1MILKDROP_PRESET_VERSION=201
2PSVERSION=3
3PSVERSION_WARP=3
4PSVERSION_COMP=3
5[preset00]
6fRating=4.000
7fGammaAdj=1.980
8fDecay=0.500
9fVideoEchoZoom=1.000
10fVideoEchoAlpha=0.500
11nVideoEchoOrientation=3
12nWaveMode=7
13bAdditiveWaves=1
14bWaveDots=0
15bWaveThick=0
16bModWaveAlphaByVolume=1
17bMaximizeWaveColor=0
18bTexWrap=1
19bDarkenCenter=0
20bRedBlueStereo=0
21bBrighten=0
22bDarken=1
23bSolarize=0
24bInvert=0
25fWaveAlpha=0.001
26fWaveScale=1.286
27fWaveSmoothing=0.630
28fWaveParam=0.000
29fModWaveAlphaStart=0.710
30fModWaveAlphaEnd=1.300
31fWarpAnimSpeed=0.626
32fWarpScale=1.331
33fZoomExponent=1.00001
34fShader=0.000
35zoom=0.99951
36rot=0.00000
37cx=0.500
38cy=0.500
39dx=0.00000
40dy=0.00000
41warp=0.08925
42sx=1.00000
43sy=1.00000
44wave_r=0.650
45wave_g=0.650
46wave_b=0.650
47wave_x=0.500
48wave_y=0.500
49ob_size=0.005
50ob_r=0.000
51ob_g=0.000
52ob_b=0.000
53ob_a=1.000
54ib_size=0.260
55ib_r=0.250
56ib_g=0.250
57ib_b=0.250
58ib_a=0.000
59nMotionVectorsX=64.000
60nMotionVectorsY=20.160
61mv_dx=0.000
62mv_dy=0.000
63mv_l=0.400
64mv_r=1.000
65mv_g=0.400
66mv_b=1.000
67mv_a=0.000
68b1n=0.000
69b2n=0.000
70b3n=0.000
71b1x=1.000
72b2x=1.000
73b3x=1.000
74b1ed=0.000
75wavecode_0_enabled=1
76wavecode_0_samples=512
77wavecode_0_sep=0
78wavecode_0_bSpectrum=0
79wavecode_0_bUseDots=1
80wavecode_0_bDrawThick=1
81wavecode_0_bAdditive=1
82wavecode_0_scaling=1.00000
83wavecode_0_smoothing=0.50000
84wavecode_0_r=1.000
85wavecode_0_g=1.000
86wavecode_0_b=1.000
87wavecode_0_a=1.000
88wave_0_init1=ma=.5;
89wave_0_init2=my=.5;
90wave_0_init3=md=0; //direction 0 1 2 3
91wave_0_per_point1=oldmd=md;
92wave_0_per_point2=md=(md+rand(4))%4;
93wave_0_per_point3=md=if(equal(md,oldmd),(md+1)%4,md);
94wave_0_per_point4=
95wave_0_per_point5=mx=mx+(equal(md,0)*.002*bass);
96wave_0_per_point6=mx=mx-(equal(md,1)*.002*bass);
97wave_0_per_point7=my=my+(equal(md,2)*.002*treb);
98wave_0_per_point8=my=my-(equal(md,3)*.002*treb);
99wave_0_per_point9=
100wave_0_per_point10=mx=if(above(mx,.9),.5,mx);
101wave_0_per_point11=mx=if(below(mx,.1),.5,mx);
102wave_0_per_point12=my=if(above(my,.9),.5,my);
103wave_0_per_point13=my=if(below(my,.1),.5,my);
104wave_0_per_point14=
105wave_0_per_point15=x=mx;
106wave_0_per_point16=y=my;
107wave_0_per_point17=a=bass*.1;
108wave_0_per_point18=
109wave_0_per_point19=r=bass*.5;
110wavecode_1_enabled=1
111wavecode_1_samples=512
112wavecode_1_sep=0
113wavecode_1_bSpectrum=0
114wavecode_1_bUseDots=1
115wavecode_1_bDrawThick=1
116wavecode_1_bAdditive=1
117wavecode_1_scaling=1.00000
118wavecode_1_smoothing=0.50000
