1 /*
2  * Copyright 2012 Advanced Micro Devices, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 #include "si_build_pm4.h"
26 #include "si_query.h"
27 #include "si_shader_internal.h"
28 #include "sid.h"
29 #include "util/fast_idiv_by_const.h"
30 #include "util/format/u_format.h"
31 #include "util/format/u_format_s3tc.h"
32 #include "util/u_dual_blend.h"
33 #include "util/u_helpers.h"
34 #include "util/u_memory.h"
35 #include "util/u_resource.h"
36 #include "util/u_upload_mgr.h"
37 #include "util/u_blend.h"
38 
39 #include "gfx10_format_table.h"
40 
si_map_swizzle(unsigned swizzle)41 static unsigned si_map_swizzle(unsigned swizzle)
42 {
43    switch (swizzle) {
44    case PIPE_SWIZZLE_Y:
45       return V_008F0C_SQ_SEL_Y;
46    case PIPE_SWIZZLE_Z:
47       return V_008F0C_SQ_SEL_Z;
48    case PIPE_SWIZZLE_W:
49       return V_008F0C_SQ_SEL_W;
50    case PIPE_SWIZZLE_0:
51       return V_008F0C_SQ_SEL_0;
52    case PIPE_SWIZZLE_1:
53       return V_008F0C_SQ_SEL_1;
54    default: /* PIPE_SWIZZLE_X */
55       return V_008F0C_SQ_SEL_X;
56    }
57 }
58 
59 /* 12.4 fixed-point */
si_pack_float_12p4(float x)60 static unsigned si_pack_float_12p4(float x)
61 {
62    return x <= 0 ? 0 : x >= 4096 ? 0xffff : x * 16;
63 }
64 
65 /*
66  * Inferred framebuffer and blender state.
67  *
68  * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
69  * if there is not enough PS outputs.
70  */
si_emit_cb_render_state(struct si_context * sctx)71 static void si_emit_cb_render_state(struct si_context *sctx)
72 {
73    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
74    struct si_state_blend *blend = sctx->queued.named.blend;
75    /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
76     * but you never know. */
77    uint32_t cb_target_mask = sctx->framebuffer.colorbuf_enabled_4bit & blend->cb_target_mask;
78    unsigned i;
79 
80    /* Avoid a hang that happens when dual source blending is enabled
81     * but there is not enough color outputs. This is undefined behavior,
82     * so disable color writes completely.
83     *
84     * Reproducible with Unigine Heaven 4.0 and drirc missing.
85     */
86    if (blend->dual_src_blend && sctx->shader.ps.cso &&
87        (sctx->shader.ps.cso->info.colors_written & 0x3) != 0x3)
88       cb_target_mask = 0;
89 
90    /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
91     * I think we don't have to do anything between IBs.
92     */
93    if (sctx->screen->dpbb_allowed && sctx->last_cb_target_mask != cb_target_mask) {
94       sctx->last_cb_target_mask = cb_target_mask;
95 
96       radeon_begin(cs);
97       radeon_emit(PKT3(PKT3_EVENT_WRITE, 0, 0));
98       radeon_emit(EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0));
99       radeon_end();
100    }
101 
102    radeon_begin(cs);
103    radeon_opt_set_context_reg(sctx, R_028238_CB_TARGET_MASK, SI_TRACKED_CB_TARGET_MASK,
104                               cb_target_mask);
105 
106    if (sctx->chip_class >= GFX8) {
107       /* DCC MSAA workaround.
108        * Alternatively, we can set CB_COLORi_DCC_CONTROL.OVERWRITE_-
109        * COMBINER_DISABLE, but that would be more complicated.
110        */
111       bool oc_disable =
112          blend->dcc_msaa_corruption_4bit & cb_target_mask && sctx->framebuffer.nr_samples >= 2;
113       unsigned watermark = sctx->framebuffer.dcc_overwrite_combiner_watermark;
114 
115       radeon_opt_set_context_reg(
116          sctx, R_028424_CB_DCC_CONTROL, SI_TRACKED_CB_DCC_CONTROL,
117          S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(sctx->chip_class <= GFX9) |
118             S_028424_OVERWRITE_COMBINER_WATERMARK(watermark) |
119             S_028424_OVERWRITE_COMBINER_DISABLE(oc_disable) |
120             S_028424_DISABLE_CONSTANT_ENCODE_REG(sctx->screen->info.has_dcc_constant_encode));
121    }
122 
123    /* RB+ register settings. */
124    if (sctx->screen->info.rbplus_allowed) {
125       unsigned spi_shader_col_format =
126          sctx->shader.ps.cso ? sctx->shader.ps.current->key.ps.part.epilog.spi_shader_col_format
127                              : 0;
128       unsigned sx_ps_downconvert = 0;
129       unsigned sx_blend_opt_epsilon = 0;
130       unsigned sx_blend_opt_control = 0;
131 
132       for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
133          struct si_surface *surf = (struct si_surface *)sctx->framebuffer.state.cbufs[i];
134          unsigned format, swap, spi_format, colormask;
135          bool has_alpha, has_rgb;
136 
137          if (!surf) {
138             /* If the color buffer is not set, the driver sets 32_R
139              * as the SPI color format, because the hw doesn't allow
140              * holes between color outputs, so also set this to
141              * enable RB+.
142              */
143             sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
144             continue;
145          }
146 
147          format = G_028C70_FORMAT(surf->cb_color_info);
148          swap = G_028C70_COMP_SWAP(surf->cb_color_info);
149          spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
150          colormask = (cb_target_mask >> (i * 4)) & 0xf;
151 
152          /* Set if RGB and A are present. */
153          has_alpha = !G_028C74_FORCE_DST_ALPHA_1(surf->cb_color_attrib);
154 
155          if (format == V_028C70_COLOR_8 || format == V_028C70_COLOR_16 ||
156              format == V_028C70_COLOR_32)
157             has_rgb = !has_alpha;
158          else
159             has_rgb = true;
160 
161          /* Check the colormask and export format. */
162          if (!(colormask & (PIPE_MASK_RGBA & ~PIPE_MASK_A)))
163             has_rgb = false;
164          if (!(colormask & PIPE_MASK_A))
165             has_alpha = false;
166 
167          if (spi_format == V_028714_SPI_SHADER_ZERO) {
168             has_rgb = false;
169             has_alpha = false;
170          }
171 
172          /* Disable value checking for disabled channels. */
173          if (!has_rgb)
174             sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
175          if (!has_alpha)
176             sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
177 
178          /* Enable down-conversion for 32bpp and smaller formats. */
179          switch (format) {
180          case V_028C70_COLOR_8:
181          case V_028C70_COLOR_8_8:
182          case V_028C70_COLOR_8_8_8_8:
183             /* For 1 and 2-channel formats, use the superset thereof. */
184             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR ||
185                 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
186                 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
187                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
188                sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT << (i * 4);
189             }
190             break;
191 
192          case V_028C70_COLOR_5_6_5:
193             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
194                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
195                sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT << (i * 4);
196             }
197             break;
198 
199          case V_028C70_COLOR_1_5_5_5:
200             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
201                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
202                sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT << (i * 4);
203             }
204             break;
205 
206          case V_028C70_COLOR_4_4_4_4:
207             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
208                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
209                sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT << (i * 4);
210             }
211             break;
212 
213          case V_028C70_COLOR_32:
214             if (swap == V_028C70_SWAP_STD && spi_format == V_028714_SPI_SHADER_32_R)
215                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
216             else if (swap == V_028C70_SWAP_ALT_REV && spi_format == V_028714_SPI_SHADER_32_AR)
217                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
218             break;
219 
220          case V_028C70_COLOR_16:
221          case V_028C70_COLOR_16_16:
222             /* For 1-channel formats, use the superset thereof. */
223             if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR ||
224                 spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
225                 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
226                 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
227                if (swap == V_028C70_SWAP_STD || swap == V_028C70_SWAP_STD_REV)
228                   sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
229                else
230                   sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
231             }
232             break;
233 
234          case V_028C70_COLOR_10_11_11:
235             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR)
236                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
237             break;
238 
239          case V_028C70_COLOR_2_10_10_10:
240             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
241                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
242                sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT << (i * 4);
243             }
244             break;
245 
246          case V_028C70_COLOR_5_9_9_9:
247             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR)
248                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_9_9_9_E5 << (i * 4);
249             break;
250          }
251       }
252 
253       /* If there are no color outputs, the first color export is
254        * always enabled as 32_R, so also set this to enable RB+.
255        */
256       if (!sx_ps_downconvert)
257          sx_ps_downconvert = V_028754_SX_RT_EXPORT_32_R;
258 
259       /* SX_PS_DOWNCONVERT, SX_BLEND_OPT_EPSILON, SX_BLEND_OPT_CONTROL */
260       radeon_opt_set_context_reg3(sctx, R_028754_SX_PS_DOWNCONVERT, SI_TRACKED_SX_PS_DOWNCONVERT,
261                                   sx_ps_downconvert, sx_blend_opt_epsilon, sx_blend_opt_control);
262    }
263    radeon_end_update_context_roll(sctx);
264 }
265 
266 /*
267  * Blender functions
268  */
269 
si_translate_blend_function(int blend_func)270 static uint32_t si_translate_blend_function(int blend_func)
271 {
272    switch (blend_func) {
273    case PIPE_BLEND_ADD:
274       return V_028780_COMB_DST_PLUS_SRC;
275    case PIPE_BLEND_SUBTRACT:
276       return V_028780_COMB_SRC_MINUS_DST;
277    case PIPE_BLEND_REVERSE_SUBTRACT:
278       return V_028780_COMB_DST_MINUS_SRC;
279    case PIPE_BLEND_MIN:
280       return V_028780_COMB_MIN_DST_SRC;
281    case PIPE_BLEND_MAX:
282       return V_028780_COMB_MAX_DST_SRC;
283    default:
284       PRINT_ERR("Unknown blend function %d\n", blend_func);
285       assert(0);
286       break;
287    }
288    return 0;
289 }
290 
si_translate_blend_factor(int blend_fact)291 static uint32_t si_translate_blend_factor(int blend_fact)
292 {
293    switch (blend_fact) {
294    case PIPE_BLENDFACTOR_ONE:
295       return V_028780_BLEND_ONE;
296    case PIPE_BLENDFACTOR_SRC_COLOR:
297       return V_028780_BLEND_SRC_COLOR;
298    case PIPE_BLENDFACTOR_SRC_ALPHA:
299       return V_028780_BLEND_SRC_ALPHA;
300    case PIPE_BLENDFACTOR_DST_ALPHA:
301       return V_028780_BLEND_DST_ALPHA;
302    case PIPE_BLENDFACTOR_DST_COLOR:
303       return V_028780_BLEND_DST_COLOR;
304    case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
305       return V_028780_BLEND_SRC_ALPHA_SATURATE;
306    case PIPE_BLENDFACTOR_CONST_COLOR:
307       return V_028780_BLEND_CONSTANT_COLOR;
308    case PIPE_BLENDFACTOR_CONST_ALPHA:
309       return V_028780_BLEND_CONSTANT_ALPHA;
310    case PIPE_BLENDFACTOR_ZERO:
311       return V_028780_BLEND_ZERO;
312    case PIPE_BLENDFACTOR_INV_SRC_COLOR:
313       return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
314    case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
315       return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
316    case PIPE_BLENDFACTOR_INV_DST_ALPHA:
317       return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
318    case PIPE_BLENDFACTOR_INV_DST_COLOR:
319       return V_028780_BLEND_ONE_MINUS_DST_COLOR;
320    case PIPE_BLENDFACTOR_INV_CONST_COLOR:
321       return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
322    case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
323       return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
324    case PIPE_BLENDFACTOR_SRC1_COLOR:
325       return V_028780_BLEND_SRC1_COLOR;
326    case PIPE_BLENDFACTOR_SRC1_ALPHA:
327       return V_028780_BLEND_SRC1_ALPHA;
328    case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
329       return V_028780_BLEND_INV_SRC1_COLOR;
330    case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
331       return V_028780_BLEND_INV_SRC1_ALPHA;
332    default:
333       PRINT_ERR("Bad blend factor %d not supported!\n", blend_fact);
334       assert(0);
335       break;
336    }
337    return 0;
338 }
339 
si_translate_blend_opt_function(int blend_func)340 static uint32_t si_translate_blend_opt_function(int blend_func)
341 {
342    switch (blend_func) {
343    case PIPE_BLEND_ADD:
344       return V_028760_OPT_COMB_ADD;
345    case PIPE_BLEND_SUBTRACT:
346       return V_028760_OPT_COMB_SUBTRACT;
347    case PIPE_BLEND_REVERSE_SUBTRACT:
348       return V_028760_OPT_COMB_REVSUBTRACT;
349    case PIPE_BLEND_MIN:
350       return V_028760_OPT_COMB_MIN;
351    case PIPE_BLEND_MAX:
352       return V_028760_OPT_COMB_MAX;
353    default:
354       return V_028760_OPT_COMB_BLEND_DISABLED;
355    }
356 }
357 
si_translate_blend_opt_factor(int blend_fact,bool is_alpha)358 static uint32_t si_translate_blend_opt_factor(int blend_fact, bool is_alpha)
359 {
360    switch (blend_fact) {
361    case PIPE_BLENDFACTOR_ZERO:
362       return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
363    case PIPE_BLENDFACTOR_ONE:
364       return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
365    case PIPE_BLENDFACTOR_SRC_COLOR:
366       return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
367                       : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
368    case PIPE_BLENDFACTOR_INV_SRC_COLOR:
369       return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
370                       : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
371    case PIPE_BLENDFACTOR_SRC_ALPHA:
372       return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
373    case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
374       return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
375    case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
376       return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
377                       : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
378    default:
379       return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
380    }
381 }
382 
si_blend_check_commutativity(struct si_screen * sscreen,struct si_state_blend * blend,enum pipe_blend_func func,enum pipe_blendfactor src,enum pipe_blendfactor dst,unsigned chanmask)383 static void si_blend_check_commutativity(struct si_screen *sscreen, struct si_state_blend *blend,
384                                          enum pipe_blend_func func, enum pipe_blendfactor src,
385                                          enum pipe_blendfactor dst, unsigned chanmask)
386 {
387    /* Src factor is allowed when it does not depend on Dst */
388    static const uint32_t src_allowed =
389       (1u << PIPE_BLENDFACTOR_ONE) | (1u << PIPE_BLENDFACTOR_SRC_COLOR) |
390       (1u << PIPE_BLENDFACTOR_SRC_ALPHA) | (1u << PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE) |
391       (1u << PIPE_BLENDFACTOR_CONST_COLOR) | (1u << PIPE_BLENDFACTOR_CONST_ALPHA) |
392       (1u << PIPE_BLENDFACTOR_SRC1_COLOR) | (1u << PIPE_BLENDFACTOR_SRC1_ALPHA) |
393       (1u << PIPE_BLENDFACTOR_ZERO) | (1u << PIPE_BLENDFACTOR_INV_SRC_COLOR) |
394       (1u << PIPE_BLENDFACTOR_INV_SRC_ALPHA) | (1u << PIPE_BLENDFACTOR_INV_CONST_COLOR) |
395       (1u << PIPE_BLENDFACTOR_INV_CONST_ALPHA) | (1u << PIPE_BLENDFACTOR_INV_SRC1_COLOR) |
396       (1u << PIPE_BLENDFACTOR_INV_SRC1_ALPHA);
397 
398    if (dst == PIPE_BLENDFACTOR_ONE && (src_allowed & (1u << src))) {
399       /* Addition is commutative, but floating point addition isn't
400        * associative: subtle changes can be introduced via different
401        * rounding.
402        *
403        * Out-of-order is also non-deterministic, which means that
404        * this breaks OpenGL invariance requirements. So only enable
405        * out-of-order additive blending if explicitly allowed by a
406        * setting.
407        */
408       if (func == PIPE_BLEND_MAX || func == PIPE_BLEND_MIN ||
409           (func == PIPE_BLEND_ADD && sscreen->commutative_blend_add))
410          blend->commutative_4bit |= chanmask;
411    }
412 }
413 
414 /**
415  * Get rid of DST in the blend factors by commuting the operands:
416  *    func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
417  */
si_blend_remove_dst(unsigned * func,unsigned * src_factor,unsigned * dst_factor,unsigned expected_dst,unsigned replacement_src)418 static void si_blend_remove_dst(unsigned *func, unsigned *src_factor, unsigned *dst_factor,
419                                 unsigned expected_dst, unsigned replacement_src)
420 {
421    if (*src_factor == expected_dst && *dst_factor == PIPE_BLENDFACTOR_ZERO) {
422       *src_factor = PIPE_BLENDFACTOR_ZERO;
423       *dst_factor = replacement_src;
424 
425       /* Commuting the operands requires reversing subtractions. */
426       if (*func == PIPE_BLEND_SUBTRACT)
427          *func = PIPE_BLEND_REVERSE_SUBTRACT;
428       else if (*func == PIPE_BLEND_REVERSE_SUBTRACT)
429          *func = PIPE_BLEND_SUBTRACT;
430    }
431 }
432 
si_create_blend_state_mode(struct pipe_context * ctx,const struct pipe_blend_state * state,unsigned mode)433 static void *si_create_blend_state_mode(struct pipe_context *ctx,
434                                         const struct pipe_blend_state *state, unsigned mode)
435 {
436    struct si_context *sctx = (struct si_context *)ctx;
437    struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend);
438    struct si_pm4_state *pm4 = &blend->pm4;
439    uint32_t sx_mrt_blend_opt[8] = {0};
440    uint32_t color_control = 0;
441    bool logicop_enable = state->logicop_enable && state->logicop_func != PIPE_LOGICOP_COPY;
442 
443    if (!blend)
444       return NULL;
445 
446    blend->alpha_to_coverage = state->alpha_to_coverage;
447    blend->alpha_to_one = state->alpha_to_one;
448    blend->dual_src_blend = util_blend_state_is_dual(state, 0);
449    blend->logicop_enable = logicop_enable;
450    blend->allows_noop_optimization =
451       state->rt[0].rgb_func == PIPE_BLEND_ADD &&
452       state->rt[0].alpha_func == PIPE_BLEND_ADD &&
453       state->rt[0].rgb_src_factor == PIPE_BLENDFACTOR_DST_COLOR &&
454       state->rt[0].alpha_src_factor == PIPE_BLENDFACTOR_DST_COLOR &&
455       state->rt[0].rgb_dst_factor == PIPE_BLENDFACTOR_ZERO &&
456       state->rt[0].alpha_dst_factor == PIPE_BLENDFACTOR_ZERO &&
457       mode == V_028808_CB_NORMAL;
458 
459    unsigned num_shader_outputs = state->max_rt + 1; /* estimate */
460    if (blend->dual_src_blend)
461       num_shader_outputs = MAX2(num_shader_outputs, 2);
462 
463    if (logicop_enable) {
464       color_control |= S_028808_ROP3(state->logicop_func | (state->logicop_func << 4));
465    } else {
466       color_control |= S_028808_ROP3(0xcc);
467    }
468 
469    if (state->alpha_to_coverage && state->alpha_to_coverage_dither) {
470       si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
471                      S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
472                         S_028B70_ALPHA_TO_MASK_OFFSET0(3) | S_028B70_ALPHA_TO_MASK_OFFSET1(1) |
473                         S_028B70_ALPHA_TO_MASK_OFFSET2(0) | S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
474                         S_028B70_OFFSET_ROUND(1));
475    } else {
476       si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
477                      S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
478                         S_028B70_ALPHA_TO_MASK_OFFSET0(2) | S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
479                         S_028B70_ALPHA_TO_MASK_OFFSET2(2) | S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
480                         S_028B70_OFFSET_ROUND(0));
481    }
482 
483    if (state->alpha_to_coverage)
484       blend->need_src_alpha_4bit |= 0xf;
485 
486    blend->cb_target_mask = 0;
487    blend->cb_target_enabled_4bit = 0;
488 
489    for (int i = 0; i < num_shader_outputs; i++) {
490       /* state->rt entries > 0 only written if independent blending */
491       const int j = state->independent_blend_enable ? i : 0;
492 
493       unsigned eqRGB = state->rt[j].rgb_func;
494       unsigned srcRGB = state->rt[j].rgb_src_factor;
495       unsigned dstRGB = state->rt[j].rgb_dst_factor;
496       unsigned eqA = state->rt[j].alpha_func;
497       unsigned srcA = state->rt[j].alpha_src_factor;
498       unsigned dstA = state->rt[j].alpha_dst_factor;
499 
500       unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
501       unsigned blend_cntl = 0;
502 
503       sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
504                             S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
505 
506       /* Only set dual source blending for MRT0 to avoid a hang. */
507       if (i >= 1 && blend->dual_src_blend) {
508          /* Vulkan does this for dual source blending. */
509          if (i == 1)
510             blend_cntl |= S_028780_ENABLE(1);
511 
512          si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
513          continue;
514       }
515 
516       /* Only addition and subtraction equations are supported with
517        * dual source blending.
518        */
519       if (blend->dual_src_blend && (eqRGB == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX ||
520                                     eqA == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MAX)) {
521          assert(!"Unsupported equation for dual source blending");
522          si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
523          continue;
524       }
525 
526       /* cb_render_state will disable unused ones */
527       blend->cb_target_mask |= (unsigned)state->rt[j].colormask << (4 * i);
528       if (state->rt[j].colormask)
529          blend->cb_target_enabled_4bit |= 0xf << (4 * i);
530 
531       if (!state->rt[j].colormask || !state->rt[j].blend_enable) {
532          si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
533          continue;
534       }
535 
536       si_blend_check_commutativity(sctx->screen, blend, eqRGB, srcRGB, dstRGB, 0x7 << (4 * i));
537       si_blend_check_commutativity(sctx->screen, blend, eqA, srcA, dstA, 0x8 << (4 * i));
538 
539       /* Blending optimizations for RB+.
540        * These transformations don't change the behavior.
541        *
542        * First, get rid of DST in the blend factors:
543        *    func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
544        */
545       si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB, PIPE_BLENDFACTOR_DST_COLOR,
546                           PIPE_BLENDFACTOR_SRC_COLOR);
547       si_blend_remove_dst(&eqA, &srcA, &dstA, PIPE_BLENDFACTOR_DST_COLOR,
548                           PIPE_BLENDFACTOR_SRC_COLOR);
549       si_blend_remove_dst(&eqA, &srcA, &dstA, PIPE_BLENDFACTOR_DST_ALPHA,
550                           PIPE_BLENDFACTOR_SRC_ALPHA);
551 
552       /* Look up the ideal settings from tables. */
553       srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
554       dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
555       srcA_opt = si_translate_blend_opt_factor(srcA, true);
556       dstA_opt = si_translate_blend_opt_factor(dstA, true);
557 
558       /* Handle interdependencies. */
559       if (util_blend_factor_uses_dest(srcRGB, false))
560          dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
561       if (util_blend_factor_uses_dest(srcA, false))
562          dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
563 
564       if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
565           (dstRGB == PIPE_BLENDFACTOR_ZERO || dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
566            dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE))
567          dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
568 
569       /* Set the final value. */
570       sx_mrt_blend_opt[i] = S_028760_COLOR_SRC_OPT(srcRGB_opt) |
571                             S_028760_COLOR_DST_OPT(dstRGB_opt) |
572                             S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
573                             S_028760_ALPHA_SRC_OPT(srcA_opt) | S_028760_ALPHA_DST_OPT(dstA_opt) |
574                             S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
575 
576       /* Set blend state. */
577       blend_cntl |= S_028780_ENABLE(1);
578       blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
579       blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
580       blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
581 
582       if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
583          blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
584          blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
585          blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
586          blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
587       }
588       si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
589 
590       blend->blend_enable_4bit |= 0xfu << (i * 4);
591 
592       if (sctx->chip_class >= GFX8 && sctx->chip_class <= GFX10)
593          blend->dcc_msaa_corruption_4bit |= 0xfu << (i * 4);
594 
595       /* This is only important for formats without alpha. */
596       if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA || dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
597           srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
598           dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
599           srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
600          blend->need_src_alpha_4bit |= 0xfu << (i * 4);
601    }
602 
603    if (sctx->chip_class >= GFX8 && sctx->chip_class <= GFX10 && logicop_enable)
604       blend->dcc_msaa_corruption_4bit |= blend->cb_target_enabled_4bit;
605 
606    if (blend->cb_target_mask) {
607       color_control |= S_028808_MODE(mode);
608    } else {
609       color_control |= S_028808_MODE(V_028808_CB_DISABLE);
610    }
611 
612    if (sctx->screen->info.rbplus_allowed) {
613       /* Disable RB+ blend optimizations for dual source blending.
614        * Vulkan does this.
615        */
616       if (blend->dual_src_blend) {
617          for (int i = 0; i < num_shader_outputs; i++) {
618             sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) |
619                                   S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE);
620          }
621       }
622 
623       for (int i = 0; i < num_shader_outputs; i++)
624          si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4, sx_mrt_blend_opt[i]);
625 
626       /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
627       if (blend->dual_src_blend || logicop_enable || mode == V_028808_CB_RESOLVE)
628          color_control |= S_028808_DISABLE_DUAL_QUAD(1);
629    }
630 
631    si_pm4_set_reg(pm4, R_028808_CB_COLOR_CONTROL, color_control);
632    return blend;
633 }
634 
si_create_blend_state(struct pipe_context * ctx,const struct pipe_blend_state * state)635 static void *si_create_blend_state(struct pipe_context *ctx, const struct pipe_blend_state *state)
636 {
637    return si_create_blend_state_mode(ctx, state, V_028808_CB_NORMAL);
638 }
639 
si_check_blend_dst_sampler_noop(struct si_context * sctx)640 static bool si_check_blend_dst_sampler_noop(struct si_context *sctx)
641 {
642    if (sctx->framebuffer.state.nr_cbufs == 1) {
643       struct si_shader_selector *sel = sctx->shader.ps.cso;
644       bool free_nir;
645       if (unlikely(sel->info.writes_1_if_tex_is_1 == 0xff)) {
646          struct nir_shader *nir = si_get_nir_shader(sel, &sctx->shader.ps.key, &free_nir);
647 
648          /* Determine if this fragment shader always writes vec4(1) if a specific texture
649           * is all 1s.
650           */
651          float in[4] = { 1.0, 1.0, 1.0, 1.0 };
652          float out[4];
653          int texunit;
654          if (si_nir_is_output_const_if_tex_is_const(nir, in, out, &texunit) &&
655              !memcmp(in, out, 4 * sizeof(float))) {
656             sel->info.writes_1_if_tex_is_1 = 1 + texunit;
657          } else {
658             sel->info.writes_1_if_tex_is_1 = 0;
659          }
660 
661          if (free_nir)
662             ralloc_free(nir);
663       }
664 
665       if (sel->info.writes_1_if_tex_is_1 &&
666           sel->info.writes_1_if_tex_is_1 != 0xff) {
667          /* Now check if the texture is cleared to 1 */
668          int unit = sctx->shader.ps.cso->info.writes_1_if_tex_is_1 - 1;
669          struct si_samplers *samp = &sctx->samplers[PIPE_SHADER_FRAGMENT];
670          if ((1u << unit) & samp->enabled_mask) {
671             struct si_texture* tex = (struct si_texture*) samp->views[unit]->texture;
672             if (tex->is_depth &&
673                 tex->depth_cleared_level_mask & BITFIELD_BIT(samp->views[unit]->u.tex.first_level) &&
674                 tex->depth_clear_value[0] == 1) {
675                return false;
676             }
677             /* TODO: handle color textures */
678          }
679       }
680    }
681 
682    return true;
683 }
684 
si_draw_blend_dst_sampler_noop(struct pipe_context * ctx,const struct pipe_draw_info * info,unsigned drawid_offset,const struct pipe_draw_indirect_info * indirect,const struct pipe_draw_start_count_bias * draws,unsigned num_draws)685 static void si_draw_blend_dst_sampler_noop(struct pipe_context *ctx,
686                                            const struct pipe_draw_info *info,
687                                            unsigned drawid_offset,
688                                            const struct pipe_draw_indirect_info *indirect,
689                                            const struct pipe_draw_start_count_bias *draws,
690                                            unsigned num_draws) {
691    struct si_context *sctx = (struct si_context *)ctx;
692 
693    if (!si_check_blend_dst_sampler_noop(sctx))
694       return;
695 
696    sctx->real_draw_vbo(ctx, info, drawid_offset, indirect, draws, num_draws);
697 }
698 
si_draw_vstate_blend_dst_sampler_noop(struct pipe_context * ctx,struct pipe_vertex_state * state,uint32_t partial_velem_mask,struct pipe_draw_vertex_state_info info,const struct pipe_draw_start_count_bias * draws,unsigned num_draws)699 static void si_draw_vstate_blend_dst_sampler_noop(struct pipe_context *ctx,
700                                                   struct pipe_vertex_state *state,
701                                                   uint32_t partial_velem_mask,
702                                                   struct pipe_draw_vertex_state_info info,
703                                                   const struct pipe_draw_start_count_bias *draws,
704                                                   unsigned num_draws) {
705    struct si_context *sctx = (struct si_context *)ctx;
706 
707    if (!si_check_blend_dst_sampler_noop(sctx))
708       return;
709 
710    sctx->real_draw_vertex_state(ctx, state, partial_velem_mask, info, draws, num_draws);
711 }
712 
si_bind_blend_state(struct pipe_context * ctx,void * state)713 static void si_bind_blend_state(struct pipe_context *ctx, void *state)
714 {
715    struct si_context *sctx = (struct si_context *)ctx;
716    struct si_state_blend *old_blend = sctx->queued.named.blend;
717    struct si_state_blend *blend = (struct si_state_blend *)state;
718 
719    if (!blend)
720       blend = (struct si_state_blend *)sctx->noop_blend;
721 
722    si_pm4_bind_state(sctx, blend, blend);
723 
724    if (old_blend->cb_target_mask != blend->cb_target_mask ||
725        old_blend->dual_src_blend != blend->dual_src_blend ||
726        (old_blend->dcc_msaa_corruption_4bit != blend->dcc_msaa_corruption_4bit &&
727         sctx->framebuffer.has_dcc_msaa))
728       si_mark_atom_dirty(sctx, &sctx->atoms.s.cb_render_state);
729 
730    if (old_blend->cb_target_mask != blend->cb_target_mask ||
731        old_blend->alpha_to_coverage != blend->alpha_to_coverage ||
732        old_blend->alpha_to_one != blend->alpha_to_one ||
733        old_blend->dual_src_blend != blend->dual_src_blend ||
734        old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
735        old_blend->need_src_alpha_4bit != blend->need_src_alpha_4bit) {
736       si_ps_key_update_framebuffer_blend(sctx);
737       si_ps_key_update_blend_rasterizer(sctx);
738       si_update_ps_inputs_read_or_disabled(sctx);
739       sctx->do_update_shaders = true;
740    }
741 
742    if (sctx->screen->dpbb_allowed &&
743        (old_blend->alpha_to_coverage != blend->alpha_to_coverage ||
744         old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
745         old_blend->cb_target_enabled_4bit != blend->cb_target_enabled_4bit))
746       si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
747 
748    if (sctx->screen->has_out_of_order_rast &&
749        ((old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
750          old_blend->cb_target_enabled_4bit != blend->cb_target_enabled_4bit ||
751          old_blend->commutative_4bit != blend->commutative_4bit ||
752          old_blend->logicop_enable != blend->logicop_enable)))
753       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
754 
755    if (likely(!radeon_uses_secure_bos(sctx->ws))) {
756       if (unlikely(blend->allows_noop_optimization)) {
757          si_install_draw_wrapper(sctx, si_draw_blend_dst_sampler_noop,
758                                  si_draw_vstate_blend_dst_sampler_noop);
759       } else {
760          si_install_draw_wrapper(sctx, NULL, NULL);
761       }
762    }
763 }
764 
si_delete_blend_state(struct pipe_context * ctx,void * state)765 static void si_delete_blend_state(struct pipe_context *ctx, void *state)
766 {
767    struct si_context *sctx = (struct si_context *)ctx;
768 
769    if (sctx->queued.named.blend == state)
770       si_bind_blend_state(ctx, sctx->noop_blend);
771 
772    si_pm4_free_state(sctx, (struct si_pm4_state*)state, SI_STATE_IDX(blend));
773 }
774 
si_set_blend_color(struct pipe_context * ctx,const struct pipe_blend_color * state)775 static void si_set_blend_color(struct pipe_context *ctx, const struct pipe_blend_color *state)
776 {
777    struct si_context *sctx = (struct si_context *)ctx;
778    static const struct pipe_blend_color zeros;
779 
780    sctx->blend_color = *state;
781    sctx->blend_color_any_nonzeros = memcmp(state, &zeros, sizeof(*state)) != 0;
782    si_mark_atom_dirty(sctx, &sctx->atoms.s.blend_color);
783 }
784 
si_emit_blend_color(struct si_context * sctx)785 static void si_emit_blend_color(struct si_context *sctx)
786 {
787    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
788 
789    radeon_begin(cs);
790    radeon_set_context_reg_seq(R_028414_CB_BLEND_RED, 4);
791    radeon_emit_array((uint32_t *)sctx->blend_color.color, 4);
792    radeon_end();
793 }
794 
795 /*
796  * Clipping
797  */
798 
si_set_clip_state(struct pipe_context * ctx,const struct pipe_clip_state * state)799 static void si_set_clip_state(struct pipe_context *ctx, const struct pipe_clip_state *state)
800 {
801    struct si_context *sctx = (struct si_context *)ctx;
802    struct pipe_constant_buffer cb;
803    static const struct pipe_clip_state zeros;
804 
805    if (memcmp(&sctx->clip_state, state, sizeof(*state)) == 0)
806       return;
807 
808    sctx->clip_state = *state;
809    sctx->clip_state_any_nonzeros = memcmp(state, &zeros, sizeof(*state)) != 0;
810    si_mark_atom_dirty(sctx, &sctx->atoms.s.clip_state);
811 
812    cb.buffer = NULL;
813    cb.user_buffer = state->ucp;
814    cb.buffer_offset = 0;
815    cb.buffer_size = 4 * 4 * 8;
816    si_set_internal_const_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &cb);
817 }
818 
si_emit_clip_state(struct si_context * sctx)819 static void si_emit_clip_state(struct si_context *sctx)
820 {
821    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
822 
823    radeon_begin(cs);
824    radeon_set_context_reg_seq(R_0285BC_PA_CL_UCP_0_X, 6 * 4);
825    radeon_emit_array((uint32_t *)sctx->clip_state.ucp, 6 * 4);
826    radeon_end();
827 }
828 
si_emit_clip_regs(struct si_context * sctx)829 static void si_emit_clip_regs(struct si_context *sctx)
830 {
831    struct si_shader *vs = si_get_vs(sctx)->current;
832    struct si_shader_selector *vs_sel = vs->selector;
833    struct si_shader_info *info = &vs_sel->info;
834    struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
835    bool window_space = info->stage == MESA_SHADER_VERTEX ?
