1 /*
2  * Copyright © 2018 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included
12  * in all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20  * DEALINGS IN THE SOFTWARE.
21  */
22 
23 /**
24  * @file iris_blorp.c
25  *
26  * ============================= GENXML CODE =============================
27  *              [This file is compiled once per generation.]
28  * =======================================================================
29  *
30  * GenX specific code for working with BLORP (blitting, resolves, clears
31  * on the 3D engine).  This provides the driver-specific hooks needed to
32  * implement the BLORP API.
33  *
34  * See iris_blit.c, iris_clear.c, and so on.
35  */
36 
37 #include <assert.h>
38 
39 #include "iris_batch.h"
40 #include "iris_resource.h"
41 #include "iris_context.h"
42 
43 #include "util/u_upload_mgr.h"
44 #include "intel/common/intel_l3_config.h"
45 
46 #include "blorp/blorp_genX_exec.h"
47 
48 static uint32_t *
stream_state(struct iris_batch * batch,struct u_upload_mgr * uploader,unsigned size,unsigned alignment,uint32_t * out_offset,struct iris_bo ** out_bo)49 stream_state(struct iris_batch *batch,
50              struct u_upload_mgr *uploader,
51              unsigned size,
52              unsigned alignment,
53              uint32_t *out_offset,
54              struct iris_bo **out_bo)
55 {
56    struct pipe_resource *res = NULL;
57    void *ptr = NULL;
58 
59    u_upload_alloc(uploader, 0, size, alignment, out_offset, &res, &ptr);
60 
61    struct iris_bo *bo = iris_resource_bo(res);
62    iris_use_pinned_bo(batch, bo, false, IRIS_DOMAIN_NONE);
63 
64    iris_record_state_size(batch->state_sizes,
65                           bo->address + *out_offset, size);
66 
67    /* If the caller has asked for a BO, we leave them the responsibility of
68     * adding bo->address (say, by handing an address to genxml).  If not,
69     * we assume they want the offset from a base address.
70     */
71    if (out_bo)
72       *out_bo = bo;
73    else
74       *out_offset += iris_bo_offset_from_base_address(bo);
75 
76    pipe_resource_reference(&res, NULL);
77 
78    return ptr;
79 }
80 
81 static void *
blorp_emit_dwords(struct blorp_batch * blorp_batch,unsigned n)82 blorp_emit_dwords(struct blorp_batch *blorp_batch, unsigned n)
83 {
84    struct iris_batch *batch = blorp_batch->driver_batch;
85    return iris_get_command_space(batch, n * sizeof(uint32_t));
86 }
87 
88 static uint64_t
combine_and_pin_address(struct blorp_batch * blorp_batch,struct blorp_address addr)89 combine_and_pin_address(struct blorp_batch *blorp_batch,
90                         struct blorp_address addr)
91 {
92    struct iris_batch *batch = blorp_batch->driver_batch;
93    struct iris_bo *bo = addr.buffer;
94 
95    iris_use_pinned_bo(batch, bo, addr.reloc_flags & RELOC_WRITE,
96                       IRIS_DOMAIN_NONE);
97 
98    /* Assume this is a general address, not relative to a base. */
99    return bo->address + addr.offset;
100 }
101 
102 static uint64_t
blorp_emit_reloc(struct blorp_batch * blorp_batch,UNUSED void * location,struct blorp_address addr,uint32_t delta)103 blorp_emit_reloc(struct blorp_batch *blorp_batch, UNUSED void *location,
104                  struct blorp_address addr, uint32_t delta)
105 {
106    return combine_and_pin_address(blorp_batch, addr) + delta;
107 }
108 
109 static void
blorp_surface_reloc(struct blorp_batch * blorp_batch,uint32_t ss_offset,struct blorp_address addr,uint32_t delta)110 blorp_surface_reloc(struct blorp_batch *blorp_batch, uint32_t ss_offset,
111                     struct blorp_address addr, uint32_t delta)
112 {
113    /* Let blorp_get_surface_address do the pinning. */
114 }
115 
116 static uint64_t
blorp_get_surface_address(struct blorp_batch * blorp_batch,struct blorp_address addr)117 blorp_get_surface_address(struct blorp_batch *blorp_batch,
118                           struct blorp_address addr)
