1 #ifndef __gles2_gl2ext_h_ 2 #define __gles2_gl2ext_h_ 1 3 4 #ifdef __cplusplus 5 extern "C" { 6 #endif 7 8 /* 9 ** Copyright (c) 2013-2018 The Khronos Group Inc. 10 ** 11 ** Permission is hereby granted, free of charge, to any person obtaining a 12 ** copy of this software and/or associated documentation files (the 13 ** "Materials"), to deal in the Materials without restriction, including 14 ** without limitation the rights to use, copy, modify, merge, publish, 15 ** distribute, sublicense, and/or sell copies of the Materials, and to 16 ** permit persons to whom the Materials are furnished to do so, subject to 17 ** the following conditions: 18 ** 19 ** The above copyright notice and this permission notice shall be included 20 ** in all copies or substantial portions of the Materials. 21 ** 22 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 23 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 24 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 25 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 26 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 27 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 28 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 29 */ 30 /* 31 ** This header is generated from the Khronos OpenGL / OpenGL ES XML 32 ** API Registry. The current version of the Registry, generator scripts 33 ** used to make the header, and the header can be found at 34 ** https://github.com/KhronosGroup/OpenGL-Registry 35 */ 36 37 #ifndef GL_APIENTRYP 38 #define GL_APIENTRYP GL_APIENTRY* 39 #endif 40 41 /* Generated on date 20190911 */ 42 43 /* Generated C header for: 44 * API: gles2 45 * Profile: common 46 * Versions considered: 2\.[0-9] 47 * Versions emitted: _nomatch_^ 48 * Default extensions included: gles2 49 * Additional extensions included: _nomatch_^ 50 * Extensions removed: _nomatch_^ 51 */ 52 53 #ifndef GL_KHR_blend_equation_advanced 54 #define GL_KHR_blend_equation_advanced 1 55 #define GL_MULTIPLY_KHR 0x9294 56 #define GL_SCREEN_KHR 0x9295 57 #define GL_OVERLAY_KHR 0x9296 58 #define GL_DARKEN_KHR 0x9297 59 #define GL_LIGHTEN_KHR 0x9298 60 #define GL_COLORDODGE_KHR 0x9299 61 #define GL_COLORBURN_KHR 0x929A 62 #define GL_HARDLIGHT_KHR 0x929B 63 #define GL_SOFTLIGHT_KHR 0x929C 64 #define GL_DIFFERENCE_KHR 0x929E 65 #define GL_EXCLUSION_KHR 0x92A0 66 #define GL_HSL_HUE_KHR 0x92AD 67 #define GL_HSL_SATURATION_KHR 0x92AE 68 #define GL_HSL_COLOR_KHR 0x92AF 69 #define GL_HSL_LUMINOSITY_KHR 0x92B0 70 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); 71 #ifdef GL_GLEXT_PROTOTYPES 72 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 73 #endif 74 #endif /* GL_KHR_blend_equation_advanced */ 75 76 #ifndef GL_KHR_blend_equation_advanced_coherent 77 #define GL_KHR_blend_equation_advanced_coherent 1 78 #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 79 #endif /* GL_KHR_blend_equation_advanced_coherent */ 80 81 #ifndef GL_KHR_context_flush_control 82 #define GL_KHR_context_flush_control 1 83 #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB 84 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC 85 #endif /* GL_KHR_context_flush_control */ 86 87 #ifndef GL_KHR_debug 88 #define GL_KHR_debug 1 89 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 90 #define GL_SAMPLER 0x82E6 91 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 92 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 93 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 94 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 95 #define GL_DEBUG_SOURCE_API_KHR 0x8246 96 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 97 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 98 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 99 #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A 100 #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B 101 #define GL_DEBUG_TYPE_ERROR_KHR 0x824C 102 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D 103 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E 104 #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F 105 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 106 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251 107 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268 108 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 109 #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A 110 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B 111 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C 112 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D 113 #define GL_BUFFER_KHR 0x82E0 114 #define GL_SHADER_KHR 0x82E1 115 #define GL_PROGRAM_KHR 0x82E2 116 #define GL_VERTEX_ARRAY_KHR 0x8074 117 #define GL_QUERY_KHR 0x82E3 118 #define GL_PROGRAM_PIPELINE_KHR 0x82E4 119 #define GL_SAMPLER_KHR 0x82E6 120 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8 121 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 122 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 123 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 124 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 125 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 126 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 127 #define GL_DEBUG_OUTPUT_KHR 0x92E0 128 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 129 #define GL_STACK_OVERFLOW_KHR 0x0503 130 #define GL_STACK_UNDERFLOW_KHR 0x0504 131 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 132 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 133 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam); 134 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 135 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 136 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); 137 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 138 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 139 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label); 140 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 141 typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params); 142 #ifdef GL_GLEXT_PROTOTYPES 143 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 144 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 145 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam); 146 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 147 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); 148 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); 149 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 150 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 151 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label); 152 GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 153 GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params); 154 #endif 155 #endif /* GL_KHR_debug */ 156 157 #ifndef GL_KHR_no_error 158 #define GL_KHR_no_error 1 159 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 160 #endif /* GL_KHR_no_error */ 161 162 #ifndef GL_KHR_parallel_shader_compile 163 #define GL_KHR_parallel_shader_compile 1 164 #define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 165 #define GL_COMPLETION_STATUS_KHR 0x91B1 166 typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count); 167 #ifdef GL_GLEXT_PROTOTYPES 168 GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count); 169 #endif 170 #endif /* GL_KHR_parallel_shader_compile */ 171 172 #ifndef GL_KHR_robust_buffer_access_behavior 173 #define GL_KHR_robust_buffer_access_behavior 1 174 #endif /* GL_KHR_robust_buffer_access_behavior */ 175 176 #ifndef GL_KHR_robustness 177 #define GL_KHR_robustness 1 178 #define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 179 #define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 180 #define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 181 #define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 182 #define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255 183 #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256 184 #define GL_NO_RESET_NOTIFICATION_KHR 0x8261 185 #define GL_CONTEXT_LOST_KHR 0x0507 186 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void); 187 typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 188 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 189 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 190 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 191 #ifdef GL_GLEXT_PROTOTYPES 192 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); 193 GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 194 GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 195 GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params); 196 GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 197 #endif 198 #endif /* GL_KHR_robustness */ 199 200 #ifndef GL_KHR_shader_subgroup 201 #define GL_KHR_shader_subgroup 1 202 #define GL_SUBGROUP_SIZE_KHR 0x9532 203 #define GL_SUBGROUP_SUPPORTED_STAGES_KHR 0x9533 204 #define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534 205 #define GL_SUBGROUP_QUAD_ALL_STAGES_KHR 0x9535 206 #define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001 207 #define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 0x00000002 208 #define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004 209 #define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008 210 #define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010 211 #define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020 212 #define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040 213 #define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 0x00000080 214 #endif /* GL_KHR_shader_subgroup */ 215 216 #ifndef GL_KHR_texture_compression_astc_hdr 217 #define GL_KHR_texture_compression_astc_hdr 1 218 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 219 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 220 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 221 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 222 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 223 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 224 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 225 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 226 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 227 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 228 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 229 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 230 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 231 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 232 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 233 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 234 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 235 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 236 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 237 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 238 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 239 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 240 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 241 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 242 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 243 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 244 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 245 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 246 #endif /* GL_KHR_texture_compression_astc_hdr */ 247 248 #ifndef GL_KHR_texture_compression_astc_ldr 249 #define GL_KHR_texture_compression_astc_ldr 1 250 #endif /* GL_KHR_texture_compression_astc_ldr */ 251 252 #ifndef GL_KHR_texture_compression_astc_sliced_3d 253 #define GL_KHR_texture_compression_astc_sliced_3d 1 254 #endif /* GL_KHR_texture_compression_astc_sliced_3d */ 255 256 #ifndef GL_OES_EGL_image 257 #define GL_OES_EGL_image 1 258 typedef void *GLeglImageOES; 259 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 260 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 261 #ifdef GL_GLEXT_PROTOTYPES 262 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 263 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 264 #endif 265 #endif /* GL_OES_EGL_image */ 266 267 #ifndef GL_OES_EGL_image_external 268 #define GL_OES_EGL_image_external 1 269 #define GL_TEXTURE_EXTERNAL_OES 0x8D65 270 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 271 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 272 #define GL_SAMPLER_EXTERNAL_OES 0x8D66 273 #endif /* GL_OES_EGL_image_external */ 274 275 #ifndef GL_OES_EGL_image_external_essl3 276 #define GL_OES_EGL_image_external_essl3 1 277 #endif /* GL_OES_EGL_image_external_essl3 */ 278 279 #ifndef GL_OES_compressed_ETC1_RGB8_sub_texture 280 #define GL_OES_compressed_ETC1_RGB8_sub_texture 1 281 #endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */ 282 283 #ifndef GL_OES_compressed_ETC1_RGB8_texture 284 #define GL_OES_compressed_ETC1_RGB8_texture 1 285 #define GL_ETC1_RGB8_OES 0x8D64 286 #endif /* GL_OES_compressed_ETC1_RGB8_texture */ 287 288 #ifndef GL_OES_compressed_paletted_texture 289 #define GL_OES_compressed_paletted_texture 1 290 #define GL_PALETTE4_RGB8_OES 0x8B90 291 #define GL_PALETTE4_RGBA8_OES 0x8B91 292 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 293 #define GL_PALETTE4_RGBA4_OES 0x8B93 294 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 295 #define GL_PALETTE8_RGB8_OES 0x8B95 296 #define GL_PALETTE8_RGBA8_OES 0x8B96 297 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 298 #define GL_PALETTE8_RGBA4_OES 0x8B98 299 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 300 #endif /* GL_OES_compressed_paletted_texture */ 301 302 #ifndef GL_OES_copy_image 303 #define GL_OES_copy_image 1 304 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 305 #ifdef GL_GLEXT_PROTOTYPES 306 GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 307 #endif 308 #endif /* GL_OES_copy_image */ 309 310 #ifndef GL_OES_depth24 311 #define GL_OES_depth24 1 312 #define GL_DEPTH_COMPONENT24_OES 0x81A6 313 #endif /* GL_OES_depth24 */ 314 315 #ifndef GL_OES_depth32 316 #define GL_OES_depth32 1 317 #define GL_DEPTH_COMPONENT32_OES 0x81A7 318 #endif /* GL_OES_depth32 */ 319 320 #ifndef GL_OES_depth_texture 321 #define GL_OES_depth_texture 1 322 #endif /* GL_OES_depth_texture */ 323 324 #ifndef GL_OES_draw_buffers_indexed 325 #define GL_OES_draw_buffers_indexed 1 326 #define GL_MIN 0x8007 327 #define GL_MAX 0x8008 328 typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index); 329 typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index); 330 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode); 331 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 332 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst); 333 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 334 typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 335 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index); 336 #ifdef GL_GLEXT_PROTOTYPES 337 GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index); 338 GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index); 339 GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode); 340 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 341 GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst); 342 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 343 GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 344 GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index); 345 #endif 346 #endif /* GL_OES_draw_buffers_indexed */ 347 348 #ifndef GL_OES_draw_elements_base_vertex 349 #define GL_OES_draw_elements_base_vertex 1 350 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 351 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 352 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 353 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 354 #ifdef GL_GLEXT_PROTOTYPES 355 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 356 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 357 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 358 GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 359 #endif 360 #endif /* GL_OES_draw_elements_base_vertex */ 361 362 #ifndef GL_OES_element_index_uint 363 #define GL_OES_element_index_uint 1 364 #endif /* GL_OES_element_index_uint */ 365 366 #ifndef GL_OES_fbo_render_mipmap 367 #define GL_OES_fbo_render_mipmap 1 368 #endif /* GL_OES_fbo_render_mipmap */ 369 370 #ifndef GL_OES_fragment_precision_high 371 #define GL_OES_fragment_precision_high 1 372 #endif /* GL_OES_fragment_precision_high */ 373 374 #ifndef GL_OES_geometry_point_size 375 #define GL_OES_geometry_point_size 1 376 #endif /* GL_OES_geometry_point_size */ 377 378 #ifndef GL_OES_geometry_shader 379 #define GL_OES_geometry_shader 1 380 #define GL_GEOMETRY_SHADER_OES 0x8DD9 381 #define GL_GEOMETRY_SHADER_BIT_OES 0x00000004 382 #define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916 383 #define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917 384 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918 385 #define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F 386 #define GL_LAYER_PROVOKING_VERTEX_OES 0x825E 387 #define GL_LINES_ADJACENCY_OES 0x000A 388 #define GL_LINE_STRIP_ADJACENCY_OES 0x000B 389 #define GL_TRIANGLES_ADJACENCY_OES 0x000C 390 #define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D 391 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF 392 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C 393 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32 394 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123 395 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124 396 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0 397 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1 398 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A 399 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29 400 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF 401 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5 402 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD 403 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7 404 #define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D 405 #define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E 406 #define GL_UNDEFINED_VERTEX_OES 0x8260 407 #define GL_PRIMITIVES_GENERATED_OES 0x8C87 408 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312 409 #define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317 410 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8 411 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7 412 #define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309 413 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 414 #ifdef GL_GLEXT_PROTOTYPES 415 GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level); 416 #endif 417 #endif /* GL_OES_geometry_shader */ 418 419 #ifndef GL_OES_get_program_binary 420 #define GL_OES_get_program_binary 1 421 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 422 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 423 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 424 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 425 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 426 #ifdef GL_GLEXT_PROTOTYPES 427 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 428 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 429 #endif 430 #endif /* GL_OES_get_program_binary */ 431 432 #ifndef GL_OES_gpu_shader5 433 #define GL_OES_gpu_shader5 1 434 #endif /* GL_OES_gpu_shader5 */ 435 436 #ifndef GL_OES_mapbuffer 437 #define GL_OES_mapbuffer 1 438 #define GL_WRITE_ONLY_OES 0x88B9 439 #define GL_BUFFER_ACCESS_OES 0x88BB 440 #define GL_BUFFER_MAPPED_OES 0x88BC 441 #define GL_BUFFER_MAP_POINTER_OES 0x88BD 442 typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); 443 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 444 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params); 445 #ifdef GL_GLEXT_PROTOTYPES 446 GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); 447 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 448 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params); 449 #endif 450 #endif /* GL_OES_mapbuffer */ 451 452 #ifndef GL_OES_packed_depth_stencil 453 #define GL_OES_packed_depth_stencil 1 454 #define GL_DEPTH_STENCIL_OES 0x84F9 455 #define GL_UNSIGNED_INT_24_8_OES 0x84FA 456 #define GL_DEPTH24_STENCIL8_OES 0x88F0 457 #endif /* GL_OES_packed_depth_stencil */ 458 459 #ifndef GL_OES_primitive_bounding_box 460 #define GL_OES_primitive_bounding_box 1 461 #define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE 462 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 463 #ifdef GL_GLEXT_PROTOTYPES 464 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 465 #endif 466 #endif /* GL_OES_primitive_bounding_box */ 467 468 #ifndef GL_OES_required_internalformat 469 #define GL_OES_required_internalformat 1 470 #define GL_ALPHA8_OES 0x803C 471 #define GL_DEPTH_COMPONENT16_OES 0x81A5 472 #define GL_LUMINANCE4_ALPHA4_OES 0x8043 473 #define GL_LUMINANCE8_ALPHA8_OES 0x8045 474 #define GL_LUMINANCE8_OES 0x8040 475 #define GL_RGBA4_OES 0x8056 476 #define GL_RGB5_A1_OES 0x8057 477 #define GL_RGB565_OES 0x8D62 478 #define GL_RGB8_OES 0x8051 479 #define GL_RGBA8_OES 0x8058 480 #define GL_RGB10_EXT 0x8052 481 #define GL_RGB10_A2_EXT 0x8059 482 #endif /* GL_OES_required_internalformat */ 483 484 #ifndef GL_OES_rgb8_rgba8 485 #define GL_OES_rgb8_rgba8 1 486 #endif /* GL_OES_rgb8_rgba8 */ 487 488 #ifndef GL_OES_sample_shading 489 #define GL_OES_sample_shading 1 490 #define GL_SAMPLE_SHADING_OES 0x8C36 491 #define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 492 typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value); 493 #ifdef GL_GLEXT_PROTOTYPES 494 GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value); 495 #endif 496 #endif /* GL_OES_sample_shading */ 497 498 #ifndef GL_OES_sample_variables 499 #define GL_OES_sample_variables 1 500 #endif /* GL_OES_sample_variables */ 501 502 #ifndef GL_OES_shader_image_atomic 503 #define GL_OES_shader_image_atomic 1 504 #endif /* GL_OES_shader_image_atomic */ 505 506 #ifndef GL_OES_shader_io_blocks 507 #define GL_OES_shader_io_blocks 1 508 #endif /* GL_OES_shader_io_blocks */ 509 510 #ifndef GL_OES_shader_multisample_interpolation 511 #define GL_OES_shader_multisample_interpolation 1 512 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B 513 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C 514 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D 515 #endif /* GL_OES_shader_multisample_interpolation */ 516 517 #ifndef GL_OES_standard_derivatives 518 #define GL_OES_standard_derivatives 1 519 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 520 #endif /* GL_OES_standard_derivatives */ 521 522 #ifndef GL_OES_stencil1 523 #define GL_OES_stencil1 1 524 #define GL_STENCIL_INDEX1_OES 0x8D46 525 #endif /* GL_OES_stencil1 */ 526 527 #ifndef GL_OES_stencil4 528 #define GL_OES_stencil4 1 529 #define