836                           info->base.vs.window_space_position : 0;
837    unsigned clipdist_mask = vs_sel->clipdist_mask;
838    unsigned ucp_mask = clipdist_mask ? 0 : rs->clip_plane_enable & SIX_BITS;
839    unsigned culldist_mask = vs_sel->culldist_mask;
840 
841    /* Clip distances on points have no effect, so need to be implemented
842     * as cull distances. This applies for the clipvertex case as well.
843     *
844     * Setting this for primitives other than points should have no adverse
845     * effects.
846     */
847    clipdist_mask &= rs->clip_plane_enable;
848    culldist_mask |= clipdist_mask;
849 
850    unsigned pa_cl_cntl = S_02881C_BYPASS_VTX_RATE_COMBINER(sctx->chip_class >= GFX10_3 &&
851                                                            !sctx->screen->options.vrs2x2) |
852                          S_02881C_BYPASS_PRIM_RATE_COMBINER(sctx->chip_class >= GFX10_3) |
853                          clipdist_mask | (culldist_mask << 8);
854 
855    radeon_begin(&sctx->gfx_cs);
856    radeon_opt_set_context_reg(sctx, R_02881C_PA_CL_VS_OUT_CNTL, SI_TRACKED_PA_CL_VS_OUT_CNTL,
857 			      pa_cl_cntl | vs->pa_cl_vs_out_cntl);
858    radeon_opt_set_context_reg(sctx, R_028810_PA_CL_CLIP_CNTL, SI_TRACKED_PA_CL_CLIP_CNTL,
859                               rs->pa_cl_clip_cntl | ucp_mask | S_028810_CLIP_DISABLE(window_space));
860    radeon_end_update_context_roll(sctx);
861 }
862 
863 /*
864  * inferred state between framebuffer and rasterizer
865  */
si_update_poly_offset_state(struct si_context * sctx)866 static void si_update_poly_offset_state(struct si_context *sctx)
867 {
868    struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
869 
870    if (!rs->uses_poly_offset || !sctx->framebuffer.state.zsbuf) {
871       si_pm4_bind_state(sctx, poly_offset, NULL);
872       return;
873    }
874 
875    /* Use the user format, not db_render_format, so that the polygon
876     * offset behaves as expected by applications.
877     */
878    switch (sctx->framebuffer.state.zsbuf->texture->format) {
879    case PIPE_FORMAT_Z16_UNORM:
880       si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]);
881       break;
882    default: /* 24-bit */
883       si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]);
884       break;
885    case PIPE_FORMAT_Z32_FLOAT:
886    case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
887       si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]);
888       break;
889    }
890 }
891 
892 /*
893  * Rasterizer
894  */
895 
si_translate_fill(uint32_t func)896 static uint32_t si_translate_fill(uint32_t func)
897 {
898    switch (func) {
899    case PIPE_POLYGON_MODE_FILL:
900       return V_028814_X_DRAW_TRIANGLES;
901    case PIPE_POLYGON_MODE_LINE:
902       return V_028814_X_DRAW_LINES;
903    case PIPE_POLYGON_MODE_POINT:
904       return V_028814_X_DRAW_POINTS;
905    default:
906       assert(0);
907       return V_028814_X_DRAW_POINTS;
908    }
909 }
910 
si_create_rs_state(struct pipe_context * ctx,const struct pipe_rasterizer_state * state)911 static void *si_create_rs_state(struct pipe_context *ctx, const struct pipe_rasterizer_state *state)
912 {
913    struct si_screen *sscreen = ((struct si_context *)ctx)->screen;
914    struct si_state_rasterizer *rs = CALLOC_STRUCT(si_state_rasterizer);
915    struct si_pm4_state *pm4 = &rs->pm4;
916    unsigned tmp, i;
917    float psize_min, psize_max;
918 
919    if (!rs) {
920       return NULL;
921    }
922 
923    rs->scissor_enable = state->scissor;
924    rs->clip_halfz = state->clip_halfz;
925    rs->two_side = state->light_twoside;
926    rs->multisample_enable = state->multisample;
927    rs->force_persample_interp = state->force_persample_interp;
928    rs->clip_plane_enable = state->clip_plane_enable;
929    rs->half_pixel_center = state->half_pixel_center;
930    rs->line_stipple_enable = state->line_stipple_enable;
931    rs->poly_stipple_enable = state->poly_stipple_enable;
932    rs->line_smooth = state->line_smooth;
933    rs->line_width = state->line_width;
934    rs->poly_smooth = state->poly_smooth;
935    rs->uses_poly_offset = state->offset_point || state->offset_line || state->offset_tri;
936    rs->clamp_fragment_color = state->clamp_fragment_color;
937    rs->clamp_vertex_color = state->clamp_vertex_color;
938    rs->flatshade = state->flatshade;
939    rs->flatshade_first = state->flatshade_first;
940    rs->sprite_coord_enable = state->sprite_coord_enable;
941    rs->rasterizer_discard = state->rasterizer_discard;
942    rs->polygon_mode_is_lines =
943       (state->fill_front == PIPE_POLYGON_MODE_LINE && !(state->cull_face & PIPE_FACE_FRONT)) ||
944       (state->fill_back == PIPE_POLYGON_MODE_LINE && !(state->cull_face & PIPE_FACE_BACK));
945    rs->polygon_mode_is_points =
946       (state->fill_front == PIPE_POLYGON_MODE_POINT && !(state->cull_face & PIPE_FACE_FRONT)) ||
947       (state->fill_back == PIPE_POLYGON_MODE_POINT && !(state->cull_face & PIPE_FACE_BACK));
948    rs->pa_sc_line_stipple = state->line_stipple_enable
949                                ? S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
950                                     S_028A0C_REPEAT_COUNT(state->line_stipple_factor)
951                                : 0;
952    /* TODO: implement line stippling with perpendicular end caps. */
953    /* Line width > 2 is an internal recommendation. */
954    rs->perpendicular_end_caps = state->multisample &&
955                                 state->line_width > 2 && !state->line_stipple_enable;
956 
957    rs->pa_cl_clip_cntl = S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
958                          S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip_near) |
959                          S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip_far) |
960                          S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard) |
961                          S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
962 
963    rs->ngg_cull_flags_tris = SI_NGG_CULL_TRIANGLES |
964                              SI_NGG_CULL_CLIP_PLANE_ENABLE(state->clip_plane_enable);
965    rs->ngg_cull_flags_tris_y_inverted = rs->ngg_cull_flags_tris;
966 
967    rs->ngg_cull_flags_lines = SI_NGG_CULL_LINES |
968                               (!rs->perpendicular_end_caps ? SI_NGG_CULL_SMALL_LINES_DIAMOND_EXIT : 0) |
969                               SI_NGG_CULL_CLIP_PLANE_ENABLE(state->clip_plane_enable);
970 
971    if (rs->rasterizer_discard) {
972       rs->ngg_cull_flags_tris |= SI_NGG_CULL_FRONT_FACE |
973                                  SI_NGG_CULL_BACK_FACE;
974       rs->ngg_cull_flags_tris_y_inverted = rs->ngg_cull_flags_tris;
975    } else {
976       bool cull_front, cull_back;
977 
978       if (!state->front_ccw) {
979          cull_front = !!(state->cull_face & PIPE_FACE_FRONT);
980          cull_back = !!(state->cull_face & PIPE_FACE_BACK);
981       } else {
982          cull_back = !!(state->cull_face & PIPE_FACE_FRONT);
983          cull_front = !!(state->cull_face & PIPE_FACE_BACK);
984       }
985 
986       if (cull_front) {
987          rs->ngg_cull_flags_tris |= SI_NGG_CULL_FRONT_FACE;
988          rs->ngg_cull_flags_tris_y_inverted |= SI_NGG_CULL_BACK_FACE;
989       }
990 
991       if (cull_back) {
992          rs->ngg_cull_flags_tris |= SI_NGG_CULL_BACK_FACE;
993          rs->ngg_cull_flags_tris_y_inverted |= SI_NGG_CULL_FRONT_FACE;
994       }
995    }
996 
997    si_pm4_set_reg(
998       pm4, R_0286D4_SPI_INTERP_CONTROL_0,
999       S_0286D4_FLAT_SHADE_ENA(1) | S_0286D4_PNT_SPRITE_ENA(state->point_quad_rasterization) |
1000          S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
1001          S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
1002          S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
1003          S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
1004          S_0286D4_PNT_SPRITE_TOP_1(state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT));
1005 
1006    /* point size 12.4 fixed point */
1007    tmp = (unsigned)(state->point_size * 8.0);
1008    si_pm4_set_reg(pm4, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
1009 
1010    if (state->point_size_per_vertex) {
1011       psize_min = util_get_min_point_size(state);
1012       psize_max = SI_MAX_POINT_SIZE;
1013    } else {
1014       /* Force the point size to be as if the vertex output was disabled. */
1015       psize_min = state->point_size;
1016       psize_max = state->point_size;
1017    }
1018    rs->max_point_size = psize_max;
1019 
1020    /* Divide by two, because 0.5 = 1 pixel. */
1021    si_pm4_set_reg(pm4, R_028A04_PA_SU_POINT_MINMAX,
1022                   S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min / 2)) |
1023                      S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max / 2)));
1024 
1025    si_pm4_set_reg(pm4, R_028A08_PA_SU_LINE_CNTL,
1026                   S_028A08_WIDTH(si_pack_float_12p4(state->line_width / 2)));
1027    si_pm4_set_reg(
1028       pm4, R_028A48_PA_SC_MODE_CNTL_0,
1029       S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
1030          S_028A48_MSAA_ENABLE(state->multisample || state->poly_smooth || state->line_smooth) |
1031          S_028A48_VPORT_SCISSOR_ENABLE(1) |
1032          S_028A48_ALTERNATE_RBS_PER_TILE(sscreen->info.chip_class >= GFX9));
1033 
1034    bool polygon_mode_enabled =
1035       (state->fill_front != PIPE_POLYGON_MODE_FILL && !(state->cull_face & PIPE_FACE_FRONT)) ||
1036       (state->fill_back != PIPE_POLYGON_MODE_FILL && !(state->cull_face & PIPE_FACE_BACK));
1037 
1038    si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
1039                   S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
1040                      S_028814_CULL_FRONT((state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
1041                      S_028814_CULL_BACK((state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
1042                      S_028814_FACE(!state->front_ccw) |
1043                      S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state, state->fill_front)) |
1044                      S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state, state->fill_back)) |
1045                      S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_point || state->offset_line) |
1046                      S_028814_POLY_MODE(polygon_mode_enabled) |
1047                      S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
1048                      S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back)) |
1049                      /* this must be set if POLY_MODE or PERPENDICULAR_ENDCAP_ENA is set */
1050                      S_028814_KEEP_TOGETHER_ENABLE(sscreen->info.chip_class >= GFX10 ?
1051                                                       polygon_mode_enabled ||
1052                                                       rs->perpendicular_end_caps : 0));
1053 
1054    if (!rs->uses_poly_offset)
1055       return rs;
1056 
1057    rs->pm4_poly_offset = CALLOC(3, sizeof(struct si_pm4_state));
1058    if (!rs->pm4_poly_offset) {
1059       FREE(rs);
1060       return NULL;
1061    }
1062 
1063    /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
1064    for (i = 0; i < 3; i++) {
1065       struct si_pm4_state *pm4 = &rs->pm4_poly_offset[i];
1066       float offset_units = state->offset_units;
1067       float offset_scale = state->offset_scale * 16.0f;
1068       uint32_t pa_su_poly_offset_db_fmt_cntl = 0;
1069 
1070       if (!state->offset_units_unscaled) {
1071          switch (i) {
1072          case 0: /* 16-bit zbuffer */
1073             offset_units *= 4.0f;
1074             pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
1075             break;
1076          case 1: /* 24-bit zbuffer */
1077             offset_units *= 2.0f;
1078             pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
1079             break;
1080          case 2: /* 32-bit zbuffer */
1081             offset_units *= 1.0f;
1082             pa_su_poly_offset_db_fmt_cntl =
1083                S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) | S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
1084             break;
1085          }
1086       }
1087 
1088       si_pm4_set_reg(pm4, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL, pa_su_poly_offset_db_fmt_cntl);
1089       si_pm4_set_reg(pm4, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
1090       si_pm4_set_reg(pm4, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE, fui(offset_scale));
1091       si_pm4_set_reg(pm4, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET, fui(offset_units));
1092       si_pm4_set_reg(pm4, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE, fui(offset_scale));
1093       si_pm4_set_reg(pm4, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET, fui(offset_units));
1094    }
1095 
1096    return rs;
1097 }
1098 
si_bind_rs_state(struct pipe_context * ctx,void * state)1099 static void si_bind_rs_state(struct pipe_context *ctx, void *state)
1100 {
1101    struct si_context *sctx = (struct si_context *)ctx;
1102    struct si_state_rasterizer *old_rs = (struct si_state_rasterizer *)sctx->queued.named.rasterizer;
1103    struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
1104 
1105    if (!rs)
1106       rs = (struct si_state_rasterizer *)sctx->discard_rasterizer_state;
1107 
1108    if (old_rs->multisample_enable != rs->multisample_enable) {
1109       si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
1110       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
1111 
1112       /* Update the small primitive filter workaround if necessary. */
1113       if (sctx->screen->info.has_msaa_sample_loc_bug && sctx->framebuffer.nr_samples > 1)
1114          si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_sample_locs);
1115 
1116       /* NGG cull state uses multisample_enable. */
1117       if (sctx->screen->use_ngg_culling)
1118          si_mark_atom_dirty(sctx, &sctx->atoms.s.ngg_cull_state);
1119    }
1120 
1121    if (old_rs->perpendicular_end_caps != rs->perpendicular_end_caps)
1122       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
1123 
1124    if (sctx->screen->use_ngg_culling &&
1125        (old_rs->half_pixel_center != rs->half_pixel_center ||
1126         old_rs->line_width != rs->line_width))
1127       si_mark_atom_dirty(sctx, &sctx->atoms.s.ngg_cull_state);
1128 
1129    sctx->current_vs_state &= C_VS_STATE_CLAMP_VERTEX_COLOR;
1130    sctx->current_vs_state |= S_VS_STATE_CLAMP_VERTEX_COLOR(rs->clamp_vertex_color);
1131 
1132    si_pm4_bind_state(sctx, rasterizer, rs);
1133    si_update_poly_offset_state(sctx);
1134 
1135    if (old_rs->scissor_enable != rs->scissor_enable)
1136       si_mark_atom_dirty(sctx, &sctx->atoms.s.scissors);
1137 
1138    if (old_rs->line_width != rs->line_width || old_rs->max_point_size != rs->max_point_size ||
1139        old_rs->half_pixel_center != rs->half_pixel_center)
1140       si_mark_atom_dirty(sctx, &sctx->atoms.s.guardband);
1141 
1142    if (old_rs->clip_halfz != rs->clip_halfz)
1143       si_mark_atom_dirty(sctx, &sctx->atoms.s.viewports);
1144 
1145    if (old_rs->clip_plane_enable != rs->clip_plane_enable ||
1146        old_rs->pa_cl_clip_cntl != rs->pa_cl_clip_cntl)
1147       si_mark_atom_dirty(sctx, &sctx->atoms.s.clip_regs);
1148 
1149    if (old_rs->sprite_coord_enable != rs->sprite_coord_enable ||
1150        old_rs->flatshade != rs->flatshade)
1151       si_mark_atom_dirty(sctx, &sctx->atoms.s.spi_map);
1152 
1153    if (old_rs->clip_plane_enable != rs->clip_plane_enable ||
1154        old_rs->rasterizer_discard != rs->rasterizer_discard ||
1155        old_rs->sprite_coord_enable != rs->sprite_coord_enable ||
1156        old_rs->flatshade != rs->flatshade || old_rs->two_side != rs->two_side ||
1157        old_rs->multisample_enable != rs->multisample_enable ||
1158        old_rs->poly_stipple_enable != rs->poly_stipple_enable ||
1159        old_rs->poly_smooth != rs->poly_smooth || old_rs->line_smooth != rs->line_smooth ||
1160        old_rs->clamp_fragment_color != rs->clamp_fragment_color ||
1161        old_rs->force_persample_interp != rs->force_persample_interp ||
1162        old_rs->polygon_mode_is_points != rs->polygon_mode_is_points) {
1163       si_ps_key_update_blend_rasterizer(sctx);
1164       si_ps_key_update_rasterizer(sctx);
1165       si_ps_key_update_framebuffer_rasterizer_sample_shading(sctx);
1166       si_update_ps_inputs_read_or_disabled(sctx);
1167       sctx->do_update_shaders = true;
1168    }
1169 
1170    if (old_rs->line_smooth != rs->line_smooth ||
1171        old_rs->poly_smooth != rs->poly_smooth ||
1172        old_rs->poly_stipple_enable != rs->poly_stipple_enable ||
1173        old_rs->flatshade != rs->flatshade)
1174       si_update_vrs_flat_shading(sctx);
1175 }
1176 
si_delete_rs_state(struct pipe_context * ctx,void * state)1177 static void si_delete_rs_state(struct pipe_context *ctx, void *state)
1178 {
1179    struct si_context *sctx = (struct si_context *)ctx;
1180    struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
1181 
1182    if (sctx->queued.named.rasterizer == state)
1183       si_bind_rs_state(ctx, sctx->discard_rasterizer_state);
1184 
1185    FREE(rs->pm4_poly_offset);
1186    si_pm4_free_state(sctx, &rs->pm4, SI_STATE_IDX(rasterizer));
1187 }
1188 
1189 /*
1190  * inferred state between dsa and stencil ref
1191  */
si_emit_stencil_ref(struct si_context * sctx)1192 static void si_emit_stencil_ref(struct si_context *sctx)
1193 {
1194    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
1195    struct pipe_stencil_ref *ref = &sctx->stencil_ref.state;
1196    struct si_dsa_stencil_ref_part *dsa = &sctx->stencil_ref.dsa_part;
1197 
1198    radeon_begin(cs);
1199    radeon_set_context_reg_seq(R_028430_DB_STENCILREFMASK, 2);
1200    radeon_emit(S_028430_STENCILTESTVAL(ref->ref_value[0]) |
1201                S_028430_STENCILMASK(dsa->valuemask[0]) |
1202                S_028430_STENCILWRITEMASK(dsa->writemask[0]) |
1203                S_028430_STENCILOPVAL(1));
1204    radeon_emit(S_028434_STENCILTESTVAL_BF(ref->ref_value[1]) |
1205                S_028434_STENCILMASK_BF(dsa->valuemask[1]) |
1206                S_028434_STENCILWRITEMASK_BF(dsa->writemask[1]) |
1207                S_028434_STENCILOPVAL_BF(1));
1208    radeon_end();
1209 }
1210 
si_set_stencil_ref(struct pipe_context * ctx,const struct pipe_stencil_ref state)1211 static void si_set_stencil_ref(struct pipe_context *ctx, const struct pipe_stencil_ref state)
1212 {
1213    struct si_context *sctx = (struct si_context *)ctx;
1214 
1215    if (memcmp(&sctx->stencil_ref.state, &state, sizeof(state)) == 0)
1216       return;
1217 
1218    sctx->stencil_ref.state = state;
1219    si_mark_atom_dirty(sctx, &sctx->atoms.s.stencil_ref);
1220 }
1221 
1222 /*
1223  * DSA
1224  */
1225 
si_translate_stencil_op(int s_op)1226 static uint32_t si_translate_stencil_op(int s_op)
1227 {
1228    switch (s_op) {
1229    case PIPE_STENCIL_OP_KEEP:
1230       return V_02842C_STENCIL_KEEP;
1231    case PIPE_STENCIL_OP_ZERO:
1232       return V_02842C_STENCIL_ZERO;
1233    case PIPE_STENCIL_OP_REPLACE:
1234       return V_02842C_STENCIL_REPLACE_TEST;
1235    case PIPE_STENCIL_OP_INCR:
1236       return V_02842C_STENCIL_ADD_CLAMP;
1237    case PIPE_STENCIL_OP_DECR:
1238       return V_02842C_STENCIL_SUB_CLAMP;
1239    case PIPE_STENCIL_OP_INCR_WRAP:
1240       return V_02842C_STENCIL_ADD_WRAP;
1241    case PIPE_STENCIL_OP_DECR_WRAP:
1242       return V_02842C_STENCIL_SUB_WRAP;
1243    case PIPE_STENCIL_OP_INVERT:
1244       return V_02842C_STENCIL_INVERT;
1245    default:
1246       PRINT_ERR("Unknown stencil op %d", s_op);
1247       assert(0);
1248       break;
1249    }
1250    return 0;
1251 }
1252 
si_order_invariant_stencil_op(enum pipe_stencil_op op)1253 static bool si_order_invariant_stencil_op(enum pipe_stencil_op op)
1254 {
1255    /* REPLACE is normally order invariant, except when the stencil
1256     * reference value is written by the fragment shader. Tracking this
1257     * interaction does not seem worth the effort, so be conservative. */
1258    return op != PIPE_STENCIL_OP_INCR && op != PIPE_STENCIL_OP_DECR && op != PIPE_STENCIL_OP_REPLACE;
1259 }
1260 
1261 /* Compute whether, assuming Z writes are disabled, this stencil state is order
1262  * invariant in the sense that the set of passing fragments as well as the
1263  * final stencil buffer result does not depend on the order of fragments. */
si_order_invariant_stencil_state(const struct pipe_stencil_state * state)1264 static bool si_order_invariant_stencil_state(const struct pipe_stencil_state *state)
1265 {
1266    return !state->enabled || !state->writemask ||
1267           /* The following assumes that Z writes are disabled. */
1268           (state->func == PIPE_FUNC_ALWAYS && si_order_invariant_stencil_op(state->zpass_op) &&
1269            si_order_invariant_stencil_op(state->zfail_op)) ||
1270           (state->func == PIPE_FUNC_NEVER && si_order_invariant_stencil_op(state->fail_op));
1271 }
1272 
si_create_dsa_state(struct pipe_context * ctx,const struct pipe_depth_stencil_alpha_state * state)1273 static void *si_create_dsa_state(struct pipe_context *ctx,
1274                                  const struct pipe_depth_stencil_alpha_state *state)
1275 {
1276    struct si_context *sctx = (struct si_context *)ctx;
1277    struct si_state_dsa *dsa = CALLOC_STRUCT(si_state_dsa);
1278    struct si_pm4_state *pm4 = &dsa->pm4;
1279    unsigned db_depth_control;
1280    uint32_t db_stencil_control = 0;
1281 
1282    if (!dsa) {
1283       return NULL;
1284    }
1285 
1286    dsa->stencil_ref.valuemask[0] = state->stencil[0].valuemask;
1287    dsa->stencil_ref.valuemask[1] = state->stencil[1].valuemask;
1288    dsa->stencil_ref.writemask[0] = state->stencil[0].writemask;
1289    dsa->stencil_ref.writemask[1] = state->stencil[1].writemask;
1290 
1291    db_depth_control =
1292       S_028800_Z_ENABLE(state->depth_enabled) | S_028800_Z_WRITE_ENABLE(state->depth_writemask) |
1293       S_028800_ZFUNC(state->depth_func) | S_028800_DEPTH_BOUNDS_ENABLE(state->depth_bounds_test);
1294 
1295    /* stencil */
1296    if (state->stencil[0].enabled) {
1297       db_depth_control |= S_028800_STENCIL_ENABLE(1);
1298       db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func);
1299       db_stencil_control |=
1300          S_02842C_STENCILFAIL(si_translate_stencil_op(state->stencil[0].fail_op));
1301       db_stencil_control |=
1302          S_02842C_STENCILZPASS(si_translate_stencil_op(state->stencil[0].zpass_op));
1303       db_stencil_control |=
1304          S_02842C_STENCILZFAIL(si_translate_stencil_op(state->stencil[0].zfail_op));
1305 
1306       if (state->stencil[1].enabled) {
1307          db_depth_control |= S_028800_BACKFACE_ENABLE(1);
1308          db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func);
1309          db_stencil_control |=
1310             S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state->stencil[1].fail_op));
1311          db_stencil_control |=
1312             S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state->stencil[1].zpass_op));
1313          db_stencil_control |=
1314             S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state->stencil[1].zfail_op));
1315       }
1316    }
1317 
1318    /* alpha */
1319    if (state->alpha_enabled) {
1320       dsa->alpha_func = state->alpha_func;
1321 
1322       si_pm4_set_reg(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0 + SI_SGPR_ALPHA_REF * 4,
1323                      fui(state->alpha_ref_value));
1324    } else {
1325       dsa->alpha_func = PIPE_FUNC_ALWAYS;
1326    }
1327 
1328    si_pm4_set_reg(pm4, R_028800_DB_DEPTH_CONTROL, db_depth_control);
1329    if (state->stencil[0].enabled)
1330       si_pm4_set_reg(pm4, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
1331    if (state->depth_bounds_test) {
1332       si_pm4_set_reg(pm4, R_028020_DB_DEPTH_BOUNDS_MIN, fui(state->depth_bounds_min));
1333       si_pm4_set_reg(pm4, R_028024_DB_DEPTH_BOUNDS_MAX, fui(state->depth_bounds_max));
1334    }
1335 
1336    dsa->depth_enabled = state->depth_enabled;
1337    dsa->depth_write_enabled = state->depth_enabled && state->depth_writemask;
1338    dsa->stencil_enabled = state->stencil[0].enabled;
1339    dsa->stencil_write_enabled =
1340       (util_writes_stencil(&state->stencil[0]) || util_writes_stencil(&state->stencil[1]));
1341    dsa->db_can_write = dsa->depth_write_enabled || dsa->stencil_write_enabled;
1342 
1343    bool zfunc_is_ordered =
1344       state->depth_func == PIPE_FUNC_NEVER || state->depth_func == PIPE_FUNC_LESS ||
1345       state->depth_func == PIPE_FUNC_LEQUAL || state->depth_func == PIPE_FUNC_GREATER ||
1346       state->depth_func == PIPE_FUNC_GEQUAL;
1347 
1348    bool nozwrite_and_order_invariant_stencil =
1349       !dsa->db_can_write ||
1350       (!dsa->depth_write_enabled && si_order_invariant_stencil_state(&state->stencil[0]) &&
1351        si_order_invariant_stencil_state(&state->stencil[1]));
1352 
1353    dsa->order_invariance[1].zs =
1354       nozwrite_and_order_invariant_stencil || (!dsa->stencil_write_enabled && zfunc_is_ordered);
1355    dsa->order_invariance[0].zs = !dsa->depth_write_enabled || zfunc_is_ordered;
1356 
1357    dsa->order_invariance[1].pass_set =
1358       nozwrite_and_order_invariant_stencil ||
1359       (!dsa->stencil_write_enabled &&
1360        (state->depth_func == PIPE_FUNC_ALWAYS || state->depth_func == PIPE_FUNC_NEVER));
1361    dsa->order_invariance[0].pass_set =
1362       !dsa->depth_write_enabled ||
1363       (state->depth_func == PIPE_FUNC_ALWAYS || state->depth_func == PIPE_FUNC_NEVER);
1364 
1365    dsa->order_invariance[1].pass_last = sctx->screen->assume_no_z_fights &&
1366                                         !dsa->stencil_write_enabled && dsa->depth_write_enabled &&
1367                                         zfunc_is_ordered;
1368    dsa->order_invariance[0].pass_last =
1369       sctx->screen->assume_no_z_fights && dsa->depth_write_enabled && zfunc_is_ordered;
1370 
1371    return dsa;
1372 }
1373 
si_bind_dsa_state(struct pipe_context * ctx,void * state)1374 static void si_bind_dsa_state(struct pipe_context *ctx, void *state)
1375 {
1376    struct si_context *sctx = (struct si_context *)ctx;
1377    struct si_state_dsa *old_dsa = sctx->queued.named.dsa;
1378    struct si_state_dsa *dsa = state;
1379 
1380    if (!dsa)
1381       dsa = (struct si_state_dsa *)sctx->noop_dsa;
1382 
1383    si_pm4_bind_state(sctx, dsa, dsa);
1384 
1385    if (memcmp(&dsa->stencil_ref, &sctx->stencil_ref.dsa_part,
1386               sizeof(struct si_dsa_stencil_ref_part)) != 0) {
1387       sctx->stencil_ref.dsa_part = dsa->stencil_ref;
1388       si_mark_atom_dirty(sctx, &sctx->atoms.s.stencil_ref);
1389    }
1390 
1391    if (old_dsa->alpha_func != dsa->alpha_func) {
1392       si_ps_key_update_dsa(sctx);
1393       si_update_ps_inputs_read_or_disabled(sctx);
1394       si_update_ps_kill_enable(sctx);
1395       sctx->do_update_shaders = true;
1396    }
1397 
1398    if (sctx->screen->dpbb_allowed && ((old_dsa->depth_enabled != dsa->depth_enabled ||
1399                                        old_dsa->stencil_enabled != dsa->stencil_enabled ||
1400                                        old_dsa->db_can_write != dsa->db_can_write)))
1401       si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
1402 
1403    if (sctx->screen->has_out_of_order_rast &&
1404        (memcmp(old_dsa->order_invariance, dsa->order_invariance,
1405                sizeof(old_dsa->order_invariance))))
1406       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
1407 }
1408 
si_delete_dsa_state(struct pipe_context * ctx,void * state)1409 static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
1410 {
1411    struct si_context *sctx = (struct si_context *)ctx;
1412 
1413    if (sctx->queued.named.dsa == state)
1414       si_bind_dsa_state(ctx, sctx->noop_dsa);
1415 
1416    si_pm4_free_state(sctx, (struct si_pm4_state*)state, SI_STATE_IDX(dsa));
1417 }
1418 
si_create_db_flush_dsa(struct si_context * sctx)1419 static void *si_create_db_flush_dsa(struct si_context *sctx)
1420 {
1421    struct pipe_depth_stencil_alpha_state dsa = {};
1422 
1423    return sctx->b.create_depth_stencil_alpha_state(&sctx->b, &dsa);
1424 }
1425 
1426 /* DB RENDER STATE */
1427 
si_set_active_query_state(struct pipe_context * ctx,bool enable)1428 static void si_set_active_query_state(struct pipe_context *ctx, bool enable)
1429 {
1430    struct si_context *sctx = (struct si_context *)ctx;
1431 
1432    /* Pipeline stat & streamout queries. */
1433    if (enable) {
1434       sctx->flags &= ~SI_CONTEXT_STOP_PIPELINE_STATS;
1435       sctx->flags |= SI_CONTEXT_START_PIPELINE_STATS;
1436    } else {
1437       sctx->flags &= ~SI_CONTEXT_START_PIPELINE_STATS;
1438       sctx->flags |= SI_CONTEXT_STOP_PIPELINE_STATS;
1439    }
1440 
1441    /* Occlusion queries. */
1442    if (sctx->occlusion_queries_disabled != !enable) {
1443       sctx->occlusion_queries_disabled = !enable;
1444       si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
1445    }
1446 }
1447 
si_set_occlusion_query_state(struct si_context * sctx,bool old_perfect_enable)1448 void si_set_occlusion_query_state(struct si_context *sctx, bool old_perfect_enable)
1449 {
1450    si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
1451 
1452    bool perfect_enable = sctx->num_perfect_occlusion_queries != 0;
1453 
1454    if (perfect_enable != old_perfect_enable)
1455       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
1456 }
1457 
si_save_qbo_state(struct si_context * sctx,struct si_qbo_state * st)1458 void si_save_qbo_state(struct si_context *sctx, struct si_qbo_state *st)
1459 {
1460    si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
1461 }
1462 
si_restore_qbo_state(struct si_context * sctx,struct si_qbo_state * st)1463 void si_restore_qbo_state(struct si_context *sctx, struct si_qbo_state *st)
1464 {
1465    sctx->b.set_constant_buffer(&sctx->b, PIPE_SHADER_COMPUTE, 0, true, &st->saved_const0);
1466 }
1467 
si_emit_db_render_state(struct si_context * sctx)1468 static void si_emit_db_render_state(struct si_context *sctx)
1469 {
1470    struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
1471    unsigned db_shader_control, db_render_control, db_count_control;
1472 
1473    /* DB_RENDER_CONTROL */
1474    if (sctx->dbcb_depth_copy_enabled || sctx->dbcb_stencil_copy_enabled) {
1475       db_render_control = S_028000_DEPTH_COPY(sctx->dbcb_depth_copy_enabled) |
1476                           S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) |
1477                           S_028000_COPY_CENTROID(1) | S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample);
1478    } else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) {
1479       db_render_control = S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) |
1480                           S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace);
1481    } else {
1482       db_render_control = S_028000_DEPTH_CLEAR_ENABLE(sctx->db_depth_clear) |
1483                           S_028000_STENCIL_CLEAR_ENABLE(sctx->db_stencil_clear);
1484    }
1485 
1486    /* DB_COUNT_CONTROL (occlusion queries) */
1487    if (sctx->num_occlusion_queries > 0 && !sctx->occlusion_queries_disabled) {
1488       bool perfect = sctx->num_perfect_occlusion_queries > 0;
1489       bool gfx10_perfect = sctx->chip_class >= GFX10 && perfect;
1490 
1491       if (sctx->chip_class >= GFX7) {
1492          unsigned log_sample_rate = sctx->framebuffer.log_samples;
1493 
1494          db_count_control = S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1495                             S_028004_DISABLE_CONSERVATIVE_ZPASS_COUNTS(gfx10_perfect) |
1496                             S_028004_SAMPLE_RATE(log_sample_rate) | S_028004_ZPASS_ENABLE(1) |
1497                             S_028004_SLICE_EVEN_ENABLE(1) | S_028004_SLICE_ODD_ENABLE(1);
1498       } else {
1499          db_count_control = S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1500                             S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples);
1501       }
1502    } else {
1503       /* Disable occlusion queries. */
1504       if (sctx->chip_class >= GFX7) {
1505          db_count_control = 0;
1506       } else {
1507          db_count_control = S_028004_ZPASS_INCREMENT_DISABLE(1);
1508       }
1509    }
1510 
1511    radeon_begin(&sctx->gfx_cs);
1512    radeon_opt_set_context_reg2(sctx, R_028000_DB_RENDER_CONTROL, SI_TRACKED_DB_RENDER_CONTROL,
1513                                db_render_control, db_count_control);
1514 
1515    /* DB_RENDER_OVERRIDE2 */
1516    radeon_opt_set_context_reg(
1517       sctx, R_028010_DB_RENDER_OVERRIDE2, SI_TRACKED_DB_RENDER_OVERRIDE2,
1518       S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx->db_depth_disable_expclear) |
1519       S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear) |
1520       S_028010_DECOMPRESS_Z_ON_FLUSH(sctx->framebuffer.nr_samples >= 4) |
1521       S_028010_CENTROID_COMPUTATION_MODE(sctx->chip_class >= GFX10_3 ? 1 : 0));
1522 
1523    db_shader_control = sctx->ps_db_shader_control;
1524 
1525    /* Bug workaround for smoothing (overrasterization) on GFX6. */
1526    if (sctx->chip_class == GFX6 && sctx->smoothing_enabled) {
1527       db_shader_control &= C_02880C_Z_ORDER;
1528       db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
1529    }
1530 
1531    /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1532    if (!rs->multisample_enable)
1533       db_shader_control &= C_02880C_MASK_EXPORT_ENABLE;
1534 
1535    if (sctx->screen->info.has_rbplus && !sctx->screen->info.rbplus_allowed)
1536       db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
1537 
1538    radeon_opt_set_context_reg(sctx, R_02880C_DB_SHADER_CONTROL, SI_TRACKED_DB_SHADER_CONTROL,
1539                               db_shader_control);
1540 
1541    if (sctx->chip_class >= GFX10_3) {
1542       if (sctx->allow_flat_shading) {
1543          radeon_opt_set_context_reg(sctx, R_028064_DB_VRS_OVERRIDE_CNTL,
1544                                     SI_TRACKED_DB_VRS_OVERRIDE_CNTL,
1545                                     S_028064_VRS_OVERRIDE_RATE_COMBINER_MODE(
1546                                     V_028064_VRS_COMB_MODE_OVERRIDE) |
1547                                     S_028064_VRS_OVERRIDE_RATE_X(1) |
1548                                     S_028064_VRS_OVERRIDE_RATE_Y(1));
1549       } else {
1550          /* If the shader is using discard, turn off coarse shading because
1551           * discard at 2x2 pixel granularity degrades quality too much.
