1 /*
2  * Copyright © 2017 Red Hat
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 #include "nir/nir.h"
24 #include "nir/nir_xfb_info.h"
25 #include "radv_private.h"
26 #include "radv_shader.h"
27 
28 #include "ac_exp_param.h"
29 
30 static void
mark_sampler_desc(const nir_variable * var,struct radv_shader_info * info)31 mark_sampler_desc(const nir_variable *var, struct radv_shader_info *info)
32 {
33    info->desc_set_used_mask |= (1u << var->data.descriptor_set);
34 }
35 
36 static void
gather_intrinsic_load_input_info(const nir_shader * nir,const nir_intrinsic_instr * instr,struct radv_shader_info * info)37 gather_intrinsic_load_input_info(const nir_shader *nir, const nir_intrinsic_instr *instr,
38                                  struct radv_shader_info *info)
39 {
40    switch (nir->info.stage) {
41    case MESA_SHADER_VERTEX: {
42       unsigned idx = nir_intrinsic_io_semantics(instr).location;
43       unsigned component = nir_intrinsic_component(instr);
44       unsigned mask = nir_ssa_def_components_read(&instr->dest.ssa);
45 
46       info->vs.input_usage_mask[idx] |= mask << component;
47       break;
48    }
49    default:
50       break;
51    }
52 }
53 
54 static uint32_t
widen_writemask(uint32_t wrmask)55 widen_writemask(uint32_t wrmask)
56 {
57    uint32_t new_wrmask = 0;
58    for (unsigned i = 0; i < 4; i++)
59       new_wrmask |= (wrmask & (1 << i) ? 0x3 : 0x0) << (i * 2);
60    return new_wrmask;
61 }
62 
63 static void
set_writes_memory(const nir_shader * nir,struct radv_shader_info * info)64 set_writes_memory(const nir_shader *nir, struct radv_shader_info *info)
65 {
66    if (nir->info.stage == MESA_SHADER_FRAGMENT)
67       info->ps.writes_memory = true;
68 }
69 
70 static void
gather_intrinsic_store_output_info(const nir_shader * nir,const nir_intrinsic_instr * instr,struct radv_shader_info * info)71 gather_intrinsic_store_output_info(const nir_shader *nir, const nir_intrinsic_instr *instr,
72                                    struct radv_shader_info *info)
73 {
74    unsigned idx = nir_intrinsic_base(instr);
75    unsigned num_slots = nir_intrinsic_io_semantics(instr).num_slots;
76    unsigned component = nir_intrinsic_component(instr);
77    unsigned write_mask = nir_intrinsic_write_mask(instr);
78    uint8_t *output_usage_mask = NULL;
79 
80    if (instr->src[0].ssa->bit_size == 64)
81       write_mask = widen_writemask(write_mask);
82 
83    switch (nir->info.stage) {
84    case MESA_SHADER_VERTEX:
85       output_usage_mask = info->vs.output_usage_mask;
86       break;
87    case MESA_SHADER_TESS_EVAL:
88       output_usage_mask = info->tes.output_usage_mask;
89       break;
90    case MESA_SHADER_GEOMETRY:
91       output_usage_mask = info->gs.output_usage_mask;
92       break;
93    default:
94       break;
95    }
96 
97    if (output_usage_mask) {
98       for (unsigned i = 0; i < num_slots; i++) {
99          output_usage_mask[idx + i] |= ((write_mask >> (i * 4)) & 0xf) << component;
100       }
101    }
102 }
103 
104 static void
gather_push_constant_info(const nir_shader * nir,const nir_intrinsic_instr * instr,struct radv_shader_info * info)105 gather_push_constant_info(const nir_shader *nir, const nir_intrinsic_instr *instr,
106                           struct radv_shader_info *info)
107 {
108    int base = nir_intrinsic_base(instr);
109 
110    if (!nir_src_is_const(instr->src[0])) {
111       info->has_indirect_push_constants = true;
112    } else {
113       uint32_t min = base + nir_src_as_uint(instr->src[0]);
114       uint32_t max = min + instr->num_components * 4;
115 
116       info->max_push_constant_used = MAX2(max, info->max_push_constant_used);
117       info->min_push_constant_used = MIN2(min, info->min_push_constant_used);
118    }
119 
120    if (instr->dest.ssa.bit_size != 32)
121       info->has_only_32bit_push_constants = false;
122 
123    info->loads_push_constants = true;
124 }
125 
126 static void
gather_intrinsic_info(const nir_shader * nir,const nir_intrinsic_instr * instr,struct radv_shader_info * info)127 gather_intrinsic_info(const nir_shader *nir, const nir_intrinsic_instr *instr,
