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Please review the following information to 30 ** ensure the GNU General Public License version 2.0 requirements will be 31 ** met: http://www.gnu.org/licenses/gpl-2.0.html. 32 ** 33 ** $QT_END_LICENSE$ 34 ** 35 ****************************************************************************/ 36 37 #ifndef QT3DANIMATION_ANIMATION_CHANNELMAPPING_P_H 38 #define QT3DANIMATION_ANIMATION_CHANNELMAPPING_P_H 39 40 // 41 // W A R N I N G 42 // ------------- 43 // 44 // This file is not part of the Qt API. It exists for the convenience 45 // of other Qt classes. This header file may change from version to 46 // version without notice, or even be removed. 47 // 48 // We mean it. 49 // 50 51 #include <Qt3DAnimation/private/backendnode_p.h> 52 #include <Qt3DAnimation/private/fcurve_p.h> 53 #include <Qt3DAnimation/qanimationcallback.h> 54 55 #include <Qt3DCore/qnodeid.h> 56 #include <QtCore/QMetaProperty> 57 58 QT_BEGIN_NAMESPACE 59 60 namespace Qt3DAnimation { 61 62 namespace Animation { 63 64 class Handler; 65 66 class Q_AUTOTEST_EXPORT ChannelMapping : public BackendNode 67 { 68 public: 69 enum MappingType { 70 ChannelMappingType = 0, 71 SkeletonMappingType, 72 CallbackMappingType 73 }; 74 75 ChannelMapping(); 76 77 void cleanup(); 78 79 void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; 80 setChannelName(const QString & channelName)81 void setChannelName(const QString &channelName) { m_channelName = channelName; } channelName()82 QString channelName() const { return m_channelName; } 83 setTargetId(Qt3DCore::QNodeId targetId)84 void setTargetId(Qt3DCore::QNodeId targetId) { m_targetId = targetId; } targetId()85 Qt3DCore::QNodeId targetId() const { return m_targetId; } 86 setType(int type)87 void setType(int type) { m_type = type; } type()88 int type() const { return m_type; } 89 setPropertyName(const char * propertyName)90 void setPropertyName(const char *propertyName) { m_propertyName = propertyName; } propertyName()91 const char *propertyName() const { return m_propertyName; } 92 setComponentCount(int componentCount)93 void setComponentCount(int componentCount) { m_componentCount = componentCount; } componentCount()94 int componentCount() const { return m_componentCount; } 95 setCallback(QAnimationCallback * callback)96 void setCallback(QAnimationCallback *callback) { m_callback = callback; } callback()97 QAnimationCallback *callback() const { return m_callback; } 98 setCallbackFlags(QAnimationCallback::Flags flags)99 void setCallbackFlags(QAnimationCallback::Flags flags) { m_callbackFlags = flags; } callbackFlags()100 QAnimationCallback::Flags callbackFlags() const { return m_callbackFlags; } 101 setSkeletonId(Qt3DCore::QNodeId skeletonId)102 void setSkeletonId(Qt3DCore::QNodeId skeletonId) { m_skeletonId = skeletonId; } skeletonId()103 Qt3DCore::QNodeId skeletonId() const { return m_skeletonId; } 104 Skeleton *skeleton() const; 105 setMappingType(MappingType mappingType)106 void setMappingType(MappingType mappingType) { m_mappingType = mappingType; } mappingType()107 MappingType mappingType() const { return m_mappingType; } 108 109 private: 110 // Properties from QChannelMapping 111 QString m_channelName; 112 Qt3DCore::QNodeId m_targetId; 113 int m_type; 114 int m_componentCount; 115 const char *m_propertyName; 116 117 // TODO: Properties from QCallbackMapping 118 QAnimationCallback *m_callback; 119 QAnimationCallback::Flags m_callbackFlags; 120 121 // Properties from QSkeletonMapping 122 Qt3DCore::QNodeId m_skeletonId; 123 124 MappingType m_mappingType; 125 }; 126 127 } // namespace Animation 128 } // namespace Qt3DAnimation 129 130 131 QT_END_NAMESPACE 132 133 #endif // QT3DANIMATION_ANIMATION_CHANNELMAPPING_P_H 134