1552           *
1553           * MIN allows sample shading but not coarse shading.
1554           */
1555          unsigned mode = sctx->screen->options.vrs2x2 && G_02880C_KILL_ENABLE(db_shader_control) ?
1556             V_028064_VRS_COMB_MODE_MIN : V_028064_VRS_COMB_MODE_PASSTHRU;
1557 
1558          radeon_opt_set_context_reg(sctx, R_028064_DB_VRS_OVERRIDE_CNTL,
1559                                     SI_TRACKED_DB_VRS_OVERRIDE_CNTL,
1560                                     S_028064_VRS_OVERRIDE_RATE_COMBINER_MODE(mode) |
1561                                     S_028064_VRS_OVERRIDE_RATE_X(0) |
1562                                     S_028064_VRS_OVERRIDE_RATE_Y(0));
1563       }
1564    }
1565    radeon_end_update_context_roll(sctx);
1566 }
1567 
1568 /*
1569  * format translation
1570  */
si_translate_colorformat(enum chip_class chip_class,enum pipe_format format)1571 uint32_t si_translate_colorformat(enum chip_class chip_class,
1572                                   enum pipe_format format)
1573 {
1574    const struct util_format_description *desc = util_format_description(format);
1575    if (!desc)
1576       return V_028C70_COLOR_INVALID;
1577 
1578 #define HAS_SIZE(x, y, z, w)                                                                       \
1579    (desc->channel[0].size == (x) && desc->channel[1].size == (y) &&                                \
1580     desc->channel[2].size == (z) && desc->channel[3].size == (w))
1581 
1582    if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
1583       return V_028C70_COLOR_10_11_11;
1584 
1585    if (chip_class >= GFX10_3 &&
1586        format == PIPE_FORMAT_R9G9B9E5_FLOAT) /* isn't plain */
1587       return V_028C70_COLOR_5_9_9_9;
1588 
1589    if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
1590       return V_028C70_COLOR_INVALID;
1591 
1592    /* hw cannot support mixed formats (except depth/stencil, since
1593     * stencil is not written to). */
1594    if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1595       return V_028C70_COLOR_INVALID;
1596 
1597    switch (desc->nr_channels) {
1598    case 1:
1599       switch (desc->channel[0].size) {
1600       case 8:
1601          return V_028C70_COLOR_8;
1602       case 16:
1603          return V_028C70_COLOR_16;
1604       case 32:
1605          return V_028C70_COLOR_32;
1606       }
1607       break;
1608    case 2:
1609       if (desc->channel[0].size == desc->channel[1].size) {
1610          switch (desc->channel[0].size) {
1611          case 8:
1612             return V_028C70_COLOR_8_8;
1613          case 16:
1614             return V_028C70_COLOR_16_16;
1615          case 32:
1616             return V_028C70_COLOR_32_32;
1617          }
1618       } else if (HAS_SIZE(8, 24, 0, 0)) {
1619          return V_028C70_COLOR_24_8;
1620       } else if (HAS_SIZE(24, 8, 0, 0)) {
1621          return V_028C70_COLOR_8_24;
1622       }
1623       break;
1624    case 3:
1625       if (HAS_SIZE(5, 6, 5, 0)) {
1626          return V_028C70_COLOR_5_6_5;
1627       } else if (HAS_SIZE(32, 8, 24, 0)) {
1628          return V_028C70_COLOR_X24_8_32_FLOAT;
1629       }
1630       break;
1631    case 4:
1632       if (desc->channel[0].size == desc->channel[1].size &&
1633           desc->channel[0].size == desc->channel[2].size &&
1634           desc->channel[0].size == desc->channel[3].size) {
1635          switch (desc->channel[0].size) {
1636          case 4:
1637             return V_028C70_COLOR_4_4_4_4;
1638          case 8:
1639             return V_028C70_COLOR_8_8_8_8;
1640          case 16:
1641             return V_028C70_COLOR_16_16_16_16;
1642          case 32:
1643             return V_028C70_COLOR_32_32_32_32;
1644          }
1645       } else if (HAS_SIZE(5, 5, 5, 1)) {
1646          return V_028C70_COLOR_1_5_5_5;
1647       } else if (HAS_SIZE(1, 5, 5, 5)) {
1648          return V_028C70_COLOR_5_5_5_1;
1649       } else if (HAS_SIZE(10, 10, 10, 2)) {
1650          return V_028C70_COLOR_2_10_10_10;
1651       }
1652       break;
1653    }
1654    return V_028C70_COLOR_INVALID;
1655 }
1656 
si_colorformat_endian_swap(uint32_t colorformat)1657 static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
1658 {
1659    if (SI_BIG_ENDIAN) {
1660       switch (colorformat) {
1661       /* 8-bit buffers. */
1662       case V_028C70_COLOR_8:
1663          return V_028C70_ENDIAN_NONE;
1664 
1665       /* 16-bit buffers. */
1666       case V_028C70_COLOR_5_6_5:
1667       case V_028C70_COLOR_1_5_5_5:
1668       case V_028C70_COLOR_4_4_4_4:
1669       case V_028C70_COLOR_16:
1670       case V_028C70_COLOR_8_8:
1671          return V_028C70_ENDIAN_8IN16;
1672 
1673       /* 32-bit buffers. */
1674       case V_028C70_COLOR_8_8_8_8:
1675       case V_028C70_COLOR_2_10_10_10:
1676       case V_028C70_COLOR_8_24:
1677       case V_028C70_COLOR_24_8:
1678       case V_028C70_COLOR_16_16:
1679          return V_028C70_ENDIAN_8IN32;
1680 
1681       /* 64-bit buffers. */
1682       case V_028C70_COLOR_16_16_16_16:
1683          return V_028C70_ENDIAN_8IN16;
1684 
1685       case V_028C70_COLOR_32_32:
1686          return V_028C70_ENDIAN_8IN32;
1687 
1688       /* 128-bit buffers. */
1689       case V_028C70_COLOR_32_32_32_32:
1690          return V_028C70_ENDIAN_8IN32;
1691       default:
1692          return V_028C70_ENDIAN_NONE; /* Unsupported. */
1693       }
1694    } else {
1695       return V_028C70_ENDIAN_NONE;
1696    }
1697 }
1698 
si_translate_dbformat(enum pipe_format format)1699 static uint32_t si_translate_dbformat(enum pipe_format format)
1700 {
1701    switch (format) {
1702    case PIPE_FORMAT_Z16_UNORM:
1703       return V_028040_Z_16;
1704    case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1705    case PIPE_FORMAT_X8Z24_UNORM:
1706    case PIPE_FORMAT_Z24X8_UNORM:
1707    case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1708       return V_028040_Z_24; /* deprecated on AMD GCN */
1709    case PIPE_FORMAT_Z32_FLOAT:
1710    case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1711       return V_028040_Z_32_FLOAT;
1712    default:
1713       return V_028040_Z_INVALID;
1714    }
1715 }
1716 
1717 /*
1718  * Texture translation
1719  */
1720 
si_translate_texformat(struct pipe_screen * screen,enum pipe_format format,const struct util_format_description * desc,int first_non_void)1721 static uint32_t si_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
1722                                        const struct util_format_description *desc,
1723                                        int first_non_void)
1724 {
1725    struct si_screen *sscreen = (struct si_screen *)screen;
1726    bool uniform = true;
1727    int i;
1728 
1729    assert(sscreen->info.chip_class <= GFX9);
1730 
1731    /* Colorspace (return non-RGB formats directly). */
1732    switch (desc->colorspace) {
1733    /* Depth stencil formats */
1734    case UTIL_FORMAT_COLORSPACE_ZS:
1735       switch (format) {
1736       case PIPE_FORMAT_Z16_UNORM:
1737          return V_008F14_IMG_DATA_FORMAT_16;
1738       case PIPE_FORMAT_X24S8_UINT:
1739       case PIPE_FORMAT_S8X24_UINT:
1740          /*
1741           * Implemented as an 8_8_8_8 data format to fix texture
1742           * gathers in stencil sampling. This affects at least
1743           * GL45-CTS.texture_cube_map_array.sampling on GFX8.
1744           */
1745          if (sscreen->info.chip_class <= GFX8)
1746             return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1747 
1748          if (format == PIPE_FORMAT_X24S8_UINT)
1749             return V_008F14_IMG_DATA_FORMAT_8_24;
1750          else
1751             return V_008F14_IMG_DATA_FORMAT_24_8;
1752       case PIPE_FORMAT_Z24X8_UNORM:
1753       case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1754          return V_008F14_IMG_DATA_FORMAT_8_24;
1755       case PIPE_FORMAT_X8Z24_UNORM:
1756       case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1757          return V_008F14_IMG_DATA_FORMAT_24_8;
1758       case PIPE_FORMAT_S8_UINT:
1759          return V_008F14_IMG_DATA_FORMAT_8;
1760       case PIPE_FORMAT_Z32_FLOAT:
1761          return V_008F14_IMG_DATA_FORMAT_32;
1762       case PIPE_FORMAT_X32_S8X24_UINT:
1763       case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1764          return V_008F14_IMG_DATA_FORMAT_X24_8_32;
1765       default:
1766          goto out_unknown;
1767       }
1768 
1769    case UTIL_FORMAT_COLORSPACE_YUV:
1770       goto out_unknown; /* TODO */
1771 
1772    case UTIL_FORMAT_COLORSPACE_SRGB:
1773       if (desc->nr_channels != 4 && desc->nr_channels != 1)
1774          goto out_unknown;
1775       break;
1776 
1777    default:
1778       break;
1779    }
1780 
1781    if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1782       if (!sscreen->info.has_format_bc1_through_bc7)
1783          goto out_unknown;
1784 
1785       switch (format) {
1786       case PIPE_FORMAT_RGTC1_SNORM:
1787       case PIPE_FORMAT_LATC1_SNORM:
1788       case PIPE_FORMAT_RGTC1_UNORM:
1789       case PIPE_FORMAT_LATC1_UNORM:
1790          return V_008F14_IMG_DATA_FORMAT_BC4;
1791       case PIPE_FORMAT_RGTC2_SNORM:
1792       case PIPE_FORMAT_LATC2_SNORM:
1793       case PIPE_FORMAT_RGTC2_UNORM:
1794       case PIPE_FORMAT_LATC2_UNORM:
1795          return V_008F14_IMG_DATA_FORMAT_BC5;
1796       default:
1797          goto out_unknown;
1798       }
1799    }
1800 
1801    if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
1802        (sscreen->info.family == CHIP_STONEY || sscreen->info.family == CHIP_VEGA10 ||
1803         sscreen->info.family == CHIP_RAVEN || sscreen->info.family == CHIP_RAVEN2)) {
1804       switch (format) {
1805       case PIPE_FORMAT_ETC1_RGB8:
1806       case PIPE_FORMAT_ETC2_RGB8:
1807       case PIPE_FORMAT_ETC2_SRGB8:
1808          return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
1809       case PIPE_FORMAT_ETC2_RGB8A1:
1810       case PIPE_FORMAT_ETC2_SRGB8A1:
1811          return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
1812       case PIPE_FORMAT_ETC2_RGBA8:
1813       case PIPE_FORMAT_ETC2_SRGBA8:
1814          return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
1815       case PIPE_FORMAT_ETC2_R11_UNORM:
1816       case PIPE_FORMAT_ETC2_R11_SNORM:
1817          return V_008F14_IMG_DATA_FORMAT_ETC2_R;
1818       case PIPE_FORMAT_ETC2_RG11_UNORM:
1819       case PIPE_FORMAT_ETC2_RG11_SNORM:
1820          return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
1821       default:
1822          goto out_unknown;
1823       }
1824    }
1825 
1826    if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
1827       if (!sscreen->info.has_format_bc1_through_bc7)
1828          goto out_unknown;
1829 
1830       switch (format) {
1831       case PIPE_FORMAT_BPTC_RGBA_UNORM:
1832       case PIPE_FORMAT_BPTC_SRGBA:
1833          return V_008F14_IMG_DATA_FORMAT_BC7;
1834       case PIPE_FORMAT_BPTC_RGB_FLOAT:
1835       case PIPE_FORMAT_BPTC_RGB_UFLOAT:
1836          return V_008F14_IMG_DATA_FORMAT_BC6;
1837       default:
1838          goto out_unknown;
1839       }
1840    }
1841 
1842    if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1843       switch (format) {
1844       case PIPE_FORMAT_R8G8_B8G8_UNORM:
1845       case PIPE_FORMAT_G8R8_B8R8_UNORM:
1846          return V_008F14_IMG_DATA_FORMAT_GB_GR;
1847       case PIPE_FORMAT_G8R8_G8B8_UNORM:
1848       case PIPE_FORMAT_R8G8_R8B8_UNORM:
1849          return V_008F14_IMG_DATA_FORMAT_BG_RG;
1850       default:
1851          goto out_unknown;
1852       }
1853    }
1854 
1855    if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1856       if (!sscreen->info.has_format_bc1_through_bc7)
1857          goto out_unknown;
1858 
1859       switch (format) {
1860       case PIPE_FORMAT_DXT1_RGB:
1861       case PIPE_FORMAT_DXT1_RGBA:
1862       case PIPE_FORMAT_DXT1_SRGB:
1863       case PIPE_FORMAT_DXT1_SRGBA:
1864          return V_008F14_IMG_DATA_FORMAT_BC1;
1865       case PIPE_FORMAT_DXT3_RGBA:
1866       case PIPE_FORMAT_DXT3_SRGBA:
1867          return V_008F14_IMG_DATA_FORMAT_BC2;
1868       case PIPE_FORMAT_DXT5_RGBA:
1869       case PIPE_FORMAT_DXT5_SRGBA:
1870          return V_008F14_IMG_DATA_FORMAT_BC3;
1871       default:
1872          goto out_unknown;
1873       }
1874    }
1875 
1876    if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1877       return V_008F14_IMG_DATA_FORMAT_5_9_9_9;
1878    } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1879       return V_008F14_IMG_DATA_FORMAT_10_11_11;
1880    }
1881 
1882    /* R8G8Bx_SNORM - TODO CxV8U8 */
1883 
1884    /* hw cannot support mixed formats (except depth/stencil, since only
1885     * depth is read).*/
1886    if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1887       goto out_unknown;
1888 
1889    /* See whether the components are of the same size. */
1890    for (i = 1; i < desc->nr_channels; i++) {
1891       uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1892    }
1893 
1894    /* Non-uniform formats. */
1895    if (!uniform) {
1896       switch (desc->nr_channels) {
1897       case 3:
1898          if (desc->channel[0].size == 5 && desc->channel[1].size == 6 &&
1899              desc->channel[2].size == 5) {
1900             return V_008F14_IMG_DATA_FORMAT_5_6_5;
1901          }
1902          goto out_unknown;
1903       case 4:
1904          if (desc->channel[0].size == 5 && desc->channel[1].size == 5 &&
1905              desc->channel[2].size == 5 && desc->channel[3].size == 1) {
1906             return V_008F14_IMG_DATA_FORMAT_1_5_5_5;
1907          }
1908          if (desc->channel[0].size == 1 && desc->channel[1].size == 5 &&
1909              desc->channel[2].size == 5 && desc->channel[3].size == 5) {
1910             return V_008F14_IMG_DATA_FORMAT_5_5_5_1;
1911          }
1912          if (desc->channel[0].size == 10 && desc->channel[1].size == 10 &&
1913              desc->channel[2].size == 10 && desc->channel[3].size == 2) {
1914             return V_008F14_IMG_DATA_FORMAT_2_10_10_10;
1915          }
1916          goto out_unknown;
1917       }
1918       goto out_unknown;
1919    }
1920 
1921    if (first_non_void < 0 || first_non_void > 3)
1922       goto out_unknown;
1923 
1924    /* uniform formats */
1925    switch (desc->channel[first_non_void].size) {
1926    case 4:
1927       switch (desc->nr_channels) {
1928 #if 0 /* Not supported for render targets */
1929       case 2:
1930          return V_008F14_IMG_DATA_FORMAT_4_4;
1931 #endif
1932       case 4:
1933          return V_008F14_IMG_DATA_FORMAT_4_4_4_4;
1934       }
1935       break;
1936    case 8:
1937       switch (desc->nr_channels) {
1938       case 1:
1939          return V_008F14_IMG_DATA_FORMAT_8;
1940       case 2:
1941          return V_008F14_IMG_DATA_FORMAT_8_8;
1942       case 4:
1943          return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1944       }
1945       break;
1946    case 16:
1947       switch (desc->nr_channels) {
1948       case 1:
1949          return V_008F14_IMG_DATA_FORMAT_16;
1950       case 2:
1951          return V_008F14_IMG_DATA_FORMAT_16_16;
1952       case 4:
1953          return V_008F14_IMG_DATA_FORMAT_16_16_16_16;
1954       }
1955       break;
1956    case 32:
1957       switch (desc->nr_channels) {
1958       case 1:
1959          return V_008F14_IMG_DATA_FORMAT_32;
1960       case 2:
1961          return V_008F14_IMG_DATA_FORMAT_32_32;
1962 #if 0 /* Not supported for render targets */
1963       case 3:
1964          return V_008F14_IMG_DATA_FORMAT_32_32_32;
1965 #endif
1966       case 4:
1967          return V_008F14_IMG_DATA_FORMAT_32_32_32_32;
1968       }
1969    }
1970 
1971 out_unknown:
1972    return ~0;
1973 }
1974 
is_wrap_mode_legal(struct si_screen * screen,unsigned wrap)1975 static unsigned is_wrap_mode_legal(struct si_screen *screen, unsigned wrap)
1976 {
1977    if (!screen->info.has_3d_cube_border_color_mipmap) {
1978       switch (wrap) {
1979       case PIPE_TEX_WRAP_CLAMP:
1980       case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1981       case PIPE_TEX_WRAP_MIRROR_CLAMP:
1982       case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1983          return false;
1984       }
1985    }
1986    return true;
1987 }
1988 
si_tex_wrap(unsigned wrap)1989 static unsigned si_tex_wrap(unsigned wrap)
1990 {
1991    switch (wrap) {
1992    default:
1993    case PIPE_TEX_WRAP_REPEAT:
1994       return V_008F30_SQ_TEX_WRAP;
1995    case PIPE_TEX_WRAP_CLAMP:
1996       return V_008F30_SQ_TEX_CLAMP_HALF_BORDER;
1997    case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1998       return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL;
1999    case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2000       return V_008F30_SQ_TEX_CLAMP_BORDER;
2001    case PIPE_TEX_WRAP_MIRROR_REPEAT:
2002       return V_008F30_SQ_TEX_MIRROR;
2003    case PIPE_TEX_WRAP_MIRROR_CLAMP:
2004       return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2005    case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2006       return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2007    case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2008       return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER;
2009    }
2010 }
2011 
si_tex_mipfilter(unsigned filter)2012 static unsigned si_tex_mipfilter(unsigned filter)
2013 {
2014    switch (filter) {
2015    case PIPE_TEX_MIPFILTER_NEAREST:
2016       return V_008F38_SQ_TEX_Z_FILTER_POINT;
2017    case PIPE_TEX_MIPFILTER_LINEAR:
2018       return V_008F38_SQ_TEX_Z_FILTER_LINEAR;
2019    default:
2020    case PIPE_TEX_MIPFILTER_NONE:
2021       return V_008F38_SQ_TEX_Z_FILTER_NONE;
2022    }
2023 }
2024 
si_tex_compare(unsigned compare)2025 static unsigned si_tex_compare(unsigned compare)
2026 {
2027    switch (compare) {
2028    default:
2029    case PIPE_FUNC_NEVER:
2030       return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER;
2031    case PIPE_FUNC_LESS:
2032       return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS;
2033    case PIPE_FUNC_EQUAL:
2034       return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL;
2035    case PIPE_FUNC_LEQUAL:
2036       return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2037    case PIPE_FUNC_GREATER:
2038       return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER;
2039    case PIPE_FUNC_NOTEQUAL:
2040       return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2041    case PIPE_FUNC_GEQUAL:
2042       return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2043    case PIPE_FUNC_ALWAYS:
2044       return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2045    }
2046 }
2047 
si_tex_dim(struct si_screen * sscreen,struct si_texture * tex,unsigned view_target,unsigned nr_samples)2048 static unsigned si_tex_dim(struct si_screen *sscreen, struct si_texture *tex, unsigned view_target,
2049                            unsigned nr_samples)
2050 {
2051    unsigned res_target = tex->buffer.b.b.target;
2052 
2053    if (view_target == PIPE_TEXTURE_CUBE || view_target == PIPE_TEXTURE_CUBE_ARRAY)
2054       res_target = view_target;
2055    /* If interpreting cubemaps as something else, set 2D_ARRAY. */
2056    else if (res_target == PIPE_TEXTURE_CUBE || res_target == PIPE_TEXTURE_CUBE_ARRAY)
2057       res_target = PIPE_TEXTURE_2D_ARRAY;
2058 
2059    /* GFX9 allocates 1D textures as 2D. */
2060    if ((res_target == PIPE_TEXTURE_1D || res_target == PIPE_TEXTURE_1D_ARRAY) &&
2061        sscreen->info.chip_class == GFX9 &&
2062        tex->surface.u.gfx9.resource_type == RADEON_RESOURCE_2D) {
2063       if (res_target == PIPE_TEXTURE_1D)
2064          res_target = PIPE_TEXTURE_2D;
2065       else
2066          res_target = PIPE_TEXTURE_2D_ARRAY;
2067    }
2068 
2069    switch (res_target) {
2070    default:
2071    case PIPE_TEXTURE_1D:
2072       return V_008F1C_SQ_RSRC_IMG_1D;
2073    case PIPE_TEXTURE_1D_ARRAY:
2074       return V_008F1C_SQ_RSRC_IMG_1D_ARRAY;
2075    case PIPE_TEXTURE_2D:
2076    case PIPE_TEXTURE_RECT:
2077       return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA : V_008F1C_SQ_RSRC_IMG_2D;
2078    case PIPE_TEXTURE_2D_ARRAY:
2079       return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY : V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
2080    case PIPE_TEXTURE_3D:
2081       return V_008F1C_SQ_RSRC_IMG_3D;
2082    case PIPE_TEXTURE_CUBE:
2083    case PIPE_TEXTURE_CUBE_ARRAY:
2084       return V_008F1C_SQ_RSRC_IMG_CUBE;
2085    }
2086 }
2087 
2088 /*
2089  * Format support testing
2090  */
2091 
si_is_sampler_format_supported(struct pipe_screen * screen,enum pipe_format format)2092 static bool si_is_sampler_format_supported(struct pipe_screen *screen, enum pipe_format format)
2093 {
2094    struct si_screen *sscreen = (struct si_screen *)screen;
2095 
2096    if (sscreen->info.chip_class >= GFX10) {
2097       const struct gfx10_format *fmt = &gfx10_format_table[format];
2098       if (!fmt->img_format || fmt->buffers_only)
2099          return false;
2100       return true;
2101    }
2102 
2103    const struct util_format_description *desc = util_format_description(format);
2104    if (!desc)
2105       return false;
2106 
2107    return si_translate_texformat(screen, format, desc,
2108                                  util_format_get_first_non_void_channel(format)) != ~0U;
2109 }
2110 
si_translate_buffer_dataformat(struct pipe_screen * screen,const struct util_format_description * desc,int first_non_void)2111 static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
2112                                                const struct util_format_description *desc,
2113                                                int first_non_void)
2114 {
2115    int i;
2116 
2117    assert(((struct si_screen *)screen)->info.chip_class <= GFX9);
2118 
2119    if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
2120       return V_008F0C_BUF_DATA_FORMAT_10_11_11;
2121 
2122    assert(first_non_void >= 0);
2123 
2124    if (desc->nr_channels == 4 && desc->channel[0].size == 10 && desc->channel[1].size == 10 &&
2125        desc->channel[2].size == 10 && desc->channel[3].size == 2)
2126       return V_008F0C_BUF_DATA_FORMAT_2_10_10_10;
2127 
2128    /* See whether the components are of the same size. */
2129    for (i = 0; i < desc->nr_channels; i++) {
2130       if (desc->channel[first_non_void].size != desc->channel[i].size)
2131          return V_008F0C_BUF_DATA_FORMAT_INVALID;
2132    }
2133 
2134    switch (desc->channel[first_non_void].size) {
2135    case 8:
2136       switch (desc->nr_channels) {
2137       case 1:
2138       case 3: /* 3 loads */
2139          return V_008F0C_BUF_DATA_FORMAT_8;
2140       case 2:
2141          return V_008F0C_BUF_DATA_FORMAT_8_8;
2142       case 4:
2143          return V_008F0C_BUF_DATA_FORMAT_8_8_8_8;
2144       }
2145       break;
2146    case 16:
2147       switch (desc->nr_channels) {
2148       case 1:
2149       case 3: /* 3 loads */
2150          return V_008F0C_BUF_DATA_FORMAT_16;
2151       case 2:
2152          return V_008F0C_BUF_DATA_FORMAT_16_16;
2153       case 4:
2154          return V_008F0C_BUF_DATA_FORMAT_16_16_16_16;
2155       }
2156       break;
2157    case 32:
2158       switch (desc->nr_channels) {
2159       case 1:
2160          return V_008F0C_BUF_DATA_FORMAT_32;
2161       case 2:
2162          return V_008F0C_BUF_DATA_FORMAT_32_32;
2163       case 3:
2164          return V_008F0C_BUF_DATA_FORMAT_32_32_32;
2165       case 4:
2166          return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
2167       }
2168       break;
2169    case 64:
2170       /* Legacy double formats. */
2171       switch (desc->nr_channels) {
2172       case 1: /* 1 load */
2173          return V_008F0C_BUF_DATA_FORMAT_32_32;
2174       case 2: /* 1 load */
2175          return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
2176       case 3: /* 3 loads */
2177          return V_008F0C_BUF_DATA_FORMAT_32_32;
2178       case 4: /* 2 loads */
2179          return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
2180       }
2181       break;
2182    }
2183 
2184    return V_008F0C_BUF_DATA_FORMAT_INVALID;
2185 }
2186 
si_translate_buffer_numformat(struct pipe_screen * screen,const struct util_format_description * desc,int first_non_void)2187 static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
2188                                               const struct util_format_description *desc,
2189                                               int first_non_void)
2190 {
2191    assert(((struct si_screen *)screen)->info.chip_class <= GFX9);
2192 
2193    if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
2194       return V_008F0C_BUF_NUM_FORMAT_FLOAT;
2195 
2196    assert(first_non_void >= 0);
2197 
2198    switch (desc->channel[first_non_void].type) {
2199    case UTIL_FORMAT_TYPE_SIGNED:
2200    case UTIL_FORMAT_TYPE_FIXED:
2201       if (desc->channel[first_non_void].size >= 32 || desc->channel[first_non_void].pure_integer)
2202          return V_008F0C_BUF_NUM_FORMAT_SINT;
2203       else if (desc->channel[first_non_void].normalized)
2204          return V_008F0C_BUF_NUM_FORMAT_SNORM;
2205       else
2206          return V_008F0C_BUF_NUM_FORMAT_SSCALED;
2207       break;
2208    case UTIL_FORMAT_TYPE_UNSIGNED:
2209       if (desc->channel[first_non_void].size >= 32 || desc->channel[first_non_void].pure_integer)
2210          return V_008F0C_BUF_NUM_FORMAT_UINT;
2211       else if (desc->channel[first_non_void].normalized)
2212          return V_008F0C_BUF_NUM_FORMAT_UNORM;
2213       else
2214          return V_008F0C_BUF_NUM_FORMAT_USCALED;
2215       break;
2216    case UTIL_FORMAT_TYPE_FLOAT:
2217    default:
2218       return V_008F0C_BUF_NUM_FORMAT_FLOAT;
2219    }
2220 }
2221 
si_is_vertex_format_supported(struct pipe_screen * screen,enum pipe_format format,unsigned usage)2222 static unsigned si_is_vertex_format_supported(struct pipe_screen *screen, enum pipe_format format,
2223                                               unsigned usage)
2224 {
2225    struct si_screen *sscreen = (struct si_screen *)screen;
2226    const struct util_format_description *desc;
2227    int first_non_void;
2228    unsigned data_format;
2229 
2230    assert((usage & ~(PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_VERTEX_BUFFER)) ==
2231           0);
2232 
2233    desc = util_format_description(format);
2234    if (!desc)
2235       return 0;
2236 
2237    /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
2238     * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
2239     * for read-only access (with caveats surrounding bounds checks), but
2240     * obviously fails for write access which we have to implement for
2241     * shader images. Luckily, OpenGL doesn't expect this to be supported
2242     * anyway, and so the only impact is on PBO uploads / downloads, which
2243     * shouldn't be expected to be fast for GL_RGB anyway.
2244     */
2245    if (desc->block.bits == 3 * 8 || desc->block.bits == 3 * 16) {
2246       if (usage & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW)) {
2247          usage &= ~(PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW);
2248          if (!usage)
2249             return 0;
2250       }
2251    }
2252 
2253    if (sscreen->info.chip_class >= GFX10) {
2254       const struct gfx10_format *fmt = &gfx10_format_table[format];
2255       if (!fmt->img_format || fmt->img_format >= 128)
2256          return 0;
2257       return usage;
2258    }
2259 
2260    first_non_void = util_format_get_first_non_void_channel(format);
2261    data_format = si_translate_buffer_dataformat(screen, desc, first_non_void);
2262    if (data_format == V_008F0C_BUF_DATA_FORMAT_INVALID)
2263       return 0;
2264 
2265    return usage;
2266 }
2267 
si_is_colorbuffer_format_supported(enum chip_class chip_class,enum pipe_format format)2268 static bool si_is_colorbuffer_format_supported(enum chip_class chip_class,
2269                                                enum pipe_format format)
2270 {
2271    return si_translate_colorformat(chip_class, format) != V_028C70_COLOR_INVALID &&
2272           si_translate_colorswap(format, false) != ~0U;
2273 }
2274 
si_is_zs_format_supported(enum pipe_format format)2275 static bool si_is_zs_format_supported(enum pipe_format format)
2276 {
2277    return si_translate_dbformat(format) != V_028040_Z_INVALID;
2278 }
2279 
si_is_format_supported(struct pipe_screen * screen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned storage_sample_count,unsigned usage)2280 static bool si_is_format_supported(struct pipe_screen *screen, enum pipe_format format,
2281                                    enum pipe_texture_target target, unsigned sample_count,
2282                                    unsigned storage_sample_count, unsigned usage)
2283 {
2284    struct si_screen *sscreen = (struct si_screen *)screen;
2285    unsigned retval = 0;
2286 
2287    if (target >= PIPE_MAX_TEXTURE_TYPES) {
2288       PRINT_ERR("radeonsi: unsupported texture type %d\n", target);
2289       return false;
2290    }
2291 
2292    if ((target == PIPE_TEXTURE_3D || target == PIPE_TEXTURE_CUBE) &&
2293         !sscreen->info.has_3d_cube_border_color_mipmap)
2294       return false;
2295 
2296    if (util_format_get_num_planes(format) >= 2)
2297       return false;
2298 
2299    if (MAX2(1, sample_count) < MAX2(1, storage_sample_count))
2300       return false;
2301 
2302    if (sample_count > 1) {
2303       if (!screen->get_param(screen, PIPE_CAP_TEXTURE_MULTISAMPLE))
2304          return false;
2305 
2306       /* Only power-of-two sample counts are supported. */
2307       if (!util_is_power_of_two_or_zero(sample_count) ||
2308           !util_is_power_of_two_or_zero(storage_sample_count))
2309          return false;
2310 
2311       /* Chips with 1 RB don't increment occlusion queries at 16x MSAA sample rate,
2312        * so don't expose 16 samples there.