GL_STENCIL_INDEX4_OES 0x8D47 530 #endif /* GL_OES_stencil4 */ 531 532 #ifndef GL_OES_surfaceless_context 533 #define GL_OES_surfaceless_context 1 534 #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 535 #endif /* GL_OES_surfaceless_context */ 536 537 #ifndef GL_OES_tessellation_point_size 538 #define GL_OES_tessellation_point_size 1 539 #endif /* GL_OES_tessellation_point_size */ 540 541 #ifndef GL_OES_tessellation_shader 542 #define GL_OES_tessellation_shader 1 543 #define GL_PATCHES_OES 0x000E 544 #define GL_PATCH_VERTICES_OES 0x8E72 545 #define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75 546 #define GL_TESS_GEN_MODE_OES 0x8E76 547 #define GL_TESS_GEN_SPACING_OES 0x8E77 548 #define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78 549 #define GL_TESS_GEN_POINT_MODE_OES 0x8E79 550 #define GL_ISOLINES_OES 0x8E7A 551 #define GL_QUADS_OES 0x0007 552 #define GL_FRACTIONAL_ODD_OES 0x8E7B 553 #define GL_FRACTIONAL_EVEN_OES 0x8E7C 554 #define GL_MAX_PATCH_VERTICES_OES 0x8E7D 555 #define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E 556 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F 557 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80 558 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81 559 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82 560 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83 561 #define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84 562 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85 563 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86 564 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89 565 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A 566 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C 567 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D 568 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E 569 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F 570 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD 571 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE 572 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3 573 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4 574 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB 575 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC 576 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8 577 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9 578 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221 579 #define GL_IS_PER_PATCH_OES 0x92E7 580 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307 581 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308 582 #define GL_TESS_CONTROL_SHADER_OES 0x8E88 583 #define GL_TESS_EVALUATION_SHADER_OES 0x8E87 584 #define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008 585 #define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010 586 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value); 587 #ifdef GL_GLEXT_PROTOTYPES 588 GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value); 589 #endif 590 #endif /* GL_OES_tessellation_shader */ 591 592 #ifndef GL_OES_texture_3D 593 #define GL_OES_texture_3D 1 594 #define GL_TEXTURE_WRAP_R_OES 0x8072 595 #define GL_TEXTURE_3D_OES 0x806F 596 #define GL_TEXTURE_BINDING_3D_OES 0x806A 597 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 598 #define GL_SAMPLER_3D_OES 0x8B5F 599 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 600 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 601 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 602 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 603 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 604 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 605 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 606 #ifdef GL_GLEXT_PROTOTYPES 607 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 608 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 609 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 610 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 611 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 612 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 613 #endif 614 #endif /* GL_OES_texture_3D */ 615 616 #ifndef GL_OES_texture_border_clamp 617 #define GL_OES_texture_border_clamp 1 618 #define GL_TEXTURE_BORDER_COLOR_OES 0x1004 619 #define GL_CLAMP_TO_BORDER_OES 0x812D 620 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params); 621 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params); 622 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params); 623 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params); 624 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param); 625 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param); 626 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params); 627 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params); 628 #ifdef GL_GLEXT_PROTOTYPES 629 GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params); 630 GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params); 631 GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params); 632 GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params); 633 GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param); 634 GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param); 635 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params); 636 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params); 637 #endif 638 #endif /* GL_OES_texture_border_clamp */ 639 640 #ifndef GL_OES_texture_buffer 641 #define GL_OES_texture_buffer 1 642 #define GL_TEXTURE_BUFFER_OES 0x8C2A 643 #define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A 644 #define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B 645 #define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C 646 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D 647 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F 648 #define GL_SAMPLER_BUFFER_OES 0x8DC2 649 #define GL_INT_SAMPLER_BUFFER_OES 0x8DD0 650 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8 651 #define GL_IMAGE_BUFFER_OES 0x9051 652 #define GL_INT_IMAGE_BUFFER_OES 0x905C 653 #define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067 654 #define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D 655 #define GL_TEXTURE_BUFFER_SIZE_OES 0x919E 656 typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer); 657 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 658 #ifdef GL_GLEXT_PROTOTYPES 659 GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer); 660 GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 661 #endif 662 #endif /* GL_OES_texture_buffer */ 663 664 #ifndef GL_OES_texture_compression_astc 665 #define GL_OES_texture_compression_astc 1 666 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 667 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 668 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 669 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 670 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 671 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 672 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 673 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 674 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 675 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 676 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 677 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 678 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 679 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 680 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 681 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 682 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 683 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 684 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 685 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 686 #endif /* GL_OES_texture_compression_astc */ 687 688 #ifndef GL_OES_texture_cube_map_array 689 #define GL_OES_texture_cube_map_array 1 690 #define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 691 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A 692 #define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C 693 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D 694 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E 695 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F 696 #define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054 697 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F 698 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A 699 #endif /* GL_OES_texture_cube_map_array */ 700 701 #ifndef GL_OES_texture_float 702 #define GL_OES_texture_float 1 703 #endif /* GL_OES_texture_float */ 704 705 #ifndef GL_OES_texture_float_linear 706 #define GL_OES_texture_float_linear 1 707 #endif /* GL_OES_texture_float_linear */ 708 709 #ifndef GL_OES_texture_half_float 710 #define GL_OES_texture_half_float 1 711 #define GL_HALF_FLOAT_OES 0x8D61 712 #endif /* GL_OES_texture_half_float */ 713 714 #ifndef GL_OES_texture_half_float_linear 715 #define GL_OES_texture_half_float_linear 1 716 #endif /* GL_OES_texture_half_float_linear */ 717 718 #ifndef GL_OES_texture_npot 719 #define GL_OES_texture_npot 1 720 #endif /* GL_OES_texture_npot */ 721 722 #ifndef GL_OES_texture_stencil8 723 #define GL_OES_texture_stencil8 1 724 #define GL_STENCIL_INDEX_OES 0x1901 725 #define GL_STENCIL_INDEX8_OES 0x8D48 726 #endif /* GL_OES_texture_stencil8 */ 727 728 #ifndef GL_OES_texture_storage_multisample_2d_array 729 #define GL_OES_texture_storage_multisample_2d_array 1 730 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 731 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 732 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B 733 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C 734 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D 735 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 736 #ifdef GL_GLEXT_PROTOTYPES 737 GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 738 #endif 739 #endif /* GL_OES_texture_storage_multisample_2d_array */ 740 741 #ifndef GL_OES_texture_view 742 #define GL_OES_texture_view 1 743 #define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB 744 #define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC 745 #define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD 746 #define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE 747 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 748 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 749 #ifdef GL_GLEXT_PROTOTYPES 750 GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 751 #endif 752 #endif /* GL_OES_texture_view */ 753 754 #ifndef GL_OES_vertex_array_object 755 #define GL_OES_vertex_array_object 1 756 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 757 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); 758 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); 759 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); 760 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 761 #ifdef GL_GLEXT_PROTOTYPES 762 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); 763 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); 764 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); 765 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 766 #endif 767 #endif /* GL_OES_vertex_array_object */ 768 769 #ifndef GL_OES_vertex_half_float 770 #define GL_OES_vertex_half_float 1 771 #endif /* GL_OES_vertex_half_float */ 772 773 #ifndef GL_OES_vertex_type_10_10_10_2 774 #define GL_OES_vertex_type_10_10_10_2 1 775 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 776 #define GL_INT_10_10_10_2_OES 0x8DF7 777 #endif /* GL_OES_vertex_type_10_10_10_2 */ 778 779 #ifndef GL_OES_viewport_array 780 #define GL_OES_viewport_array 1 781 #define GL_MAX_VIEWPORTS_OES 0x825B 782 #define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C 783 #define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D 784 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F 785 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v); 786 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 787 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v); 788 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v); 789 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 790 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v); 791 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v); 792 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f); 793 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data); 794 #ifdef GL_GLEXT_PROTOTYPES 795 GL_APICALL void GL_APIENTRY glViewportArrayvOES (GLuint first, GLsizei count, const GLfloat *v); 796 GL_APICALL void GL_APIENTRY glViewportIndexedfOES (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 797 GL_APICALL void GL_APIENTRY glViewportIndexedfvOES (GLuint index, const GLfloat *v); 798 GL_APICALL void GL_APIENTRY glScissorArrayvOES (GLuint first, GLsizei count, const GLint *v); 799 GL_APICALL void GL_APIENTRY glScissorIndexedOES (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 800 GL_APICALL void GL_APIENTRY glScissorIndexedvOES (GLuint index, const GLint *v); 801 GL_APICALL void GL_APIENTRY glDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v); 802 GL_APICALL void GL_APIENTRY glDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f); 803 GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLfloat *data); 804 #endif 805 #endif /* GL_OES_viewport_array */ 806 807 #ifndef GL_AMD_compressed_3DC_texture 808 #define GL_AMD_compressed_3DC_texture 1 809 #define GL_3DC_X_AMD 0x87F9 810 #define GL_3DC_XY_AMD 0x87FA 811 #endif /* GL_AMD_compressed_3DC_texture */ 812 813 #ifndef GL_AMD_compressed_ATC_texture 814 #define GL_AMD_compressed_ATC_texture 1 815 #define GL_ATC_RGB_AMD 0x8C92 816 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 817 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 818 #endif /* GL_AMD_compressed_ATC_texture */ 819 820 #ifndef GL_AMD_framebuffer_multisample_advanced 821 #define GL_AMD_framebuffer_multisample_advanced 1 822 #define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2 823 #define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3 824 #define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4 825 #define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5 826 #define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6 827 #define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7 828 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); 829 typedef void (GL_APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); 830 #ifdef GL_GLEXT_PROTOTYPES 831 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); 832 GL_APICALL void GL_APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); 833 #endif 834 #endif /* GL_AMD_framebuffer_multisample_advanced */ 835 836 #ifndef GL_AMD_performance_monitor 837 #define GL_AMD_performance_monitor 1 838 #define GL_COUNTER_TYPE_AMD 0x8BC0 839 #define GL_COUNTER_RANGE_AMD 0x8BC1 840 #define GL_UNSIGNED_INT64_AMD 0x8BC2 841 #define GL_PERCENTAGE_AMD 0x8BC3 842 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 843 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 844 #define GL_PERFMON_RESULT_AMD 0x8BC6 845 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 846 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 847 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 848 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 849 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); 850 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 851 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 852 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 853 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); 854 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); 855 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 856 #ifdef GL_GLEXT_PROTOTYPES 857 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 858 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 859 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 860 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 861 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); 862 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); 863 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); 864 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 865 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); 866 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); 867 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 868 #endif 869 #endif /* GL_AMD_performance_monitor */ 870 871 #ifndef GL_AMD_program_binary_Z400 872 #define GL_AMD_program_binary_Z400 1 873 #define GL_Z400_BINARY_AMD 0x8740 874 #endif /* GL_AMD_program_binary_Z400 */ 875 876 #ifndef GL_ANDROID_extension_pack_es31a 877 #define GL_ANDROID_extension_pack_es31a 1 878 #endif /* GL_ANDROID_extension_pack_es31a */ 879 880 #ifndef GL_ANGLE_depth_texture 881 #define GL_ANGLE_depth_texture 1 882 #endif /* GL_ANGLE_depth_texture */ 883 884 #ifndef GL_ANGLE_framebuffer_blit 885 #define GL_ANGLE_framebuffer_blit 1 886 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 887 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 888 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 889 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA 890 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 891 #ifdef GL_GLEXT_PROTOTYPES 892 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 893 #endif 894 #endif /* GL_ANGLE_framebuffer_blit */ 895 896 #ifndef GL_ANGLE_framebuffer_multisample 897 #define GL_ANGLE_framebuffer_multisample 1 898 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB 899 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 900 #define GL_MAX_SAMPLES_ANGLE 0x8D57 901 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 902 #ifdef GL_GLEXT_PROTOTYPES 903 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 904 #endif 905 #endif /* GL_ANGLE_framebuffer_multisample */ 906 907 #ifndef GL_ANGLE_instanced_arrays 908 #define GL_ANGLE_instanced_arrays 1 909 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE 910 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 911 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 912 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); 913 #ifdef GL_GLEXT_PROTOTYPES 914 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 915 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 916 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); 917 #endif 918 #endif /* GL_ANGLE_instanced_arrays */ 919 920 #ifndef GL_ANGLE_pack_reverse_row_order 921 #define GL_ANGLE_pack_reverse_row_order 1 922 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 923 #endif /* GL_ANGLE_pack_reverse_row_order */ 924 925 #ifndef GL_ANGLE_program_binary 926 #define GL_ANGLE_program_binary 1 927 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 928 #endif /* GL_ANGLE_program_binary */ 929 930 #ifndef GL_ANGLE_texture_compression_dxt3 931 #define GL_ANGLE_texture_compression_dxt3 1 932 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 933 #endif /* GL_ANGLE_texture_compression_dxt3 */ 934 935 #ifndef GL_ANGLE_texture_compression_dxt5 936 #define GL_ANGLE_texture_compression_dxt5 1 937 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 938 #endif /* GL_ANGLE_texture_compression_dxt5 */ 939 940 #ifndef GL_ANGLE_texture_usage 941 #define GL_ANGLE_texture_usage 1 942 #define GL_TEXTURE_USAGE_ANGLE 0x93A2 943 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 944 #endif /* GL_ANGLE_texture_usage */ 945 946 #ifndef GL_ANGLE_translated_shader_source 947 #define GL_ANGLE_translated_shader_source 1 948 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 949 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 950 #ifdef GL_GLEXT_PROTOTYPES 951 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 952 #endif 953 #endif /* GL_ANGLE_translated_shader_source */ 954 955 #ifndef GL_APPLE_clip_distance 956 #define GL_APPLE_clip_distance 1 957 #define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32 958 #define GL_CLIP_DISTANCE0_APPLE 0x3000 959 #define GL_CLIP_DISTANCE1_APPLE 0x3001 960 #define GL_CLIP_DISTANCE2_APPLE 0x3002 961 #define GL_CLIP_DISTANCE3_APPLE 0x3003 962 #define GL_CLIP_DISTANCE4_APPLE 0x3004 963 #define GL_CLIP_DISTANCE5_APPLE 0x3005 964 #define GL_CLIP_DISTANCE6_APPLE 0x3006 965 #define GL_CLIP_DISTANCE7_APPLE 0x3007 966 #endif /* GL_APPLE_clip_distance */ 967 968 #ifndef GL_APPLE_color_buffer_packed_float 969 #define GL_APPLE_color_buffer_packed_float 1 970 #endif /* GL_APPLE_color_buffer_packed_float */ 971 972 #ifndef GL_APPLE_copy_texture_levels 973 #define GL_APPLE_copy_texture_levels 1 974 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 975 #ifdef GL_GLEXT_PROTOTYPES 976 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 977 #endif 978 #endif /* GL_APPLE_copy_texture_levels */ 979 980 #ifndef GL_APPLE_framebuffer_multisample 981 #define GL_APPLE_framebuffer_multisample 1 982 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB 983 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 984 #define GL_MAX_SAMPLES_APPLE 0x8D57 985 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 986 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 987 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 988 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA 989 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 990 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); 991 #ifdef GL_GLEXT_PROTOTYPES 992 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 993 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); 994 #endif 995 #endif /* GL_APPLE_framebuffer_multisample */ 996 997 #ifndef GL_APPLE_rgb_422 998 #define GL_APPLE_rgb_422 1 999 #define GL_RGB_422_APPLE 0x8A1F 1000 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 1001 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 1002 #define GL_RGB_RAW_422_APPLE 0x8A51 1003 #endif /* GL_APPLE_rgb_422 */ 1004 1005 #ifndef GL_APPLE_sync 1006 #define GL_APPLE_sync 1 1007 #define GL_SYNC_OBJECT_APPLE 0x8A53 1008 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 1009 #define GL_OBJECT_TYPE_APPLE 0x9112 1010 #define GL_SYNC_CONDITION_APPLE 0x9113 1011 #define GL_SYNC_STATUS_APPLE 0x9114 1012 #define GL_SYNC_FLAGS_APPLE 0x9115 1013 #define GL_SYNC_FENCE_APPLE 0x9116 1014 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 1015 #define GL_UNSIGNALED_APPLE 0x9118 1016 #define GL_SIGNALED_APPLE 0x9119 1017 #define GL_ALREADY_SIGNALED_APPLE 0x911A 1018 #define GL_TIMEOUT_EXPIRED_APPLE 0x911B 1019 #define GL_CONDITION_SATISFIED_APPLE 0x911C 1020 #define GL_WAIT_FAILED_APPLE 0x911D 1021 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 1022 #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull 1023 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); 