119wavecode_1_r=1.000
120wavecode_1_g=1.000
121wavecode_1_b=1.000
122wavecode_1_a=1.000
123wave_1_init1=mx=.5;
124wave_1_init2=my=.5;
125wave_1_init3=md=1;
126wave_1_per_point1=oldmd=md;
127wave_1_per_point2=md=(md+rand(4))%4;
128wave_1_per_point3=md=if(equal(md,oldmd),(md+1)%4,md);
129wave_1_per_point4=
130wave_1_per_point5=mx=mx+(equal(md,0)*.002*bass);
131wave_1_per_point6=mx=mx-(equal(md,1)*.002*bass);
132wave_1_per_point7=my=my+(equal(md,2)*.002*treb);
133wave_1_per_point8=my=my-(equal(md,3)*.002*treb);
134wave_1_per_point9=
135wave_1_per_point10=mx=if(above(mx,.9),.5,mx);
136wave_1_per_point11=mx=if(below(mx,.1),.5,mx);
137wave_1_per_point12=my=if(above(my,.9),.5,my);
138wave_1_per_point13=my=if(below(my,.1),.5,my);
139wave_1_per_point14=
140wave_1_per_point15=x=mx;
141wave_1_per_point16=y=my;
142wave_1_per_point17=a=bass*.1;
143wave_1_per_point18=
144wave_1_per_point19=g=treb*.5;
145wavecode_2_enabled=1
146wavecode_2_samples=512
147wavecode_2_sep=0
148wavecode_2_bSpectrum=0
149wavecode_2_bUseDots=1
150wavecode_2_bDrawThick=1
151wavecode_2_bAdditive=1
152wavecode_2_scaling=1.00000
153wavecode_2_smoothing=0.50000
154wavecode_2_r=1.000
155wavecode_2_g=1.000
156wavecode_2_b=1.000
157wavecode_2_a=1.000
158wave_2_init1=mx=.5;
159wave_2_init2=my=.5;
160wave_2_init3=md=2;
161wave_2_per_point1=oldmd=md;
162wave_2_per_point2=md=(md+rand(4))%4;
163wave_2_per_point3=md=if(equal(md,oldmd),(md+1)%4,md);
164wave_2_per_point4=
165wave_2_per_point5=mx=mx+(equal(md,0)*.002*bass);
166wave_2_per_point6=mx=mx-(equal(md,1)*.002*bass);
167wave_2_per_point7=my=my+(equal(md,2)*.002*treb);
168wave_2_per_point8=my=my-(equal(md,3)*.002*treb);
169wave_2_per_point9=
170wave_2_per_point10=mx=if(above(mx,.9),.5,mx);
171wave_2_per_point11=mx=if(below(mx,.1),.5,mx);
172wave_2_per_point12=my=if(above(my,.9),.5,my);
173wave_2_per_point13=my=if(below(my,.1),.5,my);
174wave_2_per_point14=
175wave_2_per_point15=x=mx;
176wave_2_per_point16=y=my;
177wave_2_per_point17=a=bass*.1;
178wavecode_3_enabled=1
179wavecode_3_samples=512
180wavecode_3_sep=0
181wavecode_3_bSpectrum=0
182wavecode_3_bUseDots=1
183wavecode_3_bDrawThick=1
184wavecode_3_bAdditive=1
185wavecode_3_scaling=1.00000
186wavecode_3_smoothing=0.50000
187wavecode_3_r=1.000
188wavecode_3_g=1.000
189wavecode_3_b=1.000
190wavecode_3_a=1.000
191wave_3_init1=mx=.5;
192wave_3_init2=my=.4;
193wave_3_init3=md=3;
194wave_3_per_point1=oldmd=md;
195wave_3_per_point2=md=(md+rand(4))%4;
196wave_3_per_point3=md=if(equal(md,oldmd),(md+1)%4,md);
197wave_3_per_point4=
