1 /*
2  * Copyright © 2016 Red Hat.
3  * Copyright © 2016 Bas Nieuwenhuizen
4  *
5  * based in part on anv driver which is:
6  * Copyright © 2015 Intel Corporation
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining a
9  * copy of this software and associated documentation files (the "Software"),
10  * to deal in the Software without restriction, including without limitation
11  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12  * and/or sell copies of the Software, and to permit persons to whom the
13  * Software is furnished to do so, subject to the following conditions:
14  *
15  * The above copyright notice and this permission notice (including the next
16  * paragraph) shall be included in all copies or substantial portions of the
17  * Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25  * IN THE SOFTWARE.
26  */
27 #include "radv_private.h"
28 
29 #include "vk_util.h"
30 
31 static void
radv_render_pass_add_subpass_dep(struct radv_render_pass * pass,const VkSubpassDependency2 * dep)32 radv_render_pass_add_subpass_dep(struct radv_render_pass *pass, const VkSubpassDependency2 *dep)
33 {
34    uint32_t src = dep->srcSubpass;
35    uint32_t dst = dep->dstSubpass;
36 
37    /* Ignore subpass self-dependencies as they allow the app to call
38     * vkCmdPipelineBarrier() inside the render pass and the driver should
39     * only do the barrier when called, not when starting the render pass.
40     */
41    if (src == dst)
42       return;
43 
44    /* Accumulate all ingoing external dependencies to the first subpass. */
45    if (src == VK_SUBPASS_EXTERNAL)
46       dst = 0;
47 
48    if (dst == VK_SUBPASS_EXTERNAL) {
49       if (dep->dstStageMask != VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT)
50          pass->end_barrier.src_stage_mask |= dep->srcStageMask;
51       pass->end_barrier.src_access_mask |= dep->srcAccessMask;
52       pass->end_barrier.dst_access_mask |= dep->dstAccessMask;
53    } else {
54       if (dep->dstStageMask != VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT)
55          pass->subpasses[dst].start_barrier.src_stage_mask |= dep->srcStageMask;
56       pass->subpasses[dst].start_barrier.src_access_mask |= dep->srcAccessMask;
57       pass->subpasses[dst].start_barrier.dst_access_mask |= dep->dstAccessMask;
58    }
59 }
60 
61 static void
radv_render_pass_add_implicit_deps(struct radv_render_pass * pass)62 radv_render_pass_add_implicit_deps(struct radv_render_pass *pass)
63 {
64    /* From the Vulkan 1.0.39 spec:
65     *
66     *    If there is no subpass dependency from VK_SUBPASS_EXTERNAL to the
67     *    first subpass that uses an attachment, then an implicit subpass
68     *    dependency exists from VK_SUBPASS_EXTERNAL to the first subpass it is
69     *    used in. The implicit subpass dependency only exists if there
70     *    exists an automatic layout transition away from initialLayout.
71     *    The subpass dependency operates as if defined with the
72     *    following parameters:
73     *
74     *    VkSubpassDependency implicitDependency = {
75     *        .srcSubpass = VK_SUBPASS_EXTERNAL;
76     *        .dstSubpass = firstSubpass; // First subpass attachment is used in
77     *        .srcStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
78     *        .dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
79     *        .srcAccessMask = 0;
80     *        .dstAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
81     *                         VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
82     *                         VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
83     *                         VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
84     *                         VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
85     *        .dependencyFlags = 0;
86     *    };
87     *
88     *    Similarly, if there is no subpass dependency from the last subpass
89     *    that uses an attachment to VK_SUBPASS_EXTERNAL, then an implicit
90     *    subpass dependency exists from the last subpass it is used in to
91     *    VK_SUBPASS_EXTERNAL. The implicit subpass dependency only exists
92     *    if there exists an automatic layout transition into finalLayout.