1024 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); 1025 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); 1026 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1027 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1028 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); 1029 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1030 #ifdef GL_GLEXT_PROTOTYPES 1031 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); 1032 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); 1033 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); 1034 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 1035 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 1036 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); 1037 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1038 #endif 1039 #endif /* GL_APPLE_sync */ 1040 1041 #ifndef GL_APPLE_texture_format_BGRA8888 1042 #define GL_APPLE_texture_format_BGRA8888 1 1043 #define GL_BGRA_EXT 0x80E1 1044 #define GL_BGRA8_EXT 0x93A1 1045 #endif /* GL_APPLE_texture_format_BGRA8888 */ 1046 1047 #ifndef GL_APPLE_texture_max_level 1048 #define GL_APPLE_texture_max_level 1 1049 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D 1050 #endif /* GL_APPLE_texture_max_level */ 1051 1052 #ifndef GL_APPLE_texture_packed_float 1053 #define GL_APPLE_texture_packed_float 1 1054 #define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B 1055 #define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E 1056 #define GL_R11F_G11F_B10F_APPLE 0x8C3A 1057 #define GL_RGB9_E5_APPLE 0x8C3D 1058 #endif /* GL_APPLE_texture_packed_float */ 1059 1060 #ifndef GL_ARM_mali_program_binary 1061 #define GL_ARM_mali_program_binary 1 1062 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 1063 #endif /* GL_ARM_mali_program_binary */ 1064 1065 #ifndef GL_ARM_mali_shader_binary 1066 #define GL_ARM_mali_shader_binary 1 1067 #define GL_MALI_SHADER_BINARY_ARM 0x8F60 1068 #endif /* GL_ARM_mali_shader_binary */ 1069 1070 #ifndef GL_ARM_rgba8 1071 #define GL_ARM_rgba8 1 1072 #endif /* GL_ARM_rgba8 */ 1073 1074 #ifndef GL_ARM_shader_framebuffer_fetch 1075 #define GL_ARM_shader_framebuffer_fetch 1 1076 #define GL_FETCH_PER_SAMPLE_ARM 0x8F65 1077 #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 1078 #endif /* GL_ARM_shader_framebuffer_fetch */ 1079 1080 #ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil 1081 #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 1082 #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */ 1083 1084 #ifndef GL_DMP_program_binary 1085 #define GL_DMP_program_binary 1 1086 #define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251 1087 #define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252 1088 #define GL_DMP_PROGRAM_BINARY_DMP 0x9253 1089 #endif /* GL_DMP_program_binary */ 1090 1091 #ifndef GL_DMP_shader_binary 1092 #define GL_DMP_shader_binary 1 1093 #define GL_SHADER_BINARY_DMP 0x9250 1094 #endif /* GL_DMP_shader_binary */ 1095 1096 #ifndef GL_EXT_EGL_image_array 1097 #define GL_EXT_EGL_image_array 1 1098 #endif /* GL_EXT_EGL_image_array */ 1099 1100 #ifndef GL_EXT_EGL_image_storage 1101 #define GL_EXT_EGL_image_storage 1 1102 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list); 1103 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list); 1104 #ifdef GL_GLEXT_PROTOTYPES 1105 GL_APICALL void GL_APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list); 1106 GL_APICALL void GL_APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list); 1107 #endif 1108 #endif /* GL_EXT_EGL_image_storage */ 1109 1110 #ifndef GL_EXT_YUV_target 1111 #define GL_EXT_YUV_target 1 1112 #define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 1113 #endif /* GL_EXT_YUV_target */ 1114 1115 #ifndef GL_EXT_base_instance 1116 #define GL_EXT_base_instance 1 1117 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 1118 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 1119 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 1120 #ifdef GL_GLEXT_PROTOTYPES 1121 GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 1122 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 1123 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 1124 #endif 1125 #endif /* GL_EXT_base_instance */ 1126 1127 #ifndef GL_EXT_blend_func_extended 1128 #define GL_EXT_blend_func_extended 1 1129 #define GL_SRC1_COLOR_EXT 0x88F9 1130 #define GL_SRC1_ALPHA_EXT 0x8589 1131 #define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA 1132 #define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB 1133 #define GL_SRC_ALPHA_SATURATE_EXT 0x0308 1134 #define GL_LOCATION_INDEX_EXT 0x930F 1135 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC 1136 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1137 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); 1138 typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name); 1139 typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name); 1140 #ifdef GL_GLEXT_PROTOTYPES 1141 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1142 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); 1143 GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name); 1144 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name); 1145 #endif 1146 #endif /* GL_EXT_blend_func_extended */ 1147 1148 #ifndef GL_EXT_blend_minmax 1149 #define GL_EXT_blend_minmax 1 1150 #define GL_MIN_EXT 0x8007 1151 #define GL_MAX_EXT 0x8008 1152 #endif /* GL_EXT_blend_minmax */ 1153 1154 #ifndef GL_EXT_buffer_storage 1155 #define GL_EXT_buffer_storage 1 1156 #define GL_MAP_READ_BIT 0x0001 1157 #define GL_MAP_WRITE_BIT 0x0002 1158 #define GL_MAP_PERSISTENT_BIT_EXT 0x0040 1159 #define GL_MAP_COHERENT_BIT_EXT 0x0080 1160 #define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 1161 #define GL_CLIENT_STORAGE_BIT_EXT 0x0200 1162 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 1163 #define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F 1164 #define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 1165 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 1166 #ifdef GL_GLEXT_PROTOTYPES 1167 GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 1168 #endif 1169 #endif /* GL_EXT_buffer_storage */ 1170 1171 #ifndef GL_EXT_clear_texture 1172 #define GL_EXT_clear_texture 1 1173 typedef void (GL_APIENTRYP PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); 1174 typedef void (GL_APIENTRYP PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); 1175 #ifdef GL_GLEXT_PROTOTYPES 1176 GL_APICALL void GL_APIENTRY glClearTexImageEXT (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); 1177 GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); 1178 #endif 1179 #endif /* GL_EXT_clear_texture */ 1180 1181 #ifndef GL_EXT_clip_control 1182 #define GL_EXT_clip_control 1 1183 #define GL_LOWER_LEFT_EXT 0x8CA1 1184 #define GL_UPPER_LEFT_EXT 0x8CA2 1185 #define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E 1186 #define GL_ZERO_TO_ONE_EXT 0x935F 1187 #define GL_CLIP_ORIGIN_EXT 0x935C 1188 #define GL_CLIP_DEPTH_MODE_EXT 0x935D 1189 typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, GLenum depth); 1190 #ifdef GL_GLEXT_PROTOTYPES 1191 GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum depth); 1192 #endif 1193 #endif /* GL_EXT_clip_control */ 1194 1195 #ifndef GL_EXT_clip_cull_distance 1196 #define GL_EXT_clip_cull_distance 1 1197 #define GL_MAX_CLIP_DISTANCES_EXT 0x0D32 1198 #define GL_MAX_CULL_DISTANCES_EXT 0x82F9 1199 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA 1200 #define GL_CLIP_DISTANCE0_EXT 0x3000 1201 #define GL_CLIP_DISTANCE1_EXT 0x3001 1202 #define GL_CLIP_DISTANCE2_EXT 0x3002 1203 #define GL_CLIP_DISTANCE3_EXT 0x3003 1204 #define GL_CLIP_DISTANCE4_EXT 0x3004 1205 #define GL_CLIP_DISTANCE5_EXT 0x3005 1206 #define GL_CLIP_DISTANCE6_EXT 0x3006 1207 #define GL_CLIP_DISTANCE7_EXT 0x3007 1208 #endif /* GL_EXT_clip_cull_distance */ 1209 1210 #ifndef GL_EXT_color_buffer_float 1211 #define GL_EXT_color_buffer_float 1 1212 #endif /* GL_EXT_color_buffer_float */ 1213 1214 #ifndef GL_EXT_color_buffer_half_float 1215 #define GL_EXT_color_buffer_half_float 1 1216 #define GL_RGBA16F_EXT 0x881A 1217 #define GL_RGB16F_EXT 0x881B 1218 #define GL_RG16F_EXT 0x822F 1219 #define GL_R16F_EXT 0x822D 1220 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 1221 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 1222 #endif /* GL_EXT_color_buffer_half_float */ 1223 1224 #ifndef GL_EXT_conservative_depth 1225 #define GL_EXT_conservative_depth 1 1226 #endif /* GL_EXT_conservative_depth */ 1227 1228 #ifndef GL_EXT_copy_image 1229 #define GL_EXT_copy_image 1 1230 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1231 #ifdef GL_GLEXT_PROTOTYPES 1232 GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1233 #endif 1234 #endif /* GL_EXT_copy_image */ 1235 1236 #ifndef GL_EXT_debug_label 1237 #define GL_EXT_debug_label 1 1238 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F 1239 #define GL_PROGRAM_OBJECT_EXT 0x8B40 1240 #define GL_SHADER_OBJECT_EXT 0x8B48 1241 #define GL_BUFFER_OBJECT_EXT 0x9151 1242 #define GL_QUERY_OBJECT_EXT 0x9153 1243 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 1244 #define GL_TRANSFORM_FEEDBACK 0x8E22 1245 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1246 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1247 #ifdef GL_GLEXT_PROTOTYPES 1248 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1249 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1250 #endif 1251 #endif /* GL_EXT_debug_label */ 1252 1253 #ifndef GL_EXT_debug_marker 1254 #define GL_EXT_debug_marker 1 1255 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1256 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1257 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); 1258 #ifdef GL_GLEXT_PROTOTYPES 1259 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); 1260 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); 1261 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); 1262 #endif 1263 #endif /* GL_EXT_debug_marker */ 1264 1265 #ifndef GL_EXT_depth_clamp 1266 #define GL_EXT_depth_clamp 1 1267 #define GL_DEPTH_CLAMP_EXT 0x864F 1268 #endif /* GL_EXT_depth_clamp */ 1269 1270 #ifndef GL_EXT_discard_framebuffer 1271 #define GL_EXT_discard_framebuffer 1 1272 #define GL_COLOR_EXT 0x1800 1273 #define GL_DEPTH_EXT 0x1801 1274 #define GL_STENCIL_EXT 0x1802 1275 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1276 #ifdef GL_GLEXT_PROTOTYPES 1277 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1278 #endif 1279 #endif /* GL_EXT_discard_framebuffer */ 1280 1281 #ifndef GL_EXT_disjoint_timer_query 1282 #define GL_EXT_disjoint_timer_query 1 1283 #define GL_QUERY_COUNTER_BITS_EXT 0x8864 1284 #define GL_CURRENT_QUERY_EXT 0x8865 1285 #define GL_QUERY_RESULT_EXT 0x8866 1286 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 1287 #define GL_TIME_ELAPSED_EXT 0x88BF 1288 #define GL_TIMESTAMP_EXT 0x8E28 1289 #define GL_GPU_DISJOINT_EXT 0x8FBB 1290 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); 1291 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); 1292 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); 1293 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); 1294 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); 1295 typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); 1296 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 1297 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); 1298 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); 1299 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); 1300 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); 1301 #ifdef GL_GLEXT_PROTOTYPES 1302 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); 1303 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); 1304 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); 1305 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); 1306 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); 1307 GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); 1308 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); 1309 GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); 1310 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); 1311 GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); 1312 GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); 1313 #endif 1314 #endif /* GL_EXT_disjoint_timer_query */ 1315 1316 #ifndef GL_EXT_draw_buffers 1317 #define GL_EXT_draw_buffers 1 1318 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 1319 #define GL_MAX_DRAW_BUFFERS_EXT 0x8824 1320 #define GL_DRAW_BUFFER0_EXT 0x8825 1321 #define GL_DRAW_BUFFER1_EXT 0x8826 1322 #define GL_DRAW_BUFFER2_EXT 0x8827 1323 #define GL_DRAW_BUFFER3_EXT 0x8828 1324 #define GL_DRAW_BUFFER4_EXT 0x8829 1325 #define GL_DRAW_BUFFER5_EXT 0x882A 1326 #define GL_DRAW_BUFFER6_EXT 0x882B 1327 #define GL_DRAW_BUFFER7_EXT 0x882C 1328 #define GL_DRAW_BUFFER8_EXT 0x882D 1329 #define GL_DRAW_BUFFER9_EXT 0x882E 1330 #define GL_DRAW_BUFFER10_EXT 0x882F 1331 #define GL_DRAW_BUFFER11_EXT 0x8830 1332 #define GL_DRAW_BUFFER12_EXT 0x8831 1333 #define GL_DRAW_BUFFER13_EXT 0x8832 1334 #define GL_DRAW_BUFFER14_EXT 0x8833 1335 #define GL_DRAW_BUFFER15_EXT 0x8834 1336 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 1337 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 1338 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 1339 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 1340 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 1341 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 1342 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 1343 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 1344 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 1345 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 1346 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA 1347 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB 1348 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC 1349 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED 1350 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE 1351 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF 1352 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); 1353 #ifdef GL_GLEXT_PROTOTYPES 1354 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); 1355 #endif 1356 #endif /* GL_EXT_draw_buffers */ 1357 1358 #ifndef GL_EXT_draw_buffers_indexed 1359 #define GL_EXT_draw_buffers_indexed 1 1360 typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index); 1361 typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index); 1362 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode); 1363 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1364 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst); 1365 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1366 typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1367 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index); 1368 #ifdef GL_GLEXT_PROTOTYPES 1369 GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index); 1370 GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index); 1371 GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode); 1372 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1373 GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst); 1374 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1375 GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1376 GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index); 1377 #endif 1378 #endif /* GL_EXT_draw_buffers_indexed */ 1379 1380 #ifndef GL_EXT_draw_elements_base_vertex 1381 #define GL_EXT_draw_elements_base_vertex 1 1382 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1383 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1384 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1385 #ifdef GL_GLEXT_PROTOTYPES 1386 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1387 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1388 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1389 #endif 1390 #endif /* GL_EXT_draw_elements_base_vertex */ 1391 1392 #ifndef GL_EXT_draw_instanced 1393 #define GL_EXT_draw_instanced 1 1394 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 1395 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1396 #ifdef GL_GLEXT_PROTOTYPES 1397 GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 1398 GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1399 #endif 1400 #endif /* GL_EXT_draw_instanced */ 1401 1402 #ifndef GL_EXT_draw_transform_feedback 1403 #define GL_EXT_draw_transform_feedback 1 1404 typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKEXTPROC) (GLenum mode, GLuint id); 1405 typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC) (GLenum mode, GLuint id, GLsizei instancecount); 1406 #ifdef GL_GLEXT_PROTOTYPES 1407 GL_APICALL void GL_APIENTRY glDrawTransformFeedbackEXT (GLenum mode, GLuint id); 1408 GL_APICALL void GL_APIENTRY glDrawTransformFeedbackInstancedEXT (GLenum mode, GLuint id, GLsizei instancecount); 1409 #endif 1410 #endif /* GL_EXT_draw_transform_feedback */ 1411 1412 #ifndef GL_EXT_external_buffer 1413 #define GL_EXT_external_buffer 1 1414 typedef void *GLeglClientBufferEXT; 1415 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1416 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1417 #ifdef GL_GLEXT_PROTOTYPES 1418 GL_APICALL void GL_APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1419 GL_APICALL void GL_APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1420 #endif 1421 #endif /* GL_EXT_external_buffer */ 1422 1423 #ifndef GL_EXT_float_blend 1424 #define GL_EXT_float_blend 1 1425 #endif /* GL_EXT_float_blend */ 1426 1427 #ifndef GL_EXT_geometry_point_size 1428 #define GL_EXT_geometry_point_size 1 1429 #endif /* GL_EXT_geometry_point_size */ 1430 1431 #ifndef GL_EXT_geometry_shader 1432 #define GL_EXT_geometry_shader 1 1433 #define GL_GEOMETRY_SHADER_EXT 0x8DD9 1434 #define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 1435 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 1436 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 1437 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 1438 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F 1439 #define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E 1440 #define GL_LINES_ADJACENCY_EXT 0x000A 1441 #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B 1442 #define GL_TRIANGLES_ADJACENCY_EXT 0x000C 1443 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D 1444 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF 1445 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C 1446 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 1447 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 1448 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 1449 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 1450 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 1451 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A 1452 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 1453 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF 1454 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 1455 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD 1456 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 1457 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D 1458 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E 1459 #define GL_UNDEFINED_VERTEX_EXT 0x8260 1460 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87 1461 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 1462 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 1463 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 1464 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 1465 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 1466 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 1467 #ifdef GL_GLEXT_PROTOTYPES 1468 GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); 1469 #endif 1470 #endif /* GL_EXT_geometry_shader */ 1471 1472 #ifndef GL_EXT_gpu_shader5 1473 #define GL_EXT_gpu_shader5 1 1474 #endif /* GL_EXT_gpu_shader5 */ 1475 1476 #ifndef GL_EXT_instanced_arrays 1477 #define GL_EXT_instanced_arrays 1 1478 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE 1479 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); 1480 #ifdef GL_GLEXT_PROTOTYPES 1481 GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor); 1482 #endif 1483 #endif /* GL_EXT_instanced_arrays */ 1484 1485 #ifndef GL_EXT_map_buffer_range 1486 #define GL_EXT_map_buffer_range 1 1487 #define GL_MAP_READ_BIT_EXT 0x0001 1488 #define GL_MAP_WRITE_BIT_EXT 0x0002 1489 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 1490 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 1491 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 1492 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 1493 typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1494 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 1495 #ifdef GL_GLEXT_PROTOTYPES 1496 GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1497 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); 1498 #endif 1499 #endif /* GL_EXT_map_buffer_range */ 1500 1501 #ifndef GL_EXT_memory_object 1502 #define GL_EXT_memory_object 1 1503 #define GL_TEXTURE_TILING_EXT 0x9580 1504 #define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581 1505 #define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B 1506 #define GL_NUM_TILING_TYPES_EXT 0x9582 1507 #define GL_TILING_TYPES_EXT 0x9583 1508 #define GL_OPTIMAL_TILING_EXT 0x9584 1509 #define GL_LINEAR_TILING_EXT 0x9585 1510 #define GL_NUM_DEVICE_UUIDS_EXT 0x9596 1511 #define GL_DEVICE_UUID_EXT 0x9597 1512 #define GL_DRIVER_UUID_EXT 0x9598 1513 #define GL_UUID_SIZE_EXT 16 1514 typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data); 1515 typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data); 1516 typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects); 1517 typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject); 1518 typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects); 1519 typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params); 1520 typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params); 1521 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1522 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1523 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1524 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1525 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); 1526 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1527 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1528 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1529 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1530 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); 1531 #ifdef GL_GLEXT_PROTOTYPES 1532 GL_APICALL void GL_APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data); 