1# Frustum culling using <code>getFrustumPlanesCoefficients</code>. 2 3# A hierarchical octree structure is clipped against a camera's frustum clipping planes, obtained 4# using <code>getFrustumPlanesCoefficients</code>. A second viewer displays an external view of the 5# scene that exhibits the clipping (using <code>drawCamera()</code> to display the frustum). 6 7# This frustum culling implementation is quite naive. Many optimisation techniques are available in 8# the litterature. 9 10TEMPLATE = app 11TARGET = frustumCulling 12 13HEADERS = frustumCulling.h cullingCamera.h box.h 14SOURCES = frustumCulling.cpp cullingCamera.cpp box.cpp main.cpp 15 16include( ../examples.pri ) 17