1Creating input Basis files 2========================== 3 4The images were converted from central cutouts from `ambient-texture.tga` and `diffuse-alpha-texture.tga` 5from the [Magnum Shaders test files](https://github.com/mosra/magnum/tree/master/src/Magnum/Shaders/Test/TestFiles). 6 7- `rgb-63x27.png`, 8- `rgba-63x27.png`, 9- `rgb-27x63.png`, 10- `rgba-27x63.png`, 11- `rgb-32x64.png`, 12- `rgba-32x64.png`, 13- `rgb-64x32.png`, 14- `rgba-64x32.png` 15 16using the official basis universal 17[conversion tool](https://github.com/BinomialLLC/basis_universal/#command-line-compression-tool). 18 19To convert, run the following commands: 20 21```sh 22basisu rgb-63x27.png -output_file rgb.basis -y_flip 23basisu rgb-63x27.png -output_file rgb-noflip.basis 24 25basisu rgb-63x27.png rgb-27x63.png -output_file rgb-2images.basis -y_flip 26basisu rgba-63x27.png rgba-27x63.png -output_file rgba-2images.basis -force_alpha -y_flip 27 28# Required for PVRTC1 target, which requires pow2 dimensions 29basisu rgb-64x32.png rgb-32x64.png -output_file rgb-2images-pow2.basis -y_flip 30basisu rgba-64x32.png rgba-32x64.png -output_file rgba-2images-pow2.basis -force_alpha -y_flip 31``` 32