1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4     (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2014 Torus Knot Software Ltd
8 
9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
11 in the Software without restriction, including without limitation the rights
12 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 copies of the Software, and to permit persons to whom the Software is
14 furnished to do so, subject to the following conditions:
15 
16 The above copyright notice and this permission notice shall be included in
17 all copies or substantial portions of the Software.
18 
19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 THE SOFTWARE.
26 -----------------------------------------------------------------------------
27 */
28 #include "OgreStableHeaders.h"
29 #include "OgreLodStrategyManager.h"
30 
31 
32 namespace Ogre {
33 
34     //-----------------------------------------------------------------------
35     template<> MaterialManager* Singleton<MaterialManager>::msSingleton = 0;
getSingletonPtr(void)36     MaterialManager* MaterialManager::getSingletonPtr(void)
37     {
38         return msSingleton;
39     }
getSingleton(void)40     MaterialManager& MaterialManager::getSingleton(void)
41     {
42         assert( msSingleton );  return ( *msSingleton );
43     }
44     String MaterialManager::DEFAULT_SCHEME_NAME = "Default";
45     //-----------------------------------------------------------------------
MaterialManager()46     MaterialManager::MaterialManager()
47     {
48         // Loading order
49         mLoadOrder = 100.0f;
50         // Scripting is supported by this manager
51 
52         // Resource type
53         mResourceType = "Material";
54 
55         // Register with resource group manager
56         ResourceGroupManager::getSingleton()._registerResourceManager(mResourceType, this);
57 
58         // Default scheme
59         mActiveSchemeIndex = 0;
60         mActiveSchemeName = DEFAULT_SCHEME_NAME;
61         mSchemes[mActiveSchemeName] = 0;
62 
63     }
64     //-----------------------------------------------------------------------
~MaterialManager()65     MaterialManager::~MaterialManager()
66     {
67         mDefaultSettings.reset();
68 
69         Pass::processPendingPassUpdates(); // make sure pass graveyard is cleaned
70 
71         // Resources cleared by superclass
72         // Unregister with resource group manager
73         ResourceGroupManager::getSingleton()._unregisterResourceManager(mResourceType);
74         ResourceGroupManager::getSingleton()._unregisterScriptLoader(this);
75     }
76     //-----------------------------------------------------------------------
createImpl(const String & name,ResourceHandle handle,const String & group,bool isManual,ManualResourceLoader * loader,const NameValuePairList * params)77     Resource* MaterialManager::createImpl(const String& name, ResourceHandle handle,
78         const String& group, bool isManual, ManualResourceLoader* loader,
79     const NameValuePairList* params)
80     {
81         return OGRE_NEW Material(this, name, handle, group, isManual, loader);
82     }
83     //-----------------------------------------------------------------------
create(const String & name,const String & group,bool isManual,ManualResourceLoader * loader,const NameValuePairList * createParams)84     MaterialPtr MaterialManager::create (const String& name, const String& group,
85                                     bool isManual, ManualResourceLoader* loader,
86                                     const NameValuePairList* createParams)
87     {
88         return static_pointer_cast<Material>(createResource(name,group,isManual,loader,createParams));
89     }
90     //-----------------------------------------------------------------------
getByName(const String & name,const String & groupName)91     MaterialPtr MaterialManager::getByName(const String& name, const String& groupName)
92     {
93         return static_pointer_cast<Material>(getResourceByName(name, groupName));
94     }
95 
getDefaultMaterial(bool useLighting)96     MaterialPtr MaterialManager::getDefaultMaterial(bool useLighting) {
97         MaterialPtr ret = getByName(useLighting ? "BaseWhite" : "BaseWhiteNoLighting",
98                                     ResourceGroupManager::INTERNAL_RESOURCE_GROUP_NAME);
99 
100         if (!ret)
101         {
102             OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR, "Can't find default material "
103                 " Did you forget to call MaterialManager::initialise()?",
104                 "MaterialManager::getDefaultMaterial");
105         }
106 
107         return ret;
108     }
109 
110     //-----------------------------------------------------------------------
initialise(void)111     void MaterialManager::initialise(void)
