1// Microsoft Visual C++ generated resource script. 2// 3#include "resource.h" 4 5#define APSTUDIO_READONLY_SYMBOLS 6///////////////////////////////////////////////////////////////////////////// 7// 8// Generated from the TEXTINCLUDE 2 resource. 9// 10#include "afxres.h" 11 12///////////////////////////////////////////////////////////////////////////// 13#undef APSTUDIO_READONLY_SYMBOLS 14 15///////////////////////////////////////////////////////////////////////////// 16// English (U.S.) resources 17 18#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) 19#ifdef _WIN32 20LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US 21#pragma code_page(1252) 22#endif //_WIN32 23 24///////////////////////////////////////////////////////////////////////////// 25// 26// Dialog 27// 28 29IDD_CONFIG DIALOGEX 0, 0, 390, 292 30STYLE DS_SETFONT | DS_MODALFRAME | DS_SETFOREGROUND | DS_FIXEDSYS | DS_CENTER | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU 31CAPTION "(window title will be assigned at runtime)" 32FONT 8, "MS Shell Dlg", 0, 0, 0x0 33BEGIN 34 CONTROL "Tab1",IDC_TABS,"SysTabControl32",TCS_HOTTRACK | WS_TABSTOP,6,7,324,255 35 CONTROL "",IDC_RECT,"Static",SS_BLACKRECT | NOT WS_VISIBLE,8,20,320,240 36 DEFPUSHBUTTON "OK",IDOK,335,19,50,13 37 PUSHBUTTON "Cancel",IDCANCEL,335,35,50,13 38 PUSHBUTTON "Defaults",ID_DEFAULTS,335,51,50,13 39 PUSHBUTTON "View Docs",ID_DOCS,335,67,50,13 40 PUSHBUTTON "View Website",ID_WEB,335,83,50,13 41 CTEXT "For help on any setting, click the '?' in the upper-right\rcorner, and then click the item you need help with.",IDC_STATIC,6,268,186,19,SS_SUNKEN 42 CTEXT "(...'about' text will be placed in this box automatically, at runtime)",IDC_SZ_ABOUT,198,268,187,19,SS_SUNKEN 43END 44 45IDD_PROPPAGE_2 DIALOGEX 0, 0, 320, 240 46STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_VISIBLE 47EXSTYLE WS_EX_CONTROLPARENT 48FONT 8, "MS Shell Dlg", 0, 0, 0x1 49BEGIN 50 GROUPBOX "[ More Settings: ]",IDC_FS_BOX,0,3,319,236 51 RTEXT "Canvas Stretch:",IDC_STRETCH_CAPTION,5,33,56,10 52 COMBOBOX IDC_STRETCH,67,30,99,87,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 53 LTEXT "<-- use if your graphics chip (GPU) is slow !!",IDC_STATIC,169,33,144,8 54 RTEXT "Mesh Size:",IDC_MESHSIZECOMBO_CAPTION,19,49,43,10 55 COMBOBOX IDC_MESHSIZECOMBO,67,47,99,123,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 56 LTEXT "<-- decrease if your processor (CPU) is slow !!",IDC_STATIC,168,50,150,8 57 RTEXT "Pixel Shaders:",IDC_SHADERS_CAPTION,13,67,49,10 58 COMBOBOX IDC_SHADERS,67,64,99,87,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 59 LTEXT "<-- don't touch this.",IDC_STATIC,168,67,144,8 60 RTEXT "Canvas Size:",IDC_TEXSIZECOMBO_CAPTION,19,84,43,10 61 COMBOBOX IDC_TEXSIZECOMBO,67,81,99,87,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 62 LTEXT "<-- don't touch this.",IDC_STATIC,168,84,144,8 63 CONTROL "Start milkdrop with preset lock [scroll lock key] ON",IDC_CB_SCROLLON, 64 "Button",BS_AUTOCHECKBOX | BS_TOP | BS_MULTILINE | WS_TABSTOP,22,116,175,10 65 CONTROL "Disable preset rating (...all presets have equal chance)",IDC_CB_NORATING, 66 "Button",BS_AUTOCHECKBOX | BS_TOP | BS_MULTILINE | WS_TABSTOP,22,129,192,10 67 CONTROL "Suppress all errors/warnings (for VJ'ing)",IDC_CB_NOWARN2, 68 "Button",BS_AUTOCHECKBOX | WS_TABSTOP,22,142,143,10 69 CONTROL "Prevent milkdrop from controlling the scroll lock key [default: OFF]",IDC_CB_SCROLLON2, 70 "Button",BS_AUTOCHECKBOX | BS_TOP | BS_MULTILINE | WS_TABSTOP,22,155,227,10 71 GROUPBOX "Brightness control for 16-bit-color video modes",IDC_BRIGHT_SLIDER_BOX,8,182,180,49 72 CONTROL "Slider1",IDC_BRIGHT_SLIDER,"msctls_trackbar32",WS_TABSTOP,25,193,89,14 73 CTEXT "0\r\n(bright)",IDC_T1,20,207,25,17 74 CTEXT "2\r\n(normal)",IDC_T3,54,207,28,18 75 CTEXT "3",IDC_T4,83,207,8,10 76 CTEXT "4\r\n(dark)",IDC_T5,91,207,30,18 77 CONTROL "guess,\r\nbased on my video card",IDC_CB_AUTOGAMMA, 78 "Button",BS_AUTOCHECKBOX | BS_MULTILINE | WS_TABSTOP,129,194,54,30 79 CONTROL "Scan presets instantly @ startup/dir. change (can cause a pause)",IDC_CB_INSTASCAN, 80 "Button",BS_AUTOCHECKBOX | BS_TOP | BS_MULTILINE | NOT WS_VISIBLE | WS_DISABLED | WS_TABSTOP,207,197,100,17 81 CONTROL "Stereo 3D mode Always ON",IDC_CB_ALWAYS3D,"Button",BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_DISABLED | WS_TABSTOP,203,207,103,10 82 CONTROL "Use anisotropic filtering (if available) instead of bilinear interpolation",IDC_CB_ANISO, 83 "Button",BS_AUTOCHECKBOX | BS_TOP | BS_MULTILINE | NOT WS_VISIBLE | WS_DISABLED | WS_TABSTOP,203,203,99,10 84 CTEXT "1",IDC_T2,46,207,8,10 85 COMBOBOX IDC_TEXFORMAT,205,197,99,87,CBS_DROPDOWNLIST | NOT WS_VISIBLE | WS_DISABLED | WS_VSCROLL | WS_TABSTOP 86 RTEXT "Texture Format:",IDC_TEXFORMAT_CAPTION,201,198,55,10,NOT WS_VISIBLE | WS_DISABLED 87END 88 89IDD_PROPPAGE_1 DIALOGEX 0, 0, 320, 240 90STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_VISIBLE 91EXSTYLE WS_EX_CONTROLPARENT 92FONT 8, "MS Shell Dlg", 0, 0, 0x1 93BEGIN 94 GROUPBOX "",IDC_STATIC,0,0,319,239 95 RTEXT "Display Adapter:",IDC_DMS_ADAPTER_CAPTION,68,12,53,9 96 COMBOBOX IDC_ADAPTER_DMS,126,9,185,191,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 97 CTEXT "\rDESKTOP MODE\rsettings",IDC_DMS_LABEL,3,17,60,38 98 RTEXT "Max Framerate:",IDC_DMS_MAXFPS_CAPTION,63,28,58,9 99 COMBOBOX IDC_DMS_MAXFPS,126,25,81,106,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 100 PUSHBUTTON "More &Options",ID_DM_MORE,261,25,50,15 101 RTEXT "Multisampling:",IDC_DMS_MULTISAMPLING_CAPTION,5,43,46,9,NOT WS_VISIBLE | WS_DISABLED 102 COMBOBOX IDC_DMSMS,56,41,81,123,CBS_DROPDOWNLIST | NOT WS_VISIBLE | WS_DISABLED | WS_VSCROLL | WS_TABSTOP 103 CONTROL "Allow Page Tearing",IDC_CB_DMSPT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,126,43,77,10 104 CONTROL "",IDC_STATIC,"Static",SS_GRAYRECT,0,58,318,1 105 RTEXT "Display Adapter:",IDC_FS_ADAPTER_CAPTION,68,66,53,9 106 COMBOBOX IDC_ADAPTER_FS,126,63,185,208,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 107 CTEXT "FULLSCREEN settings",IDC_FS_LABEL,7,85,50,18 108 RTEXT "Display Mode:",IDC_DISP_MODE_CAPTION,66,81,55,9 109 COMBOBOX IDC_DISP_MODE,126,78,185,208,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP 110 RTEXT "Max Framerate:",IDC_FS_MAXFPS_CAPTION,66,96,55,9 111 COMBOBOX IDC_FS_MAXFPS,126,94,81,107,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 112 RTEXT "Multisampling:",IDC_FS_MULTISAMPLING_CAPTION,4,112,47,9,NOT WS_VISIBLE | WS_DISABLED 113 COMBOBOX IDC_FSMS,56,110,81,123,CBS_DROPDOWNLIST | NOT WS_VISIBLE | WS_DISABLED | WS_VSCROLL | WS_TABSTOP 114 CONTROL "Allow Page Tearing",IDC_CB_FSPT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,126,112,77,10 115 CONTROL "Use Fa&ke fullscreen mode",IDC_CB_FAKE,"Button",BS_AUTOCHECKBOX | BS_TOP | WS_TABSTOP,214,112,97,10 116 CONTROL "",IDC_STATIC,"Static",SS_GRAYRECT,0,127,318,1 117 RTEXT "Display Adapter:",IDC_W_ADAPTER_CAPTION,68,135,53,9 118 COMBOBOX IDC_ADAPTER_W,126,132,185,208,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 119 CTEXT "WINDOWED settings",IDC_W_LABEL,7,145,46,18 120 RTEXT "Max Framerate:",IDC_W_MAXFPS_CAPTION,56,151,65,9 121 COMBOBOX IDC_W_MAXFPS,126,148,81,107,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 122 RTEXT "Multisampling:",IDC_W_MULTISAMPLING_CAPTION,5,165,46,9,NOT WS_VISIBLE | WS_DISABLED 123 COMBOBOX IDC_WMS,56,163,81,123,CBS_DROPDOWNLIST | NOT WS_VISIBLE | WS_DISABLED | WS_VSCROLL | WS_TABSTOP 124 CONTROL "Allow Page Tearing",IDC_CB_WPT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,126,165,77,10 125 CONTROL "Integrate with winamp skin",IDC_CB_SKIN,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,214,164,102,10 126 CONTROL "",IDC_STATIC,"Static",SS_GRAYRECT,0,180,318,1 127 LTEXT "Start in...",IDC_STATIC,9,192,61,8 128 CONTROL "&Fullscreen",IDC_CB_FS,"Button",BS_AUTOCHECKBOX | BS_TOP | BS_MULTILINE | WS_TABSTOP,9,203,48,10 129 CONTROL "&Desktop Mode",IDC_CB_DMS,"Button",BS_AUTOCHECKBOX | BS_TOP | BS_MULTILINE | WS_TABSTOP,9,215,61,10 130 CONTROL "Sa&ve CPU by loosely enforcing Max Framerate",IDC_CB_SAVE_CPU, 131 "Button",BS_AUTOCHECKBOX | WS_TABSTOP,78,185,164,10 132 CONTROL "Show '&Press F1 for Help' message at startup",IDC_CB_PRESS_F1_MSG, 133 "Button",BS_AUTOCHECKBOX | BS_TOP | WS_TABSTOP,78,195,159,10 134 CONTROL "&Minimize Winamp when going fullscreen",IDC_CB_MIN, 135 "Button",BS_AUTOCHECKBOX | WS_TABSTOP,78,205,141,10 136 CONTROL "Try to fix slow menus/text (uses more video memory)",IDC_CB_FIXSLOWTEXT, 137 "Button",BS_AUTOCHECKBOX | WS_TABSTOP,78,215,183,10 138 CONTROL "V&J MODE - show text, menus in a second window",IDC_CB_VJMODE, 139 "Button",BS_AUTOCHECKBOX | WS_TABSTOP,78,225,173,10 140 PUSHBUTTON "Dual&Head",ID_DUALHEAD,262,200,50,15 141 PUSHBUTTON "&Select Fonts",ID_FONTS,262,217,50,15 142END 143 144IDD_PROPPAGE_3 DIALOGEX 0, 0, 320, 240 145STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_VISIBLE 146EXSTYLE WS_EX_CONTROLPARENT 147FONT 8, "MS Shell Dlg", 0, 0, 0x1 148BEGIN 149 GROUPBOX "Image cache:",IDC_BRIGHT_SLIDER_BOX2,5,4,140,83 150 LTEXT "Max # Images:",IDC_MAX_IMAGES_CAPTION,16,17,49,10 151 COMBOBOX IDC_MAX_IMAGES,74,14,60,87,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 152 LTEXT "Max Video Mem:",IDC_MAX_BYTES_CAPTION,16,34,55,10 153 COMBOBOX IDC_MAX_BYTES,74,31,60,87,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 154 LTEXT "Note: cache settings are only relevant if you've put gobs of textures into your milkdrop2\\textures\\ folder. Otherwise, everything fits in 1 MB of VRAM.",IDC_STATIC,13,49,126,33 155 PUSHBUTTON "Edit &Sprites",ID_SPRITE,11,93,82,15 156 PUSHBUTTON "&Edit Custom Messages",ID_MSG,11,110,82,15 157 GROUPBOX "Song Title Animations and Custom Messages",IDC_STATIC,5,130,169,104 158 LTEXT "(seconds)",IDC_STATIC,137,140,33,9 159 RTEXT "Duration of song title animations:",IDC_SONGTITLEANIM_DURATION_LABEL,20,153,110,10 160 EDITTEXT IDC_SONGTITLEANIM_DURATION,136,151,32,13,ES_AUTOHSCROLL 161 RTEXT "Time between\r\nRANDOM song title anims",IDC_RAND_TITLE_LABEL,34,166,96,17 162 EDITTEXT IDC_RAND_TITLE,136,169,32,13,ES_AUTOHSCROLL 163 RTEXT "Time between\r\nRANDOM custom messages",IDC_RAND_MSG_LABEL,34,185,96,17 164 EDITTEXT IDC_RAND_MSG,136,188,32,13,ES_AUTOHSCROLL 165 CONTROL "Automatically show song title anims when song changes?",IDC_CB_TITLE_ANIMS, 166 "Button",BS_AUTOCHECKBOX | BS_LEFTTEXT | BS_MULTILINE | WS_TABSTOP,41,207,114,18 167 GROUPBOX "Colored-lens 3D glasses",IDC_STATIC,212,66,104,58,NOT WS_VISIBLE | WS_DISABLED 168 PUSHBUTTON "Set &right eye lens color",IDRIGHT,226,76,82,14,NOT WS_VISIBLE | WS_DISABLED 169 PUSHBUTTON "Set &left eye lens color",IDLEFT,216,83,82,14,NOT WS_VISIBLE | WS_DISABLED 170 RTEXT "Default stereo separation (normal=1):",IDC_3DSEP_LABEL,196,101,119,10,NOT WS_VISIBLE | WS_DISABLED 171 EDITTEXT IDC_3DSEP,260,97,32,13,ES_AUTOHSCROLL | NOT WS_VISIBLE | WS_DISABLED 172 GROUPBOX "VJ Mode",IDC_STATIC,188,129,127,63,NOT WS_VISIBLE | WS_DISABLED 173 CONTROL "Enable &VJ Mode (creates a second window for text input and output and leaves the graphics display text-free; use this in conjunction w/multimon for live shows)",IDC_CB_SEPTEXT, 174 "Button",BS_AUTOCHECKBOX | BS_TOP | BS_MULTILINE | NOT WS_VISIBLE | WS_DISABLED | WS_TABSTOP,194,143,121,44 175END 176 177IDD_PROPPAGE_4 DIALOGEX 0, 0, 320, 240 178STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_VISIBLE 179EXSTYLE WS_EX_CONTROLPARENT 180FONT 8, "MS Shell Dlg", 0, 0, 0x1 181BEGIN 182 GROUPBOX "Soft Cuts (regular, periodic preset transitions/fades)",IDC_STATIC,5,7,187,96 183 RTEXT "Time between auto preset changes:",IDC_BETWEEN_TIME_LABEL,20,25,116,10 184 EDITTEXT IDC_BETWEEN_TIME,142,23,32,13,ES_AUTOHSCROLL 185 RTEXT "Additional random time:",IDC_BETWEEN_TIME_RANDOM_LABEL,33,39,103,10 186 EDITTEXT IDC_BETWEEN_TIME_RANDOM,142,38,32,13,ES_AUTOHSCROLL 187 RTEXT "Auto preset blend time:",IDC_BLEND_AUTO_LABEL,34,55,102,10 188 EDITTEXT IDC_BLEND_AUTO,142,53,32,13,ES_AUTOHSCROLL 189 RTEXT "User-solicited preset blend time:",IDC_BLEND_USER_LABEL,26,70,110,10 190 EDITTEXT IDC_BLEND_USER,142,68,32,13,ES_AUTOHSCROLL 191 LTEXT "(seconds)",IDC_STATIC,142,83,33,10 192 GROUPBOX "Hard Cuts (driven by major beats)",IDC_STATIC,5,106,187,91 193 RTEXT "Average time between hard cuts:",IDC_HARDCUT_BETWEEN_TIME_LABEL,20,119,116,10 194 EDITTEXT IDC_HARDCUT_BETWEEN_TIME,142,117,32,13,ES_AUTOHSCROLL 195 LTEXT "(seconds)",IDC_STATIC,142,132,33,10 196 LTEXT "Loudness threshold:",IDC_HARDCUT_LOUDNESS_LABEL,31,139,71,9 197 CTEXT "min",IDC_HARDCUT_LOUDNESS_MIN,37,151,14,9 198 CONTROL "Slider1",IDC_HARDCUT_LOUDNESS,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,51,150,114,16 199 CTEXT "max",IDC_HARDCUT_LOUDNESS_MAX,165,151,16,9 200 CONTROL "&Disable hard cuts",IDC_CB_HARDCUTS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,33,171,72,13 201END 202 203IDD_PROPPAGE_5 