1 #include <libming.h>
2 
3 static char *test = "test03";
4 
main()5 int main()
6 {
7 SWFMovie m;
8 
9 m= newSWFMovie();
10 
11 SWFMovie_setBackground(m, 0, 0, 255);
12 
13 SWFMovie_save(m,"test03.swf");
14 
15 return 0;
16 }
17