2313        */
2314       const unsigned max_eqaa_samples = util_bitcount(sscreen->info.enabled_rb_mask) <= 1 ? 8 : 16;
2315       const unsigned max_samples = 8;
2316 
2317       /* MSAA support without framebuffer attachments. */
2318       if (format == PIPE_FORMAT_NONE && sample_count <= max_eqaa_samples)
2319          return true;
2320 
2321       if (!sscreen->info.has_eqaa_surface_allocator || util_format_is_depth_or_stencil(format)) {
2322          /* Color without EQAA or depth/stencil. */
2323          if (sample_count > max_samples || sample_count != storage_sample_count)
2324             return false;
2325       } else {
2326          /* Color with EQAA. */
2327          if (sample_count > max_eqaa_samples || storage_sample_count > max_samples)
2328             return false;
2329       }
2330    }
2331 
2332    if (usage & (PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_SHADER_IMAGE)) {
2333       if (target == PIPE_BUFFER) {
2334          retval |= si_is_vertex_format_supported(
2335             screen, format, usage & (PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_SHADER_IMAGE));
2336       } else {
2337          if (si_is_sampler_format_supported(screen, format))
2338             retval |= usage & (PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_SHADER_IMAGE);
2339       }
2340    }
2341 
2342    if ((usage & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT |
2343                  PIPE_BIND_SHARED | PIPE_BIND_BLENDABLE)) &&
2344        si_is_colorbuffer_format_supported(sscreen->info.chip_class, format)) {
2345       retval |= usage & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT |
2346                          PIPE_BIND_SHARED);
2347       if (!util_format_is_pure_integer(format) && !util_format_is_depth_or_stencil(format))
2348          retval |= usage & PIPE_BIND_BLENDABLE;
2349    }
2350 
2351    if ((usage & PIPE_BIND_DEPTH_STENCIL) && si_is_zs_format_supported(format)) {
2352       retval |= PIPE_BIND_DEPTH_STENCIL;
2353    }
2354 
2355    if (usage & PIPE_BIND_VERTEX_BUFFER) {
2356       retval |= si_is_vertex_format_supported(screen, format, PIPE_BIND_VERTEX_BUFFER);
2357    }
2358 
2359    if (usage & PIPE_BIND_INDEX_BUFFER) {
2360       if (format == PIPE_FORMAT_R8_UINT ||
2361           format == PIPE_FORMAT_R16_UINT ||
2362           format == PIPE_FORMAT_R32_UINT)
2363          retval |= PIPE_BIND_INDEX_BUFFER;
2364    }
2365 
2366    if ((usage & PIPE_BIND_LINEAR) && !util_format_is_compressed(format) &&
2367        !(usage & PIPE_BIND_DEPTH_STENCIL))
2368       retval |= PIPE_BIND_LINEAR;
2369 
2370    return retval == usage;
2371 }
2372 
2373 /*
2374  * framebuffer handling
2375  */
2376 
si_choose_spi_color_formats(struct si_surface * surf,unsigned format,unsigned swap,unsigned ntype,bool is_depth)2377 static void si_choose_spi_color_formats(struct si_surface *surf, unsigned format, unsigned swap,
2378                                         unsigned ntype, bool is_depth)
2379 {
2380    struct ac_spi_color_formats formats = {};
2381 
2382    ac_choose_spi_color_formats(format, swap, ntype, is_depth, true, &formats);
2383 
2384    surf->spi_shader_col_format = formats.normal;
2385    surf->spi_shader_col_format_alpha = formats.alpha;
2386    surf->spi_shader_col_format_blend = formats.blend;
2387    surf->spi_shader_col_format_blend_alpha = formats.blend_alpha;
2388 }
2389 
si_initialize_color_surface(struct si_context * sctx,struct si_surface * surf)2390 static void si_initialize_color_surface(struct si_context *sctx, struct si_surface *surf)
2391 {
2392    struct si_texture *tex = (struct si_texture *)surf->base.texture;
2393    unsigned color_info, color_attrib;
2394    unsigned format, swap, ntype, endian;
2395    const struct util_format_description *desc;
2396    int firstchan;
2397    unsigned blend_clamp = 0, blend_bypass = 0;
2398 
2399    desc = util_format_description(surf->base.format);
2400    for (firstchan = 0; firstchan < 4; firstchan++) {
2401       if (desc->channel[firstchan].type != UTIL_FORMAT_TYPE_VOID) {
2402          break;
2403       }
2404    }
2405    if (firstchan == 4 || desc->channel[firstchan].type == UTIL_FORMAT_TYPE_FLOAT) {
2406       ntype = V_028C70_NUMBER_FLOAT;
2407    } else {
2408       ntype = V_028C70_NUMBER_UNORM;
2409       if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
2410          ntype = V_028C70_NUMBER_SRGB;
2411       else if (desc->channel[firstchan].type == UTIL_FORMAT_TYPE_SIGNED) {
2412          if (desc->channel[firstchan].pure_integer) {
2413             ntype = V_028C70_NUMBER_SINT;
2414          } else {
2415             assert(desc->channel[firstchan].normalized);
2416             ntype = V_028C70_NUMBER_SNORM;
2417          }
2418       } else if (desc->channel[firstchan].type == UTIL_FORMAT_TYPE_UNSIGNED) {
2419          if (desc->channel[firstchan].pure_integer) {
2420             ntype = V_028C70_NUMBER_UINT;
2421          } else {
2422             assert(desc->channel[firstchan].normalized);
2423             ntype = V_028C70_NUMBER_UNORM;
2424          }
2425       }
2426    }
2427 
2428    format = si_translate_colorformat(sctx->chip_class, surf->base.format);
2429    if (format == V_028C70_COLOR_INVALID) {
2430       PRINT_ERR("Invalid CB format: %d, disabling CB.\n", surf->base.format);
2431    }
2432    assert(format != V_028C70_COLOR_INVALID);
2433    swap = si_translate_colorswap(surf->base.format, false);
2434    endian = si_colorformat_endian_swap(format);
2435 
2436    /* blend clamp should be set for all NORM/SRGB types */
2437    if (ntype == V_028C70_NUMBER_UNORM || ntype == V_028C70_NUMBER_SNORM ||
2438        ntype == V_028C70_NUMBER_SRGB)
2439       blend_clamp = 1;
2440 
2441    /* set blend bypass according to docs if SINT/UINT or
2442       8/24 COLOR variants */
2443    if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT ||
2444        format == V_028C70_COLOR_8_24 || format == V_028C70_COLOR_24_8 ||
2445        format == V_028C70_COLOR_X24_8_32_FLOAT) {
2446       blend_clamp = 0;
2447       blend_bypass = 1;
2448    }
2449 
2450    if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) {
2451       if (format == V_028C70_COLOR_8 || format == V_028C70_COLOR_8_8 ||
2452           format == V_028C70_COLOR_8_8_8_8)
2453          surf->color_is_int8 = true;
2454       else if (format == V_028C70_COLOR_10_10_10_2 || format == V_028C70_COLOR_2_10_10_10)
2455          surf->color_is_int10 = true;
2456    }
2457 
2458    color_info =
2459       S_028C70_FORMAT(format) | S_028C70_COMP_SWAP(swap) | S_028C70_BLEND_CLAMP(blend_clamp) |
2460       S_028C70_BLEND_BYPASS(blend_bypass) | S_028C70_SIMPLE_FLOAT(1) |
2461       S_028C70_ROUND_MODE(ntype != V_028C70_NUMBER_UNORM && ntype != V_028C70_NUMBER_SNORM &&
2462                           ntype != V_028C70_NUMBER_SRGB && format != V_028C70_COLOR_8_24 &&
2463                           format != V_028C70_COLOR_24_8) |
2464       S_028C70_NUMBER_TYPE(ntype) | S_028C70_ENDIAN(endian);
2465 
2466    /* Intensity is implemented as Red, so treat it that way. */
2467    color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 ||
2468                                              util_format_is_intensity(surf->base.format));
2469 
2470    if (tex->buffer.b.b.nr_samples > 1) {
2471       unsigned log_samples = util_logbase2(tex->buffer.b.b.nr_samples);
2472       unsigned log_fragments = util_logbase2(tex->buffer.b.b.nr_storage_samples);
2473 
2474       color_attrib |= S_028C74_NUM_SAMPLES(log_samples) | S_028C74_NUM_FRAGMENTS(log_fragments);
2475 
2476       if (tex->surface.fmask_offset) {
2477          color_info |= S_028C70_COMPRESSION(1);
2478          unsigned fmask_bankh = util_logbase2(tex->surface.u.legacy.color.fmask.bankh);
2479 
2480          if (sctx->chip_class == GFX6) {
2481             /* due to a hw bug, FMASK_BANK_HEIGHT must be set on GFX6 too */
2482             color_attrib |= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
2483          }
2484       }
2485    }
2486 
2487    /* amdvlk: [min-compressed-block-size] should be set to 32 for dGPU and
2488     * 64 for APU because all of our APUs to date use DIMMs which have
2489     * a request granularity size of 64B while all other chips have a
2490     * 32B request size */
2491    unsigned min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_32B;
2492    if (!sctx->screen->info.has_dedicated_vram)
2493       min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_64B;
2494 
2495    if (sctx->chip_class >= GFX10) {
2496       surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(V_028C78_MAX_BLOCK_SIZE_256B) |
2497                              S_028C78_MAX_COMPRESSED_BLOCK_SIZE(tex->surface.u.gfx9.color.dcc.max_compressed_block_size) |
2498                              S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size) |
2499                              S_028C78_INDEPENDENT_64B_BLOCKS(tex->surface.u.gfx9.color.dcc.independent_64B_blocks) |
2500                              S_028C78_INDEPENDENT_128B_BLOCKS(tex->surface.u.gfx9.color.dcc.independent_128B_blocks);
2501    } else if (sctx->chip_class >= GFX8) {
2502       unsigned max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_256B;
2503 
2504       if (tex->buffer.b.b.nr_storage_samples > 1) {
2505          if (tex->surface.bpe == 1)
2506             max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_64B;
2507          else if (tex->surface.bpe == 2)
2508             max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_128B;
2509       }
2510 
2511       surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
2512                              S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size) |
2513                              S_028C78_INDEPENDENT_64B_BLOCKS(1);
2514    }
2515 
2516    /* This must be set for fast clear to work without FMASK. */
2517    if (!tex->surface.fmask_size && sctx->chip_class == GFX6) {
2518       unsigned bankh = util_logbase2(tex->surface.u.legacy.bankh);
2519       color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
2520    }
2521 
2522    /* GFX10 field has the same base shift as the GFX6 field */
2523    unsigned color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
2524                          S_028C6C_SLICE_MAX_GFX10(surf->base.u.tex.last_layer);
2525    unsigned mip0_depth = util_max_layer(&tex->buffer.b.b, 0);
2526 
2527    if (sctx->chip_class >= GFX10) {
2528       color_view |= S_028C6C_MIP_LEVEL_GFX10(surf->base.u.tex.level);
2529 
2530       surf->cb_color_attrib3 = S_028EE0_MIP0_DEPTH(mip0_depth) |
2531                                S_028EE0_RESOURCE_TYPE(tex->surface.u.gfx9.resource_type) |
2532                                S_028EE0_RESOURCE_LEVEL(1);
2533    } else if (sctx->chip_class == GFX9) {
2534       color_view |= S_028C6C_MIP_LEVEL_GFX9(surf->base.u.tex.level);
2535       color_attrib |= S_028C74_MIP0_DEPTH(mip0_depth) |
2536                       S_028C74_RESOURCE_TYPE(tex->surface.u.gfx9.resource_type);
2537    }
2538 
2539    if (sctx->chip_class >= GFX9) {
2540       surf->cb_color_attrib2 = S_028C68_MIP0_WIDTH(surf->width0 - 1) |
2541                                S_028C68_MIP0_HEIGHT(surf->height0 - 1) |
2542                                S_028C68_MAX_MIP(tex->buffer.b.b.last_level);
2543    }
2544 
2545    surf->cb_color_view = color_view;
2546    surf->cb_color_info = color_info;
2547    surf->cb_color_attrib = color_attrib;
2548 
2549    /* Determine pixel shader export format */
2550    si_choose_spi_color_formats(surf, format, swap, ntype, tex->is_depth);
2551 
2552    surf->color_initialized = true;
2553 }
2554 
si_init_depth_surface(struct si_context * sctx,struct si_surface * surf)2555 static void si_init_depth_surface(struct si_context *sctx, struct si_surface *surf)
2556 {
2557    struct si_texture *tex = (struct si_texture *)surf->base.texture;
2558    unsigned level = surf->base.u.tex.level;
2559    unsigned format, stencil_format;
2560    uint32_t z_info, s_info;
2561 
2562    format = si_translate_dbformat(tex->db_render_format);
2563    stencil_format = tex->surface.has_stencil ? V_028044_STENCIL_8 : V_028044_STENCIL_INVALID;
2564 
2565    assert(format != V_028040_Z_INVALID);
2566    if (format == V_028040_Z_INVALID)
2567       PRINT_ERR("Invalid DB format: %d, disabling DB.\n", tex->buffer.b.b.format);
2568 
2569    surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
2570                          S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
2571    surf->db_htile_data_base = 0;
2572    surf->db_htile_surface = 0;
2573 
2574    if (sctx->chip_class >= GFX10) {
2575       surf->db_depth_view |= S_028008_SLICE_START_HI(surf->base.u.tex.first_layer >> 11) |
2576                              S_028008_SLICE_MAX_HI(surf->base.u.tex.last_layer >> 11);
2577    }
2578 
2579    if (sctx->chip_class >= GFX9) {
2580       assert(tex->surface.u.gfx9.surf_offset == 0);
2581       surf->db_depth_base = tex->buffer.gpu_address >> 8;
2582       surf->db_stencil_base = (tex->buffer.gpu_address + tex->surface.u.gfx9.zs.stencil_offset) >> 8;
2583       z_info = S_028038_FORMAT(format) |
2584                S_028038_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples)) |
2585                S_028038_SW_MODE(tex->surface.u.gfx9.swizzle_mode) |
2586                S_028038_MAXMIP(tex->buffer.b.b.last_level);
2587       s_info = S_02803C_FORMAT(stencil_format) |
2588                S_02803C_SW_MODE(tex->surface.u.gfx9.zs.stencil_swizzle_mode);
2589 
2590       if (sctx->chip_class == GFX9) {
2591          surf->db_z_info2 = S_028068_EPITCH(tex->surface.u.gfx9.epitch);
2592          surf->db_stencil_info2 = S_02806C_EPITCH(tex->surface.u.gfx9.zs.stencil_epitch);
2593       }
2594       surf->db_depth_view |= S_028008_MIPID(level);
2595       surf->db_depth_size =
2596          S_02801C_X_MAX(tex->buffer.b.b.width0 - 1) | S_02801C_Y_MAX(tex->buffer.b.b.height0 - 1);
2597 
2598       if (si_htile_enabled(tex, level, PIPE_MASK_ZS)) {
2599          z_info |= S_028038_TILE_SURFACE_ENABLE(1) | S_028038_ALLOW_EXPCLEAR(1);
2600          s_info |= S_02803C_TILE_STENCIL_DISABLE(tex->htile_stencil_disabled);
2601 
2602          if (tex->surface.has_stencil && !tex->htile_stencil_disabled) {
2603             /* Stencil buffer workaround ported from the GFX6-GFX8 code.
2604              * See that for explanation.
2605              */
2606             s_info |= S_02803C_ALLOW_EXPCLEAR(tex->buffer.b.b.nr_samples <= 1);
2607          }
2608 
2609          surf->db_htile_data_base = (tex->buffer.gpu_address + tex->surface.meta_offset) >> 8;
2610          surf->db_htile_surface =
2611             S_028ABC_FULL_CACHE(1) | S_028ABC_PIPE_ALIGNED(1);
2612          if (sctx->chip_class == GFX9) {
2613             surf->db_htile_surface |= S_028ABC_RB_ALIGNED(1);
2614          }
2615       }
2616    } else {
2617       /* GFX6-GFX8 */
2618       struct legacy_surf_level *levelinfo = &tex->surface.u.legacy.level[level];
2619 
2620       assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
2621 
2622       surf->db_depth_base =
2623          (tex->buffer.gpu_address >> 8) + tex->surface.u.legacy.level[level].offset_256B;
2624       surf->db_stencil_base =
2625          (tex->buffer.gpu_address >> 8) + tex->surface.u.legacy.zs.stencil_level[level].offset_256B;
2626 
2627       z_info =
2628          S_028040_FORMAT(format) | S_028040_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples));
2629       s_info = S_028044_FORMAT(stencil_format);
2630       surf->db_depth_info = 0;
2631 
2632       if (sctx->chip_class >= GFX7) {
2633          struct radeon_info *info = &sctx->screen->info;
2634          unsigned index = tex->surface.u.legacy.tiling_index[level];
2635          unsigned stencil_index = tex->surface.u.legacy.zs.stencil_tiling_index[level];
2636          unsigned macro_index = tex->surface.u.legacy.macro_tile_index;
2637          unsigned tile_mode = info->si_tile_mode_array[index];
2638          unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index];
2639          unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
2640 
2641          surf->db_depth_info |= S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode)) |
2642                                 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode)) |
2643                                 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode)) |
2644                                 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode)) |
2645                                 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode)) |
2646                                 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode));
2647          z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode));
2648          s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode));
2649       } else {
2650          unsigned tile_mode_index = si_tile_mode_index(tex, level, false);
2651          z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
2652          tile_mode_index = si_tile_mode_index(tex, level, true);
2653          s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
2654       }
2655 
2656       surf->db_depth_size = S_028058_PITCH_TILE_MAX((levelinfo->nblk_x / 8) - 1) |
2657                             S_028058_HEIGHT_TILE_MAX((levelinfo->nblk_y / 8) - 1);
2658       surf->db_depth_slice =
2659          S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x * levelinfo->nblk_y) / 64 - 1);
2660 
2661       if (si_htile_enabled(tex, level, PIPE_MASK_ZS)) {
2662          z_info |= S_028040_TILE_SURFACE_ENABLE(1) | S_028040_ALLOW_EXPCLEAR(1);
2663          s_info |= S_028044_TILE_STENCIL_DISABLE(tex->htile_stencil_disabled);
2664 
2665          if (tex->surface.has_stencil) {
2666             /* Workaround: For a not yet understood reason, the
2667              * combination of MSAA, fast stencil clear and stencil
2668              * decompress messes with subsequent stencil buffer
2669              * uses. Problem was reproduced on Verde, Bonaire,
2670              * Tonga, and Carrizo.
2671              *
2672              * Disabling EXPCLEAR works around the problem.
2673              *
2674              * Check piglit's arb_texture_multisample-stencil-clear
2675              * test if you want to try changing this.
2676              */
2677             if (tex->buffer.b.b.nr_samples <= 1)
2678                s_info |= S_028044_ALLOW_EXPCLEAR(1);
2679          }
2680 
2681          surf->db_htile_data_base = (tex->buffer.gpu_address + tex->surface.meta_offset) >> 8;
2682          surf->db_htile_surface = S_028ABC_FULL_CACHE(1);
2683       }
2684    }
2685 
2686    surf->db_z_info = z_info;
2687    surf->db_stencil_info = s_info;
2688 
2689    surf->depth_initialized = true;
2690 }
2691 
si_set_sampler_depth_decompress_mask(struct si_context * sctx,struct si_texture * tex)2692 void si_set_sampler_depth_decompress_mask(struct si_context *sctx, struct si_texture *tex)
2693 {
2694    /* Check all sampler bindings in all shaders where depth textures are bound, and update
2695     * which samplers should be decompressed.
2696     */
2697    u_foreach_bit(sh, sctx->shader_has_depth_tex) {
2698       u_foreach_bit(i, sctx->samplers[sh].has_depth_tex_mask) {
2699          if (sctx->samplers[sh].views[i]->texture == &tex->buffer.b.b) {
2700             sctx->samplers[sh].needs_depth_decompress_mask |= 1 << i;
2701             sctx->shader_needs_decompress_mask |= 1 << sh;
2702          }
2703       }
2704    }
2705 }
2706 
si_update_fb_dirtiness_after_rendering(struct si_context * sctx)2707 void si_update_fb_dirtiness_after_rendering(struct si_context *sctx)
2708 {
2709    if (sctx->decompression_enabled)
2710       return;
2711 
2712    if (sctx->framebuffer.state.zsbuf) {
2713       struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
2714       struct si_texture *tex = (struct si_texture *)surf->texture;
2715 
2716       tex->dirty_level_mask |= 1 << surf->u.tex.level;
2717 
2718       if (tex->surface.has_stencil)
2719          tex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2720 
2721       si_set_sampler_depth_decompress_mask(sctx, tex);
2722    }
2723 
2724    unsigned compressed_cb_mask = sctx->framebuffer.compressed_cb_mask;
2725    while (compressed_cb_mask) {
2726       unsigned i = u_bit_scan(&compressed_cb_mask);
2727       struct pipe_surface *surf = sctx->framebuffer.state.cbufs[i];
2728       struct si_texture *tex = (struct si_texture *)surf->texture;
2729 
2730       if (tex->surface.fmask_offset) {
2731          tex->dirty_level_mask |= 1 << surf->u.tex.level;
2732          tex->fmask_is_identity = false;
2733       }
2734    }
2735 }
2736 
si_dec_framebuffer_counters(const struct pipe_framebuffer_state * state)2737 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *state)
2738 {
2739    for (int i = 0; i < state->nr_cbufs; ++i) {
2740       struct si_surface *surf = NULL;
2741       struct si_texture *tex;
2742 
2743       if (!state->cbufs[i])
2744          continue;
2745       surf = (struct si_surface *)state->cbufs[i];
2746       tex = (struct si_texture *)surf->base.texture;
2747 
2748       p_atomic_dec(&tex->framebuffers_bound);
2749    }
2750 }
2751 
si_mark_display_dcc_dirty(struct si_context * sctx,struct si_texture * tex)2752 void si_mark_display_dcc_dirty(struct si_context *sctx, struct si_texture *tex)
2753 {
2754    if (!tex->surface.display_dcc_offset || tex->displayable_dcc_dirty)
2755       return;
2756 
2757    if (!(tex->buffer.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH)) {
2758       struct hash_entry *entry = _mesa_hash_table_search(sctx->dirty_implicit_resources, tex);
2759       if (!entry) {
2760          struct pipe_resource *dummy = NULL;
2761          pipe_resource_reference(&dummy, &tex->buffer.b.b);
2762          _mesa_hash_table_insert(sctx->dirty_implicit_resources, tex, tex);
2763       }
2764    }
2765    tex->displayable_dcc_dirty = true;
2766 }
2767 
si_update_display_dcc_dirty(struct si_context * sctx)2768 static void si_update_display_dcc_dirty(struct si_context *sctx)
2769 {
2770    const struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
2771 
2772    for (unsigned i = 0; i < state->nr_cbufs; i++) {
2773       if (state->cbufs[i])
2774          si_mark_display_dcc_dirty(sctx, (struct si_texture *)state->cbufs[i]->texture);
2775    }
2776 }
2777 
si_set_framebuffer_state(struct pipe_context * ctx,const struct pipe_framebuffer_state * state)2778 static void si_set_framebuffer_state(struct pipe_context *ctx,
2779                                      const struct pipe_framebuffer_state *state)
2780 {
2781    struct si_context *sctx = (struct si_context *)ctx;
2782    struct si_surface *surf = NULL;
2783    struct si_texture *tex;
2784    bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
2785    unsigned old_nr_samples = sctx->framebuffer.nr_samples;
2786    unsigned old_colorbuf_enabled_4bit = sctx->framebuffer.colorbuf_enabled_4bit;
2787    bool old_has_zsbuf = !!sctx->framebuffer.state.zsbuf;
2788    bool old_has_stencil =
2789       old_has_zsbuf &&
2790       ((struct si_texture *)sctx->framebuffer.state.zsbuf->texture)->surface.has_stencil;
2791    int i;
2792 
2793    /* Reject zero-sized framebuffers due to a hw bug on GFX6 that occurs
2794     * when PA_SU_HARDWARE_SCREEN_OFFSET != 0 and any_scissor.BR_X/Y <= 0.
2795     * We could implement the full workaround here, but it's a useless case.
2796     */
2797    if ((!state->width || !state->height) && (state->nr_cbufs || state->zsbuf)) {
2798       unreachable("the framebuffer shouldn't have zero area");
2799       return;
2800    }
2801 
2802    si_update_fb_dirtiness_after_rendering(sctx);
2803 
2804    /* Disable DCC if the formats are incompatible. */
2805    for (i = 0; i < state->nr_cbufs; i++) {
2806       if (!state->cbufs[i])
2807          continue;
2808 
2809       surf = (struct si_surface *)state->cbufs[i];
2810       tex = (struct si_texture *)surf->base.texture;
2811 
2812       if (!surf->dcc_incompatible)
2813          continue;
2814 
2815       if (vi_dcc_enabled(tex, surf->base.u.tex.level))
2816          if (!si_texture_disable_dcc(sctx, tex))
2817             si_decompress_dcc(sctx, tex);
2818 
2819       surf->dcc_incompatible = false;
2820    }
2821 
2822    /* Only flush TC when changing the framebuffer state, because
2823     * the only client not using TC that can change textures is
2824     * the framebuffer.
2825     *
2826     * Wait for compute shaders because of possible transitions:
2827     * - FB write -> shader read
2828     * - shader write -> FB read
2829     *
2830     * DB caches are flushed on demand (using si_decompress_textures).
2831     *
2832     * When MSAA is enabled, CB and TC caches are flushed on demand
2833     * (after FMASK decompression). Shader write -> FB read transitions
2834     * cannot happen for MSAA textures, because MSAA shader images are
2835     * not supported.
2836     *
2837     * Only flush and wait for CB if there is actually a bound color buffer.
2838     */
2839    if (sctx->framebuffer.uncompressed_cb_mask) {
2840       si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
2841                                  sctx->framebuffer.CB_has_shader_readable_metadata,
2842                                  sctx->framebuffer.all_DCC_pipe_aligned);
2843    }
2844 
2845    sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
2846 
2847    /* u_blitter doesn't invoke depth decompression when it does multiple
2848     * blits in a row, but the only case when it matters for DB is when
2849     * doing generate_mipmap. So here we flush DB manually between
2850     * individual generate_mipmap blits.
2851     * Note that lower mipmap levels aren't compressed.
2852     */
2853    if (sctx->generate_mipmap_for_depth) {
2854       si_make_DB_shader_coherent(sctx, 1, false, sctx->framebuffer.DB_has_shader_readable_metadata);
2855    } else if (sctx->chip_class == GFX9) {
2856       /* It appears that DB metadata "leaks" in a sequence of:
2857        *  - depth clear
2858        *  - DCC decompress for shader image writes (with DB disabled)
2859        *  - render with DEPTH_BEFORE_SHADER=1
2860        * Flushing DB metadata works around the problem.
2861        */
2862       sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_DB_META;
2863    }
2864 
2865    /* Take the maximum of the old and new count. If the new count is lower,
2866     * dirtying is needed to disable the unbound colorbuffers.
2867     */
2868    sctx->framebuffer.dirty_cbufs |=
2869       (1 << MAX2(sctx->framebuffer.state.nr_cbufs, state->nr_cbufs)) - 1;
2870    sctx->framebuffer.dirty_zsbuf |= sctx->framebuffer.state.zsbuf != state->zsbuf;
2871 
2872    si_dec_framebuffer_counters(&sctx->framebuffer.state);
2873    util_copy_framebuffer_state(&sctx->framebuffer.state, state);
2874 
2875    sctx->framebuffer.colorbuf_enabled_4bit = 0;
2876    sctx->framebuffer.spi_shader_col_format = 0;
2877    sctx->framebuffer.spi_shader_col_format_alpha = 0;
2878    sctx->framebuffer.spi_shader_col_format_blend = 0;
2879    sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
2880    sctx->framebuffer.color_is_int8 = 0;
2881    sctx->framebuffer.color_is_int10 = 0;
2882 
2883    sctx->framebuffer.compressed_cb_mask = 0;
2884    sctx->framebuffer.uncompressed_cb_mask = 0;
2885    sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
2886    sctx->framebuffer.nr_color_samples = sctx->framebuffer.nr_samples;
2887    sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
2888    sctx->framebuffer.any_dst_linear = false;
2889    sctx->framebuffer.CB_has_shader_readable_metadata = false;
2890    sctx->framebuffer.DB_has_shader_readable_metadata = false;
2891    sctx->framebuffer.all_DCC_pipe_aligned = true;
2892    sctx->framebuffer.has_dcc_msaa = false;
2893    sctx->framebuffer.min_bytes_per_pixel = 0;
2894 
2895    for (i = 0; i < state->nr_cbufs; i++) {
2896       if (!state->cbufs[i])
2897          continue;
2898 
2899       surf = (struct si_surface *)state->cbufs[i];
2900       tex = (struct si_texture *)surf->base.texture;
2901 
2902       if (!surf->color_initialized) {
2903          si_initialize_color_surface(sctx, surf);
2904       }
2905 
2906       sctx->framebuffer.colorbuf_enabled_4bit |= 0xf << (i * 4);
2907       sctx->framebuffer.spi_shader_col_format |= surf->spi_shader_col_format << (i * 4);
2908       sctx->framebuffer.spi_shader_col_format_alpha |= surf->spi_shader_col_format_alpha << (i * 4);
2909       sctx->framebuffer.spi_shader_col_format_blend |= surf->spi_shader_col_format_blend << (i * 4);
2910       sctx->framebuffer.spi_shader_col_format_blend_alpha |= surf->spi_shader_col_format_blend_alpha
2911                                                              << (i * 4);
2912 
2913       if (surf->color_is_int8)
2914          sctx->framebuffer.color_is_int8 |= 1 << i;
2915       if (surf->color_is_int10)
2916          sctx->framebuffer.color_is_int10 |= 1 << i;
2917 
2918       if (tex->surface.fmask_offset)
2919          sctx->framebuffer.compressed_cb_mask |= 1 << i;
2920       else
2921          sctx->framebuffer.uncompressed_cb_mask |= 1 << i;
2922 
2923       /* Don't update nr_color_samples for non-AA buffers.
2924        * (e.g. destination of MSAA resolve)
2925        */
2926       if (tex->buffer.b.b.nr_samples >= 2 &&
2927           tex->buffer.b.b.nr_storage_samples < tex->buffer.b.b.nr_samples) {
2928          sctx->framebuffer.nr_color_samples =
2929             MIN2(sctx->framebuffer.nr_color_samples, tex->buffer.b.b.nr_storage_samples);
2930          sctx->framebuffer.nr_color_samples = MAX2(1, sctx->framebuffer.nr_color_samples);
2931       }
2932 
2933       if (tex->surface.is_linear)
2934          sctx->framebuffer.any_dst_linear = true;
2935 
2936       if (vi_dcc_enabled(tex, surf->base.u.tex.level)) {
2937          sctx->framebuffer.CB_has_shader_readable_metadata = true;
2938 
2939          if (sctx->chip_class >= GFX9 && !tex->surface.u.gfx9.color.dcc.pipe_aligned)
2940             sctx->framebuffer.all_DCC_pipe_aligned = false;
2941 
2942          if (tex->buffer.b.b.nr_storage_samples >= 2)
2943             sctx->framebuffer.has_dcc_msaa = true;
2944       }
2945 
2946       si_context_add_resource_size(sctx, surf->base.texture);
2947 
2948       p_atomic_inc(&tex->framebuffers_bound);
2949 
2950       /* Update the minimum but don't keep 0. */
2951       if (!sctx->framebuffer.min_bytes_per_pixel ||
2952           tex->surface.bpe < sctx->framebuffer.min_bytes_per_pixel)
2953          sctx->framebuffer.min_bytes_per_pixel = tex->surface.bpe;
2954    }
2955 
2956    /* For optimal DCC performance. */
2957    if (sctx->chip_class >= GFX10)
2958       sctx->framebuffer.dcc_overwrite_combiner_watermark = 6;
2959    else
2960       sctx->framebuffer.dcc_overwrite_combiner_watermark = 4;
2961 
2962    struct si_texture *zstex = NULL;
2963 
2964    if (state->zsbuf) {
2965       surf = (struct si_surface *)state->zsbuf;
2966       zstex = (struct si_texture *)surf->base.texture;
2967 
2968       if (!surf->depth_initialized) {
2969          si_init_depth_surface(sctx, surf);
2970       }
2971 
2972       if (vi_tc_compat_htile_enabled(zstex, surf->base.u.tex.level, PIPE_MASK_ZS))
2973          sctx->framebuffer.DB_has_shader_readable_metadata = true;
2974 
2975       si_context_add_resource_size(sctx, surf->base.texture);
2976 
2977       /* Update the minimum but don't keep 0. */
2978       if (!sctx->framebuffer.min_bytes_per_pixel ||
2979           zstex->surface.bpe < sctx->framebuffer.min_bytes_per_pixel)
2980          sctx->framebuffer.min_bytes_per_pixel = zstex->surface.bpe;
2981    }
2982 
2983    si_update_ps_colorbuf0_slot(sctx);
2984    si_update_poly_offset_state(sctx);
2985    si_mark_atom_dirty(sctx, &sctx->atoms.s.cb_render_state);
2986    si_mark_atom_dirty(sctx, &sctx->atoms.s.framebuffer);
2987 
2988    /* NGG cull state uses the sample count. */
2989    if (sctx->screen->use_ngg_culling)
2990       si_mark_atom_dirty(sctx, &sctx->atoms.s.ngg_cull_state);
2991 
2992    if (sctx->screen->dpbb_allowed)
2993       si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
2994 
2995    if (sctx->framebuffer.any_dst_linear != old_any_dst_linear)
2996       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
2997 
2998    if (sctx->screen->has_out_of_order_rast &&
2999        (sctx->framebuffer.colorbuf_enabled_4bit != old_colorbuf_enabled_4bit ||
3000         !!sctx->framebuffer.state.zsbuf != old_has_zsbuf ||
3001         (zstex && zstex->surface.has_stencil != old_has_stencil)))
3002       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
3003 
3004    if (sctx->framebuffer.nr_samples != old_nr_samples) {
3005       struct pipe_constant_buffer constbuf = {0};
3006 
3007       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
3008       si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
3009 
3010       if (!sctx->sample_pos_buffer) {
3011          sctx->sample_pos_buffer = pipe_buffer_create_with_data(&sctx->b, 0, PIPE_USAGE_DEFAULT,
3012                                                       sizeof(sctx->sample_positions),
3013                                                       &sctx->sample_positions);
3014       }
3015       constbuf.buffer = sctx->sample_pos_buffer;
3016 
3017       /* Set sample locations as fragment shader constants. */
3018       switch (sctx->framebuffer.nr_samples) {
3019       case 1:
3020          constbuf.buffer_offset = 0;
3021          break;
3022       case 2:
3023          constbuf.buffer_offset =
3024             (ubyte *)sctx->sample_positions.x2 - (ubyte *)sctx->sample_positions.x1;
3025          break;
3026       case 4:
3027          constbuf.buffer_offset =
3028             (ubyte *)sctx->sample_positions.x4 - (ubyte *)sctx->sample_positions.x1;
3029          break;
3030       case 8:
3031          constbuf.buffer_offset =
3032             (ubyte *)sctx->sample_positions.x8 - (ubyte *)sctx->sample_positions.x1;
3033          break;
3034       case 16:
3035          constbuf.buffer_offset =
3036             (ubyte *)sctx->sample_positions.x16 - (ubyte *)sctx->sample_positions.x1;
3037          break;
3038       default:
3039          PRINT_ERR("Requested an invalid number of samples %i.\n", sctx->framebuffer.nr_samples);
3040          assert(0);
3041       }
3042       constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
3043       si_set_internal_const_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
3044 
3045       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_sample_locs);
3046    }
3047 
3048    si_ps_key_update_framebuffer(sctx);
3049    si_ps_key_update_framebuffer_blend(sctx);
3050    si_ps_key_update_framebuffer_rasterizer_sample_shading(sctx);
3051    si_update_ps_inputs_read_or_disabled(sctx);
3052    sctx->do_update_shaders = true;
3053 
3054    if (!sctx->decompression_enabled) {
3055       /* Prevent textures decompression when the framebuffer state
3056        * changes come from the decompression passes themselves.