93     *    The subpass dependency operates as if defined with the following
94     *    parameters:
95     *
96     *    VkSubpassDependency implicitDependency = {
97     *        .srcSubpass = lastSubpass; // Last subpass attachment is used in
98     *        .dstSubpass = VK_SUBPASS_EXTERNAL;
99     *        .srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
100     *        .dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
101     *        .srcAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
102     *                         VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
103     *                         VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
104     *                         VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
105     *                         VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
106     *        .dstAccessMask = 0;
107     *        .dependencyFlags = 0;
108     *    };
109     */
110    for (uint32_t i = 0; i < pass->subpass_count; i++) {
111       struct radv_subpass *subpass = &pass->subpasses[i];
112       bool add_ingoing_dep = false, add_outgoing_dep = false;
113 
114       for (uint32_t j = 0; j < subpass->attachment_count; j++) {
115          struct radv_subpass_attachment *subpass_att = &subpass->attachments[j];
116          if (subpass_att->attachment == VK_ATTACHMENT_UNUSED)
117             continue;
118 
119          struct radv_render_pass_attachment *pass_att = &pass->attachments[subpass_att->attachment];
120          uint32_t initial_layout = pass_att->initial_layout;
121          uint32_t stencil_initial_layout = pass_att->stencil_initial_layout;
122          uint32_t final_layout = pass_att->final_layout;
123          uint32_t stencil_final_layout = pass_att->stencil_final_layout;
124 
125          /* The implicit subpass dependency only exists if
126           * there exists an automatic layout transition away
127           * from initialLayout.
128           */
129          if (pass_att->first_subpass_idx == i && !subpass->has_ingoing_dep &&
130              ((subpass_att->layout != initial_layout) ||
131               (subpass_att->layout != stencil_initial_layout))) {
132             add_ingoing_dep = true;
133          }
134 
135          /* The implicit subpass dependency only exists if
136           * there exists an automatic layout transition into
137           * finalLayout.
138           */
139          if (pass_att->last_subpass_idx == i && !subpass->has_outgoing_dep &&
140              ((subpass_att->layout != final_layout) ||
141               (subpass_att->layout != stencil_final_layout))) {
142             add_outgoing_dep = true;
143          }
144       }
145 
146       if (add_ingoing_dep) {
147          const VkSubpassDependency2KHR implicit_ingoing_dep = {
148             .srcSubpass = VK_SUBPASS_EXTERNAL,
149             .dstSubpass = i, /* first subpass attachment is used in */
150             .srcStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
151             .dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
152             .srcAccessMask = 0,
153             .dstAccessMask =
154                VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
155                VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
156                VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
157             .dependencyFlags = 0,
158          };
159 
160          radv_render_pass_add_subpass_dep(pass, &implicit_ingoing_dep);
161       }
162 
163       if (add_outgoing_dep) {
164          const VkSubpassDependency2KHR implicit_outgoing_dep = {
165             .srcSubpass = i, /* last subpass attachment is used in */
166             .dstSubpass = VK_SUBPASS_EXTERNAL,
167             .srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
168             .dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
169             .srcAccessMask =
170                VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
171                VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
172                VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
173             .dstAccessMask = 0,
174             .dependencyFlags = 0,
175          };
176 
177          radv_render_pass_add_subpass_dep(pass, &implicit_outgoing_dep);
178       }
179    }
180 }
181 
182 static void
radv_render_pass_compile(struct radv_render_pass * pass)183 radv_render_pass_compile(struct radv_render_pass *pass)
184 {
185    for (uint32_t i = 0; i < pass->subpass_count; i++) {
186       struct radv_subpass *subpass = &pass->subpasses[i];
187 
188       for (uint32_t j = 0; j < subpass->attachment_count; j++) {
189          struct radv_subpass_attachment *subpass_att = &subpass->attachments[j];
190          if (subpass_att->attachment == VK_ATTACHMENT_UNUSED)
191             continue;
192 
193          struct radv_render_pass_attachment *pass_att = &pass->attachments[subpass_att->attachment];
194 
195          pass_att->first_subpass_idx = VK_SUBPASS_EXTERNAL;
196          pass_att->last_subpass_idx = VK_SUBPASS_EXTERNAL;
197       }
198    }
199 
200    for (uint32_t i = 0; i < pass->subpass_count; i++) {
201       struct radv_subpass *subpass = &pass->subpasses[i];
202       uint32_t color_sample_count = 1, depth_sample_count = 1;
203 
204       /* We don't allow depth_stencil_attachment to be non-NULL and
205        * be VK_ATTACHMENT_UNUSED.  This way something can just check
206        * for NULL and be guaranteed that they have a valid
207        * attachment.
