1Mesa 9.1.5 Release Notes / July 17, 2013
2========================================
3
4Mesa 9.1.5 is a bug fix release which fixes bugs found since the 9.1.4
5release.
6
7Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
113.1. OpenGL 3.1 is **only** available if requested at context creation
12because GL_ARB_compatibility is not supported.
13
14MD5 checksums
15-------------
16
17::
18
19   4ed2af5943141a85a21869053a2fc2eb  MesaLib-9.1.5.tar.bz2
20   47181066acf3231d74e027b2033f9455  MesaLib-9.1.5.tar.gz
21   4c9c6615bd99215325250f87ed34058f  MesaLib-9.1.5.zip
22
23New features
24------------
25
26None.
27
28Bug fixes
29---------
30
31This list is likely incomplete.
32
33-  `Bug 58384 <https://bugs.freedesktop.org/show_bug.cgi?id=58384>`__ -
34   [i965 Bisected]Oglc
35   max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ENV_PARAMETERS_ARB)
36   segfault
37-  `Bug 62647 <https://bugs.freedesktop.org/show_bug.cgi?id=62647>`__ -
38   Wrong rendering of Dota 2 on Wine (apitrace attached) - Intel IVB
39   HD4000
40-  `Bug 63674 <https://bugs.freedesktop.org/show_bug.cgi?id=63674>`__ -
41   [IVB]frozen at the first frame when run Unigine-heaven 4.0
42-  `Bug 65910 <https://bugs.freedesktop.org/show_bug.cgi?id=65910>`__ -
43   Killing weston-launch causes segv in desktop-shell
44
45Changes
46-------
47
48The full set of changes can be viewed by using the following GIT
49command:
50
51::
52
53     git log mesa-9.1.4..mesa-9.1.5
54
55Anuj Phogat (1):
56
57-  mesa: Return ZeroVec/dummyReg instead of NULL pointer
58
59Brian Paul (1):
60
61-  svga: check for NaN shader immediates
62
63Carl Worth (3):
64
65-  cherry-ignore: Ignore previously backported patch
66-  cherry-ignore: Drop two patches which we've decided not to include
67-  mesa: Bump version to 9.1.5
68
69Chris Forbes (1):
70
71-  i965: fix alpha test for MRT
72
73Christoph Bumiller (1):
74
75-  r600g: x/y coordinates must be divided by block dim in dma blit
76
77Eric Anholt (1):
78
79-  ra: Fix register spilling.
80
81Ian Romanick (6):
82
83-  docs: Add 9.1.4 release md5sums
84-  glsl: Add a gl_shader_program parameter to
85   \_mesa_uniform_{merge,split}_location_offset
86-  glsl: Add gl_shader_program::UniformLocationBaseScale
87-  glsl: Generate smaller values for uniform locations
88-  i965: Be more careful with the interleaved user array upload
89   optimization
90-  glsl: Move all var decls to the front of the IR list in reverse order
91
92Kenneth Graunke (1):
93
94-  glsl/builtins: Fix ARB_texture_cube_map_array built-in availability.
95
96Kristian Høgsberg (1):
97
98-  wayland: Handle global_remove event as well
99
100Matt Turner (1):
101
102-  register_allocate: Fix the type of best_benefit.
103
104Paul Berry (1):
105
106-  glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.
107
108Richard Sandiford (3):
109
110-  st/xlib Fix XIMage bytes-per-pixel calculation
111-  st/xlib: Fix XImage stride calculation
112-  st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer
113
114Vinson Lee (1):
115
116-  swrast: Fix memory leak.
117