1Mesa 10.1.3 Release Notes / (May 9, 2014) 2========================================= 3 4Mesa 10.1.3 is a bug fix release which fixes bugs found since the 10.1.2 5release. 6 7Note: Mesa 10.1.3 is being released sooner than originally scheduled to 8make available a fix for a performance rgression that was inadvertently 9introduced to Mesa 10.1.2. The performance regression is reported to 10make vmware swapbuffers fall back to software. 11 12Mesa 10.1.3 implements the OpenGL 3.3 API, but the version reported by 13glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 14glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 15used. Some drivers don't support all the features required in OpenGL 163.3. OpenGL 3.3 is **only** available if requested at context creation 17because compatibility contexts are not supported. 18 19MD5 checksums 20------------- 21 22:: 23 24 665fe1656aaa2c37b32042068aff92cb MesaLib-10.1.3.tar.gz 25 ba6dbe2b9cab0b4de840c996b9b6a3ad MesaLib-10.1.3.tar.bz2 26 4e6f26330a63d3c47e62ac4bdead39e8 MesaLib-10.1.3.zip 27 28New features 29------------ 30 31None 32 33Bug fixes 34--------- 35 36This list is likely incomplete. 37 38- `Bug 77245 <https://bugs.freedesktop.org/show_bug.cgi?id=77245>`__ - 39 Bogus GL_ARB_explicit_attrib_location layout identifier warnings 40 41Changes 42------- 43 44Carl Worth (3): 45 46- docs: Add MD5 sums for Mesa 10.1.2 47- get-pick-list.sh: Require explicit "10.1" for nominating stable 48 patches 49- VERSION: Update to 10.1.3 50 51Kenneth Graunke (2): 52 53- mesa: Fix MaxNumLayers for 1D array textures. 54- i965: Fix depth (array slices) computation for 1D_ARRAY render 55 targets. 56 57Tapani Pälli (1): 58 59- glsl: fix bogus layout qualifier warnings 60 61Thomas Hellstrom (1): 62 63- st/xa: Fix performance regression introduced by commit "Cache render 64 target surface" 65