208        */
209       if (subpass->depth_stencil_attachment &&
210           subpass->depth_stencil_attachment->attachment == VK_ATTACHMENT_UNUSED)
211          subpass->depth_stencil_attachment = NULL;
212 
213       if (subpass->ds_resolve_attachment &&
214           subpass->ds_resolve_attachment->attachment == VK_ATTACHMENT_UNUSED)
215          subpass->ds_resolve_attachment = NULL;
216 
217       if (subpass->vrs_attachment && subpass->vrs_attachment->attachment == VK_ATTACHMENT_UNUSED)
218          subpass->vrs_attachment = NULL;
219 
220       for (uint32_t j = 0; j < subpass->attachment_count; j++) {
221          struct radv_subpass_attachment *subpass_att = &subpass->attachments[j];
222          if (subpass_att->attachment == VK_ATTACHMENT_UNUSED)
223             continue;
224 
225          struct radv_render_pass_attachment *pass_att = &pass->attachments[subpass_att->attachment];
226 
227          if (i < pass_att->first_subpass_idx)
228             pass_att->first_subpass_idx = i;
229          pass_att->last_subpass_idx = i;
230       }
231 
232       subpass->has_color_att = false;
233       for (uint32_t j = 0; j < subpass->color_count; j++) {
234          struct radv_subpass_attachment *subpass_att = &subpass->color_attachments[j];
235          if (subpass_att->attachment == VK_ATTACHMENT_UNUSED)
236             continue;
237 
238          subpass->has_color_att = true;
239 
240          struct radv_render_pass_attachment *pass_att = &pass->attachments[subpass_att->attachment];
241 
242          color_sample_count = pass_att->samples;
243       }
244 
245       if (subpass->depth_stencil_attachment) {
246          const uint32_t a = subpass->depth_stencil_attachment->attachment;
247          struct radv_render_pass_attachment *pass_att = &pass->attachments[a];
248          depth_sample_count = pass_att->samples;
249       }
250 
251       subpass->max_sample_count = MAX2(color_sample_count, depth_sample_count);
252       subpass->color_sample_count = color_sample_count;
253       subpass->depth_sample_count = depth_sample_count;
254 
255       /* We have to handle resolve attachments specially */
256       subpass->has_color_resolve = false;
257       if (subpass->resolve_attachments) {
258          for (uint32_t j = 0; j < subpass->color_count; j++) {
259             struct radv_subpass_attachment *resolve_att = &subpass->resolve_attachments[j];
260 
261             if (resolve_att->attachment == VK_ATTACHMENT_UNUSED)
262                continue;
263 
264             subpass->has_color_resolve = true;
265          }
266       }
267 
268       for (uint32_t j = 0; j < subpass->input_count; ++j) {
269          if (subpass->input_attachments[j].attachment == VK_ATTACHMENT_UNUSED)
270             continue;
271 
272          for (uint32_t k = 0; k < subpass->color_count; ++k) {
273             if (subpass->color_attachments[k].attachment ==
274                 subpass->input_attachments[j].attachment) {
275                subpass->input_attachments[j].in_render_loop = true;
276                subpass->color_attachments[k].in_render_loop = true;
277             }
278          }
279 
280          if (subpass->depth_stencil_attachment && subpass->depth_stencil_attachment->attachment ==
281                                                      subpass->input_attachments[j].attachment) {
282             subpass->input_attachments[j].in_render_loop = true;
283             subpass->depth_stencil_attachment->in_render_loop = true;
284          }
285       }
286    }
287 }
288 
289 static void
