1 /*
2  * Copyright 2008 Ben Skeggs
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  */
22 
23 #include "pipe/p_state.h"
24 #include "pipe/p_defines.h"
25 #include "util/u_inlines.h"
26 #include "util/format/u_format.h"
27 
28 #include "nv50/nv50_context.h"
29 #include "nv50/nv50_resource.h"
30 
31 uint32_t
nv50_tex_choose_tile_dims_helper(unsigned nx,unsigned ny,unsigned nz,bool is_3d)32 nv50_tex_choose_tile_dims_helper(unsigned nx, unsigned ny, unsigned nz,
33                                  bool is_3d)
34 {
35    uint32_t tile_mode = 0x000;
36 
37    if (ny > 64) tile_mode = 0x040; /* height 128 tiles */
38    else
39    if (ny > 32) tile_mode = 0x030; /* height 64 tiles */
40    else
41    if (ny > 16) tile_mode = 0x020; /* height 32 tiles */
42    else
43    if (ny >  8) tile_mode = 0x010; /* height 16 tiles */
44 
45    if (!is_3d)
46       return tile_mode;
47    else
48       if (tile_mode > 0x020)
49          tile_mode = 0x020;
50 
51    if (nz > 16 && tile_mode < 0x020)
52       return tile_mode | 0x500; /* depth 32 tiles */
53    if (nz > 8) return tile_mode | 0x400; /* depth 16 tiles */
54    if (nz > 4) return tile_mode | 0x300; /* depth 8 tiles */
55    if (nz > 2) return tile_mode | 0x200; /* depth 4 tiles */
56    if (nz > 1) return tile_mode | 0x100; /* depth 2 tiles */
57 
58    return tile_mode;
59 }
60 
61 static uint32_t
nv50_tex_choose_tile_dims(unsigned nx,unsigned ny,unsigned nz,bool is_3d)62 nv50_tex_choose_tile_dims(unsigned nx, unsigned ny, unsigned nz, bool is_3d)
63 {
64    return nv50_tex_choose_tile_dims_helper(nx, ny * 2, nz, is_3d);
65 }
66 
67 static uint32_t
nv50_mt_choose_storage_type(struct nv50_miptree * mt,bool compressed)68 nv50_mt_choose_storage_type(struct nv50_miptree *mt, bool compressed)
69 {
70    const unsigned ms = util_logbase2(mt->base.base.nr_samples);
71    uint32_t tile_flags;
72 
73    if (unlikely(mt->base.base.flags & NOUVEAU_RESOURCE_FLAG_LINEAR))
74       return 0;
75    if (unlikely(mt->base.base.bind & PIPE_BIND_CURSOR))
76       return 0;
77 
78    switch (mt->base.base.format) {
79    case PIPE_FORMAT_Z16_UNORM:
80       tile_flags = 0x6c + ms;
81       break;
82    case PIPE_FORMAT_X8Z24_UNORM:
83    case PIPE_FORMAT_S8X24_UINT:
84    case PIPE_FORMAT_S8_UINT_Z24_UNORM:
85       tile_flags = 0x18 + ms;
86       break;
87    case PIPE_FORMAT_X24S8_UINT:
88    case PIPE_FORMAT_Z24X8_UNORM:
89    case PIPE_FORMAT_Z24_UNORM_S8_UINT:
90       tile_flags = 0x128 + ms;
91       break;
92    case PIPE_FORMAT_Z32_FLOAT:
93       tile_flags = 0x40 + ms;
94       break;
95    case PIPE_FORMAT_X32_S8X24_UINT:
96    case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
97       tile_flags = 0x60 + ms;
98       break;
99    default:
100       /* Most color formats don't work with compression. */
101       compressed = false;
102       FALLTHROUGH;
103    case PIPE_FORMAT_R8G8B8A8_UNORM:
104    case PIPE_FORMAT_R8G8B8A8_SRGB:
105    case PIPE_FORMAT_R8G8B8X8_UNORM:
106    case PIPE_FORMAT_R8G8B8X8_SRGB:
107    case PIPE_FORMAT_B8G8R8A8_UNORM:
108    case PIPE_FORMAT_B8G8R8A8_SRGB:
109    case PIPE_FORMAT_B8G8R8X8_UNORM:
110    case PIPE_FORMAT_B8G8R8X8_SRGB:
111    case PIPE_FORMAT_R10G10B10A2_UNORM:
112    case PIPE_FORMAT_B10G10R10A2_UNORM:
113    case PIPE_FORMAT_R16G16B16A16_FLOAT:
114    case PIPE_FORMAT_R16G16B16X16_FLOAT:
115    case PIPE_FORMAT_R11G11B10_FLOAT:
116       switch (util_format_get_blocksizebits(mt->base.base.format)) {
117       case 128:
118          assert(ms < 3);
119          tile_flags = 0x74;
120          break;
121       case 64:
122          switch (ms) {