112     {
113         // Set up default material - don't use name constructor as we want to avoid applying defaults
114         mDefaultSettings = create("DefaultSettings", ResourceGroupManager::INTERNAL_RESOURCE_GROUP_NAME);
115         // Add a single technique and pass, non-programmable
116         mDefaultSettings->createTechnique()->createPass();
117 
118         // Set the default LOD strategy
119         mDefaultSettings->setLodStrategy(LodStrategyManager::getSingleton().getDefaultStrategy());
120 
121         // Set up a lit base white material
122         create("BaseWhite", ResourceGroupManager::INTERNAL_RESOURCE_GROUP_NAME);
123         // Set up an unlit base white material
124         MaterialPtr baseWhiteNoLighting = create("BaseWhiteNoLighting",
125         ResourceGroupManager::INTERNAL_RESOURCE_GROUP_NAME);
126         baseWhiteNoLighting->setLightingEnabled(false);
127 
128     }
129     //-----------------------------------------------------------------------
parseScript(DataStreamPtr & stream,const String & groupName)130     void MaterialManager::parseScript(DataStreamPtr& stream, const String& groupName)
131     {
132         ScriptCompilerManager::getSingleton().parseScript(stream, groupName);
133     }
134     //-----------------------------------------------------------------------
setDefaultTextureFiltering(TextureFilterOptions fo)135     void MaterialManager::setDefaultTextureFiltering(TextureFilterOptions fo)
136     {
137         TextureManager::getSingleton().getDefaultSampler()->setFiltering(fo);
138     }
139     //-----------------------------------------------------------------------
setDefaultAnisotropy(unsigned int maxAniso)140     void MaterialManager::setDefaultAnisotropy(unsigned int maxAniso)
141     {
142         TextureManager::getSingleton().getDefaultSampler()->setAnisotropy(maxAniso);
143     }
144     //-----------------------------------------------------------------------
getDefaultAnisotropy() const145     unsigned int MaterialManager::getDefaultAnisotropy() const
146     {
147         return TextureManager::getSingleton().getDefaultSampler()->getAnisotropy();
148     }
149     //-----------------------------------------------------------------------
setDefaultTextureFiltering(FilterType ftype,FilterOptions opts)150     void MaterialManager::setDefaultTextureFiltering(FilterType ftype, FilterOptions opts)
151     {
152         TextureManager::getSingleton().getDefaultSampler()->setFiltering(ftype, opts);
153     }
154     //-----------------------------------------------------------------------
setDefaultTextureFiltering(FilterOptions minFilter,FilterOptions magFilter,FilterOptions mipFilter)155     void MaterialManager::setDefaultTextureFiltering(FilterOptions minFilter,
156         FilterOptions magFilter, FilterOptions mipFilter)
157     {
158         TextureManager::getSingleton().getDefaultSampler()->setFiltering(minFilter, magFilter, mipFilter);
159     }
160     //-----------------------------------------------------------------------
getDefaultTextureFiltering(FilterType ftype) const161     FilterOptions MaterialManager::getDefaultTextureFiltering(FilterType ftype) const
162     {
163         return TextureManager::getSingleton().getDefaultSampler()->getFiltering(ftype);
164     }
165     //-----------------------------------------------------------------------
_getSchemeIndex(const String & schemeName)166     unsigned short MaterialManager::_getSchemeIndex(const String& schemeName)
167     {
168         unsigned short ret = 0;
169         SchemeMap::iterator i = mSchemes.find(schemeName);
170         if (i != mSchemes.end())
171         {
172             ret = i->second;
173         }
174         else
175         {
176             // Create new
177             ret = static_cast<unsigned short>(mSchemes.size());
178             mSchemes[schemeName] = ret;
179         }
180         return ret;
181 
182     }
183     //-----------------------------------------------------------------------
_getSchemeName(unsigned short index)184     const String& MaterialManager::_getSchemeName(unsigned short index)
185     {
186         for (SchemeMap::iterator i = mSchemes.begin(); i != mSchemes.end(); ++i)
187         {
188             if (i->second == index)
189                 return i->first;
190         }
191         return DEFAULT_SCHEME_NAME;
192     }
193     //-----------------------------------------------------------------------
_getActiveSchemeIndex(void) const194     unsigned short MaterialManager::_getActiveSchemeIndex(void) const
195     {
196         return mActiveSchemeIndex;
197     }
198     //-----------------------------------------------------------------------
getActiveScheme(void) const199     const String& MaterialManager::getActiveScheme(void) const