3057        */
3058       sctx->need_check_render_feedback = true;
3059    }
3060 }
3061 
si_emit_framebuffer_state(struct si_context * sctx)3062 static void si_emit_framebuffer_state(struct si_context *sctx)
3063 {
3064    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
3065    struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
3066    unsigned i, nr_cbufs = state->nr_cbufs;
3067    struct si_texture *tex = NULL;
3068    struct si_surface *cb = NULL;
3069    unsigned cb_color_info = 0;
3070 
3071    radeon_begin(cs);
3072 
3073    /* Colorbuffers. */
3074    for (i = 0; i < nr_cbufs; i++) {
3075       uint64_t cb_color_base, cb_color_fmask, cb_color_cmask, cb_dcc_base;
3076       unsigned cb_color_attrib;
3077 
3078       if (!(sctx->framebuffer.dirty_cbufs & (1 << i)))
3079          continue;
3080 
3081       cb = (struct si_surface *)state->cbufs[i];
3082       if (!cb) {
3083          radeon_set_context_reg(R_028C70_CB_COLOR0_INFO + i * 0x3C,
3084                                 S_028C70_FORMAT(V_028C70_COLOR_INVALID));
3085          continue;
3086       }
3087 
3088       tex = (struct si_texture *)cb->base.texture;
3089       radeon_add_to_buffer_list(
3090          sctx, &sctx->gfx_cs, &tex->buffer, RADEON_USAGE_READWRITE | RADEON_USAGE_NEEDS_IMPLICIT_SYNC |
3091          (tex->buffer.b.b.nr_samples > 1 ? RADEON_PRIO_COLOR_BUFFER_MSAA : RADEON_PRIO_COLOR_BUFFER));
3092 
3093       if (tex->cmask_buffer && tex->cmask_buffer != &tex->buffer) {
3094          radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, tex->cmask_buffer,
3095                                    RADEON_USAGE_READWRITE | RADEON_USAGE_NEEDS_IMPLICIT_SYNC |
3096                                    RADEON_PRIO_SEPARATE_META);
3097       }
3098 
3099       /* Compute mutable surface parameters. */
3100       cb_color_base = tex->buffer.gpu_address >> 8;
3101       cb_color_fmask = 0;
3102       cb_color_cmask = tex->cmask_base_address_reg;
3103       cb_dcc_base = 0;
3104       cb_color_info = cb->cb_color_info | tex->cb_color_info;
3105       cb_color_attrib = cb->cb_color_attrib;
3106 
3107       if (tex->swap_rgb_to_bgr) {
3108          /* Swap R and B channels. */
3109          static unsigned rgb_to_bgr[4] = {
3110             [V_028C70_SWAP_STD] = V_028C70_SWAP_ALT,
3111             [V_028C70_SWAP_ALT] = V_028C70_SWAP_STD,
3112             [V_028C70_SWAP_STD_REV] = V_028C70_SWAP_ALT_REV,
3113             [V_028C70_SWAP_ALT_REV] = V_028C70_SWAP_STD_REV,
3114          };
3115          unsigned swap = rgb_to_bgr[G_028C70_COMP_SWAP(cb_color_info)];
3116 
3117          cb_color_info &= C_028C70_COMP_SWAP;
3118          cb_color_info |= S_028C70_COMP_SWAP(swap);
3119       }
3120 
3121       if (cb->base.u.tex.level > 0)
3122          cb_color_info &= C_028C70_FAST_CLEAR;
3123 
3124       if (tex->surface.fmask_offset) {
3125          cb_color_fmask = (tex->buffer.gpu_address + tex->surface.fmask_offset) >> 8;
3126          cb_color_fmask |= tex->surface.fmask_tile_swizzle;
3127       }
3128 
3129       /* Set up DCC. */
3130       if (vi_dcc_enabled(tex, cb->base.u.tex.level)) {
3131          bool is_msaa_resolve_dst = state->cbufs[0] && state->cbufs[0]->texture->nr_samples > 1 &&
3132                                     state->cbufs[1] == &cb->base &&
3133                                     state->cbufs[1]->texture->nr_samples <= 1;
3134 
3135          if (!is_msaa_resolve_dst)
3136             cb_color_info |= S_028C70_DCC_ENABLE(1);
3137 
3138          cb_dcc_base = (tex->buffer.gpu_address + tex->surface.meta_offset) >> 8;
3139 
3140          unsigned dcc_tile_swizzle = tex->surface.tile_swizzle;
3141          dcc_tile_swizzle &= ((1 << tex->surface.meta_alignment_log2) - 1) >> 8;
3142          cb_dcc_base |= dcc_tile_swizzle;
3143       }
3144 
3145       if (sctx->chip_class >= GFX10) {
3146          unsigned cb_color_attrib3;
3147 
3148          /* Set mutable surface parameters. */
3149          cb_color_base += tex->surface.u.gfx9.surf_offset >> 8;
3150          cb_color_base |= tex->surface.tile_swizzle;
3151          if (!tex->surface.fmask_offset)
3152             cb_color_fmask = cb_color_base;
3153          if (cb->base.u.tex.level > 0)
3154             cb_color_cmask = cb_color_base;
3155 
3156          cb_color_attrib3 = cb->cb_color_attrib3 |
3157                             S_028EE0_COLOR_SW_MODE(tex->surface.u.gfx9.swizzle_mode) |
3158                             S_028EE0_FMASK_SW_MODE(tex->surface.u.gfx9.color.fmask_swizzle_mode) |
3159                             S_028EE0_CMASK_PIPE_ALIGNED(1) |
3160                             S_028EE0_DCC_PIPE_ALIGNED(tex->surface.u.gfx9.color.dcc.pipe_aligned);
3161 
3162          radeon_set_context_reg_seq(R_028C60_CB_COLOR0_BASE + i * 0x3C, 14);
3163          radeon_emit(cb_color_base);             /* CB_COLOR0_BASE */
3164          radeon_emit(0);                         /* hole */
3165          radeon_emit(0);                         /* hole */
3166          radeon_emit(cb->cb_color_view);         /* CB_COLOR0_VIEW */
3167          radeon_emit(cb_color_info);             /* CB_COLOR0_INFO */
3168          radeon_emit(cb_color_attrib);           /* CB_COLOR0_ATTRIB */
3169          radeon_emit(cb->cb_dcc_control);        /* CB_COLOR0_DCC_CONTROL */
3170          radeon_emit(cb_color_cmask);            /* CB_COLOR0_CMASK */
3171          radeon_emit(0);                         /* hole */
3172          radeon_emit(cb_color_fmask);            /* CB_COLOR0_FMASK */
3173          radeon_emit(0);                         /* hole */
3174          radeon_emit(tex->color_clear_value[0]); /* CB_COLOR0_CLEAR_WORD0 */
3175          radeon_emit(tex->color_clear_value[1]); /* CB_COLOR0_CLEAR_WORD1 */
3176          radeon_emit(cb_dcc_base);               /* CB_COLOR0_DCC_BASE */
3177 
3178          radeon_set_context_reg(R_028E40_CB_COLOR0_BASE_EXT + i * 4, cb_color_base >> 32);
3179          radeon_set_context_reg(R_028E60_CB_COLOR0_CMASK_BASE_EXT + i * 4,
3180                                 cb_color_cmask >> 32);
3181          radeon_set_context_reg(R_028E80_CB_COLOR0_FMASK_BASE_EXT + i * 4,
3182                                 cb_color_fmask >> 32);
3183          radeon_set_context_reg(R_028EA0_CB_COLOR0_DCC_BASE_EXT + i * 4, cb_dcc_base >> 32);
3184          radeon_set_context_reg(R_028EC0_CB_COLOR0_ATTRIB2 + i * 4, cb->cb_color_attrib2);
3185          radeon_set_context_reg(R_028EE0_CB_COLOR0_ATTRIB3 + i * 4, cb_color_attrib3);
3186       } else if (sctx->chip_class == GFX9) {
3187          struct gfx9_surf_meta_flags meta = {
3188             .rb_aligned = 1,
3189             .pipe_aligned = 1,
3190          };
3191 
3192          if (!tex->is_depth && tex->surface.meta_offset)
3193             meta = tex->surface.u.gfx9.color.dcc;
3194 
3195          /* Set mutable surface parameters. */
3196          cb_color_base += tex->surface.u.gfx9.surf_offset >> 8;
3197          cb_color_base |= tex->surface.tile_swizzle;
3198          if (!tex->surface.fmask_offset)
3199             cb_color_fmask = cb_color_base;
3200          if (cb->base.u.tex.level > 0)
3201             cb_color_cmask = cb_color_base;
3202          cb_color_attrib |= S_028C74_COLOR_SW_MODE(tex->surface.u.gfx9.swizzle_mode) |
3203                             S_028C74_FMASK_SW_MODE(tex->surface.u.gfx9.color.fmask_swizzle_mode) |
3204                             S_028C74_RB_ALIGNED(meta.rb_aligned) |
3205                             S_028C74_PIPE_ALIGNED(meta.pipe_aligned);
3206 
3207          radeon_set_context_reg_seq(R_028C60_CB_COLOR0_BASE + i * 0x3C, 15);
3208          radeon_emit(cb_color_base);                            /* CB_COLOR0_BASE */
3209          radeon_emit(S_028C64_BASE_256B(cb_color_base >> 32));  /* CB_COLOR0_BASE_EXT */
3210          radeon_emit(cb->cb_color_attrib2);                     /* CB_COLOR0_ATTRIB2 */
3211          radeon_emit(cb->cb_color_view);                        /* CB_COLOR0_VIEW */
3212          radeon_emit(cb_color_info);                            /* CB_COLOR0_INFO */
3213          radeon_emit(cb_color_attrib);                          /* CB_COLOR0_ATTRIB */
3214          radeon_emit(cb->cb_dcc_control);                       /* CB_COLOR0_DCC_CONTROL */
3215          radeon_emit(cb_color_cmask);                           /* CB_COLOR0_CMASK */
3216          radeon_emit(S_028C80_BASE_256B(cb_color_cmask >> 32)); /* CB_COLOR0_CMASK_BASE_EXT */
3217          radeon_emit(cb_color_fmask);                           /* CB_COLOR0_FMASK */
3218          radeon_emit(S_028C88_BASE_256B(cb_color_fmask >> 32)); /* CB_COLOR0_FMASK_BASE_EXT */
3219          radeon_emit(tex->color_clear_value[0]);                /* CB_COLOR0_CLEAR_WORD0 */
3220          radeon_emit(tex->color_clear_value[1]);                /* CB_COLOR0_CLEAR_WORD1 */
3221          radeon_emit(cb_dcc_base);                              /* CB_COLOR0_DCC_BASE */
3222          radeon_emit(S_028C98_BASE_256B(cb_dcc_base >> 32));    /* CB_COLOR0_DCC_BASE_EXT */
3223 
3224          radeon_set_context_reg(R_0287A0_CB_MRT0_EPITCH + i * 4,
3225                                 S_0287A0_EPITCH(tex->surface.u.gfx9.epitch));
3226       } else {
3227          /* Compute mutable surface parameters (GFX6-GFX8). */
3228          const struct legacy_surf_level *level_info =
3229             &tex->surface.u.legacy.level[cb->base.u.tex.level];
3230          unsigned pitch_tile_max, slice_tile_max, tile_mode_index;
3231          unsigned cb_color_pitch, cb_color_slice, cb_color_fmask_slice;
3232 
3233          cb_color_base += level_info->offset_256B;
3234          /* Only macrotiled modes can set tile swizzle. */
3235          if (level_info->mode == RADEON_SURF_MODE_2D)
3236             cb_color_base |= tex->surface.tile_swizzle;
3237 
3238          if (!tex->surface.fmask_offset)
3239             cb_color_fmask = cb_color_base;
3240          if (cb->base.u.tex.level > 0)
3241             cb_color_cmask = cb_color_base;
3242          if (cb_dcc_base)
3243             cb_dcc_base += tex->surface.u.legacy.color.dcc_level[cb->base.u.tex.level].dcc_offset >> 8;
3244 
3245          pitch_tile_max = level_info->nblk_x / 8 - 1;
3246          slice_tile_max = level_info->nblk_x * level_info->nblk_y / 64 - 1;
3247          tile_mode_index = si_tile_mode_index(tex, cb->base.u.tex.level, false);
3248 
3249          cb_color_attrib |= S_028C74_TILE_MODE_INDEX(tile_mode_index);
3250          cb_color_pitch = S_028C64_TILE_MAX(pitch_tile_max);
3251          cb_color_slice = S_028C68_TILE_MAX(slice_tile_max);
3252 
3253          if (tex->surface.fmask_offset) {
3254             if (sctx->chip_class >= GFX7)
3255                cb_color_pitch |=
3256                   S_028C64_FMASK_TILE_MAX(tex->surface.u.legacy.color.fmask.pitch_in_pixels / 8 - 1);
3257             cb_color_attrib |=
3258                S_028C74_FMASK_TILE_MODE_INDEX(tex->surface.u.legacy.color.fmask.tiling_index);
3259             cb_color_fmask_slice = S_028C88_TILE_MAX(tex->surface.u.legacy.color.fmask.slice_tile_max);
3260          } else {
3261             /* This must be set for fast clear to work without FMASK. */
3262             if (sctx->chip_class >= GFX7)
3263                cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch_tile_max);
3264             cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
3265             cb_color_fmask_slice = S_028C88_TILE_MAX(slice_tile_max);
3266          }
3267 
3268          radeon_set_context_reg_seq(R_028C60_CB_COLOR0_BASE + i * 0x3C,
3269                                     sctx->chip_class >= GFX8 ? 14 : 13);
3270          radeon_emit(cb_color_base);                              /* CB_COLOR0_BASE */
3271          radeon_emit(cb_color_pitch);                             /* CB_COLOR0_PITCH */
3272          radeon_emit(cb_color_slice);                             /* CB_COLOR0_SLICE */
3273          radeon_emit(cb->cb_color_view);                          /* CB_COLOR0_VIEW */
3274          radeon_emit(cb_color_info);                              /* CB_COLOR0_INFO */
3275          radeon_emit(cb_color_attrib);                            /* CB_COLOR0_ATTRIB */
3276          radeon_emit(cb->cb_dcc_control);                         /* CB_COLOR0_DCC_CONTROL */
3277          radeon_emit(cb_color_cmask);                             /* CB_COLOR0_CMASK */
3278          radeon_emit(tex->surface.u.legacy.color.cmask_slice_tile_max); /* CB_COLOR0_CMASK_SLICE */
3279          radeon_emit(cb_color_fmask);                             /* CB_COLOR0_FMASK */
3280          radeon_emit(cb_color_fmask_slice);                       /* CB_COLOR0_FMASK_SLICE */
3281          radeon_emit(tex->color_clear_value[0]);                  /* CB_COLOR0_CLEAR_WORD0 */
3282          radeon_emit(tex->color_clear_value[1]);                  /* CB_COLOR0_CLEAR_WORD1 */
3283 
3284          if (sctx->chip_class >= GFX8) /* R_028C94_CB_COLOR0_DCC_BASE */
3285             radeon_emit(cb_dcc_base);
3286       }
3287    }
3288    for (; i < 8; i++)
3289       if (sctx->framebuffer.dirty_cbufs & (1 << i))
3290          radeon_set_context_reg(R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
3291 
3292    /* ZS buffer. */
3293    if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
3294       struct si_surface *zb = (struct si_surface *)state->zsbuf;
3295       struct si_texture *tex = (struct si_texture *)zb->base.texture;
3296       unsigned db_z_info = zb->db_z_info;
3297       unsigned db_stencil_info = zb->db_stencil_info;
3298       unsigned db_htile_surface = zb->db_htile_surface;
3299 
3300       radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, &tex->buffer, RADEON_USAGE_READWRITE |
3301                                 (zb->base.texture->nr_samples > 1 ? RADEON_PRIO_DEPTH_BUFFER_MSAA
3302                                                                   : RADEON_PRIO_DEPTH_BUFFER));
3303       bool tc_compat_htile = vi_tc_compat_htile_enabled(tex, zb->base.u.tex.level, PIPE_MASK_ZS);
3304 
3305       /* Set fields dependent on tc_compatile_htile. */
3306       if (sctx->chip_class >= GFX9 && tc_compat_htile) {
3307          unsigned max_zplanes = 4;
3308 
3309          if (tex->db_render_format == PIPE_FORMAT_Z16_UNORM && tex->buffer.b.b.nr_samples > 1)
3310             max_zplanes = 2;
3311 
3312          if (sctx->chip_class >= GFX10) {
3313             bool iterate256 = tex->buffer.b.b.nr_samples >= 2;
3314             db_z_info |= S_028040_ITERATE_FLUSH(1) |
3315                          S_028040_ITERATE_256(iterate256);
3316             db_stencil_info |= S_028044_ITERATE_FLUSH(!tex->htile_stencil_disabled) |
3317                                S_028044_ITERATE_256(iterate256);
3318 
3319             /* Workaround for a DB hang when ITERATE_256 is set to 1. Only affects 4X MSAA D/S images. */
3320             if (sctx->screen->info.has_two_planes_iterate256_bug && iterate256 &&
3321                 !tex->htile_stencil_disabled && tex->buffer.b.b.nr_samples == 4) {
3322                max_zplanes = 1;
3323             }
3324          } else {
3325             db_z_info |= S_028038_ITERATE_FLUSH(1);
3326             db_stencil_info |= S_02803C_ITERATE_FLUSH(1);
3327          }
3328 
3329          db_z_info |= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes + 1);
3330       }
3331 
3332       unsigned level = zb->base.u.tex.level;
3333 
3334       if (sctx->chip_class >= GFX10) {
3335          radeon_set_context_reg(R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
3336          radeon_set_context_reg(R_02801C_DB_DEPTH_SIZE_XY, zb->db_depth_size);
3337 
3338          radeon_set_context_reg_seq(R_02803C_DB_DEPTH_INFO, 7);
3339          radeon_emit(S_02803C_RESOURCE_LEVEL(1)); /* DB_DEPTH_INFO */
3340          radeon_emit(db_z_info |                  /* DB_Z_INFO */
3341                      S_028038_ZRANGE_PRECISION(tex->depth_clear_value[level] != 0));
3342          radeon_emit(db_stencil_info);     /* DB_STENCIL_INFO */
3343          radeon_emit(zb->db_depth_base);   /* DB_Z_READ_BASE */
3344          radeon_emit(zb->db_stencil_base); /* DB_STENCIL_READ_BASE */
3345          radeon_emit(zb->db_depth_base);   /* DB_Z_WRITE_BASE */
3346          radeon_emit(zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */
3347 
3348          radeon_set_context_reg_seq(R_028068_DB_Z_READ_BASE_HI, 5);
3349          radeon_emit(zb->db_depth_base >> 32);      /* DB_Z_READ_BASE_HI */
3350          radeon_emit(zb->db_stencil_base >> 32);    /* DB_STENCIL_READ_BASE_HI */
3351          radeon_emit(zb->db_depth_base >> 32);      /* DB_Z_WRITE_BASE_HI */
3352          radeon_emit(zb->db_stencil_base >> 32);    /* DB_STENCIL_WRITE_BASE_HI */
3353          radeon_emit(zb->db_htile_data_base >> 32); /* DB_HTILE_DATA_BASE_HI */
3354       } else if (sctx->chip_class == GFX9) {
3355          radeon_set_context_reg_seq(R_028014_DB_HTILE_DATA_BASE, 3);
3356          radeon_emit(zb->db_htile_data_base); /* DB_HTILE_DATA_BASE */
3357          radeon_emit(S_028018_BASE_HI(zb->db_htile_data_base >> 32)); /* DB_HTILE_DATA_BASE_HI */
3358          radeon_emit(zb->db_depth_size);                          /* DB_DEPTH_SIZE */
3359 
3360          radeon_set_context_reg_seq(R_028038_DB_Z_INFO, 10);
3361          radeon_emit(db_z_info |                                   /* DB_Z_INFO */
3362                      S_028038_ZRANGE_PRECISION(tex->depth_clear_value[level] != 0));
3363          radeon_emit(db_stencil_info);                             /* DB_STENCIL_INFO */
3364          radeon_emit(zb->db_depth_base);                           /* DB_Z_READ_BASE */
3365          radeon_emit(S_028044_BASE_HI(zb->db_depth_base >> 32));   /* DB_Z_READ_BASE_HI */
3366          radeon_emit(zb->db_stencil_base);                         /* DB_STENCIL_READ_BASE */
3367          radeon_emit(S_02804C_BASE_HI(zb->db_stencil_base >> 32)); /* DB_STENCIL_READ_BASE_HI */
3368          radeon_emit(zb->db_depth_base);                           /* DB_Z_WRITE_BASE */
3369          radeon_emit(S_028054_BASE_HI(zb->db_depth_base >> 32));   /* DB_Z_WRITE_BASE_HI */
3370          radeon_emit(zb->db_stencil_base);                         /* DB_STENCIL_WRITE_BASE */
3371          radeon_emit(S_02805C_BASE_HI(zb->db_stencil_base >> 32)); /* DB_STENCIL_WRITE_BASE_HI */
3372 
3373          radeon_set_context_reg_seq(R_028068_DB_Z_INFO2, 2);
3374          radeon_emit(zb->db_z_info2);       /* DB_Z_INFO2 */
3375          radeon_emit(zb->db_stencil_info2); /* DB_STENCIL_INFO2 */
3376       } else {
3377          /* GFX6-GFX8 */
3378          /* Set fields dependent on tc_compatile_htile. */
3379          if (si_htile_enabled(tex, zb->base.u.tex.level, PIPE_MASK_ZS)) {
3380             if (tex->tc_compatible_htile) {
3381                db_htile_surface |= S_028ABC_TC_COMPATIBLE(1);
3382 
3383                /* 0 = full compression. N = only compress up to N-1 Z planes. */
3384                if (tex->buffer.b.b.nr_samples <= 1)
3385                   db_z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
3386                else if (tex->buffer.b.b.nr_samples <= 4)
3387                   db_z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
3388                else
3389                   db_z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
3390             }
3391          }
3392 
3393          radeon_set_context_reg(R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
3394 
3395          radeon_set_context_reg_seq(R_02803C_DB_DEPTH_INFO, 9);
3396          radeon_emit(zb->db_depth_info |   /* DB_DEPTH_INFO */
3397                      S_02803C_ADDR5_SWIZZLE_MASK(!tex->tc_compatible_htile));
3398          radeon_emit(db_z_info |           /* DB_Z_INFO */
3399                      S_028040_ZRANGE_PRECISION(tex->depth_clear_value[level] != 0));
3400          radeon_emit(db_stencil_info);     /* DB_STENCIL_INFO */
3401          radeon_emit(zb->db_depth_base);   /* DB_Z_READ_BASE */
3402          radeon_emit(zb->db_stencil_base); /* DB_STENCIL_READ_BASE */
3403          radeon_emit(zb->db_depth_base);   /* DB_Z_WRITE_BASE */
3404          radeon_emit(zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */
3405          radeon_emit(zb->db_depth_size);   /* DB_DEPTH_SIZE */
3406          radeon_emit(zb->db_depth_slice);  /* DB_DEPTH_SLICE */
3407       }
3408 
3409       radeon_set_context_reg_seq(R_028028_DB_STENCIL_CLEAR, 2);
3410       radeon_emit(tex->stencil_clear_value[level]);    /* R_028028_DB_STENCIL_CLEAR */
3411       radeon_emit(fui(tex->depth_clear_value[level])); /* R_02802C_DB_DEPTH_CLEAR */
3412 
3413       radeon_set_context_reg(R_028008_DB_DEPTH_VIEW, zb->db_depth_view);
3414       radeon_set_context_reg(R_028ABC_DB_HTILE_SURFACE, db_htile_surface);
3415    } else if (sctx->framebuffer.dirty_zsbuf) {
3416       if (sctx->chip_class == GFX9)
3417          radeon_set_context_reg_seq(R_028038_DB_Z_INFO, 2);
3418       else
3419          radeon_set_context_reg_seq(R_028040_DB_Z_INFO, 2);
3420 
3421       radeon_emit(S_028040_FORMAT(V_028040_Z_INVALID));       /* DB_Z_INFO */
3422       radeon_emit(S_028044_FORMAT(V_028044_STENCIL_INVALID)); /* DB_STENCIL_INFO */
3423    }
3424 
3425    /* Framebuffer dimensions. */
3426    /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_cs_preamble_state */
3427    radeon_set_context_reg(R_028208_PA_SC_WINDOW_SCISSOR_BR,
3428                           S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
3429 
3430    if (sctx->screen->dpbb_allowed) {
3431       radeon_emit(PKT3(PKT3_EVENT_WRITE, 0, 0));
3432       radeon_emit(EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0));
3433    }
3434    radeon_end();
3435 
3436    si_update_display_dcc_dirty(sctx);
3437 
3438    sctx->framebuffer.dirty_cbufs = 0;
3439    sctx->framebuffer.dirty_zsbuf = false;
3440 }
3441 
si_emit_msaa_sample_locs(struct si_context * sctx)3442 static void si_emit_msaa_sample_locs(struct si_context *sctx)
3443 {
3444    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
3445    struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
3446    unsigned nr_samples = sctx->framebuffer.nr_samples;
3447    bool has_msaa_sample_loc_bug = sctx->screen->info.has_msaa_sample_loc_bug;
3448 
3449    /* Smoothing (only possible with nr_samples == 1) uses the same
3450     * sample locations as the MSAA it simulates.
3451     */
3452    if (nr_samples <= 1 && sctx->smoothing_enabled)
3453       nr_samples = SI_NUM_SMOOTH_AA_SAMPLES;
3454 
3455    /* On Polaris, the small primitive filter uses the sample locations
3456     * even when MSAA is off, so we need to make sure they're set to 0.
3457     *
3458     * GFX10 uses sample locations unconditionally, so they always need
3459     * to be set up.
3460     */
3461    if ((nr_samples >= 2 || has_msaa_sample_loc_bug || sctx->chip_class >= GFX10) &&
3462        nr_samples != sctx->sample_locs_num_samples) {
3463       sctx->sample_locs_num_samples = nr_samples;
3464       si_emit_sample_locations(cs, nr_samples);
3465    }
3466 
3467    radeon_begin(cs);
3468 
3469    if (sctx->family >= CHIP_POLARIS10) {
3470       unsigned small_prim_filter_cntl =
3471          S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
3472          /* line bug */
3473          S_028830_LINE_FILTER_DISABLE(sctx->family <= CHIP_POLARIS12);
3474 
3475       /* For hardware with the sample location bug, the problem is that in order to use the small
3476        * primitive filter, we need to explicitly set the sample locations to 0. But the DB doesn't
3477        * properly process the change of sample locations without a flush, and so we can end up
3478        * with incorrect Z values.
3479        *
3480        * Instead of doing a flush, just disable the small primitive filter when MSAA is
3481        * force-disabled.
3482        *
3483        * The alternative of setting sample locations to 0 would require a DB flush to avoid
3484        * Z errors, see https://bugs.freedesktop.org/show_bug.cgi?id=96908
3485        */
3486       if (has_msaa_sample_loc_bug && sctx->framebuffer.nr_samples > 1 && !rs->multisample_enable)
3487          small_prim_filter_cntl &= C_028830_SMALL_PRIM_FILTER_ENABLE;
3488 
3489       radeon_opt_set_context_reg(sctx, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL,
3490                                  SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL, small_prim_filter_cntl);
3491    }
3492 
3493    /* The exclusion bits can be set to improve rasterization efficiency
3494     * if no sample lies on the pixel boundary (-8 sample offset).
3495     */
3496    bool exclusion = sctx->chip_class >= GFX7 && (!rs->multisample_enable || nr_samples != 16);
3497    radeon_opt_set_context_reg(
3498       sctx, R_02882C_PA_SU_PRIM_FILTER_CNTL, SI_TRACKED_PA_SU_PRIM_FILTER_CNTL,
3499       S_02882C_XMAX_RIGHT_EXCLUSION(exclusion) | S_02882C_YMAX_BOTTOM_EXCLUSION(exclusion));
3500    radeon_end();
3501 }
3502 
si_out_of_order_rasterization(struct si_context * sctx)3503 static bool si_out_of_order_rasterization(struct si_context *sctx)
3504 {
3505    struct si_state_blend *blend = sctx->queued.named.blend;
3506    struct si_state_dsa *dsa = sctx->queued.named.dsa;
3507 
3508    if (!sctx->screen->has_out_of_order_rast)
3509       return false;
3510 
3511    unsigned colormask = sctx->framebuffer.colorbuf_enabled_4bit;
3512 
3513    colormask &= blend->cb_target_enabled_4bit;
3514 
3515    /* Conservative: No logic op. */
3516    if (colormask && blend->logicop_enable)
3517       return false;
3518 
3519    struct si_dsa_order_invariance dsa_order_invariant = {.zs = true,
3520                                                          .pass_set = true,
3521                                                          .pass_last = false};
3522 
3523    if (sctx->framebuffer.state.zsbuf) {
3524       struct si_texture *zstex = (struct si_texture *)sctx->framebuffer.state.zsbuf->texture;
3525       bool has_stencil = zstex->surface.has_stencil;
3526       dsa_order_invariant = dsa->order_invariance[has_stencil];
3527       if (!dsa_order_invariant.zs)
3528          return false;
3529 
3530       /* The set of PS invocations is always order invariant,
3531        * except when early Z/S tests are requested. */
3532       if (sctx->shader.ps.cso && sctx->shader.ps.cso->info.base.writes_memory &&
3533           sctx->shader.ps.cso->info.base.fs.early_fragment_tests &&
3534           !dsa_order_invariant.pass_set)
3535          return false;
3536 
3537       if (sctx->num_perfect_occlusion_queries != 0 && !dsa_order_invariant.pass_set)
3538          return false;
3539    }
3540 
3541    if (!colormask)
3542       return true;
3543 
3544    unsigned blendmask = colormask & blend->blend_enable_4bit;
3545 
3546    if (blendmask) {
3547       /* Only commutative blending. */
3548       if (blendmask & ~blend->commutative_4bit)
3549          return false;
3550 
3551       if (!dsa_order_invariant.pass_set)
3552          return false;
3553    }
3554 
3555    if (colormask & ~blendmask) {
3556       if (!dsa_order_invariant.pass_last)
3557          return false;
3558    }
3559 
3560    return true;
3561 }
3562 
si_emit_msaa_config(struct si_context * sctx)3563 static void si_emit_msaa_config(struct si_context *sctx)
3564 {
3565    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
3566    unsigned num_tile_pipes = sctx->screen->info.num_tile_pipes;
3567    /* 33% faster rendering to linear color buffers */
3568    bool dst_is_linear = sctx->framebuffer.any_dst_linear;
3569    bool out_of_order_rast = si_out_of_order_rasterization(sctx);
3570    unsigned sc_mode_cntl_1 =
3571       S_028A4C_WALK_SIZE(dst_is_linear) | S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear) |
3572       S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
3573       S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast) |
3574       S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
3575       /* always 1: */
3576       S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) | S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
3577       S_028A4C_TILE_WALK_ORDER_ENABLE(1) | S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
3578       S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) | S_028A4C_FORCE_EOV_REZ_ENABLE(1);
3579    unsigned db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) | S_028804_INCOHERENT_EQAA_READS(1) |
3580                       S_028804_INTERPOLATE_COMP_Z(1) | S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
3581    unsigned coverage_samples, color_samples, z_samples;
3582    struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
3583 
3584    /* S: Coverage samples (up to 16x):
3585     * - Scan conversion samples (PA_SC_AA_CONFIG.MSAA_NUM_SAMPLES)
3586     * - CB FMASK samples (CB_COLORi_ATTRIB.NUM_SAMPLES)
3587     *
3588     * Z: Z/S samples (up to 8x, must be <= coverage samples and >= color samples):
3589     * - Value seen by DB (DB_Z_INFO.NUM_SAMPLES)
3590     * - Value seen by CB, must be correct even if Z/S is unbound (DB_EQAA.MAX_ANCHOR_SAMPLES)
3591     * # Missing samples are derived from Z planes if Z is compressed (up to 16x quality), or
3592     * # from the closest defined sample if Z is uncompressed (same quality as the number of
3593     * # Z samples).