198wave_3_per_point5=mx=mx+(equal(md,0)*.002*bass);
199wave_3_per_point6=mx=mx-(equal(md,1)*.002*bass);
200wave_3_per_point7=my=my+(equal(md,2)*.002*treb);
201wave_3_per_point8=my=my-(equal(md,3)*.002*treb);
202wave_3_per_point9=
203wave_3_per_point10=mx=if(above(mx,.9),.5,mx);
204wave_3_per_point11=mx=if(below(mx,.1),.5,mx);
205wave_3_per_point12=my=if(above(my,.9),.5,my);
206wave_3_per_point13=my=if(below(my,.1),.5,my);
207wave_3_per_point14=
208wave_3_per_point15=x=mx;
209wave_3_per_point16=y=my;
210wave_3_per_point17=a=bass*.1;
211shapecode_0_enabled=0
212shapecode_0_sides=4
213shapecode_0_additive=0
214shapecode_0_thickOutline=0
215shapecode_0_textured=1
216shapecode_0_num_inst=1
217shapecode_0_x=0.500
218shapecode_0_y=0.500
219shapecode_0_rad=1.20321
220shapecode_0_ang=0.00000
221shapecode_0_tex_ang=0.00000
222shapecode_0_tex_zoom=1.22019
223shapecode_0_r=1.000
224shapecode_0_g=0.000
225shapecode_0_b=0.000
226shapecode_0_a=0.000
227shapecode_0_r2=0.000
228shapecode_0_g2=1.000
229shapecode_0_b2=0.000
230shapecode_0_a2=0.500
231shapecode_0_border_r=1.000
232shapecode_0_border_g=1.000
233shapecode_0_border_b=1.000
234shapecode_0_border_a=0.000
235shapecode_1_enabled=0
236shapecode_1_sides=4
237shapecode_1_additive=0
238shapecode_1_thickOutline=0
239shapecode_1_textured=0
240shapecode_1_num_inst=1
241shapecode_1_x=0.500
242shapecode_1_y=0.500
243shapecode_1_rad=0.10000
244shapecode_1_ang=0.00000
245shapecode_1_tex_ang=0.00000
246shapecode_1_tex_zoom=1.00000
247shapecode_1_r=1.000
248shapecode_1_g=0.000
249shapecode_1_b=0.000
250shapecode_1_a=1.000
251shapecode_1_r2=0.000
252shapecode_1_g2=1.000
253shapecode_1_b2=0.000
254shapecode_1_a2=0.000
255shapecode_1_border_r=1.000
256shapecode_1_border_g=1.000
257shapecode_1_border_b=1.000
258shapecode_1_border_a=0.100
259shapecode_2_enabled=0
260shapecode_2_sides=4
261shapecode_2_additive=0
262shapecode_2_thickOutline=0
263shapecode_2_textured=0
264shapecode_2_num_inst=1
265shapecode_2_x=0.500
266shapecode_2_y=0.500
267shapecode_2_rad=0.10000
268shapecode_2_ang=0.00000
269shapecode_2_tex_ang=0.00000
270shapecode_2_tex_zoom=1.00000
271shapecode_2_r=1.000
272shapecode_2_g=0.000
273shapecode_2_b=0.000
274shapecode_2_a=1.000
275shapecode_2_r2=0.000
276shapecode_2_g2=1.000
277shapecode_2_b2=0.000
278shapecode_2_a2=0.000
279shapecode_2_border_r=1.000
280shapecode_2_border_g=1.000
281shapecode_2_border_b=1.000
282shapecode_2_border_a=0.100
283shapecode_3_enabled=0
284shapecode_3_sides=4
285shapecode_3_additive=0
286shapecode_3_thickOutline=0
287shapecode_3_textured=0
288shapecode_3_num_inst=1