radv_destroy_render_pass(struct radv_device * device,const VkAllocationCallbacks * pAllocator,struct radv_render_pass * pass)290 radv_destroy_render_pass(struct radv_device *device, const VkAllocationCallbacks *pAllocator,
291                          struct radv_render_pass *pass)
292 {
293    vk_object_base_finish(&pass->base);
294    vk_free2(&device->vk.alloc, pAllocator, pass->subpass_attachments);
295    vk_free2(&device->vk.alloc, pAllocator, pass);
296 }
297 
298 static unsigned
radv_num_subpass_attachments2(const VkSubpassDescription2 * desc)299 radv_num_subpass_attachments2(const VkSubpassDescription2 *desc)
300 {
301    const VkSubpassDescriptionDepthStencilResolve *ds_resolve =
302       vk_find_struct_const(desc->pNext, SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE);
303    const VkFragmentShadingRateAttachmentInfoKHR *vrs =
304       vk_find_struct_const(desc->pNext, FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR);
305 
306    return desc->inputAttachmentCount + desc->colorAttachmentCount +
307           (desc->pResolveAttachments ? desc->colorAttachmentCount : 0) +
308           (desc->pDepthStencilAttachment != NULL) +
309           (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) +
310           (vrs && vrs->pFragmentShadingRateAttachment);
311 }
312 
313 static bool
vk_image_layout_depth_only(VkImageLayout layout)314 vk_image_layout_depth_only(VkImageLayout layout)
315 {
316    switch (layout) {
317    case VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL:
318    case VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL:
319       return true;
320    default:
321       return false;
322    }
323 }
324 
325 /* From the Vulkan Specification 1.2.166 - VkAttachmentReference2:
326  *
327  * "If layout only specifies the layout of the depth aspect of the attachment,
328  *  the layout of the stencil aspect is specified by the stencilLayout member
329  *  of a VkAttachmentReferenceStencilLayout structure included in the pNext
330  *  chain. Otherwise, layout describes the layout for all relevant image
331  *  aspects."
332  */
333 static VkImageLayout
stencil_ref_layout(const VkAttachmentReference2 * att_ref)334 stencil_ref_layout(const VkAttachmentReference2 *att_ref)
335 {
336    if (!vk_image_layout_depth_only(att_ref->layout))
337       return att_ref->layout;
338 
339    const VkAttachmentReferenceStencilLayoutKHR *stencil_ref =
340       vk_find_struct_const(att_ref->pNext, ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR);
341    if (!stencil_ref)
342       return VK_IMAGE_LAYOUT_UNDEFINED;
343 
344    return stencil_ref->stencilLayout;
345 }
346 
347 /* From the Vulkan Specification 1.2.184:
348  *
349  * "If the pNext chain includes a VkAttachmentDescriptionStencilLayout structure, then the
350  *  stencilInitialLayout and stencilFinalLayout members specify the initial and final layouts of the
351  *  stencil aspect of a depth/stencil format, and initialLayout and finalLayout only apply to the
352  *  depth aspect. For depth-only formats, the VkAttachmentDescriptionStencilLayout structure is
353  *  ignored. For stencil-only formats, the initial and final layouts of the stencil aspect are taken
354  *  from the VkAttachmentDescriptionStencilLayout structure if present, or initialLayout and
355  *  finalLayout if not present."
356  *
357  * "If format is a depth/stencil format, and either initialLayout or finalLayout does not specify a
358  *  layout for the stencil aspect, then the application must specify the initial and final layouts
359  *  of the stencil aspect by including a VkAttachmentDescriptionStencilLayout structure in the pNext
360  *  chain."
