1 /* 2 Open Asset Import Library (assimp) 3 ---------------------------------------------------------------------- 4 5 Copyright (c) 2006-2012, assimp team 6 All rights reserved. 7 8 Redistribution and use of this software in source and binary forms, 9 with or without modification, are permitted provided that the 10 following conditions are met: 11 12 * Redistributions of source code must retain the above 13 copyright notice, this list of conditions and the 14 following disclaimer. 15 16 * Redistributions in binary form must reproduce the above 17 copyright notice, this list of conditions and the 18 following disclaimer in the documentation and/or other 19 materials provided with the distribution. 20 21 * Neither the name of the assimp team, nor the names of its 22 contributors may be used to endorse or promote products 23 derived from this software without specific prior 24 written permission of the assimp team. 25 26 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 27 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 28 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 29 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 30 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 31 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 32 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 33 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 34 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 35 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 36 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 37 38 ---------------------------------------------------------------------- 39 */ 40 41 /** @file C4DImporter.h 42 * @brief Declaration of the Cinema4D (*.c4d) importer class. 43 */ 44 #ifndef INCLUDED_AI_CINEMA_4D_LOADER_H 45 #define INCLUDED_AI_CINEMA_4D_LOADER_H 46 47 #include "BaseImporter.h" 48 #include "LogAux.h" 49 50 #include <map> 51 struct aiNode; 52 struct aiMesh; 53 struct aiMaterial; 54 55 struct aiImporterDesc; 56 57 namespace melange { 58 class BaseObject; // c4d_file.h 59 class PolygonObject; 60 class BaseMaterial; 61 class BaseShader; 62 } 63 64 namespace Assimp { 65 66 // TinyFormatter.h 67 namespace Formatter { 68 template <typename T,typename TR, typename A> class basic_formatter; 69 typedef class basic_formatter< char, std::char_traits<char>, std::allocator<char> > format; 70 } 71 72 // ------------------------------------------------------------------------------------------- 73 /** Importer class to load Cinema4D files using the Melange library to be obtained from 74 * www.plugincafe.com 75 * 76 * Note that Melange is not free software. */ 77 // ------------------------------------------------------------------------------------------- 78 class C4DImporter : public BaseImporter, public LogFunctions<C4DImporter> 79 { 80 public: 81 82 C4DImporter(); 83 ~C4DImporter(); 84 85 86 public: 87 88 // -------------------- 89 bool CanRead( const std::string& pFile, IOSystem* pIOHandler, 90 bool checkSig) const; 91 92 protected: 93 94 // -------------------- 95 const aiImporterDesc* GetInfo () const; 96 97 // -------------------- 98 void SetupProperties(const Importer* pImp); 99 100 // -------------------- 101 void InternReadFile( const std::string& pFile, aiScene* pScene, 102 IOSystem* pIOHandler); 103 104 private: 105 106 void ReadMaterials(melange::BaseMaterial* mat); 107 void RecurseHierarchy(melange::BaseObject* object, aiNode* parent); 108 aiMesh* ReadMesh(melange::BaseObject* object); 109 unsigned int ResolveMaterial(melange::PolygonObject* obj); 110 111 bool ReadShader(aiMaterial* out, melange::BaseShader* shader); 112 113 std::vector<aiMesh*> meshes; 114 std::vector<aiMaterial*> materials; 115 116 typedef std::map<melange::BaseMaterial*, unsigned int> MaterialMap; 117 MaterialMap material_mapping; 118 119 }; // !class C4DImporter 120 121 } // end of namespace Assimp 122 #endif // INCLUDED_AI_CINEMA_4D_LOADER_H 123 124