119 {
120    return combine_and_pin_address(blorp_batch, addr);
121 }
122 
123 UNUSED static struct blorp_address
blorp_get_surface_base_address(UNUSED struct blorp_batch * blorp_batch)124 blorp_get_surface_base_address(UNUSED struct blorp_batch *blorp_batch)
125 {
126    return (struct blorp_address) { .offset = IRIS_MEMZONE_BINDER_START };
127 }
128 
129 static void *
blorp_alloc_dynamic_state(struct blorp_batch * blorp_batch,uint32_t size,uint32_t alignment,uint32_t * offset)130 blorp_alloc_dynamic_state(struct blorp_batch *blorp_batch,
131                           uint32_t size,
132                           uint32_t alignment,
133                           uint32_t *offset)
134 {
135    struct iris_context *ice = blorp_batch->blorp->driver_ctx;
136    struct iris_batch *batch = blorp_batch->driver_batch;
137 
138    return stream_state(batch, ice->state.dynamic_uploader,
139                        size, alignment, offset, NULL);
140 }
141 
142 UNUSED static void *
blorp_alloc_general_state(struct blorp_batch * blorp_batch,uint32_t size,uint32_t alignment,uint32_t * offset)143 blorp_alloc_general_state(struct blorp_batch *blorp_batch,
144                           uint32_t size,
145                           uint32_t alignment,
146                           uint32_t *offset)
147 {
148    /* Use dynamic state range for general state on iris. */
149    return blorp_alloc_dynamic_state(blorp_batch, size, alignment, offset);
150 }
151 
152 static void
blorp_alloc_binding_table(struct blorp_batch * blorp_batch,unsigned num_entries,unsigned state_size,unsigned state_alignment,uint32_t * bt_offset,uint32_t * surface_offsets,void ** surface_maps)153 blorp_alloc_binding_table(struct blorp_batch *blorp_batch,
154                           unsigned num_entries,
155                           unsigned state_size,
156                           unsigned state_alignment,
157                           uint32_t *bt_offset,
158                           uint32_t *surface_offsets,
159                           void **surface_maps)
160 {
161    struct iris_context *ice = blorp_batch->blorp->driver_ctx;
162    struct iris_binder *binder = &ice->state.binder;
163    struct iris_batch *batch = blorp_batch->driver_batch;
164 
165    *bt_offset = iris_binder_reserve(ice, num_entries * sizeof(uint32_t));
166    uint32_t *bt_map = binder->map + *bt_offset;
167 
168    for (unsigned i = 0; i < num_entries; i++) {
169       surface_maps[i] = stream_state(batch, ice->state.surface_uploader,
170                                      state_size, state_alignment,
171                                      &surface_offsets[i], NULL);
172       bt_map[i] = surface_offsets[i] - (uint32_t) binder->bo->address;
173    }
174 
175    iris_use_pinned_bo(batch, binder->bo, false, IRIS_DOMAIN_NONE);
176 
177    batch->screen->vtbl.update_surface_base_address(batch, binder);
178 }
179 
180 static void *
blorp_alloc_vertex_buffer(struct blorp_batch * blorp_batch,uint32_t size,struct blorp_address * addr)181 blorp_alloc_vertex_buffer(struct blorp_batch *blorp_batch,
182                           uint32_t size,
183                           struct blorp_address *addr)
184 {
185    struct iris_context *ice = blorp_batch->blorp->driver_ctx;
186    struct iris_batch *batch = blorp_batch->driver_batch;
187    struct iris_bo *bo;
188    uint32_t offset;
189 
190    void *map = stream_state(batch, ice->ctx.const_uploader, size, 64,
191                             &offset, &bo);
192 
193    *addr = (struct blorp_address) {
194       .buffer = bo,
195       .offset = offset,
196       .mocs = iris_mocs(bo, &batch->screen->isl_dev,
197                         ISL_SURF_USAGE_VERTEX_BUFFER_BIT),
198    };
199 
200    return map;
201 }
202 
203 /**
204  * See iris_upload_render_state's IRIS_DIRTY_VERTEX_BUFFERS handling for
205  * a comment about why these VF invalidations are needed.
