1// Persistence Of Vision raytracer version 3.5 sample file.
2// Spotted pattern example
3//
4// -w320 -h240
5// -w800 -h600 +a0.3
6
7global_settings { assumed_gamma 2.2 }
8
9#include "colors.inc"
10
11#declare T1=
12 texture{
13   pigment{
14     spotted color_map{[0.0 Black][1.0 White]}
15     scale 0.24
16   }
17 }
18
19#declare T2=
20 texture{
21   pigment{White}
22   normal{
23     spotted 0.6
24     scale 0.24
25   }
26   finish{phong 0.8 phong_size 200}
27 }
28
29#include "pignorm.inc"
30