289shapecode_3_x=0.500
290shapecode_3_y=0.500
291shapecode_3_rad=0.10000
292shapecode_3_ang=0.00000
293shapecode_3_tex_ang=0.00000
294shapecode_3_tex_zoom=1.00000
295shapecode_3_r=1.000
296shapecode_3_g=0.000
297shapecode_3_b=0.000
298shapecode_3_a=1.000
299shapecode_3_r2=0.000
300shapecode_3_g2=1.000
301shapecode_3_b2=0.000
302shapecode_3_a2=0.000
303shapecode_3_border_r=1.000
304shapecode_3_border_g=1.000
305shapecode_3_border_b=1.000
306shapecode_3_border_a=0.100
307per_frame_init_1=x1 = 0.5;
308per_frame_init_2=y1 = 0.6;
309per_frame_init_3=
310per_frame_init_4=x2 = 0.9;
311per_frame_init_5=y2 = 0.14;
312per_frame_init_6=
313per_frame_init_7=x3 = 0.5;
314per_frame_init_8=y3 = 0.2;
315per_frame_init_9=
316per_frame_init_10=vr1 = 0.50001;
317per_frame_init_11=vr2 = 0.0;
318per_frame_init_12=vr3 = 0.0;
319per_frame_init_13=
320per_frame_init_14=vx1 = 0;
321per_frame_init_15=vx2 = 0.4;
322per_frame_init_16=vx3 = 0.9;
323per_frame_1=zoom = 1;
324per_frame_2=warp = .01;
325per_frame_3=wave_a = 1;
326per_frame_4=
327per_frame_5=r = 0.04+ (bass_att+treb_att)*0.01;
328per_frame_6=monitor = aspecty;
329per_frame_7=vr = sin(vr1)*r;
330per_frame_8=bounce = below(y1,r-(aspectx-1)*0.5);y1 = y1+vy1;vy1 = if(bounce, abs(vy1)*0.96 + (r-y1-(aspectx-1)*0.5)*0.1, vy1-0.0003*60/fps);
331per_frame_9=vx1 = if(bounce, vx1 + (vr-vx1)*0.15, vx1);vr = if(bounce, vr + (vx1-vr)*0.85 , vr);vr1 = asin(vr/r);
332per_frame_10=bounce = above(x1,1-r+(aspecty-1)*0.5);vx1 = if(bounce, - abs(vx1)*0.96 + (1-r-x1+(aspecty-1)*0.5)*0.1, vx1);
333per_frame_11=vy1 = if(bounce, vy1 + (vr-vy1)*0.15, vy1);vr = if(bounce, vr + (vy1-vr)*0.85 , vr);vr1 = asin(vr/r);
334per_frame_12=bounce = below(x1,r-(aspecty-1)*0.5);x1 = x1+vx1;vx1 = if(bounce, abs(vx1)*0.96 + (r-x1-(aspecty-1)*0.5)*0.1, vx1);
335per_frame_13=vy1 = if(bounce, vy1 + (-vr-vy1)*0.15, vy1);vr = if(bounce, vr - (vy1+vr)*0.85 , vr);vr1 = asin(vr/r);
336per_frame_14=
337per_frame_15=vr = sin(vr2)*r;
338per_frame_16=bounce = below(y2,r-(aspectx-1)*0.5);y2 = y2+vy2;vy2 = if(bounce, abs(vy2)*0.96 + (r-y2-(aspectx-1)*0.5)*0.1, vy2-0.0003*60/fps);
339per_frame_17=vx2 = if(bounce, vx2 + (vr-vx2)*0.15, vx2);vr = if(bounce, vr + (vx2-vr)*0.85 , vr);vr2 = asin(vr/r);
340per_frame_18=bounce = above(x2,1-r+(aspecty-1)*0.5);vx2 = if(bounce, - abs(vx2)*0.96 + (1-r-x2+(aspecty-1)*0.5)*0.1, vx2);
341per_frame_19=vy2 = if(bounce, vy2 + (vr-vy2)*0.15, vy2);vr = if(bounce, vr + (vy2-vr)*0.85 , vr);vr2 = asin(vr/r);
342per_frame_20=bounce = below(x2,r-(aspecty-1)*0.5);x2 = x2+vx2;vx2 = if(bounce, abs(vx2)*0.96 + (r-x2-(aspecty-1)*0.5)*0.1, vx2);