123          case 2: tile_flags = 0xfc; break;
124          case 3: tile_flags = 0xfd; break;
125          default:
126             tile_flags = 0x70;
127             break;
128          }
129          break;
130       case 32:
131          if (mt->base.base.bind & PIPE_BIND_SCANOUT) {
132             assert(ms == 0);
133             tile_flags = 0x7a;
134          } else {
135             switch (ms) {
136             case 2: tile_flags = 0xf8; break;
137             case 3: tile_flags = 0xf9; break;
138             default:
139                tile_flags = 0x70;
140                break;
141             }
142          }
143          break;
144       case 16:
145       case 8:
146          tile_flags = 0x70;
147          break;
148       default:
149          return 0;
150       }
151       if (mt->base.base.bind & PIPE_BIND_CURSOR)
152          tile_flags = 0;
153    }
154 
155    if (!compressed)
156       tile_flags &= ~0x180;
157 
158    return tile_flags;
159 }
160 
161 void
nv50_miptree_destroy(struct pipe_screen * pscreen,struct pipe_resource * pt)162 nv50_miptree_destroy(struct pipe_screen *pscreen, struct pipe_resource *pt)
163 {
164    struct nv50_miptree *mt = nv50_miptree(pt);
165 
166    if (mt->base.fence && mt->base.fence->state < NOUVEAU_FENCE_STATE_FLUSHED)
167       nouveau_fence_work(mt->base.fence, nouveau_fence_unref_bo, mt->base.bo);
168    else
169       nouveau_bo_ref(NULL, &mt->base.bo);
170 
171    nouveau_fence_ref(NULL, &mt->base.fence);
172    nouveau_fence_ref(NULL, &mt->base.fence_wr);
173 
174    NOUVEAU_DRV_STAT(nouveau_screen(pscreen), tex_obj_current_count, -1);
175    NOUVEAU_DRV_STAT(nouveau_screen(pscreen), tex_obj_current_bytes,
176                     -(uint64_t)mt->total_size);
177 
178    FREE(mt);
179 }
180 
181 bool
nv50_miptree_get_handle(struct pipe_screen * pscreen,struct pipe_context * context,struct pipe_resource * pt,struct winsys_handle * whandle,unsigned usage)182 nv50_miptree_get_handle(struct pipe_screen *pscreen,
183                         struct pipe_context *context,
184                         struct pipe_resource *pt,
185                         struct winsys_handle *whandle,
186                         unsigned usage)
187 {
188    if (pt->target == PIPE_BUFFER)
189       return false;
190 
191    struct nv50_miptree *mt = nv50_miptree(pt);
192    unsigned stride;
193 
194    if (!mt || !mt->base.bo)
195       return false;
196 
197    stride = mt->level[0].pitch;
198 
199    return nouveau_screen_bo_get_handle(pscreen,
200                                        mt->base.bo,
201                                        stride,
202                                        whandle);
203 }
204 
205 static inline bool
nv50_miptree_init_ms_mode(struct nv50_miptree * mt)206 nv50_miptree_init_ms_mode(struct nv50_miptree *mt)
207 {
208    switch (mt->base.base.nr_samples) {
209    case 8:
210       mt->ms_mode = NV50_3D_MULTISAMPLE_MODE_MS8;
211       mt->ms_x = 2;
212       mt->ms_y = 1;
213       break;
214    case 4:
215       mt->ms_mode = NV50_3D_MULTISAMPLE_MODE_MS4;
216       mt->ms_x = 1;
217       mt->ms_y = 1;
218       break;
219    case 2:
220       mt->ms_mode = NV50_3D_MULTISAMPLE_MODE_MS2;
221       mt->ms_x = 1;
222       break;
223    case 1:
224    case 0:
225       mt->ms_mode = NV50_3D_MULTISAMPLE_MODE_MS1;
226       break;
227    default:
228       NOUVEAU_ERR("invalid nr_samples: %u\n", mt->base.base.nr_samples);
229       return false;
230    }
231    return true;
232 }
233 
234 bool