128                       struct radv_shader_info *info)
129 {
130    switch (instr->intrinsic) {
131    case nir_intrinsic_load_barycentric_sample:
132    case nir_intrinsic_load_barycentric_pixel:
133    case nir_intrinsic_load_barycentric_centroid:
134    case nir_intrinsic_load_barycentric_at_sample:
135    case nir_intrinsic_load_barycentric_at_offset: {
136       enum glsl_interp_mode mode = nir_intrinsic_interp_mode(instr);
137       switch (mode) {
138       case INTERP_MODE_SMOOTH:
139       case INTERP_MODE_NONE:
140          if (instr->intrinsic == nir_intrinsic_load_barycentric_pixel ||
141              instr->intrinsic == nir_intrinsic_load_barycentric_at_sample ||
142              instr->intrinsic == nir_intrinsic_load_barycentric_at_offset)
143             info->ps.reads_persp_center = true;
144          else if (instr->intrinsic == nir_intrinsic_load_barycentric_centroid)
145             info->ps.reads_persp_centroid = true;
146          else if (instr->intrinsic == nir_intrinsic_load_barycentric_sample)
147             info->ps.reads_persp_sample = true;
148          break;
149       case INTERP_MODE_NOPERSPECTIVE:
150          if (instr->intrinsic == nir_intrinsic_load_barycentric_pixel ||
151              instr->intrinsic == nir_intrinsic_load_barycentric_at_sample ||
152              instr->intrinsic == nir_intrinsic_load_barycentric_at_offset)
153             info->ps.reads_linear_center = true;
154          else if (instr->intrinsic == nir_intrinsic_load_barycentric_centroid)
155             info->ps.reads_linear_centroid = true;
156          else if (instr->intrinsic == nir_intrinsic_load_barycentric_sample)
157             info->ps.reads_linear_sample = true;
158          break;
159       default:
160          break;
161       }
162       if (instr->intrinsic == nir_intrinsic_load_barycentric_at_sample)
163          info->ps.needs_sample_positions = true;
164       break;
165    }
166    case nir_intrinsic_load_barycentric_model:
167       info->ps.reads_barycentric_model = true;
168       break;
169    case nir_intrinsic_load_draw_id:
170       info->vs.needs_draw_id = true;
171       break;
172    case nir_intrinsic_load_base_instance:
173       info->vs.needs_base_instance = true;
174       break;
175    case nir_intrinsic_load_instance_id:
176       info->vs.needs_instance_id = true;
177       break;
178    case nir_intrinsic_load_num_workgroups:
179       info->cs.uses_grid_size = true;
180       break;
181    case nir_intrinsic_load_ray_launch_size:
182       info->cs.uses_ray_launch_size = true;
183       break;
184    case nir_intrinsic_load_local_invocation_id:
185    case nir_intrinsic_load_workgroup_id: {
186       unsigned mask = nir_ssa_def_components_read(&instr->dest.ssa);
187       while (mask) {
188          unsigned i = u_bit_scan(&mask);
189 
190          if (instr->intrinsic == nir_intrinsic_load_workgroup_id)
191             info->cs.uses_block_id[i] = true;
192          else
193             info->cs.uses_thread_id[i] = true;
194       }
195       break;
196    }
197    case nir_intrinsic_load_local_invocation_index:
198    case nir_intrinsic_load_subgroup_id:
199    case nir_intrinsic_load_num_subgroups:
200       info->cs.uses_local_invocation_idx = true;
201       break;
202    case nir_intrinsic_load_sample_mask_in:
203       info->ps.reads_sample_mask_in = true;
204       break;
205    case nir_intrinsic_load_sample_id:
206       info->ps.reads_sample_id = true;
207       break;
208    case nir_intrinsic_load_frag_shading_rate:
209       info->ps.reads_frag_shading_rate = true;
210       break;
211    case nir_intrinsic_load_front_face:
212       info->ps.reads_front_face = true;
213       break;
214    case nir_intrinsic_load_frag_coord:
215       info->ps.reads_frag_coord_mask = nir_ssa_def_components_read(&instr->dest.ssa);
216       break;
217    case nir_intrinsic_load_sample_pos:
218       info->ps.reads_sample_pos_mask = nir_ssa_def_components_read(&instr->dest.ssa);
219       break;
220    case nir_intrinsic_load_view_index:
221       info->uses_view_index = true;
222       break;
223    case nir_intrinsic_load_invocation_id:
224       info->uses_invocation_id = true;
225       break;
226    case nir_intrinsic_load_primitive_id:
227       info->uses_prim_id = true;
228       break;
229    case nir_intrinsic_load_push_constant:
230       gather_push_constant_info(nir, instr, info);
231       break;
232    case nir_intrinsic_vulkan_resource_index:
233       info->desc_set_used_mask |= (1u << nir_intrinsic_desc_set(instr));
234       break;
235    case nir_intrinsic_image_deref_load:
236    case nir_intrinsic_image_deref_sparse_load:
237    case nir_intrinsic_image_deref_store:
238    case nir_intrinsic_image_deref_atomic_add:
239    case nir_intrinsic_image_deref_atomic_imin:
240    case nir_intrinsic_image_deref_atomic_umin:
241    case nir_intrinsic_image_deref_atomic_imax:
242    case nir_intrinsic_image_deref_atomic_umax:
243    case nir_intrinsic_image_deref_atomic_and:
244    case nir_intrinsic_image_deref_atomic_or:
245    case nir_intrinsic_image_deref_atomic_xor:
246    case nir_intrinsic_image_deref_atomic_exchange:
247    case nir_intrinsic_image_deref_atomic_comp_swap:
248    case nir_intrinsic_image_deref_atomic_fmin:
249    case nir_intrinsic_image_deref_atomic_fmax:
250    case nir_intrinsic_image_deref_size:
251    case nir_intrinsic_image_deref_samples: {
252       nir_variable *var =
253          nir_deref_instr_get_variable(nir_instr_as_deref(instr->src[0].ssa->parent_instr));
254       mark_sampler_desc(var, info);
255 
256       if (instr->intrinsic == nir_intrinsic_image_deref_store ||
257           instr->intrinsic == nir_intrinsic_image_deref_atomic_add ||
258           instr->intrinsic == nir_intrinsic_image_deref_atomic_imin ||
259           instr->intrinsic == nir_intrinsic_image_deref_atomic_umin ||
260           instr->intrinsic == nir_intrinsic_image_deref_atomic_imax ||
261           instr->intrinsic == nir_intrinsic_image_deref_atomic_umax ||
262           instr->intrinsic == nir_intrinsic_image_deref_atomic_and ||
263           instr->intrinsic == nir_intrinsic_image_deref_atomic_or ||
264           instr->intrinsic == nir_intrinsic_image_deref_atomic_xor ||
265           instr->intrinsic == nir_intrinsic_image_deref_atomic_exchange ||
266           instr->intrinsic == nir_intrinsic_image_deref_atomic_comp_swap ||
267           instr->intrinsic == nir_intrinsic_image_deref_atomic_fmin ||
268           instr->intrinsic == nir_intrinsic_image_deref_atomic_fmax) {
269          set_writes_memory(nir, info);
270       }
271       break;
272    }
273    case nir_intrinsic_store_ssbo:
274    case nir_intrinsic_ssbo_atomic_add:
275    case nir_intrinsic_ssbo_atomic_imin:
276    case nir_intrinsic_ssbo_atomic_umin:
277    case nir_intrinsic_ssbo_atomic_imax:
278    case nir_intrinsic_ssbo_atomic_umax:
279    case nir_intrinsic_ssbo_atomic_and:
280    case nir_intrinsic_ssbo_atomic_or:
281    case nir_intrinsic_ssbo_atomic_xor:
282    case nir_intrinsic_ssbo_atomic_exchange:
283    case nir_intrinsic_ssbo_atomic_comp_swap:
284    case nir_intrinsic_ssbo_atomic_fmin:
285    case nir_intrinsic_ssbo_atomic_fmax:
286    case nir_intrinsic_store_global:
287    case nir_intrinsic_global_atomic_add:
288    case nir_intrinsic_global_atomic_imin:
289    case nir_intrinsic_global_atomic_umin:
290    case nir_intrinsic_global_atomic_imax:
291    case nir_intrinsic_global_atomic_umax:
292    case nir_intrinsic_global_atomic_and:
293    case nir_intrinsic_global_atomic_or:
294    case nir_intrinsic_global_atomic_xor:
295    case nir_intrinsic_global_atomic_exchange:
296    case nir_intrinsic_global_atomic_comp_swap:
297    case nir_intrinsic_global_atomic_fmin:
298    case nir_intrinsic_global_atomic_fmax:
299       set_writes_memory(nir, info);
300       break;
301    case nir_intrinsic_load_input:
302       gather_intrinsic_load_input_info(nir, instr, info);
303       break;
304    case nir_intrinsic_store_output:
305       gather_intrinsic_store_output_info(nir, instr, info);
306       break;