DIALOGEX 0, 0, 320, 240 204STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_VISIBLE 205EXSTYLE WS_EX_CONTROLPARENT 206FONT 8, "MS Shell Dlg", 0, 0, 0x1 207BEGIN 208END 209 210#if defined(APSTUDIO_INVOKED) || defined(DISABLED) 211#if defined(APSTUDIO_INVOKED) 212IDD_PROPPAGE_6$(DISABLED) DIALOGEX 0, 0, 320, 240 213#else 214IDD_PROPPAGE_6 DIALOGEX 0, 0, 320, 240 215#endif 216STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_VISIBLE 217EXSTYLE WS_EX_CONTROLPARENT 218FONT 8, "MS Shell Dlg", 0, 0, 0x1 219BEGIN 220END 221#endif 222 223#if defined(APSTUDIO_INVOKED) || defined(DISABLED) 224#if defined(APSTUDIO_INVOKED) 225IDD_PROPPAGE_7$(DISABLED) DIALOGEX 0, 0, 320, 240 226#else 227IDD_PROPPAGE_7 DIALOGEX 0, 0, 320, 240 228#endif 229STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_VISIBLE 230EXSTYLE WS_EX_CONTROLPARENT 231FONT 8, "MS Shell Dlg", 0, 0, 0x1 232BEGIN 233END 234#endif 235 236#if defined(APSTUDIO_INVOKED) || defined(DISABLED) 237#if defined(APSTUDIO_INVOKED) 238IDD_PROPPAGE_8$(DISABLED) DIALOGEX 0, 0, 320, 240 239#else 240IDD_PROPPAGE_8 DIALOGEX 0, 0, 320, 240 241#endif 242STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_VISIBLE 243EXSTYLE WS_EX_CONTROLPARENT 244FONT 8, "MS Shell Dlg", 0, 0, 0x1 245BEGIN 246END 247#endif 248 249IDD_FONTDIALOG DIALOGEX 0, 0, 354, 175 250STYLE DS_SETFONT | DS_MODALFRAME | DS_SETFOREGROUND | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU 251EXSTYLE WS_EX_NOPARENTNOTIFY 252CAPTION "Select Fonts" 253FONT 8, "MS Shell Dlg", 0, 0, 0x1 254BEGIN 255 LTEXT "Typeset:",IDC_FONT_CAPTION,85,4,109,9 256 LTEXT "Size:",IDC_FONTSIZE_CAPTION,217,4,50,10 257 LTEXT "Bold",IDC_FONTOPTIONS_CAPTION,290,4,16,10 258 LTEXT "Italics",IDC_FONTOPTIONS_CAPTION2,311,4,20,10 259 LTEXT "AA",IDC_FONTOPTIONS_CAPTION3,336,4,11,10 260 RTEXT "Simple font:",IDC_FONT_NAME_1,7,16,70,9 261 COMBOBOX IDC_FONT1,85,13,127,291,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP 262 COMBOBOX IDC_FONTSIZE1,217,13,65,87,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 263 CONTROL "",IDC_FONTBOLD1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,293,16,9,9 264 CONTROL "",IDC_FONTITAL1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,315,16,9,9 265 CONTROL "",IDC_FONTAA1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,337,16,9,9 266 RTEXT "Decorative font:",IDC_FONT_NAME_2,7,32,70,9 267 COMBOBOX IDC_FONT2,85,29,127,291,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP 268 COMBOBOX IDC_FONTSIZE2,217,29,65,87,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 269 CONTROL "",IDC_FONTBOLD2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,293,32,9,9 270 CONTROL "",IDC_FONTITAL2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,315,32,9,9 271 CONTROL "",IDC_FONTAA2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,337,32,9,9 272 RTEXT "Help screen:",IDC_FONT_NAME_3,7,48,70,9 273 COMBOBOX IDC_FONT3,85,45,127,291,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP 274 COMBOBOX IDC_FONTSIZE3,217,45,65,87,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 275 CONTROL "",IDC_FONTBOLD3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,293,48,9,9 276 CONTROL "",IDC_FONTITAL3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,315,48,9,9 277 CONTROL "",IDC_FONTAA3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,337,48,9,9 278 RTEXT "Playlist:",IDC_FONT_NAME_4,7,65,70,9 279 COMBOBOX IDC_FONT4,85,61,127,291,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP 280 COMBOBOX IDC_FONTSIZE4,217,61,65,87,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 281 CONTROL "",IDC_FONTBOLD4,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,293,64,9,9 282 CONTROL "",IDC_FONTITAL4,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,315,64,9,9 283 CONTROL "",IDC_FONTAA4,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,337,64,9,9 284 RTEXT "Font 5:",IDC_FONT_NAME_5,7,80,70,9,NOT WS_VISIBLE 285 COMBOBOX IDC_FONT5,85,77,127,291,CBS_DROPDOWNLIST | CBS_SORT | NOT WS_VISIBLE | WS_VSCROLL | WS_TABSTOP 286 COMBOBOX IDC_FONTSIZE5,217,77,65,87,CBS_DROPDOWNLIST | NOT WS_VISIBLE | WS_VSCROLL | WS_TABSTOP 287 CONTROL "",IDC_FONTBOLD5,"Button",BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_TABSTOP,293,80,9,9 288 CONTROL "",IDC_FONTITAL5,"Button",BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_TABSTOP,315,80,9,9 289 CONTROL "",IDC_FONTAA5,"Button",BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_TABSTOP,337,80,9,9 290 RTEXT "Font 6:",IDC_FONT_NAME_6,7,96,70,9,NOT WS_VISIBLE 291 COMBOBOX IDC_FONT6,85,93,127,291,CBS_DROPDOWNLIST | CBS_SORT | NOT WS_VISIBLE | WS_VSCROLL | WS_TABSTOP 292 COMBOBOX IDC_FONTSIZE6,217,93,65,87,CBS_DROPDOWNLIST | NOT WS_VISIBLE | WS_VSCROLL | WS_TABSTOP 293 CONTROL "",IDC_FONTBOLD6,"Button",BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_TABSTOP,293,96,9,9 294 CONTROL "",IDC_FONTITAL6,"Button",BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_TABSTOP,315,96,9,9 295 CONTROL "",IDC_FONTAA6,"Button",BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_TABSTOP,337,96,9,9 296 RTEXT "Font 7:",IDC_FONT_NAME_7,7,112,70,9,NOT WS_VISIBLE 297 COMBOBOX IDC_FONT7,85,109,127,291,CBS_DROPDOWNLIST | CBS_SORT | NOT WS_VISIBLE | WS_VSCROLL | WS_TABSTOP 298 COMBOBOX IDC_FONTSIZE7,217,109,65,87,CBS_DROPDOWNLIST | NOT WS_VISIBLE | WS_VSCROLL | WS_TABSTOP 299 CONTROL "",IDC_FONTBOLD7,"Button",BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_TABSTOP,293,112,9,9 300 CONTROL "",IDC_FONTITAL7,"Button",BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_TABSTOP,315,112,9,9 301 CONTROL "",IDC_FONTAA7,"Button",BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_TABSTOP,337,112,9,9 302 RTEXT "Font 8:",IDC_FONT_NAME_8,7,128,70,9,NOT WS_VISIBLE 303 COMBOBOX IDC_FONT8,85,125,127,291,CBS_DROPDOWNLIST | CBS_SORT | NOT WS_VISIBLE | WS_VSCROLL | WS_TABSTOP 304 COMBOBOX IDC_FONTSIZE8,217,125,65,87,CBS_DROPDOWNLIST | NOT WS_VISIBLE | WS_VSCROLL | WS_TABSTOP 305 CONTROL "",IDC_FONTBOLD8,"Button",BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_TABSTOP,293,128,9,9 306 CONTROL "",IDC_FONTITAL8,"Button",BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_TABSTOP,315,128,9,9 307 CONTROL "",IDC_FONTAA8,"Button",BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_TABSTOP,337,128,9,9 308 RTEXT "Font 9:",IDC_FONT_NAME_9,7,144,70,9,NOT WS_VISIBLE 309 COMBOBOX IDC_FONT9,85,141,127,291,CBS_DROPDOWNLIST | CBS_SORT | NOT WS_VISIBLE | WS_VSCROLL | WS_TABSTOP 310 COMBOBOX IDC_FONTSIZE9,217,141,65,87,CBS_DROPDOWNLIST | NOT WS_VISIBLE | WS_VSCROLL | WS_TABSTOP 311 CONTROL "",IDC_FONTBOLD9,"Button",BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_TABSTOP,293,144,9,9 312 CONTROL "",IDC_FONTITAL9,"Button",BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_TABSTOP,315,144,9,9 313 CONTROL "",IDC_FONTAA9,"Button",BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_TABSTOP,337,144,9,9 314 CTEXT "Note: 'AA' stands for anti-aliasing (smoothing); not always available.",IDC_FONT_TEXT,7,160,235,8,SS_CENTERIMAGE 315 DEFPUSHBUTTON "OK",IDOK,246,158,50,13 316 PUSHBUTTON "Cancel",IDCANCEL,300,158,50,13 317END 318 319IDD_DESKTOPMODE DIALOGEX 0, 0, 201, 105 320STYLE DS_SETFONT | DS_MODALFRAME | DS_SETFOREGROUND | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU 321EXSTYLE WS_EX_NOPARENTNOTIFY | WS_EX_CONTEXTHELP 322CAPTION "More Options for Desktop Mode" 323FONT 8, "MS Shell Dlg", 0, 0, 0x1 324BEGIN 325 CONTROL "Show icons",IDC_CB_SHOW_ICONS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,4,4,51,10 326 CONTROL "Draw colored boxes around icon text labels",IDC_CB_BOX, 327 "Button",BS_AUTOCHECKBOX | WS_TABSTOP,4,16,154,10 328 CONTROL "My desktop icons get occluded (covered) by the taskbar when I use Desktop Mode; fix it!",IDC_CB_MANUAL_SCOOT, 329 "Button",BS_AUTOCHECKBOX | BS_TOP | BS_MULTILINE | WS_TABSTOP,4,28,184,18 330 LTEXT "When Windows is in [5-6-5] 16-bit color and there is no\ralpha (transparency) channel, try drawing the icons using...",IDC_DM_ALPHA_FIX_CAPTION,4,50,193,17 331 COMBOBOX IDC_DM_ALPHA_FIX,4,71,193,291,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 332 DEFPUSHBUTTON "OK",IDOK,91,88,50,13 333 PUSHBUTTON "Cancel",IDCANCEL,147,88,50,13 334END 335 336IDD_DUALHEAD DIALOGEX 0, 0, 304, 164 337STYLE DS_SETFONT | DS_MODALFRAME | DS_SETFOREGROUND | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU 338EXSTYLE WS_EX_NOPARENTNOTIFY 339CAPTION "Dualhead Options" 340FONT 8, "MS Shell Dlg", 0, 0, 0x1 341BEGIN 342 LTEXT "Typically, multimon (ie. multiple monitor) setups feature two separate video cards and two separate monitors; each resulting display has its own resolution, and the desktop spans across them in some fashion.",IDC_STATIC,4,4,296,26 343 LTEXT "DualHead video cards, though, feature a single card that feeds two monitors. Some of these cards treat the two monitors separately, but some of them treat them as halves of a single double-width (~2048x768) or double-height (~1024x1536) 'virtual screen'.",IDC_STATIC,4,34,296,26 344 GROUPBOX "For Desktop and *Fake* Fullscreen modes:",IDC_STATIC,4,64,150,96 345 LTEXT "When a single virtual display spans two real screens Horizontally:",IDC_STATIC,10,75,137,18 346 COMBOBOX IDC_H_PICK,16,96,104,91,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 347 LTEXT "When a single virtual display spans two real screens Vertically:",IDC_STATIC,10,113,137,18 348 COMBOBOX IDC_V_PICK,16,134,104,67,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP 349 LTEXT "As a result, graphics applications can't go 'fullscreen' on just one monitor, because it's really only half of the 'screen', from Windows' point of view.",IDC_STATIC,159,64,141,32 350 LTEXT "This plug-in, however, will let you get away with it, when you're in Desktop Mode or *Fake* Fullscreen Mode; it just needs to know which half of the display (left/right or top/bottom) you want to use -- or both.",IDC_STATIC,159,100,141,42 351 DEFPUSHBUTTON "OK",IDOK,196,147,50,13 352 PUSHBUTTON "Cancel",IDCANCEL,250,147,50,13 353END 354 355 356///////////////////////////////////////////////////////////////////////////// 357// 358// DESIGNINFO 359// 360 361#ifdef APSTUDIO_INVOKED 362GUIDELINES DESIGNINFO 363BEGIN 364 IDD_CONFIG, DIALOG 365 BEGIN 366 LEFTMARGIN, 6 367 RIGHTMARGIN, 385 368 TOPMARGIN, 7 369 BOTTOMMARGIN, 287 370 END 371 372 IDD_FONTDIALOG, DIALOG 373 BEGIN 374 LEFTMARGIN, 7 375 RIGHTMARGIN, 350 376 TOPMARGIN, 4 377 BOTTOMMARGIN, 171 378 END 379 380 IDD_DESKTOPMODE, DIALOG 381 BEGIN 382 LEFTMARGIN, 4 383 RIGHTMARGIN, 197 384 TOPMARGIN, 4 385 BOTTOMMARGIN, 101 386 END 387 388 IDD_DUALHEAD, DIALOG 389 BEGIN 390 LEFTMARGIN, 4 391 RIGHTMARGIN, 300 392 TOPMARGIN, 4 393 BOTTOMMARGIN, 160 394 END 395END 396#endif // APSTUDIO_INVOKED 397 398 399#ifdef APSTUDIO_INVOKED 400///////////////////////////////////////////////////////////////////////////// 401// 402// TEXTINCLUDE 403// 404 4051 TEXTINCLUDE 406BEGIN 407 "resource.h\0" 408END 409 4102 TEXTINCLUDE 411BEGIN 412 "#include ""afxres.h""\r\n" 413 "\0" 414END 415 4163 TEXTINCLUDE 417BEGIN 418 "\r\n" 419 "\0" 420END 421 422#endif // APSTUDIO_INVOKED 423 424 425///////////////////////////////////////////////////////////////////////////// 426// 427// Menu 428// 429 430IDR_WINDOWED_CONTEXT_MENU MENU 431BEGIN 432 POPUP "Options:" 433 BEGIN 434 MENUITEM "&Fullscreen\tAlt+Enter", ID_GO_FS 435 MENUITEM "&Desktop Mode\tAlt+D", ID_DESKTOP_MODE 436 MENUITEM SEPARATOR 437 MENUITEM "Show &Help\tF1", ID_SHOWHELP 438 MENUITEM "Show Playlist\tP", ID_SHOWPLAYLIST 439 MENUITEM SEPARATOR 440 MENUITEM "&Quit", ID_QUIT 441 END 442END 443 444 445///////////////////////////////////////////////////////////////////////////// 446// 447// Icon 448// 449 450// Icon with lowest ID value placed first to ensure application icon 451// remains consistent on all systems. 