1 //===-- llvm/Support/ThreadPool.h - A ThreadPool implementation -*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file defines a crude C++11 based thread pool.
10 //
11 //===----------------------------------------------------------------------===//
12 
13 #ifndef LLVM_SUPPORT_THREADPOOL_H
14 #define LLVM_SUPPORT_THREADPOOL_H
15 
16 #include "llvm/Config/llvm-config.h"
17 #include "llvm/Support/Threading.h"
18 #include "llvm/Support/thread.h"
19 
20 #include <future>
21 
22 #include <atomic>
23 #include <condition_variable>
24 #include <functional>
25 #include <memory>
26 #include <mutex>
27 #include <queue>
28 #include <utility>
29 
30 namespace llvm {
31 
32 /// A ThreadPool for asynchronous parallel execution on a defined number of
33 /// threads.
34 ///
35 /// The pool keeps a vector of threads alive, waiting on a condition variable
36 /// for some work to become available.
37 class ThreadPool {
38 public:
39   using TaskTy = std::function<void()>;
40   using PackagedTaskTy = std::packaged_task<void()>;
41 
42   /// Construct a pool using the hardware strategy \p S for mapping hardware
43   /// execution resources (threads, cores, CPUs)
44   /// Defaults to using the maximum execution resources in the system, but
45   /// accounting for the affinity mask.
46   ThreadPool(ThreadPoolStrategy S = hardware_concurrency());
47 
48   /// Blocking destructor: the pool will wait for all the threads to complete.
49   ~ThreadPool();
50 
51   /// Asynchronous submission of a task to the pool. The returned future can be
52   /// used to wait for the task to finish and is *non-blocking* on destruction.
53   template <typename Function, typename... Args>
async(Function && F,Args &&...ArgList)54   inline std::shared_future<void> async(Function &&F, Args &&... ArgList) {
55     auto Task =
56         std::bind(std::forward<Function>(F), std::forward<Args>(ArgList)...);
57     return asyncImpl(std::move(Task));
58   }
59 
60   /// Asynchronous submission of a task to the pool. The returned future can be
61   /// used to wait for the task to finish and is *non-blocking* on destruction.
62   template <typename Function>
async(Function && F)63   inline std::shared_future<void> async(Function &&F) {
64     return asyncImpl(std::forward<Function>(F));
65   }
66 
67   /// Blocking wait for all the threads to complete and the queue to be empty.
68   /// It is an error to try to add new tasks while blocking on this call.
69   void wait();
70 
getThreadCount()71   unsigned getThreadCount() const { return ThreadCount; }
72 
73   /// Returns true if the current thread is a worker thread of this thread pool.
74   bool isWorkerThread() const;
75 
76 private:
workCompletedUnlocked()77   bool workCompletedUnlocked() { return !ActiveThreads && Tasks.empty(); }
78 
79   /// Asynchronous submission of a task to the pool. The returned future can be
80   /// used to wait for the task to finish and is *non-blocking* on destruction.
81   std::shared_future<void> asyncImpl(TaskTy F);
82 
83   /// Threads in flight
84   std::vector<llvm::thread> Threads;
85 
86   /// Tasks waiting for execution in the pool.
87   std::queue<PackagedTaskTy> Tasks;
88 
89   /// Locking and signaling for accessing the Tasks queue.
90   std::mutex QueueLock;
91   std::condition_variable QueueCondition;
92 
93   /// Signaling for job completion
94   std::condition_variable CompletionCondition;
95 
96   /// Keep track of the number of thread actually busy
97   unsigned ActiveThreads = 0;
98 
99 #if LLVM_ENABLE_THREADS // avoids warning for unused variable
100   /// Signal for the destruction of the pool, asking thread to exit.
101   bool EnableFlag = true;
102 #endif
103 
104   unsigned ThreadCount;
105 };
106 }
107 
108 #endif // LLVM_SUPPORT_THREADPOOL_H
109