3594     *
3595     * F: Color samples (up to 8x, must be <= coverage samples):
3596     * - CB color samples (CB_COLORi_ATTRIB.NUM_FRAGMENTS)
3597     * - PS iter samples (DB_EQAA.PS_ITER_SAMPLES)
3598     *
3599     * Can be anything between coverage and color samples:
3600     * - SampleMaskIn samples (PA_SC_AA_CONFIG.MSAA_EXPOSED_SAMPLES)
3601     * - SampleMaskOut samples (DB_EQAA.MASK_EXPORT_NUM_SAMPLES)
3602     * - Alpha-to-coverage samples (DB_EQAA.ALPHA_TO_MASK_NUM_SAMPLES)
3603     * - Occlusion query samples (DB_COUNT_CONTROL.SAMPLE_RATE)
3604     * # All are currently set the same as coverage samples.
3605     *
3606     * If color samples < coverage samples, FMASK has a higher bpp to store an "unknown"
3607     * flag for undefined color samples. A shader-based resolve must handle unknowns
3608     * or mask them out with AND. Unknowns can also be guessed from neighbors via
3609     * an edge-detect shader-based resolve, which is required to make "color samples = 1"
3610     * useful. The CB resolve always drops unknowns.
3611     *
3612     * Sensible AA configurations:
3613     *   EQAA 16s 8z 8f - might look the same as 16x MSAA if Z is compressed
3614     *   EQAA 16s 8z 4f - might look the same as 16x MSAA if Z is compressed
3615     *   EQAA 16s 4z 4f - might look the same as 16x MSAA if Z is compressed
3616     *   EQAA  8s 8z 8f = 8x MSAA
3617     *   EQAA  8s 8z 4f - might look the same as 8x MSAA
3618     *   EQAA  8s 8z 2f - might look the same as 8x MSAA with low-density geometry
3619     *   EQAA  8s 4z 4f - might look the same as 8x MSAA if Z is compressed
3620     *   EQAA  8s 4z 2f - might look the same as 8x MSAA with low-density geometry if Z is compressed
3621     *   EQAA  4s 4z 4f = 4x MSAA
3622     *   EQAA  4s 4z 2f - might look the same as 4x MSAA with low-density geometry
3623     *   EQAA  2s 2z 2f = 2x MSAA
3624     */
3625    coverage_samples = color_samples = z_samples = si_get_num_coverage_samples(sctx);
3626 
3627    if (sctx->framebuffer.nr_samples > 1 && rs->multisample_enable) {
3628       color_samples = sctx->framebuffer.nr_color_samples;
3629 
3630       if (sctx->framebuffer.state.zsbuf) {
3631          z_samples = sctx->framebuffer.state.zsbuf->texture->nr_samples;
3632          z_samples = MAX2(1, z_samples);
3633       } else {
3634          z_samples = coverage_samples;
3635       }
3636    }
3637 
3638    /* The DX10 diamond test is not required by GL and decreases line rasterization
3639     * performance, so don't use it.
3640     */
3641    unsigned sc_line_cntl = 0;
3642    unsigned sc_aa_config = 0;
3643 
3644    if (coverage_samples > 1) {
3645       /* distance from the pixel center, indexed by log2(nr_samples) */
3646       static unsigned max_dist[] = {
3647          0, /* unused */
3648          4, /* 2x MSAA */
3649          6, /* 4x MSAA */
3650          7, /* 8x MSAA */
3651          8, /* 16x MSAA */
3652       };
3653       unsigned log_samples = util_logbase2(coverage_samples);
3654       unsigned log_z_samples = util_logbase2(z_samples);
3655       unsigned ps_iter_samples = si_get_ps_iter_samples(sctx);
3656       unsigned log_ps_iter_samples = util_logbase2(ps_iter_samples);
3657 
3658       sc_line_cntl |= S_028BDC_EXPAND_LINE_WIDTH(1) |
3659                       S_028BDC_PERPENDICULAR_ENDCAP_ENA(rs->perpendicular_end_caps) |
3660                       S_028BDC_EXTRA_DX_DY_PRECISION(rs->perpendicular_end_caps &&
3661                                                      (sctx->family == CHIP_VEGA20 ||
3662                                                       sctx->chip_class >= GFX10));
3663       sc_aa_config = S_028BE0_MSAA_NUM_SAMPLES(log_samples) |
3664                      S_028BE0_MAX_SAMPLE_DIST(max_dist[log_samples]) |
3665                      S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples) |
3666                      S_028BE0_COVERED_CENTROID_IS_CENTER(sctx->chip_class >= GFX10_3);
3667 
3668       if (sctx->framebuffer.nr_samples > 1) {
3669          db_eqaa |= S_028804_MAX_ANCHOR_SAMPLES(log_z_samples) |
3670                     S_028804_PS_ITER_SAMPLES(log_ps_iter_samples) |
3671                     S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples) |
3672                     S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples);
3673          sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1);
3674       } else if (sctx->smoothing_enabled) {
3675          db_eqaa |= S_028804_OVERRASTERIZATION_AMOUNT(log_samples);
3676       }
3677    }
3678 
3679    radeon_begin(cs);
3680 
3681    /* R_028BDC_PA_SC_LINE_CNTL, R_028BE0_PA_SC_AA_CONFIG */
3682    radeon_opt_set_context_reg2(sctx, R_028BDC_PA_SC_LINE_CNTL, SI_TRACKED_PA_SC_LINE_CNTL,
3683                                sc_line_cntl, sc_aa_config);
3684    /* R_028804_DB_EQAA */
3685    radeon_opt_set_context_reg(sctx, R_028804_DB_EQAA, SI_TRACKED_DB_EQAA, db_eqaa);
3686    /* R_028A4C_PA_SC_MODE_CNTL_1 */
3687    radeon_opt_set_context_reg(sctx, R_028A4C_PA_SC_MODE_CNTL_1, SI_TRACKED_PA_SC_MODE_CNTL_1,
3688                               sc_mode_cntl_1);
3689    radeon_end_update_context_roll(sctx);
3690 }
3691 
si_update_ps_iter_samples(struct si_context * sctx)3692 void si_update_ps_iter_samples(struct si_context *sctx)
3693 {
3694    if (sctx->framebuffer.nr_samples > 1)
3695       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
3696    if (sctx->screen->dpbb_allowed)
3697       si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
3698 }
3699 
si_set_min_samples(struct pipe_context * ctx,unsigned min_samples)3700 static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
3701 {
3702    struct si_context *sctx = (struct si_context *)ctx;
3703 
3704    /* The hardware can only do sample shading with 2^n samples. */
3705    min_samples = util_next_power_of_two(min_samples);
3706 
3707    if (sctx->ps_iter_samples == min_samples)
3708       return;
3709 
3710    sctx->ps_iter_samples = min_samples;
3711 
3712    si_ps_key_update_sample_shading(sctx);
3713    si_ps_key_update_framebuffer_rasterizer_sample_shading(sctx);
3714    sctx->do_update_shaders = true;
3715 
3716    si_update_ps_iter_samples(sctx);
3717 }
3718 
3719 /*
3720  * Samplers
3721  */
3722 
3723 /**
3724  * Build the sampler view descriptor for a buffer texture.
3725  * @param state 256-bit descriptor; only the high 128 bits are filled in
3726  */
si_make_buffer_descriptor(struct si_screen * screen,struct si_resource * buf,enum pipe_format format,unsigned offset,unsigned size,uint32_t * state)3727 void si_make_buffer_descriptor(struct si_screen *screen, struct si_resource *buf,
3728                                enum pipe_format format, unsigned offset, unsigned size,
3729                                uint32_t *state)
3730 {
3731    const struct util_format_description *desc;
3732    unsigned stride;
3733    unsigned num_records;
3734 
3735    desc = util_format_description(format);
3736    stride = desc->block.bits / 8;
3737 
3738    num_records = size / stride;
3739    num_records = MIN2(num_records, (buf->b.b.width0 - offset) / stride);
3740 
3741    /* The NUM_RECORDS field has a different meaning depending on the chip,
3742     * instruction type, STRIDE, and SWIZZLE_ENABLE.
3743     *
3744     * GFX6-7,10:
3745     * - If STRIDE == 0, it's in byte units.
3746     * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
3747     *
3748     * GFX8:
3749     * - For SMEM and STRIDE == 0, it's in byte units.
3750     * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3751     * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
3752     * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
3753     * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
3754     *       ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
3755     *       using SMEM. This can be done in the shader by clearing STRIDE with s_and.
3756     *       That way the same descriptor can be used by both SMEM and VMEM.
3757     *
3758     * GFX9:
3759     * - For SMEM and STRIDE == 0, it's in byte units.
3760     * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3761     * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
3762     * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
3763     */
3764    if (screen->info.chip_class == GFX8)
3765       num_records *= stride;
3766 
3767    state[4] = 0;
3768    state[5] = S_008F04_STRIDE(stride);
3769    state[6] = num_records;
3770    state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
3771               S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
3772               S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
3773               S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3]));
3774 
3775    if (screen->info.chip_class >= GFX10) {
3776       const struct gfx10_format *fmt = &gfx10_format_table[format];
3777 
3778       /* OOB_SELECT chooses the out-of-bounds check:
3779        *  - 0: (index >= NUM_RECORDS) || (offset >= STRIDE)
3780        *  - 1: index >= NUM_RECORDS
3781        *  - 2: NUM_RECORDS == 0
3782        *  - 3: if SWIZZLE_ENABLE == 0: offset >= NUM_RECORDS
3783        *       else: swizzle_address >= NUM_RECORDS
3784        */
3785       state[7] |= S_008F0C_FORMAT(fmt->img_format) |
3786                   S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_STRUCTURED_WITH_OFFSET) |
3787                   S_008F0C_RESOURCE_LEVEL(1);
3788    } else {
3789       int first_non_void;
3790       unsigned num_format, data_format;
3791 
3792       first_non_void = util_format_get_first_non_void_channel(format);
3793       num_format = si_translate_buffer_numformat(&screen->b, desc, first_non_void);
3794       data_format = si_translate_buffer_dataformat(&screen->b, desc, first_non_void);
3795 
3796       state[7] |= S_008F0C_NUM_FORMAT(num_format) | S_008F0C_DATA_FORMAT(data_format);
3797    }
3798 }
3799 
gfx9_border_color_swizzle(const unsigned char swizzle[4])3800 static unsigned gfx9_border_color_swizzle(const unsigned char swizzle[4])
3801 {
3802    unsigned bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
3803 
3804    if (swizzle[3] == PIPE_SWIZZLE_X) {
3805       /* For the pre-defined border color values (white, opaque
3806        * black, transparent black), the only thing that matters is
3807        * that the alpha channel winds up in the correct place
3808        * (because the RGB channels are all the same) so either of
3809        * these enumerations will work.
3810        */
3811       if (swizzle[2] == PIPE_SWIZZLE_Y)
3812          bc_swizzle = V_008F20_BC_SWIZZLE_WZYX;
3813       else
3814          bc_swizzle = V_008F20_BC_SWIZZLE_WXYZ;
3815    } else if (swizzle[0] == PIPE_SWIZZLE_X) {
3816       if (swizzle[1] == PIPE_SWIZZLE_Y)
3817          bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
3818       else
3819          bc_swizzle = V_008F20_BC_SWIZZLE_XWYZ;
3820    } else if (swizzle[1] == PIPE_SWIZZLE_X) {
3821       bc_swizzle = V_008F20_BC_SWIZZLE_YXWZ;
3822    } else if (swizzle[2] == PIPE_SWIZZLE_X) {
3823       bc_swizzle = V_008F20_BC_SWIZZLE_ZYXW;
3824    }
3825 
3826    return bc_swizzle;
3827 }
3828 
3829 /**
3830  * Build the sampler view descriptor for a texture.
3831  */
gfx10_make_texture_descriptor(struct si_screen * screen,struct si_texture * tex,bool sampler,enum pipe_texture_target target,enum pipe_format pipe_format,const unsigned char state_swizzle[4],unsigned first_level,unsigned last_level,unsigned first_layer,unsigned last_layer,unsigned width,unsigned height,unsigned depth,uint32_t * state,uint32_t * fmask_state)3832 static void gfx10_make_texture_descriptor(
3833    struct si_screen *screen, struct si_texture *tex, bool sampler, enum pipe_texture_target target,
3834    enum pipe_format pipe_format, const unsigned char state_swizzle[4], unsigned first_level,
3835    unsigned last_level, unsigned first_layer, unsigned last_layer, unsigned width, unsigned height,
3836    unsigned depth, uint32_t *state, uint32_t *fmask_state)
3837 {
3838    struct pipe_resource *res = &tex->buffer.b.b;
3839    const struct util_format_description *desc;
3840    unsigned img_format;
3841    unsigned char swizzle[4];
3842    unsigned type;
3843    uint64_t va;
3844 
3845    desc = util_format_description(pipe_format);
3846    img_format = gfx10_format_table[pipe_format].img_format;
3847 
3848    if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
3849       const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
3850       const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
3851       const unsigned char swizzle_wwww[4] = {3, 3, 3, 3};
3852       bool is_stencil = false;
3853 
3854       switch (pipe_format) {
3855       case PIPE_FORMAT_S8_UINT_Z24_UNORM:
3856       case PIPE_FORMAT_X32_S8X24_UINT:
3857       case PIPE_FORMAT_X8Z24_UNORM:
3858          util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
3859          is_stencil = true;
3860          break;
3861       case PIPE_FORMAT_X24S8_UINT:
3862          /*
3863           * X24S8 is implemented as an 8_8_8_8 data format, to
3864           * fix texture gathers. This affects at least
3865           * GL45-CTS.texture_cube_map_array.sampling on GFX8.
3866           */
3867          util_format_compose_swizzles(swizzle_wwww, state_swizzle, swizzle);
3868          is_stencil = true;
3869          break;
3870       default:
3871          util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
3872          is_stencil = pipe_format == PIPE_FORMAT_S8_UINT;
3873       }
3874 
3875       if (tex->upgraded_depth && !is_stencil) {
3876          assert(img_format == V_008F0C_GFX10_FORMAT_32_FLOAT);
3877          img_format = V_008F0C_GFX10_FORMAT_32_FLOAT_CLAMP;
3878       }
3879    } else {
3880       util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
3881    }
3882 
3883    if (!sampler && (res->target == PIPE_TEXTURE_CUBE || res->target == PIPE_TEXTURE_CUBE_ARRAY)) {
3884       /* For the purpose of shader images, treat cube maps as 2D
3885        * arrays.
3886        */
3887       type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
3888    } else {
3889       type = si_tex_dim(screen, tex, target, res->nr_samples);
3890    }
3891 
3892    if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
3893       height = 1;
3894       depth = res->array_size;
3895    } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY || type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
3896       if (sampler || res->target != PIPE_TEXTURE_3D)
3897          depth = res->array_size;
3898    } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
3899       depth = res->array_size / 6;
3900 
3901    state[0] = 0;
3902    state[1] = S_00A004_FORMAT(img_format) | S_00A004_WIDTH_LO(width - 1);
3903    state[2] = S_00A008_WIDTH_HI((width - 1) >> 2) | S_00A008_HEIGHT(height - 1) |
3904               S_00A008_RESOURCE_LEVEL(1);
3905    state[3] =
3906       S_00A00C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
3907       S_00A00C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
3908       S_00A00C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
3909       S_00A00C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
3910       S_00A00C_BASE_LEVEL(res->nr_samples > 1 ? 0 : first_level) |
3911       S_00A00C_LAST_LEVEL(res->nr_samples > 1 ? util_logbase2(res->nr_samples) : last_level) |
3912       S_00A00C_BC_SWIZZLE(gfx9_border_color_swizzle(desc->swizzle)) | S_00A00C_TYPE(type);
3913    /* Depth is the the last accessible layer on gfx9+. The hw doesn't need
3914     * to know the total number of layers.
3915     */
3916    state[4] =
3917       S_00A010_DEPTH((type == V_008F1C_SQ_RSRC_IMG_3D && sampler) ? depth - 1 : last_layer) |
3918       S_00A010_BASE_ARRAY(first_layer);
3919    state[5] = S_00A014_ARRAY_PITCH(!!(type == V_008F1C_SQ_RSRC_IMG_3D && !sampler)) |
3920               S_00A014_MAX_MIP(res->nr_samples > 1 ? util_logbase2(res->nr_samples)
3921                                                    : tex->buffer.b.b.last_level) |
3922               S_00A014_PERF_MOD(4);
3923    state[6] = 0;
3924    state[7] = 0;
3925 
3926    if (vi_dcc_enabled(tex, first_level)) {
3927       state[6] |= S_00A018_MAX_UNCOMPRESSED_BLOCK_SIZE(V_028C78_MAX_BLOCK_SIZE_256B) |
3928                   S_00A018_MAX_COMPRESSED_BLOCK_SIZE(tex->surface.u.gfx9.color.dcc.max_compressed_block_size) |
3929                   S_00A018_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(screen, pipe_format));
3930    }
3931 
3932    /* Initialize the sampler view for FMASK. */
3933    if (tex->surface.fmask_offset) {
3934       uint32_t format;
3935 
3936       va = tex->buffer.gpu_address + tex->surface.fmask_offset;
3937 
3938 #define FMASK(s, f) (((unsigned)(MAX2(1, s)) * 16) + (MAX2(1, f)))
3939       switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
3940       case FMASK(2, 1):
3941          format = V_008F0C_GFX10_FORMAT_FMASK8_S2_F1;
3942          break;
3943       case FMASK(2, 2):
3944          format = V_008F0C_GFX10_FORMAT_FMASK8_S2_F2;
3945          break;
3946       case FMASK(4, 1):
3947          format = V_008F0C_GFX10_FORMAT_FMASK8_S4_F1;
3948          break;
3949       case FMASK(4, 2):
3950          format = V_008F0C_GFX10_FORMAT_FMASK8_S4_F2;
3951          break;
3952       case FMASK(4, 4):
3953          format = V_008F0C_GFX10_FORMAT_FMASK8_S4_F4;
3954          break;
3955       case FMASK(8, 1):
3956          format = V_008F0C_GFX10_FORMAT_FMASK8_S8_F1;
3957          break;
3958       case FMASK(8, 2):
3959          format = V_008F0C_GFX10_FORMAT_FMASK16_S8_F2;
3960          break;
3961       case FMASK(8, 4):
3962          format = V_008F0C_GFX10_FORMAT_FMASK32_S8_F4;
3963          break;
3964       case FMASK(8, 8):
3965          format = V_008F0C_GFX10_FORMAT_FMASK32_S8_F8;
3966          break;
3967       case FMASK(16, 1):
3968          format = V_008F0C_GFX10_FORMAT_FMASK16_S16_F1;
3969          break;
3970       case FMASK(16, 2):
3971          format = V_008F0C_GFX10_FORMAT_FMASK32_S16_F2;
3972          break;
3973       case FMASK(16, 4):
3974          format = V_008F0C_GFX10_FORMAT_FMASK64_S16_F4;
3975          break;
3976       case FMASK(16, 8):
3977          format = V_008F0C_GFX10_FORMAT_FMASK64_S16_F8;
3978          break;
3979       default:
3980          unreachable("invalid nr_samples");
3981       }
3982 #undef FMASK
3983       fmask_state[0] = (va >> 8) | tex->surface.fmask_tile_swizzle;
3984       fmask_state[1] = S_00A004_BASE_ADDRESS_HI(va >> 40) | S_00A004_FORMAT(format) |
3985                        S_00A004_WIDTH_LO(width - 1);
3986       fmask_state[2] = S_00A008_WIDTH_HI((width - 1) >> 2) | S_00A008_HEIGHT(height - 1) |
3987                        S_00A008_RESOURCE_LEVEL(1);
3988       fmask_state[3] =
3989          S_00A00C_DST_SEL_X(V_008F1C_SQ_SEL_X) | S_00A00C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
3990          S_00A00C_DST_SEL_Z(V_008F1C_SQ_SEL_X) | S_00A00C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
3991          S_00A00C_SW_MODE(tex->surface.u.gfx9.color.fmask_swizzle_mode) |
3992          S_00A00C_TYPE(si_tex_dim(screen, tex, target, 0));
3993       fmask_state[4] = S_00A010_DEPTH(last_layer) | S_00A010_BASE_ARRAY(first_layer);
3994       fmask_state[5] = 0;
3995       fmask_state[6] = S_00A018_META_PIPE_ALIGNED(1);
3996       fmask_state[7] = 0;
3997    }
3998 }
3999 
4000 /**
4001  * Build the sampler view descriptor for a texture (SI-GFX9).
4002  */
si_make_texture_descriptor(struct si_screen * screen,struct si_texture * tex,bool sampler,enum pipe_texture_target target,enum pipe_format pipe_format,const unsigned char state_swizzle[4],unsigned first_level,unsigned last_level,unsigned first_layer,unsigned last_layer,unsigned width,unsigned height,unsigned depth,uint32_t * state,uint32_t * fmask_state)4003 static void si_make_texture_descriptor(struct si_screen *screen, struct si_texture *tex,
4004                                        bool sampler, enum pipe_texture_target target,
4005                                        enum pipe_format pipe_format,
4006                                        const unsigned char state_swizzle[4], unsigned first_level,
4007                                        unsigned last_level, unsigned first_layer,
4008                                        unsigned last_layer, unsigned width, unsigned height,
4009                                        unsigned depth, uint32_t *state, uint32_t *fmask_state)
4010 {
4011    struct pipe_resource *res = &tex->buffer.b.b;
4012    const struct util_format_description *desc;
4013    unsigned char swizzle[4];
4014    int first_non_void;
4015    unsigned num_format, data_format, type, num_samples;
4016    uint64_t va;
4017 
4018    desc = util_format_description(pipe_format);
4019 
4020    num_samples = desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS ? MAX2(1, res->nr_samples)
4021                                                                : MAX2(1, res->nr_storage_samples);
4022 
4023    if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
4024       const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
4025       const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
4026       const unsigned char swizzle_wwww[4] = {3, 3, 3, 3};
4027 
4028       switch (pipe_format) {
4029       case PIPE_FORMAT_S8_UINT_Z24_UNORM:
4030       case PIPE_FORMAT_X32_S8X24_UINT:
4031       case PIPE_FORMAT_X8Z24_UNORM:
4032          util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
4033          break;
4034       case PIPE_FORMAT_X24S8_UINT:
4035          /*
4036           * X24S8 is implemented as an 8_8_8_8 data format, to
4037           * fix texture gathers. This affects at least
4038           * GL45-CTS.texture_cube_map_array.sampling on GFX8.
4039           */
4040          if (screen->info.chip_class <= GFX8)
4041             util_format_compose_swizzles(swizzle_wwww, state_swizzle, swizzle);
4042          else
4043             util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
4044          break;
4045       default:
4046          util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
4047       }
4048    } else {
4049       util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
4050    }
4051 
4052    first_non_void = util_format_get_first_non_void_channel(pipe_format);
4053 
4054    switch (pipe_format) {
4055    case PIPE_FORMAT_S8_UINT_Z24_UNORM:
4056       num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
4057       break;
4058    default:
4059       if (first_non_void < 0) {
4060          if (util_format_is_compressed(pipe_format)) {
4061             switch (pipe_format) {
4062             case PIPE_FORMAT_DXT1_SRGB:
4063             case PIPE_FORMAT_DXT1_SRGBA:
4064             case PIPE_FORMAT_DXT3_SRGBA:
4065             case PIPE_FORMAT_DXT5_SRGBA:
4066             case PIPE_FORMAT_BPTC_SRGBA:
4067             case PIPE_FORMAT_ETC2_SRGB8:
4068             case PIPE_FORMAT_ETC2_SRGB8A1:
4069             case PIPE_FORMAT_ETC2_SRGBA8:
4070                num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
4071                break;
4072             case PIPE_FORMAT_RGTC1_SNORM:
4073             case PIPE_FORMAT_LATC1_SNORM:
4074             case PIPE_FORMAT_RGTC2_SNORM:
4075             case PIPE_FORMAT_LATC2_SNORM:
4076             case PIPE_FORMAT_ETC2_R11_SNORM:
4077             case PIPE_FORMAT_ETC2_RG11_SNORM:
4078             /* implies float, so use SNORM/UNORM to determine
4079                whether data is signed or not */
4080             case PIPE_FORMAT_BPTC_RGB_FLOAT:
4081                num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
4082                break;
4083             default:
4084                num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
4085                break;
4086             }
4087          } else if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
4088             num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
4089          } else {
4090             num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
4091          }
4092       } else if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
4093          num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
4094       } else {
4095          num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
4096 
4097          switch (desc->channel[first_non_void].type) {
4098          case UTIL_FORMAT_TYPE_FLOAT:
4099             num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
4100             break;
4101          case UTIL_FORMAT_TYPE_SIGNED:
4102             if (desc->channel[first_non_void].normalized)
4103                num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
4104             else if (desc->channel[first_non_void].pure_integer)
4105                num_format = V_008F14_IMG_NUM_FORMAT_SINT;
4106             else
4107                num_format = V_008F14_IMG_NUM_FORMAT_SSCALED;
4108             break;
4109          case UTIL_FORMAT_TYPE_UNSIGNED:
4110             if (desc->channel[first_non_void].normalized)
4111                num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
4112             else if (desc->channel[first_non_void].pure_integer)
4113                num_format = V_008F14_IMG_NUM_FORMAT_UINT;
4114             else
4115                num_format = V_008F14_IMG_NUM_FORMAT_USCALED;
4116          }
4117       }
4118    }
4119 
4120    data_format = si_translate_texformat(&screen->b, pipe_format, desc, first_non_void);
4121    if (data_format == ~0) {
4122       data_format = 0;
4123    }
4124 
4125    /* S8 with Z32 HTILE needs a special format. */
4126    if (screen->info.chip_class == GFX9 && pipe_format == PIPE_FORMAT_S8_UINT)
4127       data_format = V_008F14_IMG_DATA_FORMAT_S8_32;
4128 
4129    if (!sampler && (res->target == PIPE_TEXTURE_CUBE || res->target == PIPE_TEXTURE_CUBE_ARRAY ||
4130                     (screen->info.chip_class <= GFX8 && res->target == PIPE_TEXTURE_3D))) {
4131       /* For the purpose of shader images, treat cube maps and 3D
4132        * textures as 2D arrays. For 3D textures, the address
4133        * calculations for mipmaps are different, so we rely on the
4134        * caller to effectively disable mipmaps.
4135        */
4136       type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
4137 
4138       assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
4139    } else {
4140       type = si_tex_dim(screen, tex, target, num_samples);
4141    }
4142 
4143    if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
4144       height = 1;
4145       depth = res->array_size;
4146    } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY || type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
4147       if (sampler || res->target != PIPE_TEXTURE_3D)
4148          depth = res->array_size;
4149    } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
4150       depth = res->array_size / 6;
4151 
4152    state[0] = 0;
4153    state[1] = (S_008F14_DATA_FORMAT(data_format) | S_008F14_NUM_FORMAT(num_format));
4154    state[2] = (S_008F18_WIDTH(width - 1) | S_008F18_HEIGHT(height - 1) | S_008F18_PERF_MOD(4));
4155    state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
4156                S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
4157                S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
4158                S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
4159                S_008F1C_BASE_LEVEL(num_samples > 1 ? 0 : first_level) |
4160                S_008F1C_LAST_LEVEL(num_samples > 1 ? util_logbase2(num_samples) : last_level) |
4161                S_008F1C_TYPE(type));
4162    state[4] = 0;
4163    state[5] = S_008F24_BASE_ARRAY(first_layer);
4164    state[6] = 0;
4165    state[7] = 0;
4166 
4167    if (screen->info.chip_class == GFX9) {
4168       unsigned bc_swizzle = gfx9_border_color_swizzle(desc->swizzle);
4169 
4170       /* Depth is the the last accessible layer on Gfx9.
4171        * The hw doesn't need to know the total number of layers.
4172        */
4173       if (type == V_008F1C_SQ_RSRC_IMG_3D)
4174          state[4] |= S_008F20_DEPTH(depth - 1);
4175       else
4176          state[4] |= S_008F20_DEPTH(last_layer);
4177 
4178       state[4] |= S_008F20_BC_SWIZZLE(bc_swizzle);
4179       state[5] |= S_008F24_MAX_MIP(num_samples > 1 ? util_logbase2(num_samples)
4180                                                    : tex->buffer.b.b.last_level);
4181    } else {
4182       state[3] |= S_008F1C_POW2_PAD(res->last_level > 0);
4183       state[4] |= S_008F20_DEPTH(depth - 1);
4184       state[5] |= S_008F24_LAST_ARRAY(last_layer);
4185    }
4186 
4187    if (vi_dcc_enabled(tex, first_level)) {
4188       state[6] = S_008F28_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(screen, pipe_format));
4189    } else {
4190       /* The last dword is unused by hw. The shader uses it to clear
4191        * bits in the first dword of sampler state.
4192        */
4193       if (screen->info.chip_class <= GFX7 && res->nr_samples <= 1) {
4194          if (first_level == last_level)
4195             state[7] = C_008F30_MAX_ANISO_RATIO;
4196          else
4197             state[7] = 0xffffffff;
4198       }
4199    }
4200 
4201    /* Initialize the sampler view for FMASK. */
4202    if (tex->surface.fmask_offset) {
4203       uint32_t data_format, num_format;
4204 
4205       va = tex->buffer.gpu_address + tex->surface.fmask_offset;
4206 
4207 #define FMASK(s, f) (((unsigned)(MAX2(1, s)) * 16) + (MAX2(1, f)))
4208       if (screen->info.chip_class == GFX9) {
4209          data_format = V_008F14_IMG_DATA_FORMAT_FMASK;
4210          switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
4211          case FMASK(2, 1):
4212             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_8_2_1;
4213             break;
4214          case FMASK(2, 2):
4215             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_8_2_2;
4216             break;
4217          case FMASK(4, 1):
4218             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_8_4_1;
4219             break;
4220          case FMASK(4, 2):
4221             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_8_4_2;
4222             break;
4223          case FMASK(4, 4):
4224             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_8_4_4;
4225             break;
4226          case FMASK(8, 1):
4227             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_8_8_1;
4228             break;
4229          case FMASK(8, 2):
4230             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_16_8_2;
4231             break;
4232          case FMASK(8, 4):
4233             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_32_8_4;
4234             break;
4235          case FMASK(8, 8):
4236             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_32_8_8;
4237             break;
4238          case FMASK(16, 1):
4239             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_16_16_1;
4240             break;
4241          case FMASK(16, 2):
4242             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_32_16_2;
4243             break;
4244          case FMASK(16, 4):
4245             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_64_16_4;
4246             break;
4247          case FMASK(16, 8):
4248             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_64_16_8;
4249             break;
4250          default:
4251             unreachable("invalid nr_samples");
4252          }
4253       } else {
4254          switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
4255          case FMASK(2, 1):
4256             data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F1;
4257             break;
4258          case FMASK(2, 2):
4259             data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
4260             break;
4261          case FMASK(4, 1):
4262             data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F1;
4263             break;
4264          case FMASK(4, 2):
4265             data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F2;
4266             break;
4267          case FMASK(4, 4):
4268             data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
4269             break;
4270          case FMASK(8, 1):
4271             data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S8_F1;
4272             break;
4273          case FMASK(8, 2):
4274             data_format = V_008F14_IMG_DATA_FORMAT_FMASK16_S8_F2;
4275             break;
4276          case FMASK(8, 4):
4277             data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F4;
4278             break;
4279          case FMASK(8, 8):
4280             data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
4281             break;
4282          case FMASK(16, 1):
4283             data_format = V_008F14_IMG_DATA_FORMAT_FMASK16_S16_F1;
4284             break;
4285          case FMASK(16, 2):
4286             data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S16_F2;
4287             break;
4288          case FMASK(16, 4):
4289             data_format = V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F4;
4290             break;
4291          case FMASK(16, 8):
4292             data_format = V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F8;
4293             break;
4294          default:
4295             unreachable("invalid nr_samples");
4296          }
4297          num_format = V_008F14_IMG_NUM_FORMAT_UINT;
4298       }
4299 #undef FMASK
4300 
4301       fmask_state[0] = (va >> 8) | tex->surface.fmask_tile_swizzle;
4302       fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) | S_008F14_DATA_FORMAT(data_format) |
4303                        S_008F14_NUM_FORMAT(num_format);
4304       fmask_state[2] = S_008F18_WIDTH(width - 1) | S_008F18_HEIGHT(height - 1);
4305       fmask_state[3] =
4306          S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) | S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
4307          S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) | S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
4308          S_008F1C_TYPE(si_tex_dim(screen, tex, target, 0));
4309       fmask_state[4] = 0;
4310       fmask_state[5] = S_008F24_BASE_ARRAY(first_layer);
4311       fmask_state[6] = 0;
4312       fmask_state[7] = 0;
4313 
4314       if (screen->info.chip_class == GFX9) {
4315          fmask_state[3] |= S_008F1C_SW_MODE(tex->surface.u.gfx9.color.fmask_swizzle_mode);
4316          fmask_state[4] |=
4317             S_008F20_DEPTH(last_layer) | S_008F20_PITCH(tex->surface.u.gfx9.color.fmask_epitch);
4318          fmask_state[5] |= S_008F24_META_PIPE_ALIGNED(1) |
4319                            S_008F24_META_RB_ALIGNED(1);
4320       } else {
4321          fmask_state[3] |= S_008F1C_TILING_INDEX(tex->surface.u.legacy.color.fmask.tiling_index);
4322          fmask_state[4] |= S_008F20_DEPTH(depth - 1) |
4323                            S_008F20_PITCH(tex->surface.u.legacy.color.fmask.pitch_in_pixels - 1);
4324          fmask_state[5] |= S_008F24_LAST_ARRAY(last_layer);
4325       }
4326    }
4327 }
4328 
4329 /**
4330  * Create a sampler view.