452IDI_PLUGIN_ICON ICON "plugin_icon.ico" 453 454///////////////////////////////////////////////////////////////////////////// 455// 456// TEXT 457// 458 459IDR_TEXT1 TEXT "text1.bin" 460 461///////////////////////////////////////////////////////////////////////////// 462// 463// Version 464// 465 466VS_VERSION_INFO VERSIONINFO 467 FILEVERSION 2,25,3,0 468 PRODUCTVERSION 1,0,0,1 469 FILEFLAGSMASK 0x17L 470#ifdef _DEBUG 471 FILEFLAGS 0x1L 472#else 473 FILEFLAGS 0x0L 474#endif 475 FILEOS 0x4L 476 FILETYPE 0x2L 477 FILESUBTYPE 0x0L 478BEGIN 479 BLOCK "StringFileInfo" 480 BEGIN 481 BLOCK "040904b0" 482 BEGIN 483 VALUE "CompanyName", "Nullsoft, Inc." 484 VALUE "FileDescription", "Winamp Visualization Plug-in" 485 VALUE "FileVersion", "2, 25, 3, 0" 486 VALUE "InternalName", "Nullsoft Milkdrop v2" 487 VALUE "LegalCopyright", "Copyright � 2001-2013 Nullsoft, Inc." 488 VALUE "OriginalFilename", "vis_milk2.dll" 489 VALUE "ProductName", "Winamp" 490 VALUE "ProductVersion", "1, 0, 0, 1" 491 END 492 END 493 BLOCK "VarFileInfo" 494 BEGIN 495 VALUE "Translation", 0x409, 1200 496 END 497END 498 499#endif // English (U.S.) resources 500///////////////////////////////////////////////////////////////////////////// 501 502 503///////////////////////////////////////////////////////////////////////////// 504// English (U.K.) resources 505 506#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENG) 507#ifdef _WIN32 508LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_UK 509#pragma code_page(1252) 510#endif //_WIN32 511 512///////////////////////////////////////////////////////////////////////////// 513// 514// String Table 515// 516 517STRINGTABLE 518BEGIN 519 65535 "{C5D175F1-E4E4-47ee-B85C-4EDC6B026A35}" 520END 521 522STRINGTABLE 523BEGIN 524 IDS_ABOUT_STRING "%s by %s\n%s" 525 IDS_SZ_MENU_NAV_TOOLTIP "navigation: ESC: exit, Left Arrow: back, Right Arrow: select, UP/DOWN: change sel" 526 IDS_UNTITLED_MENU_ITEM "<untitled menu item>" 527 IDS_UNTITLED_MENU "<untitled menu>" 528 IDS_ON "ON" 529 IDS_OFF "OFF" 530 IDS_USE_UP_DOWN_ARROW_KEYS 531 "(use up/down arrow keys, PGUP, PGDN to change value)" 532 IDS_CURRENT_VALUE_OF_X "Current value of %s:" 533 IDS_LOAD_FROM_FILE "Load from file: [note: preset's wave scaling, as well as q1-q8, will not be imported]" 534 IDS_SAVE_TO_FILE "Save to file: [note: preset's wave scaling, as well as q1-q8, will not be exported]" 535 IDS_ENTER_THE_NEW_STRING 536 "Enter the new string; hit CTRL+ENTER to apply or ESC to cancel." 537 IDS_MILKDROP_ERROR "MILKDROP ERROR" 538END 539 540STRINGTABLE 541BEGIN 542 IDS_THIS_PLUGIN_NEEDS_MUSIC_TO_RUN 543 "This plug-in cannot run without music.\n\nPlease play some music, through Winamp, and then try running the plug-in again." 544 IDS_NO_MUSIC_PLAYING "No Music Playing" 545 IDS_UNABLE_TO_READ_DATA_FILE_X "Unable to read the data file:\n %s" 546 IDS_COULD_NOT_CREATE_MY_VERTEX_DECLARATION 547 "Could not create my vertex declaration" 548 IDS_COULD_NOT_CREATE_WF_VERTEX_DECLARATION 549 "Could not create WF vertex declaration" 550 IDS_COULD_NOT_CREATE_SPRITE_VERTEX_DECLARATION 551 "Could not create sprite vertex declaration" 552 IDS_SHADER_MODEL_2 "shader model 2.0" 553 IDS_SHADER_MODEL_3 "shader model 3.0" 554 IDS_SHADER_MODEL_4 "shader model 4.0" 555 IDS_UKNOWN_CASE_X "(unknown case: %d)" 556 IDS_FAILED_TO_COMPILE_PIXEL_SHADERS_USING_X 557 "Failed to compile pixel shaders using %s [PSVersion=0x%X].\n\nAfter hitting OK here, please return to the config panel (ALT+K),\ngo to the second tab, and for the Pixel Shaders option, select Auto." 558 IDS_FAILED_TO_COMPILE_PIXEL_SHADERS_HARDWARE_MIS_REPORT 559 "Your hardware says that it supports %s [PSVersion=0x%X],\nbut it doesn't seem to do it properly -\nmaybe your display driver is just buggy.\n\nYou might want to try updating your display driver\nto the latest WHQL driver from the chipset manufacturer\n(Nvidia, ATI, etc.)." 560 IDS_COULD_NOT_COMPILE_FALLBACK_WV_SHADER 561 "Could not compile fallback warp vertex shader" 562 IDS_COULD_NOT_COMPILE_FALLBACK_CV_SHADER 563 "Could not compile fallback comp vertex shader" 564 IDS_COULD_NOT_COMPILE_FALLBACK_CP_SHADER 565 "Could not compile fallback comp pixel shader" 566 IDS_COULD_NOT_COMPILE_BLUR1_VERTEX_SHADER 567 "Could not compile blur1 vertex shader" 568END 569 570STRINGTABLE 571BEGIN 572 IDS_DXC_ERR_CAPSFAIL "DirectX initialization failed (GetDeviceCaps).\n\nThis means that no valid 3D-accelerated display adapter could be found\non your computer.\nIf you know this is not the case, it is possible that your graphics\nsubsystem is temporarily unstable; please try rebooting your computer,\nand then try to run the plug-in again. Otherwise, please install a\n3D-accelerated display adapter." 573 IDS_FS_DISPLAY_MODE_SELECTED_IS_INVALID 574 "The fullscreen display mode selected from the config panel\nwas invalid, for some reason. For now, the closest match\n(to the old selection) will be used.\n\nTo fix this, please return to the config panel and select a new\nfullscreen display mode.\n\nThe plug-in will now run using the best match..." 575 IDS_CREATEWINDOW_FAILED "CreateWindow failed" 576 IDS_TRYING_TO_ENTER_FS_MODE_WITH_MULTIPLE_DISPLAYS 577 "You are trying to enter fullscreen mode while running\nmultiple displays in a vertical or horizontal span,\nwithout using 'Fake Fullscreen Mode'. As a result,\n--the image will be stretched over both displays.--\n\nIf you would prefer the plug-in to appear on only one display\n(and still be free to operate on the other display),\nplease return to the config panel, enable 'Fake Fullscreen\nMode', click the 'DualHead' button to configure your DualHead\nsetup, and then try again.\n\nHit OK to proceed, or Cancel to exit now." 578 IDS_TIP "Tip" 579 IDS_TRYING_TO_ENTER_FS_MODE_WITH_MULTIPLE_DISPLAYS_2 580 "You are trying to enter fullscreen mode while running\nmultiple displays in a vertical or horizontal span,\nbut the display mode you are entering does not stretch\nover both displays. As a result, --the image will only\nappear on one display, and the other display will be disabled.--\n\nThere are two alternatives:\n\n1. To make the fullscreen image appear on only ONE display\nAND still be free to operate on the other display,\nplease return to the config panel and enable 'Fake Fullscreen Mode',\nthen click 'DualHead' to select which screen you'd like the\nplug-in to occupy. (--RECOMMENDED--)\n\n2. To make the fullscreen image stretch across BOTH displays,\nreturn to the config panel and select a display mode that\nspans both displays (such as 2048 x 768, or 1024 x 1536).\n\nHit OK to continue, or Cancel to exit now." 581 IDS_UNABLE_TO_CREATE_DIRECTX_DEVICE 582 "Unable to create a DirectX device. (D3DERR_NOTAVAILABLE)\n\nThis could mean that you've chosen a combination of settings that is\nnot available on your video card. Try resetting the plug-in to its\ndefault settings (via the config panel's 'Default' button), and then\ntry running the plug-in again.\n\nYou might also want to close all other applications, to make sure they're\nnot interfering.\n\nIf you have made any changes to your graphics subsystem since your\nlast reboot (such as updating video drivers, installing new software,\netc.), or have witnessed any strange behaviors, TRY REBOOTING first.\n\n" 583 IDS_OLDER_DISPLAY_ADAPTER_CATENATION 584 "NOTE: If you are trying to run the plug-in on an older display adapter\n(such as a Voodoo3 card), try going to the config panel (ALT+K)\nand selecting a fullscreen display mode of a different color depth;\nand selecting a fullscreen display mode of a different color depth;\nsome of these older cards can only do 3D in particular color depths\n(such as 16-bit color, for the Voodoo 3).\n" 585 IDS_OLDER_DISPLAY_ADAPTER_CATENATION_2 586 "NOTE: If you are trying to run the plug-in on an older display adapter\n(such as a Voodoo3 card), try changing the color depth that Windows\nis running in; some of these cards can only do 3D in particular color depths\n(such as 16-bit color, for the Voodoo3).\n" 587 IDS_DIRECTX_INIT_FAILED_X 588 "DirectX initialization failed (CreateDevice; code %d)\n\nOften this means you don't have enough free video memory.\n" 589 IDS_WINDOW_RESIZE_FAILED 590 "Window resize failed.\n\nOften this means the application ran out of video memory;\n perhaps you tried to make the window too large." 591 IDS_OUT_OF_VIDEO_MEMORY "OUT OF VIDEO MEMORY" 592 IDS_ERROR_CREATING_GDI_FONTS "Error creating GDI fonts" 593 IDS_ERROR_LOADING_MAIN_MENU "Error loading main menu" 594 IDS_ERROR_LOADING_CONTEXT_MENU "Error loading context menu" 595 IDS_ERROR_CREATING_DIRECT3D_DEVICE_FOR_VJ_MODE 596 "Error invoking Direct3D 9 for VJ mode;\nDirectX 9 could be missing or corrupt." 597END 598 599STRINGTABLE 600BEGIN 601 IDS_COULD_NOT_COMPILE_BLUR1_PIXEL_SHADER 602 "Could not compile blur1 pixel shader" 603 IDS_COULD_NOT_COMPILE_BLUR2_VERTEX_SHADER 604 "Could not compile blur2 vertex shader" 605 IDS_COULD_NOT_COMPILE_BLUR2_PIXEL_SHADER 606 "Could not compile blur2 pixel shader" 607 IDS_COULD_NOT_CREATE_INTERNAL_CANVAS_TEXTURE_SMALLER_DISPLAY 608 "Could not create internal canvas texture! (probably not enough video memory left)\ntry selecting a smaller display mode, or decreasing the color bit depth." 609 IDS_COULD_NOT_CREATE_INTERNAL_CANVAS_TEXTURE_NOT_ENOUGH_VID_MEM_RECOMMENDATION 610 "Could not create internal canvas texture! (probably not enough video memory left)\n\n\nRECOMMENDATION: SET THE INTERNAL CANVAS SIZE BACK TO 'AUTO' AND TRY AGAIN" 611 IDS_COULD_NOT_CREATE_INTERNAL_CANVAS_TEXTURE_NOT_ENOUGH_VID_MEM 612 "Could not create internal canvas texture! (probably not enough video memory left)\n" 613 IDS_SUCCESSFULLY_CREATED_VS0_VS1 614 "Successfully created VS0/VS1 at %d x %d (ideal: %d x %d)" 615 IDS_ERROR_CREATING_BLUR_TEXTURES 616 "Error creating blur textures - probably not enough video memory." 617 IDS_COULD_NOT_CREATE_NOISE_TEXTURE "Could not create noise texture" 618 IDS_COULD_NOT_LOCK_NOISE_TEXTURE "Could not lock noise texture" 619 IDS_NOISE_TEXTURE_BYTE_LAYOUT_NOT_RECOGNISED 620 "Noise texture byte layout not recognized" 621 IDS_COULD_NOT_CREATE_3D_NOISE_TEXTURE "Could not create 3D noise texture" 622 IDS_COULD_NOT_LOCK_3D_NOISE_TEXTURE "Could not lock 3D noise texture" 623 IDS_3D_NOISE_TEXTURE_BYTE_LAYOUT_NOT_RECOGNISED 624 "3D noise texture byte layout not recognized" 625END 626 627STRINGTABLE 628BEGIN 629 IDS_MILKDROP_WARNING "MILKDROP WARNING" 630 IDS_ERROR_CREATING_DOUBLE_SIZED_GDI_TITLE_FONT 631 "Error creating double-sized GDI title font" 632 IDS_ERROR_CREATING_DOUBLE_SIZED_D3DX_TITLE_FONT 633 "Error creating double-sized d3dx title font" 634 IDS_RATING "Rating" 635 IDS_DISABLED "[disabled] " 636 IDS_ARE_YOU_SURE_YOU_WANT_TO_DELETE_PRESET 637 "Are you SURE you want to delete this preset? [y/N]" 638 IDS_PRESET_TO_DELETE "(preset to delete: %s)" 639 IDS_FILE_ALREADY_EXISTS_OVERWRITE_IT 640 "This file already exists. Overwrite it? [y/N]" 641 IDS_FILE_IN_QUESTION_X_MILK "(file in question: %s.milk)" 642 IDS_ERROR_NO_PRESET_FILE_FOUND_IN_X_MILK 643 "ERROR: No preset files found in %s*.milk" 644 IDS_LOAD_WHICH_PRESET_PLUS_COMMANDS 645 "Load which preset? (arrow keys to scroll; Esc/close, Enter/select, INS/rename; DEL/delete)" 646END 647 648STRINGTABLE 649BEGIN 650 IDS_ERROR_CREATING_SHADER "Error creating shader:\n" 651 IDS_PLEASE_EXIT_VIS_BEFORE_RUNNING_CONFIG_PANEL 652 "Please exit the visualizer before running the config panel." 653 IDS_FPS "fps" 654 IDS_PF_MONITOR "pf monitor" 655 IDS_PRESS_F9_TO_HIDE_SHADER_QREF 656 "-- press F9 to hide shader Quick Reference --\n" 657 IDS_PRESS_F9_TO_SHOW_SHADER_QREF 658 "-- press F9 to show shader Quick Reference --\n" 659 IDS_WARP_AND_COMPOSITE_SHADERS_LOCKED 660 "(keep in mind... warp and composite shaders were locked.)" 661 IDS_WARP_SHADER_LOCKED "(keep in mind... warp shader was locked.)" 662 IDS_COMPOSITE_SHADER_LOCKED 663 "(keep in mind... composite shader was locked.)" 664 IDS_PRESET_USES_HIGHEST_PIXEL_SHADER_VERSION 665 "This preset already uses the highest pixel shader version (%d) supported by your graphics chip." 666 IDS_PRESET_HAS_MIXED_VERSIONS_OF_SHADERS 667 "This preset has mixed versions of shaders in it." 668 IDS_UPGRADE_SHADERS_TO_USE_PS2 669 "Do you want to upgrade all shaders to use (at least) pixel shader 2? [y/N]" 670 IDS_UPGRADE_SHADERS_TO_USE_PS3 671 "Do you want to upgrade all shaders to use (at least) pixel shader 3? [y/N]" 672 IDS_PRESET_DOES_NOT_USE_PIXEL_SHADERS 673 "This preset does not currently use pixel shaders." 674END 675 676STRINGTABLE 677BEGIN 678 IDS_UPGRADE_TO_USE_PS2 "Do you want to upgrade it to use pixel shader 2? [y/N]" 679 IDS_WARNING_OLD_GPU_MIGHT_NOT_WORK_WITH_PRESET 680 " (WARNING: if you save it, other users with older graphics chips might not be able to use the preset." 681 IDS_PRESET_CURRENTLY_USES_PS2 "This preset currently uses pixel shader 2." 682 IDS_UPGRADE_TO_USE_PS3 "Do you want to upgrade it to use pixel shader 3? [y/N]" 683 IDS_PRESET_CURRENTLY_USES_PS3 "This preset currently uses pixel shader 3." 684 IDS_UPGRADE_TO_USE_PS4 "Do you want to upgrade it to use pixel shader 4? [y/N]" 685 IDS_WARNING_DO_NOT_FORGET_WARP_SHADER_WAS_LOCKED 686 " WARNING: do not forget WARP shader was LOCKED! " 687 IDS_WARNING_DO_NOT_FORGET_COMPOSITE_SHADER_WAS_LOCKED 688 " WARNING: do not forget COMPOSITE shader was LOCKED! " 689 IDS_PRESET_MASH_UP_TEXT1 690 "Preset Mash-Up: use keys 1-5 to change bin;" 691 IDS_PRESET_CURRENTLY_USES_PS2X 692 "This preset currently uses pixel shader 2.X." 693 IDS_UPGRADE_TO_USE_PS2X "Do you want to upgrade it to use pixel shader 2.X? [y/N]" 694 IDS_PRESET_MASH_UP_TEXT2 695 " up/down/a-z to browse presets for current bin;" 696 IDS_PRESET_MASH_UP_TEXT3 697 " h to randomize preset (or H = all bins); " 698 IDS_PRESET_MASH_UP_TEXT4 " esc exits." 