343per_frame_21=vy2 = if(bounce, vy2 + (-vr-vy2)*0.15, vy2);vr = if(bounce, vr - (vy2+vr)*0.85 , vr);vr2 = asin(vr/r);
344per_frame_22=
345per_frame_23=vr = sin(vr3)*r;
346per_frame_24=bounce = below(y3,r-(aspectx-1)*0.5);y3 = y3+vy3;vy3 = if(bounce, abs(vy3)*0.96 + (r-y3-(aspectx-1)*0.5)*0.1, vy3-0.0003*60/fps);
347per_frame_25=vx3 = if(bounce, vx3 + (vr-vx3)*0.15, vx3);vr = if(bounce, vr + (vx3-vr)*0.85 , vr);vr3 = asin(vr/r);
348per_frame_26=bounce = above(x3,1-r+(aspecty-1)*0.5);vx3 = if(bounce, - abs(vx3)*0.96 + (1-r-x3+(aspecty-1)*0.5)*0.1, vx3);
349per_frame_27=vy3 = if(bounce, vy3 + (vr-vy3)*0.15, vy3);vr = if(bounce, vr + (vy3-vr)*0.85 , vr);vr3 = asin(vr/r);
350per_frame_28=bounce = below(x3,r-(aspecty-1)*0.5);x3 = x3+vx3;vx3 = if(bounce, abs(vx3)*0.96 + (r-x3-(aspecty-1)*0.5)*0.1, vx3);
351per_frame_29=vy3 = if(bounce, vy3 + (-vr-vy3)*0.15, vy3);vr = if(bounce, vr - (vy3+vr)*0.85 , vr);vr3 = asin(vr/r);
352per_frame_30=
353per_frame_31=bounce = below( sqrt( sqr(x1+vx1-x2-vx2) + sqr(y1+vy1-y2-vy2)), 2*r);
354per_frame_32=bounce = bounce*below(sqrt( sqr(x1+vx1-x2-vx2) + sqr(y1+vy1-y2-vy2)),sqrt( sqr(x1-x2) + sqr(y1-y2)));
355per_frame_33=ref_ang = atan2(x2-x1,y2-y1)+asin(1); // common tangent
356per_frame_34=v1 = sqrt(vx1*vx1+vy1*vy1);v2 = sqrt(vx2*vx2+vy2*vy2);w1 = atan2(vx1,vy1);w2 = atan2(vx2,vy2);
357per_frame_35=vr = sin(vr1)*r; v2r=sin(vr2)*r;
358per_frame_36=vx1 = if(bounce,sin(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-sin(ref_ang)*v1*cos(w1-ref_ang))*0.1
359per_frame_37=              + sin(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vx1);
360per_frame_38=vy1 = if(bounce,cos(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-cos(ref_ang)*v1*cos(w1-ref_ang))*0.1
361per_frame_39=              + cos(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vy1);
362per_frame_40=vx2 = if(bounce,sin(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-sin(ref_ang)*v2*cos(w2-ref_ang))*0.1
363per_frame_41=              + sin(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vx2);
364per_frame_42=vy2 = if(bounce,cos(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-cos(ref_ang)*v2*cos(w2-ref_ang))*0.1
365per_frame_43=              + cos(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vy2);
366per_frame_44=vr = if(bounce, vr + (cos(w1-ref_ang)*(v1-v2)-vr)*0.9 , vr);vr1 = asin(vr/r);
367per_frame_45=v2r = if(bounce, v2r + (cos(w2-ref_ang)*(v2-v1)-v2r)*0.9 , v2r);vr2 = asin(v2r/r);
368per_frame_46=
