1 /// @brief Include to use filter enum, to select filtering methods. 2 /// @file gli/core/filter.hpp 3 4 #pragma once 5 6 namespace gli 7 { 8 /// Texture filtring modes 9 enum filter 10 { 11 FILTER_NONE = 0, 12 FILTER_NEAREST, FILTER_FIRST = FILTER_NEAREST, 13 FILTER_LINEAR, FILTER_LAST = FILTER_LINEAR 14 }; 15 16 enum 17 { 18 FILTER_COUNT = FILTER_LAST - FILTER_FIRST + 1, 19 FILTER_INVALID = -1 20 }; 21 }//namespace gli 22 23 #include "filter.inl" 24