699 IDS_DIRECTORY_OF_X "Directory of: %s" 700END 701 702STRINGTABLE 703BEGIN 704 IDS_PAGE_X_OF_X " (page %d of %d) " 705 IDS_LOCKED "<locked> " 706 IDS_ILLEGAL_CHARACTER "(illegal character)" 707 IDS_STRING_TOO_LONG "(string too long)" 708 IDS_DIRECTORY_TO_JUMP_TO "Directory to jump to:" 709 IDS_ERROR_IMPORTING_BAD_FILENAME 710 "(error importing - bad filename, or file does not exist)" 711 IDS_ERROR_IMPORTING_BAD_FILENAME_OR_NOT_OVERWRITEABLE 712 "(error exporting - bad filename, or file can not be overwritten)" 713 IDS_INVALID_PATH "(invalid path)" 714 IDS_ENTER_THE_NEW_NAME_FOR_X "Enter the new name for ""%s"":" 715 IDS_PRESET_ORDER_IS_NOW_X "preset order is now %s" 716 IDS_SEQUENTIAL "SEQUENTIAL" 717 IDS_RANDOM "RANDOM" 718END 719 720STRINGTABLE 721BEGIN 722 IDS_SHUFFLE_IS_NOW_OFF "shuffle is now OFF" 723 IDS_SHUFFLE_IS_NOW_ON "shuffle is now ON" 724 IDS_COMPSHADER_LOCKED "COMP SHADER LOCKED." 725 IDS_WARPSHADER_LOCKED "WARP SHADER LOCKED." 726 IDS_ALLSHADERS_LOCKED "ALL SHADERS LOCKED." 727 IDS_ALLSHADERS_UNLOCKED "ALL SHADERS UNLOCKED." 728 IDS_PS_AUTO_RECOMMENDED " Auto (Recommended)" 729 IDS_PS_DISABLED " Disabled" 730 IDS_PS_SHADER_MODEL_2 " Shader Model 2" 731 IDS_PS_SHADER_MODEL_3 " Shader Model 3" 732 IDS_TX_8_BITS_PER_CHANNEL " 8 bits per channel" 733 IDS_TX_16_BITS_PER_CHANNEL " 16 bits - CAREFUL" 734 IDS_TX_32_BITS_PER_CHANNEL " 32 bits - CAREFUL" 735 IDS_160X120_SLOW "160 x 120 SLOW " 736 IDS_192X144_SLOW "192 x 144 SLOW " 737END 738 739STRINGTABLE 740BEGIN 741 IDS_SAVE_AS "Save as:" 742 IDS_AUTO " Auto " 743 IDS_8X6_FAST " 8 x 6 FAST " 744 IDS_16X12_FAST " 16 x 12 fast " 745 IDS_24X18 " 24 x 18 " 746 IDS_32X24 " 32 x 24 " 747 IDS_40X30 " 40 x 30 " 748 IDS_48X36_DEFAULT " 48 x 36 (default)" 749 IDS_64X48_SLOW " 64 x 48 " 750 IDS_80X60_SLOW " 80 x 60 slow " 751 IDS_96X72_SLOW " 96 x 72 SLOW " 752 IDS_128X96_SLOW "128 x 96 SLOW " 753 IDS_ERROR_IN_SHELLEXECUTE "error in ShellExecute" 754END 755 756STRINGTABLE 757BEGIN 758 IDS_NONE_BEST_IMAGE_QUALITY " None (best image quality) " 759 IDS_1_25_X " 1.25 X " 760 IDS_1_33_X " 1.33 X " 761 IDS_1_5_X " 1.5 X (...2x faster)" 762 IDS_1_67_X " 1.67 X (...3x faster)" 763 IDS_2_X " 2 X (...4x faster)" 764 IDS_3_X " 3 X (...9x faster)" 765 IDS_4_X " 4 X (...16x faster) " 766 IDS_NEAREST_POWER_OF_2 " Nearest power of 2 " 767 IDS_EXACT_RECOMMENDED " Exact (Recommended) " 768 IDS_PIXEL_SHADERS "Pixel Shaders" 769 IDS_PIXEL_SHADERS_TEXT "MilkDrop 1 did not use programmable pixel shaders - instead,\nit used the fixed-function graphics pipeline. If your graphics chip\nis older and doesn't support pixel shaders, or doesn't support the\nideal pixel shader version (2.0) for MilkDrop 2, then this should be\nauto-detected without a problem, and MilkDrop will simply skip over\nany presets that can't run on your graphics chip. (These presets will\nalso be hidden from view, in the preset list.)\n\nIf you'd like to force MilkDrop to try and allow higher (or lower)\nversions of pixel shaders, use this option.\n\nFinally, if you want to prevent MilkDrop from running any pixel shader 3,\npresets (because it's too slow for them), you can just set this option\nto version 2.0, and MilkDrop will avoid those presets." 770 IDS_TEXFORMAT "Texture Format" 771 IDS_TEXFORMAT_TEXT "This determines the precision of the colors that you see.\nHigher bit depths are better. A bit depth of 8, for example,\nmeans that in the graphics hardware, the image can have 2^8, or 256,\npossible shades (each) of red, green, and blue.\n\nA bit depth of 8 looks decent, but 16 is much better.\nHOWEVER, only high-end video cards (as of 2007) usually support\nit properly. Older cards can't do 'bilinear interpolation'\nwith 16-bit render targets, meaning that the image will get\nvery grainy and 'digital' looking, so PLEASE WATCH OUT FOR THIS.\n\n32 bits is excessive and slow, don't ever use it.\n\nNote that your monitor can only show 256 shades of each color;\nhowever, if the internal image (that is repeatedly warped and modified\nfrom frame to frame) has better color precision (~16 bits), then \nthe colors in the image will maintain their fidelity as they slowly\nerode and warp, over time." 772 IDS_CANVAS_SIZE "Canvas Size" 773 IDS_CANVAS_SIZE_TEXT "This sets the size of the image that milkdrop uses, internally,\nto drive the visuals. The bigger the value here, the crisper\nthe image you see. It's highly recommended that you set this\nto 'auto', which will determine the ideal image (texture) size\nautomatically. However, if you experience visual problems (such\nas black streaks or missing chunks in the image) due to low\nvideo memory, you might want to set this to a low value (like\n256x256 or 512x512).\n\n'Auto (exact)' means the internal texture size will exactly match\nthe number of pixels on the screen - this is the ideal case.\nIf that doesn't work, try 'Auto (nearest power of 2)' - some older\nvideo cards will have better luck with this option." 774END 775 776STRINGTABLE 777BEGIN 778 IDS_CANVAS_STRETCH "Canvas Stretch" 779 IDS_CANVAS_STRETCH_TEXT "MilkDrop works with an internal texture, or canvas, to do all of\nits graphics rendering. The speed (framerate) that MilkDrop runs\nat is inversely proportional to the number of pixels that are in\nthis canvas. So, to render things internally at a smaller resolution,\nbut stretch them up for display, you can use this option. It will\nmake the image look a bit softer and less crisp or detailed,\nbut - especially for older graphics hardware - things will run\nmuch faster.\n\nKeep in mind, a stretch factor of 2X, for example, means that there\nwill be half as manypixels to simulate on both the X and Y axes, \nso MilkDrop will actually run FOUR TIMES as fast. With a stretch\nfactor of 3X, it will run 9X as fast (hypothetically). And so on." 780 IDS_MAX_IMAGES_BYTES_TEXT 781 "This option is only relevant if you've put tons of new textures in your \nwinamp\\plugins\\milkdrop2\\textures directory. If you have (say you\nset up some kind of art kiosk with thousands of large images), this\noption lets you tweak how much video RAM MilkDrop will try to use to\ncache textures. The only point of cacheing textures is so that \nwhen loading a new preset, if the preset needs to load textures,\nif they were already loaded once and are still cached in memory, \nthe load will be much smoother.\n\nGo ahead and crank this up; MilkDrop's core internal textures will\nalways take precedence over disk textures anyway, so it's pretty safe." 782 IDS_MENU_EDIT_WARP_SHADER "[ edit warp shader ]" 783 IDS_MENU_EDIT_COMPOSITE_SHADER "[ edit composite shader ]" 784 IDS_MENU_BLUR1_EDGE_DARKEN_AMOUNT "blur1: edge darken amount" 785 IDS_MENU_BLUR1_EDGE_DARKEN_AMOUNT_TT 786 "keep this >0.25 to avoid edge artifacts, and <1.0 to avoid black borders." 787 IDS_MENU_BLUR1_MIN_COLOR_VALUE "blur1: min color value" 788 IDS_MENU_BLUR1_MIN_COLOR_VALUE_TT 789 "narrowing these to just the color range you need will greatly increase color fidelity in the blurred images." 790 IDS_MENU_BLUR1_MAX_COLOR_VALUE "blur1: max color value" 791 IDS_MENU_BLUR1_MAX_COLOR_VALUE_TT 792 "narrowing these to just the color range you need will greatly increase color fidelity in the blurred images." 793 IDS_MENU_BLUR2_MIN_COLOR_VALUE "blur2: min color value" 794 IDS_MENU_BLUR2_MIN_COLOR_VALUE_TT 795 "narrowing these to just the color range you need will greatly increase color fidelity in the blurred images. MUST BE SUBSET OF BLUR1 RANGE." 796 IDS_MENU_BLUR2_MAX_COLOR_VALUE "blur2: max color value" 797 IDS_MENU_BLUR2_MAX_COLOR_VALUE_TT 798 "narrowing these to just the color range you need will greatly increase color fidelity in the blurred images. MUST BE SUBSET OF BLUR1 RANGE." 799 IDS_MENU_BLUR3_MIN_COLOR_VALUE "blur3: min color value" 800END 801 802STRINGTABLE 803BEGIN 804 IDS_MESH_SIZE "Mesh Size" 805 IDS_MESH_SIZE_TEXT "MilkDrop uses a mesh of polygons to warp the image each frame.\nThis setting determines how finely subdivided that mesh is.\nA larger mesh size will mean finer resolution 'movement' in the\nimage; basically, it will look better. Watch out, though - \nonly crank this way up if you have a fast CPU." 806 IDS_CB_ALWAYS3D "Enable this to force all presets to be displayed in 3D mode.\n(Note that you need glasses with differently-colored lenses\n to see the effect.)" 807 IDS_DISABLE_PRESET_RATING "Disable preset rating" 808 IDS_DISABLE_PRESET_RATING_TEXT 809 "Check this to turn off the preset rating system. Normally, when MilkDrop\ngoes to randomly select a preset, it weights them based on their ratings.\nHowever, if you want all presets to have an equal chance of being chosen,\ncheck this box." 810 IDS_CB_NOWARN2 "Check this to disable any & all warning messages that appear in the\nupper-right corner of the screen." 811 IDS_START_WITH_PRESET_LOCK_ON "Start with preset lock ON" 812 IDS_START_WITH_PRESET_LOCK_ON_TEXT 813 "Check this to make MilkDrop automatically start in 'preset lock' mode,\nmeaning that the preset will not change until the user changes it\nmanually (either by pressing SPACE, hitting H for a hard cut, or by\nselecting a new preset from the 'L'oad menu).\n\nUse the SCROLL LOCK key while MilkDrop is running to toggle the preset\nlock on or off. When the SCROLL LOCK light is on, that means that the\npreset lock is also on, and vice versa." 814 IDS_BRIGHT_SLIDER "The brightness slider lets you control the overall brightness\nof the image. If the image is continually washed out to bright\npurple or white, you'll want to crank this down to (probably) zero.\nIf the image is chronically dark, crank this up.\n\nNote that the slider is not visible when the nearby 'guess'\ncheckbox is checked. Uncheck it to manually set the brightness.\n\nAlso note that this brightness adjustment is only a concern in\n16-bit color modes. (32-bit doesn't have this problem.) So,\nif you're running Windows in 16-bit color, this slider will affect\nwindowed, desktop, and 'fake' fullscreen modes. And if you've\nselected a 16-bit fullscreen display mode, it will affect that\ntoo." 815 IDS_CB_AUTOGAMMA "Check this option to ask milkdrop to make an educated guess\nfor the 'brightness control for 16-bit color' setting, based\non the vendor of your video card. This usually gets it, but\nnot always.\n\nThe slider is only visible when this option is unchecked.\n\nSee the help for the slider for more information." 816END 817 818STRINGTABLE 819BEGIN 820 IDS_SPRITE "Click this button to edit milk_img.ini, the file that defines\nall of the custom sprites you can invoke for display while\nmilkdrop is running. A sprite is an image that you can fade\nin or our, move around, and so on." 821 IDS_MSG "Click this button to edit milk_msg.ini, the file that you can\nconfigure to set up custom overlaid text messages that you can\ndisplay while milkdrop is running." 822 IDS_SONGTITLEANIM_DURATION_TEXT 823 "The duration, in seconds, of song title animations." 824 IDS_RAND_TITLE_TEXT "The mean (average) time, in seconds, between randomly-launched\nsong title animations. Set to a negative value to disable random\nlaunching." 825 IDS_RAND_MSG_TEXT "The mean (average) time, in seconds, between randomly-launched\ncustom messages (from milk_msg.ini). Set to a negative value\nto disable random launching." 826 IDS_TITLE_ANIMS_TEXT "Check this to automatically launch song title animations whenever\nthe track changes." 827 IDS_BETWEEN_TIME_TEXT "The minimum amount of time that elapses between preset changes\n(excluding hard cuts, which take priority). The old preset will\nbegin to blend or fade into a new preset after this amount of time,\nplus some random amount of time as specified below in the\n'additional random time' box. Add these two values together to\nget the maximum amount of time that will elapse between preset\nchanges." 828 IDS_BETWEEN_TIME_RANDOM_TEXT 829 "The additional random maximum # of seconds between preset fades\n(aka preset changes) (aka soft cuts)." 830 IDS_BLEND_AUTO_TEXT "The duration, in seconds, of a soft cut (a normal fade from one preset\nto another) that is initiated because some amount of time has passed.\nA value less than 1 will make for a very quick transition, while a value\naround 3 or 4 will allow you to see some interesting behavior during\nthe blend." 831 IDS_BLEND_USER_TEXT "The duration, in seconds, of a soft cut (a normal fade from one preset\nto another) that is initiated by you, when you press the 'H' key (for\na Hard cut). A value less than 1 will make for a very quick transition,\nwhile a value around 3 or 4 will allow you to see some interesting behavior\nduring the blend." 