1 /* 2 ----------------------------------------------------------------------------- 3 This source file is part of OGRE 4 (Object-oriented Graphics Rendering Engine) 5 For the latest info, see http://www.ogre3d.org/ 6 7 Copyright (c) 2000-2014 Torus Knot Software Ltd 8 9 Permission is hereby granted, free of charge, to any person obtaining a copy 10 of this software and associated documentation files (the "Software"), to deal 11 in the Software without restriction, including without limitation the rights 12 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 13 copies of the Software, and to permit persons to whom the Software is 14 furnished to do so, subject to the following conditions: 15 16 The above copyright notice and this permission notice shall be included in 17 all copies or substantial portions of the Software. 18 19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 THE SOFTWARE. 26 ----------------------------------------------------------------------------- 27 */ 28 #include "OgreStableHeaders.h" 29 #include "OgreLodStrategyManager.h" 30 31 32 namespace Ogre { 33 34 //----------------------------------------------------------------------- 35 template<> MaterialManager* Singleton<MaterialManager>::msSingleton = 0; getSingletonPtr(void)36 MaterialManager* MaterialManager::getSingletonPtr(void) 37 { 38 return msSingleton; 39 } getSingleton(void)40 MaterialManager& MaterialManager::getSingleton(void) 41 { 42 assert( msSingleton ); return ( *msSingleton ); 43 } 44 String MaterialManager::DEFAULT_SCHEME_NAME = "Default"; 45 //----------------------------------------------------------------------- MaterialManager()46 MaterialManager::MaterialManager() 47 { 48 // Loading order 49 mLoadOrder = 100.0f; 50 // Scripting is supported by this manager 51 52 // Resource type 53 mResourceType = "Material"; 54 55 // Register with resource group manager 56 ResourceGroupManager::getSingleton()._registerResourceManager(mResourceType, this); 57 58 // Default scheme 59 mActiveSchemeIndex = 0; 60 mActiveSchemeName = DEFAULT_SCHEME_NAME; 61 mSchemes[mActiveSchemeName] = 0; 62 63 } 64 //----------------------------------------------------------------------- ~MaterialManager()65 MaterialManager::~MaterialManager() 66 { 67 mDefaultSettings.reset(); 68 69 Pass::processPendingPassUpdates(); // make sure pass graveyard is cleaned 70 71 // Resources cleared by superclass 72 // Unregister with resource group manager 73 ResourceGroupManager::getSingleton()._unregisterResourceManager(mResourceType); 74 ResourceGroupManager::getSingleton()._unregisterScriptLoader(this); 75 } 76 //----------------------------------------------------------------------- createImpl(const String & name,ResourceHandle handle,const String & group,bool isManual,ManualResourceLoader * loader,const NameValuePairList * params)77 Resource* MaterialManager::createImpl(const String& name, ResourceHandle handle, 78 const String& group, bool isManual, ManualResourceLoader* loader, 79 const NameValuePairList* params) 80 { 81 return OGRE_NEW Material(this, name, handle, group, isManual, loader); 82 } 83 //----------------------------------------------------------------------- create(const String & name,const String & group,bool isManual,ManualResourceLoader * loader,const NameValuePairList * createParams)84 MaterialPtr MaterialManager::create (const String& name, const String& group, 85 bool isManual, ManualResourceLoader* loader, 86 const NameValuePairList* createParams) 87 { 88 return static_pointer_cast<Material>(createResource(name,group,isManual,loader,createParams)); 89 } 90 //----------------------------------------------------------------------- getByName(const String & name,const String & groupName)91 MaterialPtr MaterialManager::getByName(const String& name, const String& groupName) 92 { 93 return static_pointer_cast<Material>(getResourceByName(name, groupName)); 94 } 95 getDefaultMaterial(bool useLighting)96 MaterialPtr MaterialManager::getDefaultMaterial(bool useLighting) { 97 MaterialPtr ret = getByName(useLighting ? "BaseWhite" : "BaseWhiteNoLighting", 98 ResourceGroupManager::INTERNAL_RESOURCE_GROUP_NAME); 99 100 if (!ret) 101 { 102 OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR, "Can't find default material " 103 " Did you forget to call MaterialManager::initialise()?", 