307    case nir_intrinsic_load_sbt_amd:
308       info->cs.uses_sbt = true;
309       break;
310    default:
311       break;
312    }
313 }
314 
315 static void
gather_tex_info(const nir_shader * nir,const nir_tex_instr * instr,struct radv_shader_info * info)316 gather_tex_info(const nir_shader *nir, const nir_tex_instr *instr, struct radv_shader_info *info)
317 {
318    for (unsigned i = 0; i < instr->num_srcs; i++) {
319       switch (instr->src[i].src_type) {
320       case nir_tex_src_texture_deref:
321          mark_sampler_desc(nir_deref_instr_get_variable(nir_src_as_deref(instr->src[i].src)), info);
322          break;
323       case nir_tex_src_sampler_deref:
324          mark_sampler_desc(nir_deref_instr_get_variable(nir_src_as_deref(instr->src[i].src)), info);
325          break;
326       default:
327          break;
328       }
329    }
330 }
331 
332 static void
gather_info_block(const nir_shader * nir,const nir_block * block,struct radv_shader_info * info)333 gather_info_block(const nir_shader *nir, const nir_block *block, struct radv_shader_info *info)
334 {
335    nir_foreach_instr (instr, block) {
336       switch (instr->type) {
337       case nir_instr_type_intrinsic:
338          gather_intrinsic_info(nir, nir_instr_as_intrinsic(instr), info);
339          break;
340       case nir_instr_type_tex:
341          gather_tex_info(nir, nir_instr_as_tex(instr), info);
342          break;
343       default:
344          break;
345       }
346    }
347 }
348 
349 static void
gather_info_input_decl_vs(const nir_shader * nir,const nir_variable * var,const struct radv_pipeline_key * key,struct radv_shader_info * info)350 gather_info_input_decl_vs(const nir_shader *nir, const nir_variable *var,
351                           const struct radv_pipeline_key *key, struct radv_shader_info *info)
352 {
353    unsigned attrib_count = glsl_count_attribute_slots(var->type, true);
354 
355    for (unsigned i = 0; i < attrib_count; ++i) {
356       unsigned attrib_index = var->data.location + i - VERT_ATTRIB_GENERIC0;
357 
358       if (key->vs.instance_rate_inputs & (1u << attrib_index)) {
359          info->vs.needs_instance_id = true;
360          info->vs.needs_base_instance = true;
361       }
362 
363       if (info->vs.use_per_attribute_vb_descs)
364          info->vs.vb_desc_usage_mask |= 1u << attrib_index;
365       else
366          info->vs.vb_desc_usage_mask |= 1u << key->vs.vertex_attribute_bindings[attrib_index];
367    }
368 }
369 
370 static void
mark_16bit_ps_input(struct radv_shader_info * info,const struct glsl_type * type,int location)371 mark_16bit_ps_input(struct radv_shader_info *info, const struct glsl_type *type, int location)
372 {
373    if (glsl_type_is_scalar(type) || glsl_type_is_vector(type) || glsl_type_is_matrix(type)) {
374       unsigned attrib_count = glsl_count_attribute_slots(type, false);
375       if (glsl_type_is_16bit(type)) {
376          info->ps.float16_shaded_mask |= ((1ull << attrib_count) - 1) << location;
377       }
378    } else if (glsl_type_is_array(type)) {
379       unsigned stride = glsl_count_attribute_slots(glsl_get_array_element(type), false);
380       for (unsigned i = 0; i < glsl_get_length(type); ++i) {
381          mark_16bit_ps_input(info, glsl_get_array_element(type), location + i * stride);
382       }
383    } else {
384       assert(glsl_type_is_struct_or_ifc(type));
385       for (unsigned i = 0; i < glsl_get_length(type); i++) {
386          mark_16bit_ps_input(info, glsl_get_struct_field(type, i), location);
387          location += glsl_count_attribute_slots(glsl_get_struct_field(type, i), false);
388       }
389    }
390 }
391 static void
gather_info_input_decl_ps(const nir_shader * nir,const nir_variable * var,struct radv_shader_info * info)392 gather_info_input_decl_ps(const nir_shader *nir, const nir_variable *var,
393                           struct radv_shader_info *info)
394 {
395    unsigned attrib_count = glsl_count_attribute_slots(var->type, false);
396    int idx = var->data.location;
397 
398    switch (idx) {
399    case VARYING_SLOT_PNTC:
400       info->ps.has_pcoord = true;
401       break;
402    case VARYING_SLOT_PRIMITIVE_ID:
403       info->ps.prim_id_input = true;
404       break;
405    case VARYING_SLOT_LAYER:
406       info->ps.layer_input = true;
407       break;
408    case VARYING_SLOT_CLIP_DIST0:
409    case VARYING_SLOT_CLIP_DIST1:
410       info->ps.num_input_clips_culls += attrib_count;
411       break;
412    case VARYING_SLOT_VIEWPORT:
413       info->ps.viewport_index_input = true;
414       break;
415    default:
416       break;
417    }
418 
419    if (var->data.compact) {
420       unsigned component_count = var->data.location_frac + glsl_get_length(var->type);
421       attrib_count = (component_count + 3) / 4;
422    } else {
423       mark_16bit_ps_input(info, var->type, var->data.driver_location);
424    }
425 
426    uint64_t mask = ((1ull << attrib_count) - 1);
427 
428    if (var->data.interpolation == INTERP_MODE_FLAT)
429       info->ps.flat_shaded_mask |= mask << var->data.driver_location;
430    if (var->data.interpolation == INTERP_MODE_EXPLICIT)
431       info->ps.explicit_shaded_mask |= mask << var->data.driver_location;
432 
433    if (var->data.location >= VARYING_SLOT_VAR0)
434       info->ps.input_mask |= mask << (var->data.location - VARYING_SLOT_VAR0);
435 }
436 
437 static void
gather_info_input_decl(const nir_shader * nir,const nir_variable * var,const struct radv_pipeline_key * key,struct radv_shader_info * info)438 gather_info_input_decl(const nir_shader *nir, const nir_variable *var,
439                        const struct radv_pipeline_key *key, struct radv_shader_info *info)
440 {
441    switch (nir->info.stage) {
442    case MESA_SHADER_VERTEX:
443       gather_info_input_decl_vs(nir, var, key, info);
444       break;
445    case MESA_SHADER_FRAGMENT:
446       gather_info_input_decl_ps(nir, var, info);
447       break;
448    default:
449       break;
450    }
451 }
452 
453 static void
gather_info_output_decl_ps(const nir_shader * nir,const nir_variable * var,struct radv_shader_info * info)454 gather_info_output_decl_ps(const nir_shader *nir, const nir_variable *var,
455                            struct radv_shader_info *info)
456 {
457    int idx = var->data.location;
458 
459    switch (idx) {
460    case FRAG_RESULT_DEPTH:
461       info->ps.writes_z = true;
462       break;
463    case FRAG_RESULT_STENCIL:
464       info->ps.writes_stencil = true;
465       break;
466    case FRAG_RESULT_SAMPLE_MASK:
467       info->ps.writes_sample_mask = true;
468       break;
469    default:
470       break;
471    }
472 }
473 
474 static void
gather_info_output_decl_gs(const nir_shader * nir,const nir_variable * var,struct radv_shader_info * info)475 gather_info_output_decl_gs(const nir_shader *nir, const nir_variable *var,
476                            struct radv_shader_info *info)
477 {
478    unsigned num_components = glsl_get_component_slots(var->type);
479    unsigned stream = var->data.stream;
480    unsigned idx = var->data.location;
481 
482    assert(stream < 4);
483 
484    info->gs.max_stream = MAX2(info->gs.max_stream, stream);
485    info->gs.num_stream_output_components[stream] += num_components;
486    info->gs.output_streams[idx] = stream;
487 }
488 
489 static struct radv_vs_output_info *
get_vs_output_info(const nir_shader * nir,struct radv_shader_info * info)490 get_vs_output_info(const nir_shader *nir, struct radv_shader_info *info)
491 {
492 
493    switch (nir->info.stage) {
494    case MESA_SHADER_VERTEX:
495       if (!info->vs.as_ls && !info->vs.as_es)
496          return &info->vs.outinfo;
497       break;
498    case MESA_SHADER_GEOMETRY:
499       return &info->vs.outinfo;
500       break;
501    case MESA_SHADER_TESS_EVAL:
502       if (!info->tes.as_es)
503          return &info->tes.outinfo;
504       break;
505    default:
506       break;
507    }
508 
509    return NULL;
510 }
511 
512 static void
gather_info_output_decl(const nir_shader * nir,const nir_variable * var,struct radv_shader_info * info)513 gather_info_output_decl(const nir_shader *nir, const nir_variable *var,
