1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 2016 Ilia Mirkin.  All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /**
27  * \file bbox.c
28  * glPrimitiveBoundingBox function
29  */
30 
31 #include "bbox.h"
32 #include "context.h"
33 
34 void GLAPIENTRY
_mesa_PrimitiveBoundingBox(GLfloat minX,GLfloat minY,GLfloat minZ,GLfloat minW,GLfloat maxX,GLfloat maxY,GLfloat maxZ,GLfloat maxW)35 _mesa_PrimitiveBoundingBox(
36       GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW,
37       GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
38 {
39    GET_CURRENT_CONTEXT(ctx);
40 
41    ctx->PrimitiveBoundingBox[0] = minX;
42    ctx->PrimitiveBoundingBox[1] = minY;
43    ctx->PrimitiveBoundingBox[2] = minZ;
44    ctx->PrimitiveBoundingBox[3] = minW;
45    ctx->PrimitiveBoundingBox[4] = maxX;
46    ctx->PrimitiveBoundingBox[5] = maxY;
47    ctx->PrimitiveBoundingBox[6] = maxZ;
48    ctx->PrimitiveBoundingBox[7] = maxW;
49 }
50 
51 void
_mesa_init_bbox(struct gl_context * ctx)52 _mesa_init_bbox(struct gl_context *ctx)
53 {
54    ctx->PrimitiveBoundingBox[0] =
55    ctx->PrimitiveBoundingBox[1] =
56    ctx->PrimitiveBoundingBox[2] = -1.0f;
57 
58    ctx->PrimitiveBoundingBox[3] =
59    ctx->PrimitiveBoundingBox[4] =
60    ctx->PrimitiveBoundingBox[5] =
61    ctx->PrimitiveBoundingBox[6] =
62    ctx->PrimitiveBoundingBox[7] = 1.0f;
63 }
64