI Lib3dsBool lib3ds_background_write(Lib3dsBackground *background, Lib3dsIo *io); 76 77 #ifdef __cplusplus 78 } 79 #endif 80 #endif 81 82 83 84 85 86