514                         struct radv_shader_info *info)
515 {
516    struct radv_vs_output_info *vs_info = get_vs_output_info(nir, info);
517 
518    switch (nir->info.stage) {
519    case MESA_SHADER_FRAGMENT:
520       gather_info_output_decl_ps(nir, var, info);
521       break;
522    case MESA_SHADER_VERTEX:
523       break;
524    case MESA_SHADER_GEOMETRY:
525       gather_info_output_decl_gs(nir, var, info);
526       break;
527    case MESA_SHADER_TESS_EVAL:
528       break;
529    default:
530       break;
531    }
532 
533    if (vs_info) {
534       switch (var->data.location) {
535       case VARYING_SLOT_CLIP_DIST0:
536          vs_info->clip_dist_mask = (1 << nir->info.clip_distance_array_size) - 1;
537          vs_info->cull_dist_mask = (1 << nir->info.cull_distance_array_size) - 1;
538          vs_info->cull_dist_mask <<= nir->info.clip_distance_array_size;
539          break;
540       case VARYING_SLOT_PSIZ:
541          vs_info->writes_pointsize = true;
542          break;
543       case VARYING_SLOT_VIEWPORT:
544          vs_info->writes_viewport_index = true;
545          break;
546       case VARYING_SLOT_LAYER:
547          vs_info->writes_layer = true;
548          break;
549       case VARYING_SLOT_PRIMITIVE_SHADING_RATE:
550          vs_info->writes_primitive_shading_rate = true;
551          break;
552       default:
553          break;
554       }
555    }
556 }
557 
558 static void
gather_xfb_info(const nir_shader * nir,struct radv_shader_info * info)559 gather_xfb_info(const nir_shader *nir, struct radv_shader_info *info)
560 {
561    nir_xfb_info *xfb = nir_gather_xfb_info(nir, NULL);
562    struct radv_streamout_info *so = &info->so;
563 
564    if (!xfb)
565       return;
566 
567    assert(xfb->output_count < MAX_SO_OUTPUTS);
568    so->num_outputs = xfb->output_count;
569 
570    for (unsigned i = 0; i < xfb->output_count; i++) {
571       struct radv_stream_output *output = &so->outputs[i];
572 
573       output->buffer = xfb->outputs[i].buffer;
574       output->stream = xfb->buffer_to_stream[xfb->outputs[i].buffer];
575       output->offset = xfb->outputs[i].offset;
576       output->location = xfb->outputs[i].location;
577       output->component_mask = xfb->outputs[i].component_mask;
578 
579       so->enabled_stream_buffers_mask |= (1 << output->buffer) << (output->stream * 4);
580    }
581 
582    for (unsigned i = 0; i < NIR_MAX_XFB_BUFFERS; i++) {
583       so->strides[i] = xfb->buffers[i].stride / 4;
584    }
585 
586    ralloc_free(xfb);
587 }
588 
589 void
radv_nir_shader_info_init(struct radv_shader_info * info)590 radv_nir_shader_info_init(struct radv_shader_info *info)
591 {
592    /* Assume that shaders only have 32-bit push constants by default. */
593    info->min_push_constant_used = UINT8_MAX;
594    info->has_only_32bit_push_constants = true;
595 }
596 
597 void
radv_nir_shader_info_pass(struct radv_device * device,const struct nir_shader * nir,const struct radv_pipeline_layout * layout,const struct radv_pipeline_key * pipeline_key,struct radv_shader_info * info)598 radv_nir_shader_info_pass(struct radv_device *device, const struct nir_shader *nir,
599                           const struct radv_pipeline_layout *layout,
600                           const struct radv_pipeline_key *pipeline_key,
601                           struct radv_shader_info *info)
602 {
603    struct nir_function *func = (struct nir_function *)exec_list_get_head_const(&nir->functions);
604 
605    if (layout && layout->dynamic_offset_count &&
606        (layout->dynamic_shader_stages & mesa_to_vk_shader_stage(nir->info.stage))) {
607       info->loads_push_constants = true;
608       info->loads_dynamic_offsets = true;
609    }
610 
611    if (nir->info.stage == MESA_SHADER_VERTEX) {
612       if (pipeline_key->vs.dynamic_input_state && nir->info.inputs_read) {
613          info->vs.has_prolog = true;
614          info->vs.dynamic_inputs = true;
615       }
616 
617       /* Use per-attribute vertex descriptors to prevent faults and
618        * for correct bounds checking.
