1 /**************************************************************************** 2 3 Copyright (C) 2002-2014 Gilles Debunne. All rights reserved. 4 5 This file is part of the QGLViewer library version 2.7.2. 6 7 http://www.libqglviewer.com - contact@libqglviewer.com 8 9 This file may be used under the terms of the GNU General Public License 10 versions 2.0 or 3.0 as published by the Free Software Foundation and 11 appearing in the LICENSE file included in the packaging of this file. 12 In addition, as a special exception, Gilles Debunne gives you certain 13 additional rights, described in the file GPL_EXCEPTION in this package. 14 15 libQGLViewer uses dual licensing. Commercial/proprietary software must 16 purchase a libQGLViewer Commercial License. 17 18 This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE 19 WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. 20 21 *****************************************************************************/ 22 23 #ifndef DVONNVIEWER_H 24 #define DVONNVIEWER_H 25 26 #include "game.h" 27 28 #include <QGLViewer/qglviewer.h> 29 #include <list> 30 31 class QTimer; 32 33 namespace dvonn { 34 class Game; 35 class Drawer; 36 } // namespace dvonn 37 38 //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 39 // Interface of DvonnViewer 40 //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 41 class DvonnViewer : public QGLViewer { 42 Q_OBJECT 43 44 public: 45 #if QT_VERSION < 0x040000 46 DvonnViewer(QWidget *parent = NULL, const char *name = 0); 47 #else 48 DvonnViewer(QWidget *parent = NULL); 49 #endif 50 ~DvonnViewer(); 51 void setGame(dvonn::Game *g); 52 void fadeOut(const dvonn::Board::Ghosts *g); 53 void animateMove(dvonn::Game::Move m); 54 void stopAllAnimations(); 55 Q_SIGNALS: 56 void requested(dvonn::Game::Placement); 57 void requested(dvonn::Game::Move); 58 public Q_SLOTS: 59 void toggleTexture(bool); 60 void toggleLight(bool); 61 void toggleShowPossible(bool); 62 void toggleShowStatus(bool); 63 void toggleShowLabels(bool); 64 void toggleShowAnimation(bool); 65 void toggleDragToPlay(bool); 66 void animateScore(); 67 protected Q_SLOTS: 68 void advanceFadeOut(); 69 void advanceAnimateMove(); 70 void advanceAnimateScore(); 71 72 protected: 73 virtual void init(); 74 void initOpenGL(); 75 void initSpotLight(); 76 void initViewer(); 77 virtual void draw(); 78 void drawAllPieces(bool pick = false); 79 void drawAllSpaces(bool pick = false); 80 virtual void drawWithNames(); 81 virtual void postSelection(const QPoint &point); 82 virtual QString helpString() const; 83 84 virtual void keyPressEvent(QKeyEvent *e); 85 virtual void mousePressEvent(QMouseEvent *e); 86 virtual void mouseMoveEvent(QMouseEvent *e); 87 virtual void mouseReleaseEvent(QMouseEvent *e); 88 void commitDstPicked(); 89 90 private: 91 dvonn::Game *game_; 92 dvonn::Drawer *drawer_; 93 94 int selectionMode_; 95 bool piecePicked_; 96 dvonn::Board::ConstStackHandle dstPicked_; 97 dvonn::Board::ConstStackHandle srcPicked_; 98 bool showPossDest_; 99 bool showStatus_; 100 bool showLabels_; 101 bool useLight_; 102 std::deque<dvonn::Board::ConstStackHandle> possDests_; 103 bool dragToPlay_; 104 const dvonn::Board::Ghosts *fadeGhosts_; 105 QTimer *fadeTimer_; 106 float fadeAlpha_; 107 QTimer *animateTimer_; 108 float animateT_; 109 dvonn::Game::Move animateMove_; 110 bool showAnimation_; 111 QTimer *scoreTimer_; 112 float scoreT_; 113 dvonn::Game::Move scoreMove_; 114 }; 115 #endif // DVONNVIEWER_H 116