1Mesa 7.9.1 Release Notes / January 7, 2011
2==========================================
3
4Mesa 7.9.1 is a bug fix release which fixes bugs found since the 7.9
5release.
6
7Mesa 7.9.1 implements the OpenGL 2.1 API, but the version reported by
8glGetString(GL_VERSION) depends on the particular driver being used.
9Some drivers don't support all the features required in OpenGL 2.1.
10
11See the :doc:`Compiling/Installing page <../install>` for
12prerequisites for DRI hardware acceleration.
13
14MD5 checksums
15-------------
16
17::
18
19   78422843ea875ad4eac35b9b8584032b  MesaLib-7.9.1.tar.gz
20   07dc6cfb5928840b8b9df5bd1b3ae434  MesaLib-7.9.1.tar.bz2
21   c8eaea5b3c3d6dee784bd8c2db91c80f  MesaLib-7.9.1.zip
22   ee9ecae4ca56fbb2d14dc15e3a0a7640  MesaGLUT-7.9.1.tar.gz
23   41fc477d524e7dc5c84da8ef22422bea  MesaGLUT-7.9.1.tar.bz2
24   90b287229afdf19317aa989d19462e7a  MesaGLUT-7.9.1.zip
25
26New features
27------------
28
29None.
30
31Bug fixes
32---------
33
34This list is likely incomplete.
35
36-  `Bug 28800 <https://bugs.freedesktop.org/show_bug.cgi?id=28800>`__ -
37   [r300c, r300g] Texture corruption with World of Warcraft
38-  `Bug 29420 <https://bugs.freedesktop.org/show_bug.cgi?id=29420>`__ -
39   Amnesia / HPL2 RendererFeatTest - not rendering correctly
40-  `Bug 29946 <https://bugs.freedesktop.org/show_bug.cgi?id=29946>`__ -
41   [swrast] piglit valgrind glsl-array-bounds-04 fails
42-  `Bug 30261 <https://bugs.freedesktop.org/show_bug.cgi?id=30261>`__ -
43   [GLSL 1.20] allowing inconsistent invariant declaration between two
44   vertex shaders
45-  `Bug 30632 <https://bugs.freedesktop.org/show_bug.cgi?id=30632>`__ -
46   [softpipe] state_tracker/st_manager.c:489:
47   st_context_notify_invalid_framebuffer: Assertion \`stfb &&
48   stfb->iface == stfbi' failed.
49-  `Bug 30694 <https://bugs.freedesktop.org/show_bug.cgi?id=30694>`__ -
50   wincopy will crash on Gallium drivers when going to front buffer
51-  `Bug 30787 <https://bugs.freedesktop.org/show_bug.cgi?id=30787>`__ -
52   Invalid asm shader does not generate draw-time error when used with
53   GLSL shader
54-  `Bug 30993 <https://bugs.freedesktop.org/show_bug.cgi?id=30993>`__ -
55   getFramebufferAttachmentParameteriv wrongly generates error
56-  `Bug 31101 <https://bugs.freedesktop.org/show_bug.cgi?id=31101>`__ -
57   [glsl2] abort() in ir_validate::visit_enter(ir_assignment \*ir)
58-  `Bug 31193 <https://bugs.freedesktop.org/show_bug.cgi?id=31193>`__ -
59   [regression] aa43176e break water reflections
60-  `Bug 31194 <https://bugs.freedesktop.org/show_bug.cgi?id=31194>`__ -
61   The mesa meta save/restore code doesn't ref the current GLSL program
62-  `Bug 31371 <https://bugs.freedesktop.org/show_bug.cgi?id=31371>`__ -
63   glslparsertest: ir.cpp:358: ir_constant::ir_constant(const
64   glsl_type*, const ir_constant_data*): Assertion \`(type->base_type >=
65   0) && (type->base_type <= 3)' failed.