619        */
620       info->vs.use_per_attribute_vb_descs = device->robust_buffer_access || info->vs.dynamic_inputs;
621    }
622 
623    /* We have to ensure consistent input register assignments between the main shader and the
624     * prolog. */
625    info->vs.needs_instance_id |= info->vs.has_prolog;
626    info->vs.needs_base_instance |= info->vs.has_prolog;
627    info->vs.needs_draw_id |= info->vs.has_prolog;
628 
629    nir_foreach_shader_in_variable (variable, nir)
630       gather_info_input_decl(nir, variable, pipeline_key, info);
631 
632    nir_foreach_block (block, func->impl) {
633       gather_info_block(nir, block, info);
634    }
635 
636    nir_foreach_shader_out_variable(variable, nir) gather_info_output_decl(nir, variable, info);
637 
638    if (nir->info.stage == MESA_SHADER_VERTEX || nir->info.stage == MESA_SHADER_TESS_EVAL ||
639        nir->info.stage == MESA_SHADER_GEOMETRY)
640       gather_xfb_info(nir, info);
641 
642    /* Make sure to export the LayerID if the subpass has multiviews. */
643    if (pipeline_key->has_multiview_view_index) {
644       switch (nir->info.stage) {
645       case MESA_SHADER_VERTEX:
646          info->vs.outinfo.writes_layer = true;
647          break;
648       case MESA_SHADER_TESS_EVAL:
649          info->tes.outinfo.writes_layer = true;
650          break;
651       case MESA_SHADER_GEOMETRY:
652          info->vs.outinfo.writes_layer = true;
653          break;
654       default:
655          break;
656       }
657    }
658 
659    struct radv_vs_output_info *outinfo = get_vs_output_info(nir, info);
660    if (outinfo) {
661       bool writes_primitive_shading_rate =
662          outinfo->writes_primitive_shading_rate || device->force_vrs != RADV_FORCE_VRS_NONE;
663       int pos_written = 0x1;
664 
665       if (outinfo->writes_pointsize || outinfo->writes_viewport_index || outinfo->writes_layer ||
666           writes_primitive_shading_rate)
667          pos_written |= 1 << 1;
668 
669       unsigned num_clip_distances = util_bitcount(outinfo->clip_dist_mask);
670       unsigned num_cull_distances = util_bitcount(outinfo->cull_dist_mask);
671 
672       if (num_clip_distances + num_cull_distances > 0)
673          pos_written |= 1 << 2;
674       if (num_clip_distances + num_cull_distances > 4)
675          pos_written |= 1 << 3;
676 
677       outinfo->pos_exports = util_bitcount(pos_written);
678 
679       memset(outinfo->vs_output_param_offset, AC_EXP_PARAM_UNDEFINED,
680              sizeof(outinfo->vs_output_param_offset));
681       outinfo->param_exports = 0;
682 
683       uint64_t mask = nir->info.outputs_written;
684       while (mask) {
685          int idx = u_bit_scan64(&mask);
686          if (idx >= VARYING_SLOT_VAR0 || idx == VARYING_SLOT_LAYER ||
687              idx == VARYING_SLOT_PRIMITIVE_ID || idx == VARYING_SLOT_VIEWPORT ||
688              ((idx == VARYING_SLOT_CLIP_DIST0 || idx == VARYING_SLOT_CLIP_DIST1) &&
689               outinfo->export_clip_dists)) {
690             if (outinfo->vs_output_param_offset[idx] == AC_EXP_PARAM_UNDEFINED)
691                outinfo->vs_output_param_offset[idx] = outinfo->param_exports++;
692          }
693       }
694       if (outinfo->writes_layer &&
695           outinfo->vs_output_param_offset[VARYING_SLOT_LAYER] == AC_EXP_PARAM_UNDEFINED) {
696          /* when ctx->options->key.has_multiview_view_index = true, the layer
697           * variable isn't declared in NIR and it's isel's job to get the layer */
698          outinfo->vs_output_param_offset[VARYING_SLOT_LAYER] = outinfo->param_exports++;
699       }
700 
701       if (outinfo->export_prim_id) {
702          assert(outinfo->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID] == AC_EXP_PARAM_UNDEFINED);
703          outinfo->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID] = outinfo->param_exports++;