1533 GL_APICALL void GL_APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data); 1534 GL_APICALL void GL_APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects); 1535 GL_APICALL GLboolean GL_APIENTRY glIsMemoryObjectEXT (GLuint memoryObject); 1536 GL_APICALL void GL_APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects); 1537 GL_APICALL void GL_APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params); 1538 GL_APICALL void GL_APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params); 1539 GL_APICALL void GL_APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1540 GL_APICALL void GL_APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1541 GL_APICALL void GL_APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1542 GL_APICALL void GL_APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1543 GL_APICALL void GL_APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); 1544 GL_APICALL void GL_APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1545 GL_APICALL void GL_APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1546 GL_APICALL void GL_APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1547 GL_APICALL void GL_APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1548 GL_APICALL void GL_APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); 1549 #endif 1550 #endif /* GL_EXT_memory_object */ 1551 1552 #ifndef GL_EXT_memory_object_fd 1553 #define GL_EXT_memory_object_fd 1 1554 #define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586 1555 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); 1556 #ifdef GL_GLEXT_PROTOTYPES 1557 GL_APICALL void GL_APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); 1558 #endif 1559 #endif /* GL_EXT_memory_object_fd */ 1560 1561 #ifndef GL_EXT_memory_object_win32 1562 #define GL_EXT_memory_object_win32 1 1563 #define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587 1564 #define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588 1565 #define GL_DEVICE_LUID_EXT 0x9599 1566 #define GL_DEVICE_NODE_MASK_EXT 0x959A 1567 #define GL_LUID_SIZE_EXT 8 1568 #define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589 1569 #define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A 1570 #define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B 1571 #define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C 1572 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle); 1573 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name); 1574 #ifdef GL_GLEXT_PROTOTYPES 1575 GL_APICALL void GL_APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle); 1576 GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name); 1577 #endif 1578 #endif /* GL_EXT_memory_object_win32 */ 1579 1580 #ifndef GL_EXT_multi_draw_arrays 1581 #define GL_EXT_multi_draw_arrays 1 1582 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1583 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 1584 #ifdef GL_GLEXT_PROTOTYPES 1585 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1586 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 1587 #endif 1588 #endif /* GL_EXT_multi_draw_arrays */ 1589 1590 #ifndef GL_EXT_multi_draw_indirect 1591 #define GL_EXT_multi_draw_indirect 1 1592 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 1593 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 1594 #ifdef GL_GLEXT_PROTOTYPES 1595 GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 1596 GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 1597 #endif 1598 #endif /* GL_EXT_multi_draw_indirect */ 1599 1600 #ifndef GL_EXT_multisampled_compatibility 1601 #define GL_EXT_multisampled_compatibility 1 1602 #define GL_MULTISAMPLE_EXT 0x809D 1603 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F 1604 #endif /* GL_EXT_multisampled_compatibility */ 1605 1606 #ifndef GL_EXT_multisampled_render_to_texture 1607 #define GL_EXT_multisampled_render_to_texture 1 1608 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C 1609 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 1610 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 1611 #define GL_MAX_SAMPLES_EXT 0x8D57 1612 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1613 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1614 #ifdef GL_GLEXT_PROTOTYPES 1615 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1616 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1617 #endif 1618 #endif /* GL_EXT_multisampled_render_to_texture */ 1619 1620 #ifndef GL_EXT_multiview_draw_buffers 1621 #define GL_EXT_multiview_draw_buffers 1 1622 #define GL_COLOR_ATTACHMENT_EXT 0x90F0 1623 #define GL_MULTIVIEW_EXT 0x90F1 1624 #define GL_DRAW_BUFFER_EXT 0x0C01 1625 #define GL_READ_BUFFER_EXT 0x0C02 1626 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 1627 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); 1628 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); 1629 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); 1630 #ifdef GL_GLEXT_PROTOTYPES 1631 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); 1632 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); 1633 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); 1634 #endif 1635 #endif /* GL_EXT_multiview_draw_buffers */ 1636 1637 #ifndef GL_EXT_multiview_tessellation_geometry_shader 1638 #define GL_EXT_multiview_tessellation_geometry_shader 1 1639 #endif /* GL_EXT_multiview_tessellation_geometry_shader */ 1640 1641 #ifndef GL_EXT_multiview_texture_multisample 1642 #define GL_EXT_multiview_texture_multisample 1 1643 #endif /* GL_EXT_multiview_texture_multisample */ 1644 1645 #ifndef GL_EXT_multiview_timer_query 1646 #define GL_EXT_multiview_timer_query 1 1647 #endif /* GL_EXT_multiview_timer_query */ 1648 1649 #ifndef GL_EXT_occlusion_query_boolean 1650 #define GL_EXT_occlusion_query_boolean 1 1651 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F 1652 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A 1653 #endif /* GL_EXT_occlusion_query_boolean */ 1654 1655 #ifndef GL_EXT_polygon_offset_clamp 1656 #define GL_EXT_polygon_offset_clamp 1 1657 #define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B 1658 typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); 1659 #ifdef GL_GLEXT_PROTOTYPES 1660 GL_APICALL void GL_APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp); 1661 #endif 1662 #endif /* GL_EXT_polygon_offset_clamp */ 1663 1664 #ifndef GL_EXT_post_depth_coverage 1665 #define GL_EXT_post_depth_coverage 1 1666 #endif /* GL_EXT_post_depth_coverage */ 1667 1668 #ifndef GL_EXT_primitive_bounding_box 1669 #define GL_EXT_primitive_bounding_box 1 1670 #define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE 1671 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1672 #ifdef GL_GLEXT_PROTOTYPES 1673 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1674 #endif 1675 #endif /* GL_EXT_primitive_bounding_box */ 1676 1677 #ifndef GL_EXT_protected_textures 1678 #define GL_EXT_protected_textures 1 1679 #define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010 1680 #define GL_TEXTURE_PROTECTED_EXT 0x8BFA 1681 #endif /* GL_EXT_protected_textures */ 1682 1683 #ifndef GL_EXT_pvrtc_sRGB 1684 #define GL_EXT_pvrtc_sRGB 1 1685 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 1686 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 1687 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 1688 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 1689 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0 1690 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1 1691 #endif /* GL_EXT_pvrtc_sRGB */ 1692 1693 #ifndef GL_EXT_raster_multisample 1694 #define GL_EXT_raster_multisample 1 1695 #define GL_RASTER_MULTISAMPLE_EXT 0x9327 1696 #define GL_RASTER_SAMPLES_EXT 0x9328 1697 #define GL_MAX_RASTER_SAMPLES_EXT 0x9329 1698 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A 1699 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B 1700 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C 1701 typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); 1702 #ifdef GL_GLEXT_PROTOTYPES 1703 GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations); 1704 #endif 1705 #endif /* GL_EXT_raster_multisample */ 1706 1707 #ifndef GL_EXT_read_format_bgra 1708 #define GL_EXT_read_format_bgra 1 1709 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 1710 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 1711 #endif /* GL_EXT_read_format_bgra */ 1712 1713 #ifndef GL_EXT_render_snorm 1714 #define GL_EXT_render_snorm 1 1715 #define GL_R8_SNORM 0x8F94 1716 #define GL_RG8_SNORM 0x8F95 1717 #define GL_RGBA8_SNORM 0x8F97 1718 #define GL_R16_SNORM_EXT 0x8F98 1719 #define GL_RG16_SNORM_EXT 0x8F99 1720 #define GL_RGBA16_SNORM_EXT 0x8F9B 1721 #endif /* GL_EXT_render_snorm */ 1722 1723 #ifndef GL_EXT_robustness 1724 #define GL_EXT_robustness 1 1725 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 1726 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 1727 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 1728 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 1729 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 1730 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 1731 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261 1732 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); 1733 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1734 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1735 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1736 #ifdef GL_GLEXT_PROTOTYPES 1737 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); 1738 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1739 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1740 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1741 #endif 1742 #endif /* GL_EXT_robustness */ 1743 1744 #ifndef GL_EXT_sRGB 1745 #define GL_EXT_sRGB 1 1746 #define GL_SRGB_EXT 0x8C40 1747 #define GL_SRGB_ALPHA_EXT 0x8C42 1748 #define GL_SRGB8_ALPHA8_EXT 0x8C43 1749 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 1750 #endif /* GL_EXT_sRGB */ 1751 1752 #ifndef GL_EXT_sRGB_write_control 1753 #define GL_EXT_sRGB_write_control 1 1754 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 1755 #endif /* GL_EXT_sRGB_write_control */ 1756 1757 #ifndef GL_EXT_semaphore 1758 #define GL_EXT_semaphore 1 1759 #define GL_LAYOUT_GENERAL_EXT 0x958D 1760 #define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E 1761 #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F 1762 #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 1763 #define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 1764 #define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 1765 #define GL_LAYOUT_TRANSFER_DST_EXT 0x9593 1766 #define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530 1767 #define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531 1768 typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores); 1769 typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores); 1770 typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore); 1771 typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params); 1772 typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params); 1773 typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); 1774 typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); 1775 #ifdef GL_GLEXT_PROTOTYPES 1776 GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores); 1777 GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores); 1778 GL_APICALL GLboolean GL_APIENTRY glIsSemaphoreEXT (GLuint semaphore); 1779 GL_APICALL void GL_APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params); 1780 GL_APICALL void GL_APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params); 1781 GL_APICALL void GL_APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); 1782 GL_APICALL void GL_APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); 1783 #endif 1784 #endif /* GL_EXT_semaphore */ 1785 1786 #ifndef GL_EXT_semaphore_fd 1787 #define GL_EXT_semaphore_fd 1 1788 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd); 1789 #ifdef GL_GLEXT_PROTOTYPES 1790 GL_APICALL void GL_APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd); 1791 #endif 1792 #endif /* GL_EXT_semaphore_fd */ 1793 1794 #ifndef GL_EXT_semaphore_win32 1795 #define GL_EXT_semaphore_win32 1 1796 #define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594 1797 #define GL_D3D12_FENCE_VALUE_EXT 0x9595 1798 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle); 1799 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name); 1800 #ifdef GL_GLEXT_PROTOTYPES 1801 GL_APICALL void GL_APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle); 1802 GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name); 1803 #endif 1804 #endif /* GL_EXT_semaphore_win32 */ 1805 1806 #ifndef GL_EXT_separate_shader_objects 1807 #define GL_EXT_separate_shader_objects 1 1808 #define GL_ACTIVE_PROGRAM_EXT 0x8259 1809 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001 1810 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 1811 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF 1812 #define GL_PROGRAM_SEPARABLE_EXT 0x8258 1813 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A 1814 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); 1815 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1816 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); 1817 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); 1818 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); 1819 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1820 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); 1821 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1822 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); 1823 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); 1824 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1825 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); 1826 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1827 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1828 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1829 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); 1830 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1831 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1832 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1833 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1834 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1835 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1836 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1837 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1838 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1839 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1840 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1841 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1842 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); 1843 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1844 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); 1845 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); 1846 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1847 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1848 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1849 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1850 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1851 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1852 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1853 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1854 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1855 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1856 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1857 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1858 #ifdef GL_GLEXT_PROTOTYPES 1859 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); 1860 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); 1861 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); 1862 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); 1863 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); 1864 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1865 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); 1866 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); 1867 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); 1868 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); 1869 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1870 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); 1871 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1872 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1873 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1874 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); 1875 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1876 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1877 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1878 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1879 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1880 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1881 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1882 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1883 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1884 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1885 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1886 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1887 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); 1888 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); 1889 GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); 1890 GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); 1891 GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1892 GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1893 GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1894 GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1895 GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1896 GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1897 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1898 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1899 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1900 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1901 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1902 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1903 #endif 1904 #endif /* GL_EXT_separate_shader_objects */ 1905 1906 #ifndef GL_EXT_shader_framebuffer_fetch 1907 #define GL_EXT_shader_framebuffer_fetch 1 1908 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 1909 #endif /* GL_EXT_shader_framebuffer_fetch */ 1910 1911 #ifndef GL_EXT_shader_framebuffer_fetch_non_coherent 1912 #define GL_EXT_shader_framebuffer_fetch_non_coherent 1 1913 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void); 1914 #ifdef GL_GLEXT_PROTOTYPES 1915 GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierEXT (void); 1916 #endif 1917 #endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */ 1918 1919 #ifndef GL_EXT_shader_group_vote 1920 #define GL_EXT_shader_group_vote 1 1921 #endif /* GL_EXT_shader_group_vote */ 1922 1923 #ifndef GL_EXT_shader_implicit_conversions 1924 #define GL_EXT_shader_implicit_conversions 1 1925 #endif /* GL_EXT_shader_implicit_conversions */ 1926 1927 #ifndef GL_EXT_shader_integer_mix 1928 #define GL_EXT_shader_integer_mix 1 1929 #endif /* GL_EXT_shader_integer_mix */ 1930 1931 #ifndef GL_EXT_shader_io_blocks 1932 #define GL_EXT_shader_io_blocks 1 1933 #endif /* GL_EXT_shader_io_blocks */ 1934 1935 #ifndef GL_EXT_shader_non_constant_global_initializers 1936 #define GL_EXT_shader_non_constant_global_initializers 1 1937 #endif /* GL_EXT_shader_non_constant_global_initializers */ 1938 1939 #ifndef GL_EXT_shader_pixel_local_storage 1940 #define GL_EXT_shader_pixel_local_storage 1 1941 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 1942 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 1943 #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 1944 #endif /* GL_EXT_shader_pixel_local_storage */ 1945 1946 #ifndef GL_EXT_shader_pixel_local_storage2 1947 #define GL_EXT_shader_pixel_local_storage2 1 1948 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650 1949 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651 1950 #define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652 1951 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size); 1952 typedef GLsizei (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target); 1953 typedef void (GL_APIENTRYP PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values); 1954 #ifdef GL_GLEXT_PROTOTYPES 1955 GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageSizeEXT (GLuint target, GLsizei size); 1956 GL_APICALL GLsizei GL_APIENTRY glGetFramebufferPixelLocalStorageSizeEXT (GLuint target); 1957 GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsizei n, const GLuint *values); 1958 #endif 1959 #endif /* GL_EXT_shader_pixel_local_storage2 */ 1960 1961 #ifndef GL_EXT_shader_texture_lod 1962 #define GL_EXT_shader_texture_lod 1 1963 #endif /* GL_EXT_shader_texture_lod */ 1964 1965 #ifndef GL_EXT_shadow_samplers 1966 #define GL_EXT_shadow_samplers 1 1967 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C 1968 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D 1969 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E 1970 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 1971 #endif /* GL_EXT_shadow_samplers */ 1972 1973 #ifndef GL_EXT_sparse_texture 1974 #define GL_EXT_sparse_texture 1 1975 #define GL_TEXTURE_SPARSE_EXT 0x91A6 1976 #define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 1977 #define GL_NUM_SPARSE_LEVELS_EXT 0x91AA 1978 #define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 1979 #define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 1980 #define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 1981 #define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 1982 #define GL_TEXTURE_2D_ARRAY 0x8C1A 1983 #define GL_TEXTURE_3D 0x806F 1984 #define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 1985 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 1986 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A 1987 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 1988 typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1989 #ifdef GL_GLEXT_PROTOTYPES 1990 GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1991 #endif 1992 #endif /* GL_EXT_sparse_texture */ 1993 1994 #ifndef GL_EXT_sparse_texture2 1995 #define GL_EXT_sparse_texture2 1 1996 #endif /* GL_EXT_sparse_texture2 */ 1997 1998 #ifndef GL_EXT_tessellation_point_size 1999 #define GL_EXT_tessellation_point_size 1 2000 #endif /* GL_EXT_tessellation_point_size */ 2001 2002 #ifndef GL_EXT_tessellation_shader 2003 #define GL_EXT_tessellation_shader 1 2004 #define GL_PATCHES_EXT 0x000E 2005 #define GL_PATCH_VERTICES_EXT 