1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
2  *
3  * This library is open source and may be redistributed and/or modified under
4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5  * (at your option) any later version.  The full license is in LICENSE file
6  * included with this distribution, and on the openscenegraph.org website.
7  *
8  * This library is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11  * OpenSceneGraph Public License for more details.
12 */
13 
14 #include <osg/Matrixf>
15 #include <osg/Matrixd>
16 
17 // specialise Matrix_implementaiton to be Matrixf
18 #define  Matrix_implementation Matrixf
19 
Matrixf(const osg::Matrixd & mat)20 osg::Matrixf::Matrixf( const osg::Matrixd& mat )
21 {
22     set(mat.ptr());
23 }
24 
operator =(const osg::Matrixd & rhs)25 osg::Matrixf& osg::Matrixf::operator = (const osg::Matrixd& rhs)
26 {
27     set(rhs.ptr());
28     return *this;
29 }
30 
set(const osg::Matrixd & rhs)31 void osg::Matrixf::set(const osg::Matrixd& rhs)
32 {
33     set(rhs.ptr());
34 }
35 
36 // now compile up Matrix via Matrix_implementation
37 #include "Matrix_implementation.cpp"
38