1 /*
2  * Copyright © Microsoft Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "dzn_private.h"
25 #include "vk_util.h"
26 
27 static PFN_vkVoidFunction VKAPI_PTR
dzn_wsi_proc_addr(VkPhysicalDevice physicalDevice,const char * pName)28 dzn_wsi_proc_addr(VkPhysicalDevice physicalDevice, const char *pName)
29 {
30    VK_FROM_HANDLE(dzn_physical_device, pdevice, physicalDevice);
31    return vk_instance_get_proc_addr_unchecked(pdevice->vk.instance, pName);
32 }
33 
34 void
dzn_wsi_finish(struct dzn_physical_device * physical_device)35 dzn_wsi_finish(struct dzn_physical_device *physical_device)
36 {
37    wsi_device_finish(&physical_device->wsi_device,
38 		     &physical_device->vk.instance->alloc);
39 }
40 
41 VkResult
dzn_wsi_init(struct dzn_physical_device * physical_device)42 dzn_wsi_init(struct dzn_physical_device *physical_device)
43 {
44    VkResult result;
45 
46    /* TODO: implement a proper, non-sw winsys for D3D12 */
47    bool sw_device = true;
48 
49    result = wsi_device_init(&physical_device->wsi_device,
50                             dzn_physical_device_to_handle(physical_device),
51                             dzn_wsi_proc_addr,
52                             &physical_device->vk.instance->alloc,
53                             -1, NULL, sw_device);
54 
55    if (result != VK_SUCCESS)
56       return result;
57 
58    physical_device->wsi_device.supports_modifiers = false;
59    physical_device->vk.wsi_device = &physical_device->wsi_device;
60    physical_device->wsi_device.signal_semaphore_with_memory = true;
61    physical_device->wsi_device.signal_fence_with_memory = true;
62 
63    return VK_SUCCESS;
64 }
65