0x8E72 2006 #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75 2007 #define GL_TESS_GEN_MODE_EXT 0x8E76 2008 #define GL_TESS_GEN_SPACING_EXT 0x8E77 2009 #define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78 2010 #define GL_TESS_GEN_POINT_MODE_EXT 0x8E79 2011 #define GL_ISOLINES_EXT 0x8E7A 2012 #define GL_QUADS_EXT 0x0007 2013 #define GL_FRACTIONAL_ODD_EXT 0x8E7B 2014 #define GL_FRACTIONAL_EVEN_EXT 0x8E7C 2015 #define GL_MAX_PATCH_VERTICES_EXT 0x8E7D 2016 #define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E 2017 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F 2018 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80 2019 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81 2020 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82 2021 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83 2022 #define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84 2023 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85 2024 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86 2025 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89 2026 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A 2027 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C 2028 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D 2029 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E 2030 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F 2031 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD 2032 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE 2033 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3 2034 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4 2035 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB 2036 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC 2037 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8 2038 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9 2039 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 2040 #define GL_IS_PER_PATCH_EXT 0x92E7 2041 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307 2042 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308 2043 #define GL_TESS_CONTROL_SHADER_EXT 0x8E88 2044 #define GL_TESS_EVALUATION_SHADER_EXT 0x8E87 2045 #define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008 2046 #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010 2047 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value); 2048 #ifdef GL_GLEXT_PROTOTYPES 2049 GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value); 2050 #endif 2051 #endif /* GL_EXT_tessellation_shader */ 2052 2053 #ifndef GL_EXT_texture_border_clamp 2054 #define GL_EXT_texture_border_clamp 1 2055 #define GL_TEXTURE_BORDER_COLOR_EXT 0x1004 2056 #define GL_CLAMP_TO_BORDER_EXT 0x812D 2057 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); 2058 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); 2059 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 2060 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); 2061 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param); 2062 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param); 2063 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params); 2064 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params); 2065 #ifdef GL_GLEXT_PROTOTYPES 2066 GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); 2067 GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); 2068 GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); 2069 GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); 2070 GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param); 2071 GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param); 2072 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params); 2073 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params); 2074 #endif 2075 #endif /* GL_EXT_texture_border_clamp */ 2076 2077 #ifndef GL_EXT_texture_buffer 2078 #define GL_EXT_texture_buffer 1 2079 #define GL_TEXTURE_BUFFER_EXT 0x8C2A 2080 #define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A 2081 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B 2082 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C 2083 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D 2084 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F 2085 #define GL_SAMPLER_BUFFER_EXT 0x8DC2 2086 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 2087 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 2088 #define GL_IMAGE_BUFFER_EXT 0x9051 2089 #define GL_INT_IMAGE_BUFFER_EXT 0x905C 2090 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 2091 #define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D 2092 #define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E 2093 typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); 2094 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 2095 #ifdef GL_GLEXT_PROTOTYPES 2096 GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); 2097 GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 2098 #endif 2099 #endif /* GL_EXT_texture_buffer */ 2100 2101 #ifndef GL_EXT_texture_compression_astc_decode_mode 2102 #define GL_EXT_texture_compression_astc_decode_mode 1 2103 #define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69 2104 #endif /* GL_EXT_texture_compression_astc_decode_mode */ 2105 2106 #ifndef GL_EXT_texture_compression_bptc 2107 #define GL_EXT_texture_compression_bptc 1 2108 #define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C 2109 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D 2110 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E 2111 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F 2112 #endif /* GL_EXT_texture_compression_bptc */ 2113 2114 #ifndef GL_EXT_texture_compression_dxt1 2115 #define GL_EXT_texture_compression_dxt1 1 2116 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 2117 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 2118 #endif /* GL_EXT_texture_compression_dxt1 */ 2119 2120 #ifndef GL_EXT_texture_compression_rgtc 2121 #define GL_EXT_texture_compression_rgtc 1 2122 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB 2123 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC 2124 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD 2125 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE 2126 #endif /* GL_EXT_texture_compression_rgtc */ 2127 2128 #ifndef GL_EXT_texture_compression_s3tc 2129 #define GL_EXT_texture_compression_s3tc 1 2130 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 2131 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 2132 #endif /* GL_EXT_texture_compression_s3tc */ 2133 2134 #ifndef GL_EXT_texture_compression_s3tc_srgb 2135 #define GL_EXT_texture_compression_s3tc_srgb 1 2136 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C 2137 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D 2138 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E 2139 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F 2140 #endif /* GL_EXT_texture_compression_s3tc_srgb */ 2141 2142 #ifndef GL_EXT_texture_cube_map_array 2143 #define GL_EXT_texture_cube_map_array 1 2144 #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 2145 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A 2146 #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C 2147 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D 2148 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E 2149 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F 2150 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 2151 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F 2152 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A 2153 #endif /* GL_EXT_texture_cube_map_array */ 2154 2155 #ifndef GL_EXT_texture_filter_anisotropic 2156 #define GL_EXT_texture_filter_anisotropic 1 2157 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 2158 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 2159 #endif /* GL_EXT_texture_filter_anisotropic */ 2160 2161 #ifndef GL_EXT_texture_filter_minmax 2162 #define GL_EXT_texture_filter_minmax 1 2163 #define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 2164 #define GL_WEIGHTED_AVERAGE_EXT 0x9367 2165 #endif /* GL_EXT_texture_filter_minmax */ 2166 2167 #ifndef GL_EXT_texture_format_BGRA8888 2168 #define GL_EXT_texture_format_BGRA8888 1 2169 #endif /* GL_EXT_texture_format_BGRA8888 */ 2170 2171 #ifndef GL_EXT_texture_format_sRGB_override 2172 #define GL_EXT_texture_format_sRGB_override 1 2173 #define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF 2174 #endif /* GL_EXT_texture_format_sRGB_override */ 2175 2176 #ifndef GL_EXT_texture_mirror_clamp_to_edge 2177 #define GL_EXT_texture_mirror_clamp_to_edge 1 2178 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 2179 #endif /* GL_EXT_texture_mirror_clamp_to_edge */ 2180 2181 #ifndef GL_EXT_texture_norm16 2182 #define GL_EXT_texture_norm16 1 2183 #define GL_R16_EXT 0x822A 2184 #define GL_RG16_EXT 0x822C 2185 #define GL_RGBA16_EXT 0x805B 2186 #define GL_RGB16_EXT 0x8054 2187 #define GL_RGB16_SNORM_EXT 0x8F9A 2188 #endif /* GL_EXT_texture_norm16 */ 2189 2190 #ifndef GL_EXT_texture_query_lod 2191 #define GL_EXT_texture_query_lod 1 2192 #endif /* GL_EXT_texture_query_lod */ 2193 2194 #ifndef GL_EXT_texture_rg 2195 #define GL_EXT_texture_rg 1 2196 #define GL_RED_EXT 0x1903 2197 #define GL_RG_EXT 0x8227 2198 #define GL_R8_EXT 0x8229 2199 #define GL_RG8_EXT 0x822B 2200 #endif /* GL_EXT_texture_rg */ 2201 2202 #ifndef GL_EXT_texture_sRGB_R8 2203 #define GL_EXT_texture_sRGB_R8 1 2204 #define GL_SR8_EXT 0x8FBD 2205 #endif /* GL_EXT_texture_sRGB_R8 */ 2206 2207 #ifndef GL_EXT_texture_sRGB_RG8 2208 #define GL_EXT_texture_sRGB_RG8 1 2209 #define GL_SRG8_EXT 0x8FBE 2210 #endif /* GL_EXT_texture_sRGB_RG8 */ 2211 2212 #ifndef GL_EXT_texture_sRGB_decode 2213 #define GL_EXT_texture_sRGB_decode 1 2214 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 2215 #define GL_DECODE_EXT 0x8A49 2216 #define GL_SKIP_DECODE_EXT 0x8A4A 2217 #endif /* GL_EXT_texture_sRGB_decode */ 2218 2219 #ifndef GL_EXT_texture_shadow_lod 2220 #define GL_EXT_texture_shadow_lod 1 2221 #endif /* GL_EXT_texture_shadow_lod */ 2222 2223 #ifndef GL_EXT_texture_storage 2224 #define GL_EXT_texture_storage 1 2225 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F 2226 #define GL_ALPHA8_EXT 0x803C 2227 #define GL_LUMINANCE8_EXT 0x8040 2228 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 2229 #define GL_RGBA32F_EXT 0x8814 2230 #define GL_RGB32F_EXT 0x8815 2231 #define GL_ALPHA32F_EXT 0x8816 2232 #define GL_LUMINANCE32F_EXT 0x8818 2233 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819 2234 #define GL_ALPHA16F_EXT 0x881C 2235 #define GL_LUMINANCE16F_EXT 0x881E 2236 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F 2237 #define GL_R32F_EXT 0x822E 2238 #define GL_RG32F_EXT 0x8230 2239 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2240 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2241 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2242 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2243 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2244 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2245 #ifdef GL_GLEXT_PROTOTYPES 2246 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2247 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2248 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2249 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2250 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2251 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2252 #endif 2253 #endif /* GL_EXT_texture_storage */ 2254 2255 #ifndef GL_EXT_texture_type_2_10_10_10_REV 2256 #define GL_EXT_texture_type_2_10_10_10_REV 1 2257 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 2258 #endif /* GL_EXT_texture_type_2_10_10_10_REV */ 2259 2260 #ifndef GL_EXT_texture_view 2261 #define GL_EXT_texture_view 1 2262 #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB 2263 #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC 2264 #define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD 2265 #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE 2266 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 2267 #ifdef GL_GLEXT_PROTOTYPES 2268 GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 2269 #endif 2270 #endif /* GL_EXT_texture_view */ 2271 2272 #ifndef GL_EXT_unpack_subimage 2273 #define GL_EXT_unpack_subimage 1 2274 #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 2275 #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 2276 #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 2277 #endif /* GL_EXT_unpack_subimage */ 2278 2279 #ifndef GL_EXT_win32_keyed_mutex 2280 #define GL_EXT_win32_keyed_mutex 1 2281 typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout); 2282 typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key); 2283 #ifdef GL_GLEXT_PROTOTYPES 2284 GL_APICALL GLboolean GL_APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout); 2285 GL_APICALL GLboolean GL_APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key); 2286 #endif 2287 #endif /* GL_EXT_win32_keyed_mutex */ 2288 2289 #ifndef GL_EXT_window_rectangles 2290 #define GL_EXT_window_rectangles 1 2291 #define GL_INCLUSIVE_EXT 0x8F10 2292 #define GL_EXCLUSIVE_EXT 0x8F11 2293 #define GL_WINDOW_RECTANGLE_EXT 0x8F12 2294 #define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 2295 #define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 2296 #define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 2297 typedef void (GL_APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box); 2298 #ifdef GL_GLEXT_PROTOTYPES 2299 GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box); 2300 #endif 2301 #endif /* GL_EXT_window_rectangles */ 2302 2303 #ifndef GL_FJ_shader_binary_GCCSO 2304 #define GL_FJ_shader_binary_GCCSO 1 2305 #define GL_GCCSO_SHADER_BINARY_FJ 0x9260 2306 #endif /* GL_FJ_shader_binary_GCCSO */ 2307 2308 #ifndef GL_IMG_bindless_texture 2309 #define GL_IMG_bindless_texture 1 2310 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture); 2311 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEIMGPROC) (GLuint texture, GLuint sampler); 2312 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64IMGPROC) (GLint location, GLuint64 value); 2313 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VIMGPROC) (GLint location, GLsizei count, const GLuint64 *value); 2314 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC) (GLuint program, GLint location, GLuint64 value); 2315 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2316 #ifdef GL_GLEXT_PROTOTYPES 2317 GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleIMG (GLuint texture); 2318 GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleIMG (GLuint texture, GLuint sampler); 2319 GL_APICALL void GL_APIENTRY glUniformHandleui64IMG (GLint location, GLuint64 value); 2320 GL_APICALL void GL_APIENTRY glUniformHandleui64vIMG (GLint location, GLsizei count, const GLuint64 *value); 2321 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64IMG (GLuint program, GLint location, GLuint64 value); 2322 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vIMG (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2323 #endif 2324 #endif /* GL_IMG_bindless_texture */ 2325 2326 #ifndef GL_IMG_framebuffer_downsample 2327 #define GL_IMG_framebuffer_downsample 1 2328 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C 2329 #define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D 2330 #define GL_DOWNSAMPLE_SCALES_IMG 0x913E 2331 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F 2332 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale); 2333 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale); 2334 #ifdef GL_GLEXT_PROTOTYPES 2335 GL_APICALL void GL_APIENTRY glFramebufferTexture2DDownsampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale); 2336 GL_APICALL void GL_APIENTRY glFramebufferTextureLayerDownsampleIMG (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale); 2337 #endif 2338 #endif /* GL_IMG_framebuffer_downsample */ 2339 2340 #ifndef GL_IMG_multisampled_render_to_texture 2341 #define GL_IMG_multisampled_render_to_texture 1 2342 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 2343 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 2344 #define GL_MAX_SAMPLES_IMG 0x9135 2345 #define GL_TEXTURE_SAMPLES_IMG 0x9136 2346 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2347 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 2348 #ifdef GL_GLEXT_PROTOTYPES 2349 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2350 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 2351 #endif 2352 #endif /* GL_IMG_multisampled_render_to_texture */ 2353 2354 #ifndef GL_IMG_program_binary 2355 #define GL_IMG_program_binary 1 2356 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130 2357 #endif /* GL_IMG_program_binary */ 2358 2359 #ifndef GL_IMG_read_format 2360 #define GL_IMG_read_format 1 2361 #define GL_BGRA_IMG 0x80E1 2362 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 2363 #endif /* GL_IMG_read_format */ 2364 2365 #ifndef GL_IMG_shader_binary 2366 #define GL_IMG_shader_binary 1 2367 #define GL_SGX_BINARY_IMG 0x8C0A 2368 #endif /* GL_IMG_shader_binary */ 2369 2370 #ifndef GL_IMG_texture_compression_pvrtc 2371 #define GL_IMG_texture_compression_pvrtc 1 2372 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 2373 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 2374 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 2375 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 2376 #endif /* GL_IMG_texture_compression_pvrtc */ 2377 2378 #ifndef GL_IMG_texture_compression_pvrtc2 2379 #define GL_IMG_texture_compression_pvrtc2 1 2380 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 2381 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 2382 #endif /* GL_IMG_texture_compression_pvrtc2 */ 2383 2384 #ifndef GL_IMG_texture_filter_cubic 2385 #define GL_IMG_texture_filter_cubic 1 2386 #define GL_CUBIC_IMG 0x9139 2387 #define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A 2388 #define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B 2389 #endif /* GL_IMG_texture_filter_cubic */ 2390 2391 #ifndef GL_INTEL_blackhole_render 2392 #define GL_INTEL_blackhole_render 1 2393 #define GL_BLACKHOLE_RENDER_INTEL 0x83FC 2394 #endif /* GL_INTEL_blackhole_render */ 2395 2396 #ifndef GL_INTEL_conservative_rasterization 2397 #define GL_INTEL_conservative_rasterization 1 2398 #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE 2399 #endif /* GL_INTEL_conservative_rasterization */ 2400 2401 #ifndef GL_INTEL_framebuffer_CMAA 2402 #define GL_INTEL_framebuffer_CMAA 1 2403 typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void); 2404 #ifdef GL_GLEXT_PROTOTYPES 2405 GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void); 2406 #endif 2407 #endif /* GL_INTEL_framebuffer_CMAA */ 2408 2409 #ifndef GL_INTEL_performance_query 2410 #define GL_INTEL_performance_query 1 2411 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 2412 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 2413 #define GL_PERFQUERY_WAIT_INTEL 0x83FB 2414 #define GL_PERFQUERY_FLUSH_INTEL 0x83FA 2415 #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 2416 #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 2417 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 2418 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 2419 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 2420 #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 2421 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 2422 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 2423 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 2424 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA 2425 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB 2426 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC 2427 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD 2428 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE 2429 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF 2430 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 2431 typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); 2432 typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); 2433 typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); 2434 typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); 2435 typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); 2436 typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); 2437 typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 2438 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); 2439 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); 2440 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 2441 #ifdef GL_GLEXT_PROTOTYPES 2442 GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); 2443 GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); 2444 GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); 2445 GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); 2446 GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); 2447 GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); 2448 GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 2449 GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); 2450 GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); 2451 GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 2452 #endif 2453 #endif /* GL_INTEL_performance_query */ 2454 2455 #ifndef GL_MESA_framebuffer_flip_y 2456 #define GL_MESA_framebuffer_flip_y 1 2457 #define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB 2458 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIMESAPROC) (GLenum target, GLenum pname, GLint param); 2459 typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC) (GLenum target, GLenum pname, GLint *params); 2460 #ifdef GL_GLEXT_PROTOTYPES 2461 GL_APICALL void GL_APIENTRY glFramebufferParameteriMESA (GLenum target, GLenum pname, GLint param); 2462 GL_APICALL void GL_APIENTRY glGetFramebufferParameterivMESA (GLenum target, GLenum pname, GLint *params); 2463 #endif 2464 #endif /* GL_MESA_framebuffer_flip_y */ 2465 2466 #ifndef GL_MESA_program_binary_formats 2467 #define GL_MESA_program_binary_formats 1 2468 #define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F 2469 #endif /* GL_MESA_program_binary_formats */ 2470 2471 #ifndef GL_MESA_shader_integer_functions 2472 #define GL_MESA_shader_integer_functions 1 2473 #endif /* GL_MESA_shader_integer_functions */ 2474 2475 #ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers 2476 #define GL_NVX_blend_equation_advanced_multi_draw_buffers 1 2477 #endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */ 2478 2479 #ifndef GL_NV_bindless_texture 2480 #define GL_NV_bindless_texture 1 2481 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); 2482 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); 2483 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); 2484 