832 IDS_HARDCUT_BETWEEN_TIME_TEXT 833 "The amount of time, in seconds, between hard cuts. Hard cuts are\nset off by loud beats in the music, with (ideally) about this much\ntime in between them." 834 IDS_HARDCUT_LOUDNESS_TEXT 835 "Use this slider to adjust the sensitivity of the beat detection\nalgorithm used to detect the beats that cause hard cuts. A value\nclose to 'min' will cause the algorithm to be very sensitive (so\neven small beats will trigger it); a value close to 'max' will\ncause only the largest beats to trigger it." 836END 837 838STRINGTABLE 839BEGIN 840 IDS_CB_HARDCUTS "Check this to disable hard cuts; a loud beat\nwill never cause the preset to change." 841 IDS_EDIT_CURRENT_PRESET "--edit current preset" 842 IDS_MOTION "--MOTION" 843 IDS_DRAWING_CUSTOM_SHAPES "--drawing: custom shapes" 844 IDS_DRAWING_CUSTOM_WAVES "--drawing: custom waves" 845 IDS_DRAWING_SIMPLE_WAVEFORM "--drawing: simple waveform" 846 IDS_DRAWING_BORDERS_MOTION_VECTORS "--drawing: borders, motion vectors" 847 IDS_POST_PROCESSING_MISC "--post-processing, misc." 848 IDS_CUSTOM_WAVE_X "--custom wave %d" 849 IDS_CUSTOM_SHAPE_X "--custom shape %d" 850 IDS_MENU_EDIT_PRESET_INIT_CODE "[ edit preset initialization code ]" 851 IDS_MENU_EDIT_PRESET_INIT_CODE_TT 852 "read-only: zoom, rot, warp, cx, cy, dx, dy, sx, sy; decay, gamma;\n echo_zoom, echo_scale, echo_orient;\n ib_{size|r|g|b|a}, ob_{size|r|g|b|a}, mv_{x|y|dx|dy|l|r|g|b|a};\n wave_{r|g|b|a|x|y|mode|mystery|usedots|thick|additive|brighten};\n darken_center, wrap; invert, brighten, darken, solarize\n time, fps, frame, progress; {bass|mid|treb}[_att]\nwrite: q1-q8, monitor" 853 IDS_MENU_EDIT_PER_FRAME_EQUATIONS "[ edit per_frame equations ]" 854 IDS_MENU_EDIT_PER_FRAME_EQUATIONS_TT 855 "read-only: time, fps, frame, progress; {bass|mid|treb}[_att]\nread/write: zoom, rot, warp, cx, cy, dx, dy, sx, sy; q1-q8; monitor\n mv_{x|y|dx|dy|l|r|g|b|a}, ib_{size|r|g|b|a}, ob_{size|r|g|b|a};\n wave_{r|g|b|a|x|y|mode|mystery|usedots|thick|additive|brighten};\n darken_center, wrap; invert, brighten, darken, solarize\n decay, gamma, echo_zoom, echo_alpha, echo_orient" 856END 857 858STRINGTABLE 859BEGIN 860 IDS_MENU_ROTATION_AMOUNT_TT 861 "controls the amount of rotation. 0=none, 0.1=slightly right, -0.1=slightly clockwise, 0.1=CCW" 862 IDS_MENU_ROTATION_CENTER_OF_X " rot., center of (X)" 863 IDS_MENU_ROTATION_CENTER_OF_X_TT 864 "controls where the center of rotation is, horizontally. 0=left, 0.5=center, 1=right" 865 IDS_MENU_ROTATION_CENTER_OF_Y " rot., center of (Y)" 866 IDS_MENU_ROTATION_CENTER_OF_Y_TT 867 "controls where the center of rotation is, vertically. 0=top, 0.5=center, 1=bottom" 868 IDS_MENU_TRANSLATION_X "translation (X)" 869 IDS_MENU_TRANSLATION_X_TT 870 "controls amount of constant horizontal motion; -0.01 = slight shift right, 0=none, 0.01 = to left" 871 IDS_MENU_TRANSLATION_Y "translation (Y)" 872 IDS_MENU_TRANSLATION_Y_TT 873 "controls amount of constant vertical motion; -0.01 = slight shift downward, 0=none, 0.01 = upward" 874 IDS_MENU_SCALING_X "scaling (X)" 875 IDS_MENU_SCALING_X_TT "controls amount of constant horizontal stretching; 0.99=shrink, 1=normal, 1.01=stretch" 876 IDS_MENU_SCALING_Y "scaling (Y)" 877 IDS_MENU_SCALING_Y_TT "controls amount of constant vertical stretching; 0.99=shrink, 1=normal, 1.01=stretch" 878 IDS_MENU_SUSTAIN_LEVEL "sustain level" 879 IDS_MENU_SUSTAIN_LEVEL_TT 880 "controls the eventual fade to black; 1=no fade, 0.9=strong fade; 0.98=recommended." 881 IDS_MENU_DARKEN_CENTER "darken center" 882END 883 884STRINGTABLE 885BEGIN 886 IDS_MENU_DARKEN_CENTER_TT 887 "when ON, help keeps the image from getting too bright by continually dimming the center point" 888 IDS_MENU_GAMMA_ADJUSTMENT "gamma adjustment" 889 IDS_MENU_GAMMA_ADJUSTMENT_TT 890 "controls brightness; 1=normal, 2=double, 3=triple, etc." 891 IDS_MENU_HUE_SHADER "hue shader" 892 IDS_MENU_HUE_SHADER_TT "adds subtle color variations to the image. 0=off, 1=fully on" 893 IDS_MENU_VIDEO_ECHO_ALPHA "video echo: alpha" 894 IDS_MENU_VIDEO_ECHO_ALPHA_TT 895 "controls the opacity of the second graphics layer; 0=transparent (off), 0.5=half-mix, 1=opaque" 896 IDS_MENU_VIDEO_ECHO_ZOOM " video echo: zoom" 897 IDS_MENU_VIDEO_ECHO_ZOOM_TT 898 "controls the size of the second graphics layer" 899 IDS_MENU_VIDEO_ECHO_ORIENTATION " video echo: orientation" 900 IDS_MENU_VIDEO_ECHO_ORIENTATION_TT 901 "selects an orientation for the second graphics layer. 0=normal, 1=flip on x, 2=flip on y, 3=flip on both" 902 IDS_MENU_TEXTURE_WRAP "texture wrap" 903 IDS_MENU_TEXTURE_WRAP_TT 904 "sets whether or not screen elements can drift off of one side and onto the other" 905 IDS_MENU_FILTER_INVERT "filter: invert" 906END 907 908STRINGTABLE 909BEGIN 910 IDS_MENU_FILTER_INVERT_TT "inverts the colors in the image" 911 IDS_MENU_FILTER_BRIGHTEN "filter: brighten" 912 IDS_MENU_FILTER_BRIGHTEN_TT 913 "brightens the darker parts of the image (nonlinear; square root filter)" 914 IDS_MENU_FILTER_DARKEN "filter: darken" 915 IDS_MENU_FILTER_DARKEN_TT 916 "darkens the brighter parts of the image (nonlinear; squaring filter)" 917 IDS_MENU_FILTER_SOLARIZE "filter: solarize" 918 IDS_MENU_FILTER_SOLARIZE_TT "emphasizes mid-range colors" 919 IDS_MENU_ENABLED "enabled" 920 IDS_MENU_ENABLED_TT "enables or disables this custom waveform/spectrum" 921 IDS_MENU_NUMBER_OF_SAMPLES "number of samples" 922 IDS_MENU_NUMBER_OF_SAMPLES_TT 923 "the number of samples (points) that makes up the waveform" 924 IDS_MENU_L_R_SEPARATION "L/R separation" 925 IDS_MENU_L_R_SEPARATION_TT 926 "the offset between the left & right channels; useful for doing phase plots. Keep low (<32) when using w/spectrum." 927 IDS_MENU_SCALING "scaling" 928 IDS_MENU_SCALING_TT "the size of the wave (1=normal)" 929 IDS_MENU_SMOOTHING_TT "0=the raw wave; 1=a highly damped (smoothed) wave" 930END 931 932STRINGTABLE 933BEGIN 934 IDS_MENU_WAVE_TYPE "wave type" 935 IDS_MENU_WAVE_TYPE_TT "each value represents a different way of drawing the waveform" 936 IDS_MENU_SIZE "size" 937 IDS_MENU_SIZE_TT "relative size of the waveform" 938 IDS_MENU_SMOOTH "smoothing" 939 IDS_MENU_SMOOTH_TT "controls the smoothness of the waveform; 0=natural sound data (no smoothing), 0.9=max. smoothing" 940 IDS_MENU_MYSTERY_PARAMETER "mystery parameter" 941 IDS_MENU_MYSTERY_PARAMETER_TT 942 "what this one does is a secret (actually, its effect depends on the 'wave type'" 943 IDS_MENU_POSITION_X "position (X)" 944 IDS_MENU_POSITION_X_TT "position of the waveform: 0 = far left edge of screen, 0.5 = center, 1 = far right" 945 IDS_MENU_POSITION_Y "position (Y)" 946 IDS_MENU_POSITION_Y_TT "position of the waveform: 0 = very bottom of screen, 0.5 = center, 1 = top" 947 IDS_MENU_COLOR_RED "color (red)" 948 IDS_MENU_COLOR_RED_TT "amount of red color in the wave (0..1)" 949 IDS_MENU_COLOR_GREEN "color (green)" 950END 951 952STRINGTABLE 953BEGIN 954 IDS_MENU_COLOR_GREEN_TT "amount of green color in the wave (0..1)" 955 IDS_MENU_COLOR_BLUE "color (blue)" 956 IDS_MENU_COLOR_BLUE_TT "amount of blue color in the wave (0..1)" 957 IDS_MENU_OPACITY "opacity" 958 IDS_MENU_OPACITY_TT "opacity of the waveform; lower numbers = more transparent" 959 IDS_MENU_USE_DOTS "use dots" 960 IDS_MENU_USE_DOTS_TT "if true, the waveform is drawn as dots (instead of lines)" 961 IDS_MENU_DRAW_THICK "draw thick" 962 IDS_MENU_DRAW_THICK_TT "if true, the waveform's lines (or dots) are drawn with double thickness" 963 IDS_MENU_MODULATE_OPACITY_BY_VOLUME "modulate opacity by volume" 964 IDS_MENU_MODULATE_OPACITY_BY_VOLUME_TT 965 "if true, the waveform opacity is affected by the music's volume" 966 IDS_MENU_MODULATION_TRANSPARENT_VOLUME "modulation: transparent volume" 967 IDS_MENU_MODULATION_TRANSPARENT_VOLUME_TT 968 "when the relative volume hits this level, the wave becomes transparent. 1 = normal loudness, 0.5 = extremely quiet, 1.5 = extremely loud" 969 IDS_MENU_MODULATION_OPAQUE_VOLUME "modulation: opaque volume" 970 IDS_MENU_MODULATION_OPAQUE_VOLUME_TT 971 "when the relative volume hits this level, the wave becomes opaque. 1 = normal loudness, 0.5 = extremely quiet, 1.5 = extremely loud" 972 IDS_MENU_ADDITIVE_DRAWING "additive drawing" 973END 974 975STRINGTABLE 976BEGIN 977 IDS_MENU_ADDITIVE_DRAWING_TT 978 "if true, the wave is drawn additively, saturating the image at white" 979 IDS_MENU_COLOR_BRIGHTENING "color brightening" 980 IDS_MENU_COLOR_BRIGHTENING_TT 981 "if true, the red, green, and blue color components will be scaled up until at least one of them reaches 1.0" 982 IDS_MENU_OUTER_BORDER_THICKNESS "outer border thickness" 983 IDS_MENU_OUTER_BORDER_THICKNESS_TT 984 "thickness of the outer border drawn at the edges of the screen" 985 IDS_MENU_COLOR_RED_OUTER " color (red)" 986 IDS_MENU_COLOR_RED_OUTER_TT "amount of red color in the outer border" 987 IDS_MENU_COLOR_GREEN_OUTER " color (green)" 988 IDS_MENU_COLOR_GREEN_OUTER_TT "amount of green color in the outer border" 989 IDS_MENU_COLOR_BLUE_OUTER " color (blue)" 990 IDS_MENU_COLOR_BLUE_OUTER_TT "amount of blue color in the outer border" 991 IDS_MENU_OPACITY_OUTER " opacity" 992 IDS_MENU_OPACITY_OUTER_TT 993 "opacity of the outer border (0=transparent, 1=opaque)" 994 IDS_MENU_INNER_BORDER_THICKNESS "inner border thickness" 995END 996 997STRINGTABLE 998BEGIN 999 IDS_MENU_INNER_BORDER_THICKNESS_TT 1000 "thickness of the inner border drawn at the edges of the screen" 1001 IDS_MENU_COLOR_RED_INNER_TT "amount of red color in the inner border" 1002 IDS_MENU_COLOR_GREEN_INNER_TT "amount of green color in the inner border" 1003 IDS_MENU_COLOR_BLUE_INNER_TT "amount of blue color in the inner border" 1004 IDS_MENU_OPACITY_INNER_TT 1005 "opacity of the inner border (0=transparent, 1=opaque)" 1006 IDS_MENU_MOTION_VECTOR_OPACITY "motion vector opacity" 1007 IDS_MENU_MOTION_VECTOR_OPACITY_TT 1008 "opacity of the motion vectors (0=transparent, 1=opaque)" 1009 IDS_MENU_NUM_MOT_VECTORS_X " num. mot. vectors (X)" 1010 IDS_MENU_NUM_MOT_VECTORS_X_TT "the number of motion vectors on the x-axis" 1011 IDS_MENU_NUM_MOT_VECTORS_Y " num. mot. vectors (Y)" 1012 IDS_MENU_NUM_MOT_VECTORS_Y_TT "the number of motion vectors on the y-axis" 1013 IDS_MENU_OFFSET_X " offset (X)" 1014 IDS_MENU_OFFSET_X_TT "horizontal placement offset of the motion vectors" 1015 IDS_MENU_OFFSET_Y " offset (Y)" 1016 IDS_MENU_OFFSET_Y_TT "vertical placement offset of the motion vectors" 1017END 1018 1019STRINGTABLE 1020BEGIN 1021 IDS_MENU_TRAIL_LENGTH " trail length" 1022 IDS_MENU_TRAIL_LENGTH_TT "the length of the motion vectors (1=normal)" 1023 IDS_MENU_COLOR_RED_MOTION_VECTOR_TT 1024 "amount of red color in the motion vectors" 1025 IDS_MENU_COLOR_GREEN_MOTION_VECTOR_TT 1026 "amount of green color in the motion vectors" 1027 IDS_MENU_COLOR_BLUE_MOTION_VECTOR_TT 1028 "amount of blue color in the motion vectors" 1029 IDS_MENU_ZOOM_AMOUNT "zoom amount" 1030 IDS_MENU_ZOOM_AMOUNT_TT "controls inward/outward motion. 0.9=zoom out, 1.0=no zoom, 1.1=zoom in" 1031 IDS_MENU_ZOOM_EXPONENT " zoom exponent" 1032 IDS_MENU_ZOOM_EXPONENT_TT "controls the curvature of the zoom; 1=normal" 1033 IDS_MENU_WARP_AMOUNT "warp amount" 1034 IDS_MENU_WARP_AMOUNT_TT "controls the magnitude of the warping; 0=none, 1=normal, 2=major warping..." 1035 IDS_MENU_WARP_SCALE " warp scale" 1036 IDS_MENU_WARP_SCALE_TT "controls the wavelength of the warp; 1=normal, less=turbulent, more=smoother" 1037 IDS_MENU_WARP_SPEED " warp speed" 1038 IDS_MENU_WARP_SPEED_TT "controls the speed of the warp; 1=normal, less=slower, more=faster" 1039 IDS_MENU_ROTATION_AMOUNT "rotation amount" 1040END 1041 1042STRINGTABLE 1043BEGIN 1044 IDS_MENU_BLUR3_MIN_COLOR_VALUE_TT 1045 "narrowing these to just the color range you need will greatly increase color fidelity in the blurred images. MUST BE SUBSET OF BLUR1, BLUR2 RANGES." 1046 IDS_MENU_BLUR3_MAX_COLOR_VALUE "blur3: max color value" 1047 IDS_MENU_BLUR3_MAX_COLOR_VALUE_TT 1048 "narrowing these to just the color range you need will greatly increase color fidelity in the blurred images. MUST BE SUBSET OF BLUR1, BLUR2 RANGES." 1049 IDS_MENU_EDIT_PER_VERTEX_EQUATIONS "[ edit per_vertex equations ]" 1050 IDS_MENU_EDIT_PER_VERTEX_EQUATIONS_TT 1051 "read-only: x, y, rad, ang; time, fps, frame, progress; {bass|mid|treb}[_att]\nread/write: dx, dy, zoom, rot, warp, cx, cy, sx, sy, q1-q8" 1052 IDS_MENU_EDIT_WARP_SHADER_TT 1053 "This pixel shader drives the warping, color, etc. of the internal image each frame.\n" 1054 IDS_MENU_EDIT_COMPOSITE_SHADER_TT 1055 "This pixel shader drives the final presentation of the internal image to the screen each frame.\n" 1056 IDS_MENU_EDIT_UPGRADE_PRESET_PS_VERSION 1057 "upgrade preset's pixel shader version" 1058 IDS_MENU_EDIT_UPGRADE_PRESET_PS_VERSION_TT 1059 "Upgrades the preset to the next-available pixel shader version." 1060 IDS_MENU_EDIT_DO_A_PRESET_MASH_UP "do a preset mash-up" 1061 IDS_MENU_EDIT_DO_A_PRESET_MASH_UP_TT 1062 "Mix qualities from many different presets to create a new one." 1063 IDS_MENU_NUMBER_OF_INSTANCES "number of instances" 1064 IDS_MENU_NUMBER_OF_INSTANCES_TT 1065 "the number of times (num_inst) to draw this shape. Each instance will have a different value for 'instance' in the per-frame eqs (0,1,2...)" 