1Mesa 9.1.5 Release Notes / July 17, 2013 2======================================== 3 4Mesa 9.1.5 is a bug fix release which fixes bugs found since the 9.1.4 5release. 6 7Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 113.1. OpenGL 3.1 is **only** available if requested at context creation 12because GL_ARB_compatibility is not supported. 13 14MD5 checksums 15------------- 16 17:: 18 19 4ed2af5943141a85a21869053a2fc2eb MesaLib-9.1.5.tar.bz2 20 47181066acf3231d74e027b2033f9455 MesaLib-9.1.5.tar.gz 21 4c9c6615bd99215325250f87ed34058f MesaLib-9.1.5.zip 22 23New features 24------------ 25 26None. 27 28Bug fixes 29--------- 30 31This list is likely incomplete. 32 33- `Bug 58384 <https://bugs.freedesktop.org/show_bug.cgi?id=58384>`__ - 34 [i965 Bisected]Oglc 35 max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ENV_PARAMETERS_ARB) 36 segfault 37- `Bug 62647 <https://bugs.freedesktop.org/show_bug.cgi?id=62647>`__ - 38 Wrong rendering of Dota 2 on Wine (apitrace attached) - Intel IVB 39 HD4000 40- `Bug 63674 <https://bugs.freedesktop.org/show_bug.cgi?id=63674>`__ - 41 [IVB]frozen at the first frame when run Unigine-heaven 4.0 42- `Bug 65910 <https://bugs.freedesktop.org/show_bug.cgi?id=65910>`__ - 43 Killing weston-launch causes segv in desktop-shell 44 45Changes 46------- 47 48The full set of changes can be viewed by using the following GIT 49command: 50 51:: 52 53 git log mesa-9.1.4..mesa-9.1.5 54 55Anuj Phogat (1): 56 57- mesa: Return ZeroVec/dummyReg instead of NULL pointer 58 59Brian Paul (1): 60 61- svga: check for NaN shader immediates 62 63Carl Worth (3): 64 65- cherry-ignore: Ignore previously backported patch 66- cherry-ignore: Drop two patches which we've decided not to include 67- mesa: Bump version to 9.1.5 68 69Chris Forbes (1): 70 71- i965: fix alpha test for MRT 72 73Christoph Bumiller (1): 74 75- r600g: x/y coordinates must be divided by block dim in dma blit 76 77Eric Anholt (1): 78 79- ra: Fix register spilling. 80 81Ian Romanick (6): 82 83- docs: Add 9.1.4 release md5sums 84- glsl: Add a gl_shader_program parameter to 85 \_mesa_uniform_{merge,split}_location_offset 86- glsl: Add gl_shader_program::UniformLocationBaseScale 87- glsl: Generate smaller values for uniform locations 88- i965: Be more careful with the interleaved user array upload 89 optimization 90- glsl: Move all var decls to the front of the IR list in reverse order 91 92Kenneth Graunke (1): 93 94- glsl/builtins: Fix ARB_texture_cube_map_array built-in availability. 95 96Kristian Høgsberg (1): 97 98- wayland: Handle global_remove event as well 99 100Matt Turner (1): 101 102- register_allocate: Fix the type of best_benefit. 103 104Paul Berry (1): 105 106- glsl ES: Fix magnitude of gl_MaxVertexUniformVectors. 107 108Richard Sandiford (3): 109 110- st/xlib Fix XIMage bytes-per-pixel calculation 111- st/xlib: Fix XImage stride calculation 112- st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer 113 114Vinson Lee (1): 115 116- swrast: Fix memory leak. 117