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); 2485 typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2486 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); 2487 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); 2488 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); 2489 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); 2490 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); 2491 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2492 typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); 2493 typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); 2494 #ifdef GL_GLEXT_PROTOTYPES 2495 GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture); 2496 GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); 2497 GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); 2498 GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); 2499 GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2500 GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); 2501 GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); 2502 GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); 2503 GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); 2504 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); 2505 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2506 GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); 2507 GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle); 2508 #endif 2509 #endif /* GL_NV_bindless_texture */ 2510 2511 #ifndef GL_NV_blend_equation_advanced 2512 #define GL_NV_blend_equation_advanced 1 2513 #define GL_BLEND_OVERLAP_NV 0x9281 2514 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 2515 #define GL_BLUE_NV 0x1905 2516 #define GL_COLORBURN_NV 0x929A 2517 #define GL_COLORDODGE_NV 0x9299 2518 #define GL_CONJOINT_NV 0x9284 2519 #define GL_CONTRAST_NV 0x92A1 2520 #define GL_DARKEN_NV 0x9297 2521 #define GL_DIFFERENCE_NV 0x929E 2522 #define GL_DISJOINT_NV 0x9283 2523 #define GL_DST_ATOP_NV 0x928F 2524 #define GL_DST_IN_NV 0x928B 2525 #define GL_DST_NV 0x9287 2526 #define GL_DST_OUT_NV 0x928D 2527 #define GL_DST_OVER_NV 0x9289 2528 #define GL_EXCLUSION_NV 0x92A0 2529 #define GL_GREEN_NV 0x1904 2530 #define GL_HARDLIGHT_NV 0x929B 2531 #define GL_HARDMIX_NV 0x92A9 2532 #define GL_HSL_COLOR_NV 0x92AF 2533 #define GL_HSL_HUE_NV 0x92AD 2534 #define GL_HSL_LUMINOSITY_NV 0x92B0 2535 #define GL_HSL_SATURATION_NV 0x92AE 2536 #define GL_INVERT_OVG_NV 0x92B4 2537 #define GL_INVERT_RGB_NV 0x92A3 2538 #define GL_LIGHTEN_NV 0x9298 2539 #define GL_LINEARBURN_NV 0x92A5 2540 #define GL_LINEARDODGE_NV 0x92A4 2541 #define GL_LINEARLIGHT_NV 0x92A7 2542 #define GL_MINUS_CLAMPED_NV 0x92B3 2543 #define GL_MINUS_NV 0x929F 2544 #define GL_MULTIPLY_NV 0x9294 2545 #define GL_OVERLAY_NV 0x9296 2546 #define GL_PINLIGHT_NV 0x92A8 2547 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 2548 #define GL_PLUS_CLAMPED_NV 0x92B1 2549 #define GL_PLUS_DARKER_NV 0x9292 2550 #define GL_PLUS_NV 0x9291 2551 #define GL_RED_NV 0x1903 2552 #define GL_SCREEN_NV 0x9295 2553 #define GL_SOFTLIGHT_NV 0x929C 2554 #define GL_SRC_ATOP_NV 0x928E 2555 #define GL_SRC_IN_NV 0x928A 2556 #define GL_SRC_NV 0x9286 2557 #define GL_SRC_OUT_NV 0x928C 2558 #define GL_SRC_OVER_NV 0x9288 2559 #define GL_UNCORRELATED_NV 0x9282 2560 #define GL_VIVIDLIGHT_NV 0x92A6 2561 #define GL_XOR_NV 0x1506 2562 typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); 2563 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); 2564 #ifdef GL_GLEXT_PROTOTYPES 2565 GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value); 2566 GL_APICALL void GL_APIENTRY glBlendBarrierNV (void); 2567 #endif 2568 #endif /* GL_NV_blend_equation_advanced */ 2569 2570 #ifndef GL_NV_blend_equation_advanced_coherent 2571 #define GL_NV_blend_equation_advanced_coherent 1 2572 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 2573 #endif /* GL_NV_blend_equation_advanced_coherent */ 2574 2575 #ifndef GL_NV_blend_minmax_factor 2576 #define GL_NV_blend_minmax_factor 1 2577 #define GL_FACTOR_MIN_AMD 0x901C 2578 #define GL_FACTOR_MAX_AMD 0x901D 2579 #endif /* GL_NV_blend_minmax_factor */ 2580 2581 #ifndef GL_NV_clip_space_w_scaling 2582 #define GL_NV_clip_space_w_scaling 1 2583 #define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C 2584 #define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D 2585 #define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E 2586 typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff); 2587 #ifdef GL_GLEXT_PROTOTYPES 2588 GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff); 2589 #endif 2590 #endif /* GL_NV_clip_space_w_scaling */ 2591 2592 #ifndef GL_NV_compute_shader_derivatives 2593 #define GL_NV_compute_shader_derivatives 1 2594 #endif /* GL_NV_compute_shader_derivatives */ 2595 2596 #ifndef GL_NV_conditional_render 2597 #define GL_NV_conditional_render 1 2598 #define GL_QUERY_WAIT_NV 0x8E13 2599 #define GL_QUERY_NO_WAIT_NV 0x8E14 2600 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 2601 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 2602 typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); 2603 typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); 2604 #ifdef GL_GLEXT_PROTOTYPES 2605 GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); 2606 GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void); 2607 #endif 2608 #endif /* GL_NV_conditional_render */ 2609 2610 #ifndef GL_NV_conservative_raster 2611 #define GL_NV_conservative_raster 1 2612 #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 2613 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 2614 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 2615 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 2616 typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); 2617 #ifdef GL_GLEXT_PROTOTYPES 2618 GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits); 2619 #endif 2620 #endif /* GL_NV_conservative_raster */ 2621 2622 #ifndef GL_NV_conservative_raster_pre_snap 2623 #define GL_NV_conservative_raster_pre_snap 1 2624 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550 2625 #endif /* GL_NV_conservative_raster_pre_snap */ 2626 2627 #ifndef GL_NV_conservative_raster_pre_snap_triangles 2628 #define GL_NV_conservative_raster_pre_snap_triangles 1 2629 #define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D 2630 #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E 2631 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F 2632 typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param); 2633 #ifdef GL_GLEXT_PROTOTYPES 2634 GL_APICALL void GL_APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param); 2635 #endif 2636 #endif /* GL_NV_conservative_raster_pre_snap_triangles */ 2637 2638 #ifndef GL_NV_copy_buffer 2639 #define GL_NV_copy_buffer 1 2640 #define GL_COPY_READ_BUFFER_NV 0x8F36 2641 #define GL_COPY_WRITE_BUFFER_NV 0x8F37 2642 typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 2643 #ifdef GL_GLEXT_PROTOTYPES 2644 GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 2645 #endif 2646 #endif /* GL_NV_copy_buffer */ 2647 2648 #ifndef GL_NV_coverage_sample 2649 #define GL_NV_coverage_sample 1 2650 #define GL_COVERAGE_COMPONENT_NV 0x8ED0 2651 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1 2652 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 2653 #define GL_COVERAGE_BUFFERS_NV 0x8ED3 2654 #define GL_COVERAGE_SAMPLES_NV 0x8ED4 2655 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 2656 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 2657 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 2658 #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 2659 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); 2660 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); 2661 #ifdef GL_GLEXT_PROTOTYPES 2662 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); 2663 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); 2664 #endif 2665 #endif /* GL_NV_coverage_sample */ 2666 2667 #ifndef GL_NV_depth_nonlinear 2668 #define GL_NV_depth_nonlinear 1 2669 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C 2670 #endif /* GL_NV_depth_nonlinear */ 2671 2672 #ifndef GL_NV_draw_buffers 2673 #define GL_NV_draw_buffers 1 2674 #define GL_MAX_DRAW_BUFFERS_NV 0x8824 2675 #define GL_DRAW_BUFFER0_NV 0x8825 2676 #define GL_DRAW_BUFFER1_NV 0x8826 2677 #define GL_DRAW_BUFFER2_NV 0x8827 2678 #define GL_DRAW_BUFFER3_NV 0x8828 2679 #define GL_DRAW_BUFFER4_NV 0x8829 2680 #define GL_DRAW_BUFFER5_NV 0x882A 2681 #define GL_DRAW_BUFFER6_NV 0x882B 2682 #define GL_DRAW_BUFFER7_NV 0x882C 2683 #define GL_DRAW_BUFFER8_NV 0x882D 2684 #define GL_DRAW_BUFFER9_NV 0x882E 2685 #define GL_DRAW_BUFFER10_NV 0x882F 2686 #define GL_DRAW_BUFFER11_NV 0x8830 2687 #define GL_DRAW_BUFFER12_NV 0x8831 2688 #define GL_DRAW_BUFFER13_NV 0x8832 2689 #define GL_DRAW_BUFFER14_NV 0x8833 2690 #define GL_DRAW_BUFFER15_NV 0x8834 2691 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0 2692 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1 2693 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2 2694 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3 2695 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4 2696 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5 2697 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6 2698 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7 2699 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8 2700 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9 2701 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA 2702 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB 2703 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC 2704 #define GL_COLOR_ATTACHMENT13_NV 0x8CED 2705 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE 2706 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF 2707 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); 2708 #ifdef GL_GLEXT_PROTOTYPES 2709 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); 2710 #endif 2711 #endif /* GL_NV_draw_buffers */ 2712 2713 #ifndef GL_NV_draw_instanced 2714 #define GL_NV_draw_instanced 1 2715 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2716 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2717 #ifdef GL_GLEXT_PROTOTYPES 2718 GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2719 GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2720 #endif 2721 #endif /* GL_NV_draw_instanced */ 2722 2723 #ifndef GL_NV_draw_vulkan_image 2724 #define GL_NV_draw_vulkan_image 1 2725 typedef void (GL_APIENTRY *GLVULKANPROCNV)(void); 2726 typedef void (GL_APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); 2727 typedef GLVULKANPROCNV (GL_APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name); 2728 typedef void (GL_APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); 2729 typedef void (GL_APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); 2730 typedef void (GL_APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence); 2731 #ifdef GL_GLEXT_PROTOTYPES 2732 GL_APICALL void GL_APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); 2733 GL_APICALL GLVULKANPROCNV GL_APIENTRY glGetVkProcAddrNV (const GLchar *name); 2734 GL_APICALL void GL_APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore); 2735 GL_APICALL void GL_APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore); 2736 GL_APICALL void GL_APIENTRY glSignalVkFenceNV (GLuint64 vkFence); 2737 #endif 2738 #endif /* GL_NV_draw_vulkan_image */ 2739 2740 #ifndef GL_NV_explicit_attrib_location 2741 #define GL_NV_explicit_attrib_location 1 2742 #endif /* GL_NV_explicit_attrib_location */ 2743 2744 #ifndef GL_NV_fbo_color_attachments 2745 #define GL_NV_fbo_color_attachments 1 2746 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF 2747 #endif /* GL_NV_fbo_color_attachments */ 2748 2749 #ifndef GL_NV_fence 2750 #define GL_NV_fence 1 2751 #define GL_ALL_COMPLETED_NV 0x84F2 2752 #define GL_FENCE_STATUS_NV 0x84F3 2753 #define GL_FENCE_CONDITION_NV 0x84F4 2754 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); 2755 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); 2756 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 2757 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); 2758 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); 2759 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); 2760 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); 2761 #ifdef GL_GLEXT_PROTOTYPES 2762 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); 2763 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); 2764 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); 2765 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); 2766 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); 2767 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); 2768 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); 2769 #endif 2770 #endif /* GL_NV_fence */ 2771 2772 #ifndef GL_NV_fill_rectangle 2773 #define GL_NV_fill_rectangle 1 2774 #define GL_FILL_RECTANGLE_NV 0x933C 2775 #endif /* GL_NV_fill_rectangle */ 2776 2777 #ifndef GL_NV_fragment_coverage_to_color 2778 #define GL_NV_fragment_coverage_to_color 1 2779 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD 2780 #define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE 2781 typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); 2782 #ifdef GL_GLEXT_PROTOTYPES 2783 GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color); 2784 #endif 2785 #endif /* GL_NV_fragment_coverage_to_color */ 2786 2787 #ifndef GL_NV_fragment_shader_barycentric 2788 #define GL_NV_fragment_shader_barycentric 1 2789 #endif /* GL_NV_fragment_shader_barycentric */ 2790 2791 #ifndef GL_NV_fragment_shader_interlock 2792 #define GL_NV_fragment_shader_interlock 1 2793 #endif /* GL_NV_fragment_shader_interlock */ 2794 2795 #ifndef GL_NV_framebuffer_blit 2796 #define GL_NV_framebuffer_blit 1 2797 #define GL_READ_FRAMEBUFFER_NV 0x8CA8 2798 #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 2799 #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 2800 #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA 2801 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2802 #ifdef GL_GLEXT_PROTOTYPES 2803 GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2804 #endif 2805 #endif /* GL_NV_framebuffer_blit */ 2806 2807 #ifndef GL_NV_framebuffer_mixed_samples 2808 #define GL_NV_framebuffer_mixed_samples 1 2809 #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 2810 #define GL_COLOR_SAMPLES_NV 0x8E20 2811 #define GL_DEPTH_SAMPLES_NV 0x932D 2812 #define GL_STENCIL_SAMPLES_NV 0x932E 2813 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F 2814 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 2815 #define GL_COVERAGE_MODULATION_NV 0x9332 2816 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 2817 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v); 2818 typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v); 2819 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); 2820 #ifdef GL_GLEXT_PROTOTYPES 2821 GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v); 2822 GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v); 2823 GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components); 2824 #endif 2825 #endif /* GL_NV_framebuffer_mixed_samples */ 2826 2827 #ifndef GL_NV_framebuffer_multisample 2828 #define GL_NV_framebuffer_multisample 1 2829 #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB 2830 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 2831 #define GL_MAX_SAMPLES_NV 0x8D57 2832 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2833 #ifdef GL_GLEXT_PROTOTYPES 2834 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2835 #endif 2836 #endif /* GL_NV_framebuffer_multisample */ 2837 2838 #ifndef GL_NV_generate_mipmap_sRGB 2839 #define GL_NV_generate_mipmap_sRGB 1 2840 #endif /* GL_NV_generate_mipmap_sRGB */ 2841 2842 #ifndef GL_NV_geometry_shader_passthrough 2843 #define GL_NV_geometry_shader_passthrough 1 2844 #endif /* GL_NV_geometry_shader_passthrough */ 2845 2846 #ifndef GL_NV_gpu_shader5 2847 #define GL_NV_gpu_shader5 1 2848 typedef khronos_int64_t GLint64EXT; 2849 typedef khronos_uint64_t GLuint64EXT; 2850 #define GL_INT64_NV 0x140E 2851 #define GL_UNSIGNED_INT64_NV 0x140F 2852 #define GL_INT8_NV 0x8FE0 2853 #define GL_INT8_VEC2_NV 0x8FE1 2854 #define GL_INT8_VEC3_NV 0x8FE2 2855 #define GL_INT8_VEC4_NV 0x8FE3 2856 #define GL_INT16_NV 0x8FE4 2857 #define GL_INT16_VEC2_NV 0x8FE5 2858 #define GL_INT16_VEC3_NV 0x8FE6 2859 #define GL_INT16_VEC4_NV 0x8FE7 2860 #define GL_INT64_VEC2_NV 0x8FE9 2861 #define GL_INT64_VEC3_NV 0x8FEA 2862 #define GL_INT64_VEC4_NV 0x8FEB 2863 #define GL_UNSIGNED_INT8_NV 0x8FEC 2864 #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED 2865 #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE 2866 #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF 2867 #define GL_UNSIGNED_INT16_NV 0x8FF0 2868 #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 2869 #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 2870 #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 2871 #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 2872 #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 2873 #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 2874 #define GL_FLOAT16_NV 0x8FF8 2875 #define GL_FLOAT16_VEC2_NV 0x8FF9 2876 #define GL_FLOAT16_VEC3_NV 0x8FFA 2877 #define GL_FLOAT16_VEC4_NV 0x8FFB 2878 #define GL_PATCHES 0x000E 2879 typedef void (GL_APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); 2880 typedef void (GL_APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); 2881 typedef void (GL_APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2882 typedef void (GL_APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2883 typedef void (GL_APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2884 typedef void (GL_APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2885 typedef void (GL_APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2886 typedef void (GL_APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2887 typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); 2888 typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); 2889 typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2890 typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2891 typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2892 typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2893 typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2894 typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2895 typedef void (GL_APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); 2896 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); 2897 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); 2898 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2899 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2900 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2901 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2902 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2903 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2904 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); 2905 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); 2906 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2907 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2908 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2909 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2910 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2911 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2912 #ifdef GL_GLEXT_PROTOTYPES 2913 GL_APICALL void GL_APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); 2914 GL_APICALL void GL_APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); 2915 GL_APICALL void GL_APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2916 GL_APICALL void GL_APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2917 GL_APICALL void GL_APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2918 GL_APICALL void GL_APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2919 GL_APICALL void GL_APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2920 GL_APICALL void GL_APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2921 GL_APICALL void GL_APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); 2922 GL_APICALL void GL_APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); 2923 GL_APICALL void GL_APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2924 GL_APICALL void GL_APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2925 GL_APICALL void GL_APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2926 GL_APICALL void GL_APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2927 GL_APICALL void GL_APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2928 GL_APICALL void GL_APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2929 GL_APICALL void GL_APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); 2930 GL_APICALL void GL_APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); 2931 GL_APICALL void GL_APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); 2932 GL_APICALL void GL_APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2933 GL_APICALL void GL_APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2934 GL_APICALL void GL_APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2935 GL_APICALL void GL_APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2936 GL_APICALL void GL_APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2937 GL_APICALL void GL_APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2938 GL_APICALL void GL_APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); 2939 GL_APICALL void GL_APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); 2940 GL_APICALL void GL_APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2941 GL_APICALL void GL_APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2942 GL_APICALL void GL_APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2943 GL_APICALL void GL_APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2944 GL_APICALL void GL_APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2945 GL_APICALL void GL_APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2946 #endif 2947 #endif /* GL_NV_gpu_shader5 */ 2948 2949 #ifndef GL_NV_image_formats 2950 #define GL_NV_image_formats 1 2951 #endif /* GL_NV_image_formats */ 2952 2953 #ifndef GL_NV_instanced_arrays 2954 #define GL_NV_instanced_arrays 1 2955 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE 2956 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); 2957 #ifdef GL_GLEXT_PROTOTYPES 2958 GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); 2959 #endif 2960 #endif /* GL_NV_instanced_arrays */ 2961 2962 #ifndef GL_NV_internalformat_sample_query 2963 #define GL_NV_internalformat_sample_query 1 2964 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 2965 