206  */
207 static void
blorp_vf_invalidate_for_vb_48b_transitions(struct blorp_batch * blorp_batch,const struct blorp_address * addrs,UNUSED uint32_t * sizes,unsigned num_vbs)208 blorp_vf_invalidate_for_vb_48b_transitions(struct blorp_batch *blorp_batch,
209                                            const struct blorp_address *addrs,
210                                            UNUSED uint32_t *sizes,
211                                            unsigned num_vbs)
212 {
213 #if GFX_VER < 11
214    struct iris_context *ice = blorp_batch->blorp->driver_ctx;
215    struct iris_batch *batch = blorp_batch->driver_batch;
216    bool need_invalidate = false;
217 
218    for (unsigned i = 0; i < num_vbs; i++) {
219       struct iris_bo *bo = addrs[i].buffer;
220       uint16_t high_bits = bo->address >> 32u;
221 
222       if (high_bits != ice->state.last_vbo_high_bits[i]) {
223          need_invalidate = true;
224          ice->state.last_vbo_high_bits[i] = high_bits;
225       }
226    }
227 
228    if (need_invalidate) {
229       iris_emit_pipe_control_flush(batch,
230                                    "workaround: VF cache 32-bit key [blorp]",
231                                    PIPE_CONTROL_VF_CACHE_INVALIDATE |
232                                    PIPE_CONTROL_CS_STALL);
233    }
234 #endif
235 }
236 
237 static struct blorp_address
blorp_get_workaround_address(struct blorp_batch * blorp_batch)238 blorp_get_workaround_address(struct blorp_batch *blorp_batch)
239 {
240    struct iris_batch *batch = blorp_batch->driver_batch;
241 
242    return (struct blorp_address) {
243       .buffer = batch->screen->workaround_address.bo,
244       .offset = batch->screen->workaround_address.offset,
245    };
246 }
247 
248 static void
blorp_flush_range(UNUSED struct blorp_batch * blorp_batch,UNUSED void * start,UNUSED size_t size)249 blorp_flush_range(UNUSED struct blorp_batch *blorp_batch,
250                   UNUSED void *start,
251                   UNUSED size_t size)
252 {
253    /* All allocated states come from the batch which we will flush before we
254     * submit it.  There's nothing for us to do here.
255     */
256 }
257 
258 static const struct intel_l3_config *
blorp_get_l3_config(struct blorp_batch * blorp_batch)259 blorp_get_l3_config(struct blorp_batch *blorp_batch)
260 {
261    struct iris_batch *batch = blorp_batch->driver_batch;
262    return batch->screen->l3_config_3d;
263 }
264 
265 static void
iris_blorp_exec(struct blorp_batch * blorp_batch,const struct blorp_params * params)266 iris_blorp_exec(struct blorp_batch *blorp_batch,
267                 const struct blorp_params *params)
268 {
269    struct iris_context *ice = blorp_batch->blorp->driver_ctx;
270    struct iris_batch *batch = blorp_batch->driver_batch;
271 
272 #if GFX_VER >= 11
273    /* The PIPE_CONTROL command description says:
274     *
275     *    "Whenever a Binding Table Index (BTI) used by a Render Target Message
276     *     points to a different RENDER_SURFACE_STATE, SW must issue a Render
277     *     Target Cache Flush by enabling this bit. When render target flush
278     *     is set due to new association of BTI, PS Scoreboard Stall bit must
279     *     be set in this packet."
280     */
281    iris_emit_pipe_control_flush(batch,
282                                 "workaround: RT BTI change [blorp]",
283                                 PIPE_CONTROL_RENDER_TARGET_FLUSH |
284                                 PIPE_CONTROL_STALL_AT_SCOREBOARD);
285 #endif
286 
287    if (params->depth.enabled &&
288        !(blorp_batch->flags & BLORP_BATCH_NO_EMIT_DEPTH_STENCIL))
289       genX(emit_depth_state_workarounds)(ice, batch, &params->depth.surf);
290 
291    /* Flush the render cache in cases where the same surface is used with
292     * different aux modes, which can lead to GPU hangs.  Invalidation of
293     * sampler caches and flushing of any caches which had previously written
294     * the source surfaces should already have been handled by the caller.
295     */
296    if (params->dst.enabled) {
297       iris_cache_flush_for_render(batch, params->dst.addr.buffer,
298                                   params->dst.aux_usage);
299    }
300 
301    iris_require_command_space(batch, 1400);
302 
303 #if GFX_VER == 8
304    genX(update_pma_fix)(ice, batch, false);
305 #endif
306 
307    const unsigned scale = params->fast_clear_op ? UINT_MAX : 1;
308    if (ice->state.current_hash_scale != scale) {
309       genX(emit_hashing_mode)(ice, batch, params->x1 - params->x0,
310                               params->y1 - params->y0, scale);
311    }
312 
313 #if GFX_VER >= 12
314    genX(invalidate_aux_map_state)(batch);
315 #endif
316 
317    iris_handle_always_flush_cache(batch);
318 
319    blorp_exec(blorp_batch, params);
320 
321    iris_handle_always_flush_cache(batch);
322 
323    /* We've smashed all state compared to what the normal 3D pipeline
324     * rendering tracks for GL.