nv50_miptree_init_layout_linear(struct nv50_miptree * mt,unsigned pitch_align)235 nv50_miptree_init_layout_linear(struct nv50_miptree *mt, unsigned pitch_align)
236 {
237    struct pipe_resource *pt = &mt->base.base;
238    const unsigned blocksize = util_format_get_blocksize(pt->format);
239    unsigned h = pt->height0;
240 
241    if (util_format_is_depth_or_stencil(pt->format))
242       return false;
243 
244    if ((pt->last_level > 0) || (pt->depth0 > 1) || (pt->array_size > 1))
245       return false;
246    if (mt->ms_x | mt->ms_y)
247       return false;
248 
249    mt->level[0].pitch = align(pt->width0 * blocksize, pitch_align);
250 
251    /* Account for very generous prefetch (allocate size as if tiled). */
252    h = MAX2(h, 8);
253    h = util_next_power_of_two(h);
254 
255    mt->total_size = mt->level[0].pitch * h;
256 
257    return true;
258 }
259 
260 static void
nv50_miptree_init_layout_video(struct nv50_miptree * mt)261 nv50_miptree_init_layout_video(struct nv50_miptree *mt)
262 {
263    const struct pipe_resource *pt = &mt->base.base;
264    const unsigned blocksize = util_format_get_blocksize(pt->format);
265 
266    assert(pt->last_level == 0);
267    assert(mt->ms_x == 0 && mt->ms_y == 0);
268    assert(!util_format_is_compressed(pt->format));
269 
270    mt->layout_3d = pt->target == PIPE_TEXTURE_3D;
271 
272    mt->level[0].tile_mode = 0x20;
273    mt->level[0].pitch = align(pt->width0 * blocksize, 64);
274    mt->total_size = align(pt->height0, 16) * mt->level[0].pitch * (mt->layout_3d ? pt->depth0 : 1);
275 
276    if (pt->array_size > 1) {
277       mt->layer_stride = align(mt->total_size, NV50_TILE_SIZE(0x20));
278       mt->total_size = mt->layer_stride * pt->array_size;
279    }
280 }
281 
282 static void
nv50_miptree_init_layout_tiled(struct nv50_miptree * mt)283 nv50_miptree_init_layout_tiled(struct nv50_miptree *mt)
284 {
285    struct pipe_resource *pt = &mt->base.base;
286    unsigned w, h, d, l;
287    const unsigned blocksize = util_format_get_blocksize(pt->format);
288 
289    mt->layout_3d = pt->target == PIPE_TEXTURE_3D;
290 
291    w = pt->width0 << mt->ms_x;
292    h = pt->height0 << mt->ms_y;
293 
294    /* For 3D textures, a mipmap is spanned by all the layers, for array
295     * textures and cube maps, each layer contains its own mipmaps.
296     */
297    d = mt->layout_3d ? pt->depth0 : 1;
298 
299    for (l = 0; l <= pt->last_level; ++l) {
300       struct nv50_miptree_level *lvl = &mt->level[l];
301       unsigned tsx, tsy, tsz;
302       unsigned nbx = util_format_get_nblocksx(pt->format, w);
303       unsigned nby = util_format_get_nblocksy(pt->format, h);
304 
305       lvl->offset = mt->total_size;
306 
307       lvl->tile_mode = nv50_tex_choose_tile_dims(nbx, nby, d, mt->layout_3d);
308 
309       tsx = NV50_TILE_SIZE_X(lvl->tile_mode); /* x is tile row pitch in bytes */
310       tsy = NV50_TILE_SIZE_Y(lvl->tile_mode);
311       tsz = NV50_TILE_SIZE_Z(lvl->tile_mode);
312 
313       lvl->pitch = align(nbx * blocksize, tsx);
314 
315       mt->total_size += lvl->pitch * align(nby, tsy) * align(d, tsz);
316 
317       w = u_minify(w, 1);
318       h = u_minify(h, 1);
319       d = u_minify(d, 1);
320    }
321 
322    if (pt->array_size > 1) {
323       mt->layer_stride = align(mt->total_size,
324                                NV50_TILE_SIZE(mt->level[0].tile_mode));
325       mt->total_size = mt->layer_stride * pt->array_size;
326    }
327 }
328 
329 struct pipe_resource *
nv50_miptree_create(struct pipe_screen * pscreen,const struct pipe_resource * templ)330 nv50_miptree_create(struct pipe_screen *pscreen,
331                     const struct pipe_resource *templ)