1066 IDS_MENU_EDIT_INIT_CODE_SHAPE_TT 1067 "IN: time, frame, fps, progress; q1-q8 (from preset init); x,y,rad,ang; r,g,b,a; r2,g2,b2,a2; border_{r|g|b|a}; sides, thick, additive, textured\nOUT: t1-t8; x,y,rad,ang; r,g,b,a; r2,g2,b2,a2; border_{r|g|b|a}; sides, thick, additive, textured" 1068 IDS_MENU_EDIT_PER_FRAME_INSTANCE_CODE 1069 "[ edit per-frame(/per-instance) code ]" 1070 IDS_MENU_EDIT_PER_FRAME_INSTANCE_CODE_TT 1071 "IN: instance, num_inst, time, frame, fps, progress; q1-q8 (from preset init); x,y,rad,ang; r,g,b,a; r2,g2,b2,a2; border_{r|g|b|a}; sides, thick, additive, textured\nOUT: t1-t8; x,y,rad,ang; r,g,b,a; r2,g2,b2,a2; border_{r|g|b|a}; sides, thick, additive, textured" 1072END 1073 1074STRINGTABLE 1075BEGIN 1076 IDS_MENU_OPACITY_WAVE_TT 1077 "opacity of the waveform; 0=transparent, 1=opaque" 1078 IDS_MENU_USE_SPECTRUM "use spectrum" 1079 IDS_MENU_USE_SPECTRUM_TT 1080 "if ON, the data in value1 and value2 will constitute a frequency spectrum (instead of waveform values)" 1081 IDS_MENU_USE_DOTS_WAVE_TT 1082 "if ON, the samples will be overdrawn 4X to make them thicker, bolder, and more visible" 1083 IDS_MENU_DRAW_THICK_WAVE_TT 1084 "if ON, the samples will be overdrawn 4X to make them thicker, bolder, and more visible" 1085 IDS_MENU_ADDITIVE_DRAWING_WAVE_TT 1086 "if ON, the samples will add color to sature the image toward white; otherwise, they replace what's there." 1087 IDS_MENU_EXPORT_TO_FILE "--export to file" 1088 IDS_MENU_EXPORT_TO_FILE_TT 1089 "export the settings for this custom waveform to a file on disk" 1090 IDS_MENU_IMPORT_FROM_FILE "--import from file" 1091 IDS_MENU_IMPORT_FROM_FILE_TT 1092 "import settings for a custom waveform from a file on disk" 1093 IDS_MENU_EDIT_INIT_CODE "[ edit initialization code ]" 1094 IDS_MENU_EDIT_INIT_CODE_TT 1095 "IN: time, frame, fps, progress; samples; q1-q8 (from preset init) / OUT: t1-t8" 1096 IDS_MENU_EDIT_PER_FRAME_CODE "[ edit per-frame code ]" 1097 IDS_MENU_EDIT_PER_FRAME_CODE_TT 1098 "IN: time, frame, fps, progress; samples; q1-q8, t1-t8; r,g,b,a; {bass|mid|treb}[_att] / OUT: r,g,b,a; samples; t1-t8" 1099 IDS_MENU_EDIT_PER_POINT_CODE "[ edit per-point code ]" 1100 IDS_MENU_EDIT_PER_POINT_CODE_TT 1101 "IN: sample [0..1]; value1 [left ch], value2 [right ch], plus all vars for per-frame code / OUT: x,y; r,g,b,a; t1-t8" 1102END 1103 1104STRINGTABLE 1105BEGIN 1106 IDS_MENU_ENABLED_SHAPE_TT "enables or disables this shape" 1107 IDS_MENU_NUMBER_OF_SIDES "number of sides" 1108 IDS_MENU_NUMBER_OF_SIDES_TT 1109 "the default number of sides that make up the polygonal shape" 1110 IDS_MENU_DRAW_THICK_SHAPE_TT 1111 "if ON, the border will be overdrawn 4X to make it thicker, bolder, and more visible" 1112 IDS_MENU_ADDITIVE_DRAWING_SHAPE_TT 1113 "if ON, the shape will add color to sature the image toward white; otherwise, it will replace what's there." 1114 IDS_MENU_X_POSITION "x position" 1115 IDS_MENU_X_POSITION_TT "default x position of the shape (0..1; 0=left side, 1=right side)" 1116 IDS_MENU_Y_POSITION "y position" 1117 IDS_MENU_Y_POSITION_TT "default y position of the shape (0..1; 0=bottom, 1=top of screen)" 1118 IDS_MENU_RADIUS "radius" 1119 IDS_MENU_RADIUS_TT "default radius of the shape (0+)" 1120 IDS_MENU_ANGLE "angle" 1121 IDS_MENU_ANGLE_TT "default rotation angle of the shape (0...3.14*2)" 1122 IDS_MENU_TEXTURED "textured" 1123 IDS_MENU_TEXTURED_TT "if ON, the shape will be textured with the image from the previous frame" 1124 IDS_MENU_TEXTURE_ZOOM "texture zoom" 1125END 1126 1127STRINGTABLE 1128BEGIN 1129 IDS_MENU_TEXTURE_ZOOM_TT 1130 "the portion of the previous frame's image to use with the shape" 1131 IDS_MENU_TEXTURE_ANGLE "texture angle" 1132 IDS_MENU_TEXTURE_ANGLE_TT 1133 "the angle at which to rotate the previous frame's image before applying it to the shape" 1134 IDS_MENU_INNER_COLOR_RED "inner color (red)" 1135 IDS_MENU_INNER_COLOR_RED_TT 1136 "default amount of red color toward the center of the shape (0..1)" 1137 IDS_MENU_INNER_COLOR_GREEN "inner color (green)" 1138 IDS_MENU_INNER_COLOR_GREEN_TT 1139 "default amount of green color toward the center of the shape (0..1)" 1140 IDS_MENU_INNER_COLOR_BLUE "inner color (blue)" 1141 IDS_MENU_INNER_COLOR_BLUE_TT 1142 "default amount of blue color toward the center of the shape (0..1)" 1143 IDS_MENU_INNER_OPACITY "inner opacity" 1144 IDS_MENU_INNER_OPACITY_TT 1145 "default opacity of the center of the shape; 0=transparent, 1=opaque" 1146 IDS_MENU_OUTER_COLOR_RED "outer color (red)" 1147 IDS_MENU_OUTER_COLOR_RED_TT 1148 "default amount of red color toward the outer edge of the shape (0..1)" 1149 IDS_MENU_OUTER_COLOR_GREEN "outer color (green)" 1150 IDS_MENU_OUTER_COLOR_GREEN_TT 1151 "default amount of green color toward the outer edge of the shape (0..1)" 1152 IDS_MENU_OUTER_COLOR_BLUE "outer color (blue)" 1153END 1154 1155STRINGTABLE 1156BEGIN 1157 IDS_MENU_OUTER_COLOR_BLUE_TT 1158 "default amount of blue color toward the outer edge of the shape (0..1)" 1159 IDS_MENU_OUTER_OPACITY "outer opacity" 1160 IDS_MENU_OUTER_OPACITY_TT 1161 "default opacity of the outer edge of the shape; 0=transparent, 1=opaque" 1162 IDS_MENU_BORDER_COLOR_RED "border color (red)" 1163 IDS_MENU_BORDER_COLOR_RED_TT 1164 "default amount of red color in the shape's border (0..1)" 1165 IDS_MENU_BORDER_COLOR_GREEN "border color (green)" 1166 IDS_MENU_BORDER_COLOR_GREEN_TT 1167 "default amount of green color in the shape's border (0..1)" 1168 IDS_MENU_BORDER_COLOR_BLUE "border color (blue)" 1169 IDS_MENU_BORDER_COLOR_BLUE_TT 1170 "default amount of blue color in the shape's border (0..1)" 1171 IDS_MENU_BORDER_OPACITY "border opacity" 1172 IDS_MENU_BORDER_OPACITY_TT 1173 "default opacity of the shape's border; 0=transparent, 1=opaque" 1174 IDS_MENU_EXPORT_TO_FILE_SHAPE_TT 1175 "export the settings for this custom shape to a file on disk" 1176 IDS_MENU_IMPORT_FROM_FILE_SHAPE_TT 1177 "import settings for a custom shape from a file on disk" 1178 IDS_ERROR_UNABLE_TO_SAVE_THE_FILE "ERROR: unable to save the file" 1179END 1180 1181STRINGTABLE 1182BEGIN 1183 IDS_ERROR_PRESET_NOT_FOUND_X "ERROR: preset not found: %s" 1184 IDS_ERROR_NO_PRESET_FILES_OR_DIRS_FOUND_IN_X 1185 "ERROR: No preset files OR directories found in %s*.milk" 1186 IDS_SCANNING_PRESETS " scanning presets... " 1187 IDS_SPRITE_X_ERROR_COULD_NOT_FIND_IMG_OR_NOT_DEFINED 1188 "sprite #%d error: could not find 'img=' setting, or sprite is not defined" 1189 IDS_WARNING_PRESET_X_ERROR_IN_PRESET_INIT_CODE 1190 "warning: preset ""%s"": error in 'preset_init' code" 1191 IDS_WARNING_PRESET_X_ERROR_IN_PER_FRAME_CODE 1192 "warning: preset ""%s"": error in 'per-frame' code" 1193 IDS_WARNING_PRESET_X_ERROR_IN_PER_VERTEX_CODE 1194 "warning: preset ""%s"": error in 'per-vertex' code" 1195 IDS_HZ "Hz" 1196 IDS_HELP_MINIMIZE_WINAMP "Help on 'Minimize Winamp...' checkbox" 1197 IDS_HELP_MINIMIZE_WINAMP_HELP 1198 "Enable this if you can sometimes see the Winamp window flickering\nthrough, when you run the plug-in fullscreen. Enabling this option\nwill force the Winamp window to minimize whenever the plug-in goes\nfullscreen on the same monitor that the Winamp window is on.\nThe Winamp window will be restored as soon as the plug-in returns\nfrom fullscreen mode.\n\nNote that this also applies for 'fake' fullscreen mode (as well as 'real'\nfullscreen mode).\n\nKeep in mind that when running graphically demanding applications\n(such as this plug-in), it's always good to minimize (or close) as many\nother applications as possible, even if they appear to be idle." 1199 IDS_DIRECTX_MISSING_OR_CORRUPT_TEXT 1200 "Failed to initialize DirectX 9.0 or later.\nMilkdrop requires d3dx9_31.dll to be installed.\n\nWould you like to be taken to:\nhttp://www.microsoft.com/download/details.aspx?id=35,\nwhere you can update DirectX 9.0?\n" 1201 IDS_PARENT_DIRECTORY "parent directory" 1202 IDS_RAND_TITLE "Time between random song title animation" 1203 IDS_RAND_MSG "Time between random custom messages" 1204 IDS_MAX_IMAGES_BYTES "Image cache settings" 1205 IDS_PAGE_X " Page %d " 1206END 1207 1208STRINGTABLE 1209BEGIN 1210 IDS_SAVE_SUCCESSFUL "[save successful]" 1211 IDS_ERROR_UNABLE_TO_DELETE_THE_FILE "ERROR: unable to delete the file" 1212 IDS_PRESET_X_DELETED "[preset ""%s"" deleted]" 1213 IDS_ERROR_A_FILE_ALREADY_EXISTS_WITH_THAT_FILENAME 1214 "ERROR: a file already exists with that filename" 1215 IDS_ERROR_UNABLE_TO_RENAME_FILE "ERROR: unable to rename the file" 1216 IDS_RENAME_SUCCESSFUL "[rename successful]" 1217 IDS_SPRITE_X_WARNING_ERROR_IN_INIT_CODE 1218 "sprite #%d warning: error in initialization code " 1219 IDS_SPRITE_X_WARNING_ERROR_IN_PER_FRAME_CODE 1220 "sprite #%d warning: error in per-frame code" 1221 IDS_SPRITE_X_ERROR_BAD_SLOT_INDEX "sprite #%d error: bad slot index" 1222 IDS_SPRITE_X_ERROR_IMAGE_FILE_MISSING_OR_CORRUPT 1223 "sprite #%d error: image file missing or corrupt" 1224 IDS_SPRITE_X_ERROR_OUT_OF_MEM 1225 "sprite #%d error: out of memory, unable to load image" 1226 IDS_WARNING_PRESET_X_ERROR_IN_WAVE_X_INIT_CODE 1227 "warning: preset ""%s"": error in wave %d init code" 1228END 1229 1230STRINGTABLE 1231BEGIN 1232 IDS_WARNING_PRESET_X_ERROR_IN_WAVE_X_PER_FRAME_CODE 1233 "warning: preset ""%s"": error in wave %d per-frame code" 1234 IDS_WARNING_PRESET_X_ERROR_IN_WAVE_X_PER_POINT_CODE 1235 "warning: preset ""%s"": error in wave %d per-point code" 1236 IDS_WARNING_PRESET_X_ERROR_IN_SHAPE_X_INIT_CODE 1237 "warning: preset ""%s"": error in shape %d init code" 1238 IDS_WARNING_PRESET_X_ERROR_IN_SHAPE_X_PER_FRAME_CODE 1239 "warning: preset ""%s"": error in shape %d per-frame code" 1240 IDS_CONFIG_PANEL_BUTTON_1 "Common Settings" 1241 IDS_CONFIG_PANEL_BUTTON_2 "MORE SETTINGS" 1242 IDS_CONFIG_PANEL_BUTTON_3 "Artist Tools" 1243 IDS_CONFIG_PANEL_BUTTON_4 "Transitions" 1244 IDS_CONFIG_PANEL_BUTTON_5 " " 1245 IDS_CONFIG_PANEL_BUTTON_6 " " 1246 IDS_CONFIG_PANEL_BUTTON_7 " " 1247 IDS_CONFIG_PANEL_BUTTON_8 " " 1248 IDS_EXTRA_FONT_1_NAME "Tooltips" 1249 IDS_EXTRA_FONT_2_NAME "Animated Songtitles" 1250 IDS_PRESS_F1_MSG "Press F1 for Help " 1251 IDS_GRAPHICS_SUBSYSTEM_IS_TEMPORARILY_UNSTABLE 1252 "One or more fullscreen display adapters are behaving strangely and will not\nreport a list of display modes. It's quite possible that your graphics subsystem\nis temporarily unstable.\n\nSUGGESTED ACTION: If you have modified your multimon setup or Windows,\ndisplay settings, or have updated any display drivers or installed\nany new programs, you should probably REBOOT YOUR COMPUTER before\ntrying to configure (or run) the plug-in again." 1253END 1254 1255STRINGTABLE 1256BEGIN 1257 IDS_UNKNOWN "UNKNOWN" 1258 IDS_DISABLED_PAGE_TEARING "(disabled/pg. tearing)" 1259 IDS_NONE "(none)" 1260 IDS_UNLIMITED "(unlimited)" 1261 IDS_X_FRAME_SEC "%2d frames/sec" 1262 IDS_HELP_ON_X_BUTTON "Help on '%s' button" 1263 IDS_FONTS_HELP "Click this button to alter the fonts that are used to display text\nwhile the plug-in is running." 1264 IDS_DUAL_HEAD_HELP "Click this button for special options concerning DualHead video cards\nthat are capable of running in double-width or double-height display\nmodes. DualHead cards that support this treat the two monitors as\none giant, double-width or double-height display.\n\nThis would usually mean that when going Fullscreen, the plug-in would be\nstretched over both monitors. However, when you run the plug-in in\nDesktop Mode or in *Fake* Fullscreen Mode, you can get around this,\nand allow the plug-in to run on just one monitor, leaving you free\nto work on the other." 1265 IDS_MULTI_SAMPLING "Help on Multisampling" 1266 IDS_MULTI_SAMPLING_HELP "This controls the level of full-scene anti-aliasing (blending)\nthat the display adapter uses. Only newer video cards will\ntend to support this feature. Anti-aliasing softens out the\n'jaggies' that you sometimes see at the pixel level, for example,\nat the silhouette of an object, or on a wireframe object.\n\nA level of '2X' would mean that 3D rendering/rasterization is done\ninternally *at double-resolution*, and then downsampled before final\ndisplay to the user. A level of '3X' would mean that the rendering\nis done at triple-resolution, and so on.\n\nNote that, due to limitations of the DirectX 8 API, the use of multisampling\ngenerally requires that page tearing be allowed; the one exception is 'true'\nfullscreen mode, where you can have the best of both worlds: you can disable\npage tearing and enable multisampling at the same time." 1267 IDS_MAX_FRAMERATE "Help on Max Framerate" 1268 IDS_MAX_FRAMERATE_HELP "This controls the maximum # of times the image will be updated, per second.\nFramerate is also commonly called ""FPS"", or ""frames per second.""