66-  `Bug 31439 <https://bugs.freedesktop.org/show_bug.cgi?id=31439>`__ -
67   Crash in glBufferSubData() with size == 0
68-  `Bug 31495 <https://bugs.freedesktop.org/show_bug.cgi?id=31495>`__ -
69   [i965 gles2c bisected] OpenGL ES 2.0 conformance
70   GL2Tests_GetBIFD_input.run regressed
71-  `Bug 31514 <https://bugs.freedesktop.org/show_bug.cgi?id=31514>`__ -
72   isBuffer returns true for unbound buffers
73-  `Bug 31560 <https://bugs.freedesktop.org/show_bug.cgi?id=31560>`__ -
74   [tdfx] tdfx_tex.c:702: error: 'const struct gl_color_table' has no
75   member named 'Format'
76-  `Bug 31617 <https://bugs.freedesktop.org/show_bug.cgi?id=31617>`__ -
77   Radeon/Compiz: 'failed to attach dri2 front buffer', error case not
78   handled
79-  `Bug 31648 <https://bugs.freedesktop.org/show_bug.cgi?id=31648>`__ -
80   [GLSL] array-struct-array gets assertion: \`(size >= 1) && (size <=
81   4)' failed.
82-  `Bug 31650 <https://bugs.freedesktop.org/show_bug.cgi?id=31650>`__ -
83   [GLSL] varying gl_TexCoord fails to be re-declared to different size
84   in the second shader
85-  `Bug 31673 <https://bugs.freedesktop.org/show_bug.cgi?id=31673>`__ -
86   GL_FRAGMENT_PRECISION_HIGH preprocessor macro undefined in GLSL ES
87-  `Bug 31690 <https://bugs.freedesktop.org/show_bug.cgi?id=31690>`__ -
88   i915 shader compiler fails to flatten if in Aquarium webgl demo.
89-  `Bug 31832 <https://bugs.freedesktop.org/show_bug.cgi?id=31832>`__ -
90   [i915] Bad renderbuffer format: 21
91-  `Bug 31841 <https://bugs.freedesktop.org/show_bug.cgi?id=31841>`__ -
92   [drm:radeon_cs_ioctl] \*ERROR\* Invalid command stream !
93-  `Bug 31894 <https://bugs.freedesktop.org/show_bug.cgi?id=31894>`__ -
94   Writing to gl_PointSize with GLES2 corrupts other varyings
95-  `Bug 31909 <https://bugs.freedesktop.org/show_bug.cgi?id=31909>`__ -
96   [i965] brw_fs.cpp:1461: void
97   fs_visitor::emit_bool_to_cond_code(ir_rvalue*): Assertion
98   \`expr->operands[i]->type->is_scalar()' failed.
99-  `Bug 31934 <https://bugs.freedesktop.org/show_bug.cgi?id=31934>`__ -
100   [gallium] Mapping empty buffer object causes SIGSEGV
101-  `Bug 31983 <https://bugs.freedesktop.org/show_bug.cgi?id=31983>`__ -
102   [i915 gles2] "if (expression with builtin/varying variables) discard"
103   breaks linkage
104-  `Bug 31985 <https://bugs.freedesktop.org/show_bug.cgi?id=31985>`__ -
105   [GLSL 1.20] initialized uniform array considered as "unsized"
106-  `Bug 31987 <https://bugs.freedesktop.org/show_bug.cgi?id=31987>`__ -
107   [gles2] if input a wrong pname(GL_NONE) to glGetBoolean, it will not
108   case GL_INVALID_ENUM
109-  `Bug 32035 <https://bugs.freedesktop.org/show_bug.cgi?id=32035>`__ -
110   [GLSL bisected] comparing unsized array gets segfault
111-  `Bug 32070 <https://bugs.freedesktop.org/show_bug.cgi?id=32070>`__ -
112   llvmpipe renders stencil demo incorrectly
113-  `Bug 32273 <https://bugs.freedesktop.org/show_bug.cgi?id=32273>`__ -
114   assertion fails when starting vdrift 2010 release with shaders
115   enabled
116-  `Bug 32287 <https://bugs.freedesktop.org/show_bug.cgi?id=32287>`__ -
117   [bisected GLSL] float-int failure
118-  `Bug 32311 <https://bugs.freedesktop.org/show_bug.cgi?id=32311>`__ -
119   [965 bisected] Array look-ups broken on GM45
120-  `Bug 32520 <https://bugs.freedesktop.org/show_bug.cgi?id=32520>`__ -
121   [gles2] glBlendFunc(GL_ZERO, GL_DST_COLOR) will result in
122   GL_INVALID_ENUM