104 "MaterialManager::getDefaultMaterial"); 105 } 106 107 return ret; 108 } 109 110 //----------------------------------------------------------------------- initialise(void)111 void MaterialManager::initialise(void) 112 { 113 // Set up default material - don't use name constructor as we want to avoid applying defaults 114 mDefaultSettings = create("DefaultSettings", ResourceGroupManager::INTERNAL_RESOURCE_GROUP_NAME); 115 // Add a single technique and pass, non-programmable 116 mDefaultSettings->createTechnique()->createPass(); 117 118 // Set the default LOD strategy 119 mDefaultSettings->setLodStrategy(LodStrategyManager::getSingleton().getDefaultStrategy()); 120 121 // Set up a lit base white material 122 create("BaseWhite", ResourceGroupManager::INTERNAL_RESOURCE_GROUP_NAME); 123 // Set up an unlit base white material 124 MaterialPtr baseWhiteNoLighting = create("BaseWhiteNoLighting", 125 ResourceGroupManager::INTERNAL_RESOURCE_GROUP_NAME); 126 baseWhiteNoLighting->setLightingEnabled(false); 127 128 } 129 //----------------------------------------------------------------------- parseScript(DataStreamPtr & stream,const String & groupName)130 void MaterialManager::parseScript(DataStreamPtr& stream, const String& groupName) 131 { 132 ScriptCompilerManager::getSingleton().parseScript(stream, groupName); 133 } 134 //----------------------------------------------------------------------- setDefaultTextureFiltering(TextureFilterOptions fo)135 void MaterialManager::setDefaultTextureFiltering(TextureFilterOptions fo) 136 { 137 TextureManager::getSingleton().getDefaultSampler()->setFiltering(fo); 138 } 139 //----------------------------------------------------------------------- setDefaultAnisotropy(unsigned int maxAniso)140 void MaterialManager::setDefaultAnisotropy(unsigned int maxAniso) 141 { 142 TextureManager::getSingleton().getDefaultSampler()->setAnisotropy(maxAniso); 143 } 144 //----------------------------------------------------------------------- getDefaultAnisotropy() const145 unsigned int MaterialManager::getDefaultAnisotropy() const 146 { 147 return TextureManager::getSingleton().getDefaultSampler()->getAnisotropy(); 148 } 149 //----------------------------------------------------------------------- setDefaultTextureFiltering(FilterType ftype,FilterOptions opts)150 void MaterialManager::setDefaultTextureFiltering(FilterType ftype, FilterOptions opts) 151 { 152 TextureManager::getSingleton().getDefaultSampler()->setFiltering(ftype, opts); 153 } 154 //----------------------------------------------------------------------- setDefaultTextureFiltering(FilterOptions minFilter,FilterOptions magFilter,FilterOptions mipFilter)155 void MaterialManager::setDefaultTextureFiltering(FilterOptions minFilter, 156 FilterOptions magFilter, FilterOptions mipFilter) 157 { 158 TextureManager::getSingleton().getDefaultSampler()->setFiltering(minFilter, magFilter, mipFilter); 159 } 160 //----------------------------------------------------------------------- getDefaultTextureFiltering(FilterType ftype) const161 FilterOptions MaterialManager::getDefaultTextureFiltering(FilterType ftype) const 162 { 163 return TextureManager::getSingleton().getDefaultSampler()->getFiltering(ftype); 164 } 165 //----------------------------------------------------------------------- _getSchemeIndex(const String & schemeName)166 unsigned short MaterialManager::_getSchemeIndex(const String& schemeName) 167 { 168 unsigned short ret = 0; 169 SchemeMap::iterator i = mSchemes.find(schemeName); 170 if (i != mSchemes.end()) 171 { 172 ret = i->second; 173 } 174 else 175 { 176 // Create new 177 ret = static_cast<unsigned short>(mSchemes.size()); 178 mSchemes[schemeName] = ret; 179 } 180 return ret; 181 182 } 183 //----------------------------------------------------------------------- _getSchemeName(unsigned short index)184 const String& MaterialManager::_getSchemeName(unsigned short index) 185 { 186 for (SchemeMap::iterator i = mSchemes.begin(); i != mSchemes.end(); ++i) 187 { 188 if (i->second == index) 189 return i->first; 190 } 191 return DEFAULT_SCHEME_NAME; 192 } 193 //----------------------------------------------------------------------- _getActiveSchemeIndex(void) const194 unsigned short MaterialManager::_getActiveSchemeIndex(void) const 195 { 196 return