1Mesa 10.1.3 Release Notes / (May 9, 2014)
2=========================================
3
4Mesa 10.1.3 is a bug fix release which fixes bugs found since the 10.1.2
5release.
6
7Note: Mesa 10.1.3 is being released sooner than originally scheduled to
8make available a fix for a performance rgression that was inadvertently
9introduced to Mesa 10.1.2. The performance regression is reported to
10make vmware swapbuffers fall back to software.
11
12Mesa 10.1.3 implements the OpenGL 3.3 API, but the version reported by
13glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
14glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
15used. Some drivers don't support all the features required in OpenGL
163.3. OpenGL 3.3 is **only** available if requested at context creation
17because compatibility contexts are not supported.
18
19MD5 checksums
20-------------
21
22::
23
24   665fe1656aaa2c37b32042068aff92cb  MesaLib-10.1.3.tar.gz
25   ba6dbe2b9cab0b4de840c996b9b6a3ad  MesaLib-10.1.3.tar.bz2
26   4e6f26330a63d3c47e62ac4bdead39e8  MesaLib-10.1.3.zip
27
28New features
29------------
30
31None
32
33Bug fixes
34---------
35
36This list is likely incomplete.
37
38-  `Bug 77245 <https://bugs.freedesktop.org/show_bug.cgi?id=77245>`__ -
39   Bogus GL_ARB_explicit_attrib_location layout identifier warnings
40
41Changes
42-------
43
44Carl Worth (3):
45
46-  docs: Add MD5 sums for Mesa 10.1.2
47-  get-pick-list.sh: Require explicit "10.1" for nominating stable
48   patches
49-  VERSION: Update to 10.1.3
50
51Kenneth Graunke (2):
52
53-  mesa: Fix MaxNumLayers for 1D array textures.
54-  i965: Fix depth (array slices) computation for 1D_ARRAY render
55   targets.
56
57Tapani Pälli (1):
58
59-  glsl: fix bogus layout qualifier warnings
60
61Thomas Hellstrom (1):
62
63-  st/xa: Fix performance regression introduced by commit "Cache render
64   target surface"
65