361  */
362 static VkImageLayout
stencil_desc_layout(const VkAttachmentDescription2KHR * att_desc,bool final)363 stencil_desc_layout(const VkAttachmentDescription2KHR *att_desc, bool final)
364 {
365    const struct util_format_description *desc = vk_format_description(att_desc->format);
366    if (!util_format_has_stencil(desc))
367       return VK_IMAGE_LAYOUT_UNDEFINED;
368 
369    const VkAttachmentDescriptionStencilLayoutKHR *stencil_desc =
370       vk_find_struct_const(att_desc->pNext, ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT_KHR);
371 
372    if (stencil_desc)
373       return final ? stencil_desc->stencilFinalLayout : stencil_desc->stencilInitialLayout;
374    return final ? att_desc->finalLayout : att_desc->initialLayout;
375 }
376 
377 VkResult
radv_CreateRenderPass2(VkDevice _device,const VkRenderPassCreateInfo2 * pCreateInfo,const VkAllocationCallbacks * pAllocator,VkRenderPass * pRenderPass)378 radv_CreateRenderPass2(VkDevice _device, const VkRenderPassCreateInfo2 *pCreateInfo,
379                        const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass)
380 {
381    RADV_FROM_HANDLE(radv_device, device, _device);
382    struct radv_render_pass *pass;
383    size_t size;
384    size_t attachments_offset;
385 
386    assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2);
387 
388    size = sizeof(*pass);
389    size += pCreateInfo->subpassCount * sizeof(pass->subpasses[0]);
390    attachments_offset = size;
391    size += pCreateInfo->attachmentCount * sizeof(pass->attachments[0]);
392 
393    pass = vk_alloc2(&device->vk.alloc, pAllocator, size, 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
394    if (pass == NULL)
395       return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
396 
397    memset(pass, 0, size);
398 
399    vk_object_base_init(&device->vk, &pass->base, VK_OBJECT_TYPE_RENDER_PASS);
400 
401    pass->attachment_count = pCreateInfo->attachmentCount;
402    pass->subpass_count = pCreateInfo->subpassCount;
403    pass->attachments = (struct radv_render_pass_attachment *)((uint8_t *)pass + attachments_offset);
404 
405    for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
406       struct radv_render_pass_attachment *att = &pass->attachments[i];
407 
408       att->format = pCreateInfo->pAttachments[i].format;
409       att->samples = pCreateInfo->pAttachments[i].samples;
410       att->load_op = pCreateInfo->pAttachments[i].loadOp;
411       att->stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp;
412       att->initial_layout = pCreateInfo->pAttachments[i].initialLayout;
413       att->final_layout = pCreateInfo->pAttachments[i].finalLayout;
414       att->stencil_initial_layout = stencil_desc_layout(&pCreateInfo->pAttachments[i], false);
415       att->stencil_final_layout = stencil_desc_layout(&pCreateInfo->pAttachments[i], true);
416       // att->store_op = pCreateInfo->pAttachments[i].storeOp;
417       // att->stencil_store_op = pCreateInfo->pAttachments[i].stencilStoreOp;
418    }
419    uint32_t subpass_attachment_count = 0;
420    struct radv_subpass_attachment *p;
421    for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
422       subpass_attachment_count += radv_num_subpass_attachments2(&pCreateInfo->pSubpasses[i]);
423    }
424 
425    if (subpass_attachment_count) {
426       pass->subpass_attachments =
427          vk_alloc2(&device->vk.alloc, pAllocator,
428                    subpass_attachment_count * sizeof(struct radv_subpass_attachment), 8,
429                    VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
430       if (pass->subpass_attachments == NULL) {
431          radv_destroy_render_pass(device, pAllocator, pass);
432          return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
433       }
434    } else
435       pass->subpass_attachments = NULL;
436 
437    p = pass->subpass_attachments;
438    for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
439       const VkSubpassDescription2 *desc = &pCreateInfo->pSubpasses[i];
440       struct radv_subpass *subpass = &pass->subpasses[i];
441 
442       subpass->input_count = desc->inputAttachmentCount;
443       subpass->color_count = desc->colorAttachmentCount;
444       subpass->attachment_count = radv_num_subpass_attachments2(desc);
445       subpass->attachments = p;
446       subpass->view_mask = desc->viewMask;
447 
448       if (desc->inputAttachmentCount > 0) {
449          subpass->input_attachments = p;
450          p += desc->inputAttachmentCount;
451 
452          for (uint32_t j = 0; j < desc->inputAttachmentCount; j++) {
453             subpass->input_attachments[j] = (struct radv_subpass_attachment){