\n\nIf the plug-in is running too quickly for your taste, you can lower the\nmaximum framerate to slow it down. You might also want to do this if\nthe plug-in is 'hogging the CPU' and slowing down other applications.\n\nTypically, a framerate of 30 looks good; 60 looks great. The human eye\nhas a hard time processing more than 60 fps, though.\n\nNote that if the animation is rendering below the maximum framerate here,\nyour CPU will likely be in 100%% use, leaving your computer somewhat\nunresponsive. If this is the case, try lowering the max. framerate\nuntil it takes effect, and then your computer should become more responsive.\n\nAlso keep in mind that it's a good idea to try and set the max. framerate\nto the current refresh rate of your monitor (e.g. 60 Hz, 72 Hz, etc.)\nor an integer factor of that number; for example, at a 72 Hz monitor\nrefresh rate, good max. framerates would be 2, 3, 4, 6, 8, 9, 12, 18,\n24, 36, or 72." 1269 IDS_FAKE_FULLSCREEN "Help on 'fake' fullscreen mode" 1270 IDS_FAKE_FULLSCREEN_HELP 1271 "When this option is enabled, the display mode is never changed by\nthe plug-in; instead, the plug-in 'fakes' fullscreen mode by simply\nthe plug-in; instead, the plug-in 'fakes' fullscreen mode by simply\nthe window on top.\n\nDUALHEAD: Fake fullscreen mode can be especially handy when you have a\ndualhead display adapter that drives two monitors, but really just treats\nthem as one giant display (e.g. **the display mode is something like 2048x768\nor 1024x1536**), where regular fullscreen mode will take over both monitors,\ncreating a very large, stretched image. HOWEVER, if you use fake\nfullscreen mode, it can (if you want) take over just one monitor, leaving\nyou free to work on the other monitor. To choose which display to favor\n(or to span both), click the 'DualHead' button and follow the instructions\nthere.\n\nTASKBAR: Note that in fake fullscreen mode, the taskbar will still be visible\n(and usable) if the plug-in does not entirely cover all displays & all monitors.\nIf you don't like it, use 'true' fullscreen mode instead, or move the taskbar\n(...there should be a place to move it to, since the plug-in doesn't cover all\nof your displays). However, if the plug-in does cover all displays and all\nmonitors, the taskbar should be nicely hidden." 1272 IDS_FULLSCREEN_ADAPTER "Help on fullscreen display adapter selection" 1273 IDS_FULLSCREEN_ADAPTER_HELP 1274 "This lets you select which display adapter (video card) you'd like to\nrun the plug-in on, when it goes fullscreen. If you only have one video\ncard and monitor in your system, you will only have one choice here; but\nif you have multiple video cards, or a multi-head video card (one card\nthat drives multiple monitors), there should be two or more choices here.\n\nNote that if you have trouble running in fullscreen mode with multiple\ndisplays, you might want to try the 'fake fullscreen mode' option.\nSee its help screen for more information." 1275END 1276 1277STRINGTABLE 1278BEGIN 1279 IDS_WINDOWED_ADPATER "Help on windowed-mode display adapter selection" 1280 IDS_WINDOWED_ADPATER_HELP 1281 "This lets you select which display adapter (video card) you'd like to\nrun the plug-in on, when it runs in a window. If you only have one video\ncard and monitor in your system, you will only have one choice here; but\nif you have multiple video cards, or a multi-head video card (one card\nthat drives multiple monitors), there should be two or more choices here.\n\nThe default window position will be somewhere on the monitor for the\ndisplay adapter you choose here. You can drag the window to a different\nmonitor, but it is likely to be very slow, because the pixels will have\nto be copied, via Windows, from one display to the next, each frame.\n\nSo, for best performance in windowed mode, be sure to select the monitor\nyou want it to run on here, in advance, and avoid dragging the window to\nanother monitor at runtime." 1282 IDS_DESKTOP_ADAPTER "Help on desktop-mode display adapter selection" 1283 IDS_DESKTOP_ADAPTER_HELP 1284 "This lets you select which display adapter (video card & monitor) you'd like to\nrun the plug-in on, when it runs in desktop mode, replacing your windows wallpaper.\nIf you only have one video card and monitor in your system, you will only have\none choice here; but if you have multiple video cards, or a multi-head video card\n(one card that drives multiple monitors), there should be two or more choices here." 1285 IDS_HELP_ON_X_CHECKBOX "Help on '%s' checkbox" 1286 IDS_HELP_ON_X_CHECKBOX_HELP 1287 "When a new frame of animation is ready for display, the plug-in\nhas a choice of whether or not to synchronize the new frame to the\nmonitor's next vertical scan.\n\nIf there is no synchronization and the new frame is shown immediately,\nthen the update might occure in 'mid-scan', so for that 1/60th of a second,\nyou'll see the old frame toward the top of the monitor, and the new frame\ntoward the bottom, with a sharp line ('tear') somewhere in between. This\nis especially visible when solid objects on the screen are changing or\nmoving rapidly, from frame to frame.\n\nHowever, if the plug-in waits until the vertical scan is complete to update\nthe image, then at the start of the next vertical scan, the entire image\nwill be ready and will (hopefully) be presented without any tearing.\n\nAlthough page tearing will often cause visible artifacts, it will allow\nthe plug-in to run at its maximum possible framerate. Generally, though,\npage tearing is considered a bad thing, to be avoided when possible.\n\nNote that this synchronization (done by DirectX and your video driver)\nis usually approximate when running in windowed (or fake fullscreen) modes;\nthus, page tearing is often minimized but can't always be completely eliminated.\n\nNote that multisampling is usually only available when page tearing is\nallowed, due to limitations of the DirectX 8 API. The one exception is\n'true' fullscreen mode; there, you can disable page tearing and still use\nmultisampling. (But not in fake fullscreen, windowed, or desktop modes.)" 1288 IDS_FORCE_INTO_FS_MODE_HELP 1289 "Enable this to force the plug-in to start in fullscreen\n(or 'fake fullscreen') mode.\n\n(Note that if 'fake' fullscreen mode is enabled,\nthe plug-in will start in fake fullscreen mode.)" 1290 IDS_FORCE_INTO_DESKTOP_MODE_HELP 1291 "Enable this to force the plug-in to start in desktop mode." 1292 IDS_HELP_ON_F1 "Help on 'Press F1...' checkbox" 1293 IDS_HELP_ON_F1_HELP "Disable this to prevent the 'Press F1 for Help' message\nfrom appearing when the plug-in starts." 1294 IDS_CB_SKIN_HELP "Check this box to 'skin' the plug-in's window frame when it runs\nin a window, so that it looks like the rest of the windows that\nmake up Winamp's interface.\n\nThis feature requires Winamp 2.90 or later; if the box is greyed\nout, it means you need a newer version of Winamp." 1295 IDS_SAVE_CPU_CHECKBOX "Help on 'Save CPU' checkbox" 1296 IDS_SAVE_CPU_CHECKBOX_HELP 1297 "Check this box to lower the amount of CPU (processor) that the plug-in uses\nto monitor and limit the framerate.\n\nWhen this box is unchecked, the plug-in will extremely accurately limit the\nframerate, resulting in ultra-smooth animation. However, there is some cost\nin terms of CPU time - usually in the range of 0-20%%.\n\nWhen this box is checked, though, the plug-in uses a more lenient algorithm to\nlimit the framerate, which uses virtually no CPU time. However, the framerate\nwill not be as accurately limited (it might vary over time), and animation is\nnot guaranteed to be perfectly smooth.\n\nNote that you can further decrease CPU usage by:\n 1) decreasing the maximum framerate (via the 'Max Framerate' options)\n 2) allowing page tearing (via the 'Allow Page Tearing' checkboxes)" 1298 IDS_FS_DISPLAY_MODE "Help on fullscreen display mode selection" 1299 IDS_FS_DISPLAY_MODE_HELP 1300 "This lets you select which display mode you'd like to use when you\nrun the plug-in fullscreen.\n\nThe first parameter is the pixel color format, which decides\nthe total number of possible colors in the rendered image.\nRGB-555 and RGB-565 are 16-bit color formats, which have poor\ncolor resolution but are often fast. RGB-888 is a 32-bit color\nformat; it often has superior image quality, but is often slower\nand takes up twice the video memory.\n\nThe next two parameters are the width and height of the display mode,\nin pixels, also known as the 'resolution'. Higher resolutions are\nusually slower and require more video memory, but look better.\n\nThe last parameter is the refresh rate: the rate at which the\n""monitor refreshes the image you see, in Hertz (cycles per second).\nHigher refresh rates tend to be easier on the eyes." 1301END 1302 1303STRINGTABLE 1304BEGIN 1305 IDS_TRY_TO_FIX_SLOW_TEXT "Help on 'Try to fix slow text' checkbox" 1306 IDS_TRY_TO_FIX_SLOW_TEXT_HELP 1307 "Many video cards - even new ones - are very slow at drawing onscreen text.\nMost application render onscreen text overtop of the final image\n*every frame*, but since MilkDrop has so many menus, this can severely\ndrop the framerate.\n\nA workaround is invoked by checking this box. Instead of drawing the\ntext every frame, it is instead drawn to a second image buffer, and then\nonly updated when the text changes. That separate image buffer is then\noverlaid onto the final image for display, each frame. By not redrawing\nthe same text over and over, MilkDrop maintains a normal framerate.\n\nThis option is good for maintaining speed, but it uses a substantial amount\nof video memory. You should probably only use it if you have 32 megabytes\n(or more) of graphics memory. If there is not enough video memory to set\nup the offscreen image buffer for cacheing the text, it will not be created,\nand MilkDrop will behave as if the box was unchecked." 1308 IDS_VJ_MODE "Help on VJ Mode" 1309 IDS_VJ_MODE_HELP "VJ mode is used by those who want to show MilkDrop on one display\nwhile working with it on the other display. When VJ mode is on,\ntext is drawn into a second window, instead of being overlaid on\ntop of the graphics. This leaves the 'VJ' (the person running the\nvisuals for a concert, for example) able to navigate milkdrop's menus\nand edit presets while MilkDrop runs on a second display (likely\nrunning to a projector), without the ugly menus showing up.\n\nIMPORTANT: whichever windowed mode display adapter you have selected \ndetermines which monitor the separate text window appears on, and runs\nbest on. If you try dragging (moving) it to another monitor, performance\nwill be severely impacted; instead, exit MilkDrop, return to the config\npanel, and set the windowed mode display adapter to reflect the monitor\nyou want the separate text window to appear on." 1310 IDS_HELP_ON_X "Help on '%s'" 1311 IDS_DMS_LABEL_HELP "These settings control the behavior of the plug-in when it is running\nin 'desktop mode'. In desktop mode, the plug-in is visible in your\nWindows background, replacing your wallpaper with the animated plug-in." 1312 IDS_FS_LABEL_HELP "These settings control the behavior of the plug-in when it is running\nin fullscreen mode. In fullscreen mode, the plug-in changes the display\nmode to whatever you indicate here, and then uses the entire display\nto render the image.\n\nFullscreen mode also gives the plug-in certain privileges within the\ngraphics subsystem (it enters 'exclusive mode'), so performance is\nusually quite improved." 1313 IDS_W_LABEL_HELP "These settings control the behavior of the plug-in when it is running\nin a window. In windowed mode, the plug-in renders right into a window,\njust like any other application you might have running.\n\nWhen the plug-in starts, the default window position will be somewhere\non the monitor for the display adapter you choose here.\nYou *can* drag the window to a different monitor, but it is likely to be,\nVERY slow because the pixels will have to be copied, via Windows, from\none display to the next, each frame.\n\nSo, for best performance in windowed mode, be sure to select the monitor\nyou want it to run on here, in advance, and avoid dragging the window to\nanother monitor at runtime." 1314 IDS_DM_MORE_HELP "Click here to bring up a dialog with\nadvanced settings for Desktop Mode." 1315 IDS_INITCONFIG_FAILED "InitConfig() failed!" 1316 IDS_UNABLE_TO_LOAD_TABS "Unable to load tabs!" 1317 IDS_DOCUMENTATION_FILE_NOT_FOUND 1318 "the documentation file:\n\n\t%s\n\ncould not be found." 1319 IDS_ACCESS_TO_DOCUMENTATION_FILE_DENIED 1320 "access to the documentation file:\n\n\t%s\n\nwas denied." 