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 2966 #define GL_MULTISAMPLES_NV 0x9371 2967 #define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 2968 #define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 2969 #define GL_CONFORMANT_NV 0x9374 2970 typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); 2971 #ifdef GL_GLEXT_PROTOTYPES 2972 GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); 2973 #endif 2974 #endif /* GL_NV_internalformat_sample_query */ 2975 2976 #ifndef GL_NV_memory_attachment 2977 #define GL_NV_memory_attachment 1 2978 #define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4 2979 #define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5 2980 #define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6 2981 #define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7 2982 #define GL_MEMORY_ATTACHABLE_NV 0x95A8 2983 #define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9 2984 #define GL_DETACHED_TEXTURES_NV 0x95AA 2985 #define GL_DETACHED_BUFFERS_NV 0x95AB 2986 #define GL_MAX_DETACHED_TEXTURES_NV 0x95AC 2987 #define GL_MAX_DETACHED_BUFFERS_NV 0x95AD 2988 typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params); 2989 typedef void (GL_APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname); 2990 typedef void (GL_APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); 2991 typedef void (GL_APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); 2992 typedef void (GL_APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset); 2993 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset); 2994 #ifdef GL_GLEXT_PROTOTYPES 2995 GL_APICALL void GL_APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params); 2996 GL_APICALL void GL_APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname); 2997 GL_APICALL void GL_APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset); 2998 GL_APICALL void GL_APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset); 2999 GL_APICALL void GL_APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset); 3000 GL_APICALL void GL_APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset); 3001 #endif 3002 #endif /* GL_NV_memory_attachment */ 3003 3004 #ifndef GL_NV_mesh_shader 3005 #define GL_NV_mesh_shader 1 3006 #define GL_MESH_SHADER_NV 0x9559 3007 #define GL_TASK_SHADER_NV 0x955A 3008 #define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60 3009 #define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61 3010 #define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62 3011 #define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63 3012 #define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64 3013 #define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65 3014 #define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66 3015 #define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67 3016 #define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68 3017 #define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69 3018 #define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A 3019 #define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B 3020 #define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C 3021 #define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D 3022 #define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E 3023 #define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F 3024 #define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2 3025 #define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3 3026 #define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536 3027 #define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537 3028 #define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538 3029 #define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539 3030 #define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A 3031 #define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D 3032 #define GL_MAX_MESH_VIEWS_NV 0x9557 3033 #define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF 3034 #define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543 3035 #define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B 3036 #define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C 3037 #define GL_MESH_WORK_GROUP_SIZE_NV 0x953E 3038 #define GL_TASK_WORK_GROUP_SIZE_NV 0x953F 3039 #define GL_MESH_VERTICES_OUT_NV 0x9579 3040 #define GL_MESH_PRIMITIVES_OUT_NV 0x957A 3041 #define GL_MESH_OUTPUT_TYPE_NV 0x957B 3042 #define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C 3043 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D 3044 #define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0 3045 #define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1 3046 #define GL_MESH_SHADER_BIT_NV 0x00000040 3047 #define GL_TASK_SHADER_BIT_NV 0x00000080 3048 #define GL_MESH_SUBROUTINE_NV 0x957C 3049 #define GL_TASK_SUBROUTINE_NV 0x957D 3050 #define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E 3051 #define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F 3052 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E 3053 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F 3054 typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count); 3055 typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect); 3056 typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride); 3057 typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); 3058 #ifdef GL_GLEXT_PROTOTYPES 3059 GL_APICALL void GL_APIENTRY glDrawMeshTasksNV (GLuint first, GLuint count); 3060 GL_APICALL void GL_APIENTRY glDrawMeshTasksIndirectNV (GLintptr indirect); 3061 GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride); 3062 GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); 3063 #endif 3064 #endif /* GL_NV_mesh_shader */ 3065 3066 #ifndef GL_NV_non_square_matrices 3067 #define GL_NV_non_square_matrices 1 3068 #define GL_FLOAT_MAT2x3_NV 0x8B65 3069 #define GL_FLOAT_MAT2x4_NV 0x8B66 3070 #define GL_FLOAT_MAT3x2_NV 0x8B67 3071 #define GL_FLOAT_MAT3x4_NV 0x8B68 3072 #define GL_FLOAT_MAT4x2_NV 0x8B69 3073 #define GL_FLOAT_MAT4x3_NV 0x8B6A 3074 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3075 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3076 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3077 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3078 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3079 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3080 #ifdef GL_GLEXT_PROTOTYPES 3081 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3082 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3083 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3084 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3085 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3086 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3087 #endif 3088 #endif /* GL_NV_non_square_matrices */ 3089 3090 #ifndef GL_NV_path_rendering 3091 #define GL_NV_path_rendering 1 3092 typedef double GLdouble; 3093 #define GL_PATH_FORMAT_SVG_NV 0x9070 3094 #define GL_PATH_FORMAT_PS_NV 0x9071 3095 #define GL_STANDARD_FONT_NAME_NV 0x9072 3096 #define GL_SYSTEM_FONT_NAME_NV 0x9073 3097 #define GL_FILE_NAME_NV 0x9074 3098 #define GL_PATH_STROKE_WIDTH_NV 0x9075 3099 #define GL_PATH_END_CAPS_NV 0x9076 3100 #define GL_PATH_INITIAL_END_CAP_NV 0x9077 3101 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078 3102 #define GL_PATH_JOIN_STYLE_NV 0x9079 3103 #define GL_PATH_MITER_LIMIT_NV 0x907A 3104 #define GL_PATH_DASH_CAPS_NV 0x907B 3105 #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C 3106 #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D 3107 #define GL_PATH_DASH_OFFSET_NV 0x907E 3108 #define GL_PATH_CLIENT_LENGTH_NV 0x907F 3109 #define GL_PATH_FILL_MODE_NV 0x9080 3110 #define GL_PATH_FILL_MASK_NV 0x9081 3111 #define GL_PATH_FILL_COVER_MODE_NV 0x9082 3112 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083 3113 #define GL_PATH_STROKE_MASK_NV 0x9084 3114 #define GL_COUNT_UP_NV 0x9088 3115 #define GL_COUNT_DOWN_NV 0x9089 3116 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A 3117 #define GL_CONVEX_HULL_NV 0x908B 3118 #define GL_BOUNDING_BOX_NV 0x908D 3119 #define GL_TRANSLATE_X_NV 0x908E 3120 #define GL_TRANSLATE_Y_NV 0x908F 3121 #define GL_TRANSLATE_2D_NV 0x9090 3122 #define GL_TRANSLATE_3D_NV 0x9091 3123 #define GL_AFFINE_2D_NV 0x9092 3124 #define GL_AFFINE_3D_NV 0x9094 3125 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 3126 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 3127 #define GL_UTF8_NV 0x909A 3128 #define GL_UTF16_NV 0x909B 3129 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C 3130 #define GL_PATH_COMMAND_COUNT_NV 0x909D 3131 #define GL_PATH_COORD_COUNT_NV 0x909E 3132 #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F 3133 #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 3134 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 3135 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 3136 #define GL_SQUARE_NV 0x90A3 3137 #define GL_ROUND_NV 0x90A4 3138 #define GL_TRIANGULAR_NV 0x90A5 3139 #define GL_BEVEL_NV 0x90A6 3140 #define GL_MITER_REVERT_NV 0x90A7 3141 #define GL_MITER_TRUNCATE_NV 0x90A8 3142 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9 3143 #define GL_USE_MISSING_GLYPH_NV 0x90AA 3144 #define GL_PATH_ERROR_POSITION_NV 0x90AB 3145 #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD 3146 #define GL_ADJACENT_PAIRS_NV 0x90AE 3147 #define GL_FIRST_TO_REST_NV 0x90AF 3148 #define GL_PATH_GEN_MODE_NV 0x90B0 3149 #define GL_PATH_GEN_COEFF_NV 0x90B1 3150 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3 3151 #define GL_PATH_STENCIL_FUNC_NV 0x90B7 3152 #define GL_PATH_STENCIL_REF_NV 0x90B8 3153 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 3154 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD 3155 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE 3156 #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF 3157 #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 3158 #define GL_MOVE_TO_RESETS_NV 0x90B5 3159 #define GL_MOVE_TO_CONTINUES_NV 0x90B6 3160 #define GL_CLOSE_PATH_NV 0x00 3161 #define GL_MOVE_TO_NV 0x02 3162 #define GL_RELATIVE_MOVE_TO_NV 0x03 3163 #define GL_LINE_TO_NV 0x04 3164 #define GL_RELATIVE_LINE_TO_NV 0x05 3165 #define GL_HORIZONTAL_LINE_TO_NV 0x06 3166 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 3167 #define GL_VERTICAL_LINE_TO_NV 0x08 3168 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 3169 #define GL_QUADRATIC_CURVE_TO_NV 0x0A 3170 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B 3171 #define GL_CUBIC_CURVE_TO_NV 0x0C 3172 #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D 3173 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E 3174 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F 3175 #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 3176 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 3177 #define GL_SMALL_CCW_ARC_TO_NV 0x12 3178 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 3179 #define GL_SMALL_CW_ARC_TO_NV 0x14 3180 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 3181 #define GL_LARGE_CCW_ARC_TO_NV 0x16 3182 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 3183 #define GL_LARGE_CW_ARC_TO_NV 0x18 3184 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 3185 #define GL_RESTART_PATH_NV 0xF0 3186 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 3187 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 3188 #define GL_RECT_NV 0xF6 3189 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 3190 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA 3191 #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC 3192 #define GL_ARC_TO_NV 0xFE 3193 #define GL_RELATIVE_ARC_TO_NV 0xFF 3194 #define GL_BOLD_BIT_NV 0x01 3195 #define GL_ITALIC_BIT_NV 0x02 3196 #define GL_GLYPH_WIDTH_BIT_NV 0x01 3197 #define GL_GLYPH_HEIGHT_BIT_NV 0x02 3198 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 3199 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 3200 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 3201 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 3202 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 3203 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 3204 #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 3205 #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 3206 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 3207 #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 3208 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 3209 #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 3210 #define GL_FONT_ASCENDER_BIT_NV 0x00200000 3211 #define GL_FONT_DESCENDER_BIT_NV 0x00400000 3212 #define GL_FONT_HEIGHT_BIT_NV 0x00800000 3213 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 3214 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 3215 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 3216 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 3217 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 3218 #define GL_ROUNDED_RECT_NV 0xE8 3219 #define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 3220 #define GL_ROUNDED_RECT2_NV 0xEA 3221 #define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB 3222 #define GL_ROUNDED_RECT4_NV 0xEC 3223 #define GL_RELATIVE_ROUNDED_RECT4_NV 0xED 3224 #define GL_ROUNDED_RECT8_NV 0xEE 3225 #define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF 3226 #define GL_RELATIVE_RECT_NV 0xF7 3227 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 3228 #define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 3229 #define GL_FONT_UNAVAILABLE_NV 0x936A 3230 #define GL_FONT_UNINTELLIGIBLE_NV 0x936B 3231 #define GL_CONIC_CURVE_TO_NV 0x1A 3232 #define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B 3233 #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 3234 #define GL_STANDARD_FONT_FORMAT_NV 0x936C 3235 #define GL_PATH_PROJECTION_NV 0x1701 3236 #define GL_PATH_MODELVIEW_NV 0x1700 3237 #define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 3238 #define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 3239 #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 3240 #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 3241 #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 3242 #define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 3243 #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 3244 #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 3245 #define GL_FRAGMENT_INPUT_NV 0x936D 3246 typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); 3247 typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); 3248 typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path); 3249 typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3250 typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); 3251 typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3252 typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); 3253 typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); 3254 typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3255 typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3256 typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); 3257 typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); 3258 typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); 3259 typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); 3260 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); 3261 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); 3262 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); 3263 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); 3264 typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); 3265 typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); 3266 typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); 3267 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); 3268 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); 3269 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3270 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3271 typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); 3272 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); 3273 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); 3274 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3275 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3276 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); 3277 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); 3278 typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); 3279 typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); 3280 typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); 3281 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); 3282 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); 3283 typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); 3284 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); 3285 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); 3286 typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); 3287 typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); 3288 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 3289 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3290 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3291 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 3292 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3293 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3294 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); 3295 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); 3296 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3297 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3298 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); 3299 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3300 typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3301 typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); 3302 typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); 3303 typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 3304 typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); 3305 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); 3306 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); 3307 typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); 3308 typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); 3309 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); 3310 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); 3311 typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); 3312 typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); 3313 typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 3314 typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); 3315 typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); 3316 typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 3317 typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); 3318 typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 3319 typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 3320 typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 3321 typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 3322 #ifdef GL_GLEXT_PROTOTYPES 3323 GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range); 3324 GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range); 3325 GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path); 3326 GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3327 GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); 3328 GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3329 GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); 3330 GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); 3331 GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3332 GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3333 GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); 3334 GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); 3335 GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); 3336 GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); 3337 GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); 3338 GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); 3339 GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); 3340 GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); 3341 GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); 3342 GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); 3343 GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); 3344 GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); 3345 GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); 3346 GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3347 GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3348 GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func); 3349 GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); 3350 GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); 3351 GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3352 GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3353 GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); 3354 GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); 3355 GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); 3356 GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); 3357 GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); 3358 GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); 3359 GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); 3360 GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); 3361 GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); 3362 GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); 3363 GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); 3364 GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); 3365 GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); 3366 GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); 3367 GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); 3368 GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); 3369 GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); 3370 GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); 3371 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); 3372 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); 3373 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3374 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3375 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); 3376 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3377 GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3378 GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); 3379 GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); 3380 GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 3381 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode); 3382 GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); 3383 GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); 3384 GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); 3385 GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); 3386 GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); 3387 GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); 3388 GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); 3389 GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); 3390 GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 3391 GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode); 3392 GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode); 3393 GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 3394 GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); 3395 GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 3396 GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 3397 GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 3398 GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 3399 #endif 3400 #endif /* GL_NV_path_rendering */ 3401 3402 #ifndef GL_NV_path_rendering_shared_edge 3403 #define GL_NV_path_rendering_shared_edge 1 3404 #define GL_SHARED_EDGE_NV 0xC0 3405 #endif /* GL_NV_path_rendering_shared_edge */ 3406 3407 #ifndef GL_NV_pixel_buffer_object 3408 #define GL_NV_pixel_buffer_object 1 3409 #define GL_PIXEL_PACK_BUFFER_NV 0x88EB 3410 #define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC 3411 #define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED 3412 #define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF 3413 #endif /* GL_NV_pixel_buffer_object */ 3414 3415 #ifndef GL_NV_polygon_mode 3416 #define GL_NV_polygon_mode 1 3417 #define GL_POLYGON_MODE_NV 0x0B40 3418 #define GL_POLYGON_OFFSET_POINT_NV 0x2A01 3419 #define GL_POLYGON_OFFSET_LINE_NV 0x2A02 3420 #define GL_POINT_NV 0x1B00 3421 #define GL_LINE_NV 0x1B01 3422 #define GL_FILL_NV 0x1B02 3423 typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode); 3424 #ifdef GL_GLEXT_PROTOTYPES 3425 GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode); 3426 #endif 3427 #endif /* GL_NV_polygon_mode */ 3428 3429 #ifndef GL_NV_read_buffer 3430 #define GL_NV_read_buffer 1 3431 #define GL_READ_BUFFER_NV 0x0C02 3432 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); 3433 #ifdef GL_GLEXT_PROTOTYPES 3434 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); 3435 #endif 3436 #endif /* GL_NV_read_buffer */ 3437 3438 #ifndef GL_NV_read_buffer_front 3439 #define GL_NV_read_buffer_front 1 3440 #endif /* GL_NV_read_buffer_front */ 3441 3442 #ifndef GL_NV_read_depth 3443 #define GL_NV_read_depth 1 3444 #endif /* GL_NV_read_depth */ 3445 3446 #ifndef GL_NV_read_depth_stencil 3447 #define GL_NV_read_depth_stencil 1 3448 #endif /* GL_NV_read_depth_stencil */ 3449 3450 #ifndef GL_NV_read_stencil 3451 #define GL_NV_read_stencil 1 3452 #endif /* GL_NV_read_stencil */ 3453 3454 #ifndef GL_NV_representative_fragment_test 3455 #define GL_NV_representative_fragment_test 1 3456 #define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F 3457 #endif /* GL_NV_representative_fragment_test */ 3458 3459 #ifndef GL_NV_sRGB_formats 3460 #define GL_NV_sRGB_formats 1 3461 #define GL_SLUMINANCE_NV 0x8C46 3462 #define GL_SLUMINANCE_ALPHA_NV 0x8C44 3463 #define GL_SRGB8_NV 0x8C41 3464 #define GL_SLUMINANCE8_NV 0x8C47 3465 #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 3466 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C 3467 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D 3468 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E 3469 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F 3470 #define GL_ETC1_SRGB8_NV 0x88EE 3471 #endif /* GL_NV_sRGB_formats */ 3472 3473 #ifndef GL_NV_sample_locations 3474 #define GL_NV_sample_locations 1 3475 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D 3476 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E 3477 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F 3478 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 3479 #define GL_SAMPLE_LOCATION_NV 0x8E50 3480 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 3481 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 3482 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 3483 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); 3484 typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); 3485 typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void); 3486 #ifdef GL_GLEXT_PROTOTYPES 3487 GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v); 3488 GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); 3489 GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void); 3490 #endif 3491 #endif /* GL_NV_sample_locations */ 3492 3493 #ifndef GL_NV_sample_mask_override_coverage 3494 #define GL_NV_sample_mask_override_coverage 1 3495 #endif /* GL_NV_sample_mask_override_coverage */ 3496 3497 #ifndef GL_NV_scissor_exclusive 3498 #define GL_NV_scissor_exclusive 1 3499 #define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555 3500 #define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556 3501 typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 3502 typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); 3503 #ifdef GL_GLEXT_PROTOTYPES 3504 GL_APICALL void GL_APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height); 3505 GL_APICALL void GL_APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v); 3506 #endif 3507 #endif /* GL_NV_scissor_exclusive */ 3508 3509 #ifndef GL_NV_shader_atomic_fp16_vector 3510 #define GL_NV_shader_atomic_fp16_vector 1 3511 #endif /* GL_NV_shader_atomic_fp16_vector */ 3512 3513 #ifndef GL_NV_shader_noperspective_interpolation 3514 #define GL_NV_shader_noperspective_interpolation 1 3515 #endif /* GL_NV_shader_noperspective_interpolation */ 3516 3517 #ifndef GL_NV_shader_subgroup_partitioned 3518 #define GL_NV_shader_subgroup_partitioned 1 3519 #define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 0x00000100 3520 #endif /* GL_NV_shader_subgroup_partitioned */ 3521 3522 #ifndef GL_NV_shader_texture_footprint 3523 #define GL_NV_shader_texture_footprint 1 3524 #endif /* GL_NV_shader_texture_footprint */ 3525 3526 #ifndef GL_NV_shading_rate_image 3527 #define GL_NV_shading_rate_image 1 3528 #define GL_SHADING_RATE_IMAGE_NV 0x9563 3529 #define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564 3530 #define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565 3531 #define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566 3532 #define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567 3533 #define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568 3534 #define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569 3535 #define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A 3536 #define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B 3537 #define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C 3538 #define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D 3539 #define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E 3540 #define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F 3541 #define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B 3542 #define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C 3543 #define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D 3544 #define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E 3545 #define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F 3546 #define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE 3547 #define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF 3548 #define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0 3549 typedef void (GL_APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture); 3550 typedef void (GL_APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum *rate); 3551 typedef void (GL_APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint *location); 3552 typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize); 3553 typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates); 3554 typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order); 3555 typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint *locations); 3556 #ifdef GL_GLEXT_PROTOTYPES 3557 GL_APICALL void GL_APIENTRY glBindShadingRateImageNV (GLuint texture); 3558 GL_APICALL void GL_APIENTRY glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate); 3559 GL_APICALL void GL_APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location); 3560 GL_APICALL void GL_APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize); 3561 GL_APICALL void GL_APIENTRY glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates); 3562 GL_APICALL void GL_APIENTRY glShadingRateSampleOrderNV (GLenum order); 3563 GL_APICALL void GL_APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations); 3564 #endif 3565 #endif /* GL_NV_shading_rate_image */ 3566 3567 #ifndef GL_NV_shadow_samplers_array 3568 #define GL_NV_shadow_samplers_array 1 3569 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 3570 #endif /* GL_NV_shadow_samplers_array */ 3571 3572 #ifndef GL_NV_shadow_samplers_cube 3573 #define GL_NV_shadow_samplers_cube 1 3574 #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 3575 #endif /* GL_NV_shadow_samplers_cube */ 3576 3577 #ifndef GL_NV_stereo_view_rendering 3578 #define GL_NV_stereo_view_rendering 1 3579 #endif /* GL_NV_stereo_view_rendering */ 3580 3581 #ifndef GL_NV_texture_border_clamp 3582 #define GL_NV_texture_border_clamp 1 3583 #define GL_TEXTURE_BORDER_COLOR_NV 0x1004 3584 #define GL_CLAMP_TO_BORDER_NV 0x812D 3585 #endif /* GL_NV_texture_border_clamp */ 3586 3587 #ifndef GL_NV_texture_compression_s3tc_update 3588 #define GL_NV_texture_compression_s3tc_update 1 3589 #endif /* GL_NV_texture_compression_s3tc_update */ 3590 3591 #ifndef GL_NV_texture_npot_2D_mipmap 3592 #define GL_NV_texture_npot_2D_mipmap 1 3593 #endif /* GL_NV_texture_npot_2D_mipmap */ 3594 3595 #ifndef GL_NV_viewport_array 3596 #define GL_NV_viewport_array 1 3597 #define GL_MAX_VIEWPORTS_NV 0x825B 3598 #define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C 3599 #define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D 3600 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F 3601 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); 3602 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 3603 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v); 3604 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); 3605 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 3606 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v); 3607 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); 3608 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f); 3609 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data); 3610 typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index); 3611 typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index); 3612 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index); 3613 #ifdef GL_GLEXT_PROTOTYPES 3614 GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v); 3615 GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 3616 GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v); 3617 GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v); 3618 GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 3619 GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v); 3620 GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v); 3621 GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f); 3622 GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data); 3623 GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index); 3624 GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index); 3625 GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index); 3626 #endif 3627 #endif /* GL_NV_viewport_array */ 3628 3629 #ifndef GL_NV_viewport_array2 3630 #define GL_NV_viewport_array2 1 3631 #endif /* GL_NV_viewport_array2 */ 3632 3633 #ifndef GL_NV_viewport_swizzle 3634 #define GL_NV_viewport_swizzle 1 3635 #define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 3636 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 3637 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 3638 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 3639 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 3640 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 3641 #define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 3642 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 3643 #define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 3644 #define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 3645 #define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A 3646 #define GL_VIEWPORT_SWIZZLE_W_NV 0x935B 3647 typedef void (GL_APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); 3648 #ifdef GL_GLEXT_PROTOTYPES 3649 GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); 3650 #endif 3651 #endif /* GL_NV_viewport_swizzle */ 3652 3653 #ifndef GL_OVR_multiview 3654 #define GL_OVR_multiview 1 3655 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 3656 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 3657 #define GL_MAX_VIEWS_OVR 0x9631 3658 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 3659 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); 3660 #ifdef GL_GLEXT_PROTOTYPES 3661 GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); 3662 #endif 3663 #endif /* GL_OVR_multiview */ 3664 3665 #ifndef GL_OVR_multiview2 3666 #define GL_OVR_multiview2 1 3667 #endif /* GL_OVR_multiview2 */ 3668 3669 #ifndef GL_OVR_multiview_multisampled_render_to_texture 3670 #define GL_OVR_multiview_multisampled_render_to_texture 1 3671 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); 3672 #ifdef GL_GLEXT_PROTOTYPES 3673 GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); 3674 #endif 3675 #endif /* GL_OVR_multiview_multisampled_render_to_texture */ 3676 3677 #ifndef GL_QCOM_YUV_texture_gather 3678 #define GL_QCOM_YUV_texture_gather 1 3679 #endif /* GL_QCOM_YUV_texture_gather */ 3680 3681 #ifndef GL_QCOM_alpha_test 3682 #define GL_QCOM_alpha_test 1 3683 #define GL_ALPHA_TEST_QCOM 0x0BC0 3684 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 3685 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2 3686 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); 3687 #ifdef GL_GLEXT_PROTOTYPES 3688 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); 3689 #endif 3690 #endif /* GL_QCOM_alpha_test */ 3691 3692 #ifndef GL_QCOM_binning_control 3693 #define GL_QCOM_binning_control 1 3694 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 3695 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1 3696 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2 3697 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 3698 #endif /* GL_QCOM_binning_control */ 3699 3700 #ifndef GL_QCOM_driver_control 3701 #define GL_QCOM_driver_control 1 3702 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); 3703 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 3704 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 3705 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 3706 #ifdef GL_GLEXT_PROTOTYPES 3707 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); 3708 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 3709 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); 3710 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); 3711 #endif 3712 #endif /* GL_QCOM_driver_control */ 3713 3714 #ifndef GL_QCOM_extended_get 3715 #define GL_QCOM_extended_get 1 3716 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2 3717 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 3718 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4 3719 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 3720 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 3721 #define GL_TEXTURE_TYPE_QCOM 0x8BD7 3722 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 3723 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 3724 #define GL_TEXTURE_TARGET_QCOM 0x8BDA 3725 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB 3726 #define GL_STATE_RESTORE 0x8BDC 3727 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); 3728 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 3729 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 3730 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 3731 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 3732 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); 3733 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 3734 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params); 3735 #ifdef GL_GLEXT_PROTOTYPES 3736 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); 3737 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 3738 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 3739 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 3740 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 3741 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); 3742 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 3743 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params); 3744 #endif 3745 #endif /* GL_QCOM_extended_get */ 3746 3747 #ifndef GL_QCOM_extended_get2 3748 #define GL_QCOM_extended_get2 1 3749 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 3750 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 3751 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); 3752 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 3753 #ifdef GL_GLEXT_PROTOTYPES 3754 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 3755 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 3756 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); 3757 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 3758 #endif 3759 #endif /* GL_QCOM_extended_get2 */ 3760 3761 #ifndef GL_QCOM_framebuffer_foveated 3762 #define GL_QCOM_framebuffer_foveated 1 3763 #define GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001 3764 #define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002 3765 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures); 3766 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3767 #ifdef GL_GLEXT_PROTOTYPES 3768 GL_APICALL void GL_APIENTRY glFramebufferFoveationConfigQCOM (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures); 3769 GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3770 #endif 3771 #endif /* GL_QCOM_framebuffer_foveated */ 3772 3773 #ifndef GL_QCOM_perfmon_global_mode 3774 #define GL_QCOM_perfmon_global_mode 1 3775 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 3776 #endif /* GL_QCOM_perfmon_global_mode */ 3777 3778 #ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent 3779 #define GL_QCOM_shader_framebuffer_fetch_noncoherent 1 3780 #define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2 3781 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void); 3782 #ifdef GL_GLEXT_PROTOTYPES 3783 GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void); 3784 #endif 3785 #endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */ 3786 3787 #ifndef GL_QCOM_shader_framebuffer_fetch_rate 3788 #define GL_QCOM_shader_framebuffer_fetch_rate 1 3789 #endif /* GL_QCOM_shader_framebuffer_fetch_rate */ 3790 3791 #ifndef GL_QCOM_texture_foveated 3792 #define GL_QCOM_texture_foveated 1 3793 #define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB 3794 #define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC 3795 #define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD 3796 #define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE 3797 #define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF 3798 typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC) (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3799 #ifdef GL_GLEXT_PROTOTYPES 3800 GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3801 #endif 3802 #endif /* GL_QCOM_texture_foveated */ 3803 3804 #ifndef GL_QCOM_texture_foveated_subsampled_layout 3805 #define GL_QCOM_texture_foveated_subsampled_layout 1 3806 #define GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM 0x00000004 3807 #define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1 3808 #endif /* GL_QCOM_texture_foveated_subsampled_layout */ 3809 3810 #ifndef GL_QCOM_tiled_rendering 3811 #define GL_QCOM_tiled_rendering 1 3812 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 3813 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 3814 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 3815 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 3816 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 3817 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 3818 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 3819 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 3820 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 3821 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 3822 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 3823 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 3824 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 3825 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 3826 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 3827 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 3828 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 3829 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 3830 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 3831 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 3832 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 3833 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 3834 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 3835 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 3836 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 3837 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 3838 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 3839 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 3840 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 3841 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 3842 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 3843 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 3844 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 3845 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); 3846 #ifdef GL_GLEXT_PROTOTYPES 3847 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 3848 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); 3849 #endif 3850 #endif /* GL_QCOM_tiled_rendering */ 3851 3852 #ifndef GL_QCOM_writeonly_rendering 3853 #define GL_QCOM_writeonly_rendering 1 3854 #define GL_WRITEONLY_RENDERING_QCOM 0x8823 3855 #endif /* GL_QCOM_writeonly_rendering */ 3856 3857 #ifndef GL_VIV_shader_binary 3858 #define GL_VIV_shader_binary 1 3859 #define GL_SHADER_BINARY_VIV 0x8FC4 3860 #endif /* GL_VIV_shader_binary */ 3861 3862 #ifdef __cplusplus 3863 } 3864 #endif 3865 3866 #endif 3867