200     {
201         return mActiveSchemeName;
202     }
203     //-----------------------------------------------------------------------
setActiveScheme(const String & schemeName)204     void MaterialManager::setActiveScheme(const String& schemeName)
205     {
206         if (mActiveSchemeName != schemeName)
207         {
208             // Allow the creation of new scheme indexes on demand
209             // even if they're not specified in any Technique
210             mActiveSchemeIndex = _getSchemeIndex(schemeName);
211             mActiveSchemeName = schemeName;
212         }
213     }
214     //-----------------------------------------------------------------------
addListener(Listener * l,const Ogre::String & schemeName)215     void MaterialManager::addListener(Listener* l, const Ogre::String& schemeName)
216     {
217         mListenerMap[schemeName].push_back(l);
218     }
219     //---------------------------------------------------------------------
removeListener(Listener * l,const Ogre::String & schemeName)220     void MaterialManager::removeListener(Listener* l, const Ogre::String& schemeName)
221     {
222         mListenerMap[schemeName].remove(l);
223     }
224     //---------------------------------------------------------------------
_arbitrateMissingTechniqueForActiveScheme(Material * mat,unsigned short lodIndex,const Renderable * rend)225     Technique* MaterialManager::_arbitrateMissingTechniqueForActiveScheme(
226         Material* mat, unsigned short lodIndex, const Renderable* rend)
227     {
228         //First, check the scheme specific listeners
229         ListenerMap::iterator it = mListenerMap.find(mActiveSchemeName);
230         if (it != mListenerMap.end())
231         {
232             ListenerList& listenerList = it->second;
233             for (ListenerList::iterator i = listenerList.begin(); i != listenerList.end(); ++i)
234             {
235                 Technique* t = (*i)->handleSchemeNotFound(mActiveSchemeIndex,
236                     mActiveSchemeName, mat, lodIndex, rend);
237                 if (t)
238                     return t;
239             }
240         }
241 
242         //If no success, check generic listeners
243         it = mListenerMap.find(BLANKSTRING);
244         if (it != mListenerMap.end())
245         {
246             ListenerList& listenerList = it->second;
247             for (ListenerList::iterator i = listenerList.begin(); i != listenerList.end(); ++i)
248             {
249                 Technique* t = (*i)->handleSchemeNotFound(mActiveSchemeIndex,
250                     mActiveSchemeName, mat, lodIndex, rend);
251                 if (t)
252                     return t;
253             }
254         }
255 
256 
257         return 0;
258 
259     }
260 
_notifyAfterIlluminationPassesCreated(Technique * tech)261 	void MaterialManager::_notifyAfterIlluminationPassesCreated(Technique* tech)
262 	{
263 		// First, check the scheme specific listeners
264 		ListenerMap::iterator it = mListenerMap.find(mActiveSchemeName);
265 		if(it != mListenerMap.end())
266 		{
267 			ListenerList& listenerList = it->second;
268 			for(ListenerList::iterator i = listenerList.begin(); i != listenerList.end(); ++i)
269 			{
270 				bool handled = (*i)->afterIlluminationPassesCreated(tech);
271 				if(handled)
272 					return;
273 			}
274 		}
275 
276 		//If no success, check generic listeners
277 		it = mListenerMap.find(BLANKSTRING);
278 		if(it != mListenerMap.end())
279 		{
280 			ListenerList& listenerList = it->second;
281 			for(ListenerList::iterator i = listenerList.begin(); i != listenerList.end(); ++i)
282 			{
283 				bool handled = (*i)->afterIlluminationPassesCreated(tech);
284 				if(handled)
285 					return;
286 			}
287 		}
288 	}
289 
_notifyBeforeIlluminationPassesCleared(Technique * tech)290 	void MaterialManager::_notifyBeforeIlluminationPassesCleared(Technique* tech)
291 	{
292 		// First, check the scheme specific listeners
293 		ListenerMap::iterator it = mListenerMap.find(mActiveSchemeName);
294 		if(it != mListenerMap.end())
295 		{
296 			ListenerList& listenerList = it->second;
297 			for(ListenerList::iterator i = listenerList.begin(); i != listenerList.end(); ++i)
298 			{
299 				bool handled = (*i)->beforeIlluminationPassesCleared(tech);
300 				if(handled)
301 					return;
302 			}
303 		}
304 
305 		//If no success, check generic listeners
306 		it = mListenerMap.find(BLANKSTRING);
307 		if(it != mListenerMap.end())
308 		{
309 			ListenerList& listenerList = it->second;
310 			for(ListenerList::iterator i = listenerList.begin(); i != listenerList.end(); ++i)
311 			{
312 				bool handled = (*i)->beforeIlluminationPassesCleared(tech);
313 				if(handled)
314 					return;
315 			}
316 		}
317 	}
318 
319 }
320