369per_frame_47=bounce = below( sqrt( sqr(x1+vx1-x3-vx3) + sqr(y1+vy1-y3-vy3)), 2*r);
370per_frame_48=bounce = bounce*below(sqrt( sqr(x1+vx1-x3-vx3) + sqr(y1+vy1-y3-vy3)),sqrt( sqr(x1-x3) + sqr(y1-y3)));
371per_frame_49=ref_ang = atan2(x3-x1,y3-y1)+asin(1); // common tangent
372per_frame_50=v1 = sqrt(vx1*vx1+vy1*vy1);v2 = sqrt(vx3*vx3+vy3*vy3);w1 = atan2(vx1,vy1);w2 = atan2(vx3,vy3);
373per_frame_51=vr = sin(vr1)*r; v2r=sin(vr3)*r;
374per_frame_52=vx1 = if(bounce,sin(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-sin(ref_ang)*v1*cos(w1-ref_ang))*0.1
375per_frame_53=              + sin(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vx1);
376per_frame_54=vy1 = if(bounce,cos(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-cos(ref_ang)*v1*cos(w1-ref_ang))*0.1
377per_frame_55=              + cos(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vy1);
378per_frame_56=vx3 = if(bounce,sin(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-sin(ref_ang)*v2*cos(w2-ref_ang))*0.1
379per_frame_57=              + sin(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vx3);
380per_frame_58=vy3 = if(bounce,cos(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-cos(ref_ang)*v2*cos(w2-ref_ang))*0.1
381per_frame_59=              + cos(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vy3);
382per_frame_60=vr = if(bounce, vr + (cos(w1-ref_ang)*(v1-v2)-vr)*0.9 , vr);vr1 = asin(vr/r);
383per_frame_61=v2r = if(bounce, v2r + (cos(w2-ref_ang)*(v2-v1)-v2r)*0.9 , v2r);vr3 = asin(v2r/r);
384per_frame_62=
385per_frame_63=bounce = below( sqrt( sqr(x3+vx3-x2-vx2) + sqr(y3+vy3-y2-vy2)), 2*r);
386per_frame_64=bounce = bounce*below(sqrt( sqr(x2+vx2-x3-vx3) + sqr(y2+vy2-y3-vy3)),sqrt( sqr(x2-x3) + sqr(y2-y3)));
387per_frame_65=ref_ang = atan2(x2-x3,y2-y3)+asin(1); // common tangent
388per_frame_66=v1 = sqrt(vx3*vx3+vy3*vy3);v2 = sqrt(vx2*vx2+vy2*vy2);w1 = atan2(vx3,vy3);w2 = atan2(vx2,vy2);
389per_frame_67=vr = sin(vr3)*r; v2r=sin(vr2)*r;
390per_frame_68=vx3 = if(bounce,sin(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-sin(ref_ang)*v1*cos(w1-ref_ang))*0.1
391per_frame_69=              + sin(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vx3);
392per_frame_70=vy3 = if(bounce,cos(ref_ang)*v1*cos(w1-ref_ang) + ((vr-v2r)-cos(ref_ang)*v1*cos(w1-ref_ang))*0.1
393per_frame_71=              + cos(ref_ang+asin(1))*v2*cos(w2-ref_ang-asin(1)), vy3);
394per_frame_72=vx2 = if(bounce,sin(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-sin(ref_ang)*v2*cos(w2-ref_ang))*0.1
395per_frame_73=              + sin(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vx2);