1321 IDS_ACCESS_TO_DOCUMENTATION_FILE_FAILED_DUE_TO_NO_ASSOC 1322 "the documentation file:\n\n\t%s\n\ncould not be accessed because there is no application\nassociated with documents of this type." 1323 IDS_ACCESS_TO_DOCUMENTATION_FILE_FAILED_CODE_X 1324 "the documentation file:\n\n\t%s\n\ncould not be accessed (error code: %d)" 1325END 1326 1327STRINGTABLE 1328BEGIN 1329 IDS_ERROR_OPENING_DOCUMENTATION "Error Opening Documentation" 1330 IDS_URL_COULD_NOT_OPEN "the URL\n\n\t%s\n\ncould not be opened." 1331 IDS_ACCESS_TO_URL_WAS_DENIED "access to the URL\n\n\t%s\n\nwas denied." 1332 IDS_ACCESS_TO_URL_FAILED_DUE_TO_NO_ASSOC 1333 "the URL\n\n\t%s\n\ncould not be accessed because there is no application\nassociated with documents of this type." 1334 IDS_ACCESS_TO_URL_FAILED_CODE_X 1335 "the URL\n\n\t%s\n\ncould not be accessed (error code: %d)" 1336 IDS_ERROR_OPENING_URL "Error Opening URL" 1337 IDS_RESTORE_ALL_DEFAULTS 1338 "Are you sure you want to restore the default settings?\n\nIf you click YES, the config panel will close and the defaults will be restored." 1339 IDS_RESTORE_ALL_DEFAULTS_TITLE "Restore Default Settings?" 1340 IDS_OK_HELP "Click this button to save your changes and return to Winamp." 1341 IDS_CANCEL_HELP "Click this button to cancel any changes and return to Winamp." 1342 IDS_RESTORE_DEFAULTS_HELP 1343 "Click this button to restore all config panel settings\nto their 'factory' defaults and then return to Winamp." 1344 IDS_DOCUMENTATION_BUTTON_HELP 1345 "Click this button to view the documentation for this plug-in." 1346 IDS_VIEW_ONLINE_DOCS_HELP 1347 "Click this button to view the website (homepage) for this plug-in\nusing your default browser." 1348 IDS_5_6_5_TEXTURE "a 5-6-5 texture (no transparency)" 1349 IDS_5_5_5_TEXTURE "a 5-5-5 texture (w/1 bit of transparency)" 1350 IDS_8_8_8_TEXTURE "an 8-8-8 texture (w/8 bits of transparency)" 1351END 1352 1353STRINGTABLE 1354BEGIN 1355 IDS_NO_ALPHA_FALLBACK "Help on ""no alpha"" fallback options" 1356 IDS_NO_ALPHA_FALLBACK_HELP 1357 "If you run the plug-in in desktop mode and find that your\ndesktop icons are surrounded by black boxes, then you'll\nwant to experiment with this setting. The black box means\nthat 'alpha' (transparency) is not working, probably because\nyour current video mode (that Windows is running in) does\nnot have an alpha channel. To make a long story short,\njust try different options here if you get the 'black box'\neffect, and cross your fingers that one of these works.\n\nNote that the 5-6-5 option uses half as much video memory\nas the 8-8-8 option, so if they both work, use the 5-6-5." 1358 IDS_CB_SHOW_ICONS_HELP "When you're running in desktop mode, this option lets you\nchoose to show or hide the icons that normally sit on your\ndesktop." 1359 IDS_CB_BOX "Help on 'Draw colored boxes...' checkbox" 1360 IDS_CB_BOX_HELP "This option lets you choose whether or not you want to\nsee a solid-colored box around each of the text labels\nfor the icons on your desktop, while the plug-in is running.\n\nIf you turn it off, the icon text labels might be harder\nto read (depending on the current image that the plug-in is\ngenerating), but the icons will also tend to dominate the\nscreen less." 1361 IDS_CB_MANUAL_SCOOT "Help on icon occlusion checkbox" 1362 IDS_CB_MANUAL_SCOOT_HELP 1363 "Normally, when you put your Windows taskbar on the Top or Left\nedge of the screen, Windows nicely scoots your desktop icons out\nfrom underneath it, so that they remain visible.\n\nThis plug-in tries to do the same thing, but on a few video cards,\nthe desktop icons might still be occluded (covered) by the taskbar\nwhen you run the plug-in in Desktop Mode (and the taskbar sits along\nthe Top or Left edge of the screen.)\n\nIf this happens to you, try checking this box - it will try a\ndifferent algorithm for placing the icons, and should manage to\nscoot them out (down or to the right) from underneath the taskbar." 1364 IDS_SPAN_BOTH_SCREENS "span both screens" 1365 IDS_USE_LEFT_SCREEN_ONLY "use left screen only" 1366 IDS_USE_RIGHT_SCREEN_ONLY "use right screen only" 1367 IDS_USE_TOP_SCREEN_ONLY "use top screen only" 1368 IDS_USE_BOTTOM_SCREEN_ONLY "use bottom screen only" 1369 IDS_COULD_NOT_FIND_FILE_FOR_DESKTOP_MODE_X 1370 "Could not find the following file:\n\n %s\n\n...which is required for this plug-in to work properly in Desktop Mode.\nPlease reinstall the plug-in." 1371 IDS_MILKDROP_ERROR_FILE_MISSING "MILKDROP ERROR - FILE MISSING" 1372 IDS_ERROR_CREATING_GDI_DESKTOP_FONT "Error creating GDI desktop font" 1373 IDS_ERROR_CREATING_DESKTOP_FONT "Error creating desktop font" 1374END 1375 1376STRINGTABLE 1377BEGIN 1378 IDS_ERROR_CREATING_TEXTURE_FOR_ICON_BITMAPS 1379 "Error creating texture for icon bitmaps" 1380 IDS_OUTDATED_VMS_DESKTOP_DLL_NEED_TO_REINSTALL 1381 "It appears that you have an outdated copy of the file 'vms_desktop.dll'\nin your Winamp PLUGINS directory. Please reinstall the plug-in\nto bring this file up to date." 1382 IDS_ERROR_CREATING_HOOK_PROC_DESKTOP_ICONS_NOT_AVAILABLE 1383 "Error creating hook procedure;\ndesktop icons will not be available." 1384 IDS_ERROR_UPDATING_ICON_BITMAPS 1385 "Error updating icon bitmaps; the number of unique\nicon bitmaps on your desktop exceeded the maximum.\n\nAs a result, not all icons will look correct." 1386 IDS_ERROR_UPDATING_ICON_BITMAPS_TOO_MANY_UNIQUE_ICON_BITMAPS 1387 "Error updating icon bitmaps: there were a lot of unique icon bitmaps,\nbut the plug-in couldn't allocate enough extra texture(s) to hold them all,\nprobably because video memory is low.\n\nAs a result, not all icons will look correct." 1388 IDS_ERROR_UPDATING_ICON_BITMAPS_COULD_NOT_GET_LEVEL_DESCRIPTION 1389 "Error updating icon bitmaps:\ncouldn't get level description" 1390 IDS_ERROR_UPDATING_ICON_BITMAPS_LOCKRECT_FAILED 1391 "Error updating icon bitmaps:\nLockRect failed" 1392 IDS_ERROR_UPDATING_ICON_BITMAPS_LR_PBITS_IS_NULL 1393 "Error updating icon bitmaps:\nlr.pBits == NULL" 1394 IDS_ERROR_UPDATING_ICON_BITMAPS_UNKNOWN_PIXEL_FORMAT 1395 "Error updating icon bitmaps:\nunknown pixel format" 1396 IDS_ERROR_UPDATING_ICON_BITMAPS_COULDNT_GET_HDC 1397 "Error updating icon bitmaps:\ncouldn't get HDC" 1398 IDS_ERROR_UPDATING_ICON_BITMAPS_CALL_TO_GETDIBITS_FAILED 1399 "Error updating icon bitmaps:\ncall #1 to GetDIBits failed." 1400 IDS_ERROR_UPDATING_ICON_BITMAPS_CALL_2_TO_GETDIBITS_FAILED 1401 "Error updating icon bitmaps:\ncall #2 to GetDIBits failed." 1402 IDS_ERROR_UPDATING_ICON_BITMAPS_GETICONINFO_FAILED 1403 "Error updating icon bitmaps:\nGetIconInfo failed." 1404 IDS_ERROR_UPDATING_ICON_BITMAPS_SHGETFILEINFO_FAILED 1405 "Error updating icon bitmaps:\nSHGetFileInfo failed." 1406 IDS_UNABLE_TO_REGISTER_WINDOW_CLASS 1407 "Unable to register the window class;\nPLEASE RESTART WINAMP." 1408 IDS_DIRECTX_INIT_FAILED "DirectX initialization failed; unknown color format" 1409END 1410 1411STRINGTABLE 1412BEGIN 1413 IDS_VJ_MODE_INIT_ERROR "VJ mode init error: error determining color format\nfor currently-selected Windowed Mode display adapter." 1414 IDS_ERROR_REGISTERING_WINDOW_CLASS_FOR_TEXT_WINDOW 1415 "Error registering window class for text window" 1416 IDS_ERROR_CREATING_VJ_WINDOW "Error creating VJ window" 1417 IDS_ERROR_CREATING_D3D_DEVICE_FOR_VJ_MODE 1418 "Error creating D3D device for VJ mode" 1419 IDS_ERROR_CREATING_D3DX_FONTS "Error creating D3DX fonts" 1420 IDS_UNABLE_TO_INIT_DXCONTEXT 1421 "Unable to initialize DXContext;\nprobably out of memory." 1422 IDS_TO_FREE_UP_SOME_MEMORY_RESTART_WINAMP_THEN_GO_TO_CONFIG 1423 "To free up some memory, please RESTART WINAMP, then return\n to the plug-in's config panel and try setting your\n WINDOWED MODE MULTISAMPLING back to 'NONE.'\n\nThen try running the plug-in again." 1424 IDS_TO_FREE_UP_SOME_MEMORY_RESTART_WINAMP_THEN_GO_TO_CONFIG_2 1425 "To free up some memory, please RESTART WINAMP, then return\n to the plug-in's config panel and try setting your\n FAKE FULLSCREEN MODE MULTISAMPLING back to 'NONE.'\n\nThen try running the plug-in again." 1426 IDS_TO_FREE_UP_SOME_MEMORY_RESTART_WINAMP_THEN_GO_TO_CONFIG_3 1427 "To free up some memory, please RESTART WINAMP, then return\n to the plug-in's config panel and try setting your\n FULLSCREEN MODE MULTISAMPLING back to 'NONE.'\n\nThen try running the plug-in again." 1428 IDS_TO_FREE_UP_VIDEO_MEMORY 1429 "To free up some video memory, try the following:\n\n1. Try closing all other applications that might be using video memory, especially:\n\n * WINDOWS MEDIA PLAYER\n * any video conferencing software, such as NETMEETING\n * any DVD playback, TV tuner, or TV capture software\n * any video editing software\n * any software that uses Overlays, such as Drempels Desktop\n * any audio dictation software, such as Dragon NaturallySpeaking\n * any other 3D programs currently running\n\n2. Also try returning to the config panel (ALT+K) and selecting a display mode\n that uses less video memory. 16-bit display modes use half as much memory\n as 32-bit display modes, and lower-resolution display modes (such as 640 x 480)\n use proportionally less video memory.\n\nAfter making these changes, please RESTART WINAMP before trying to run\nthe plug-in again." 1430 IDS_TO_FREE_UP_VIDEO_MEMORY_2 1431 "To free up some video memory, try the following:\n\n1. Try closing all other applications that might be using video memory, especially:\n\n * WINDOWS MEDIA PLAYER\n * any video conferencing software, such as NETMEETING\n * any DVD playback, TV tuner, or TV capture software\n * any video editing software\n * any software that uses Overlays, such as Drempels Desktop\n * any audio dictation software, such as Dragon NaturallySpeaking\n * any other 3D programs currently running\n\n2. Also try changing your Windows display mode to a lesser bit depth\n (i.e. 16-bit color), or a smaller resolution.\n\nAfter making these changes, please RESTART WINAMP before trying to run\nthe plug-in again." 1432 IDS_MILKDROP_SUGGESTION "MILKDROP SUGGESTION" 1433 IDS_DIRECTX_MISSING_OR_CORRUPT "DirectX Missing or Corrupt" 1434 IDS_ERROR_THE_PLUGIN_IS_ALREADY_RUNNING 1435 "Error: the plug-in is already running." 1436END 1437 1438STRINGTABLE 1439BEGIN 1440 IDS_MB "MB" 1441 IDS_GB "GB" 1442 IDS_MASHUP_GENERAL_POSTPROC " 1. general, postproc: " 1443 IDS_MASHUP_MOTION_EQUATIONS " 2. motion, equations: " 1444 IDS_MASHUP_WAVEFORMS_SHAPES " 3. waveforms, shapes: " 1445 IDS_MASHUP_WARP_SHADER " 4. warp shader: " 1446 IDS_MASHUP_COMP_SHADER " 5. comp shader: " 1447 IDS_STRING615 " tex2D(sampler_billy, uv) sample pixel from billy.jpg (must be loaded)\n" 1448 IDS_STRING616 " pre-body: sampler sampler_billy; //loads billy.jpg" 1449 IDS_STRING617 " float4 texsize_billy; //.xy = width and height, .zw = 1/w, 1/h" 1450 IDS_STRING618 " sampling textures:" 1451 IDS_STRING619 " tex2D(sampler_main, uv) //sample pixel from prior frame" 1452 IDS_STRING620 " tex2D(sampler_billy, uv) //sample pixel from billy.jpg (must be loaded)" 1453 IDS_STRING621 " GetBlur1(uv) //sample blurred prior-frame pixel (also 2,3)" 1454 IDS_STRING622 " inputs: float2 uv; //warped UV coordinates [0..1]" 1455 IDS_STRING623 " float2 uv_orig; //original UV coordinates [0..1]" 1456END 1457 1458STRINGTABLE 1459BEGIN 1460 IDS_STRING624 " float rad; //radius [0..1]" 1461 IDS_STRING625 " float ang; //angle [0..PI*2]" 1462 IDS_STRING626 " // + texsize, aspect, time, fps, rand_frame, rand_preset," 1463 IDS_STRING627 " // q1-q32/_qa-_qh, bass, treb_att, vol... - see docs" 1464 IDS_STRING628 " output: float3 ret; //the new pixel color (r,g,b)" 1465 IDS_STRING629 " inputs: float2 uv; //UV coordinates [0..1]" 1466 IDS_STRING630 " float rad; //radius [0..1]" 1467 IDS_STRING631 " float ang; //angle [0..PI*2]" 1468 IDS_STRING632 " float3 hue_shader //for MilkDrop 1 compatibility" 1469 IDS_STRING633 " // + texsize, aspect, time, fps, rand_frame, rand_preset," 1470 IDS_STRING634 " // q1-q32/_qa-_qh, bass, treb_att, vol... - see docs" 1471 IDS_STRING635 " output: float3 ret; //display pixel color (r,g,b)" 1472 IDS_UPGRADE_SHADERS_TO_USE_PS2X 1473 "Do you want to upgrade all shaders to use (at least) pixel shader 2.X? [y/N]" 1474 IDS_PRESS_ESC_TO_RETURN "Press ESC to return." 1475 IDS_COULD_NOT_LOAD_TEXTURE_X "Could not load texture: %hs.%hs" 1476 IDS_ERROR_COMPILING_X_X_SHADER "Error compiling %hs %hs shader:\n" 1477END 1478 1479STRINGTABLE 1480BEGIN 1481 IDS_ERROR_PARSING_X_X_SHADER "Error parsing %hs %hs shader.\n" 1482 IDS_UNABLE_TO_RESOLVE_TEXSIZE_FOR_A_TEXTURE_NOT_IN_USE 1483 "Unable to resolve texsize for a texture that is not in use! (%hs)" 1484 IDS_KEY_MAPPINGS "yYYyYzZ" 1485END 1486 1487#endif // English (U.K.) resources 1488///////////////////////////////////////////////////////////////////////////// 1489 1490 1491 1492#ifndef APSTUDIO_INVOKED 1493///////////////////////////////////////////////////////////////////////////// 1494// 1495// Generated from the TEXTINCLUDE 3 resource. 1496// 1497 1498 1499///////////////////////////////////////////////////////////////////////////// 1500#endif // not APSTUDIO_INVOKED 1501 1502