1 #include <libming.h> 2 3 static char *test = "test03"; 4 main()5 int main() 6 { 7 SWFMovie m; 8 9 m= newSWFMovie(); 10 11 SWFMovie_setBackground(m, 0, 0, 255); 12 13 SWFMovie_save(m,"test03.swf"); 14 15 return 0; 16 } 17