4331  *
4332  * @param ctx		context
4333  * @param texture	texture
4334  * @param state		sampler view template
4335  * @param width0	width0 override (for compressed textures as int)
4336  * @param height0	height0 override (for compressed textures as int)
4337  * @param force_level   set the base address to the level (for compressed textures)
4338  */
si_create_sampler_view_custom(struct pipe_context * ctx,struct pipe_resource * texture,const struct pipe_sampler_view * state,unsigned width0,unsigned height0,unsigned force_level)4339 struct pipe_sampler_view *si_create_sampler_view_custom(struct pipe_context *ctx,
4340                                                         struct pipe_resource *texture,
4341                                                         const struct pipe_sampler_view *state,
4342                                                         unsigned width0, unsigned height0,
4343                                                         unsigned force_level)
4344 {
4345    struct si_context *sctx = (struct si_context *)ctx;
4346    struct si_sampler_view *view = CALLOC_STRUCT_CL(si_sampler_view);
4347    struct si_texture *tex = (struct si_texture *)texture;
4348    unsigned base_level, first_level, last_level;
4349    unsigned char state_swizzle[4];
4350    unsigned height, depth, width;
4351    unsigned last_layer = state->u.tex.last_layer;
4352    enum pipe_format pipe_format;
4353    const struct legacy_surf_level *surflevel;
4354 
4355    if (!view)
4356       return NULL;
4357 
4358    /* initialize base object */
4359    view->base = *state;
4360    view->base.texture = NULL;
4361    view->base.reference.count = 1;
4362    view->base.context = ctx;
4363 
4364    assert(texture);
4365    pipe_resource_reference(&view->base.texture, texture);
4366 
4367    if (state->format == PIPE_FORMAT_X24S8_UINT || state->format == PIPE_FORMAT_S8X24_UINT ||
4368        state->format == PIPE_FORMAT_X32_S8X24_UINT || state->format == PIPE_FORMAT_S8_UINT)
4369       view->is_stencil_sampler = true;
4370 
4371    /* Buffer resource. */
4372    if (texture->target == PIPE_BUFFER) {
4373       si_make_buffer_descriptor(sctx->screen, si_resource(texture), state->format,
4374                                 state->u.buf.offset, state->u.buf.size, view->state);
4375       return &view->base;
4376    }
4377 
4378    state_swizzle[0] = state->swizzle_r;
4379    state_swizzle[1] = state->swizzle_g;
4380    state_swizzle[2] = state->swizzle_b;
4381    state_swizzle[3] = state->swizzle_a;
4382 
4383    base_level = 0;
4384    first_level = state->u.tex.first_level;
4385    last_level = state->u.tex.last_level;
4386    width = width0;
4387    height = height0;
4388    depth = texture->depth0;
4389 
4390    if (sctx->chip_class <= GFX8 && force_level) {
4391       assert(force_level == first_level && force_level == last_level);
4392       base_level = force_level;
4393       first_level = 0;
4394       last_level = 0;
4395       width = u_minify(width, force_level);
4396       height = u_minify(height, force_level);
4397       depth = u_minify(depth, force_level);
4398    }
4399 
4400    /* This is not needed if gallium frontends set last_layer correctly. */
4401    if (state->target == PIPE_TEXTURE_1D || state->target == PIPE_TEXTURE_2D ||
4402        state->target == PIPE_TEXTURE_RECT || state->target == PIPE_TEXTURE_CUBE)
4403       last_layer = state->u.tex.first_layer;
4404 
4405    /* Texturing with separate depth and stencil. */
4406    pipe_format = state->format;
4407 
4408    /* Depth/stencil texturing sometimes needs separate texture. */
4409    if (tex->is_depth && !si_can_sample_zs(tex, view->is_stencil_sampler)) {
4410       if (!tex->flushed_depth_texture && !si_init_flushed_depth_texture(ctx, texture)) {
4411          pipe_resource_reference(&view->base.texture, NULL);
4412          FREE(view);
4413          return NULL;
4414       }
4415 
4416       assert(tex->flushed_depth_texture);
4417 
4418       /* Override format for the case where the flushed texture
4419        * contains only Z or only S.
4420        */
4421       if (tex->flushed_depth_texture->buffer.b.b.format != tex->buffer.b.b.format)
4422          pipe_format = tex->flushed_depth_texture->buffer.b.b.format;
4423 
4424       tex = tex->flushed_depth_texture;
4425    }
4426 
4427    surflevel = tex->surface.u.legacy.level;
4428 
4429    if (tex->db_compatible) {
4430       if (!view->is_stencil_sampler)
4431          pipe_format = tex->db_render_format;
4432 
4433       switch (pipe_format) {
4434       case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
4435          pipe_format = PIPE_FORMAT_Z32_FLOAT;
4436          break;
4437       case PIPE_FORMAT_X8Z24_UNORM:
4438       case PIPE_FORMAT_S8_UINT_Z24_UNORM:
4439          /* Z24 is always stored like this for DB
4440           * compatibility.
4441           */
4442          pipe_format = PIPE_FORMAT_Z24X8_UNORM;
4443          break;
4444       case PIPE_FORMAT_X24S8_UINT:
4445       case PIPE_FORMAT_S8X24_UINT:
4446       case PIPE_FORMAT_X32_S8X24_UINT:
4447          pipe_format = PIPE_FORMAT_S8_UINT;
4448          surflevel = tex->surface.u.legacy.zs.stencil_level;
4449          break;
4450       default:;
4451       }
4452    }
4453 
4454    view->dcc_incompatible =
4455       vi_dcc_formats_are_incompatible(texture, state->u.tex.first_level, state->format);
4456 
4457    sctx->screen->make_texture_descriptor(
4458       sctx->screen, tex, true, state->target, pipe_format, state_swizzle, first_level, last_level,
4459       state->u.tex.first_layer, last_layer, width, height, depth, view->state, view->fmask_state);
4460 
4461    view->base_level_info = &surflevel[base_level];
4462    view->base_level = base_level;
4463    view->block_width = util_format_get_blockwidth(pipe_format);
4464    return &view->base;
4465 }
4466 
si_create_sampler_view(struct pipe_context * ctx,struct pipe_resource * texture,const struct pipe_sampler_view * state)4467 static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx,
4468                                                         struct pipe_resource *texture,
4469                                                         const struct pipe_sampler_view *state)
4470 {
4471    return si_create_sampler_view_custom(ctx, texture, state, texture ? texture->width0 : 0,
4472                                         texture ? texture->height0 : 0, 0);
4473 }
4474 
si_sampler_view_destroy(struct pipe_context * ctx,struct pipe_sampler_view * state)4475 static void si_sampler_view_destroy(struct pipe_context *ctx, struct pipe_sampler_view *state)
4476 {
4477    struct si_sampler_view *view = (struct si_sampler_view *)state;
4478 
4479    pipe_resource_reference(&state->texture, NULL);
4480    FREE_CL(view);
4481 }
4482 
wrap_mode_uses_border_color(unsigned wrap,bool linear_filter)4483 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
4484 {
4485    return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER || wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
4486           (linear_filter && (wrap == PIPE_TEX_WRAP_CLAMP || wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
4487 }
4488 
si_translate_border_color(struct si_context * sctx,const struct pipe_sampler_state * state,const union pipe_color_union * color,bool is_integer)4489 static uint32_t si_translate_border_color(struct si_context *sctx,
4490                                           const struct pipe_sampler_state *state,
4491                                           const union pipe_color_union *color, bool is_integer)
4492 {
4493    bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
4494                         state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
4495 
4496    if (!wrap_mode_uses_border_color(state->wrap_s, linear_filter) &&
4497        !wrap_mode_uses_border_color(state->wrap_t, linear_filter) &&
4498        !wrap_mode_uses_border_color(state->wrap_r, linear_filter))
4499       return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK);
4500 
4501 #define simple_border_types(elt)                                                                   \
4502    do {                                                                                            \
4503       if (color->elt[0] == 0 && color->elt[1] == 0 && color->elt[2] == 0 && color->elt[3] == 0)    \
4504          return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK);              \
4505       if (color->elt[0] == 0 && color->elt[1] == 0 && color->elt[2] == 0 && color->elt[3] == 1)    \
4506          return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK);             \
4507       if (color->elt[0] == 1 && color->elt[1] == 1 && color->elt[2] == 1 && color->elt[3] == 1)    \
4508          return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE);             \
4509    } while (false)
4510 
4511    if (is_integer)
4512       simple_border_types(ui);
4513    else
4514       simple_border_types(f);
4515 
4516 #undef simple_border_types
4517 
4518    int i;
4519 
4520    /* Check if the border has been uploaded already. */
4521    for (i = 0; i < sctx->border_color_count; i++)
4522       if (memcmp(&sctx->border_color_table[i], color, sizeof(*color)) == 0)
4523          break;
4524 
4525    if (i >= SI_MAX_BORDER_COLORS) {
4526       /* Getting 4096 unique border colors is very unlikely. */
4527       static bool printed;
4528       if (!printed) {
4529          fprintf(stderr, "radeonsi: The border color table is full. "
4530                          "Any new border colors will be just black. "
4531                          "This is a hardware limitation.\n");
4532          printed = true;
4533       }
4534       return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK);
4535    }
4536 
4537    if (i == sctx->border_color_count) {
4538       /* Upload a new border color. */
4539       memcpy(&sctx->border_color_table[i], color, sizeof(*color));
4540       util_memcpy_cpu_to_le32(&sctx->border_color_map[i], color, sizeof(*color));
4541       sctx->border_color_count++;
4542    }
4543 
4544    return S_008F3C_BORDER_COLOR_PTR(i) |
4545           S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER);
4546 }
4547 
S_FIXED(float value,unsigned frac_bits)4548 static inline int S_FIXED(float value, unsigned frac_bits)
4549 {
4550    return value * (1 << frac_bits);
4551 }
4552 
si_tex_filter(unsigned filter,unsigned max_aniso)4553 static inline unsigned si_tex_filter(unsigned filter, unsigned max_aniso)
4554 {
4555    if (filter == PIPE_TEX_FILTER_LINEAR)
4556       return max_aniso > 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_BILINEAR
4557                            : V_008F38_SQ_TEX_XY_FILTER_BILINEAR;
4558    else
4559       return max_aniso > 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_POINT
4560                            : V_008F38_SQ_TEX_XY_FILTER_POINT;
4561 }
4562 
si_tex_aniso_filter(unsigned filter)4563 static inline unsigned si_tex_aniso_filter(unsigned filter)
4564 {
4565    if (filter < 2)
4566       return 0;
4567    if (filter < 4)
4568       return 1;
4569    if (filter < 8)
4570       return 2;
4571    if (filter < 16)
4572       return 3;
4573    return 4;
4574 }
4575 
si_create_sampler_state(struct pipe_context * ctx,const struct pipe_sampler_state * state)4576 static void *si_create_sampler_state(struct pipe_context *ctx,
4577                                      const struct pipe_sampler_state *state)
4578 {
4579    struct si_context *sctx = (struct si_context *)ctx;
4580    struct si_screen *sscreen = sctx->screen;
4581    struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
4582    unsigned max_aniso = sscreen->force_aniso >= 0 ? sscreen->force_aniso : state->max_anisotropy;
4583    unsigned max_aniso_ratio = si_tex_aniso_filter(max_aniso);
4584    bool trunc_coord = state->min_img_filter == PIPE_TEX_FILTER_NEAREST &&
4585                       state->mag_img_filter == PIPE_TEX_FILTER_NEAREST &&
4586                       state->compare_mode == PIPE_TEX_COMPARE_NONE;
4587    union pipe_color_union clamped_border_color;
4588 
4589    if (!rstate) {
4590       return NULL;
4591    }
4592 
4593    /* Validate inputs. */
4594    if (!is_wrap_mode_legal(sscreen, state->wrap_s) ||
4595        !is_wrap_mode_legal(sscreen, state->wrap_t) ||
4596        !is_wrap_mode_legal(sscreen, state->wrap_r) ||
4597        (!sscreen->info.has_3d_cube_border_color_mipmap &&
4598         (state->min_mip_filter != PIPE_TEX_MIPFILTER_NONE ||
4599          state->max_anisotropy > 0))) {
4600       assert(0);
4601       return NULL;
4602    }
4603 
4604 #ifndef NDEBUG
4605    rstate->magic = SI_SAMPLER_STATE_MAGIC;
4606 #endif
4607    rstate->val[0] =
4608       (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) | S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
4609        S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) | S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) |
4610        S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
4611        S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
4612        S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) | S_008F30_ANISO_BIAS(max_aniso_ratio) |
4613        S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) |
4614        S_008F30_TRUNC_COORD(trunc_coord) |
4615        S_008F30_COMPAT_MODE(sctx->chip_class == GFX8 || sctx->chip_class == GFX9));
4616    rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
4617                      S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)) |
4618                      S_008F34_PERF_MIP(max_aniso_ratio ? max_aniso_ratio + 6 : 0));
4619    rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
4620                      S_008F38_XY_MAG_FILTER(si_tex_filter(state->mag_img_filter, max_aniso)) |
4621                      S_008F38_XY_MIN_FILTER(si_tex_filter(state->min_img_filter, max_aniso)) |
4622                      S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)) |
4623                      S_008F38_MIP_POINT_PRECLAMP(0));
4624    rstate->val[3] = si_translate_border_color(sctx, state, &state->border_color,
4625                                               state->border_color_is_integer);
4626 
4627    if (sscreen->info.chip_class >= GFX10) {
4628       rstate->val[2] |= S_008F38_ANISO_OVERRIDE_GFX10(1);
4629    } else {
4630       rstate->val[2] |= S_008F38_DISABLE_LSB_CEIL(sctx->chip_class <= GFX8) |
4631                         S_008F38_FILTER_PREC_FIX(1) |
4632                         S_008F38_ANISO_OVERRIDE_GFX8(sctx->chip_class >= GFX8);
4633    }
4634 
4635    /* Create sampler resource for upgraded depth textures. */
4636    memcpy(rstate->upgraded_depth_val, rstate->val, sizeof(rstate->val));
4637 
4638    for (unsigned i = 0; i < 4; ++i) {
4639       /* Use channel 0 on purpose, so that we can use OPAQUE_WHITE
4640        * when the border color is 1.0. */
4641       clamped_border_color.f[i] = CLAMP(state->border_color.f[0], 0, 1);
4642    }
4643 
4644    if (memcmp(&state->border_color, &clamped_border_color, sizeof(clamped_border_color)) == 0) {
4645       if (sscreen->info.chip_class <= GFX9)
4646          rstate->upgraded_depth_val[3] |= S_008F3C_UPGRADED_DEPTH(1);
4647    } else {
4648       rstate->upgraded_depth_val[3] =
4649          si_translate_border_color(sctx, state, &clamped_border_color, false);
4650    }
4651 
4652    return rstate;
4653 }
4654 
si_set_sample_mask(struct pipe_context * ctx,unsigned sample_mask)4655 static void si_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
4656 {
4657    struct si_context *sctx = (struct si_context *)ctx;
4658 
4659    if (sctx->sample_mask == (uint16_t)sample_mask)
4660       return;
4661 
4662    sctx->sample_mask = sample_mask;
4663    si_mark_atom_dirty(sctx, &sctx->atoms.s.sample_mask);
4664 }
4665 
si_emit_sample_mask(struct si_context * sctx)4666 static void si_emit_sample_mask(struct si_context *sctx)
4667 {
4668    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
4669    unsigned mask = sctx->sample_mask;
4670 
4671    /* Needed for line and polygon smoothing as well as for the Polaris
4672     * small primitive filter. We expect the gallium frontend to take care of
4673     * this for us.
4674     */
4675    assert(mask == 0xffff || sctx->framebuffer.nr_samples > 1 ||
4676           (mask & 1 && sctx->blitter_running));
4677 
4678    radeon_begin(cs);
4679    radeon_set_context_reg_seq(R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
4680    radeon_emit(mask | (mask << 16));
4681    radeon_emit(mask | (mask << 16));
4682    radeon_end();
4683 }
4684 
si_delete_sampler_state(struct pipe_context * ctx,void * state)4685 static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
4686 {
4687 #ifndef NDEBUG
4688    struct si_sampler_state *s = state;
4689 
4690    assert(s->magic == SI_SAMPLER_STATE_MAGIC);
4691    s->magic = 0;
4692 #endif
4693    free(state);
4694 }
4695 
4696 /*
4697  * Vertex elements & buffers
4698  */
4699 
si_compute_fast_udiv_info32(uint32_t D,unsigned num_bits)4700 struct si_fast_udiv_info32 si_compute_fast_udiv_info32(uint32_t D, unsigned num_bits)
4701 {
4702    struct util_fast_udiv_info info = util_compute_fast_udiv_info(D, num_bits, 32);
4703 
4704    struct si_fast_udiv_info32 result = {
4705       info.multiplier,
4706       info.pre_shift,
4707       info.post_shift,
4708       info.increment,
4709    };
4710    return result;
4711 }
4712 
si_create_vertex_elements(struct pipe_context * ctx,unsigned count,const struct pipe_vertex_element * elements)4713 static void *si_create_vertex_elements(struct pipe_context *ctx, unsigned count,
4714                                        const struct pipe_vertex_element *elements)
4715 {
4716    struct si_screen *sscreen = (struct si_screen *)ctx->screen;
4717    struct si_vertex_elements *v = CALLOC_STRUCT(si_vertex_elements);
4718    bool used[SI_NUM_VERTEX_BUFFERS] = {};
4719    struct si_fast_udiv_info32 divisor_factors[SI_MAX_ATTRIBS] = {};
4720    STATIC_ASSERT(sizeof(struct si_fast_udiv_info32) == 16);
4721    STATIC_ASSERT(sizeof(divisor_factors[0].multiplier) == 4);
4722    STATIC_ASSERT(sizeof(divisor_factors[0].pre_shift) == 4);
4723    STATIC_ASSERT(sizeof(divisor_factors[0].post_shift) == 4);
4724    STATIC_ASSERT(sizeof(divisor_factors[0].increment) == 4);
4725    int i;
4726 
4727    assert(count <= SI_MAX_ATTRIBS);
4728    if (!v)
4729       return NULL;
4730 
4731    v->count = count;
4732 
4733    unsigned num_vbos_in_user_sgprs = si_num_vbos_in_user_sgprs(sscreen);
4734    unsigned alloc_count =
4735       count > num_vbos_in_user_sgprs ? count - num_vbos_in_user_sgprs : 0;
4736    v->vb_desc_list_alloc_size = align(alloc_count * 16, SI_CPDMA_ALIGNMENT);
4737 
4738    for (i = 0; i < count; ++i) {
4739       const struct util_format_description *desc;
4740       const struct util_format_channel_description *channel;
4741       int first_non_void;
4742       unsigned vbo_index = elements[i].vertex_buffer_index;
4743 
4744       if (vbo_index >= SI_NUM_VERTEX_BUFFERS) {
4745          FREE(v);
4746          return NULL;
4747       }
4748 
4749       unsigned instance_divisor = elements[i].instance_divisor;
4750       if (instance_divisor) {
4751          if (instance_divisor == 1) {
4752             v->instance_divisor_is_one |= 1u << i;
4753          } else {
4754             v->instance_divisor_is_fetched |= 1u << i;
4755             divisor_factors[i] = si_compute_fast_udiv_info32(instance_divisor, 32);
4756          }
4757       }
4758 
4759       if (!used[vbo_index]) {
4760          v->first_vb_use_mask |= 1 << i;
4761          used[vbo_index] = true;
4762       }
4763 
4764       desc = util_format_description(elements[i].src_format);
4765       first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
4766       channel = first_non_void >= 0 ? &desc->channel[first_non_void] : NULL;
4767 
4768       v->format_size[i] = desc->block.bits / 8;
4769       v->src_offset[i] = elements[i].src_offset;
4770       v->vertex_buffer_index[i] = vbo_index;
4771 
4772       bool always_fix = false;
4773       union si_vs_fix_fetch fix_fetch;
4774       unsigned log_hw_load_size; /* the load element size as seen by the hardware */
4775 
4776       fix_fetch.bits = 0;
4777       log_hw_load_size = MIN2(2, util_logbase2(desc->block.bits) - 3);
4778 
4779       if (channel) {
4780          switch (channel->type) {
4781          case UTIL_FORMAT_TYPE_FLOAT:
4782             fix_fetch.u.format = AC_FETCH_FORMAT_FLOAT;
4783             break;
4784          case UTIL_FORMAT_TYPE_FIXED:
4785             fix_fetch.u.format = AC_FETCH_FORMAT_FIXED;
4786             break;
4787          case UTIL_FORMAT_TYPE_SIGNED: {
4788             if (channel->pure_integer)
4789                fix_fetch.u.format = AC_FETCH_FORMAT_SINT;
4790             else if (channel->normalized)
4791                fix_fetch.u.format = AC_FETCH_FORMAT_SNORM;
4792             else
4793                fix_fetch.u.format = AC_FETCH_FORMAT_SSCALED;
4794             break;
4795          }
4796          case UTIL_FORMAT_TYPE_UNSIGNED: {
4797             if (channel->pure_integer)
4798                fix_fetch.u.format = AC_FETCH_FORMAT_UINT;
4799             else if (channel->normalized)
4800                fix_fetch.u.format = AC_FETCH_FORMAT_UNORM;
4801             else
4802                fix_fetch.u.format = AC_FETCH_FORMAT_USCALED;
4803             break;
4804          }
4805          default:
4806             unreachable("bad format type");
4807          }
4808       } else {
4809          switch (elements[i].src_format) {
4810          case PIPE_FORMAT_R11G11B10_FLOAT:
4811             fix_fetch.u.format = AC_FETCH_FORMAT_FLOAT;
4812             break;
4813          default:
4814             unreachable("bad other format");
4815          }
4816       }
4817 
4818       if (desc->channel[0].size == 10) {
4819          fix_fetch.u.log_size = 3; /* special encoding for 2_10_10_10 */
4820          log_hw_load_size = 2;
4821 
4822          /* The hardware always treats the 2-bit alpha channel as
4823           * unsigned, so a shader workaround is needed. The affected
4824           * chips are GFX8 and older except Stoney (GFX8.1).
4825           */
4826          always_fix = sscreen->info.chip_class <= GFX8 && sscreen->info.family != CHIP_STONEY &&
4827                       channel->type == UTIL_FORMAT_TYPE_SIGNED;
4828       } else if (elements[i].src_format == PIPE_FORMAT_R11G11B10_FLOAT) {
4829          fix_fetch.u.log_size = 3; /* special encoding */
4830          fix_fetch.u.format = AC_FETCH_FORMAT_FIXED;
4831          log_hw_load_size = 2;
4832       } else {
4833          fix_fetch.u.log_size = util_logbase2(channel->size) - 3;
4834          fix_fetch.u.num_channels_m1 = desc->nr_channels - 1;
4835 
4836          /* Always fix up:
4837           * - doubles (multiple loads + truncate to float)
4838           * - 32-bit requiring a conversion
4839           */
4840          always_fix = (fix_fetch.u.log_size == 3) ||
4841                       (fix_fetch.u.log_size == 2 && fix_fetch.u.format != AC_FETCH_FORMAT_FLOAT &&
4842                        fix_fetch.u.format != AC_FETCH_FORMAT_UINT &&
4843                        fix_fetch.u.format != AC_FETCH_FORMAT_SINT);
4844 
4845          /* Also fixup 8_8_8 and 16_16_16. */
4846          if (desc->nr_channels == 3 && fix_fetch.u.log_size <= 1) {
4847             always_fix = true;
4848             log_hw_load_size = fix_fetch.u.log_size;
4849          }
4850       }
4851 
4852       if (desc->swizzle[0] != PIPE_SWIZZLE_X) {
4853          assert(desc->swizzle[0] == PIPE_SWIZZLE_Z &&
4854                 (desc->swizzle[2] == PIPE_SWIZZLE_X || desc->swizzle[2] == PIPE_SWIZZLE_0));
4855          fix_fetch.u.reverse = 1;
4856       }
4857 
4858       /* Force the workaround for unaligned access here already if the
4859        * offset relative to the vertex buffer base is unaligned.
4860        *
4861        * There is a theoretical case in which this is too conservative:
4862        * if the vertex buffer's offset is also unaligned in just the
4863        * right way, we end up with an aligned address after all.
4864        * However, this case should be extremely rare in practice (it
4865        * won't happen in well-behaved applications), and taking it
4866        * into account would complicate the fast path (where everything
4867        * is nicely aligned).
4868        */
4869       bool check_alignment =
4870             log_hw_load_size >= 1 &&
4871             (sscreen->info.chip_class == GFX6 || sscreen->info.chip_class >= GFX10);
4872       bool opencode = sscreen->options.vs_fetch_always_opencode;
4873 
4874       if (check_alignment && (elements[i].src_offset & ((1 << log_hw_load_size) - 1)) != 0)
4875          opencode = true;
4876 
4877       if (always_fix || check_alignment || opencode)
4878          v->fix_fetch[i] = fix_fetch.bits;
4879 
4880       if (opencode)
4881          v->fix_fetch_opencode |= 1 << i;
4882       if (opencode || always_fix)
4883          v->fix_fetch_always |= 1 << i;
4884 
4885       if (check_alignment && !opencode) {
4886          assert(log_hw_load_size == 1 || log_hw_load_size == 2);
4887 
4888          v->fix_fetch_unaligned |= 1 << i;
4889          v->hw_load_is_dword |= (log_hw_load_size - 1) << i;
4890          v->vb_alignment_check_mask |= 1 << vbo_index;
4891       }
4892 
4893       v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
4894                          S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
4895                          S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
4896                          S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3]));
4897 
4898       if (sscreen->info.chip_class >= GFX10) {
4899          const struct gfx10_format *fmt = &gfx10_format_table[elements[i].src_format];
4900          assert(fmt->img_format != 0 && fmt->img_format < 128);
4901          v->rsrc_word3[i] |= S_008F0C_FORMAT(fmt->img_format) | S_008F0C_RESOURCE_LEVEL(1);
4902       } else {
4903          unsigned data_format, num_format;
4904          data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
4905          num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
4906          v->rsrc_word3[i] |= S_008F0C_NUM_FORMAT(num_format) | S_008F0C_DATA_FORMAT(data_format);
4907       }
4908    }
4909 
4910    if (v->instance_divisor_is_fetched) {
4911       unsigned num_divisors = util_last_bit(v->instance_divisor_is_fetched);
4912 
4913       v->instance_divisor_factor_buffer = (struct si_resource *)pipe_buffer_create(
4914          &sscreen->b, 0, PIPE_USAGE_DEFAULT, num_divisors * sizeof(divisor_factors[0]));
4915       if (!v->instance_divisor_factor_buffer) {
4916          FREE(v);
4917          return NULL;
4918       }
4919       void *map =
4920          sscreen->ws->buffer_map(sscreen->ws, v->instance_divisor_factor_buffer->buf, NULL, PIPE_MAP_WRITE);
4921       memcpy(map, divisor_factors, num_divisors * sizeof(divisor_factors[0]));
4922    }
4923    return v;
4924 }
4925 
si_bind_vertex_elements(struct pipe_context * ctx,void * state)4926 static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
4927 {
4928    struct si_context *sctx = (struct si_context *)ctx;
4929    struct si_vertex_elements *old = sctx->vertex_elements;
4930    struct si_vertex_elements *v = (struct si_vertex_elements *)state;
4931 
4932    if (!v)
4933       v = sctx->no_velems_state;
4934 
4935    sctx->vertex_elements = v;
4936    sctx->num_vertex_elements = v->count;
4937 
4938    if (sctx->num_vertex_elements) {
4939       sctx->vertex_buffers_dirty = true;
4940    } else {
4941       sctx->vertex_buffers_dirty = false;
4942       sctx->vertex_buffer_pointer_dirty = false;
4943       sctx->vertex_buffer_user_sgprs_dirty = false;
4944    }
4945 
4946    if (old->instance_divisor_is_one != v->instance_divisor_is_one ||
4947        old->instance_divisor_is_fetched != v->instance_divisor_is_fetched ||
4948        (old->vb_alignment_check_mask ^ v->vb_alignment_check_mask) &
4949        sctx->vertex_buffer_unaligned ||
4950        ((v->vb_alignment_check_mask & sctx->vertex_buffer_unaligned) &&
4951         memcmp(old->vertex_buffer_index, v->vertex_buffer_index,
4952                sizeof(v->vertex_buffer_index[0]) * MAX2(old->count, v->count))) ||
4953        /* fix_fetch_{always,opencode,unaligned} and hw_load_is_dword are
4954         * functions of fix_fetch and the src_offset alignment.
4955         * If they change and fix_fetch doesn't, it must be due to different
4956         * src_offset alignment, which is reflected in fix_fetch_opencode. */
4957        old->fix_fetch_opencode != v->fix_fetch_opencode ||
4958        memcmp(old->fix_fetch, v->fix_fetch, sizeof(v->fix_fetch[0]) *
4959               MAX2(old->count, v->count))) {
4960       si_vs_key_update_inputs(sctx);
4961       sctx->do_update_shaders = true;
4962    }
4963 
4964    if (v->instance_divisor_is_fetched) {
4965       struct pipe_constant_buffer cb;
4966 
4967       cb.buffer = &v->instance_divisor_factor_buffer->b.b;
4968       cb.user_buffer = NULL;
4969       cb.buffer_offset = 0;
4970       cb.buffer_size = 0xffffffff;
4971       si_set_internal_const_buffer(sctx, SI_VS_CONST_INSTANCE_DIVISORS, &cb);
4972    }
4973 }
4974 
si_delete_vertex_element(struct pipe_context * ctx,void * state)4975 static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
4976 {
4977    struct si_context *sctx = (struct si_context *)ctx;
4978    struct si_vertex_elements *v = (struct si_vertex_elements *)state;
4979 
4980    if (sctx->vertex_elements == state)
4981       si_bind_vertex_elements(ctx, sctx->no_velems_state);
4982 
4983    si_resource_reference(&v->instance_divisor_factor_buffer, NULL);
4984    FREE(state);
4985 }
4986 
si_set_vertex_buffers(struct pipe_context * ctx,unsigned start_slot,unsigned count,unsigned unbind_num_trailing_slots,bool take_ownership,const struct pipe_vertex_buffer * buffers)4987 static void si_set_vertex_buffers(struct pipe_context *ctx, unsigned start_slot, unsigned count,
4988                                   unsigned unbind_num_trailing_slots, bool take_ownership,
4989                                   const struct pipe_vertex_buffer *buffers)
4990 {
4991    struct si_context *sctx = (struct si_context *)ctx;
4992    struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
4993    unsigned updated_mask = u_bit_consecutive(start_slot, count + unbind_num_trailing_slots);
4994    uint32_t orig_unaligned = sctx->vertex_buffer_unaligned;
4995    uint32_t unaligned = 0;
4996    int i;
4997 
4998    assert(start_slot + count + unbind_num_trailing_slots <= ARRAY_SIZE(sctx->vertex_buffer));
4999 
5000    if (buffers) {
5001       if (take_ownership) {
5002          for (i = 0; i < count; i++) {
5003             const struct pipe_vertex_buffer *src = buffers + i;
5004             struct pipe_vertex_buffer *dsti = dst + i;
5005             struct pipe_resource *buf = src->buffer.resource;
5006             unsigned slot_bit = 1 << (start_slot + i);
5007 
5008             /* Only unreference bound vertex buffers. (take_ownership) */
5009             pipe_resource_reference(&dsti->buffer.resource, NULL);
5010 
5011             if (src->buffer_offset & 3 || src->stride & 3)
5012                unaligned |= slot_bit;
5013 
5014             si_context_add_resource_size(sctx, buf);
5015             if (buf)
5016                si_resource(buf)->bind_history |= SI_BIND_VERTEX_BUFFER;
5017          }
5018          /* take_ownership allows us to copy pipe_resource pointers without refcounting. */
5019          memcpy(dst, buffers, count * sizeof(struct pipe_vertex_buffer));
5020       } else {
5021          for (i = 0; i < count; i++) {
5022             const struct pipe_vertex_buffer *src = buffers + i;
5023             struct pipe_vertex_buffer *dsti = dst + i;
5024             struct pipe_resource *buf = src->buffer.resource;
5025             unsigned slot_bit = 1 << (start_slot + i);
5026 
5027             pipe_resource_reference(&dsti->buffer.resource, buf);
5028             dsti->buffer_offset = src->buffer_offset;
5029             dsti->stride = src->stride;
5030 
5031             if (dsti->buffer_offset & 3 || dsti->stride & 3)
5032                unaligned |= slot_bit;
5033 
5034             si_context_add_resource_size(sctx, buf);
5035             if (buf)
5036                si_resource(buf)->bind_history |= SI_BIND_VERTEX_BUFFER;
5037          }
5038       }
5039    } else {
5040       for (i = 0; i < count; i++)
5041          pipe_resource_reference(&dst[i].buffer.resource, NULL);
5042    }
5043 
5044    for (i = 0; i < unbind_num_trailing_slots; i++)
5045       pipe_resource_reference(&dst[count + i].buffer.resource, NULL);
5046 
5047    sctx->vertex_buffers_dirty = sctx->num_vertex_elements > 0;
5048    sctx->vertex_buffer_unaligned = (orig_unaligned & ~updated_mask) | unaligned;
5049 
5050    /* Check whether alignment may have changed in a way that requires
5051     * shader changes. This check is conservative: a vertex buffer can only
5052     * trigger a shader change if the misalignment amount changes (e.g.
5053     * from byte-aligned to short-aligned), but we only keep track of
5054     * whether buffers are at least dword-aligned, since that should always
5055     * be the case in well-behaved applications anyway.
5056     */
5057    if ((sctx->vertex_elements->vb_alignment_check_mask &
5058         (unaligned | orig_unaligned) & updated_mask)) {
5059       si_vs_key_update_inputs(sctx);
5060       sctx->do_update_shaders = true;
5061    }
5062 }
5063 
5064 static struct pipe_vertex_state *
si_create_vertex_state(struct pipe_screen * screen,struct pipe_vertex_buffer * buffer,const struct pipe_vertex_element * elements,unsigned num_elements,struct pipe_resource * indexbuf,uint32_t full_velem_mask)5065 si_create_vertex_state(struct pipe_screen *screen,
5066                        struct pipe_vertex_buffer *buffer,
5067                        const struct pipe_vertex_element *elements,
5068                        unsigned num_elements,
5069                        struct pipe_resource *indexbuf,
5070                        uint32_t full_velem_mask)
5071 {
5072    struct si_screen *sscreen = (struct si_screen *)screen;
5073    struct si_vertex_state *state = CALLOC_STRUCT(si_vertex_state);
5074 
5075    util_init_pipe_vertex_state(screen, buffer, elements, num_elements, indexbuf, full_velem_mask,
5076                                &state->b);
5077 
5078    /* Initialize the vertex element state in state->element.
5079     * Do it by creating a vertex element state object and copying it there.