332 {
333    struct nouveau_device *dev = nouveau_screen(pscreen)->device;
334    struct nouveau_drm *drm = nouveau_screen(pscreen)->drm;
335    struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree);
336    struct pipe_resource *pt = &mt->base.base;
337    bool compressed = drm->version >= 0x01000101;
338    int ret;
339    union nouveau_bo_config bo_config;
340    uint32_t bo_flags;
341    unsigned pitch_align;
342 
343    if (!mt)
344       return NULL;
345 
346    *pt = *templ;
347    pipe_reference_init(&pt->reference, 1);
348    pt->screen = pscreen;
349 
350    if (pt->bind & PIPE_BIND_LINEAR)
351       pt->flags |= NOUVEAU_RESOURCE_FLAG_LINEAR;
352 
353    bo_config.nv50.memtype = nv50_mt_choose_storage_type(mt, compressed);
354 
355    if (!nv50_miptree_init_ms_mode(mt)) {
356       FREE(mt);
357       return NULL;
358    }
359 
360    if (unlikely(pt->flags & NV50_RESOURCE_FLAG_VIDEO)) {
361       nv50_miptree_init_layout_video(mt);
362       if (pt->flags & NV50_RESOURCE_FLAG_NOALLOC) {
363          /* BO allocation done by client */
364          return pt;
365       }
366    } else
367    if (bo_config.nv50.memtype != 0) {
368       nv50_miptree_init_layout_tiled(mt);
369    } else {
370       if (pt->usage & PIPE_BIND_CURSOR)
371          pitch_align = 1;
372       else if (pt->usage & PIPE_BIND_SCANOUT)
373          pitch_align = 256;
374       else
375          pitch_align = 64;
376       if (!nv50_miptree_init_layout_linear(mt, pitch_align)) {
377          FREE(mt);
378          return NULL;
379       }
380    }
381    bo_config.nv50.tile_mode = mt->level[0].tile_mode;
382 
383    if (!bo_config.nv50.memtype && (pt->bind & PIPE_BIND_SHARED))
384       mt->base.domain = NOUVEAU_BO_GART;
385    else
386       mt->base.domain = NV_VRAM_DOMAIN(nouveau_screen(pscreen));
387 
388    bo_flags = mt->base.domain | NOUVEAU_BO_NOSNOOP;
389    if (mt->base.base.bind & (PIPE_BIND_CURSOR | PIPE_BIND_DISPLAY_TARGET))
390       bo_flags |= NOUVEAU_BO_CONTIG;
391 
392    ret = nouveau_bo_new(dev, bo_flags, 4096, mt->total_size, &bo_config,
393                         &mt->base.bo);
394    if (ret) {
395       FREE(mt);
396       return NULL;
397    }
398    mt->base.address = mt->base.bo->offset;
399 
400    return pt;
401 }
402 
403 struct pipe_resource *
nv50_miptree_from_handle(struct pipe_screen * pscreen,const struct pipe_resource * templ,struct winsys_handle * whandle)404 nv50_miptree_from_handle(struct pipe_screen *pscreen,
405                          const struct pipe_resource *templ,
406                          struct winsys_handle *whandle)
407 {
408    struct nv50_miptree *mt;
409    unsigned stride;
410 
411    /* only supports 2D, non-mipmapped textures for the moment */
412    if ((templ->target != PIPE_TEXTURE_2D &&
413         templ->target != PIPE_TEXTURE_RECT) ||
414        templ->last_level != 0 ||
415        templ->depth0 != 1 ||
416        templ->array_size > 1)
417       return NULL;
418 
419    mt = CALLOC_STRUCT(nv50_miptree);
420    if (!mt)
421       return NULL;
422 
423    mt->base.bo = nouveau_screen_bo_from_handle(pscreen, whandle, &stride);
424    if (mt->base.bo == NULL) {
425       FREE(mt);
426       return NULL;
427    }
428    mt->base.domain = mt->base.bo->flags & NOUVEAU_BO_APER;
429    mt->base.address = mt->base.bo->offset;
430 
431    mt->base.base = *templ;
432    pipe_reference_init(&mt->base.base.reference, 1);
433    mt->base.base.screen = pscreen;
434    mt->level[0].pitch = stride;
435    mt->level[0].offset = 0;
436    mt->level[0].tile_mode = mt->base.bo->config.nv50.tile_mode;
