1# Frustum culling using <code>getFrustumPlanesCoefficients</code>.
2
3# A hierarchical octree structure is clipped against a camera's frustum clipping planes, obtained
4# using <code>getFrustumPlanesCoefficients</code>. A second viewer displays an external view of the
5# scene that exhibits the clipping (using <code>drawCamera()</code> to display the frustum).
6
7# This frustum culling implementation is quite naive. Many optimisation techniques are available in
8# the litterature.
9
10TEMPLATE = app
11TARGET   = frustumCulling
12
13HEADERS  = frustumCulling.h cullingCamera.h box.h
14SOURCES  = frustumCulling.cpp cullingCamera.cpp box.cpp main.cpp
15
16include( ../examples.pri )
17