5080     */
5081    struct si_context ctx = {};
5082    ctx.b.screen = screen;
5083    struct si_vertex_elements *velems = si_create_vertex_elements(&ctx.b, num_elements, elements);
5084    state->velems = *velems;
5085    si_delete_vertex_element(&ctx.b, velems);
5086 
5087    assert(!state->velems.instance_divisor_is_one);
5088    assert(!state->velems.instance_divisor_is_fetched);
5089    assert(!state->velems.fix_fetch_always);
5090    assert(buffer->stride % 4 == 0);
5091    assert(buffer->buffer_offset % 4 == 0);
5092    assert(!buffer->is_user_buffer);
5093    for (unsigned i = 0; i < num_elements; i++) {
5094       assert(elements[i].src_offset % 4 == 0);
5095       assert(!elements[i].dual_slot);
5096    }
5097 
5098    for (unsigned i = 0; i < num_elements; i++) {
5099       si_set_vertex_buffer_descriptor(sscreen, &state->velems, &state->b.input.vbuffer, i,
5100                                       &state->descriptors[i * 4]);
5101    }
5102 
5103    return &state->b;
5104 }
5105 
si_vertex_state_destroy(struct pipe_screen * screen,struct pipe_vertex_state * state)5106 static void si_vertex_state_destroy(struct pipe_screen *screen,
5107                                     struct pipe_vertex_state *state)
5108 {
5109    pipe_vertex_buffer_unreference(&state->input.vbuffer);
5110    pipe_resource_reference(&state->input.indexbuf, NULL);
5111    FREE(state);
5112 }
5113 
5114 static struct pipe_vertex_state *
si_pipe_create_vertex_state(struct pipe_screen * screen,struct pipe_vertex_buffer * buffer,const struct pipe_vertex_element * elements,unsigned num_elements,struct pipe_resource * indexbuf,uint32_t full_velem_mask)5115 si_pipe_create_vertex_state(struct pipe_screen *screen,
5116                             struct pipe_vertex_buffer *buffer,
5117                             const struct pipe_vertex_element *elements,
5118                             unsigned num_elements,
5119                             struct pipe_resource *indexbuf,
5120                             uint32_t full_velem_mask)
5121 {
5122    struct si_screen *sscreen = (struct si_screen *)screen;
5123 
5124    return util_vertex_state_cache_get(screen, buffer, elements, num_elements, indexbuf,
5125                                       full_velem_mask, &sscreen->vertex_state_cache);
5126 }
5127 
si_pipe_vertex_state_destroy(struct pipe_screen * screen,struct pipe_vertex_state * state)5128 static void si_pipe_vertex_state_destroy(struct pipe_screen *screen,
5129                                          struct pipe_vertex_state *state)
5130 {
5131    struct si_screen *sscreen = (struct si_screen *)screen;
5132 
5133    util_vertex_state_destroy(screen, &sscreen->vertex_state_cache, state);
5134 }
5135 
5136 /*
5137  * Misc
5138  */
5139 
si_set_tess_state(struct pipe_context * ctx,const float default_outer_level[4],const float default_inner_level[2])5140 static void si_set_tess_state(struct pipe_context *ctx, const float default_outer_level[4],
5141                               const float default_inner_level[2])
5142 {
5143    struct si_context *sctx = (struct si_context *)ctx;
5144    struct pipe_constant_buffer cb;
5145    float array[8];
5146 
5147    memcpy(array, default_outer_level, sizeof(float) * 4);
5148    memcpy(array + 4, default_inner_level, sizeof(float) * 2);
5149 
5150    cb.buffer = NULL;
5151    cb.user_buffer = array;
5152    cb.buffer_offset = 0;
5153    cb.buffer_size = sizeof(array);
5154 
5155    si_set_internal_const_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
5156 }
5157 
si_set_patch_vertices(struct pipe_context * ctx,uint8_t patch_vertices)5158 static void si_set_patch_vertices(struct pipe_context *ctx, uint8_t patch_vertices)
5159 {
5160    struct si_context *sctx = (struct si_context *)ctx;
5161 
5162    sctx->patch_vertices = patch_vertices;
5163 }
5164 
si_texture_barrier(struct pipe_context * ctx,unsigned flags)5165 static void si_texture_barrier(struct pipe_context *ctx, unsigned flags)
5166 {
5167    struct si_context *sctx = (struct si_context *)ctx;
5168 
5169    si_update_fb_dirtiness_after_rendering(sctx);
5170 
5171    /* Multisample surfaces are flushed in si_decompress_textures. */
5172    if (sctx->framebuffer.uncompressed_cb_mask) {
5173       si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
5174                                  sctx->framebuffer.CB_has_shader_readable_metadata,
5175                                  sctx->framebuffer.all_DCC_pipe_aligned);
5176    }
5177 }
5178 
5179 /* This only ensures coherency for shader image/buffer stores. */
si_memory_barrier(struct pipe_context * ctx,unsigned flags)5180 static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
5181 {
5182    struct si_context *sctx = (struct si_context *)ctx;
5183 
5184    if (!(flags & ~PIPE_BARRIER_UPDATE))
5185       return;
5186 
5187    /* Subsequent commands must wait for all shader invocations to
5188     * complete. */
5189    sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH |
5190                   SI_CONTEXT_PFP_SYNC_ME;
5191 
5192    if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
5193       sctx->flags |= SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE;
5194 
5195    if (flags & (PIPE_BARRIER_VERTEX_BUFFER | PIPE_BARRIER_SHADER_BUFFER | PIPE_BARRIER_TEXTURE |
5196                 PIPE_BARRIER_IMAGE | PIPE_BARRIER_STREAMOUT_BUFFER | PIPE_BARRIER_GLOBAL_BUFFER)) {
5197       /* As far as I can tell, L1 contents are written back to L2
5198        * automatically at end of shader, but the contents of other
5199        * L1 caches might still be stale. */
5200       sctx->flags |= SI_CONTEXT_INV_VCACHE;
5201    }
5202 
5203    if (flags & PIPE_BARRIER_INDEX_BUFFER) {
5204       /* Indices are read through TC L2 since GFX8.
5205        * L1 isn't used.
5206        */
5207       if (sctx->screen->info.chip_class <= GFX7)
5208          sctx->flags |= SI_CONTEXT_WB_L2;
5209    }
5210 
5211    /* MSAA color, any depth and any stencil are flushed in
5212     * si_decompress_textures when needed.
5213     */
5214    if (flags & PIPE_BARRIER_FRAMEBUFFER && sctx->framebuffer.uncompressed_cb_mask) {
5215       sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_CB;
5216 
5217       if (sctx->chip_class <= GFX8)
5218          sctx->flags |= SI_CONTEXT_WB_L2;
5219    }
5220 
5221    /* Indirect buffers use TC L2 on GFX9, but not older hw. */
5222    if (sctx->screen->info.chip_class <= GFX8 && flags & PIPE_BARRIER_INDIRECT_BUFFER)
5223       sctx->flags |= SI_CONTEXT_WB_L2;
5224 }
5225 
si_create_blend_custom(struct si_context * sctx,unsigned mode)5226 static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
5227 {
5228    struct pipe_blend_state blend;
5229 
5230    memset(&blend, 0, sizeof(blend));
5231    blend.independent_blend_enable = true;
5232    blend.rt[0].colormask = 0xf;
5233    return si_create_blend_state_mode(&sctx->b, &blend, mode);
5234 }
5235 
si_init_state_compute_functions(struct si_context * sctx)5236 void si_init_state_compute_functions(struct si_context *sctx)
5237 {
5238    sctx->b.create_sampler_state = si_create_sampler_state;
5239    sctx->b.delete_sampler_state = si_delete_sampler_state;
5240    sctx->b.create_sampler_view = si_create_sampler_view;
5241    sctx->b.sampler_view_destroy = si_sampler_view_destroy;
5242    sctx->b.memory_barrier = si_memory_barrier;
5243 }
5244 
si_init_state_functions(struct si_context * sctx)5245 void si_init_state_functions(struct si_context *sctx)
5246 {
5247    sctx->atoms.s.framebuffer.emit = si_emit_framebuffer_state;
5248    sctx->atoms.s.msaa_sample_locs.emit = si_emit_msaa_sample_locs;
5249    sctx->atoms.s.db_render_state.emit = si_emit_db_render_state;
5250    sctx->atoms.s.dpbb_state.emit = si_emit_dpbb_state;
5251    sctx->atoms.s.msaa_config.emit = si_emit_msaa_config;
5252    sctx->atoms.s.sample_mask.emit = si_emit_sample_mask;
5253    sctx->atoms.s.cb_render_state.emit = si_emit_cb_render_state;
5254    sctx->atoms.s.blend_color.emit = si_emit_blend_color;
5255    sctx->atoms.s.clip_regs.emit = si_emit_clip_regs;
5256    sctx->atoms.s.clip_state.emit = si_emit_clip_state;
5257    sctx->atoms.s.stencil_ref.emit = si_emit_stencil_ref;
5258 
5259    sctx->b.create_blend_state = si_create_blend_state;
5260    sctx->b.bind_blend_state = si_bind_blend_state;
5261    sctx->b.delete_blend_state = si_delete_blend_state;
5262    sctx->b.set_blend_color = si_set_blend_color;
5263 
5264    sctx->b.create_rasterizer_state = si_create_rs_state;
5265    sctx->b.bind_rasterizer_state = si_bind_rs_state;
5266    sctx->b.delete_rasterizer_state = si_delete_rs_state;
5267 
5268    sctx->b.create_depth_stencil_alpha_state = si_create_dsa_state;
5269    sctx->b.bind_depth_stencil_alpha_state = si_bind_dsa_state;
5270    sctx->b.delete_depth_stencil_alpha_state = si_delete_dsa_state;
5271 
5272    sctx->custom_dsa_flush = si_create_db_flush_dsa(sctx);
5273    sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
5274    sctx->custom_blend_fmask_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
5275    sctx->custom_blend_eliminate_fastclear =
5276       si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
5277    sctx->custom_blend_dcc_decompress = si_create_blend_custom(sctx, V_028808_CB_DCC_DECOMPRESS);
5278 
5279    sctx->b.set_clip_state = si_set_clip_state;
5280    sctx->b.set_stencil_ref = si_set_stencil_ref;
5281 
5282    sctx->b.set_framebuffer_state = si_set_framebuffer_state;
5283 
5284    sctx->b.set_sample_mask = si_set_sample_mask;
5285 
5286    sctx->b.create_vertex_elements_state = si_create_vertex_elements;
5287    sctx->b.bind_vertex_elements_state = si_bind_vertex_elements;
5288    sctx->b.delete_vertex_elements_state = si_delete_vertex_element;
5289    sctx->b.set_vertex_buffers = si_set_vertex_buffers;
5290 
5291    sctx->b.texture_barrier = si_texture_barrier;
5292    sctx->b.set_min_samples = si_set_min_samples;
5293    sctx->b.set_tess_state = si_set_tess_state;
5294    sctx->b.set_patch_vertices = si_set_patch_vertices;
5295 
5296    sctx->b.set_active_query_state = si_set_active_query_state;
5297 }
5298 
si_init_screen_state_functions(struct si_screen * sscreen)5299 void si_init_screen_state_functions(struct si_screen *sscreen)
5300 {
5301    sscreen->b.is_format_supported = si_is_format_supported;
5302    sscreen->b.create_vertex_state = si_pipe_create_vertex_state;
5303    sscreen->b.vertex_state_destroy = si_pipe_vertex_state_destroy;
5304 
5305    if (sscreen->info.chip_class >= GFX10) {
5306       sscreen->make_texture_descriptor = gfx10_make_texture_descriptor;
5307    } else {
5308       sscreen->make_texture_descriptor = si_make_texture_descriptor;
5309    }
5310 
5311    util_vertex_state_cache_init(&sscreen->vertex_state_cache,
5312                                 si_create_vertex_state, si_vertex_state_destroy);
5313 }
5314 
si_set_grbm_gfx_index(struct si_context * sctx,struct si_pm4_state * pm4,unsigned value)5315 static void si_set_grbm_gfx_index(struct si_context *sctx, struct si_pm4_state *pm4, unsigned value)
5316 {
5317    unsigned reg = sctx->chip_class >= GFX7 ? R_030800_GRBM_GFX_INDEX : R_00802C_GRBM_GFX_INDEX;
5318    si_pm4_set_reg(pm4, reg, value);
5319 }
5320 
si_set_grbm_gfx_index_se(struct si_context * sctx,struct si_pm4_state * pm4,unsigned se)5321 static void si_set_grbm_gfx_index_se(struct si_context *sctx, struct si_pm4_state *pm4, unsigned se)
5322 {
5323    assert(se == ~0 || se < sctx->screen->info.max_se);
5324    si_set_grbm_gfx_index(sctx, pm4,
5325                          (se == ~0 ? S_030800_SE_BROADCAST_WRITES(1) : S_030800_SE_INDEX(se)) |
5326                             S_030800_SH_BROADCAST_WRITES(1) |
5327                             S_030800_INSTANCE_BROADCAST_WRITES(1));
5328 }
5329 
si_write_harvested_raster_configs(struct si_context * sctx,struct si_pm4_state * pm4,unsigned raster_config,unsigned raster_config_1)5330 static void si_write_harvested_raster_configs(struct si_context *sctx, struct si_pm4_state *pm4,
5331                                               unsigned raster_config, unsigned raster_config_1)
5332 {
5333    unsigned num_se = MAX2(sctx->screen->info.max_se, 1);
5334    unsigned raster_config_se[4];
5335    unsigned se;
5336 
5337    ac_get_harvested_configs(&sctx->screen->info, raster_config, &raster_config_1, raster_config_se);
5338 
5339    for (se = 0; se < num_se; se++) {
5340       si_set_grbm_gfx_index_se(sctx, pm4, se);
5341       si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se[se]);
5342    }
5343    si_set_grbm_gfx_index(sctx, pm4, ~0);
5344 
5345    if (sctx->chip_class >= GFX7) {
5346       si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
5347    }
5348 }
5349 
si_set_raster_config(struct si_context * sctx,struct si_pm4_state * pm4)5350 static void si_set_raster_config(struct si_context *sctx, struct si_pm4_state *pm4)
5351 {
5352    struct si_screen *sscreen = sctx->screen;
5353    unsigned num_rb = MIN2(sscreen->info.max_render_backends, 16);
5354    unsigned rb_mask = sscreen->info.enabled_rb_mask;
5355    unsigned raster_config = sscreen->pa_sc_raster_config;
5356    unsigned raster_config_1 = sscreen->pa_sc_raster_config_1;
5357 
5358    if (!rb_mask || util_bitcount(rb_mask) >= num_rb) {
5359       /* Always use the default config when all backends are enabled
5360        * (or when we failed to determine the enabled backends).
5361        */
5362       si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config);
5363       if (sctx->chip_class >= GFX7)
5364          si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
5365    } else {
5366       si_write_harvested_raster_configs(sctx, pm4, raster_config, raster_config_1);
5367    }
5368 }
5369 
si_init_cs_preamble_state(struct si_context * sctx,bool uses_reg_shadowing)5370 void si_init_cs_preamble_state(struct si_context *sctx, bool uses_reg_shadowing)
5371 {
5372    struct si_screen *sscreen = sctx->screen;
5373    uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
5374    bool has_clear_state = sscreen->info.has_clear_state;
5375 
5376    struct si_cs_preamble {
5377       struct si_pm4_state pm4;
5378       uint32_t more_pm4[150]; /* Add more space because the preamble is large. */
5379    };
5380    struct si_pm4_state *pm4 = (struct si_pm4_state *)CALLOC_STRUCT(si_cs_preamble);
5381 
5382    if (!pm4)
5383       return;
5384 
5385    /* Add all the space that we allocated. */
5386    pm4->max_dw = sizeof(struct si_cs_preamble) - offsetof(struct si_cs_preamble, pm4.pm4);
5387 
5388    if (!uses_reg_shadowing) {
5389       si_pm4_cmd_add(pm4, PKT3(PKT3_CONTEXT_CONTROL, 1, 0));
5390       si_pm4_cmd_add(pm4, CC0_UPDATE_LOAD_ENABLES(1));
5391       si_pm4_cmd_add(pm4, CC1_UPDATE_SHADOW_ENABLES(1));
5392 
5393       if (has_clear_state) {
5394          si_pm4_cmd_add(pm4, PKT3(PKT3_CLEAR_STATE, 0, 0));
5395          si_pm4_cmd_add(pm4, 0);
5396       }
5397    }
5398 
5399    /* CLEAR_STATE doesn't restore these correctly. */
5400    si_pm4_set_reg(pm4, R_028240_PA_SC_GENERIC_SCISSOR_TL, S_028240_WINDOW_OFFSET_DISABLE(1));
5401    si_pm4_set_reg(pm4, R_028244_PA_SC_GENERIC_SCISSOR_BR,
5402                   S_028244_BR_X(16384) | S_028244_BR_Y(16384));
5403 
5404    si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
5405    if (!has_clear_state)
5406       si_pm4_set_reg(pm4, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
5407 
5408    if (!has_clear_state) {
5409       si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
5410                      S_028230_ER_TRI(0xA) | S_028230_ER_POINT(0xA) | S_028230_ER_RECT(0xA) |
5411                         /* Required by DX10_DIAMOND_TEST_ENA: */
5412                         S_028230_ER_LINE_LR(0x1A) | S_028230_ER_LINE_RL(0x26) |
5413                         S_028230_ER_LINE_TB(0xA) | S_028230_ER_LINE_BT(0xA));
5414       si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
5415       si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
5416       si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
5417       si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
5418       si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE, 0);
5419       si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
5420       si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
5421       si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
5422       si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
5423    }
5424 
5425    si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, border_color_va >> 8);
5426    if (sctx->chip_class >= GFX7)
5427       si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI, S_028084_ADDRESS(border_color_va >> 40));
5428 
5429    if (sctx->chip_class == GFX6) {
5430       si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE,
5431                      S_008A14_NUM_CLIP_SEQ(3) | S_008A14_CLIP_VTX_REORDER_ENA(1));
5432    }
5433 
5434    if (sctx->chip_class <= GFX7 || !has_clear_state) {
5435       si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
5436       si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 16);
5437 
5438       /* CLEAR_STATE doesn't clear these correctly on certain generations.
5439        * I don't know why. Deduced by trial and error.
5440        */
5441       si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
5442       si_pm4_set_reg(pm4, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
5443       si_pm4_set_reg(pm4, R_028030_PA_SC_SCREEN_SCISSOR_TL, 0);
5444       si_pm4_set_reg(pm4, R_028034_PA_SC_SCREEN_SCISSOR_BR,
5445                      S_028034_BR_X(16384) | S_028034_BR_Y(16384));
5446    }
5447 
5448    if (sctx->chip_class >= GFX10) {
5449       si_pm4_set_reg(pm4, R_028038_DB_DFSM_CONTROL,
5450                      S_028038_PUNCHOUT_MODE(V_028038_FORCE_OFF) |
5451                      S_028038_POPS_DRAIN_PS_ON_OVERLAP(1));
5452    }
5453 
5454    unsigned cu_mask_ps = 0xffffffff;
5455 
5456    /* It's wasteful to enable all CUs for PS if shader arrays have a different
5457     * number of CUs. The reason is that the hardware sends the same number of PS
5458     * waves to each shader array, so the slowest shader array limits the performance.
5459     * Disable the extra CUs for PS in other shader arrays to save power and thus
5460     * increase clocks for busy CUs. In the future, we might disable or enable this
5461     * tweak only for certain apps.
5462     */
5463    if (sctx->chip_class >= GFX10_3)
5464       cu_mask_ps = u_bit_consecutive(0, sscreen->info.min_good_cu_per_sa);
5465 
5466    if (sctx->chip_class >= GFX7) {
5467       ac_set_reg_cu_en(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS,
5468                        S_00B01C_CU_EN(cu_mask_ps) |
5469                        S_00B01C_WAVE_LIMIT(0x3F),
5470                        C_00B01C_CU_EN, 0, &sscreen->info,
5471                        (void*)(sctx->chip_class >= GFX10 ? si_pm4_set_reg_idx3 : si_pm4_set_reg));
5472    }
5473 
5474    if (sctx->chip_class <= GFX8) {
5475       si_set_raster_config(sctx, pm4);
5476 
5477       /* FIXME calculate these values somehow ??? */
5478       si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
5479       si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
5480 
5481       /* These registers, when written, also overwrite the CLEAR_STATE
5482        * context, so we can't rely on CLEAR_STATE setting them.
5483        * It would be an issue if there was another UMD changing them.
5484        */
5485       si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
5486       si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
5487       si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
5488    }
5489 
5490    if (sscreen->info.chip_class >= GFX10) {
5491       si_pm4_set_reg(pm4, R_00B524_SPI_SHADER_PGM_HI_LS,
5492                      S_00B524_MEM_BASE(sscreen->info.address32_hi >> 8));
5493       si_pm4_set_reg(pm4, R_00B324_SPI_SHADER_PGM_HI_ES,
5494                      S_00B324_MEM_BASE(sscreen->info.address32_hi >> 8));
5495    } else if (sscreen->info.chip_class == GFX9) {
5496       si_pm4_set_reg(pm4, R_00B414_SPI_SHADER_PGM_HI_LS,
5497                      S_00B414_MEM_BASE(sscreen->info.address32_hi >> 8));
5498       si_pm4_set_reg(pm4, R_00B214_SPI_SHADER_PGM_HI_ES,
5499                      S_00B214_MEM_BASE(sscreen->info.address32_hi >> 8));
5500    } else {
5501       si_pm4_set_reg(pm4, R_00B524_SPI_SHADER_PGM_HI_LS,
5502                      S_00B524_MEM_BASE(sscreen->info.address32_hi >> 8));
5503    }
5504 
5505    if (sctx->chip_class >= GFX7 && sctx->chip_class <= GFX8) {
5506       ac_set_reg_cu_en(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS,
5507                        S_00B51C_CU_EN(0xffff) | S_00B51C_WAVE_LIMIT(0x3F),
5508                        C_00B51C_CU_EN, 0, &sscreen->info,
5509                        (void*)(sctx->chip_class >= GFX10 ? si_pm4_set_reg_idx3 : si_pm4_set_reg));
5510       si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, S_00B41C_WAVE_LIMIT(0x3F));
5511       ac_set_reg_cu_en(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES,
5512                        S_00B31C_CU_EN(0xffff) | S_00B31C_WAVE_LIMIT(0x3F),
5513                        C_00B31C_CU_EN, 0, &sscreen->info,
5514                        (void*)(sctx->chip_class >= GFX10 ? si_pm4_set_reg_idx3 : si_pm4_set_reg));
5515 
5516       /* If this is 0, Bonaire can hang even if GS isn't being used.
5517        * Other chips are unaffected. These are suboptimal values,
5518        * but we don't use on-chip GS.
5519        */
5520       si_pm4_set_reg(pm4, R_028A44_VGT_GS_ONCHIP_CNTL,
5521                      S_028A44_ES_VERTS_PER_SUBGRP(64) | S_028A44_GS_PRIMS_PER_SUBGRP(4));
5522    }
5523 
5524    if (sctx->chip_class == GFX8) {
5525       unsigned vgt_tess_distribution;
5526 
5527       vgt_tess_distribution = S_028B50_ACCUM_ISOLINE(32) | S_028B50_ACCUM_TRI(11) |
5528                               S_028B50_ACCUM_QUAD(11) | S_028B50_DONUT_SPLIT_GFX81(16);
5529 
5530       /* Testing with Unigine Heaven extreme tesselation yielded best results
5531        * with TRAP_SPLIT = 3.
5532        */
5533       if (sctx->family == CHIP_FIJI || sctx->family >= CHIP_POLARIS10)
5534          vgt_tess_distribution |= S_028B50_TRAP_SPLIT(3);
5535 
5536       si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION, vgt_tess_distribution);
5537    }
5538 
5539    if (sscreen->info.chip_class <= GFX9) {
5540       si_pm4_set_reg(pm4, R_028AA0_VGT_INSTANCE_STEP_RATE_0, 1);
5541    }
5542 
5543    if (sctx->chip_class == GFX9) {
5544       si_pm4_set_reg(pm4, R_030920_VGT_MAX_VTX_INDX, ~0);
5545       si_pm4_set_reg(pm4, R_030924_VGT_MIN_VTX_INDX, 0);
5546       si_pm4_set_reg(pm4, R_030928_VGT_INDX_OFFSET, 0);
5547 
5548       si_pm4_set_reg(pm4, R_028060_DB_DFSM_CONTROL,
5549                      S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF) |
5550                      S_028060_POPS_DRAIN_PS_ON_OVERLAP(1));
5551    }
5552 
5553    if (sctx->chip_class >= GFX9) {
5554       ac_set_reg_cu_en(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS,
5555                        S_00B41C_CU_EN(0xffff) | S_00B41C_WAVE_LIMIT(0x3F), C_00B41C_CU_EN,
5556                        0, &sscreen->info,
5557                        (void*)(sctx->chip_class >= GFX10 ? si_pm4_set_reg_idx3 : si_pm4_set_reg));
5558 
5559       si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION,
5560                      S_028B50_ACCUM_ISOLINE(12) | S_028B50_ACCUM_TRI(30) | S_028B50_ACCUM_QUAD(24) |
5561                      S_028B50_DONUT_SPLIT_GFX9(24) | S_028B50_TRAP_SPLIT(6));
5562       si_pm4_set_reg(pm4, R_028C48_PA_SC_BINNER_CNTL_1,
5563                      S_028C48_MAX_ALLOC_COUNT(sscreen->info.pbb_max_alloc_count - 1) |
5564                      S_028C48_MAX_PRIM_PER_BATCH(1023));
5565       si_pm4_set_reg(pm4, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
5566                      S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
5567 
5568       si_pm4_set_reg(pm4, R_030968_VGT_INSTANCE_BASE_ID, 0);
5569       si_pm4_set_reg(pm4, R_0301EC_CP_COHER_START_DELAY,
5570                      sctx->chip_class >= GFX10 ? 0x20 : 0);
5571    }
5572 
5573    if (sctx->chip_class >= GFX10) {
5574       /* Logical CUs 16 - 31 */
5575       ac_set_reg_cu_en(pm4, R_00B004_SPI_SHADER_PGM_RSRC4_PS, S_00B004_CU_EN(cu_mask_ps >> 16),
5576                        C_00B004_CU_EN, 16, &sscreen->info,
5577                        (void*)(sctx->chip_class >= GFX10 ? si_pm4_set_reg_idx3 : si_pm4_set_reg));
5578       ac_set_reg_cu_en(pm4, R_00B104_SPI_SHADER_PGM_RSRC4_VS, S_00B104_CU_EN(0xffff),
5579                        C_00B104_CU_EN, 16, &sscreen->info,
5580                        (void*)(sctx->chip_class >= GFX10 ? si_pm4_set_reg_idx3 : si_pm4_set_reg));
5581       ac_set_reg_cu_en(pm4, R_00B404_SPI_SHADER_PGM_RSRC4_HS, S_00B404_CU_EN(0xffff),
5582                        C_00B404_CU_EN, 16, &sscreen->info,
5583                        (void*)(sctx->chip_class >= GFX10 ? si_pm4_set_reg_idx3 : si_pm4_set_reg));
5584 
5585       si_pm4_set_reg(pm4, R_00B0C8_SPI_SHADER_USER_ACCUM_PS_0, 0);
5586       si_pm4_set_reg(pm4, R_00B0CC_SPI_SHADER_USER_ACCUM_PS_1, 0);
5587       si_pm4_set_reg(pm4, R_00B0D0_SPI_SHADER_USER_ACCUM_PS_2, 0);
5588       si_pm4_set_reg(pm4, R_00B0D4_SPI_SHADER_USER_ACCUM_PS_3, 0);
5589       si_pm4_set_reg(pm4, R_00B1C8_SPI_SHADER_USER_ACCUM_VS_0, 0);
5590       si_pm4_set_reg(pm4, R_00B1CC_SPI_SHADER_USER_ACCUM_VS_1, 0);
5591       si_pm4_set_reg(pm4, R_00B1D0_SPI_SHADER_USER_ACCUM_VS_2, 0);
5592       si_pm4_set_reg(pm4, R_00B1D4_SPI_SHADER_USER_ACCUM_VS_3, 0);
5593       si_pm4_set_reg(pm4, R_00B2C8_SPI_SHADER_USER_ACCUM_ESGS_0, 0);
5594       si_pm4_set_reg(pm4, R_00B2CC_SPI_SHADER_USER_ACCUM_ESGS_1, 0);
5595       si_pm4_set_reg(pm4, R_00B2D0_SPI_SHADER_USER_ACCUM_ESGS_2, 0);
5596       si_pm4_set_reg(pm4, R_00B2D4_SPI_SHADER_USER_ACCUM_ESGS_3, 0);
5597       si_pm4_set_reg(pm4, R_00B4C8_SPI_SHADER_USER_ACCUM_LSHS_0, 0);
5598       si_pm4_set_reg(pm4, R_00B4CC_SPI_SHADER_USER_ACCUM_LSHS_1, 0);
5599       si_pm4_set_reg(pm4, R_00B4D0_SPI_SHADER_USER_ACCUM_LSHS_2, 0);
5600       si_pm4_set_reg(pm4, R_00B4D4_SPI_SHADER_USER_ACCUM_LSHS_3, 0);
5601 
5602       si_pm4_set_reg(pm4, R_00B0C0_SPI_SHADER_REQ_CTRL_PS,
5603                      S_00B0C0_SOFT_GROUPING_EN(1) |
5604                      S_00B0C0_NUMBER_OF_REQUESTS_PER_CU(4 - 1));
5605       si_pm4_set_reg(pm4, R_00B1C0_SPI_SHADER_REQ_CTRL_VS, 0);
5606 
5607       /* Enable CMASK/HTILE/DCC caching in L2 for small chips. */
5608       unsigned meta_write_policy, meta_read_policy;
5609       if (sscreen->info.max_render_backends <= 4) {
5610          meta_write_policy = V_02807C_CACHE_LRU_WR; /* cache writes */
5611          meta_read_policy = V_02807C_CACHE_LRU_RD;  /* cache reads */
5612       } else {
5613          meta_write_policy = V_02807C_CACHE_STREAM; /* write combine */
5614          meta_read_policy = V_02807C_CACHE_NOA;     /* don't cache reads */
5615       }
5616 
5617       si_pm4_set_reg(pm4, R_02807C_DB_RMI_L2_CACHE_CONTROL,
5618                      S_02807C_Z_WR_POLICY(V_02807C_CACHE_STREAM) |
5619                      S_02807C_S_WR_POLICY(V_02807C_CACHE_STREAM) |
5620                      S_02807C_HTILE_WR_POLICY(meta_write_policy) |
5621                      S_02807C_ZPCPSD_WR_POLICY(V_02807C_CACHE_STREAM) |
5622                      S_02807C_Z_RD_POLICY(V_02807C_CACHE_NOA) |
5623                      S_02807C_S_RD_POLICY(V_02807C_CACHE_NOA) |
5624                      S_02807C_HTILE_RD_POLICY(meta_read_policy));
5625       si_pm4_set_reg(pm4, R_028410_CB_RMI_GL2_CACHE_CONTROL,
5626                      S_028410_CMASK_WR_POLICY(meta_write_policy) |
5627                      S_028410_FMASK_WR_POLICY(V_028410_CACHE_STREAM) |
5628                      S_028410_DCC_WR_POLICY(meta_write_policy) |
5629                      S_028410_COLOR_WR_POLICY(V_028410_CACHE_STREAM) |
5630                      S_028410_CMASK_RD_POLICY(meta_read_policy) |
5631                      S_028410_FMASK_RD_POLICY(V_028410_CACHE_NOA) |
5632                      S_028410_DCC_RD_POLICY(meta_read_policy) |
5633                      S_028410_COLOR_RD_POLICY(V_028410_CACHE_NOA));
5634 
5635       si_pm4_set_reg(pm4, R_028428_CB_COVERAGE_OUT_CONTROL, 0);
5636       si_pm4_set_reg(pm4, R_028A98_VGT_DRAW_PAYLOAD_CNTL, 0);
5637 
5638       /* Break up a pixel wave if it contains deallocs for more than
5639        * half the parameter cache.
5640        *
5641        * To avoid a deadlock where pixel waves aren't launched
5642        * because they're waiting for more pixels while the frontend
5643        * is stuck waiting for PC space, the maximum allowed value is
5644        * the size of the PC minus the largest possible allocation for
5645        * a single primitive shader subgroup.
5646        */
5647       si_pm4_set_reg(pm4, R_028C50_PA_SC_NGG_MODE_CNTL, S_028C50_MAX_DEALLOCS_IN_WAVE(512));
5648       /* Reuse for legacy (non-NGG) only. */
5649       si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
5650 
5651       if (!has_clear_state) {
5652          si_pm4_set_reg(pm4, R_02835C_PA_SC_TILE_STEERING_OVERRIDE,
5653                         sscreen->info.pa_sc_tile_steering_override);
5654       }
5655 
5656 
5657       si_pm4_set_reg(pm4, R_030964_GE_MAX_VTX_INDX, ~0);
5658       si_pm4_set_reg(pm4, R_030924_GE_MIN_VTX_INDX, 0);
5659       si_pm4_set_reg(pm4, R_030928_GE_INDX_OFFSET, 0);
5660       si_pm4_set_reg(pm4, R_03097C_GE_STEREO_CNTL, 0);
5661       si_pm4_set_reg(pm4, R_030988_GE_USER_VGPR_EN, 0);
5662    }
5663 
5664    if (sctx->chip_class >= GFX10_3) {
5665       si_pm4_set_reg(pm4, R_028750_SX_PS_DOWNCONVERT_CONTROL, 0xff);
5666       /* The rate combiners have no effect if they are disabled like this:
5667        *   VERTEX_RATE:    BYPASS_VTX_RATE_COMBINER = 1
5668        *   PRIMITIVE_RATE: BYPASS_PRIM_RATE_COMBINER = 1
5669        *   HTILE_RATE:     VRS_HTILE_ENCODING = 0
5670        *   SAMPLE_ITER:    PS_ITER_SAMPLE = 0
5671        *
5672        * Use OVERRIDE, which will ignore results from previous combiners.
5673        * (e.g. enabled sample shading overrides the vertex rate)
5674        */
5675       si_pm4_set_reg(pm4, R_028848_PA_CL_VRS_CNTL,
5676                      S_028848_VERTEX_RATE_COMBINER_MODE(V_028848_VRS_COMB_MODE_OVERRIDE) |
5677                      S_028848_SAMPLE_ITER_COMBINER_MODE(V_028848_VRS_COMB_MODE_OVERRIDE));
5678    }
5679 
5680    sctx->cs_preamble_state = pm4;
5681 }
5682