704       }
705    }
706 
707    if (nir->info.stage == MESA_SHADER_FRAGMENT)
708       info->ps.num_interp = nir->num_inputs;
709 
710    switch (nir->info.stage) {
711    case MESA_SHADER_COMPUTE:
712       for (int i = 0; i < 3; ++i)
713          info->cs.block_size[i] = nir->info.workgroup_size[i];
714       break;
715    case MESA_SHADER_FRAGMENT:
716       info->ps.can_discard = nir->info.fs.uses_discard;
717       info->ps.early_fragment_test = nir->info.fs.early_fragment_tests;
718       info->ps.post_depth_coverage = nir->info.fs.post_depth_coverage;
719       info->ps.depth_layout = nir->info.fs.depth_layout;
720       info->ps.uses_sample_shading = nir->info.fs.uses_sample_shading;
721       break;
722    case MESA_SHADER_GEOMETRY:
723       info->gs.vertices_in = nir->info.gs.vertices_in;
724       info->gs.vertices_out = nir->info.gs.vertices_out;
725       info->gs.output_prim = nir->info.gs.output_primitive;
726       info->gs.invocations = nir->info.gs.invocations;
727       break;
728    case MESA_SHADER_TESS_EVAL:
729       info->tes.primitive_mode = nir->info.tess.primitive_mode;
730       info->tes.spacing = nir->info.tess.spacing;
731       info->tes.ccw = nir->info.tess.ccw;
732       info->tes.point_mode = nir->info.tess.point_mode;
733       break;
734    case MESA_SHADER_TESS_CTRL:
735       info->tcs.tcs_vertices_out = nir->info.tess.tcs_vertices_out;
736       break;
737    case MESA_SHADER_VERTEX:
738       break;
739    default:
740       break;
741    }
742 
743    if (nir->info.stage == MESA_SHADER_GEOMETRY) {
744       unsigned add_clip =
745          nir->info.clip_distance_array_size + nir->info.cull_distance_array_size > 4;
746       info->gs.gsvs_vertex_size = (util_bitcount64(nir->info.outputs_written) + add_clip) * 16;
747       info->gs.max_gsvs_emit_size = info->gs.gsvs_vertex_size * nir->info.gs.vertices_out;
748    }
749 
750    /* Compute the ESGS item size for VS or TES as ES. */
751    if ((nir->info.stage == MESA_SHADER_VERTEX && info->vs.as_es) ||
752        (nir->info.stage == MESA_SHADER_TESS_EVAL && info->tes.as_es)) {
753       struct radv_es_output_info *es_info =
754          nir->info.stage == MESA_SHADER_VERTEX ? &info->vs.es_info : &info->tes.es_info;
755       uint32_t num_outputs_written = nir->info.stage == MESA_SHADER_VERTEX
756                                         ? info->vs.num_linked_outputs
757                                         : info->tes.num_linked_outputs;
758       es_info->esgs_itemsize = num_outputs_written * 16;
759    }
760 
761    if (nir->info.stage == MESA_SHADER_FRAGMENT) {
762       bool uses_persp_or_linear_interp = info->ps.reads_persp_center ||
763                                          info->ps.reads_persp_centroid ||
764                                          info->ps.reads_persp_sample ||
765                                          info->ps.reads_linear_center ||
766                                          info->ps.reads_linear_centroid ||
767                                          info->ps.reads_linear_sample;
768 
769       info->ps.allow_flat_shading =
770          !(uses_persp_or_linear_interp || info->ps.needs_sample_positions ||
771            info->ps.writes_memory || nir->info.fs.needs_quad_helper_invocations ||
772            BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_FRAG_COORD) ||
773            BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_POINT_COORD) ||
774            BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_ID) ||
775            BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_POS) ||
776            BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_MASK_IN) ||
777            BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_HELPER_INVOCATION));
778 
779       info->ps.spi_ps_input = radv_compute_spi_ps_input(device, info);
780    }
781 }
782