437 
438    NOUVEAU_DRV_STAT(nouveau_screen(pscreen), tex_obj_current_count, 1);
439 
440    /* no need to adjust bo reference count */
441    return &mt->base.base;
442 }
443 
444 
445 /* Offset of zslice @z from start of level @l. */
446 inline unsigned
nv50_mt_zslice_offset(const struct nv50_miptree * mt,unsigned l,unsigned z)447 nv50_mt_zslice_offset(const struct nv50_miptree *mt, unsigned l, unsigned z)
448 {
449    const struct pipe_resource *pt = &mt->base.base;
450 
451    unsigned tds = NV50_TILE_SHIFT_Z(mt->level[l].tile_mode);
452    unsigned ths = NV50_TILE_SHIFT_Y(mt->level[l].tile_mode);
453 
454    unsigned nby = util_format_get_nblocksy(pt->format,
455                                            u_minify(pt->height0, l));
456 
457    /* to next 2D tile slice within a 3D tile */
458    unsigned stride_2d = NV50_TILE_SIZE_2D(mt->level[l].tile_mode);
459 
460    /* to slice in the next (in z direction) 3D tile */
461    unsigned stride_3d = (align(nby, (1 << ths)) * mt->level[l].pitch) << tds;
462 
463    return (z & ((1 << tds) - 1)) * stride_2d + (z >> tds) * stride_3d;
464 }
465 
466 /* Surface functions.
467  */
468 
469 struct nv50_surface *
nv50_surface_from_miptree(struct nv50_miptree * mt,const struct pipe_surface * templ)470 nv50_surface_from_miptree(struct nv50_miptree *mt,
471                           const struct pipe_surface *templ)
472 {
473    struct pipe_surface *ps;
474    struct nv50_surface *ns = CALLOC_STRUCT(nv50_surface);
475    if (!ns)
476       return NULL;
477    ps = &ns->base;
478 
479    pipe_reference_init(&ps->reference, 1);
480    pipe_resource_reference(&ps->texture, &mt->base.base);
481 
482    ps->format = templ->format;
483    ps->writable = templ->writable;
484    ps->u.tex.level = templ->u.tex.level;
485    ps->u.tex.first_layer = templ->u.tex.first_layer;
486    ps->u.tex.last_layer = templ->u.tex.last_layer;
487 
488    ns->width = u_minify(mt->base.base.width0, ps->u.tex.level);
489    ns->height = u_minify(mt->base.base.height0, ps->u.tex.level);
490    ns->depth = ps->u.tex.last_layer - ps->u.tex.first_layer + 1;
491    ns->offset = mt->level[templ->u.tex.level].offset;
492 
493    /* comment says there are going to be removed, but they're used by the st */
494    ps->width = ns->width;
495    ps->height = ns->height;
496 
497    ns->width <<= mt->ms_x;
498    ns->height <<= mt->ms_y;
499 
500    return ns;
501 }
502 
503 struct pipe_surface *
nv50_miptree_surface_new(struct pipe_context * pipe,struct pipe_resource * pt,const struct pipe_surface * templ)504 nv50_miptree_surface_new(struct pipe_context *pipe,
505                          struct pipe_resource *pt,
506                          const struct pipe_surface *templ)
507 {
508    struct nv50_miptree *mt = nv50_miptree(pt);
509    struct nv50_surface *ns = nv50_surface_from_miptree(mt, templ);
510    if (!ns)
511       return NULL;
512    ns->base.context = pipe;
513 
514    if (ns->base.u.tex.first_layer) {
515       const unsigned l = ns->base.u.tex.level;
516       const unsigned z = ns->base.u.tex.first_layer;
517 
518       if (mt->layout_3d) {
519          ns->offset += nv50_mt_zslice_offset(mt, l, z);
520 
521          /* TODO: switch to depth 1 tiles; but actually this shouldn't happen */
522          if (ns->depth > 1 &&
523              (z & (NV50_TILE_SIZE_Z(mt->level[l].tile_mode) - 1)))
524             NOUVEAU_ERR("Creating unsupported 3D surface !\n");
525       } else {
526          ns->offset += mt->layer_stride * z;
527       }
528    }
529 
530    return &ns->base;
531 }
532