1 #include <string>
2 #include <iostream>
3 #include <stdio.h>
4 #include <stdlib.h>
5 #include "Ptexture.h"
6 using namespace Ptex;
7
main(int argc,char ** argv)8 int main(int argc, char** argv)
9 {
10 int maxmem = argc >= 2 ? atoi(argv[1]) : 1024*1024;
11 PtexPtr<PtexCache> c(PtexCache::create(0, maxmem));
12
13 Ptex::String error;
14 PtexPtr<PtexTexture> r ( c->get("test.ptx", error) );
15
16 if (!r) {
17 std::cerr << error.c_str() << std::endl;
18 return 1;
19 }
20
21 PtexFilter::Options opts(PtexFilter::f_bicubic, 0, 1.0);
22 PtexPtr<PtexFilter> f ( PtexFilter::getFilter(r, opts) );
23 float result[4];
24 int faceid = 0;
25 float u=0, v=0, uw=.125, vw=.125;
26 for (v = 0; v <= 1; v += .125) {
27 for (u = 0; u <= 1; u += .125) {
28 f->eval(result, 0, 1, faceid, u, v, uw, 0, 0, vw);
29 printf("%8f %8f -> %8f\n", u, v, result[0]);
30 }
31 }
32
33 return 0;
34 }
35