123-  `Bug 32825 <https://bugs.freedesktop.org/show_bug.cgi?id=32825>`__ -
124   egl_glx driver completely broken in 7.9 branch [fix in master]
125
126Changes
127-------
128
129The full set of changes can be viewed by using the following GIT
130command:
131
132::
133
134     git log mesa-7.9..mesa-7.9.1
135
136Alex Deucher (5):
137
138-  r100: revalidate after radeon_update_renderbuffers
139-  r600c: add missing radeon_prepare_render() call on evergreen
140-  r600c: properly align mipmaps to group size
141-  gallium/egl: fix r300 vs r600 loading
142-  r600c: fix some opcodes on evergreen
143
144Aras Pranckevicius (2):
145
146-  glsl: fix crash in loop analysis when some controls can't be
147   determined
148-  glsl: fix matrix type check in ir_algebraic
149
150Brian Paul (27):
151
152-  swrast: fix choose_depth_texture_level() to respect mipmap filtering
153   state
154-  st/mesa: replace assertion w/ conditional in framebuffer invalidation
155-  egl/i965: include inline_wrapper_sw_helper.h
156-  mesa: Add missing else in do_row_3D
157-  mesa: add missing formats in \_mesa_format_to_type_and_comps()
158-  mesa: handle more pixel types in mipmap generation code
159-  mesa: make glIsBuffer() return false for never bound buffers
160-  mesa: fix glDeleteBuffers() regression
161-  swrast: init alpha value to 1.0 in opt_sample_rgb_2d()
162-  meta: Mask Stencil.Clear against stencilMax in \_mesa_meta_Clear
163-  st/mesa: fix mapping of zero-sized buffer objects
164-  mesa: check for posix_memalign() errors
165-  llvmpipe: fix broken stencil writemask
166-  mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query
167-  mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type
168-  mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM
169-  mesa: test for cube map completeness in glGenerateMipmap()
170-  tnl: Initialize gl_program_machine memory in run_vp.
171-  tnl: a better way to initialize the gl_program_machine memory
172-  mesa, st/mesa: disable GL_ARB_geometry_shader4
173-  glsl: fix off by one in register index assertion
174-  st/mesa: fix mipmap generation bug
175-  glsl: new glsl_strtod() wrapper to fix decimal point interpretation
176-  mesa: no-op glBufferSubData() on size==0
177-  tdfx: s/Format/_BaseFormat/
178-  st/mesa: fix renderbuffer pointer check in st_Clear()
179-  mesa: Bump the number of bits in the register index.
180
181Chad Versace (5):
182
183-  glsl: Fix lexer rule for ^=
184-  glsl: Fix ast-to-hir for ARB_fragment_coord_conventions
185-  glsl: Fix ir_expression::constant_expression_value()
186-  glsl: Fix erroneous cast in ast_jump_statement::hir()
187-  glsl: Fix linker bug in cross_validate_globals()
188
189Chia-I Wu (10):
190
191-  targets/egl: Fix linking with libdrm.
192-  st/vega: Fix version check in context creation.
193-  st/egl: Do not finish a fence that is NULL.
194-  egl: Fix a false negative check in \_eglCheckMakeCurrent.
195-  st/mesa: Unreference the sampler view in st_bind_surface.
196-  egl_dri2: Fix \__DRI_DRI2 version 1 support.
197-  st/vega: Do not wait NULL fences.
198-  mesa: Do not advertise GL_OES_texture_3D.
199-  egl_glx: Fix borken driver.
200-  egl: Check extensions.
201
202Daniel Lichtenberger (1):
203
204-  radeon: fix potential segfault in renderbuffer update
205
206Daniel Vetter (1):
207
208-  r200: revalidate after radeon_update_renderbuffers
209
210Dave Airlie (1):
211
212-  r300g: fixup rs690 tiling stride alignment calculations.
