1 /// @brief Include to use filter enum, to select filtering methods.
2 /// @file gli/core/filter.hpp
3 
4 #pragma once
5 
6 namespace gli
7 {
8 	/// Texture filtring modes
9 	enum filter
10 	{
11 		FILTER_NONE = 0,
12 		FILTER_NEAREST, FILTER_FIRST = FILTER_NEAREST,
13 		FILTER_LINEAR, FILTER_LAST = FILTER_LINEAR
14 	};
15 
16 	enum
17 	{
18 		FILTER_COUNT = FILTER_LAST - FILTER_FIRST + 1,
19 		FILTER_INVALID = -1
20 	};
21 }//namespace gli
22 
23 #include "filter.inl"
24