1 /**
2  * Mandelbulber v2, a 3D fractal generator  _%}}i*<.         ______
3  * Copyright (C) 2020 Mandelbulber Team   _>]|=||i=i<,      / ____/ __    __
4  *                                        \><||i|=>>%)     / /   __/ /___/ /_
5  * This file is part of Mandelbulber.     )<=i=]=|=i<>    / /__ /_  __/_  __/
6  * The project is licensed under GPLv3,   -<>>=|><|||`    \____/ /_/   /_/
7  * see also COPYING file in this folder.    ~+{i%+++
8  *
9  * Pseudo Kleinian, Knighty - Theli-at's Pseudo Kleinian (Scale 1 JuliaBox + Something
10  * @reference https://github.com/Syntopia/Fragmentarium/blob/master/
11  * Fragmentarium-Source/Examples/Knighty%20Collection/PseudoKleinian.frag
12  * rec fold from darkbeam
13  */
14 
15 #include "all_fractal_definitions.h"
16 
cFractalPseudoKleinianMod4()17 cFractalPseudoKleinianMod4::cFractalPseudoKleinianMod4() : cAbstractFractal()
18 {
19 	nameInComboBox = "Pseudo Kleinian - Mod 4";
20 	internalName = "pseudo_kleinian_mod4";
21 	internalID = fractal::pseudoKleinianMod4;
22 	DEType = analyticDEType;
23 	DEFunctionType = pseudoKleinianDEFunction;
24 	cpixelAddition = cpixelDisabledByDefault;
25 	defaultBailout = 100.0;
26 	DEAnalyticFunction = analyticFunctionPseudoKleinian;
27 	coloringFunction = coloringFunctionDefault;
28 }
29 
FormulaCode(CVector4 & z,const sFractal * fractal,sExtendedAux & aux)30 void cFractalPseudoKleinianMod4::FormulaCode(
31 	CVector4 &z, const sFractal *fractal, sExtendedAux &aux)
32 {
33 	double colorAdd = 0.0;
34 
35 	// sphere inversion
36 	if (fractal->transformCommon.sphereInversionEnabledFalse
37 			&& aux.i >= fractal->transformCommon.startIterationsX
38 			&& aux.i < fractal->transformCommon.stopIterations1)
39 	{
40 		z += fractal->transformCommon.offset000;
41 		double rr = z.Dot(z);
42 		z *= fractal->transformCommon.scaleG1 / rr;
43 		aux.DE *= (fractal->transformCommon.scaleG1 / rr);
44 		z += fractal->transformCommon.additionConstantP000 - fractal->transformCommon.offset000;
45 		z *= fractal->transformCommon.scaleA1;
46 		aux.DE *= fractal->transformCommon.scaleA1;
47 	}
48 
49 	// box offset
50 	if (aux.i >= fractal->transformCommon.startIterationsM
51 			&& aux.i < fractal->transformCommon.stopIterationsM)
52 	{
53 		z.x -= fractal->transformCommon.constantMultiplier000.x * sign(z.x);
54 		z.y -= fractal->transformCommon.constantMultiplier000.y * sign(z.y);
55 		z.z -= fractal->transformCommon.constantMultiplier000.z * sign(z.z);
56 	}
57 
58 	// Pseudo kleinian
59 	double k = 0.0;
60 	z = fabs(z + fractal->transformCommon.additionConstant0777)
61 			- fabs(z - fractal->transformCommon.additionConstant0777) - z;
62 
63 	k = max(fractal->transformCommon.minR05 / z.Dot(z), 1.0);
64 	z *= k;
65 	aux.DE *= k + fractal->analyticDE.tweak005;
66 
67 	z += fractal->transformCommon.additionConstant000;
68 
69 	if (fractal->transformCommon.functionEnabledGFalse
70 			&& aux.i >= fractal->transformCommon.startIterationsG
71 			&& aux.i < fractal->transformCommon.stopIterationsG)
72 	{
73 		z.x += aux.pos_neg * fractal->transformCommon.additionConstantA000.x;
74 		z.y += aux.pos_neg * fractal->transformCommon.additionConstantA000.y;
75 		z.z += aux.pos_neg * fractal->transformCommon.additionConstantA000.z;
76 		aux.pos_neg *= fractal->transformCommon.scaleNeg1;
77 	}
78 
79 	if (fractal->transformCommon.functionEnabledFFalse
80 			&& aux.i >= fractal->transformCommon.startIterationsF
81 			&& aux.i < fractal->transformCommon.stopIterationsF)
82 	{
83 		z = fabs(z + fractal->transformCommon.offsetA000)
84 				- fabs(z - fractal->transformCommon.offsetA000) - z;
85 	}
86 	if (fractal->transformCommon.functionEnabledNFalse
87 			&& aux.i >= fractal->transformCommon.startIterationsN
88 			&& aux.i < fractal->transformCommon.stopIterationsN)
89 	{
90 		double foldX = fractal->transformCommon.offset1;
91 		double foldY = fractal->transformCommon.offsetA1;
92 
93 		double t;
94 		z.x = fabs(z.x);
95 		z.y = fabs(z.y);
96 		if (fractal->transformCommon.functionEnabledAFalse)
97 		{
98 			t = z.x;
99 			z.x = z.y;
100 			z.y = t;
101 		}
102 		t = z.x;
103 		z.x = z.x + z.y - fractal->transformCommon.offset0;
104 		z.y = t - z.y - fractal->transformCommon.offsetA0;
105 		if (fractal->transformCommon.functionEnabledBxFalse
106 				&& aux.i >= fractal->transformCommon.startIterationsO
107 				&& aux.i < fractal->transformCommon.stopIterationsO)
108 					z.x = -fabs(z.x);
109 		if (fractal->transformCommon.functionEnabledBx
110 				&& aux.i >= fractal->transformCommon.startIterationsP
111 				&& aux.i < fractal->transformCommon.stopIterationsP)
112 					z.y = -fabs(z.y);
113 
114 		t = z.x;
115 		z.x = z.x + z.y;
116 		z.y = t - z.y;
117 		z.x *= 0.5;
118 		z.y *= 0.5;
119 		if (fractal->transformCommon.functionEnabledAx
120 				&& aux.i >= fractal->transformCommon.startIterationsR
121 				&& aux.i < fractal->transformCommon.stopIterationsR)
122 					z.x = foldX - fabs(z.x + foldX);
123 		if (fractal->transformCommon.functionEnabledAxFalse
124 				&& aux.i >= fractal->transformCommon.startIterationsRV
125 				&& aux.i < fractal->transformCommon.stopIterationsRV)
126 					z.y = foldY - fabs(z.y + foldY);
127 	}
128 
129 	if (fractal->transformCommon.functionEnabledxFalse) z.x = -z.x;
130 	if (fractal->transformCommon.functionEnabledyFalse) z.y = -z.y;
131 	if (fractal->transformCommon.functionEnabledzFalse) z.z = -z.z;
132 
133 	aux.pseudoKleinianDE = fractal->analyticDE.scale1; // pK DE
134 	// color
135 	if (fractal->foldColor.auxColorEnabledFalse)
136 	{
137 		colorAdd += fractal->foldColor.difs0000.x * fabs(z.x);
138 		colorAdd += fractal->foldColor.difs0000.y * fabs(z.y);
139 		colorAdd += fractal->foldColor.difs0000.z * fabs(z.z);
140 		colorAdd += fractal->foldColor.difs0000.w * k;
141 
142 		aux.color += colorAdd;
143 	}
144 }
145