213
214Eric Anholt (13):
215
216-  intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like
217   RGB/RGBA.
218-  glsl: Free the loop state context when we free the loop state.
219-  i965: Allow OPCODE_SWZ to put immediates in the first arg.
220-  i965: Add support for rendering to SARGB8 FBOs.
221-  glsl: Add a helper constructor for expressions that works out result
222   type.
223-  glsl: Fix structure and array comparisions.
224-  glsl: Quiet unreachable no-return-from-function warning.
225-  glsl: Mark the array access for whole-array comparisons.
226-  glsl: Fix flipped return of has_value() for array constants.
227-  mesa: Add getters for the rest of the supported draw buffers.
228-  mesa: Add getters for ARB_copy_buffer's attachment points.
229-  i965: Correct the dp_read message descriptor setup on g4x.
230-  glsl: Correct the marking of InputsRead/OutputsWritten on in/out
231   matrices.
232
233Fabian Bieler (1):
234
235-  glsl: fix lowering conditional returns in subroutines
236
237Francisco Jerez (3):
238
239-  meta: Don't leak alpha function/reference value changes.
240-  meta: Fix incorrect rendering of the bitmap alpha component.
241-  meta: Don't try to disable cube maps if the driver doesn't expose the
242   extension.
243
244Henri Verbeet (2):
245
246-  r600: Evergreen has two extra frac_bits for the sampler LOD state.
247-  st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().
248
249Ian Romanick (33):
250
251-  Add 7.9 md5sums
252-  docs: Import 7.8.x release notes from 7.8 branch.
253-  docs: download.html does not need to be updated for each release
254-  docs: Update mailing lines from sf.net to freedesktop.org
255-  docs: added news item for 7.9 release
256-  mesa: Validate assembly shaders when GLSL shaders are used
257-  linker: Reject shaders that have unresolved function calls
258-  mesa: Refactor validation of shader targets
259-  glsl: Slightly change the semantic of \_LinkedShaders
260-  linker: Improve handling of unread/unwritten shader inputs/outputs
261-  glsl: Commit lexer files changed by previous cherry picking
262-  mesa: Make metaops use program refcounts instead of names.
263-  glsl: Fix incorrect gl_type of sampler2DArray and
264   sampler1DArrayShadow
265-  mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample
266-  glsl: better handling of linker failures
267-  mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.
268-  i915: Disallow alpha, red, RG, and sRGB as render targets
269-  glsl/linker: Free any IR discarded by optimization passes.
270-  glsl: Add an optimization pass to simplify discards.
271-  glsl: Add a lowering pass to move discards out of if-statements.
272-  i915: Correctly generate unconditional KIL instructions
273-  glsl: Add unary ir_expression constructor
274-  glsl: Ensure that equality comparisons don't return a NULL IR tree
275-  glcpp: Commit changes in generated files cause by previous commit
276-  glsl: Inherrit type of declared variable from initializer
277-  glsl: Inherrit type of declared variable from initializer after
278   processing assignment
279-  linker: Ensure that unsized arrays have a size after linking
280-  linker: Fix regressions caused by previous commit
281-  linker: Allow built-in arrays to have different sizes between shader
282   stages
283-  ir_to_mesa: Don't generate swizzles for record derefs of
284   non-scalar/vectors
285-  Refresh autogenerated file builtin_function.cpp.
286-  docs: Initial set of release notes for 7.9.1
287-  mesa: set version string to 7.9.1
288
289Julien Cristau (1):
290
291-  Makefile: don't include the same files twice in the tarball
292
293Kenneth Graunke (19):
294
295-  glcpp: Return NEWLINE token for newlines inside multi-line comments.
296-  generate_builtins.py: Output large strings as arrays of characters.
297-  glsl: Fix constant component count in vector constructor emitting.
298-  ir_dead_functions: Actually free dead functions and signatures.
299-  glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.
300-  glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2
301   shaders.
302-  glsl: Fix constant expression handling for <, >, <=, >= on vectors.
303-  glsl: Use do_common_optimization in the standalone compiler.
304-  glsl: Don't inline function prototypes.
305-  glsl: Add a virtual as_discard() method.