325     */
326 
327    uint64_t skip_bits = (IRIS_DIRTY_POLYGON_STIPPLE |
328                          IRIS_DIRTY_SO_BUFFERS |
329                          IRIS_DIRTY_SO_DECL_LIST |
330                          IRIS_DIRTY_LINE_STIPPLE |
331                          IRIS_ALL_DIRTY_FOR_COMPUTE |
332                          IRIS_DIRTY_SCISSOR_RECT |
333                          IRIS_DIRTY_VF |
334                          IRIS_DIRTY_SF_CL_VIEWPORT);
335    uint64_t skip_stage_bits = (IRIS_ALL_STAGE_DIRTY_FOR_COMPUTE |
336                                IRIS_STAGE_DIRTY_UNCOMPILED_VS |
337                                IRIS_STAGE_DIRTY_UNCOMPILED_TCS |
338                                IRIS_STAGE_DIRTY_UNCOMPILED_TES |
339                                IRIS_STAGE_DIRTY_UNCOMPILED_GS |
340                                IRIS_STAGE_DIRTY_UNCOMPILED_FS |
341                                IRIS_STAGE_DIRTY_SAMPLER_STATES_VS |
342                                IRIS_STAGE_DIRTY_SAMPLER_STATES_TCS |
343                                IRIS_STAGE_DIRTY_SAMPLER_STATES_TES |
344                                IRIS_STAGE_DIRTY_SAMPLER_STATES_GS);
345 
346    if (!ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL]) {
347       /* BLORP disabled tessellation, that's fine for the next draw */
348       skip_stage_bits |= IRIS_STAGE_DIRTY_TCS |
349                          IRIS_STAGE_DIRTY_TES |
350                          IRIS_STAGE_DIRTY_CONSTANTS_TCS |
351                          IRIS_STAGE_DIRTY_CONSTANTS_TES |
352                          IRIS_STAGE_DIRTY_BINDINGS_TCS |
353                          IRIS_STAGE_DIRTY_BINDINGS_TES;
354    }
355 
356    if (!ice->shaders.uncompiled[MESA_SHADER_GEOMETRY]) {
357       /* BLORP disabled geometry shaders, that's fine for the next draw */
358       skip_stage_bits |= IRIS_STAGE_DIRTY_GS |
359                          IRIS_STAGE_DIRTY_CONSTANTS_GS |
360                          IRIS_STAGE_DIRTY_BINDINGS_GS;
361    }
362 
363    /* we can skip flagging IRIS_DIRTY_DEPTH_BUFFER, if
364     * BLORP_BATCH_NO_EMIT_DEPTH_STENCIL is set.
365     */
366    if (blorp_batch->flags & BLORP_BATCH_NO_EMIT_DEPTH_STENCIL)
367       skip_bits |= IRIS_DIRTY_DEPTH_BUFFER;
368 
369    if (!params->wm_prog_data)
370       skip_bits |= IRIS_DIRTY_BLEND_STATE | IRIS_DIRTY_PS_BLEND;
371 
372    ice->state.dirty |= ~skip_bits;
373    ice->state.stage_dirty |= ~skip_stage_bits;
374 
375    for (int i = 0; i < ARRAY_SIZE(ice->shaders.urb.size); i++)
376       ice->shaders.urb.size[i] = 0;
377 
378    if (params->src.enabled)
379       iris_bo_bump_seqno(params->src.addr.buffer, batch->next_seqno,
380                          IRIS_DOMAIN_OTHER_READ);
381    if (params->dst.enabled)
382       iris_bo_bump_seqno(params->dst.addr.buffer, batch->next_seqno,
383                          IRIS_DOMAIN_RENDER_WRITE);
384    if (params->depth.enabled)
385       iris_bo_bump_seqno(params->depth.addr.buffer, batch->next_seqno,
386                          IRIS_DOMAIN_DEPTH_WRITE);
387    if (params->stencil.enabled)
388       iris_bo_bump_seqno(params->stencil.addr.buffer, batch->next_seqno,
389                          IRIS_DOMAIN_DEPTH_WRITE);
390 }
391 
392 static void
blorp_measure_start(struct blorp_batch * blorp_batch,const struct blorp_params * params)393 blorp_measure_start(struct blorp_batch *blorp_batch,
394                     const struct blorp_params *params)
395 {
396    struct iris_context *ice = blorp_batch->blorp->driver_ctx;
397    struct iris_batch *batch = blorp_batch->driver_batch;
398 
399    if (batch->measure == NULL)
400       return;
401 
402    iris_measure_snapshot(ice, batch, params->snapshot_type, NULL, NULL, NULL);
403 }
404 
405 void
genX(init_blorp)406 genX(init_blorp)(struct iris_context *ice)
407 {
408    struct iris_screen *screen = (struct iris_screen *)ice->ctx.screen;
409 
410    blorp_init(&ice->blorp, ice, &screen->isl_dev);
411    ice->blorp.compiler = screen->compiler;
412    ice->blorp.lookup_shader = iris_blorp_lookup_shader;
413    ice->blorp.upload_shader = iris_blorp_upload_shader;
414    ice->blorp.exec = iris_blorp_exec;
415 }
416