1 /*
2 Open Asset Import Library (assimp)
3 ----------------------------------------------------------------------
4 
5 Copyright (c) 2006-2017, assimp team
6 
7 All rights reserved.
8 
9 Redistribution and use of this software in source and binary forms,
10 with or without modification, are permitted provided that the
11 following conditions are met:
12 
13 * Redistributions of source code must retain the above
14   copyright notice, this list of conditions and the
15   following disclaimer.
16 
17 * Redistributions in binary form must reproduce the above
18   copyright notice, this list of conditions and the
19   following disclaimer in the documentation and/or other
20   materials provided with the distribution.
21 
22 * Neither the name of the assimp team, nor the names of its
23   contributors may be used to endorse or promote products
24   derived from this software without specific prior
25   written permission of the assimp team.
26 
27 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
28 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
29 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
30 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
31 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
32 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
33 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
34 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
35 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
36 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
37 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
38 
39 ----------------------------------------------------------------------
40 */
41 
42 /** @file IRRMeshLoader.h
43  *  @brief Declaration of the .irrMesh (Irrlight Engine Mesh Format)
44  *  importer class.
45  */
46 #ifndef AI_IRRMESHLOADER_H_INCLUDED
47 #define AI_IRRMESHLOADER_H_INCLUDED
48 
49 #include "BaseImporter.h"
50 #include "IRRShared.h"
51 
52 #ifndef ASSIMP_BUILD_NO_IRRMESH_IMPORTER
53 
54 namespace Assimp    {
55 
56 // ---------------------------------------------------------------------------
57 /** IrrMesh importer class.
58  *
59  * IrrMesh is the native file format of the Irrlight engine and its editor
60  * irrEdit. As IrrEdit itself is capable of importing quite many file formats,
61  * it might be a good file format for data exchange.
62  */
63 class IRRMeshImporter : public BaseImporter, public IrrlichtBase
64 {
65 public:
66     IRRMeshImporter();
67     ~IRRMeshImporter();
68 
69 
70 public:
71 
72     // -------------------------------------------------------------------
73     /** Returns whether the class can handle the format of the given file.
74      *  See BaseImporter::CanRead() for details.
75      */
76     bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
77         bool checkSig) const;
78 
79 protected:
80 
81     // -------------------------------------------------------------------
82     /** Return importer meta information.
83      * See #BaseImporter::GetInfo for the details
84      */
85     const aiImporterDesc* GetInfo () const;
86 
87     // -------------------------------------------------------------------
88     /** Imports the given file into the given scene structure.
89      * See BaseImporter::InternReadFile() for details
90      */
91     void InternReadFile( const std::string& pFile, aiScene* pScene,
92         IOSystem* pIOHandler);
93 
94 };
95 
96 } // end of namespace Assimp
97 
98 #endif // ASSIMP_BUILD_NO_IRRMESH_IMPORTER
99 
100 #endif // AI_IRRMESHIMPORTER_H_INC
101