454                .attachment = desc->pInputAttachments[j].attachment,
455                .layout = desc->pInputAttachments[j].layout,
456                .stencil_layout = stencil_ref_layout(&desc->pInputAttachments[j]),
457             };
458          }
459       }
460 
461       if (desc->colorAttachmentCount > 0) {
462          subpass->color_attachments = p;
463          p += desc->colorAttachmentCount;
464 
465          for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
466             subpass->color_attachments[j] = (struct radv_subpass_attachment){
467                .attachment = desc->pColorAttachments[j].attachment,
468                .layout = desc->pColorAttachments[j].layout,
469             };
470          }
471       }
472 
473       if (desc->pResolveAttachments) {
474          subpass->resolve_attachments = p;
475          p += desc->colorAttachmentCount;
476 
477          for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
478             subpass->resolve_attachments[j] = (struct radv_subpass_attachment){
479                .attachment = desc->pResolveAttachments[j].attachment,
480                .layout = desc->pResolveAttachments[j].layout,
481             };
482          }
483       }
484 
485       if (desc->pDepthStencilAttachment) {
486          subpass->depth_stencil_attachment = p++;
487 
488          *subpass->depth_stencil_attachment = (struct radv_subpass_attachment){
489             .attachment = desc->pDepthStencilAttachment->attachment,
490             .layout = desc->pDepthStencilAttachment->layout,
491             .stencil_layout = stencil_ref_layout(desc->pDepthStencilAttachment),
492          };
493       }
494 
495       const VkSubpassDescriptionDepthStencilResolve *ds_resolve =
496          vk_find_struct_const(desc->pNext, SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE);
497 
498       if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) {
499          subpass->ds_resolve_attachment = p++;
500 
501          *subpass->ds_resolve_attachment = (struct radv_subpass_attachment){
502             .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment,
503             .layout = ds_resolve->pDepthStencilResolveAttachment->layout,
504             .stencil_layout = stencil_ref_layout(ds_resolve->pDepthStencilResolveAttachment),
505          };
506 
507          subpass->depth_resolve_mode = ds_resolve->depthResolveMode;
508          subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode;
509       }
510 
511       const VkFragmentShadingRateAttachmentInfoKHR *vrs =
512          vk_find_struct_const(desc->pNext, FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR);
513 
514       if (vrs && vrs->pFragmentShadingRateAttachment) {
515          subpass->vrs_attachment = p++;
516 
517          *subpass->vrs_attachment = (struct radv_subpass_attachment){
518             .attachment = vrs->pFragmentShadingRateAttachment->attachment,
519             .layout = vrs->pFragmentShadingRateAttachment->layout,
520          };
521       }
522    }
523 
524    for (unsigned i = 0; i < pCreateInfo->dependencyCount; ++i) {
525       const VkSubpassDependency2 *dep = &pCreateInfo->pDependencies[i];
526 
527       radv_render_pass_add_subpass_dep(pass, &pCreateInfo->pDependencies[i]);
528 
529       /* Determine if the subpass has explicit dependencies from/to
530        * VK_SUBPASS_EXTERNAL.
531        */
532       if (dep->srcSubpass == VK_SUBPASS_EXTERNAL && dep->dstSubpass != VK_SUBPASS_EXTERNAL) {
533          pass->subpasses[dep->dstSubpass].has_ingoing_dep = true;
534       }
535 
536       if (dep->dstSubpass == VK_SUBPASS_EXTERNAL && dep->srcSubpass != VK_SUBPASS_EXTERNAL) {
537          pass->subpasses[dep->srcSubpass].has_outgoing_dep = true;
538       }
539    }
540 
541    radv_render_pass_compile(pass);
542 
543    radv_render_pass_add_implicit_deps(pass);
544 
545    *pRenderPass = radv_render_pass_to_handle(pass);
546 
547    return VK_SUCCESS;
548 }
549 
550 void
radv_DestroyRenderPass(VkDevice _device,VkRenderPass _pass,const VkAllocationCallbacks * pAllocator)551 radv_DestroyRenderPass(VkDevice _device, VkRenderPass _pass,
552                        const VkAllocationCallbacks *pAllocator)
553 {
554    RADV_FROM_HANDLE(radv_device, device, _device);
555    RADV_FROM_HANDLE(radv_render_pass, pass, _pass);
556 
557    if (!_pass)
558       return;
559 
560    radv_destroy_render_pass(device, pAllocator, pass);
561 }
562 
563 void
radv_GetRenderAreaGranularity(VkDevice device,VkRenderPass renderPass,VkExtent2D * pGranularity)564 radv_GetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D *pGranularity)
565 {
566    pGranularity->width = 1;
567    pGranularity->height = 1;
568 }
569