396per_frame_74=vy2 = if(bounce,cos(ref_ang)*v2*cos(w2-ref_ang) + ((v2r-vr)-cos(ref_ang)*v2*cos(w2-ref_ang))*0.1
397per_frame_75=              + cos(ref_ang+asin(1))*v1*cos(w1-ref_ang-asin(1)), vy2);
398per_frame_76=vr = if(bounce, vr + (cos(w1-ref_ang)*(v1-v2)-vr)*0.9 , vr);vr3 = asin(vr/r);
399per_frame_77=v2r = if(bounce, v2r + (cos(w2-ref_ang)*(v2-v1)-v2r)*0.9 , v2r);vr2 = asin(v2r/r);
400per_frame_78=
401per_frame_79=
402per_frame_80=
403per_frame_81=
404per_frame_82=q1 = aspectx;
405per_frame_83=q2 = aspecty;
406per_frame_84=q3 = r*2;
407per_frame_85=
408per_frame_86=q4  = x1;  q5 = y1;  q6 = vr1;
409per_frame_87=q7  = x2;  q8 = y2;  q9 = vr2;
410per_frame_88=q10 = x3; q11 = y3; q12 = vr3;
411per_frame_89=
412per_frame_90=q13 = atan2( (x1+x2+x3)/3 - 0.5, (y1+y2+y3)/3-0.5);
413per_frame_91=q14 = sigmoid(sqrt( sqr((x1+x2+x3)/3 - 0.5) + sqr((y1+y2+y3)/3-0.5) ),2)*0.2;
414warp_1=`shader_body
415warp_2=`{
416warp_3=`    // sample previous frame
417warp_4=`    ret = tex2D( sampler_fc_main, uv ).xyz;
418warp_5=`
419warp_6=`    // motion blur by Geiss
420warp_7=`    // 'v' points exactly one pixel, in the direction of motion
421warp_8=`    float2 v = normalize(uv-uv_orig)*texsize.zw;
422warp_9=`    float3 s;
423warp_10=`    ret = max(ret, tex2D(sampler_main, uv+v)*0.97);
424warp_11=`    ret = max(ret, tex2D(sampler_main, uv-v)*0.97);
425warp_12=`    ret = max(ret, tex2D(sampler_main, uv+v*2)*0.90);
426warp_13=`    ret = max(ret, tex2D(sampler_main, uv-v*2)*0.90);
427warp_14=`
428warp_15=`    // darken (decay) over time
429warp_16=`    ret = (ret-0.005)*0.98; //or try: ret -= 0.004;
430warp_17=`}
431comp_1=`shader_body
432comp_2=`{
433comp_3=`float2 uv1 = (uv-0.5)*aspect.xy;
434comp_4=`
435comp_5=`float rad2 = length(uv1) + .05;
436comp_6=`float rad1 = .1/rad2 ;
437comp_7=`
438comp_8=`float2 uv2 = float2 (ang/3.14, rad1*1.5);
439comp_9=`uv2.y = uv2.y  +0.1*time;
440comp_10=`uv2.x = uv2.x  +.02*time;
441comp_11=`
442comp_12=`float2 uv3 = float2 (ang/3.14, rad1);
443comp_13=`uv3.y = uv3.y  + q30 ;
444comp_14=`uv3.x = uv3.x  + time/32;
445comp_15=`
446comp_16=`
447comp_17=`float3 crisp = GetPixel(uv2) + 2*GetPixel(uv3);
448comp_18=`crisp += 2*GetBlur2(frac(uv2)) + 2*GetBlur2(frac(uv3));
449comp_19=`
450comp_20=`float3 lay1 = float3 (1,0,1)*uv.y*pow(1-rad,8);
451comp_21=`
452comp_22=`crisp = 3*crisp * pow(rad,1);
453comp_23=`
454comp_24=`float mask = saturate(1-4*rad);
455comp_25=`
456comp_26=`ret = crisp + lay1*mask + mask * GetPixel(uv);
457comp_27=`
458comp_28=`}