mActiveSchemeIndex; 197 } 198 //----------------------------------------------------------------------- getActiveScheme(void) const199 const String& MaterialManager::getActiveScheme(void) const 200 { 201 return mActiveSchemeName; 202 } 203 //----------------------------------------------------------------------- setActiveScheme(const String & schemeName)204 void MaterialManager::setActiveScheme(const String& schemeName) 205 { 206 if (mActiveSchemeName != schemeName) 207 { 208 // Allow the creation of new scheme indexes on demand 209 // even if they're not specified in any Technique 210 mActiveSchemeIndex = _getSchemeIndex(schemeName); 211 mActiveSchemeName = schemeName; 212 } 213 } 214 //----------------------------------------------------------------------- addListener(Listener * l,const Ogre::String & schemeName)215 void MaterialManager::addListener(Listener* l, const Ogre::String& schemeName) 216 { 217 mListenerMap[schemeName].push_back(l); 218 } 219 //--------------------------------------------------------------------- removeListener(Listener * l,const Ogre::String & schemeName)220 void MaterialManager::removeListener(Listener* l, const Ogre::String& schemeName) 221 { 222 mListenerMap[schemeName].remove(l); 223 } 224 //--------------------------------------------------------------------- _arbitrateMissingTechniqueForActiveScheme(Material * mat,unsigned short lodIndex,const Renderable * rend)225 Technique* MaterialManager::_arbitrateMissingTechniqueForActiveScheme( 226 Material* mat, unsigned short lodIndex, const Renderable* rend) 227 { 228 //First, check the scheme specific listeners 229 ListenerMap::iterator it = mListenerMap.find(mActiveSchemeName); 230 if (it != mListenerMap.end()) 231 { 232 ListenerList& listenerList = it->second; 233 for (ListenerList::iterator i = listenerList.begin(); i != listenerList.end(); ++i) 234 { 235 Technique* t = (*i)->handleSchemeNotFound(mActiveSchemeIndex, 236 mActiveSchemeName, mat, lodIndex, rend); 237 if (t) 238 return t; 239 } 240 } 241 242 //If no success, check generic listeners 243 it = mListenerMap.find(BLANKSTRING); 244 if (it != mListenerMap.end()) 245 { 246 ListenerList& listenerList = it->second; 247 for (ListenerList::iterator i = listenerList.begin(); i != listenerList.end(); ++i) 248 { 249 Technique* t = (*i)->handleSchemeNotFound(mActiveSchemeIndex, 250 mActiveSchemeName, mat, lodIndex, rend); 251 if (t) 252 return t; 253 } 254 } 255 256 257 return 0; 258 259 } 260 _notifyAfterIlluminationPassesCreated(Technique * tech)261 void MaterialManager::_notifyAfterIlluminationPassesCreated(Technique* tech) 262 { 263 // First, check the scheme specific listeners 264 ListenerMap::iterator it = mListenerMap.find(mActiveSchemeName); 265 if(it != mListenerMap.end()) 266 { 267 ListenerList& listenerList = it->second; 268 for(ListenerList::iterator i = listenerList.begin(); i != listenerList.end(); ++i) 269 { 270 bool handled = (*i)->afterIlluminationPassesCreated(tech); 271 if(handled) 272 return; 273 } 274 } 275 276 //If no success, check generic listeners 277 it = mListenerMap.find(BLANKSTRING); 278 if(it != mListenerMap.end()) 279 { 280 ListenerList& listenerList = it->second; 281 for(ListenerList::iterator i = listenerList.begin(); i != listenerList.end(); ++i) 282 { 283 bool handled = (*i)->afterIlluminationPassesCreated(tech); 284 if(handled) 285 return; 286 } 287 } 288 } 289 _notifyBeforeIlluminationPassesCleared(Technique * tech)290 void MaterialManager::_notifyBeforeIlluminationPassesCleared(Technique* tech) 291 { 292 // First, check the scheme specific listeners 293 ListenerMap::iterator it = mListenerMap.find(mActiveSchemeName); 294 if(it != mListenerMap.end()) 295 { 296 ListenerList& listenerList = it->second; 297 for(ListenerList::iterator i = listenerList.begin(); i != listenerList.end(); ++i) 298 { 299 bool handled = (*i)->beforeIlluminationPassesCleared(tech); 300 if(handled) 301 return; 302 } 303 } 304 305 //If no success, check generic listeners 306 it = mListenerMap.find(BLANKSTRING); 307 if(it != mListenerMap.end()) 308 { 309 ListenerList& listenerList = it->second; 310 for(ListenerList::iterator i = listenerList.begin(); i != listenerList.end(); ++i) 311 { 312 bool handled = (*i)->beforeIlluminationPassesCleared(tech); 313 if(handled) 314 return; 315 } 316 } 317 } 318 319 } 320