306-  glsl: Remove "discard" support from lower_jumps.
307-  glsl: Refactor get_num_operands.
308-  glcpp: Don't emit SPACE tokens in conditional_tokens production.
309-  glsl: Clean up code by adding a new is_break() function.
310-  glsl: Consider the "else" branch when looking for loop breaks.
311-  Remove OES_compressed_paletted_texture from the ES2 extension list.
312-  glsl/builtins: Compute the correct value for smoothstep(vec, vec,
313   vec).
314-  Fix build on systems where "python" is python 3.
315-  i965: Internally enable GL_NV_blend_square on ES2.
316
317Kristian Høgsberg (1):
318
319-  i965: Don't write mrf assignment for pointsize output
320
321Luca Barbieri (1):
322
323-  glsl: Unroll loops with conditional breaks anywhere (not just the
324   end)
325
326Marek Olšák (17):
327
328-  r300g: fix microtiling for 16-bits-per-channel formats
329-  r300g: fix texture border for 16-bits-per-channel formats
330-  r300g: add a default channel ordering of texture border for unhandled
331   formats
332-  r300g: fix texture border color for all texture formats
333-  r300g: fix rendering with no vertex elements
334-  r300/compiler: fix rc_rewrite_depth_out for it to work with any
335   instruction
336-  r300g: fix texture border color once again
337-  r300g: fix texture swizzling with compressed textures on r400-r500
338-  r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only
339-  mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium
340-  st/mesa: initialize key in st_vp_varient
341-  r300/compiler: fix swizzle lowering with a presubtract source operand
342-  r300g: fix rendering with a vertex attrib having a zero stride
343-  ir_to_mesa: Add support for conditional discards.
344-  r300g: finally fix the texture corruption on r3xx-r4xx
345-  mesa: fix texel store functions for some float formats
346-  r300/compiler: disable the rename_regs pass for loops
347
348Mario Kleiner (1):
349
350-  mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page
351   flipping.
352
353Peter Clifton (1):
354
355-  intel: Fix emit_linear_blit to use DWORD aligned width blits
356
357Robert Hooker (2):
358
359-  intel: Add a new B43 pci id.
360-  egl_dri2: Add missing intel chip ids.
361
362Roland Scheidegger (1):
363
364-  r200: fix r200 large points
365
366Thomas Hellstrom (17):
367
368-  st/xorg: Don't try to use option values before processing options
369-  xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers
370-  st/xorg: Add a customizer option to get rid of annoying cursor update
371   flicker
372-  xorg/vmwgfx: Don't hide HW cursors when updating them
373-  st/xorg: Don't try to remove invalid fbs
374-  st/xorg: Fix typo
375-  st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling
376   environments
377-  st/xorg: Fix compilation errors for Xservers compiled without
378   Composite
379-  st/xorg: Don't use deprecated x*alloc / xfree functions
380-  xorg/vmwgfx: Don't use deprecated x*alloc / xfree functions
381-  st/xorg: Fix compilation for Xservers >= 1.10
382-  mesa: Make sure we have the talloc cflags when using the talloc
383   headers
384-  egl: Add an include for size_t
385-  mesa: Add talloc includes for gles
386-  st/egl: Fix build for include files in nonstandard places
387-  svga/drm: Optionally resolve calls to powf during link-time
388-  gallium/targets: Trivial crosscompiling fix
389
390Tom Stellard (7):
391
392-  r300/compiler: Make sure presubtract sources use supported swizzles
393-  r300/compiler: Fix register allocator's handling of loops
394-  r300/compiler: Fix instruction scheduling within IF blocks
395-  r300/compiler: Use zero as the register index for unused sources
396-  r300/compiler: Ignore alpha dest register when replicating the result
397-  r300/compiler: Use correct swizzles for all presubtract sources
398-  r300/compiler: Don't allow presubtract sources to be remapped twice
399
400Vinson Lee (1):
401
402-  glsl: Fix 'control reaches end of non-void function' warning.
403
404richard (1):
405
406-  r600c : inline vertex format is not updated in an app, switch to use
407   vfetch constants. For the 7.9 and 7.10 branches as well.
408