1# Copyright © 2009 Intel Corporation
2#
3# Permission is hereby granted, free of charge, to any person obtaining a
4# copy of this software and associated documentation files (the "Software"),
5# to deal in the Software without restriction, including without limitation
6# the rights to use, copy, modify, merge, publish, distribute, sublicense,
7# and/or sell copies of the Software, and to permit persons to whom the
8# Software is furnished to do so, subject to the following conditions:
9#
10# The above copyright notice and this permission notice (including the next
11# paragraph) shall be included in all copies or substantial portions of the
12# Software.
13#
14# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
20# IN THE SOFTWARE.
21#
22# Authors:
23#    Eric Anholt <eric@anholt.net>
24
25AM_CFLAGS = \
26	$(DEMO_CFLAGS) \
27	$(GLUT_CFLAGS) \
28	-I$(top_srcdir)/src/util
29AM_LDFLAGS = \
30	$(DEMO_LIBS) \
31	$(GLUT_LIBS)
32
33if HAVE_GLUT
34noinst_PROGRAMS = \
35	aaindex \
36	aapoly \
37	aargb \
38	accanti \
39	accpersp \
40	alpha \
41	alpha3D \
42	anti \
43	bezcurve \
44	bezmesh \
45	checker \
46	clip \
47	colormat \
48	combiner \
49	convolution \
50	cube \
51	cubemap \
52	depthcue \
53	dof \
54	double \
55	drawf \
56	feedback \
57	fog \
58	fogcoord \
59	fogindex \
60	font \
61	hello \
62	histogram \
63	image \
64	light \
65	lines \
66	list \
67	material \
68	minmax \
69	mipmap \
70	model \
71	movelight \
72	multisamp \
73	multitex \
74	mvarray \
75	nurbs \
76	pickdepth \
77	picksquare \
78	plane \
79	planet \
80	pointp \
81	polyoff \
82	polys \
83	quadric \
84	robot \
85	sccolorlight \
86	scene \
87	scenebamb \
88	sceneflat \
89	select \
90	shadowmap \
91	smooth \
92	stencil \
93	stroke \
94	surface \
95	surfpoints \
96	teaambient \
97	teapots \
98	tess \
99	tesswind \
100	texbind \
101	texgen \
102	texprox \
103	texsub \
104	texture3d \
105	texturesurf \
106	torus \
107	trim \
108	unproject \
109	varray \
110	wrap
111endif
112
113EXTRA_DIST = \
114	README \
115	jitter.h
116