1 //
2 // Description:
3 //    SWFFill Interface
4 //
5 // Authors:
6 //    Jonathan Shore <jshore@e-shuppan.com>
7 //    Based on php wrapper developed by <dave@opaque.net>
8 //
9 // Copyright:
10 //    Copyright 2001 E-Publishing Group Inc.  Permission is granted to use or
11 //    modify this code provided that the original copyright notice is included.
12 //
13 //    This software is distributed with no warranty of liability, merchantability,
14 //    or fitness for a specific purpose.
15 //
16 
17 
18 //
19 //  SWFFill Interface
20 //      general fill container
21 //
22 //  Notes
23 //    -	this object is not instantiated by the user rather is generated
24 //	when a fill is specified on a path-based entity.
25 //
26 public interface SWFFillI extends SWFObjectI {
27 
28     // constants
29     public final static int	Solid = 0x00;
30     public final static int	Gradient = 0x10;
31     public final static int	LinearGradient = 0x10;
32     public final static int	RadialGradient = 0x12;
33     public final static int	Bitmap = 0x40;
34     public final static int	TiledBitmap = 0x40;
35     public final static int	ClippedBitmap = 0x41;
36     public final static int     NonSmoothedTiledBitmap = 0x42;
37     public final static int     NonSmoothedClippedBitmap = 0x43;
38 
39 
40     // methods
41 
skewX(float skew)42     public void		skewX (float skew);
skewXTo(float skew)43     public void		skewXTo (float skew);
44 
skewY(float skew)45     public void		skewY (float skew);
skewYTo(float skew)46     public void		skewYTo (float skew);
47 
scaleX(float scale)48     public void		scaleX (float scale);
scaleXTo(float scale)49     public void		scaleXTo (float scale);
50 
scaleY(float scale)51     public void		scaleY (float scale);
scaleYTo(float scale)52     public void		scaleYTo (float scale);
53 
scale(float xscale, float yscale)54     public void		scale (float xscale, float yscale);
scale(float scale)55     public void		scale (float scale);
56 
rotate(float degrees)57     public void		rotate (float degrees);
rotateTo(float degrees)58     public void		rotateTo (float degrees);
59 
move(float x, float y)60     public void		move (float x, float y);
moveTo(float x, float y)61     public void		moveTo (float x, float y);
62 };
63 
64 
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